Gazza Vs Generaloberst guderian g40 bid14
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 5 PUs; Combat Move - Americans 1 artillery moved from British Columbia to Alaska 2 infantry moved from British Columbia to Alaska 1 tactical_bomber moved from Western United States to Alaska 1 fighter moved from Western United States to Alaska 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 106 Sea Zone to 101 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 transport moved from 64 Sea Zone to 10 Sea Zone 1 armour moved from Western United States to Eastern United States 1 mech_infantry moved from Western United States to Eastern United States 1 armour moved from Western United States to Eastern United States 1 mech_infantry moved from Western United States to Eastern United States 1 bomber moved from Eastern United States to 110 Sea Zone 1 bomber moved from 110 Sea Zone to United Kingdom Combat - Americans Battle in Alaska Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Alaska, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Alaska 2 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Battle in 45 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Alaska to Western United States 1 tactical_bomber moved from Alaska to Western United States 1 aaGun moved from British Columbia to Alaska 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 mech_infantry moved from Libya to Algeria 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone Place Units - Americans 1 destroyer placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 2 artilleries, 1 bomber, 2 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Suiyuyan to Chahar 1 artillery moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Yunnan to Hopei 1 infantry moved from Tsinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Battle in Chahar Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 artillery in Chahar, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Chahar, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Chahar Japanese win with 1 mech_infantry remaining. Battle score for attacker is -10 Casualties for Chinese: 1 artillery and 2 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 5 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from United Kingdom to 109 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Eastern Persia to Volgograd 1 fighter moved from Turkmenistan to Caucasus 1 fighter moved from Turkmenistan to Caucasus 1 armour moved from Shan State to Szechwan 1 mech_infantry moved from Shan State to Szechwan 1 infantry moved from Shan State to Malaya 1 artillery moved from Shan State to Malaya 2 mech_infantrys moved from Shan State to Yunnan 1 armour moved from Shan State to Yunnan 2 mech_infantrys moved from Yunnan to Szechwan 1 armour moved from Yunnan to Szechwan 1 artillery moved from Eastern Persia to Persia 3 mech_infantrys moved from Eastern Persia to Turkmenistan 1 bomber moved from United Kingdom to 109 Sea Zone 3 fighters moved from United Kingdom to 109 Sea Zone 6 infantry moved from Burma to Yunnan Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Szechwan British attack with 2 armour and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 armour and 3 mech_infantrys in Szechwan, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in 109 Sea Zone British attack with 1 bomber, 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Caucasus British attack with 2 fighters and 2 infantry Germans defend with 1 armour British roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Caucasus 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Malaya British attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya British roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery in Malaya, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Malaya, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Turkmenistan to Szechwan 1 fighter moved from Turkmenistan to Samara 1 aaGun moved from Burma to Yunnan 1 aaGun moved from Shan State to Yunnan 1 tactical_bomber moved from Turkmenistan to Szechwan 1 bomber moved from Volgograd to Persia 4 fighters moved from 109 Sea Zone to United Kingdom 1 bomber moved from 109 Sea Zone to United Kingdom 2 fighters moved from Caucasus to Samara 1 infantry moved from Northwest Persia to Caucasus 3 infantry moved from India to Burma 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Place Units - British 1 destroyer and 2 submarines placed in 109 Sea Zone 3 infantry placed in Egypt 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3 British collect 31 PUs (2 lost to blockades); end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -3.50 Americans regular : 0.17 Japanese regular : 3.00 Germans AA : -0.17 Germans regular : 0.33 British regular : -2.50
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@gazza ive been a bit careless but ive relay enjoyed it so fare lol ive learned playing it when you tired does not work hehe.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Place Units - Italians 1 destroyer and 1 submarine placed in 95 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales 2 fighters moved from India to 41 Sea Zone 1 fighter moved from Bryansk to Samara 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in 41 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to India 1 fighter moved from 41 Sea Zone to India Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales 2 fighters moved from India to 41 Sea Zone 1 fighter moved from Bryansk to Samara 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in 41 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to India 1 fighter moved from 41 Sea Zone to India Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.00
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 1 carrier, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 2 submarines moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 tactical_bomber moved from Southern Italy to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Rostov 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 fighter moved from Southern Italy to Rostov 1 infantry moved from Baltic States to Belarus 2 artilleries and 3 infantry moved from Novgorod to Belarus 1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Slovakia Hungary to Belarus 1 artillery moved from Bessarabia to Western Ukraine 1 armour moved from Bessarabia to Belarus 1 artillery moved from Archangel to Belarus 1 artillery moved from Bessarabia to Western Ukraine 1 armour moved from Bessarabia to Belarus 1 armour moved from Archangel to Belarus 9 artilleries, 17 infantry and 1 mech_infantry moved from Archangel to Smolensk Combat - Germans
Combat Hit Differential Summary :
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@GAZZA @guderian1 scramble in sz109?
