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    Scheduled Pinned Locked Moved Player Help
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    • G Offline
      greg44289
      last edited by

      Hi,

      I've been playing triplea for a few years now, and I appreciate the work people have volunteered to do to keep this up and running. I have played by email and hosted live games before, but I am running into an issue with play by forum. I'm running Java version 11.0.6, Engine version 2.5.22294, and when I post a new thread in the play by forum area, get the id, and click View I get the following error:

      No value present
      java.util.NoSuchElementException: No value present

      When I click test post, I get the following error:

      User greg44289 doesn't exist.
      java.lang.IllegalStateException: User greg44289 doesn't exist.

      I am logged into the forum currently with that username and password. When I click report to triplea, I get to the following GitHub pages:

      https://github.com/triplea-game/triplea/issues/10132
      https://github.com/triplea-game/triplea/issues/9844

      I registered at the axisandallies.org forum, and tried to set up a PBF game with a thread there and got the same error for View and this error for test post:

      class java.lang.Boolean cannot be cast to class java.lang.Integer (java.lang.Boolean and java.lang.Integer are in module java.base of loader 'bootstrap')
      java.lang.ClassCastException: class java.lang.Boolean cannot be cast to class java.lang.Integer (java.lang.Boolean and java.lang.Integer are in module java.base of loader 'bootstrap')

      When I click report to triplea, I get sent to this GitHub page:

      https://github.com/triplea-game/triplea/issues/10031

      I may just be doing something dumb and wrong, but I've been able to set up a PBE game just fine. Any ideas?

      Thanks!

      LaFayetteL 1 Reply Last reply Reply Quote 0
      • LaFayetteL Offline
        LaFayette Admin @greg44289
        last edited by

        @greg44289 2.6 likely has a fix: https://github.com/triplea-game/triplea/releases/

        G redrumR 2 Replies Last reply Reply Quote 0
        • G Offline
          greg44289 @LaFayette
          last edited by

          @lafayette That seems to have worked! Thanks!

          1 Reply Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin @LaFayette
            last edited by

            @lafayette Are you planning to push out a 2.6 release in the next week or 2? Otherwise I think we should put the 2 PBF fixes onto 2.5 and release that.

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            LaFayetteL B 2 Replies Last reply Reply Quote 0
            • LaFayetteL Offline
              LaFayette Admin @redrum
              last edited by

              Are you planning to push out a 2.6 release in the next week or 2?

              The focus has been on completing 2.6 for some time now. IDK about any kind of timelines about it though.

              Otherwise I think we should put the 2 PBF fixes onto 2.5 and release that.

              It might be easier to direct users to use 2.6. I don't have bandwidth to work on a 2.5 patch.

              1 Reply Last reply Reply Quote 0
              • B Online
                beelee @redrum
                last edited by

                @redrum so I guess this is dead in the water then ?

                redrumR 1 Reply Last reply Reply Quote 0
                • redrumR Offline
                  redrum Admin @beelee
                  last edited by

                  @beelee Well its fixed in the pre-release. Just waiting for a new release to be published.

                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                  B 1 Reply Last reply Reply Quote 1
                  • B Online
                    beelee @redrum
                    last edited by

                    @redrum yea nice work on that. Was referring to the 2.5 patch

                    1 Reply Last reply Reply Quote 0

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