TWW 3.0.9? ubernaut (ax) v NTSH (al)
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@ubernaut would you mind if I edited one normal Inf from Vladivostok to Volgarod (placement modification basically)? I could redo it from the save but then I'd have to repeat Brazil's turn too.
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@nothingtoseehere that’s cool
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TripleA Manual Gamesave Post: Japan round 4
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0
Game History
Round: 4 Research Technology - Japan Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange Turning on Edit Mode EDIT: Removing units owned by Russia from Vladivostok: 1 russianInfantry EDIT: Adding units owned by Russia to Volgarod: 1 russianInfantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@ubernaut Ok I'm curious to see what you have in mind with Japan.
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@nothingtoseehere i have ideas but haven't looked that hard yet not sure if i will have time today or not
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TripleA Move Summary: Japan round 4
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 4 Research Technology - Japan Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange Turning on Edit Mode EDIT: Removing units owned by Russia from Vladivostok: 1 russianInfantry EDIT: Adding units owned by Russia to Volgarod: 1 russianInfantry EDIT: Turning off Edit Mode Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: 1 japaneseStrategicBomber moved from Peking to Far Eastern Republic 2 japaneseTacticalBombers moved from Japan to Vladivostok 1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu 2 japaneseFighters moved from Kwangtung to Kweichow 2 japaneseFighters moved from French Indochina to Rangoon 4 japaneseNavalFighters moved from 91 Sea Zone to 88 Sea Zone 2 japaneseNavalFighters moved from 147 Sea Zone to 88 Sea Zone 2 japaneseNavalFighters moved from 93 Sea Zone to 88 Sea Zone 1 japaneseInfantry moved from Celebes to 147 Sea Zone 1 japaneseBattleship, 1 japaneseInfantry and 1 japaneseTransport moved from 147 Sea Zone to 92 Sea Zone 1 japaneseInfantry moved from Malay to 92 Sea Zone 1 japaneseBattleship moved from 93 Sea Zone to 92 Sea Zone 2 japaneseInfantrys moved from 92 Sea Zone to Sumatra 2 japaneseDestroyers moved from 147 Sea Zone to 148 Sea Zone 2 japaneseCruisers and 1 japaneseDestroyer moved from 93 Sea Zone to 148 Sea Zone 1 japaneseSubmarine moved from 93 Sea Zone to 88 Sea Zone 2 japaneseTransports moved from 100 Sea Zone to 99 Sea Zone 4 japaneseInfantrys moved from Tokyo to 99 Sea Zone 2 japaneseTransports moved from 100 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from Japan to 98 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 98 Sea Zone 8 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 1 japaneseSubmarine moved from 106 Sea Zone to 105 Sea Zone 2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Eastern Manchuria to Vladivostok 1 japaneseTank moved from Manchuria to Vladivostok 6 japaneseArtillerys and 1 japaneseCombatEngineer moved from Khabarovskiy Kray to Vladivostok 6 japaneseInfantrys moved from Khabarovskiy Kray to Yakut 3 japaneseInfantrys moved from Northern Manchuria to Yakut 1 japaneseTank moved from Shensi to Kwangsi Japan take Hunan from China Japan take Kwangsi from China 1 japaneseInfantry moved from Burma to Yunnan Japan take Yunnan from China 1 japaneseInfantry moved from Hupeh to Kweichow 1 japaneseInfantry moved from Northern China to Kansu -
@nothingtoseehere got some stuff whenever u r around
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@ubernaut I'm around
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@nothingtoseehere cool going to lobby
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@nothingtoseehere i see you in there do you see me?
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@ubernaut Sorry for not really having time back there. I should have waited til the kids were in bed.
