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    TWW 3.0.9? ubernaut (ax) v NTSH (al)

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    • ubernautU Offline
      ubernaut Moderators @Nothingtoseehere
      last edited by

      @nothingtoseehere weird i cant see you

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • N Offline
        Nothingtoseehere
        last edited by

        TripleA Manual Gamesave Post: Russia round 2

        TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

        Game History

        Round: 2
        
            Research Technology - Russia
                    Russia roll 8,1,5,11,12,11,6,6,11,12,9 and gets 2 hits
                Russia removing all Technology Tokens after successful research.
                Russia discover Production
        
            Combat Move - Russia
                Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
                Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                1 russianInfantry moved from Leningrad to Lativa Estonia
                      Russia take Lativa Estonia from Germany
                1 russianInfantry moved from Murmansk to Western Karelia
                      Russia take Western Karelia from Finland
                1 russianInfantry moved from Novgorod to Pskov
                      Russia take Pskov from Germany
                1 russianInfantry moved from Moscow to Smolensk
                      Russia take Smolensk from Germany
                2 russianInfantrys moved from Voronezh to Orel Kursk
                2 russianFighters moved from Voronezh to Orel Kursk
                1 russianFighter moved from Leningrad to Orel Kursk
                1 russianStrategicBomber moved from Leningrad to Finland
                1 russianSubmarine moved from 27 Sea Zone to 25 Sea Zone
                1 russianDestroyer and 1 russianSubmarine moved from 108 Sea Zone to 115 Sea Zone
                1 russianMarine moved from Caucasus to 56 Sea Zone
                2 russianDestroyers, 1 russianMarine and 1 russianTransport moved from 56 Sea Zone to 55 Sea Zone
                1 russianFighter and 1 russianTacticalBomber moved from Caucasus to 55 Sea Zone
                1 russianInfantry moved from Crimea to Southern Ukraine
                      Russia take Southern Ukraine from Germany
                1 russianInfantry moved from Caucasus to Eastern Ukraine
                      Russia take Eastern Ukraine from Germany
                1 russianInfantry moved from Yakut to Khabarovskiy Kray
                2 russianInfantrys moved from Vladivostok to Khabarovskiy Kray
                1 russianMarine moved from 55 Sea Zone to Bulgaria
        
            Combat - Russia
                Germany scrambles 3 units out of Northern Germany to defend against the attack in 25 Sea Zone
                Strategic bombing raid in Finland
                        Germany roll AntiAircraftGun dice in Finland : 0/1 hits, 0,08 expected hits
                    Bombing raid in Finland rolls: 6 and causes: 6 damage to unit: germanBarracks
                    Bombing raid in Finland causes 6 damage total. 
                Battle in 25 Sea Zone
                    Russia attack with 1 russianSubmarine
                    Germany defend with 1 germanBattleship, 2 germanDestroyers, 3 germanFighters, 1 germanSubmarine and 1 germanTransport
                    1 russianSubmarine owned by the Russia submerged
                Battle in 115 Sea Zone
                    Usa loiter and taunt; Russia attack with 1 russianDestroyer and 1 russianSubmarine
                    Japan defend with 2 japaneseSubmarines
                        Russia roll DepthChargeAttack dice in 115 Sea Zone : 0/1 hits, 0,08 expected hits
                    2 japaneseSubmarines owned by the Japan submerged
                Battle in Khabarovskiy Kray
                    Russia attack with 3 russianInfantrys
                    Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                        Russia roll dice for 3 russianInfantrys in Khabarovskiy Kray, round 2 : 1/3 hits, 0,50 expected hits
                        Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0,42 expected hits
                        1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                    Russia winRussia winRussia winGermany winGermany win with 1 germanBattleship, 2 germanDestroyers, 3 germanFighters, 1 germanSubmarine and 1 germanTransport remaining with 1 germanBattleship, 2 germanDestroyers, 3 germanFighters, 1 germanSubmarine and 1 germanTransport remaining with 1 russianDestroyer and 1 russianSubmarine remaining with 1 russianDestroyer and 1 russianSubmarine remaining, taking Khabarovskiy Kray from Manchuria with 3 russianInfantrys remaining. Battle score for attacker is 3
                    Casualties for Japan: 1 japaneseInfantry
                Battle in 55 Sea Zone
                    Russia attack with 2 russianDestroyers, 1 russianFighter, 1 russianTacticalBomber and 1 russianTransport
                    Germany defend with 1 germanDestroyer
                        Russia roll dice for 2 russianDestroyers, 1 russianFighter, 1 russianTacticalBomber and 1 russianTransport in 55 Sea Zone, round 2 : 1/4 hits, 1,00 expected hits
                        Germany roll dice for 1 germanDestroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
                        1 germanDestroyer owned by the Germany lost in 55 Sea Zone
                    Russia win, taking 55 Sea Zone from Neutral with 2 russianDestroyers, 1 russianFighter, 1 russianTacticalBomber and 1 russianTransport remaining. Battle score for attacker is 8
                    Casualties for Germany: 1 germanDestroyer
                Battle in Bulgaria
                Battle in Orel Kursk
                    Russia attack with 3 russianFighters and 2 russianInfantrys
                    Germany defend with 1 Flagpole and 1 germanAntiTankGun
                        Russia roll dice for 3 russianFighters and 2 russianInfantrys in Orel Kursk, round 2 : 0/5 hits, 1,58 expected hits
                        Germany roll dice for 1 germanAntiTankGun in Orel Kursk, round 2 : 0/1 hits, 0,17 expected hits
                        Russia roll dice for 3 russianFighters and 2 russianInfantrys in Orel Kursk, round 3 : 0/5 hits, 1,58 expected hits
                        Germany roll dice for 1 germanAntiTankGun in Orel Kursk, round 3 : 1/1 hits, 0,17 expected hits
                        1 russianInfantry owned by the Russia lost in Orel Kursk
                        Russia roll dice for 3 russianFighters and 1 russianInfantry in Orel Kursk, round 4 : 3/4 hits, 1,42 expected hits
                        Germany roll dice for 1 germanAntiTankGun in Orel Kursk, round 4 : 0/1 hits, 0,17 expected hits
                        1 germanAntiTankGun owned by the Germany lost in Orel Kursk
                    Russia win, taking Bulgaria from DanubeAxis, taking Orel Kursk from Germany with 3 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 1
                    Casualties for Russia: 1 russianInfantry
                    Casualties for Germany: 1 germanAntiTankGun
                Moving scrambled unit from 25 Sea Zone  back to originating territory: Northern Germany
                Moving scrambled unit from 25 Sea Zone  back to originating territory: Northern Germany
                Moving scrambled unit from 25 Sea Zone  back to originating territory: Northern Germany
        
