Gazza Vs Generaloberst guderian g40 bid14
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 armour moved from Celebes to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 41 Sea Zone to Malaya 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 fighter moved from 42 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea 1 fighter moved from Caroline Islands to 46 Sea Zone 1 bomber moved from Philippines to 46 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from Philippines to Dutch New Guinea 1 mech_infantry moved from Kiangsu to Hunan 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Hopei to Shensi 4 infantry moved from Sikang to Kazakhstan 1 armour moved from Sikang to Kazakhstan 3 artilleries moved from Sikang to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 fighter moved from Philippines to Dutch New Guinea 1 fighter moved from Chahar to Hunan 1 tactical_bomber moved from Kiangsi to Hunan 1 tactical_bomber moved from Chahar to Kweichow 1 fighter moved from Chahar to Kweichow 1 bomber moved from Chahar to Shensi 1 tactical_bomber moved from Chahar to Shensi Combat - Japanese Battle in Shan State Battle in Malaya Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Shan State from UK_Pacific, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 4 : 0/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Battle in 46 Sea Zone Japanese attack with 1 bomber and 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 46 Sea Zone 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kazakhstan Japanese attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Kazakhstan, round 2 : 3/9 hits, 2.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry; Americans defend with 1 bomber Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 3/6 hits, 2.83 expected hits ANZAC roll dice for 1 bomber and 2 infantry in Dutch New Guinea, round 2 : 0/3 hits, 0.83 expected hits 2 infantry owned by the ANZAC and 1 bomber owned by the Americans lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Americans: 1 bomber Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone 1 bomber moved from 46 Sea Zone to Philippines 3 fighters moved from Dutch New Guinea to 35 Sea Zone 1 fighter moved from 55 Sea Zone to Philippines 1 tactical_bomber moved from 55 Sea Zone to Philippines 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 battleships, 2 carriers and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 aaGun moved from 20 Sea Zone to Kiangsi 1 fighter moved from Kweichow to Anhwe 1 tactical_bomber moved from Shensi to Anhwe 1 bomber moved from Shensi to Anhwe 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to Anhwe 1 fighter moved from Japan to Alaska 1 tactical_bomber moved from Japan to Alaska 1 transport moved from 2 Sea Zone to 7 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 aaGun, 1 artillery and 4 infantry moved from Buryatia to Amur 1 mech_infantry moved from Korea to Amur 1 infantry moved from Siberia to Amur 1 infantry moved from Korea to Amur 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from 35 Sea Zone to Philippines Place Units - Japanese 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone 1 armour, 1 artillery and 3 infantry placed in Japan 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.67 Japanese regular : -2.17 ANZAC regular : -1.50 UK_Pacific regular : -0.33 Russians regular : 0.67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 2 mech_infantrys moved from Tunisia to Morocco 1 armour moved from Tunisia to Morocco 2 bombers moved from Eastern United States to 108 Sea Zone 2 bombers moved from 108 Sea Zone to United Kingdom 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 infantry moved from Western United States to British Columbia 1 infantry moved from Western United States to British Columbia 1 artillery moved from Western United States to British Columbia 2 transports moved from 109 Sea Zone to 106 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 4 submarines moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 mech_infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in 7 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 7 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 2 aaGuns, 2 armour and 4 transports moved from 101 Sea Zone to 90 Sea Zone 1 aaGun and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 armour and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 armour and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Morocco 1 aaGun moved from Western United States to British Columbia 1 aaGun moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 64 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western United States 1 artillery, 1 bomber and 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 fighter moved from Kansu to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery and 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Tunisia to Libya Americans take Libya from Italians 2 mech_infantrys moved from Tunisia to Morocco 1 armour moved from Tunisia to Morocco 2 bombers moved from Eastern United States to 108 Sea Zone 2 bombers moved from 108 Sea Zone to United Kingdom 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 1 infantry moved from Western United States to British Columbia 1 infantry moved from Western United States to British Columbia 1 artillery moved from Western United States to British Columbia 2 transports moved from 109 Sea Zone to 106 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 4 submarines moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 mech_infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in 7 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 7 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 2 aaGuns, 2 armour and 4 transports moved from 101 Sea Zone to 90 Sea Zone 1 aaGun and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 armour and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 armour and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Morocco 1 aaGun moved from Western United States to British Columbia 1 aaGun moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 64 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber placed in Western United States 1 artillery, 1 bomber and 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 fighter moved from Kansu to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 artillery and 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 1 bomber, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 3 armour moved from Eastern Persia to Kazakhstan 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 bomber moved from Egypt to Kazakhstan 3 fighters moved from Bryansk to Kazakhstan 1 tactical_bomber moved from Yunnan to Kazakhstan 1 fighter moved from India to Kazakhstan 1 mech_infantry moved from India to Shan State 1 armour moved from India to Shan State 1 armour moved from Yunnan to Kwangtung Chinese take Kwangsi from Japanese UK_Pacific take Kwangtung