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@nothingtoseehere no worries i had to run also

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TripleA Turn Summary: Thailand round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 4 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange Turning on Edit Mode EDIT: Removing units owned by Russia from Vladivostok: 1 russianInfantry EDIT: Adding units owned by Russia to Volgarod: 1 russianInfantry EDIT: Turning off Edit Mode Japan spend 0 on tech rolls Japan roll 2,6,3,5,3,2 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseStrategicBomber moved from Peking to Far Eastern Republic 2 japaneseTacticalBombers moved from Japan to Vladivostok 1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu 2 japaneseFighters moved from Kwangtung to Kweichow 2 japaneseFighters moved from French Indochina to Rangoon 4 japaneseNavalFighters moved from 91 Sea Zone to 88 Sea Zone 2 japaneseNavalFighters moved from 147 Sea Zone to 88 Sea Zone 2 japaneseNavalFighters moved from 93 Sea Zone to 88 Sea Zone 1 japaneseInfantry moved from Celebes to 147 Sea Zone 1 japaneseBattleship, 1 japaneseInfantry and 1 japaneseTransport moved from 147 Sea Zone to 92 Sea Zone 1 japaneseInfantry moved from Malay to 92 Sea Zone 1 japaneseBattleship moved from 93 Sea Zone to 92 Sea Zone 2 japaneseInfantrys moved from 92 Sea Zone to Sumatra 2 japaneseDestroyers moved from 147 Sea Zone to 148 Sea Zone 2 japaneseCruisers and 1 japaneseDestroyer moved from 93 Sea Zone to 148 Sea Zone 1 japaneseSubmarine moved from 93 Sea Zone to 88 Sea Zone 2 japaneseTransports moved from 100 Sea Zone to 99 Sea Zone 4 japaneseInfantrys moved from Tokyo to 99 Sea Zone 2 japaneseTransports moved from 100 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from Japan to 98 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 98 Sea Zone 8 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 1 japaneseSubmarine moved from 106 Sea Zone to 105 Sea Zone 2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Eastern Manchuria to Vladivostok 1 japaneseTank moved from Manchuria to Vladivostok 6 japaneseArtillerys and 1 japaneseCombatEngineer moved from Khabarovskiy Kray to Vladivostok 6 japaneseInfantrys moved from Khabarovskiy Kray to Yakut 3 japaneseInfantrys moved from Northern Manchuria to Yakut 1 japaneseTank moved from Shensi to Kwangsi Japan take Hunan from China Japan take Kwangsi from China 1 japaneseInfantry moved from Burma to Yunnan Japan take Yunnan from China 1 japaneseInfantry moved from Hupeh to Kweichow 1 japaneseInfantry moved from Northern China to Kansu 1 japaneseInfantry moved from Burma to Rangoon Combat - Japan Britain scrambles 2 units out of Sumatra to defend against the attack in 88 Sea Zone Battle in 88 Sea Zone Japan attack with 8 japaneseNavalFighters and 1 japaneseSubmarine Usa defend with 1 americanSubmarine; Britain defend with 1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 2 britishNavalFighters, 1 britishSubmarine and 3 britishTransports Japan roll dice for 1 japaneseSubmarine in 88 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits Britain roll dice for 1 americanSubmarine and 1 britishSubmarine in 88 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 americanSubmarine owned by the Usa lost in 88 Sea Zone Japan roll dice for 8 japaneseNavalFighters in 88 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits Britain roll dice for 1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 2 britishNavalFighters and 3 britishTransports in 88 Sea Zone, round 2 : 3/10 hits, 2.92 expected hits 2 japaneseNavalFighters owned by the Japan and 1 japaneseSubmarine owned by the Japan lost in 88 Sea Zone 1 britishSubmarine owned by the Britain and 2 britishTransports owned by the Britain lost in 88 Sea Zone Japan roll dice for 6 japaneseNavalFighters in 88 Sea Zone, round 3 : 1/6 hits, 3.50 expected hits Britain roll dice for 1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 2 britishNavalFighters and 1 britishTransport in 88 Sea Zone, round 3 : 2/8 hits, 2.75 expected hits 2 japaneseNavalFighters owned by the Japan lost in 88 Sea Zone 1 britishTransport owned by the Britain lost in 88 Sea Zone Japan roll dice for 4 japaneseNavalFighters in 88 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits Britain roll dice for 1 britishBattleship, 1 britishCruiser, 2 britishDestroyers and 2 britishNavalFighters in 88 Sea Zone, round 4 : 2/7 hits, 2.67 expected hits 2 japaneseNavalFighters owned by the Japan lost in 88 Sea Zone 1 britishDestroyer owned by the Britain lost in 88 Sea Zone 2 japaneseNavalFighters