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@guderian1 yes scramble 2 British and the french ftr
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 1 carrier, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 2 submarines moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 tactical_bomber moved from Southern Italy to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Rostov 1 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Volgograd to Rostov 1 fighter moved from Southern Italy to Rostov 1 infantry moved from Baltic States to Belarus 2 artilleries and 3 infantry moved from Novgorod to Belarus 1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Slovakia Hungary to Belarus 1 artillery moved from Bessarabia to Western Ukraine 1 armour moved from Bessarabia to Belarus 1 artillery moved from Archangel to Belarus 1 artillery moved from Bessarabia to Western Ukraine 1 armour moved from Bessarabia to Belarus 1 armour moved from Archangel to Belarus 9 artilleries, 17 infantry and 1 mech_infantry moved from Archangel to Smolensk Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 104 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Western Ukraine Germans attack with 3 artilleries and 4 infantry Russians defend with 2 infantry Germans roll dice for 3 artilleries and 4 infantry in Western Ukraine, round 2 : 0/7 hits, 2.17 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 3 artilleries and 3 infantry in Western Ukraine, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 0/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians lost in Rostov Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 4 : 4/4 hits, 1.83 expected hits Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Belarus Germans attack with 4 armour, 3 artilleries and 4 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 4 armour, 3 artilleries and 4 infantry in Belarus, round 2 : 6/11 hits, 4.17 expected hits Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Belarus 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 4 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Smolensk Germans attack with 9 artilleries, 17 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 9 artilleries, 17 infantry and 1 mech_infantry in Smolensk, round 2 : 8/27 hits, 7.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 9 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 109 Sea Zone Germans attack with 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 2 destroyers, 2 fighters and 2 submarines; French defend with 1 fighter Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits British roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 2 destroyers and 3 fighters in 109 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits 1 destroyer owned by the Germans, 2 submarines owned by the Germans and 1 fighter owned by the Germans lost in 109 Sea Zone 2 destroyers owned by the British, 1 fighter owned by the French and 2 submarines owned by the British lost in 109 Sea Zone Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits British roll dice for 2 fighters in 109 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone 2 fighters owned by the British lost in 109 Sea Zone Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber Casualties for British: 2 destroyers, 2 fighters and 2 submarines Casualties for French: 1 fighter Non Combat Move - Germans 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone 1 bomber moved from 109 Sea Zone to Western Germany 1 bomber moved from 104 Sea Zone to Western Germany 1 aaGun and 1 infantry moved from France to Western Germany 1 artillery moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany 8 infantry moved from Germany to Western Germany 3 infantry moved from Poland to Eastern Poland 1 aaGun, 5 artilleries and 18 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 12 armour and 2 mech_infantrys moved from Volgograd to Ukraine 1 aaGun moved from Archangel to Smolensk Place Units - Germans 1 carrier, 1 fighter and 1 submarine placed in 112 Sea Zone 1 fighter placed in Western Germany 2 armour and 1 artillery placed in Ukraine 3 armour placed in Novgorod Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : 2.33 British regular : 1.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Volgograd Russians take Volgograd from Germans 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Urals to Vologda 3 infantry moved from Tambov to Rostov 2 fighters moved from Tambov to Rostov 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Rostov 1 infantry moved from Yakut S.S.R. to Dzavhan Combat - Russians Battle in Rostov Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Rostov 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Rostov to Russia 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Rostov to Russia 11 infantry moved from Samara to Russia 2 armour moved from Novosibirsk to Russia 1 aaGun moved from Novosibirsk to Samara 3 infantry moved from Kazakhstan to Samara 4 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun moved from Yakut S.S.R. to Yenisey Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : 0.17 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Korea to Ulaanbaatar Japanese take Ulaanbaatar from Russians 3 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 