            Non Combat Move - Russia
                Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger AltayLLRussia2: China takes ownership of territory Altay
                1 russianStrategicBomber moved from Finland to Leningrad
                1 Truck and 1 russianMarine moved from Murmansk to Leningrad
                1 Material and 1 russianAlpineInfantry moved from Murmansk to 14 Sea Zone
                1 Material and 1 russianAlpineInfantry moved from 14 Sea Zone to Eastern Karelia
                1 Truck moved from Leningrad to Eastern Karelia
                1 Material, 1 Train and 1 russianAntiAirGun moved from Omsk to Moscow
                1 Train moved from Eastern Karelia to Archangel
                1 Material, 1 Train and 1 russianArtillery moved from Archangel to Moscow
                1 russianAntiAirGun and 1 russianMech.Infantry moved from Omsk to Stalingrad
                1 russianInfantry moved from Caucasus to Eastern Ukraine
                1 russianAlpineInfantry moved from Far Eastern Republic to Yakut
                1 russianArtillery moved from Soviet Far East to Eastern Evenki
                1 russianInfantry moved from Irkutsk to Yakut
                1 Truck and 1 russianInfantry moved from Irkutsk to Omsk
                1 Truck and 1 russianInfantry moved from Kansk to Western Kazahk
                1 russianInfantry moved from Astrakhan to Caucasus
                1 russianArtillery moved from Caucasus to Voronezh
                2 russianArtillerys and 3 russianInfantrys moved from Stalingrad to Voronezh
                1 Truck and 1 russianAntiAirGun moved from Stalingrad to Voronezh
                1 Truck moved from Voronezh to Volgarod
                1 russianInfantry moved from Tula to Voronezh
                1 russianCombatEngineer moved from Stalingrad to Voronezh
                1 russianFighter moved from 55 Sea Zone to Caucasus
                1 russianTacticalBomber moved from 55 Sea Zone to Voronezh
                1 russianFighter moved from Orel Kursk to Voronezh
                2 russianFighters moved from Orel Kursk to Leningrad
                1 russianDestroyer moved from 28 Sea Zone to 29 Sea Zone
                1 russianAntiTankGun moved from Archangel to Eastern Karelia
                1 russianInfantry and 1 russianMarine moved from Eastern Karelia to Leningrad
                2 russianInfantrys moved from Western Kazahk to Stalingrad
                1 russianAlpineInfantry moved from Sverdlovsk to Stalingrad
                1 russianCombatEngineer and 4 russianInfantrys moved from Leningrad to Pskov
                2 Trucks, 1 russianArtillery and 1 russianInfantry moved from Novgorod to Voronezh
                1 russianArtillery and 2 russianTanks moved from Moscow to Smolensk
                3 russianTanks moved from Voronezh to Smolensk
                1 russianAirTransport and 1 russianParatrooper moved from Moscow to Voronezh
                1 russianAirTransport moved from Voronezh to Eastern Karelia
                1 russianParatrooper moved from Novgorod to Eastern Karelia
                1 russianArtillery and 1 russianInfantry moved from Novgorod to Pskov
                1 russianInfantry moved from Voronezh to Eastern Ukraine
                1 russianAlpineInfantry and 1 russianAntiTankGun moved from Caucasus to Voronezh
                1 Truck and 1 russianAntiAirGun moved from Caucasus to Voronezh
                1 Truck moved from Voronezh to Volgarod
                1 russianTank moved from Yakut to Kansk
                1 britishAntiAirGun, 1 britishInfantry and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone
                1 Train moved from Moscow to Vologda
                1 Train and 1 russianAntiAirGun moved from Vologda to Moscow
                1 Train moved from Moscow to Urals
                1 Train moved from Moscow to Vologda
        
