TWW 3.0.0.6? Lich(ax) vs ubernaut(al)
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@ubernaut ready for battles
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@lich back if you are still around
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TripleA Turn Summary: Thailand round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 8,2,7,9,8,7,8,12,11,9,11 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover SpecialWarfare Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseTransport moved from 93 Sea Zone to 128 Sea Zone 2 japaneseMarines moved from Borneo to 93 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone 2 japaneseMarines moved from 147 Sea Zone to Celebes 1 japaneseMarine moved from Luzon to 128 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 128 Sea Zone to 93 Sea Zone 1 japaneseMarine moved from Borneo to 93 Sea Zone 2 japaneseMarines moved from 93 Sea Zone to Brunei 2 japaneseMarines moved from Luzon to 127 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 127 Sea Zone to 129 Sea Zone 2 japaneseMarines moved from 129 Sea Zone to Phillippines 4 japaneseNavalFighters moved from 126 Sea Zone to Phillippines 2 japaneseDestroyers moved from 148 Sea Zone to 129 Sea Zone 1 japaneseDestroyer moved from 127 Sea Zone to 129 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 127 Sea Zone to 147 Sea Zone 1 japaneseBattleship moved from 148 Sea Zone to 93 Sea Zone 1 japaneseCruiser moved from 127 Sea Zone to 93 Sea Zone 2 japaneseNavalFighters moved from 148 Sea Zone to 75 Sea Zone 1 japaneseAlpineInfantry moved from Burma to Yunnan Japan take Yunnan from China 2 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Burma to Rangoon 1 japaneseNavalFighter moved from French Indochina to Rangoon 1 japaneseMech.Infantry moved from Kwangsi to Kweichow Japan take Kweichow from China 1 japaneseFighter moved from French Indochina to Hong Kong 1 japaneseFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Shanghai to Hong Kong 1 japaneseTacticalBomber moved from Japan to Hong Kong 1 japaneseArtillery and 2 japaneseInfantrys moved from Fo Kien to Hong Kong 1 japaneseArtillery moved from Fo Kien to Hong Kong 1 japaneseInfantry moved from Kwangtung to Hong Kong 1 japaneseInfantry moved from Anhwei to Hunan Japan take Hunan from China 2 japaneseInfantrys moved from Inner Mongolia to Kansu 2 japaneseFighters moved from Shansi to Kansu Combat - Japan Battle in 129 Sea Zone Japan attack with 3 japaneseDestroyers and 1 japaneseTransport Britain defend with 1 britishSubmarine Japan roll DepthChargeAttack dice in 129 Sea Zone : 1/3 hits, 0.75 expected hits 1 britishSubmarine owned by the Britain lost in 129 Sea Zone Japan win, taking 129 Sea Zone from Neutral with 3 japaneseDestroyers and 1 japaneseTransport remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishSubmarine Battle in Celebes Japan attack with 2 japaneseMarines ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Celebes, round 2 : 1/3 hits, 1.08 expected hits ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits 1 japaneseMarine owned by the Japan lost in Celebes 1 britishInfantry owned by the Britain lost in Celebes Some non-combat units are destroyed: Japan win, taking Celebes from ExiledAllies with 1 japaneseMarine remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseMarine Casualties for Britain: 1 britishInfantry Battle in Brunei Japan attack with 2 japaneseMarines Britain defend with 1 Flagpole and 1 britishInfantry Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Brunei, round 2 : 1/3 hits, 1.08 expected hits Britain roll dice for 1 britishInfantry in Brunei, round 2 : 1/1 hits, 0.42 expected hits 1 japaneseMarine owned by the Japan lost in Brunei 1 britishInfantry owned by the Britain lost in Brunei Japan win, taking Brunei from Britain with 1 japaneseMarine remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseMarine Casualties for Britain: 1 britishInfantry Battle in Kansu Japan attack with 2 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Kansu, round 2 : 1/4 hits, 1.00 expected hits China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Kansu Some non-combat units are destroyed: Japan win, taking Kansu from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Phillippines Japan attack with 2 japaneseMarines and 4 japaneseNavalFighters Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry Japan roll dice for 2 japaneseMarines and 4 japaneseNavalFighters in Phillippines, round 2 : 1/6 hits, 1.83 expected hits Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 1/2 hits, 0.92 expected hits 1 japaneseMarine owned by the Japan lost in Phillippines 1 americanArtillery owned by the Usa lost in Phillippines Japan roll dice for 1 japaneseMarine and 4 japaneseNavalFighters in Phillippines, round 3 : 1/5 hits, 1.58 expected hits Usa roll dice for 1 americanInfantry in Phillippines, round 3 : 1/1 hits, 0.50 expected hits 1 japaneseMarine owned by the Japan lost in Phillippines 1 americanInfantry owned by the Usa lost in Phillippines Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is -1 Casualties for Japan: 2 japaneseMarines Casualties for Usa: 1 americanArtillery and 1 americanInfantry Battle in 75 Sea Zone Japan attack with 2 japaneseNavalFighters Britain defend with 1 britishDestroyer and 1 britishTransport Japan roll dice for 2 japaneseNavalFighters in 75 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Britain roll dice for 1 britishDestroyer and 1 britishTransport in 75 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 japaneseNavalFighter owned by the Japan lost in 75 Sea Zone 1 britishTransport owned by the Britain lost in 75 Sea Zone Japan roll dice for 1 japaneseNavalFighter in 75 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Britain roll dice for 1 britishDestroyer in 75 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits 1 japaneseNavalFighter owned by the Japan lost in 75 Sea Zone Britain win with 1 britishDestroyer remaining. Battle score for attacker is -15 Casualties for Japan: 2 japaneseNavalFighters Casualties for Britain: 1 britishTransport Battle in Hong Kong Japan attack with 2 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry Britain roll AntiAircraftGun dice in Hong Kong : 0/1 hits, 0.17 expected hits Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers in Hong Kong, round 2 : 3/10 hits, 3.08 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 1/4 hits, 1.67 expected hits 1 japaneseInfantry owned by the Japan lost in Hong Kong 1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers in Hong Kong, round 3 : 2/9 hits, 2.83 expected hits Britain roll dice for 1 britishEntrenchment in Hong Kong, round 3 : 1/1 hits, 0.67 expected hits 1 japaneseInfantry owned by the