from Japanese 1 artillery moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Hunan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Shan State 1 mech_infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Hunan 1 armour moved from India to Shan State Combat - British Battle in Kweichow British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan British attack with 3 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry British roll dice for 3 armour, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 5/10 hits, 5.00 expected hits Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Kazakhstan, round 2 : 3/8 hits, 2.83 expected hits 1 mech_infantry owned by the British and 2 armour owned by the British lost in Kazakhstan 3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan 1 tactical_bomber owned by the British, 1 bomber owned by the British and 4 fighters owned by the British retreated 1 armour owned by the British retreated to Turkmenistan Japanese win with 1 armour and 2 artilleries remaining. Battle score for attacker is 1 Casualties for British: 2 armour and 1 mech_infantry Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry Battle in Shan State British attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Shan State, round 2 : 1/7 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 mech_infantrys moved from India to Eastern Persia 3 infantry moved from India to Burma 3 infantry moved from India to Burma 1 tactical_bomber moved from Kazakhstan to Turkmenistan 1 infantry moved from Persia to Northwest Persia 4 fighters moved from Kazakhstan to Turkmenistan 1 bomber moved from Kazakhstan to Eastern Persia 1 fighter moved from 98 Sea Zone to Egypt 1 fighter moved from Morocco to 98 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 armour moved from 109 Sea Zone to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 aaGun moved from Yunnan to Shan State 1 aaGun moved from Yunnan to Burma Place Units - British 2 submarines placed in 98 Sea Zone 1 artillery, 1 bomber and 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,6,3,2,2 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.17 British regular : -1.00
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14607, time: 3:09:19 PM
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Yunnan to India 1 fighter moved from Kansu to Bryansk 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 41 Sea Zone 3 destroyers moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Yunnan to India 1 fighter moved from Kansu to Bryansk 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 41 Sea Zone 3 destroyers moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 109 Sea Zone to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 8 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 armour moved from Ukraine to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 13 armour and 4 mech_infantrys moved from Ukraine to Volgograd Germans take Volgograd from Russians 2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 1 artillery moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Ukraine to Rostov 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Archangel Combat - Germans
Combat Hit Differential Summary :
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@guderian1 do you want to scramble in 109 or 110?
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@guderian1 i did not think you could attack subs without a destroyer in the same zone .if it legal i will scramble all fighters into 109 if not no scramble
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@gazza yes. I believe the same. That your fighters cant hit my sub. I was asking in case yo uhad a different understanding of the rules. But also whether you want to scramble in sz 110
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@guderian1 no scramble
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 8 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 armour moved from Ukraine to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 13 armour and 4 mech_infantrys moved from Ukraine to Volgograd Germans take Volgograd from Russians 2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 1 artillery moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Ukraine to Rostov 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Archangel Combat - Germans Battle in 109 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 110 Sea Zone Germans attack with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers French defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone 1 destroyer owned by the French lost in 110 Sea Zone Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for French: 1 destroyer Battle in Belarus Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Belarus 2 infantry owned by the Russians lost in Belarus Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 artillery moved from Novgorod to Archangel 2 infantry moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Belarus to Western Germany 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 bombers and 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 mech_infantry moved from Baltic States to Archangel 1 aaGun, 5 artilleries and 14 infantry moved from Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Baltic States to Novgorod 2 armour moved from Slovakia Hungary to Bessarabia 1 infantry moved from Eastern Poland to Baltic States 1 artillery and 4 infantry moved from Eastern Poland to Bessarabia 1 artillery and 4 infantry moved from Slovakia Hungary to Eastern Poland 3 infantry moved from Germany to Poland 3 infantry moved from Western Germany to Germany 1 armour moved from Western Germany to Slovakia Hungary Place Units - Germans 1 carrier and 2 submarines placed in 112 Sea Zone 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 artillery and 5 infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
French regular : 0.67 Russians regular : -0.33 Germans regular : 2.83