            Purchase Units - Russia
                Russia buy 1 ResearchCenter, 1 russianArtillery, 15 russianInfantrys, 2 russianMech.Infantrys and 1 russianTank; Remaining resources: 0 PUs; 0 techTokens; 
        
            Place Units - Russia
                Units in Moscow being upgraded or consumed: 2 Materials
                1 ResearchCenter and 4 russianInfantrys placed in Moscow
                2 russianMech.Infantrys and 1 russianTank placed in Stalingrad
                1 russianArtillery placed in Novosibirsk
                2 russianInfantrys placed in Vladivostok
                2 russianInfantrys placed in Irkutsk
                2 russianInfantrys placed in Urals
                2 russianInfantrys placed in Vologda
                2 russianInfantrys placed in Leningrad
                Russia undo move 1.
                2 russianInfantrys placed in Volgarod
                Units in Moscow being upgraded or consumed: 2 Materials
                1 ResearchCenter and 3 russianInfantrys placed in Moscow
                Russia undo move 9.
                Russia undo move 8.
                3 russianInfantrys placed in Volgarod
                Units in Moscow being upgraded or consumed: 2 Materials
                1 ResearchCenter and 2 russianInfantrys placed in Moscow
        
            Activate Technology - Russia
                Russia activating Production
        
            Turn Complete - Russia
                Russia collect 78 PUs; end with 78 PUs
                Units generate 9 techTokens; Russia end with 9 techTokens
        

        Combat Hit Differential Summary :

        Russia DepthChargeAttack : -0,08
        Manchuria regular : -0,42
        Germany AntiAircraftGun : -0,08
        Germany regular : 0,25
        Russia regular : -1,08
        

        Savegame

        N 1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere @Nothingtoseehere
          last edited by

          @ubernaut: go for 🇯🇵

          ubernautU 3 Replies Last reply Reply Quote 1
          • ubernautU Offline
            ubernaut Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere had a little bit of chance to look at it today lot to consider might be a while depending on how busy i am this week

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @Nothingtoseehere
              last edited by

              @nothingtoseehere got a chance to look at it agn today i think i know what im doing but i haven't been able to double-check anything yet

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Move Summary: Japan round 2

                TripleA Move Summary for game: Total World War: December 1941 3.0

                Game History

                Round: 2
                
                    Research Technology - Japan
                        Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare
                        Japan spend 0 on tech rolls
                
                    Combat Move - Japan
                        Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills
                        Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban
                        Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        1 japaneseFighter and 1 japaneseTacticalBomber moved from Suiyuan to Kansu
                        3 japaneseFighters moved from Shansi to Kansu
                        1 japaneseStrategicBomber moved from Shanghai to Brunei
                        1 japaneseNavalFighter moved from Thailand to Brunei
                        2 japaneseNavalFighters moved from 148 Sea Zone to Brunei
                        2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands
                        4 japaneseNavalFighters moved from 126 Sea Zone to Phillippines
                        2 japaneseSubmarines moved from 115 Sea Zone to 156 Sea Zone
                        1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                        1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                        1 japaneseInfantry moved from Sakhalin to 100 Sea Zone
                        2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                        1 japaneseBattleship moved from 148 Sea Zone to 93 Sea Zone
                        1 japaneseInfantry moved from French Indochina to 95 Sea Zone
                        2 japaneseMarines moved from Kwangtung to 95 Sea Zone
                        1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 95 Sea Zone to 128 Sea Zone
                        1 japaneseInfantry moved from Luzon to 128 Sea Zone
                        2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 128 Sea Zone to 93 Sea Zone
                        2 japaneseInfantrys and 2 japaneseMarines moved from 93 Sea Zone to Brunei
                        1 japaneseMarine moved from Fo Kien to 96 Sea Zone
                        1 japaneseInfantry moved from Formosa to 96 Sea Zone
                        1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 96 Sea Zone to 93 Sea Zone
                        1 japaneseInfantry and 1 japaneseMarine moved from 93 Sea Zone to Borneo
                        1 japaneseTransport moved from 127 Sea Zone to 96 Sea Zone
                        1 japaneseInfantry moved from Formosa to 96 Sea Zone
                        1 japaneseMarine moved from Fo Kien to 96 Sea Zone
                        1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 96 Sea Zone to 127 Sea Zone
                        1 japaneseInfantry and 1 japaneseMarine moved from 127 Sea Zone to Phillippines Islands
                        2 japaneseMarines moved from Wake Island to 120 Sea Zone
                        1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 120 Sea Zone to 123 Sea Zone
                        1 japaneseInfantry moved from Marianas Island to 123 Sea Zone
                        2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 123 Sea Zone to 127 Sea Zone
                        2 japaneseInfantrys and 2 japaneseMarines moved from 127 Sea Zone to Phillippines
                        1 japaneseBattleship-damaged and 2 japaneseCruisers moved from 127 Sea Zone to 96 Sea Zone
                        1 japaneseAlpineInfantry and 1 japaneseMarine moved from Luzon to 127 Sea Zone
                        1 japaneseAlpineInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 96 Sea Zone
                        1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                        2 japaneseAlpineInfantrys moved from Eastern Manchuria to 98 Sea Zone
                        1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                        1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 122 Sea Zone
                        1 japaneseInfantry moved from Okinawa to 122 Sea Zone
                        2 japaneseInfantrys and 1 japaneseTransport moved from 122 Sea Zone to 96 Sea Zone
                        3 japaneseAlpineInfantrys, 1 japaneseInfantry and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                        4 japaneseAlpineInfantrys, 3 japaneseInfantrys and 1 japaneseMarine moved from 96 Sea Zone to Hong Kong
                        1 japaneseArtillery and 1 japaneseInfantry moved from Kwangtung to Hong Kong
                        1 japaneseInfantry moved from Fo Kien to Hong Kong
                        1 japaneseInfantry moved from Inner Mongolia to Kansu
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @Nothingtoseehere
                  last edited by