Japan lost in Hong Kong 1 britishEntrenchment owned by the Britain lost in Hong Kong Some non-combat units are destroyed: Japan converts britishDocks into different units Japan win, taking Hong Kong from Britain with 2 japaneseArtillerys, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers remaining. Battle score for attacker is 11 Casualties for Japan: 2 japaneseInfantrys Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry Battle in Rangoon Japan attack with 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys Japan roll dice for 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter in Rangoon, round 2 : 1/5 hits, 1.33 expected hits Britain roll dice for 2 britishInfantrys in Rangoon, round 2 : 2/2 hits, 0.83 expected hits 1 japaneseArtillery owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Rangoon 1 britishInfantry owned by the Britain lost in Rangoon Japan roll dice for 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseNavalFighter in Rangoon, round 3 : 1/3 hits, 0.75 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 0/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain lost in Rangoon Japan win, taking Rangoon from Britain with 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseNavalFighter remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry Casualties for Britain: 2 britishInfantrys Non Combat Move - Japan Note to players Japan: <body><img src="hongkong.png"/></body> Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseFighter moved from Shanghai to Shansi 2 japaneseFighters moved from Kansu to Inner Mongolia 1 Material and 1 japaneseAirTransport moved from Japan to Inner Mongolia 1 Truck and 1 japaneseCombatEngineer moved from Peking to Inner Mongolia 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Suiyuan to Inner Mongolia 1 japaneseTank moved from Kwangtung to Shensi 2 japaneseFighters moved from Hong Kong to French Indochina 1 japaneseStrategicBomber moved from Hong Kong to French Indochina 1 Truck moved from Kwangtung to Shantung 1 Train moved from French Indochina to Kwangtung 1 japaneseInfantry moved from Shansi to Inner Mongolia 1 Truck and 1 japaneseArtillery moved from Chahar to Shensi 1 japaneseAntiTankGun, 2 japaneseArtillerys and 3 japaneseInfantrys moved from Chahar to Shansi 1 Truck, 1 japaneseInfantry and 1 japaneseTank moved from Manchuria to Shansi 1 Truck and 1 japaneseCombatEngineer moved from Korea to Peking 1 Truck and 1 japaneseArtillery moved from Korea to Chahar 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Thailand to Burma 1 japaneseNavalFighter moved from Rangoon to French Indochina 2 japaneseTacticalBombers moved from Hong Kong to French Indochina 1 Truck and 1 japaneseAlpineInfantry moved from Chahar to Shensi 1 japaneseArtillery moved from Shensi to Inner Mongolia 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Vladivostok to Manchuria 2 japaneseNavalFighters moved from Phillippines to 93 Sea Zone 2 japaneseNavalFighters moved from Phillippines to 129 Sea Zone 1 japaneseCarrier moved from 126 Sea Zone to 129 Sea Zone 1 japaneseCarrier moved from 127 Sea Zone to 98 Sea Zone 1 japaneseCarrier moved from 126 Sea Zone to 96 Sea Zone 1 japaneseTransport moved from 96 Sea Zone to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone 2 japaneseInfantrys moved from Thailand to Southern Thailand 1 japaneseTransport moved from 127 Sea Zone to 98 Sea Zone 1 Train moved from Japan to 98 Sea Zone 1 Train moved from 98 Sea Zone to Korea 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseArtillerys moved from Japan to 98 Sea Zone 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseInfantry and 2 japaneseTransports moved from 98 Sea Zone to 97 Sea Zone 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from 97 Sea Zone to Shantung 1 japaneseCarrier moved from 148 Sea Zone to 93 Sea Zone 1 japaneseInfantry moved from Thailand to Burma 1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina 1 japaneseArtillery moved from Shansi to Inner Mongolia 1 japaneseAlpineInfantry moved from Inner Mongolia to Shensi Purchase Units - Japan Japan repair damage of 1x Rail, 1x Rail, 1x Rail, 1x Rail; Remaining resources: 52 PUs; 0 techTokens; Japan buy 1 Material, 1 japaneseAirfield, 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 3 japaneseInfantrys, 1 japaneseNavalFighter and 2 japaneseTransports; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 Material and 2 japaneseArtillerys placed in Korea 1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Kyushu Shikoku 1 japaneseInfantry placed in Tokyo 1 japaneseTransport placed in 96 Sea Zone 1 japaneseNavalFighter and 1 japaneseTransport placed in 98 Sea Zone Units in Inner Mongolia being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Inner Mongolia Activate Technology - Japan Japan activating SpecialWarfare Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese Turn Complete - Japan Japan collect 70 PUs; end with 70 PUs Units generate 6 techTokens; Japan end with 6 techTokens Some Units in Burma change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 9 PUs; end with 9 PUs Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Britain AntiAircraftGun : -0.17 Japan regular : -3.08 China regular : -0.33 ExiledAllies regular : 0.50 Japan DepthChargeAttack : 0.25 Usa regular : 0.58 Britain regular : 2.42 -
@ubernaut Ready for China and UK tomorrow
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TripleA Turn Summary: Thailand round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 8,2,7,9,8,7,8,12,11,9,11 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover SpecialWarfare Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseTransport moved from 93 Sea Zone to 128 Sea Zone 2 japaneseMarines moved from Borneo to 93 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 93 Sea Zone to 147 Sea Zone 2 japaneseMarines moved from 147 Sea Zone to Celebes 1 japaneseMarine moved from Luzon to 128 Sea Zone 1 japaneseMarine and 1 japaneseTransport moved from 128 Sea Zone to 93 Sea Zone 1 japaneseMarine moved from Borneo to 93 Sea Zone 2 japaneseMarines moved from 93 Sea Zone to Brunei 2 japaneseMarines moved from Luzon to 127 Sea Zone 2 japaneseMarines and 1 japaneseTransport moved from 127 Sea Zone to 129 Sea Zone 2 japaneseMarines moved from 129 Sea Zone to Phillippines 4 japaneseNavalFighters moved from 126 Sea Zone to Phillippines 2 japaneseDestroyers moved from 148 Sea Zone to 129 Sea Zone 1 japaneseDestroyer moved from 127 Sea Zone to 129 Sea Zone 1 japaneseBattleship and 1 japaneseCruiser moved from 127 Sea Zone to 147 Sea Zone 1 japaneseBattleship moved from 148 Sea Zone to 93 Sea Zone 1 japaneseCruiser moved from 127 Sea Zone to 93 Sea Zone 2 japaneseNavalFighters moved from 148 Sea Zone