owned by the Japan retreated Britain win with 1 britishBattleship, 1 britishCruiser, 1 britishDestroyer and 2 britishNavalFighters remaining. Battle score for attacker is -30 Casualties for Usa: 1 americanSubmarine Casualties for Japan: 6 japaneseNavalFighters and 1 japaneseSubmarine Casualties for Britain: 1 britishDestroyer, 1 britishSubmarine and 3 britishTransports Battle in Kweichow Japan attack with 2 japaneseFighters and 1 japaneseInfantry China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits China roll dice for 1 chineseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Kweichow Japan win, taking Kweichow from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Yakut Japan attack with 9 japaneseInfantrys Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield and 1 russianInfantry Japan roll dice for 9 japaneseInfantrys in Yakut, round 2 : 3/9 hits, 1.50 expected hits Russia roll dice for 1 russianInfantry in Yakut, round 2 : 1/1 hits, 0.42 expected hits 1 japaneseInfantry owned by the Japan lost in Yakut 1 russianInfantry owned by the Russia lost in Yakut Some non-combat units are destroyed: Japan win, taking Yakut from Russia with 8 japaneseInfantrys remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Russia: 1 russianInfantry Battle in Kansu Japan attack with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Kansu, round 2 : 0/3 hits, 1.00 expected hits China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Kansu, round 3 : 2/3 hits, 1.00 expected hits China roll dice for 1 chineseInfantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 japaneseInfantry owned by the Japan lost in Kansu 1 chineseInfantry owned by the China lost in Kansu Japan win with 1 japaneseFighter and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Far Eastern Republic Japan attack with 2 japaneseInfantrys and 1 japaneseStrategicBomber Russia defend with 1 Flagpole, 1 Rail and 1 russianInfantry Japan roll dice for 2 japaneseInfantrys and 1 japaneseStrategicBomber in Far Eastern Republic, round 2 : 1/3 hits, 0.50 expected hits Russia roll dice for 1 russianInfantry in Far Eastern Republic, round 2 : 0/1 hits, 0.42 expected hits 1 russianInfantry owned by the Russia lost in Far Eastern Republic Some non-combat units are destroyed: Japan win, taking Far Eastern Republic from Russia with 2 japaneseInfantrys and 1 japaneseStrategicBomber remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Rangoon Japan attack with 2 japaneseFighters and 1 japaneseInfantry Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Rangoon, round 2 : 1/3 hits, 0.75 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 1/1 hits, 0.42 expected hits 1 japaneseInfantry owned by the Japan lost in Rangoon 1 britishInfantry owned by the Britain lost in Rangoon Japan win with 2 japaneseFighters remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishInfantry Battle in 148 Sea Zone Japan attack with 2 japaneseCruisers and 3 japaneseDestroyers Britain defend with 1 britishDestroyer Japan roll dice for 2 japaneseCruisers and 3 japaneseDestroyers in 148 Sea Zone, round 2 : 2/5 hits, 1.58 expected hits Britain roll dice for 1 britishDestroyer in 148 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits 1 britishDestroyer owned by the Britain lost in 148 Sea Zone Japan win with 2 japaneseCruisers and 3 japaneseDestroyers remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in Sumatra Japan attack with 2 japaneseInfantrys ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Usa defend with 1 americanNavalFighter; Britain defend with 2 britishAntiAirGuns, 1 britishCombatEngineer, 1 britishEntrenchment, 1 britishFighter, 3 britishInfantrys and 2 britishMarines Japan roll dice for 2 japaneseBattleships in Sumatra, round 2 : 1/4 hits, 1.67 expected hits Japan roll dice for 2 japaneseInfantrys in Sumatra, round 2 : 1/2 hits, 0.17 expected hits ExiledAllies roll dice for 1 americanNavalFighter, 2 britishAntiAirGuns, 1 britishCombatEngineer, 1 britishEntrenchment, 1 britishFighter, 3 britishInfantrys and 2 britishMarines in Sumatra, round 2 : 5/11 hits, 5.25 expected hits 2 japaneseInfantrys owned by the Japan lost in Sumatra 2 britishAntiAirGuns owned by the Britain lost in Sumatra ExiledAllies win with 1 americanNavalFighter, 1 britishCombatEngineer, 1 britishEntrenchment, 1 britishFighter, 3 britishInfantrys and 2 britishMarines remaining. Battle score for attacker is 2 Casualties for Japan: 2 japaneseInfantrys Casualties for Britain: 2 britishAntiAirGuns Battle in Vladivostok Japan attack with 6 japaneseArtillerys, 2 japaneseCombatEngineers, 11 