                  @nothingtoseehere some battles on deck wenever u r around

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  N 1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere @ubernaut
                    last edited by

                    @ubernaut I guess you are already asleep.

                    N 1 Reply Last reply Reply Quote 0
                    • N Offline
                      Nothingtoseehere @Nothingtoseehere
                      last edited by

                      @nothingtoseehere I looked over the battles and there is nothing tricky I think. No scramble and OOL according to combat values. I doubt You'll have to retreat in Hong Kong before I lose the AA and AT. So I don't mind if you roll the combats as PBF game.

                      ubernautU 1 Reply Last reply Reply Quote 1
                      • ubernautU Offline
                        ubernaut Moderators @Nothingtoseehere
                        last edited by

                        @nothingtoseehere still some loss decisions no rush over here am up if u are around

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        N 1 Reply Last reply Reply Quote 0
                        • N Offline
                          Nothingtoseehere @ubernaut
                          last edited by

                          @ubernaut I'm here now.

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: Thailand round 2

                            TripleA Turn Summary for game: Total World War: December 1941 3.0

                            Game History

                            Round: 2
                            
                                Training Troops - Manchuria
                                    Manchuria collect 0 PUs; end with 9 PUs
                            
                                Consolidating - Thailand
                                    Thailand collect 0 PUs; end with 9 PUs
                            
                                Research Technology - Japan
                                    Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare
                                    Japan spend 0 on tech rolls
                                        Japan roll 8,8,9 and gets 0 hits
                            
                                Combat Move - Japan
                                    Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills
                                    Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban
                                    Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain
                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                    1 japaneseFighter and 1 japaneseTacticalBomber moved from Suiyuan to Kansu
                                    3 japaneseFighters moved from Shansi to Kansu
                                    1 japaneseStrategicBomber moved from Shanghai to Brunei
                                    1 japaneseNavalFighter moved from Thailand to Brunei
                                    2 japaneseNavalFighters moved from 148 Sea Zone to Brunei
                                    2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands
                                    4 japaneseNavalFighters moved from 126 Sea Zone to Phillippines
                                    2 japaneseSubmarines moved from 115 Sea Zone to 156 Sea Zone
                                    1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                                    1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                                    1 japaneseInfantry moved from Sakhalin to 100 Sea Zone
                                    2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                    1 japaneseBattleship moved from 148 Sea Zone to 93 Sea Zone
                                    1 japaneseInfantry moved from French Indochina to 95 Sea Zone
                                    2 japaneseMarines moved from Kwangtung to 95 Sea Zone
                                    1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 95 Sea Zone to 128 Sea Zone
                                    1 japaneseInfantry moved from Luzon to 128 Sea Zone
                                    2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 128 Sea Zone to 93 Sea Zone
                                    2 japaneseInfantrys and 2 japaneseMarines moved from 93 Sea Zone to Brunei
                                    1 japaneseMarine moved from Fo Kien to 96 Sea Zone
                                    1 japaneseInfantry moved from Formosa to 96 Sea Zone
                                    1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 96 Sea Zone to 93 Sea Zone
                                    1 japaneseInfantry and 1 japaneseMarine moved from 93 Sea Zone to Borneo
                                    1 japaneseTransport moved from 127 Sea Zone to 96 Sea Zone
                                    1 japaneseInfantry moved from Formosa to 96 Sea Zone
                                    1 japaneseMarine moved from Fo Kien to 96 Sea Zone
                                    1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 96 Sea Zone to 127 Sea Zone
                                    1 japaneseInfantry and 1 japaneseMarine moved from 127 Sea Zone to Phillippines Islands
                                    2 japaneseMarines moved from Wake Island to 120 Sea Zone
                                    1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 120 Sea Zone to 123 Sea Zone
                                    1 japaneseInfantry moved from Marianas Island to 123 Sea Zone
                                    2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 123 Sea Zone to 127 Sea Zone
                                    2 japaneseInfantrys and 2 japaneseMarines moved from 127 Sea Zone to Phillippines
                                    1 japaneseBattleship-damaged and 2 japaneseCruisers moved from 127 Sea Zone to 96 Sea Zone
                                    1 japaneseAlpineInfantry and 1 japaneseMarine moved from Luzon to 127 Sea Zone
                                    1 japaneseAlpineInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 96 Sea Zone
                                    1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                    2 japaneseAlpineInfantrys moved from Eastern Manchuria to 98 Sea Zone
                                    1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                    1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 122 Sea Zone
                                    1 japaneseInfantry moved from Okinawa to 122 Sea Zone
                                    2 japaneseInfantrys and 1 japaneseTransport moved from 122 Sea Zone to 96 Sea Zone
                                    3 japaneseAlpineInfantrys, 1 japaneseInfantry and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                    4 japaneseAlpineInfantrys, 3 japaneseInfantrys and 1 japaneseMarine moved from 96 Sea Zone to Hong Kong
                                    1 japaneseArtillery and 1 japaneseInfantry moved from Kwangtung to Hong Kong
                                    1 japaneseInfantry moved from Fo Kien to Hong Kong
                                    1 japaneseInfantry moved from Inner Mongolia to Kansu
                            