2 infantry moved from Buryatia to Ulaanbaatar 1 mech_infantry moved from Buryatia to Ulaanbaatar 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 armour moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 20 Sea Zone to 45 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone 1 fighter moved from 42 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 1 mech_infantry moved from Kiangsu to Hunan Japanese take Hunan from Chinese 1 armour, 1 artillery and 1 infantry moved from Kweichow to Szechwan 2 fighters and 2 tactical_bombers moved from Anhwe to Szechwan 1 bomber moved from Anhwe to Szechwan 2 fighters moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Hopei 1 mech_infantry moved from Chahar to Hopei 1 bomber moved from Philippines to Hopei 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter moved from 42 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 44 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in Szechwan Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 armour and 2 mech_infantrys Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/8 hits, 4.17 expected hits Chinese roll dice for 2 armour and 2 mech_infantrys in Szechwan, round 2 : 3/4 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Szechwan 2 mech_infantrys owned by the British and 2 armour owned by the British lost in Szechwan Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Casualties for British: 2 armour and 2 mech_infantrys Battle in Hopei Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Malaya Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 artillery; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 0/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Malaya, round 3 : 1/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 2 fighters moved from 44 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 2 tactical_bombers moved from Malaya to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi 1 bomber moved from Szechwan to Kwangsi 1 bomber moved from Hopei to Kiangsi 2 mech_infantrys moved from Kiangsu to Kwangsi 1 fighter moved from Hopei to Kiangsi 1 tactical_bomber moved from Hopei to Kiangsi 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 2 armour moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 armour and 2 infantry moved from 20 Sea Zone to Kiangsi 3 transports moved from 20 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 destroyer moved from 7 Sea Zone to 6 Sea Zone 1 submarine moved from 7 Sea Zone to 6 Sea Zone 2 submarines moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 5 infantry placed in Japan 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.50 Japanese regular : -4.00 UK_Pacific regular : -0.67 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 6 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 armour moved from Eastern United States to Quebec 1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba 1 artillery moved from Alaska to British Columbia 2 fighters moved from Eastern United States to 104 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Morocco to Algeria 2 armour moved from Morocco to Algeria 2 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone
Combat Hit Differential Summary :
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@gazza intercept orders for Germany
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@gazza sorry about the delay ive been very busy but i am home at some point tomorrow
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@gazza no intercept
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 6 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 armour moved from Eastern United States to Quebec 1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba 1 artillery moved from Alaska to British Columbia 2 fighters moved from Eastern United States to 104 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Morocco to Algeria 2 armour moved from Morocco to Algeria 2 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 bomber moved from Eastern United States to 109 Sea Zone 1 bomber moved from 109 Sea Zone to United Kingdom Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/3 hits, 0.50 expected hits Bombing raid in Western Germany rolls: 4,3,3 and causes: 10 damage to unit: factory_major Bombing raid in Western Germany causes 10 damage total. Battle in Normandy Bordeaux Battle in Southern France Battle in 104 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 45 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 carrier moved from 54 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 54 Sea Zone to 26 Sea Zone 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 battleship moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 tactical_bomber moved from Western United States to Eastern United States 1 fighter moved from Western United States to Eastern United States 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Morocco 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from 104 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 3 submarines moved from 91 Sea Zone to 110 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 3 bombers moved from Western Germany to United Kingdom Place Units - Americans 1 artillery and 3 infantry placed in Western United States 3 infantry