japaneseInfantrys, 2 japaneseTacticalBombers and 1 japaneseTank Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianBarracks, 1 russianEntrenchment and 6 russianInfantrys Russia roll AntiAircraftGun dice in Vladivostok : 0/1 hits, 0.08 expected hits Russia roll AntiTankGun dice in Vladivostok : 0/1 hits, 0.17 expected hits Japan roll dice for 6 japaneseArtillerys, 2 japaneseCombatEngineers, 11 japaneseInfantrys, 2 japaneseTacticalBombers and 1 japaneseTank in Vladivostok, round 2 : 7/22 hits, 6.42 expected hits Russia roll dice for 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment and 6 russianInfantrys in Vladivostok, round 2 : 6/9 hits, 3.75 expected hits 6 japaneseInfantrys owned by the Japan lost in Vladivostok 5 russianInfantrys owned by the Russia, 1 russianAntiTankGun owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Vladivostok Japan roll dice for 6 japaneseArtillerys, 2 japaneseCombatEngineers, 5 japaneseInfantrys, 2 japaneseTacticalBombers and 1 japaneseTank in Vladivostok, round 3 : 8/16 hits, 4.92 expected hits Russia roll dice for 1 russianEntrenchment and 1 russianInfantry in Vladivostok, round 3 : 2/2 hits, 1.08 expected hits 2 japaneseInfantrys owned by the Japan lost in Vladivostok 1 russianInfantry owned by the Russia and 1 russianEntrenchment owned by the Russia lost in Vladivostok Some non-combat units are destroyed: Japan win, taking Vladivostok from Russia with 6 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys, 2 japaneseTacticalBombers and 1 japaneseTank remaining. Battle score for attacker is 8 Casualties for Japan: 8 japaneseInfantrys Casualties for Russia: 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment and 6 russianInfantrys Moving scrambled unit from 88 Sea Zone back to originating territory: Sumatra Moving scrambled unit from 88 Sea Zone back to originating territory: Sumatra Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseStrategicBomber moved from Far Eastern Republic to Northern Manchuria 2 japaneseTacticalBombers moved from Vladivostok to Peking 1 japaneseFighter and 1 japaneseTacticalBomber moved from Kansu to Shansi 2 japaneseFighters moved from Kweichow to French Indochina 2 japaneseFighters moved from Rangoon to Thailand 2 japaneseNavalFighters moved from 88 Sea Zone to 148 Sea Zone 1 Material and 1 japaneseAirTransport moved from Luzon to Shanghai 1 japaneseAirTransport moved from Kwangtung to Korea 1 japaneseNavalFighter moved from Kwangtung to 148 Sea Zone 2 japaneseTransports moved from 100 Sea Zone to 98 Sea Zone 1 Material and 1 Train moved from Japan to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 Material, 1 Train, 1 japaneseInfantry and 2 japaneseTransports moved from 98 Sea Zone to 97 Sea Zone 1 Material, 1 Train and 1 japaneseInfantry moved from 97 Sea Zone to Shanghai 1 japaneseInfantry and 3 japaneseMarines moved from Celebes to 147 Sea Zone 1 japaneseInfantry, 3 japaneseMarines and 2 japaneseTransports moved from 147 Sea Zone to 92 Sea Zone 1 japaneseInfantry and 3 japaneseMarines moved from 92 Sea Zone to Malay 2 japaneseInfantrys moved from Thailand to 91 Sea Zone 2 japaneseInfantrys moved from 91 Sea Zone to Malay 1 japaneseSubmarine moved from 16 Sea Zone to 108 Sea Zone 1 japaneseSubmarine moved from 102 Sea Zone to 108 Sea Zone 2 japaneseSubmarines moved from 96 Sea Zone to 129 Sea Zone 1 japaneseCarrier moved from 147 Sea Zone to 148 Sea Zone 1 japaneseCarrier moved from 93 Sea Zone to 148 Sea Zone 2 japaneseCarriers moved from 91 Sea Zone to 148 Sea Zone 1 Train and 2 japaneseAlpineInfantrys moved from Kwangtung to Burma 1 Train moved from Burma to Thailand 1 Train and 1 japaneseAntiAirGun moved from Thailand to Burma 1 Train moved from Burma to Thailand 1 Truck and 1 japaneseInfantry moved from Peking to Inner Mongolia 1 Truck and 1 japaneseInfantry moved from Shansi to Hupeh 1 Truck moved from Inner Mongolia to Northern China 1 Material and 1 Truck moved from Northern China to Inner Mongolia 1 Truck and 1 japaneseCombatEngineer moved from Kwangtung to Shanghai 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 3 japaneseMech.Infantrys and 3 japaneseTanks moved from Northern China to Hupeh 1 japaneseMech.Infantry moved from Shensi to Hunan 1 japaneseTank moved from Shensi to Hupeh 1 japaneseAntiTankGun moved from Northern Manchuria to Yakut 1 japaneseAntiTankGun, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Northern China to Inner Mongolia 1 japaneseInfantry moved from Inner Mongolia to Hupeh 2 japaneseAlpineInfantrys moved from French Indochina to Burma 1 japaneseArtillery moved from Kwangtung to Hunan Purchase Units - Japan