                                Combat - Japan
                                    Battle in Soviet Far East
                                    Battle in Brunei
                                        Japan attack with 2 japaneseInfantrys, 2 japaneseMarines, 3 japaneseNavalFighters and 1 japaneseStrategicBomber
                                        Britain defend with 1 Flagpole and 2 britishInfantrys
                                            Japan roll dice for 1 japaneseBattleship in Brunei, round 2 : 1/2 hits, 0.83 expected hits
                                            Japan roll dice for 2 japaneseInfantrys, 2 japaneseMarines, 3 japaneseNavalFighters and 1 japaneseStrategicBomber in Brunei, round 2 : 0/8 hits, 1.50 expected hits
                                            Britain roll dice for 2 britishInfantrys in Brunei, round 2 : 1/2 hits, 0.83 expected hits
                                            1 japaneseInfantry owned by the Japan lost in Brunei
                                            1 britishInfantry owned by the Britain lost in Brunei
                                            Japan roll dice for 1 japaneseInfantry, 2 japaneseMarines, 3 japaneseNavalFighters and 1 japaneseStrategicBomber in Brunei, round 3 : 2/7 hits, 1.33 expected hits
                                            Britain roll dice for 1 britishInfantry in Brunei, round 3 : 1/1 hits, 0.42 expected hits
                                            1 japaneseInfantry owned by the Japan lost in Brunei
                                            1 britishInfantry owned by the Britain lost in Brunei
                                        Japan win, taking Soviet Far East from Russia, taking Brunei from Britain with 2 japaneseMarines, 3 japaneseNavalFighters and 1 japaneseStrategicBomber remaining. Battle score for attacker is 0
                                        Casualties for Japan: 2 japaneseInfantrys
                                        Casualties for Britain: 2 britishInfantrys
                                    Battle in Borneo
                                        Japan attack with 1 japaneseInfantry and 1 japaneseMarine
                                        ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun
                                            Japan roll dice for 1 japaneseInfantry and 1 japaneseMarine in Borneo, round 2 : 0/2 hits, 0.42 expected hits
                                            ExiledAllies roll dice for 1 britishAntiAirGun in Borneo, round 2 : 0/1 hits, 0.17 expected hits
                                            Japan roll dice for 1 japaneseInfantry and 1 japaneseMarine in Borneo, round 3 : 0/2 hits, 0.42 expected hits
                                            ExiledAllies roll dice for 1 britishAntiAirGun in Borneo, round 3 : 1/1 hits, 0.17 expected hits
                                            1 japaneseInfantry owned by the Japan lost in Borneo
                                            Japan roll dice for 1 japaneseMarine in Borneo, round 4 : 1/1 hits, 0.25 expected hits
                                            ExiledAllies roll dice for 1 britishAntiAirGun in Borneo, round 4 : 0/1 hits, 0.17 expected hits
                                            1 britishAntiAirGun owned by the Britain lost in Borneo
                                        Some non-combat units are destroyed: 
                                        Japan win, taking Borneo from ExiledAllies with 1 japaneseMarine remaining. Battle score for attacker is 1
                                        Casualties for Japan: 1 japaneseInfantry
                                        Casualties for Britain: 1 britishAntiAirGun
                                    Battle in Kansu
                                        Japan attack with 4 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber
                                        China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry
                                            Japan roll dice for 4 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber in Kansu, round 2 : 2/6 hits, 1.92 expected hits
                                            China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                            1 chineseInfantry owned by the China lost in Kansu
                                        Some non-combat units are destroyed: 
                                        Japan win, taking Kansu from China with 4 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                                        Casualties for China: 1 chineseInfantry
                                    Battle in 156 Sea Zone
                                        Japan attack with 2 japaneseSubmarines
                                        Usa defend with 1 americanDestroyer and 1 americanTransport
                                            Japan roll dice for 2 japaneseSubmarines in 156 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits
                                            1 americanDestroyer owned by the Usa and 1 americanTransport owned by the Usa lost in 156 Sea Zone
                                        Japan win with 2 japaneseSubmarines remaining. Battle score for attacker is 15
                                        Casualties for Usa: 1 americanDestroyer and 1 americanTransport
                                    Battle in Hong Kong
                                        Japan attack with 4 japaneseAlpineInfantrys, 1 japaneseArtillery, 5 japaneseInfantrys and 1 japaneseMarine
                                        Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
                                            Japan roll dice for 1 japaneseBattleship-damaged and 2 japaneseCruisers in Hong Kong, round 2 : 2/3 hits, 0.92 expected hits
                                            Japan roll dice for 4 japaneseAlpineInfantrys, 1 japaneseArtillery, 5 japaneseInfantrys and 1 japaneseMarine in Hong Kong, round 2 : 0/11 hits, 3.25 expected hits
                                            Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 3/4 hits, 1.67 expected hits
                                            3 japaneseInfantrys owned by the Japan lost in Hong Kong
                                            1 britishAntiAirGun owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong
                                            Japan roll dice for 4 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseMarine in Hong Kong, round 3 : 1/8 hits, 2.50 expected hits
                                            Britain roll dice for 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 3 : 2/2 hits, 1.17 expected hits