to 75 Sea Zone 1 japaneseAlpineInfantry moved from Burma to Yunnan Japan take Yunnan from China 2 japaneseArtillerys, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Burma to Rangoon 1 japaneseNavalFighter moved from French Indochina to Rangoon 1 japaneseMech.Infantry moved from Kwangsi to Kweichow Japan take Kweichow from China 1 japaneseFighter moved from French Indochina to Hong Kong 1 japaneseFighter, 1 japaneseStrategicBomber and 1 japaneseTacticalBomber moved from Shanghai to Hong Kong 1 japaneseTacticalBomber moved from Japan to Hong Kong 1 japaneseArtillery and 2 japaneseInfantrys moved from Fo Kien to Hong Kong 1 japaneseArtillery moved from Fo Kien to Hong Kong 1 japaneseInfantry moved from Kwangtung to Hong Kong 1 japaneseInfantry moved from Anhwei to Hunan Japan take Hunan from China 2 japaneseInfantrys moved from Inner Mongolia to Kansu 2 japaneseFighters moved from Shansi to Kansu Combat - Japan Battle in 129 Sea Zone Japan attack with 3 japaneseDestroyers and 1 japaneseTransport Britain defend with 1 britishSubmarine Japan roll DepthChargeAttack dice in 129 Sea Zone : 1/3 hits, 0.75 expected hits 1 britishSubmarine owned by the Britain lost in 129 Sea Zone Japan win, taking 129 Sea Zone from Neutral with 3 japaneseDestroyers and 1 japaneseTransport remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishSubmarine Battle in Celebes Japan attack with 2 japaneseMarines ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Celebes, round 2 : 1/3 hits, 1.08 expected hits ExiledAllies roll dice for 1 britishInfantry in Celebes, round 2 : 1/1 hits, 0.50 expected hits 1 japaneseMarine owned by the Japan lost in Celebes 1 britishInfantry owned by the Britain lost in Celebes Some non-combat units are destroyed: Japan win, taking Celebes from ExiledAllies with 1 japaneseMarine remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseMarine Casualties for Britain: 1 britishInfantry Battle in Brunei Japan attack with 2 japaneseMarines Britain defend with 1 Flagpole and 1 britishInfantry Japan roll dice for 1 japaneseBattleship and 1 japaneseCruiser in Brunei, round 2 : 1/3 hits, 1.08 expected hits Britain roll dice for 1 britishInfantry in Brunei, round 2 : 1/1 hits, 0.42 expected hits 1 japaneseMarine owned by the Japan lost in Brunei 1 britishInfantry owned by the Britain lost in Brunei Japan win, taking Brunei from Britain with 1 japaneseMarine remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseMarine Casualties for Britain: 1 britishInfantry Battle in Kansu Japan attack with 2 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Kansu, round 2 : 1/4 hits, 1.00 expected hits China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Kansu Some non-combat units are destroyed: Japan win, taking Kansu from China with 2 japaneseFighters and 2 japaneseInfantrys remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Phillippines Japan attack with 2 japaneseMarines and 4 japaneseNavalFighters Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry Japan roll dice for 2 japaneseMarines and 4 japaneseNavalFighters in Phillippines, round 2 : 1/6 hits, 1.83 expected hits Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 1/2 hits, 0.92 expected hits 1 japaneseMarine owned by the Japan lost in Phillippines 1 americanArtillery owned by the Usa lost in Phillippines Japan roll dice for 1 japaneseMarine and 4 japaneseNavalFighters in Phillippines, round 3 : 1/5 hits, 1.58 expected hits Usa roll dice for 1 americanInfantry in Phillippines, round 3 : 1/1 hits, 0.50 expected hits 1 japaneseMarine owned by the Japan lost in Phillippines 1 americanInfantry owned by the Usa lost in Phillippines Japan win with 4 japaneseNavalFighters remaining. Battle score for attacker is -1 Casualties for Japan: 2 japaneseMarines Casualties for Usa: 1 americanArtillery and 1 americanInfantry Battle in 75 Sea Zone Japan attack with 2 japaneseNavalFighters Britain defend with 1 britishDestroyer and 1 britishTransport Japan roll dice for 2 japaneseNavalFighters in 75 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Britain roll dice for 1 britishDestroyer and 1 britishTransport in 75 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 japaneseNavalFighter owned by the Japan lost in 75 Sea Zone 1 britishTransport owned by the Britain lost in 75 Sea Zone Japan roll dice for 1 japaneseNavalFighter in 75 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Britain roll dice for 1 britishDestroyer in 75 Sea Zone, round 3 : 1/1 hits, 0.25 expected hits 1 japaneseNavalFighter owned by the Japan lost in 75 Sea Zone Britain win with 1 britishDestroyer remaining. Battle score for attacker is -15 Casualties for Japan: 2 japaneseNavalFighters Casualties for Britain: 1 britishTransport Battle in Hong Kong Japan attack with 2 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry Britain roll AntiAircraftGun dice in Hong Kong : 0/1 hits, 0.17 expected hits Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters, 3 japaneseInfantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers in Hong Kong, round 2 : 3/10 hits, 3.08 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 1/4 hits, 1.67 expected hits 1 japaneseInfantry owned by the Japan lost in Hong Kong 1 britishInfantry owned by the Britain, 1 britishAntiAirGun owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers in Hong Kong, round 3 : 2/9 hits, 2.83 expected hits Britain roll dice for 1 britishEntrenchment in Hong Kong, round 3 : 1/1 hits, 0.67 expected hits 1 japaneseInfantry owned by the Japan lost in Hong Kong 1 britishEntrenchment owned by the Britain lost in Hong Kong Some non-combat units are destroyed: Japan converts britishDocks into different units Japan win, taking Hong Kong from Britain with 2 japaneseArtillerys, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseStrategicBomber and 2 japaneseTacticalBombers remaining. Battle score for attacker is 11 Casualties for Japan: 2 japaneseInfantrys Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry Battle in Rangoon Japan attack with 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys Japan roll dice for 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseNavalFighter in Rangoon, round 2 : 1/5 hits, 1.33 expected hits Britain roll dice for 2 britishInfantrys in Rangoon, round 2 : 2/2 hits, 0.83 expected hits 1 japaneseArtillery owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Rangoon 1 britishInfantry owned by the Britain lost in Rangoon Japan roll dice for 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseNavalFighter in Rangoon, round 3 : 1/3 hits, 0.75 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 0/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain lost in Rangoon Japan win, taking Rangoon from Britain