Japan repair damage of 1x Rail; Remaining resources: 69 PUs; 6 techTokens; Japan buy 1 Material, 1 ResearchCenter, 1 japaneseAlpineInfantry, 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 4 japaneseNavalFighters; Remaining resources: 0 PUs; 6 techTokens; Place Units - Japan Units in Shanghai being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Shanghai 1 Material, 1 japaneseArtillery and 1 japaneseMech.Infantry placed in Korea 4 japaneseNavalFighters placed in Japan 1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Kyushu Shikoku Turn Complete - Japan Japan collect 76 PUs; end with 76 PUs Units generate 9 techTokens; Japan end with 15 techTokens Units Change Ownership Some Units in Northern Manchuria change ownership: 1 japaneseFortification Some Units in Vladivostok change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Units Change Ownership Some Units in Manchuria change ownership: 3 japaneseInfantrys Some Units in Northern Manchuria change ownership: 1 japaneseFortification Some Units in Vladivostok change ownership: 2 japaneseCombatEngineers Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Japan regular : 1.75 ExiledAllies regular : -0.25 China regular : 0.00 Russia AntiAircraftGun : -0.08 Russia AntiTankGun : -0.17 Russia regular : 3.33 Britain regular : -1.00removed
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@nothingtoseehere :taiwan: is up
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TripleA Turn Summary: Thailand round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 4 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTITB: Japan gains access to ImprovedTacticalBombers Trigger japaneseaTIFR: Japan gains access to IncreasedFighterRange Turning on Edit Mode EDIT: Removing units owned by Russia from Vladivostok: 1 russianInfantry EDIT: Adding units owned by Russia to Volgarod: 1 russianInfantry EDIT: Turning off Edit Mode Japan spend 0 on tech rolls Japan roll 2,6,3,5,3,2 and gets 0 hits Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Some non-combat units are destroyed: Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseStrategicBomber moved from Peking to Far Eastern Republic 2 japaneseTacticalBombers moved from Japan to Vladivostok 1 japaneseFighter and 1 japaneseTacticalBomber moved from Shansi to Kansu 2 japaneseFighters moved from Kwangtung to Kweichow 2 japaneseFighters moved from French Indochina to Rangoon 4 japaneseNavalFighters moved from 91 Sea Zone to 88 Sea Zone 2 japaneseNavalFighters moved from 147 Sea Zone to 88 Sea Zone 2 japaneseNavalFighters moved from 93 Sea Zone to 88 Sea Zone 1 japaneseInfantry moved from Celebes to 147 Sea Zone 1 japaneseBattleship, 1 japaneseInfantry and 1 japaneseTransport moved from 147 Sea Zone to 92 Sea Zone 1 japaneseInfantry moved from Malay to 92 Sea Zone 1 japaneseBattleship moved from 93 Sea Zone to 92 Sea Zone 2 japaneseInfantrys moved from 92 Sea Zone to Sumatra 2 japaneseDestroyers moved from 147 Sea Zone to 148 Sea Zone 2 japaneseCruisers and 1 japaneseDestroyer moved from 93 Sea Zone to 148 Sea Zone 1 japaneseSubmarine moved from 93 Sea Zone to 88 Sea Zone 2 japaneseTransports moved from 100 Sea Zone to 99 Sea Zone 4 japaneseInfantrys moved from Tokyo to 99 Sea Zone 2 japaneseTransports moved from 100 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from Japan to 98 Sea Zone 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 4 japaneseInfantrys and 2 japaneseTransports moved from 99 Sea Zone to 98 Sea Zone 8 japaneseInfantrys moved from 98 Sea Zone to Vladivostok 1 japaneseSubmarine moved from 106 Sea Zone to 105 Sea Zone 2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Eastern Manchuria to Vladivostok 1 japaneseTank moved from Manchuria to Vladivostok 6 japaneseArtillerys and 1 japaneseCombatEngineer moved from Khabarovskiy Kray to Vladivostok 6 japaneseInfantrys moved from Khabarovskiy Kray to Yakut 3 japaneseInfantrys moved from Northern Manchuria to Yakut 1 japaneseTank moved from Shensi to Kwangsi Japan take Hunan from China Japan take Kwangsi from China 1 japaneseInfantry moved from Burma to Yunnan Japan take Yunnan from China 1 japaneseInfantry moved from Hupeh to Kweichow 1 japaneseInfantry moved from Northern China to Kansu 1 japaneseInfantry moved from Burma to Rangoon Combat - Japan Britain scrambles 2 units out of Sumatra to defend against the attack in 88 Sea Zone Battle in 88 Sea Zone Japan attack with 8 japaneseNavalFighters and 1 japaneseSubmarine Usa defend with 1 americanSubmarine; Britain defend with 1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 2 britishNavalFighters, 1 britishSubmarine