                                            2 japaneseInfantrys owned by the Japan lost in Hong Kong
                                            1 britishInfantry owned by the Britain lost in Hong Kong
                                            Japan roll dice for 4 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseMarine in Hong Kong, round 4 : 3/6 hits, 2.00 expected hits
                                            Britain roll dice for 1 britishEntrenchment in Hong Kong, round 4 : 1/1 hits, 0.67 expected hits
                                            1 japaneseMarine owned by the Japan lost in Hong Kong
                                            1 britishEntrenchment owned by the Britain lost in Hong Kong
                                        Some non-combat units are destroyed: 
                                        Japan converts britishDocks into different units
                                        Japan win, taking Hong Kong from Britain with 4 japaneseAlpineInfantrys and 1 japaneseArtillery remaining. Battle score for attacker is -2
                                        Casualties for Japan: 5 japaneseInfantrys and 1 japaneseMarine
                                        Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
                                    Battle in Phillippines Islands
                                        Japan attack with 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters
                                        Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                                            Japan roll dice for 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 1/4 hits, 1.25 expected hits
                                            Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 0/1 hits, 0.42 expected hits
                                            1 americanInfantry owned by the Usa lost in Phillippines Islands
                                        Some non-combat units are destroyed: 
                                        Japan win, taking Phillippines Islands from Usa with 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                                        Casualties for Usa: 1 americanInfantry
                                    Battle in Phillippines
                                        Japan attack with 2 japaneseInfantrys, 2 japaneseMarines and 4 japaneseNavalFighters
                                        Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                                            Japan roll dice for 2 japaneseInfantrys, 2 japaneseMarines and 4 japaneseNavalFighters in Phillippines, round 2 : 3/8 hits, 2.17 expected hits
                                            Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 0/2 hits, 0.92 expected hits
                                            1 americanInfantry owned by the Usa and 1 americanArtillery owned by the Usa lost in Phillippines
                                        Some non-combat units are destroyed: 
                                        Japan win, taking Phillippines from Usa with 2 japaneseInfantrys, 2 japaneseMarines and 4 japaneseNavalFighters remaining. Battle score for attacker is 7
                                        Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                    2 japaneseFighters moved from Kansu to Suiyuan
                                    2 japaneseFighters and 1 japaneseTacticalBomber moved from Kansu to Shansi
                                    1 japaneseNavalFighter moved from Brunei to Saigon
                                    2 japaneseNavalFighters moved from Brunei to 93 Sea Zone
                                    1 japaneseStrategicBomber moved from Brunei to Shanghai
                                    2 japaneseNavalFighters moved from Phillippines Islands to 127 Sea Zone
                                    4 japaneseNavalFighters moved from Phillippines to 129 Sea Zone
                                    1 Material and 1 japaneseAirTransport moved from Shanghai to Korea
                                    1 japaneseAirTransport moved from Korea to Shanghai
                                    1 japaneseFighter moved from Shanghai to Shansi
                                    1 japaneseCarrier moved from 120 Sea Zone to 127 Sea Zone
                                    2 japaneseCarriers moved from 126 Sea Zone to 129 Sea Zone
                                    1 japaneseDestroyer moved from 148 Sea Zone to 129 Sea Zone
                                    1 japaneseCarrier and 1 japaneseDestroyer moved from 148 Sea Zone to 93 Sea Zone
                                    1 Train moved from Thailand to French Indochina
                                    1 Truck and 1 japaneseArtillery moved from Peking to Inner Mongolia
                                    1 Truck moved from Shensi to Peking
                                    1 Truck moved from Shansi to Manchuria
                                    1 Truck and 1 japaneseCombatEngineer moved from Burma to Kwangtung
                                    1 japaneseTank moved from Peking to Inner Mongolia
                                    3 japaneseMech.Infantrys and 1 japaneseTank moved from Shansi to Inner Mongolia
                                    1 japaneseTank moved from Shensi to Inner Mongolia
                                    1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Anhwei to Inner Mongolia
                                    1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                    1 japaneseArtillery moved from Manchuria to Eastern Manchuria
                                    1 japaneseCombatEngineer moved from Eastern Manchuria to Korea
                                    1 japaneseInfantry moved from Manchuria to Peking
                                    1 japaneseAlpineInfantry, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Shansi to Inner Mongolia
                                    1 japaneseAntiTankGun, 4 japaneseArtillerys and 4 japaneseInfantrys moved from Shensi to Inner Mongolia
                                    1 japaneseParatrooper moved from Anhwei to Shanghai
                                    1 japaneseInfantry moved from Thailand to Southern Thailand
                                    2 japaneseInfantrys moved from Thailand to Burma
                                    1 japaneseCombatEngineer and 1 japaneseInfantry moved from Thailand to French Indochina
                                    1 japaneseInfantry moved from Tokyo to Japan
                            