placed in Eastern United States 1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Japanese regular : -0.17 Germans AA : -0.50 Germans regular : -0.17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 1 artillery and 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 6 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 armour moved from Eastern United States to Quebec 1 mech_infantry moved from Eastern United States to Alberta Saskatchewan Manitoba 1 artillery moved from Alaska to British Columbia 2 fighters moved from Eastern United States to 104 Sea Zone 1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Morocco to Algeria 2 armour moved from Morocco to Algeria 2 bombers moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 bomber moved from Eastern United States to 109 Sea Zone 1 bomber moved from 109 Sea Zone to United Kingdom Combat - Americans Air Battle in Western Germany Americans attacks with 3 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/3 hits, 0.50 expected hits Bombing raid in Western Germany rolls: 4,3,3 and causes: 10 damage to unit: factory_major Bombing raid in Western Germany causes 10 damage total. Battle in Normandy Bordeaux Battle in Southern France Battle in 104 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 5/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 45 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone 1 carrier moved from 54 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from 54 Sea Zone to 26 Sea Zone 1 cruiser moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 battleship moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 tactical_bomber moved from Western United States to Eastern United States 1 fighter moved from Western United States to Eastern United States 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Morocco 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from 104 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 3 submarines moved from 91 Sea Zone to 110 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from 104 Sea Zone to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 3 bombers moved from Western Germany to United Kingdom Place Units - Americans 1 artillery and 3 infantry placed in Western United States 3 infantry placed in Eastern United States 1 carrier, 2 destroyers and 2 submarines placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 mech_infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 1 artillery and 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 fighter moved from Egypt to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 armour moved from Egypt to Tobruk British take Tobruk from Italians 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Caucasus to Northwest Persia 1 armour moved from Turkmenistan to Sikang 3 mech_infantrys moved from Turkmenistan to Sikang 2 infantry moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Yunnan to French Indo China 1 bomber moved from United Kingdom to Germany 1 bomber moved from Persia to India Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Germany causes 6 damage total. Battle in French Indo China British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from French Indo China to India 1 tactical_bomber moved from French Indo China to India 3 infantry moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Burma 1 aaGun moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Shan State 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun moved from 92 Sea Zone to Gibraltar 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 bomber moved from Germany to Normandy Bordeaux Place Units - British 1 airfield placed in Gibraltar 1 fighter and 1 infantry placed in Egypt 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6 British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,4,6,1,5,5,3,4,2,5,4,2,5,6,4,5,4,2,4,1,4,2,5 UK_Pacific collect 8 PUs (2 lost to blockades); end with 10 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 2.00 Japanese regular : -0.17 Germans AA : -0.67 Germans regular : -0.17 British regular : -1.00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 2 fighters moved from 95 Sea Zone to Southern France 1 fighter moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Southern Italy to Southern France Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Southern France Italians attack with 1 bomber, 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to 95 Sea Zone 1 fighter moved from 93 Sea Zone to 95 Sea Zone 1 bomber moved from Southern France to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.17
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Yunnan to Hunan 2 fighters moved from India to Hunan 1 fighter moved from Samara to Russia 1 submarine moved from 62 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 2 infantry moved from Northwest Persia to Caucasus Combat - ANZAC Battle in Hunan ANZAC attack with 2 fighters and 1 infantry Japanese defend with 1 mech_infantry ANZAC roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters and 1 infantry in Hunan, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan ANZAC win, taking Hunan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 2 fighters moved from Hunan to Burma 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -1.33