42 G9 Woods vs Wylie
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 17 Purchase Units - Germans Germans buy 1 fighter, 13 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Baltic States 1 bomber moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Belarus 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Southern Italy to Germany Combat - Germans Battle in Belarus Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 artillery owned by the Russians lost in Baltic States Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Belarus to Western Germany 1 carrier moved from 115 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Baltic States to Western Germany 1 tactical_bomber moved from Baltic States to Western Germany 1 tactical_bomber moved from Belarus to Western Germany 1 fighter moved from Novgorod to Western Germany 1 bomber moved from Archangel to Western Germany 1 infantry moved from Western Germany to Greater Southern Germany 2 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Novgorod to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 2 infantry moved from Novgorod to 115 Sea Zone 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Germany 4 transports moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 1 submarine placed in 113 Sea Zone 10 infantry placed in Germany 1 fighter and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 37 PUs; end with 38 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 1.50
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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@wylie1070 wrong one
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shit I will see if it saved
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 17 Purchase Units - British British buy 2 armour, 3 artilleries and 4 infantry; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 2 infantry moved from Normandy Bordeaux to France 3 artilleries moved from Normandy Bordeaux to France 1 bomber moved from United Kingdom to France 1 tactical_bomber moved from United Kingdom to France 1 fighter moved from United Kingdom to France 2 fighters moved from 110 Sea Zone to France 3 artilleries moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to Holland Belgium 3 infantry moved from 110 Sea Zone to Holland Belgium 1 armour moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 fighter moved from Greece to Northern Italy 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 armour moved from 95 Sea Zone to Northern Italy 1 infantry moved from 95 Sea Zone to Northern Italy 5 armour moved from India to Burma 1 armour moved from India to Burma 8 infantry moved from India to Burma 1 artillery moved from India to Burma 1 armour moved from Kazakhstan to Novosibirsk 1 armour moved from Novosibirsk to Kansu Chinese take Kansu from Japanese 1 armour moved from Kazakhstan to Tsinghai Chinese take Tsinghai from Japanese 2 armour moved from Egypt to Iraq Combat - British Battle in Northern Italy British attack with 1 armour, 1 fighter and 1 infantry Italians defend with 1 factory_minor and 2 mech_infantrys British roll dice for 1 armour, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 2 mech_infantrys in Northern Italy, round 2 : 0/1 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Northern Italy British roll dice for 1 armour, 1 fighter and 1 infantry in Northern Italy, round 3 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northern Italy 1 mech_infantry owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Italians: 2 mech_infantrys Casualties for British: 1 infantry Battle in Holland Belgium British attack with 3 artilleries and 3 infantry Germans defend with 2 infantry British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in France British attack with 3 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 6 infantry Germans roll AA dice in France : 0/1 hits, 0.50 expected hits British roll dice for 3 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in France, round 2 : 4/1 hits, 4.50 expected hits Germans roll dice for 1 aaGun and 6 infantry in France, round 2 : 2/0 hits, 2.00 expected hits 2 infantry owned by the British lost in France 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in France British roll dice for 3 artilleries, 1 bomber, 3 fighters and 1 tactical_bomber in France, round 3 : 4/1 hits, 3.83 expected hits Germans roll dice for 3 infantry in France, round 3 : 1/0 hits, 1.00 expected hits 1 artillery owned by the British lost in France 3 infantry owned by the Germans lost in France British win, taking France from Germans, taking Normandy Bordeaux from British, taking Algeria from Americans, taking Southern France from British, taking Tunisia from Americans with 2 artilleries, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for British: 1 artillery and 2 infantry Casualties for Germans: 1 aaGun and 6 infantry Battle in Burma British attack with 6 armour, 1 artillery and 8 infantry Japanese defend with 1 armour British roll dice for 6 armour, 1 artillery and 8 infantry in Burma, round 2 : 5/1 hits, 4.83 expected hits Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Burma 1 armour owned by the Japanese lost in Burma British win, taking Burma from Japanese with 6 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By British: French has 4 infantry placed in France Non Combat Move - British 1 fighter moved from Northern Italy to 95 Sea Zone 1 tactical_bomber moved from France to Normandy Bordeaux 1 fighter moved from France to 110 Sea Zone 1 fighter moved from France to 110 Sea Zone 1 fighter moved from France to Normandy Bordeaux 1 bomber moved from France to United Kingdom 1 fighter moved from Kazakhstan to India 1 fighter moved from 95 Sea Zone to 99 Sea Zone Place Units - British 2 armour and 1 infantry placed in Egypt 3 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Japanese regular : 0.50 Italians regular : 0.00 Germans AA : -0.50 Germans regular : 0.33 British regular : -0.50