                                Purchase Units - Japan
                                    Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 50 PUs; 3 techTokens; 
                                    Japan buy 1 ResearchCenter, 1 japaneseAirTransport, 7 japaneseInfantrys, 2 japaneseSubmarines and 1 japaneseTransport; Remaining resources: 0 PUs; 3 techTokens; 
                            
                                Place Units - Japan
                                    Units in Korea being upgraded or consumed: 2 Materials
                                    1 ResearchCenter placed in Korea
                                    1 japaneseAirTransport placed in Japan
                                    1 japaneseSubmarine placed in 96 Sea Zone
                                    4 japaneseInfantrys placed in Tokyo
                                    3 japaneseInfantrys placed in Kyushu Shikoku
                                    1 japaneseSubmarine and 1 japaneseTransport placed in 99 Sea Zone
                            
                                Turn Complete - Japan
                                    Japan collect 65 PUs; end with 65 PUs
                                    Units generate 6 techTokens; Japan end with 9 techTokens
                                    Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                            
                                Purchase Units - Manchuria
                                    Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - Manchuria
                                    3 japaneseInfantrys placed in Manchuria
                            
                                Turn Complete - Manchuria
                                    Manchuria collect 7 PUs; end with 7 PUs
                                    Units Change Ownership
                                        Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                        Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                            
                                Purchase Units - Thailand
                                    Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - Thailand
                                    3 japaneseInfantrys placed in Thailand
                            
                                Turn Complete - Thailand
                                    Thailand collect 7 PUs; end with 7 PUs
                                    Some Units in Thailand change ownership: 3 japaneseInfantrys
                            

                            Combat Hit Differential Summary :

                            Japan regular : -1.25
                            China regular : -0.33
                            ExiledAllies regular : 0.50
                            Usa regular : -1.33
                            Britain regular : 3.25
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Nothingtoseehere
                              last edited by

                              @nothingtoseehere go for :china:

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              N 1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut Sorry for taking so long. Me and my family moved to another town last weekend, so I'm quite busy atm.

                                1 Reply Last reply Reply Quote 0
                                • N Offline
                                  Nothingtoseehere
                                  last edited by

                                  TripleA Manual Gamesave Post: China round 2

                                  TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                                  Game History

                                  Round: 2
                                  
                                      Research Technology - China
                                              China roll 4,2,11 and gets 0 hits
                                  
                                      Combat Move - China
                                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                          2 chineseInfantrys moved from Chungking to Kansu
                                          1 chineseFighter moved from Eastern Szechwan to Kansu
                                          1 chineseFighter moved from Chungking to Kansu
                                          1 chineseInfantry moved from Hupeh to Shensi
                                                China take Shensi from Japan
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  N 1 Reply Last reply Reply Quote 0
                                  • N Offline
                                    Nothingtoseehere @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere No decisions for you just showing you the cm.

                                    1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere
                                      last edited by

                                      TripleA Turn Summary: China round 2

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0

                                      Game History

                                      Round: 2
                                      
                                          Research Technology - China
                                                  China roll 4,2,11 and gets 0 hits
                                      
                                          Combat Move - China
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                              2 chineseInfantrys moved from Chungking to Kansu
                                              1 chineseFighter moved from Eastern Szechwan to Kansu
                                              1 chineseFighter moved from Chungking to Kansu
                                              1 chineseInfantry moved from Hupeh to Shensi
                                                    China take Shensi from Japan
                                      
                                          Combat - China
                                              Battle in Kansu
                                                  China attack with 2 chineseFighters and 2 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                      China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kansu, round 2 : 1/4 hits, 1,00 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                                                      1 chineseInfantry owned by the China lost in Kansu
                                                      1 japaneseInfantry owned by the Japan lost in Kansu
                                                  China win, taking Kansu from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                                                  Casualties for China: 1 chineseInfantry
                                                  Casualties for Japan: 1 japaneseInfantry
                                      