with 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseNavalFighter remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseArtillery and 1 japaneseInfantry Casualties for Britain: 2 britishInfantrys Non Combat Move - Japan Note to players Japan: <body><img src="hongkong.png"/></body> Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 2 japaneseFighters moved from Kansu to Inner Mongolia 1 japaneseArtillery, 2 japaneseMech.Infantrys and 1 japaneseTank moved from Shensi to Inner Mongolia 1 japaneseArtillery and 1 japaneseInfantry moved from Shansi to Inner Mongolia 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Suiyuan to Inner Mongolia 1 japaneseTank moved from Kwangtung to Shensi 1 Truck and 1 japaneseInfantry moved from Chahar to Shensi 1 japaneseInfantry moved from Shensi to Inner Mongolia 1 japaneseInfantry moved from Shensi to Inner Mongolia 1 Truck and 1 japaneseAlpineInfantry moved from Chahar to Inner Mongolia 1 japaneseFighter moved from Shanghai to Shansi 1 Truck and 1 japaneseCombatEngineer moved from Peking to Inner Mongolia 2 japaneseFighters and 1 japaneseStrategicBomber moved from Hong Kong to French Indochina 2 japaneseTacticalBombers moved from Hong Kong to French Indochina 1 Truck moved from Kwangtung to Shantung 1 Train moved from French Indochina to Kwangtung 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Thailand to Burma 2 japaneseInfantrys moved from Thailand to Southern Thailand 1 japaneseTransport moved from 127 Sea Zone to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from Hainan to 95 Sea Zone 1 japaneseArtillery and 1 japaneseInfantry moved from 95 Sea Zone to French Indochina 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 2 japaneseArtillerys moved from Japan to 98 Sea Zone 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseInfantry and 2 japaneseTransports moved from 98 Sea Zone to 97 Sea Zone 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 1 japaneseInfantry moved from 97 Sea Zone to Shantung 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 1 Train moved from Japan to 98 Sea Zone 1 Train moved from 98 Sea Zone to Korea 1 japaneseCarrier moved from 127 Sea Zone to 98 Sea Zone 1 japaneseCarrier moved from 126 Sea Zone to 96 Sea Zone 1 japaneseCarrier moved from 126 Sea Zone to 129 Sea Zone 1 japaneseCarrier moved from 148 Sea Zone to 93 Sea Zone 2 japaneseNavalFighters moved from Phillippines to 93 Sea Zone 2 japaneseNavalFighters moved from Phillippines to 129 Sea Zone 1 japaneseNavalFighter moved from Rangoon to French Indochina 1 japaneseAntiTankGun, 3 japaneseArtillerys and 2 japaneseInfantrys moved from Chahar to Shansi 1 Truck, 1 japaneseInfantry and 1 japaneseTank moved from Manchuria to Shansi 1 japaneseArtillery, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Vladivostok to Manchuria 2 Trucks, 1 japaneseArtillery and 1 japaneseCombatEngineer moved from Korea to Chahar 1 Material and 1 japaneseAirTransport moved from Japan to Inner Mongolia Purchase Units - Japan Japan repair damage of 1x Rail, 1x Rail, 1x Rail, 1x Rail; Remaining resources: 52 PUs; 0 techTokens; Japan buy 1 Material, 1 japaneseAirfield, 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 3 japaneseInfantrys, 1 japaneseNavalFighter and 2 japaneseTransports; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Kyushu Shikoku 1 japaneseInfantry placed in Tokyo 1 japaneseTransport placed in 96 Sea Zone 1 japaneseNavalFighter and 1 japaneseTransport placed in 98 Sea Zone 1 Material and 2 japaneseArtillerys placed in Korea Units in Inner Mongolia being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Inner Mongolia Activate Technology - Japan Japan activating SpecialWarfare Trigger japaneseSW1: Setting isMarine to true for unitAttachment attached to japaneseMarine Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseAlpineInfantry Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseParatrooper Trigger japaneseSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to japaneseCombatEngineer Trigger japaneseSW3: Japan is added to UnitSupportAttachment attached to: UnitType{name=japaneseAirTransport} with name: supportAttachmentAirtranjapanese Turn Complete - Japan Japan collect 70 PUs; end with 70 PUs Units generate 6 techTokens; Japan end with 6 techTokens Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Chahar change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Chahar change ownership: 1 japaneseCombatEngineer Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Britain AntiAircraftGun : -0.17 Japan regular : -3.08 China regular : -0.33 ExiledAllies regular : 0.50 Japan DepthChargeAttack : 0.25 Usa regular : 0.58 Britain regular : 2.42 -
Decided to switch things around in China a bit.
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TripleA Move Summary: China round 2
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - China China spend 0 on tech rolls Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 2 chineseInfantrys moved from Hupeh to Hunan 2 chineseInfantrys moved from Chungking to Kweichow 1 chineseFighter moved from Eastern Szechwan to Kweichow 1 chineseFighter moved from Chungking to Hunan 1 chineseAlpineInfantry, 1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer, 3 chineseInfantrys and 1 chineseTank moved from Hupeh to Kansu 1 chineseArtillery moved from Chungking to Kansu 1 chineseTank moved from Western Szechwan to Kansu 1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseArtillery and 4 chineseInfantrys moved from Northern China to Kansu 1 chineseAntiTankGun and 1 chineseArtillery moved from Ningsia to Kansu -
@lich got a quickie no brainer for you if you are around
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@ubernaut ok you're in luck I'm here heading to lobby