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 17 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in 95 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 95 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 95 Sea Zone to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,4,6 Italians collect 0 PUs (3 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 18 Purchase Units - Russians Russians buy 3 armour, 4 artilleries and 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 armour and 1 mech_infantry moved from Sikang to Yunnan Chinese take Szechwan from Japanese 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Japanese 2 artilleries moved from Novosibirsk to Kansu 1 infantry moved from Novosibirsk to Kansu 2 armour moved from Slovakia Hungary to Greater Southern Germany 1 artillery moved from Smolensk to Belarus 1 artillery moved from Smolensk to Belarus 1 fighter moved from Russia to Belarus 1 artillery moved from Smolensk to Archangel 1 mech_infantry moved from Eastern Poland to Baltic States 1 armour moved from Eastern Poland to Slovakia Hungary 4 infantry moved from Manchuria to Jehol Combat - Russians Battle in Greater Southern Germany Russians attack with 2 armour Germans defend with 1 infantry Russians roll dice for 2 armour in Greater Southern Germany, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greater Southern Germany Russians win, taking Greater Southern Germany from Germans with 2 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yunnan Russians attack with 2 armour and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Russians win, taking Yunnan from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 2 artilleries and 1 fighter Germans defend with 1 infantry Russians roll dice for 2 artilleries and 1 fighter in Belarus, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 4 artilleries moved from Russia to Smolensk 2 armour moved from Russia to Smolensk 3 infantry moved from Russia to Smolensk 1 armour moved from Russia to Smolensk Place Units - Russians 3 armour placed in Ukraine 4 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 42 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.67 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 18 Purchase Units - Japanese Japanese buy 6 armour, 1 artillery and 1 destroyer; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Shantung 1 infantry moved from French Indo China to Shan State 1 armour moved from Hunan to Szechwan Japanese take Szechwan from Chinese 8 armour moved from Hunan to Shensi 1 bomber moved from French Indo China to 79 Sea Zone Combat - Japanese Battle in 79 Sea Zone Japanese attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 79 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Non Combat Move - Japanese 1 bomber moved from 79 Sea Zone to Ceylon Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Kiangsu 1 artillery placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1,4,2,6,5,2,5 Japanese collect 31 PUs (5 lost to blockades); end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Chahar Chinese take Chahar from Japanese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 18 Purchase Units - Germans Germans buy 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone 1 carrier moved from 113 Sea Zone to 110 Sea Zone 3 submarines moved from 113 Sea Zone to 110 Sea Zone 1 bomber, 6 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Germany to 110 Sea Zone 5 infantry moved from Germany to 113 Sea Zone 5 infantry moved from Western Germany to 113 Sea Zone 10 infantry and 5 transports moved from 113 Sea Zone to 111 Sea Zone 10 infantry moved from 111 Sea Zone to Scotland 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Norway to 113 Sea Zone Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Scotland Battle in 110 Sea Zone Germans attack with 1 bomber, 1 carrier, 7 fighters, 3 submarines and 5 tactical_bombers British defend with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports; Americans defend with 3 fighters Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 bomber, 1 carrier, 7 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 7/1 hits, 7.50 expected hits British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 5 fighters and 3 transports in 110 Sea Zone, round 2 : 5/1 hits, 5.33 expected hits 3 submarines owned by the Germans and 1 carrier owned by the Germans lost in 110 Sea Zone 2 destroyers owned by the British, 2 cruisers owned by the British, 2 fighters owned by the Americans and 1 carrier owned by the British lost in 110 Sea Zone Germans roll dice for 1 bomber, 7 fighters and 5 tactical_bombers in 110 Sea Zone, round 3 : 8/1 hits, 7.50 expected hits British roll dice for 3 fighters and 3 transports in 110 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits 2 fighters owned by the Germans lost in 110 Sea Zone 3 transports owned by the British, 1 fighter owned by the Americans and 2 fighters owned by the British lost in 110 Sea Zone Germans win, taking Scotland from British with 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 73 Casualties for Germans: 1 carrier, 2 fighters and 3 submarines Casualties for Americans: 3 fighters Casualties for British: 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports Non Combat Move - Germans 5 fighters moved from 110 Sea Zone to Western Germany 5 tactical_bombers moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 2 infantry moved from 113 Sea Zone to Germany Place Units - Germans 10 infantry placed in Western Germany 6 infantry placed in Germany Germans undo move 2. Germans undo move 1. 