                                          Non Combat Move - China
                                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                              1 Material and 1 Truck moved from Northern China to Chungking
                                              2 chineseFighters moved from Kansu to Hunan
                                              1 chineseInfantry moved from Kweichow to Hunan
                                              1 chineseInfantry moved from Yunnan to Kwangsi
                                              1 chineseInfantry moved from Eastern Szechwan to Yunnan
                                              1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Chungking to Hunan
                                              1 Truck and 1 chineseInfantry moved from Eastern Szechwan to Hunan
                                              1 Truck and 1 chineseAntiAirGun moved from Northern China to Chungking
                                              1 chineseInfantry moved from Chungking to Hupeh
                                              1 chineseInfantry moved from Chungking to Kweichow
                                              1 chineseTank moved from Chungking to Kweichow
                                              1 chineseTank moved from Northern China to Chungking
                                              3 chineseAlpineInfantrys, 1 chineseAntiTankGun, 1 chineseArtillery and 2 chineseInfantrys moved from Northern China to Ningsia
                                              2 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseCombatEngineer and 1 chineseInfantry moved from Chungking to Eastern Szechwan
                                              1 chineseAntiTankGun moved from Chungking to Eastern Szechwan
                                              1 chineseInfantry moved from Northern China to Ningsia
                                      
                                          Purchase Units - China
                                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                              China buy 3 chineseAlpineInfantrys, 1 chineseCombatEngineer and 3 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens; 
                                      
                                          Place Units - China
                                              1 chineseInfantry placed in Northern China
                                              2 chineseAlpineInfantrys and 1 chineseCombatEngineer placed in Chungking
                                              1 chineseAlpineInfantry and 2 chineseInfantrys placed in Singkiang
                                      
                                          Turn Complete - China
                                              China collect 27 PUs; end with 27 PUs
                                              Units generate 3 techTokens; China end with 6 techTokens
                                      

                                      Combat Hit Differential Summary :

                                      Japan regular : 0,67
                                      China regular : 0,00
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere
                                        last edited by

                                        TripleA Turn Summary: Spain round 2

                                        TripleA Turn Summary for game: Total World War: December 1941 3.0

                                        Game History

                                        Round: 2
                                        
                                            Combat Move - Spain
                                                Trigger SpainAllied10: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Spain
                                                Trigger SpainAxisWar: Changing Relationship for Spain and Finland from Neutral to War
                                                Trigger SpainAxisWar: Changing Relationship for Spain and DanubeAxis from Neutral to War
                                                Trigger SpainAxisWar: Changing Relationship for Spain and VichyFrance from Neutral to War
                                                Trigger SpainAxisWar: Changing Relationship for Spain and Manchuria from Neutral to War
                                                Trigger SpainAxisWar: Changing Relationship for Spain and Thailand from Neutral to War
                                                Trigger SpainAxisWar2: Changing Relationship for Spain and Canada from Neutral to Allied
                                                Trigger SpainAxisWar2: Changing Relationship for Spain and Australia from Neutral to Allied
                                                Trigger SpainAxisWar2: Changing Relationship for Spain and India from Neutral to Allied
                                                Trigger SpainAxisWar2: Changing Relationship for Spain and Egypt from Neutral to Allied
                                                Trigger SpainAxisWar2: Changing Relationship for Spain and ExiledAllies from Neutral to Allied
                                                Trigger SpainAxisWar2: Changing Relationship for Spain and SouthAfrica from Neutral to Allied
                                                Trigger SpainAxisWar2: Changing Relationship for Spain and China from Neutral to Allied
                                                1 spanishDestroyer moved from 43 Sea Zone to 42 Sea Zone
                                        
                                            Combat - Spain
                                                Battle in 42 Sea Zone
                                                    Spain attack with 1 spanishDestroyer
                                                    Italy defend with 1 italianSubmarine
                                                        Spain roll DepthChargeAttack dice in 42 Sea Zone : 0/1 hits, 0,08 expected hits
                                                    1 italianSubmarine owned by the Italy submerged
                                        
                                            Non Combat Move - Spain
                                                1 spanishFighter moved from Madrid to Gibraltar
                                                1 spanishCombatEngineer moved from Madrid to Southern Spain
                                                1 spanishArtillery, 2 spanishInfantrys and 1 spanishTank moved from Southern Spain to Gibraltar
                                                1 Material and 1 Truck moved from Madrid to Gibraltar
                                        
                                            Purchase Units - Spain
                                                Trigger SpainAllied4: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishArtillery
                                                Trigger SpainAllied3: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishTank
                                                Trigger SpainAllied2: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishCombatEngineer
                                                Trigger SpainAllied1: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishInfantry
                                                Trigger SpainAllied8: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishAntiAirGun
                                                Trigger SpainAllied7: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishDestroyer
                                                Trigger SpainAllied6: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishSubmarine
                                                Trigger SpainAllied5: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishTransport
                                                Trigger SpainAllied9: Setting requiresUnits to spanishAircraftPlant for unitAttachment attached to spanishFighter
                                        
                                            Turn Complete - Spain
                                                Spain collect 5 PUs; end with 5 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Spain DepthChargeAttack : -0,08
                                        

                                        Savegame

                                        N 1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Nothingtoseehere @Nothingtoseehere
                                          last edited by Nothingtoseehere

                                          @ubernaut I forgot to move a Spanish sub. Would you mind, if I moved it via edit now before British combats?

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @Nothingtoseehere
                                            last edited by

                                            @nothingtoseehere havent been able to look at it yet but can't you just redo your noncombat move?

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            N 1 Reply Last reply Reply Quote 0

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