and 3 britishTransports Japan roll dice for 1 japaneseSubmarine in 88 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits Britain roll dice for 1 americanSubmarine and 1 britishSubmarine in 88 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 americanSubmarine owned by the Usa lost in 88 Sea Zone Japan roll dice for 8 japaneseNavalFighters in 88 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits Britain roll dice for 1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 2 britishNavalFighters and 3 britishTransports in 88 Sea Zone, round 2 : 3/10 hits, 2.92 expected hits 2 japaneseNavalFighters owned by the Japan and 1 japaneseSubmarine owned by the Japan lost in 88 Sea Zone 1 britishSubmarine owned by the Britain and 2 britishTransports owned by the Britain lost in 88 Sea Zone Japan roll dice for 6 japaneseNavalFighters in 88 Sea Zone, round 3 : 1/6 hits, 3.50 expected hits Britain roll dice for 1 britishBattleship, 1 britishCruiser, 2 britishDestroyers, 2 britishNavalFighters and 1 britishTransport in 88 Sea Zone, round 3 : 2/8 hits, 2.75 expected hits 2 japaneseNavalFighters owned by the Japan lost in 88 Sea Zone 1 britishTransport owned by the Britain lost in 88 Sea Zone Japan roll dice for 4 japaneseNavalFighters in 88 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits Britain roll dice for 1 britishBattleship, 1 britishCruiser, 2 britishDestroyers and 2 britishNavalFighters in 88 Sea Zone, round 4 : 2/7 hits, 2.67 expected hits 2 japaneseNavalFighters owned by the Japan lost in 88 Sea Zone 1 britishDestroyer owned by the Britain lost in 88 Sea Zone 2 japaneseNavalFighters owned by the Japan retreated Britain win with 1 britishBattleship, 1 britishCruiser, 1 britishDestroyer and 2 britishNavalFighters remaining. Battle score for attacker is -30 Casualties for Usa: 1 americanSubmarine Casualties for Japan: 6 japaneseNavalFighters and 1 japaneseSubmarine Casualties for Britain: 1 britishDestroyer, 1 britishSubmarine and 3 britishTransports Battle in Kweichow Japan attack with 2 japaneseFighters and 1 japaneseInfantry China defend with 1 Flagpole, 1 Rail and 1 chineseInfantry Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits China roll dice for 1 chineseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Kweichow Japan win, taking Kweichow from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Yakut Japan attack with 9 japaneseInfantrys Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield and 1 russianInfantry Japan roll dice for 9 japaneseInfantrys in Yakut, round 2 : 3/9 hits, 1.50 expected hits Russia roll dice for 1 russianInfantry in Yakut, round 2 : 1/1 hits, 0.42 expected hits 1 japaneseInfantry owned by the Japan lost in Yakut 1 russianInfantry owned by the Russia lost in Yakut Some non-combat units are destroyed: Japan win, taking Yakut from Russia with 8 japaneseInfantrys remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Russia: 1 russianInfantry Battle in Kansu Japan attack with 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Kansu, round 2 : 0/3 hits, 1.00 expected hits China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseTacticalBomber in Kansu, round 3 : 2/3 hits, 1.00 expected hits China roll dice for 1 chineseInfantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 japaneseInfantry owned by the Japan lost in Kansu 1 chineseInfantry owned by the China lost in Kansu Japan win with 1 japaneseFighter and 1 japaneseTacticalBomber remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Battle in Far Eastern Republic Japan attack with 2 japaneseInfantrys and 1 japaneseStrategicBomber Russia defend with 1 Flagpole, 1 Rail and 1 russianInfantry Japan roll dice for 2 japaneseInfantrys and 1 japaneseStrategicBomber in Far Eastern Republic, round 2 : 1/3 hits, 0.50 expected hits Russia roll dice for 1 russianInfantry in Far Eastern Republic, round 2 : 0/1 hits, 0.42 expected hits 1 russianInfantry owned by the Russia lost in Far Eastern Republic Some non-combat units are destroyed: Japan win, taking Far Eastern Republic from Russia with 2 japaneseInfantrys and 1 japaneseStrategicBomber remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Rangoon Japan attack with 2 japaneseFighters and 1 japaneseInfantry Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Rangoon, round 2 : 1/3 hits, 0.75 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 1/1 hits, 0.42 expected hits 1 japaneseInfantry owned by the Japan lost in Rangoon 1 britishInfantry owned by the Britain lost in Rangoon Japan win with 2 japaneseFighters remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishInfantry Battle in 148 Sea Zone Japan attack with 2 japaneseCruisers and 3 japaneseDestroyers Britain defend with 1 britishDestroyer Japan roll dice for 2 japaneseCruisers and 3 japaneseDestroyers in 148 Sea Zone, round 2 : 2/5 hits, 1.58 expected hits Britain roll dice for 1 britishDestroyer in 148 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits 1 britishDestroyer owned by the Britain lost in 148 Sea Zone Japan win with 2 japaneseCruisers and 3 japaneseDestroyers remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in Sumatra Japan attack with 2 japaneseInfantrys ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Usa defend with 1 americanNavalFighter; Britain defend with 2 britishAntiAirGuns, 1 britishCombatEngineer, 1 britishEntrenchment, 1 britishFighter, 3 britishInfantrys and 2 britishMarines Japan roll dice for 2 japaneseBattleships in Sumatra, round 2 : 1/4 hits, 1.67 expected hits Japan roll dice for 2 japaneseInfantrys in Sumatra, round 2 : 1/2 hits, 0.17 expected hits ExiledAllies roll dice for 1 americanNavalFighter, 2 britishAntiAirGuns, 1 britishCombatEngineer, 1 britishEntrenchment, 1 britishFighter, 3 britishInfantrys and 2 britishMarines in Sumatra, round 2 : 5/11 hits, 5.25 expected hits 2 japaneseInfantrys owned by the Japan lost in Sumatra 2 britishAntiAirGuns owned by the Britain lost in Sumatra ExiledAllies win with 1 americanNavalFighter, 1 britishCombatEngineer, 1 britishEntrenchment, 1 britishFighter, 3 britishInfantrys and 2 britishMarines remaining. Battle score for attacker is 2 Casualties for Japan: 2 japaneseInfantrys Casualties for Britain: 2 britishAntiAirGuns Battle in Vladivostok Japan attack with 6 japaneseArtillerys, 2 japaneseCombatEngineers, 11 japaneseInfantrys, 2 japaneseTacticalBombers and 1 japaneseTank Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianBarracks, 1 russianEntrenchment and 6 russianInfantrys Russia roll AntiAircraftGun dice in Vladivostok : 0/1 hits, 0.08 expected hits Russia roll AntiTankGun dice in Vladivostok : 0/1 hits, 0.17 expected hits Japan roll dice for 6 japaneseArtillerys, 2 japaneseCombatEngineers, 11 japaneseInfantrys, 2 japaneseTacticalBombers and 1 japaneseTank in Vladivostok, round 2 : 7/22 hits, 6.42 expected hits Russia roll dice for 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment and 6 russianInfantrys in Vladivostok, round 2 : 6/9 hits, 3.75 expected hits 6 japaneseInfantrys owned by the Japan lost in Vladivostok 5 russianInfantrys owned by the Russia, 1 russianAntiTankGun owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Vladivostok Japan roll dice for 6 japaneseArtillerys, 2 japaneseCombatEngineers, 5 japaneseInfantrys, 2 japaneseTacticalBombers and 1 japaneseTank in Vladivostok, round 3 : 8/16 hits, 4.92 expected hits Russia roll dice for 1 russianEntrenchment and 1 russianInfantry in Vladivostok, round 3 : 2/2 hits, 1.08 expected hits 2 japaneseInfantrys owned by the Japan lost in Vladivostok 1 russianInfantry owned by the Russia and 1 russianEntrenchment owned by the Russia lost in Vladivostok Some non-combat units are destroyed: Japan win, taking Vladivostok from Russia with 6 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys, 2 japaneseTacticalBombers and 1 japaneseTank remaining. Battle score for attacker is 8 Casualties for Japan: 8 japaneseInfantrys Casualties for Russia: 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianEntrenchment and 6 russianInfantrys Moving scrambled unit from 88 Sea Zone back to originating territory: Sumatra Moving scrambled unit from 88 Sea Zone back to originating territory: Sumatra Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 1 japaneseStrategicBomber moved from Far Eastern Republic to Northern Manchuria 2 japaneseTacticalBombers moved from Vladivostok to Peking 1 japaneseFighter and 1 japaneseTacticalBomber moved from Kansu to Shansi 2 japaneseFighters moved from Kweichow to French Indochina 2 japaneseFighters moved from Rangoon to Thailand 2 japaneseNavalFighters moved from 88 Sea Zone to 148 Sea Zone 1 Material and 1 japaneseAirTransport moved from Luzon to Shanghai 1 japaneseAirTransport moved from Kwangtung to Korea 1 japaneseNavalFighter moved from Kwangtung to 148 Sea Zone 2 japaneseTransports moved from 100 Sea Zone to 98 Sea Zone 1 Material and 1 Train moved from Japan to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 Material, 1 Train, 1 japaneseInfantry and 2 japaneseTransports moved from 98 Sea Zone to 97 Sea Zone 1 Material, 1 Train and 1 japaneseInfantry moved from 97 Sea Zone to Shanghai 1 japaneseInfantry and 3 japaneseMarines moved from Celebes