10 infantry placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 22 PUs; end with 22 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 27 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 18 Purchase Units - British British buy 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 4 artilleries moved from United Kingdom to Scotland 3 infantry moved from United Kingdom to Scotland 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Scotland 1 bomber moved from United Kingdom to 111 Sea Zone 2 armour moved from Romania to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Holland Belgium to France 3 artilleries moved from Holland Belgium to France 3 armour moved from Egypt to Iraq 6 armour moved from Burma to French Indo China 3 fighters moved from India to French Indo China 1 armour moved from Kansu to Szechwan 1 armour moved from Tsinghai to Szechwan 1 fighter moved from 99 Sea Zone to France Combat - British Battle in 111 Sea Zone British attack with 1 bomber Germans defend with 5 transports 5 transports owned by the Germans lost in 111 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 35 Casualties for Germans: 5 transports Battle in Scotland British attack with 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 airfield and 10 infantry British roll dice for 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Scotland, round 2 : 4/1 hits, 3.50 expected hits Germans roll dice for 10 infantry in Scotland, round 2 : 4/1 hits, 3.33 expected hits 1 artillery owned by the British and 3 infantry owned by the British lost in Scotland 4 infantry owned by the Germans lost in Scotland British roll dice for 3 artilleries, 1 fighter and 1 tactical_bomber in Scotland, round 3 : 2/1 hits, 2.17 expected hits Germans roll dice for 6 infantry in Scotland, round 3 : 2/0 hits, 2.00 expected hits 2 artilleries owned by the British lost in Scotland 2 infantry owned by the Germans lost in Scotland 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated 1 artillery owned by the British retreated to United Kingdom Germans win with 4 infantry remaining. Battle score for attacker is -3 Casualties for British: 3 artilleries and 3 infantry Casualties for Germans: 6 infantry Battle in Szechwan British attack with 2 armour Japanese defend with 1 armour British roll dice for 2 armour in Szechwan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Szechwan British win, taking Szechwan from Japanese with 2 armour remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in French Indo China British attack with 6 armour and 3 fighters Japanese defend with 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 6 armour and 3 fighters in French Indo China, round 2 : 4/1 hits, 4.50 expected hits Japanese roll dice for 3 armour and 3 infantry in French Indo China, round 2 : 3/1 hits, 2.50 expected hits 3 armour owned by the British lost in French Indo China 3 infantry owned by the Japanese and 1 armour owned by the Japanese lost in French Indo China British roll dice for 3 armour and 3 fighters in French Indo China, round 3 : 3/0 hits, 3.00 expected hits Japanese roll dice for 2 armour in French Indo China, round 3 : 1/0 hits, 1.00 expected hits 1 armour owned by the British lost in French Indo China 2 armour owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 armour and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 4 armour Casualties for Japanese: 3 armour and 3 infantry Non Combat Move - British 3 fighters moved from French Indo China to Yunnan 3 infantry moved from Burma to Shan State 1 artillery and 4 infantry moved from Burma to Yunnan 3 infantry moved from India to Burma 2 armour moved from Iraq to Eastern Persia 1 tactical_bomber moved from Scotland to United Kingdom 1 fighter moved from Scotland to United Kingdom 1 bomber moved from 111 Sea Zone to United Kingdom Place Units - British 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Japanese regular : 0.00 Germans regular : 0.67 British regular : -0.17
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 18 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Greece Combat - Italians Air Battle in Greece Italians attacks with 1 units heading to Greece Americans launches 3 interceptors out of Greece Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.50 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Greece Americans roll AA dice in Greece : 0/1 hits, 0.17 expected hits Bombing raid in Greece rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Greece causes 3 damage total. Cleaning up after air battles Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,1,3 Italians collect 0 PUs (3 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Americans AA : -0.17 Defenders Fire, : -0.50 Attackers Fire, : -0.17
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 19 Purchase Units - Russians Russians buy 8 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 artilleries moved from Belarus to Novgorod 1 artillery moved from Archangel to Novgorod 1 mech_infantry moved from Baltic States to Novgorod 3 armour moved from Smolensk to Novgorod 1 tactical_bomber moved from Russia to Novgorod 1 fighter moved from Russia to Novgorod 1 armour moved from Yunnan to Kweichow Chinese take Kweichow from Japanese 1 armour moved from Kweichow to Hunan 1 armour moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 armour moved from Kwangsi to Hunan 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 artillery moved from Kansu to Suiyuyan Combat - Russians Battle in Novgorod Russians attack with 3 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 3 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 4/0 hits, 4.00 expected hits Germans roll dice for 4 armour and 3 infantry in Novgorod, round 2 : 3/0 hits, 3.00 expected hits 1 mech_infantry owned by the Russians and 2 artilleries owned by the Russians lost in Novgorod 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod Russians roll dice for 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 3/0 hits, 3.00 expected hits Germans roll dice for 3 armour in Novgorod, round 3 : 2/1 hits, 1.50 expected hits 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Novgorod 