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TripleA Turn Summary: China round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - China China spend 0 on tech rolls China roll 11,11,6 and gets 0 hits Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 2 chineseInfantrys moved from Hupeh to Hunan 2 chineseInfantrys moved from Chungking to Kweichow 1 chineseFighter moved from Eastern Szechwan to Kweichow 1 chineseFighter moved from Chungking to Hunan 1 chineseAlpineInfantry, 1 chineseAntiTankGun, 2 chineseArtillerys, 1 chineseCombatEngineer, 3 chineseInfantrys and 1 chineseTank moved from Hupeh to Kansu 1 chineseArtillery moved from Chungking to Kansu 1 chineseTank moved from Western Szechwan to Kansu 1 chineseAlpineInfantry, 1 chineseAntiTankGun, 1 chineseArtillery and 4 chineseInfantrys moved from Northern China to Kansu 1 chineseAntiTankGun and 1 chineseArtillery moved from Ningsia to Kansu Combat - China Battle in Kweichow China attack with 1 chineseFighter and 2 chineseInfantrys Japan defend with 1 Flagpole and 1 japaneseMech.Infantry China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kweichow, round 2 : 0/3 hits, 0.67 expected hits Japan roll dice for 1 japaneseMech.Infantry in Kweichow, round 2 : 0/1 hits, 0.25 expected hits China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kweichow, round 3 : 0/3 hits, 0.67 expected hits Japan roll dice for 1 japaneseMech.Infantry in Kweichow, round 3 : 0/1 hits, 0.25 expected hits China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kweichow, round 4 : 0/3 hits, 0.67 expected hits Japan roll dice for 1 japaneseMech.Infantry in Kweichow, round 4 : 0/1 hits, 0.25 expected hits China roll dice for 1 chineseFighter and 2 chineseInfantrys in Kweichow, round 5 : 1/3 hits, 0.67 expected hits Japan roll dice for 1 japaneseMech.Infantry in Kweichow, round 5 : 0/1 hits, 0.25 expected hits 1 japaneseMech.Infantry owned by the Japan lost in Kweichow China win, taking Kweichow from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 5 Casualties for Japan: 1 japaneseMech.Infantry Battle in Hunan China attack with 1 chineseFighter and 2 chineseInfantrys Japan defend with 1 Flagpole, 1 Rail and 1 japaneseInfantry China roll dice for 1 chineseFighter and 2 chineseInfantrys in Hunan, round 2 : 1/3 hits, 0.67 expected hits Japan roll dice for 1 japaneseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 japaneseInfantry owned by the Japan lost in Hunan China win, taking Hunan from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Kansu China attack with 2 chineseAlpineInfantrys, 3 chineseAntiTankGuns, 5 chineseArtillerys, 1 chineseCombatEngineer, 7 chineseInfantrys and 2 chineseTanks Japan defend with 1 Flagpole and 2 japaneseInfantrys China roll dice for 2 chineseAlpineInfantrys, 3 chineseAntiTankGuns, 5 chineseArtillerys, 1 chineseCombatEngineer, 7 chineseInfantrys and 2 chineseTanks in Kansu, round 2 : 5/17 hits, 4.17 expected hits Japan roll dice for 2 japaneseInfantrys in Kansu, round 2 : 1/2 hits, 0.67 expected hits 1 chineseInfantry owned by the China lost in Kansu 2 japaneseInfantrys owned by the Japan lost in Kansu China win, taking Kansu from Japan with 2 chineseAlpineInfantrys, 3 chineseAntiTankGuns, 5 chineseArtillerys, 1 chineseCombatEngineer, 6 chineseInfantrys and 2 chineseTanks remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Casualties for Japan: 2 japaneseInfantrys Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry 1 chineseFighter moved from Hunan to Chungking 1 chineseFighter moved from Kweichow to Chungking 1 Material and 1 Truck moved from Altay to Northern China 1 Truck moved from Northern China to Singkiang 2 Trucks and 2 chineseAntiAirGuns moved from Hupeh to Kansu 2 Trucks moved from Kansu to Chungking 1 chineseInfantry and 1 chineseMech.Infantry moved from Singkiang to Kansu 1 chineseCombatEngineer moved from Ningsia to Northern China Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseEntrenchment, 2 chineseInfantrys, 1 chineseMech.Infantry and 2 chineseTanks; Remaining resources: 0 PUs; 3 techTokens; Place Units - China Units in Northern China being upgraded or consumed: 1 Material 1 chineseEntrenchment and 2 chineseInfantrys placed in Northern China 1 chineseMech.Infantry and 2 chineseTanks placed in Chungking Turn Complete - China China collect 23 PUs; end with 23 PUs Units generate 3 techTokens; China end with 6 techTokensCombat Hit Differential Summary :
Japan regular : -1.00 China regular : -0.50 -
TripleA Move Summary: Britain round 2
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - Britain Note to players Britain: <body><img src="hongkong.png"/></body> Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers Trigger britishaTIFR: Britain gains access to IncreasedFighterRange Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover SpecialWarfare Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador 1 britishMarine moved from Scotland to 24 Sea Zone 1 britishMarine moved from Central Britain to 24 Sea Zone 1 britishBattleship, 1 britishCruiser, 2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 13 Sea Zone 2 britishMarines moved from 13 Sea Zone to Murmansk 2 britishNavalFighters moved from 24 Sea Zone to Murmansk 1 britishDestroyer moved from 59 Sea Zone to 63 Sea Zone 1 britishStrategicBomber moved from Gibraltar to Cyrenaica 1 britishInfantry moved from Nigeria to French Central Africa Britain take French Central Africa from VichyFrance 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry moved from Bengal to Rangoon 1 britishStrategicBomber moved from Java to Rangoon -
@lich got a thing or two here
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@ubernaut heading to lobby
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TripleA Turn Summary: Australia round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 7 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 9 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Note to players Britain: <body><img src="hongkong.png"/></body> Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers Trigger britishaTIFR: Britain gains access to IncreasedFighterRange Britain spend 0 on tech rolls Britain roll 11,6,5,2,2,12 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover SpecialWarfare Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishMarine moved from Scotland to 24 Sea Zone 1 britishMarine moved from Central Britain to 24 Sea Zone 1 britishBattleship, 1 britishCruiser, 2 britishMarines and 1 britishTransport moved from 24 Sea Zone to 13 Sea Zone 2 britishMarines moved from 13 Sea Zone to Murmansk 2 britishNavalFighters moved from 24 Sea Zone to Murmansk 1 britishDestroyer moved from 59 Sea Zone to 63 Sea Zone 1 britishStrategicBomber moved from Gibraltar to Cyrenaica 1 britishInfantry moved from Nigeria to French Central Africa Britain take French Central Africa from VichyFrance 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry moved from Bengal to Rangoon 1 britishStrategicBomber moved from Java to Rangoon Combat - Britain Strategic bombing raid in Cyrenaica Bombing raid in Cyrenaica rolls: 4 and causes: 4 damage to unit: italianAirfield Bombing raid in Cyrenaica causes 4 damage total. Battle in Murmansk Britain attack with 2 britishMarines and 2 britishNavalFighters Finland defend with 1 Flagpole; Germany defend with 1 Material, 1 Truck and 2 germanAlpineInfantrys Britain roll dice for 1 britishBattleship and 1 britishCruiser in Murmansk, round 2 : 0/3 hits, 1.08 expected hits Britain roll dice for 2 britishMarines and 2 britishNavalFighters in Murmansk, round 2 : 1/4 hits, 1.00 expected hits Finland roll dice for 2 germanAlpineInfantrys in Murmansk, round 2 : 0/2 hits, 0.67 expected hits 1 germanAlpineInfantry