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 4 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 artillery moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Belarus 3 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 1 fighter moved from Russia to Kazakhstan 1 tactical_bomber moved from Russia to Kazakhstan 1 fighter moved from Bryansk to Western Ukraine 1 infantry moved from Novosibirsk to Kazakhstan 1 fighter moved from Russia to Rostov 1 infantry moved from Bryansk to Belarus 1 infantry moved from Russia to Tambov 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 2 armour moved from Yenisey to Novosibirsk 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Ukraine, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Ukraine, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 artillery and 2 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery and 4 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber Japanese defend with 1 armour and 2 artilleries Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/7 hits, 2.00 expected hits Japanese roll dice for 1 armour and 2 artilleries in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Kazakhstan 2 artilleries owned by the Japanese lost in Kazakhstan Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/6 hits, 1.83 expected hits Japanese roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour and 2 artilleries Non Combat Move - Russians 1 tactical_bomber moved from Kazakhstan to Russia 1 fighter moved from Kazakhstan to Russia 6 infantry moved from Russia to Samara 2 infantry moved from Novosibirsk to Samara 6 infantry moved from Bryansk to Tambov 7 infantry moved from Bryansk to Tambov 7 infantry moved from Bryansk to Tambov 3 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 2 infantry moved from Bryansk to Tambov 2 aaGuns moved from Bryansk to Russia 6 armour moved from Bryansk to Tambov 1 fighter moved from Rostov to Tambov 2 aaGuns moved from Bryansk to Tambov 1 fighter moved from Western Ukraine to Tambov 1 infantry moved from Bryansk to Smolensk Place Units - Russians 1 armour, 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 0.67 Russians regular : -2.00
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 destroyer, 3 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Philippines to Celebes 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 armour moved from Dutch New Guinea to 45 Sea Zone 1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from Philippines to Celebes 1 artillery moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Philippines to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to Kwangtung 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kiangsi to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kiangsi to Hunan 1 armour moved from Kiangsu to Kweichow 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Chahar 1 tactical_bomber moved from Anhwe to Kweichow 1 fighter moved from Anhwe to Kweichow 1 tactical_bomber moved from Anhwe to Chahar 1 fighter moved from Anhwe to Chahar 1 bomber moved from Anhwe to Hopei 1 tactical_bomber moved from Anhwe to Hunan 1 artillery, 6 infantry and 1 mech_infantry moved from Amur to Buryatia 2 battleships, 2 cruisers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Sikang to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 submarine Battle in 7 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 2 submarines and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 41 Sea Zone Japanese attack with 1 destroyer, 1 submarine and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits ANZAC roll dice for 1 transport in 41 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone 1 submarine owned by the ANZAC lost in 41 Sea Zone 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 submarine and 1 transport Battle in 45 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Chahar Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Kweichow Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Battle in Hunan Japanese attack with 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the British lost in Hunan Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 2/5 hits, 1.50 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 armour owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Buryatia Japanese attack with 1 artillery, 6 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Buryatia, round 2 : 2/8 hits, 1.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Java Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 1/6 hits, 2.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the Americans lost in Java Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 3 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Sumatra Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Alaska to Siberia 1 aaGun moved from Amur to Buryatia 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 3 carriers moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from 45 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 1 bomber moved from Celebes to Philippines 1 fighter moved from Sumatra to 42 Sea Zone 1 tactical_bomber moved from Sumatra to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 2 tactical_bombers moved from Java to 42 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Hunan to Kiangsi 1 fighter moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from Chahar to Anhwe 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 1 bomber moved from Hopei to Anhwe Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 armour and 3 infantry placed in Japan 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.67 Americans regular : -0.50 Japanese regular : -3.17 UK_Pacific regular : 0.50 ANZAC regular : 0.50 Russians regular : -0.33
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@guderian1 nice battle in UKraine
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@guderian1 yes very frustrating haha .
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 5 PUs; Combat Move - Americans 1 artillery moved from British Columbia to Alaska 2 infantry moved from British Columbia to Alaska 1 tactical_bomber moved from Western United States to Alaska 1 fighter moved from Western United States to Alaska 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 106 Sea Zone to 101 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 transport moved from 64 Sea Zone to 10 Sea Zone 1 armour moved from Western United States to Eastern United States 1 mech_infantry moved from Western United States to Eastern United States 1 armour moved from Western United States to Eastern United States 1 mech_infantry moved from Western United States to Eastern United States 1 bomber moved from Eastern United States to 110 Sea Zone 1 bomber moved from 110 Sea Zone to United Kingdom Combat - Americans Battle in Alaska Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Alaska, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Alaska 2 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Battle in 45 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Alaska to Western United States 1 tactical_bomber moved from Alaska to Western United States 1 aaGun moved from British Columbia to Alaska 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Libya to Algeria 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 2 artilleries, 1 bomber, 2 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 2.00
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Chahar 1 artillery moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Yunnan to Hopei 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Battle in Chahar Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Chahar, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Chahar Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 1 artillery and 2 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 5 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -3.50 Japanese regular : 0.67