3 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 armour, 3 artilleries and 1 mech_infantry Casualties for Germans: 4 armour and 3 infantry Battle in Hunan Russians attack with 2 armour and 1 mech_infantry Japanese defend with 1 armour Russians roll dice for 2 armour and 1 mech_infantry in Hunan, round 2 : 2/1 hits, 1.17 expected hits Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Hunan Russians win, taking Hunan from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Russians 1 tactical_bomber moved from Novgorod to Belarus 1 fighter moved from Novgorod to Belarus 11 artilleries and 3 infantry moved from Smolensk to Belarus 4 artilleries and 4 infantry moved from Russia to Bryansk 3 armour moved from Ukraine to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland 1 armour moved from Greater Southern Germany to Slovakia Hungary Place Units - Russians 3 armour placed in Ukraine 5 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 44 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 Germans regular : 0.50 Russians regular : 0.83
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 19 Purchase Units - Japanese Japanese buy 10 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese Place Units - Japanese 10 infantry placed in Japan 1 destroyer placed in 19 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,3,2,3,4,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,6,6,2,2,5 Japanese collect 10 PUs (8 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 infantry moved from Yunnan to Hunan 1 infantry moved from Shensi to Hopei Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shantung 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 20 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 19 Purchase Units - Germans Germans buy 1 factory_minor and 6 infantry; Remaining resources: 2 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to United Kingdom 1 infantry moved from Germany to Poland Germans take Poland from Americans 2 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 1 units heading to United Kingdom British launches 3 interceptors out of United Kingdom Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 1/1 hits, 0.50 expected hits 1 bomber owned by the Germans lost in United Kingdom Air Battle is over, the attackers have all died Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 fighters moved from Holland Belgium to Scotland 2 infantry moved from 111 Sea Zone to Scotland 3 fighters moved from Western Germany to Scotland 5 tactical_bombers moved from Western Germany to Scotland 5 infantry moved from Denmark to Western Germany Place Units - Germans 1 factory_minor placed in Scotland 3 infantry placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 25 PUs; end with 27 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Defenders Fire, : 0.50 Attackers Fire, : -0.17 Germans regular : -0.33 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 19 Purchase Units - British British buy 5 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour; Remaining resources: 2 PUs; Combat Move - British 2 armour moved from Northern Italy to Holland Belgium 1 fighter moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 1 artillery moved from France to Holland Belgium 2 armour moved from French Indo China to Hunan 2 armour moved from Szechwan to Anhwe 4 infantry moved from Yunnan to Hunan 1 artillery moved from Yunnan to Hunan 3 fighters moved from Yunnan to Volgograd 2 armour moved from Eastern Persia to Kazakhstan 2 armour moved from Iraq to Caucasus 1 armour moved from Iraq to Caucasus Combat - British Battle in Holland Belgium British attack with 2 armour, 1 artillery, 1 fighter and 1 infantry Germans defend with 2 infantry British roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/1 hits, 2.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to United Kingdom 1 infantry moved from Northern Italy to France 1 armour moved from Northern Italy to France Place Units - British 5 artilleries, 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Place Units - UK_Pacific 2 armour placed in India UK_Pacific undo move 1. 2 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs Some Units in India change ownership: 2 armour
Combat Hit Differential Summary :
Germans regular : -0.67 British regular : -0.17
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 19 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,4,2 Italians collect 1 PU (2 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 20 Purchase Units - Russians Russians buy 9 armour; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland Russians take Finland from Germans 1 armour moved from Novgorod to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland 2 armour moved from Hunan to Shantung 1 mech_infantry moved from Hunan to Shantung 1 infantry moved from Suiyuyan to Chahar 1 artillery moved from Suiyuyan to Chahar 1 artillery moved from Kansu to Suiyuyan 4 infantry moved from Jehol to Shantung 4 armour moved from Eastern Poland to Poland 3 infantry moved from Belarus to Baltic States 6 artilleries moved from Belarus to Baltic States 5 artilleries moved from Belarus to Baltic States 1 fighter moved from Belarus to Baltic States 1 tactical_bomber moved from Belarus to Baltic States 4 artilleries and 4 infantry moved from Bryansk to Western Ukraine 3 armour moved from Ukraine to Eastern Poland 5 armour and 1 mech_infantry moved from Russia to Belarus 1 infantry moved from Timguska to Yenisey Combat - Russians Battle in Poland Russians attack with 4 armour Germans defend with 1 infantry Russians roll dice for 4 armour in Poland, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 4 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Place Units - Russians 3 armour placed in Ukraine 6 armour placed in Russia Turn Complete - Russians Russians collect 49 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00