owned by the Germany lost in Murmansk Britain roll dice for 2 britishMarines and 2 britishNavalFighters in Murmansk, round 3 : 2/4 hits, 1.00 expected hits Finland roll dice for 1 germanAlpineInfantry in Murmansk, round 3 : 0/1 hits, 0.33 expected hits 1 germanAlpineInfantry owned by the Germany lost in Murmansk Britain win, taking Murmansk from Finland with 2 britishMarines and 2 britishNavalFighters remaining. Battle score for attacker is 8 Casualties for Germany: 2 germanAlpineInfantrys Battle in Rangoon Britain attack with 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishStrategicBomber Japan defend with 1 Flagpole, 1 japaneseArtillery and 1 japaneseCombatEngineer Britain roll dice for 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishStrategicBomber in Rangoon, round 2 : 0/4 hits, 1.08 expected hits Japan roll dice for 1 japaneseArtillery and 1 japaneseCombatEngineer in Rangoon, round 2 : 0/2 hits, 0.67 expected hits Britain roll dice for 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishStrategicBomber in Rangoon, round 3 : 0/4 hits, 1.08 expected hits Japan roll dice for 1 japaneseArtillery and 1 japaneseCombatEngineer in Rangoon, round 3 : 0/2 hits, 0.67 expected hits Britain roll dice for 1 britishArtillery, 1 britishCombatEngineer, 1 britishInfantry and 1 britishStrategicBomber in Rangoon, round 4 : 2/4 hits, 1.08 expected hits Japan roll dice for 1 japaneseArtillery and 1 japaneseCombatEngineer in Rangoon, round 4 : 1/2 hits, 0.67 expected hits 1 britishInfantry owned by the Britain lost in Rangoon 1 japaneseCombatEngineer owned by the Japan and 1 japaneseArtillery owned by the Japan lost in Rangoon Britain win, taking Rangoon from Japan with 1 britishArtillery, 1 britishCombatEngineer and 1 britishStrategicBomber remaining. Battle score for attacker is 5 Casualties for Britain: 1 britishInfantry Casualties for Japan: 1 japaneseArtillery and 1 japaneseCombatEngineer Battle in 63 Sea Zone Britain attack with 1 britishDestroyer Italy defend with 1 italianSubmarine; Germany defend with 1 germanSubmarine Britain roll DepthChargeAttack dice in 63 Sea Zone : 0/1 hits, 0.08 expected hits 1 italianSubmarine owned by the Italy and 1 germanSubmarine owned by the Germany submerged Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk 2 britishNavalFighters moved from Murmansk to 13 Sea Zone 1 britishStrategicBomber moved from Cyrenaica to Western Egypt 1 britishStrategicBomber moved from Rangoon to Sumatra 1 britishNavalFighter moved from Labrador to Central Britain 1 britishFighter and 1 britishNavalFighter moved from Central Britain to Gibraltar 1 britishAirTransport, 1 britishNavalFighter and 1 britishParatrooper moved from Gibraltar to Malta 1 britishNavalFighter moved from Malta to Cairo 1 britishFighter moved from Western Egypt to Cairo 1 britishFighter and 1 britishNavalFighter moved from Northwestern Australia to Sumatra 1 britishInfantry moved from New Brunswick to 19 Sea Zone 1 britishAntiAirGun moved from Quebec to 19 Sea Zone 1 britishAntiAirGun, 1 britishInfantry and 1 britishTransport moved from 19 Sea Zone to 3 Sea Zone 1 britishInfantry moved from Newfoundland to 20 Sea Zone 1 britishDestroyer, 1 britishInfantry and 1 britishTransport moved from 20 Sea Zone to 2 Sea Zone 1 britishInfantry moved from Labrador to 2 Sea Zone 1 britishDestroyer, 2 britishInfantrys and 1 britishTransport moved from 2 Sea Zone to 3 Sea Zone 3 britishInfantrys moved from 3 Sea Zone to Iceland 1 britishCarrier and 1 britishDestroyer moved from 24 Sea Zone to 13 Sea Zone 1 britishCruiser and 1 britishTransport moved from 59 Sea Zone to 37 Sea Zone 2 britishInfantrys moved from Cairo to 53 Sea Zone 2 britishInfantrys moved from 53 Sea Zone to Syria 1 britishSubmarine moved from 72 Sea Zone to 53 Sea Zone 1 britishTransport moved from 72 Sea Zone to 73 Sea Zone 1 britishAntiTankGun and 1 britishMarine moved from Oman to 73 Sea Zone 1 britishAntiTankGun, 1 britishMarine and 1 britishTransport moved from 73 Sea Zone to 72 Sea Zone 1 britishAntiTankGun and 1 britishMarine moved from 72 Sea Zone to Cairo 1 britishDestroyer moved from 75 Sea Zone to 72 Sea Zone 1 britishInfantry and 1 britishMarine moved from Western South Africa to 70 Sea Zone 1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 70 Sea Zone to 69 Sea Zone 1 britishInfantry and 1 britishMarine moved from 69 Sea Zone to Nigeria 1 Truck and 1 britishAntiAirGun moved from New Zealand to 159 Sea Zone 1 Truck, 1 britishAntiAirGun and 1 britishTransport moved from 159 Sea Zone to 152 Sea Zone 1 Truck and 1 britishAntiAirGun moved from 152 Sea Zone to Queensland 1 britishTransport moved from 161 Sea Zone to 159 Sea Zone 1 britishInfantry moved from South Island to 159 Sea Zone 1 britishInfantry and 1 britishTransport moved from 159 Sea Zone to 161 Sea Zone 1 britishInfantry moved from 161 Sea Zone to Queensland 1 britishBattleship and 1 britishDestroyer moved from 162 Sea Zone to 161 Sea Zone 1 britishAntiAirGun and 1 britishArtillery moved from British Columbia to 104 Sea Zone 1 britishAntiAirGun, 1 britishArtillery and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone 1 britishAntiAirGun and 1 britishArtillery moved from 101 Sea Zone to Soviet Far East 1 britishSubmarine moved from 104 Sea Zone to 102 Sea Zone 2 Materials and 1 Train moved from London to Southern Britain 1 Train moved from Southern Britain to Central Britain 1 Train moved from Bombay to New Dehli 1 Train, 1 britishArtillery and 1 britishInfantry moved from New Dehli to Bengal 1 Train moved from Bengal to New Dehli 1 Train and 2 britishInfantrys moved from Queensland to Southwestern Australia 1 Train moved from Southwestern Australia to New South Wales 1 Material and 1 Train moved from New South Wales to Southern Australia 1 Train moved from British Columbia to Alberta 1 Train and 1 britishInfantry moved from Alberta to Manitoba 1 Material and 1 Train moved from Manitoba to Quebec 1 Truck moved from Exiled Allies to Central Britain 1 Material and 1 Truck moved from Anglo Egyptian Sudan to Belgian Congo 1 Material and 1 Truck moved from Eastern South Africa to Belgian Congo 1 Truck moved from Calcutta to Bengal 1 Truck and 1 britishAntiAirGun moved from Bengal to Rangoon 1 Truck and 1 britishArtillery moved from Alberta to Alaska 1 britishTank moved from Southern Britain to Central Britain 1 britishTank moved from Cape Town to Rhodesia 1 britishAntiAirGun, 1 britishCombatEngineer and 2 britishMech.Infantrys moved from Eastern South Africa to Belgian Congo 1 britishMech.Infantry moved from Iraq to Sinai 1 britishTank moved from Bombay to Iraq 1 britishTank moved from Northwestern Australia to Queensland 1 britishMech.Infantry moved from New South Wales to Northern Territory 1 britishArtillery and 1 britishInfantry moved from Scotland to Central Britain 2 britishInfantrys moved from Southern Britain to Central Britain 1 britishInfantry moved from Exiled Allies to Central Britain 1 britishAntiTankGun and 1 britishInfantry moved from London to Central Britain 1 britishCombatEngineer moved from London to Southern Britain 1 britishInfantry moved from Central Egpyt to Western Egypt 1 britishInfantry moved from Trans Jordan to Sinai 1 britishInfantry moved from Iraq to Syria 1 britishArtillery moved from Kenya Uganda to Belgian Congo 1 britishArtillery and 1 britishInfantry moved from Cameroon to Nigeria 2 britishInfantrys moved from Western Bengal to Bengal 1 Material and 1 britishInfantry moved from Calcutta to Bengal 1 britishInfantry moved from Southern Australia to Northwestern Australia 1 britishInfantry moved from Southwestern Australia to Northwestern Australia 1 britishInfantry moved from Queensland to Northern Territory 1 britishArtillery moved from Queensland to Southern Australia Purchase Units - Britain Britain buy 1 ResearchCenter, 1 britishBattleship, 1 britishMech.Infantry, 1 britishNavalFighter and 3 britishTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Southern Britain being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Southern Britain 1 britishMech.Infantry and 1 britishNavalFighter placed in Central Britain Units in 7 Sea Zone being upgraded or consumed: 1 britishHull 1 britishBattleship placed in 7 Sea Zone 3 britishTransports placed in 24 Sea Zone Activate Technology - Britain Britain activating SpecialWarfare Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishInfantry Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishAlpineInfantry Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishParatrooper Trigger britishSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to britishCombatEngineer Trigger britishSW1: Setting isMarine to true for unitAttachment attached to britishMarine Trigger britishSW3: Britain is added to UnitSupportAttachment attached to: UnitType{name=britishAirTransport} with name: supportAttachmentAirtranbritish Britain giving technology to Usa: SpecialWarfare Turn Complete - Britain Trigger LLbFS: has removed 1 britishAntiAirGun owned by Britain in Soviet Far East Trigger LLbAS: has removed 1 britishArtillery owned by Britain in Soviet Far East Trigger LLbAS: Russia has 1 russianArtillery placed in Soviet Far East Trigger LLbFS: Russia has 1 russianAntiAirGun placed in Soviet Far East Britain collect 40 PUs; end with 40 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 43 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 44 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 45 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Bombay change ownership: 1 Material Some Units in Java change ownership: 1 britishCombatEngineer Some Units in Quebec change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Southern Australia change ownership: 1 Material Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Some Units in Western Egypt change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishAircraftPlant, 1 britishSubmarine and 1 britishTransport; Remaining resources: 0 PUs; Place Units - Canada Units in Quebec being upgraded or consumed: 2 Materials 1 britishAircraftPlant placed in Quebec 1 britishTransport placed in 1 Sea Zone 1 britishSubmarine placed in 104 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Units Change Ownership Some Units in 1 Sea Zone change ownership: 1 britishTransport Some Units in 104 Sea Zone change ownership: 1 britishSubmarine Some Units in Quebec change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishFactory and 2 britishInfantrys; Remaining resources: 0 PUs; Place Units - ExiledAllies Units in Belgian Congo being upgraded or consumed: 2 Materials 1 britishFactory placed in Belgian Congo 2 britishInfantrys placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 19 PUs; end with 19 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 16 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 13 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 12 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 11 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 9 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 7 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 5 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Java change ownership: 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 1 britishDestroyer; Remaining resources: 1 PUs; Place Units - Egypt 1 britishDestroyer placed in 53 Sea Zone Turn Complete - Egypt Egypt collect 9 PUs; end with 10 PUs Units Change Ownership Some Units in 53 Sea Zone change ownership: 1 britishDestroyer Some Units in Western Egypt change ownership: 1 britishCombatEngineer Purchase Units - SouthAfrica SouthAfrica buy 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishSubmarine placed in 71 Sea Zone Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in 71 Sea Zone change ownership: 1 britishSubmarine Purchase Units - India Trigger DutchMaterialI: 1 Material gained by PlayerId named:India India buy 2 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; Place Units - India 1 Material placed in Bombay 1 britishTransport placed in 75 Sea Zone 2 britishInfantrys placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in 75 Sea Zone change ownership: 1 britishTransport Some Units in Bombay change ownership: 2 Materials Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia Australia buy 1 britishInfantry and 2 britishSubmarines; Remaining resources: 0 PUs; Place Units - Australia 1 Material and 1 britishInfantry placed in New South Wales 2 britishSubmarines placed in 149 Sea Zone Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 2 britishSubmarines Some Units in New South Wales change ownership: 1 Material and 1 britishInfantry Some Units in Southern Australia change ownership: 1 Material Some Units in Southwestern Australia change ownership: 1 britishCombatEngineerCombat Hit Differential Summary :
Britain DepthChargeAttack : -0.08 Japan regular : -1.00 Finland regular : -1.00 Britain regular : -1.33 -
@lich go for :italy:
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TripleA Move Summary: Italy round 2
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - Italy Trigger italianaTIP: Italy gains access to ImprovedProduction Italy spend 0 on tech rolls Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianBattleship, 1 italianCruiser and 3 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone 1 italianSubmarine moved from 50 Sea Zone to 53 Sea Zone 1 italianTacticalBomber moved from Cyrenaica to 53 Sea Zone 1 italianFighter, 1 italianNavalFighter and 1 italianStrategicBomber moved from Crete to 53 Sea Zone 1 italianFighter moved from Sicily to 53 Sea Zone -
@ubernaut Got a few battles here
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@lich in the lobby
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TripleA Turn Summary: Italy round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - Italy Trigger italianaTIP: Italy gains access to ImprovedProduction Italy spend 0 on tech rolls Italy roll 8,9,9,5,11,6 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianBattleship, 1 italianCruiser and 3 italianDestroyers moved from 51 Sea Zone to 53 Sea Zone 1 italianSubmarine moved from 50 Sea Zone to 53 Sea Zone 1 italianTacticalBomber moved from Cyrenaica to 53 Sea Zone 1 italianFighter, 1 italianNavalFighter and 1 italianStrategicBomber moved from Crete to 53 Sea Zone 1 italianFighter moved from Sicily to 53 Sea Zone Combat - Italy Italy creates battle in territory 63 Sea Zone Britain scrambles 3 units out of Cairo to defend against the attack in 53 Sea Zone Battle in 63 Sea Zone Italy attack with 1 italianSubmarine; Germany loiter and taunt Britain defend with 1 britishDestroyer Italy roll dice for 1 italianSubmarine in 63 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits 1 britishDestroyer owned by the Britain lost in 63 Sea Zone Italy win with 1 italianSubmarine remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in 53 Sea Zone Italy attack with 1 italianBattleship, 1 italianCruiser, 3 italianDestroyers, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber, 1 italianSubmarine and 1 italianTacticalBomber Britain defend with 1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 1 britishFighter, 2 britishNavalFighters, 2 britishSubmarines and 2 britishTransports Italy roll DepthChargeAttack dice in 53 Sea Zone : 0/4 hits, 0.33 expected hits Italy roll dice for 1 italianSubmarine in 53 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits Britain roll dice for 2 britishSubmarines in 53 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 britishSubmarine owned by the Britain lost in 53 Sea Zone Italy roll dice for 1 italianBattleship, 1 italianCruiser, 3 italianDestroyers, 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in 53 Sea Zone, round 2 : 5/11 hits, 3.83 expected hits Britain roll dice for 1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 1 britishFighter, 2 britishNavalFighters and 2 britishTransports in 53 Sea Zone, round 2 : 4/10 hits, 3.42 expected hits 3 italianDestroyers owned by the Italy and 1 italianStrategicBomber owned by the Italy lost in 53 Sea Zone 1 britishSubmarine owned by the Britain, 2 britishTransports owned by the Britain and 2 britishDestroyers owned by the Britain lost in 53 Sea Zone Italy roll dice for 1 italianSubmarine in 53 Sea Zone, round 3 : 0/1 hits, 0.25 expected hits Italy roll dice for 1 italianBattleship, 1 italianCruiser, 2 italianFighters, 1 italianNavalFighter and 1 italianTacticalBomber in 53 Sea Zone, round 3 : 0/7 hits, 2.92 expected hits Britain roll dice for 1 britishBattleship, 1 britishCruiser, 1 britishFighter and 2 britishNavalFighters in 53 Sea Zone, round 3 : 5/6 hits, 2.75 expected hits Units damaged: 1 italianBattleship owned by the Italy 1 italianBattleship owned by the Italy transformed into 1 italianBattleship-damaged owned by the Italy in 53 Sea Zone 1 italianSubmarine owned by the Italy, 2 italianFighters owned by the Italy and 1 italianTacticalBomber owned by the Italy lost in 53 Sea Zone 1 italianNavalFighter owned by the Italy retreated 1 italianBattleship-damaged owned by the Italy and 1 italianCruiser owned by the Italy retreated to 51 Sea Zone Britain win with 1 britishBattleship, 1 britishCruiser, 1 britishFighter and 2 britishNavalFighters remaining. Battle score for attacker is -56 Casualties for Britain: 2 britishDestroyers, 2 britishSubmarines and 2 britishTransports Casualties for Italy: 1 italianBattleship, 3 italianDestroyers, 2 italianFighters, 1 italianStrategicBomber, 1 italianSubmarine and 1 italianTacticalBomber Moving scrambled unit from 53 Sea Zone back to originating territory: Cairo Moving scrambled unit from 53 Sea Zone back to originating territory: Cairo Moving scrambled unit from 53 Sea Zone back to originating territory: Cairo Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 1 italianNavalFighter moved from 53 Sea Zone to Crete 2 italianInfantrys moved from Rome to 46 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone 2 italianTransports moved from 51 Sea Zone to 50 Sea Zone 1 italianArtillery moved from Greece to 50 Sea Zone 1 italianInfantry moved from Southern Italy to 50 Sea Zone 2 italianInfantrys moved from Sicily to 50 Sea Zone 1 italianArtillery, 3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone 1 italianArtillery and 3 italianInfantrys moved from 51 Sea Zone to Tobruk 1 italianBattleship moved from 49 Sea Zone to 51 Sea Zone 1 Truck and 1 italianCombatEngineer moved from Southern Italy to Northern Italy 1 Truck and 1 italianAntiAirGun moved from Northern Italy to Eastern France 2 italianInfantrys moved from 51 Sea Zone to Tobruk 1 Train moved from Eastern Poland to Rome 1 Truck and 1 italianAntiAirGun moved from Belorussia to Poland 1 Truck and 1 italianAntiAirGun moved from Eastern France to Northern Germany 1 italianArtillery and 1 italianMech.Infantry moved from Western Ukraine to Orel Kursk 1 italianInfantry and 1 italianMech.Infantry moved from Kharkov to Orel Kursk 3 italianInfantrys moved from Western Ukraine to Kharkov 1 italianTank moved from Romania to Kharkov 1 italianTank moved from Northern Yugoslavia to Western Ukraine 1 italianAntiTankGun, 1 italianArtillery, 1 italianCombatEngineer and 1 italianInfantry moved from Cyrenaica to Tobruk 1 italianTank moved from Tobruk to Cyrenaica 1 italianInfantry moved from Rome to Northern Italy 1 italianInfantry moved from Kharkov to Eastern Ukraine 1 Train and 1 italianAntiAirGun moved from Rome to Northern Italy 1 italianInfantry and 1 italianMech.Infantry moved from Romania to Kharkov 1 italianAirTransport and 1 italianParatrooper moved from Crete to Kharkov Purchase Units - Italy Italy buy 1 ResearchCenter, 1 italianNavalFighter and 2 italianSubmarines; Remaining resources: 0 PUs; 6 techTokens; Place Units - Italy 2 italianSubmarines placed in 50 Sea Zone Units in Northern Italy being upgraded or consumed: 2 Materials 1 ResearchCenter and 1 italianNavalFighter placed in Northern Italy Turn Complete - Italy Italy collect 26 PUs; end with 26 PUs Units generate 9 techTokens; Italy end with 15 techTokensCombat Hit Differential Summary :
Italy regular : -0.50 Italy DepthChargeAttack : -0.33 Britain regular : 2.83 -
@ubernaut Ready for USA
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