to 147 Sea Zone 1 japaneseInfantry, 3 japaneseMarines and 2 japaneseTransports moved from 147 Sea Zone to 92 Sea Zone 1 japaneseInfantry and 3 japaneseMarines moved from 92 Sea Zone to Malay 2 japaneseInfantrys moved from Thailand to 91 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 91 Sea Zone to 92 Sea Zone 2 japaneseInfantrys moved from 92 Sea Zone to Malay 1 japaneseSubmarine moved from 16 Sea Zone to 108 Sea Zone 1 japaneseSubmarine moved from 102 Sea Zone to 108 Sea Zone 1 japaneseCarrier moved from 147 Sea Zone to 148 Sea Zone 1 japaneseCarrier moved from 93 Sea Zone to 148 Sea Zone 2 japaneseCarriers and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone 2 japaneseSubmarines moved from 96 Sea Zone to 129 Sea Zone 1 Train and 2 japaneseAlpineInfantrys moved from Kwangtung to Burma 1 Train moved from Burma to Thailand 1 Train and 1 japaneseAntiAirGun moved from Thailand to Burma 1 Train moved from Burma to Thailand 1 Truck and 1 japaneseInfantry moved from Peking to Inner Mongolia 1 Truck moved from Inner Mongolia to Northern China 1 Material and 1 Truck moved from Northern China to Inner Mongolia 1 Truck and 1 japaneseInfantry moved from Shansi to Hupeh 1 Truck and 1 japaneseCombatEngineer moved from Kwangtung to Shanghai 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 3 japaneseMech.Infantrys and 3 japaneseTanks moved from Northern China to Hupeh 1 japaneseMech.Infantry moved from Shensi to Hunan 1 japaneseTank moved from Shensi to Hupeh 1 japaneseAntiTankGun moved from Northern Manchuria to Yakut 1 japaneseAntiTankGun, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Northern China to Inner Mongolia 1 japaneseInfantry moved from Inner Mongolia to Hupeh 2 japaneseAlpineInfantrys moved from French Indochina to Burma 1 japaneseArtillery moved from Kwangtung to Hunan Purchase Units - Japan Japan repair damage of 1x Rail; Remaining resources: 69 PUs; 6 techTokens; Japan buy 1 Material, 1 ResearchCenter, 1 japaneseAlpineInfantry, 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 4 japaneseNavalFighters; Remaining resources: 0 PUs; 6 techTokens; Place Units - Japan Units in Shanghai being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Shanghai 1 Material, 1 japaneseArtillery and 1 japaneseMech.Infantry placed in Korea 4 japaneseNavalFighters placed in Japan 1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Kyushu Shikoku Turn Complete - Japan Japan collect 76 PUs; end with 76 PUs Units generate 9 techTokens; Japan end with 15 techTokens Units Change Ownership Some Units in Northern Manchuria change ownership: 1 japaneseFortification Some Units in Vladivostok change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Units Change Ownership Some Units in Manchuria change ownership: 3 japaneseInfantrys Some Units in Northern Manchuria change ownership: 1 japaneseFortification Some Units in Vladivostok change ownership: 2 japaneseCombatEngineers Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Japan regular : 1.75 ExiledAllies regular : -0.25 China regular : 0.00 Russia AntiAircraftGun : -0.08 Russia AntiTankGun : -0.17 Russia regular : 3.33 Britain regular : -1.00 -
@nothingtoseehere hey sorry made a small adjustment assuming you were asleep anyway

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TripleA Turn Summary: China round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 4 Research Technology - China China roll 6,10,12,9,5,2,11,11,5 and gets 1 hit China removing all Technology Tokens after successful research. China discover Production Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseInfantry moved from Ningsia to Northern China China take Northern China from Japan Combat - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry 4 chineseAlpineInfantrys, 2 chineseArtillerys and 1 chineseCombatEngineer moved from Eastern Szechwan to Chungking 1 Truck and 1 chineseAlpineInfantry moved from Tsinghai to Northern China 1 chineseInfantry moved from Chungking to Kansu 1 chineseAntiTankGun moved from Altay to Ningsia 1 chineseArtillery moved from Tsinghai to Western Szechwan 1 Truck moved from Tsinghai to Singkiang 1 Truck and 1 chineseAntiAirGun moved from Singkiang to Ningsia 1 chineseTank moved from Chungking to Western Szechwan 1 chineseInfantry moved from Chungking to Western Szechwan 1 chineseAlpineInfantry and 1 chineseInfantry moved from Singkiang to Tsinghai 1 chineseAlpineInfantry moved from Singkiang to Ningsia 1 chineseTank moved from Ningsia to Chungking 3 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 2 chineseArtillerys, 1 chineseCombatEngineer and 3 chineseInfantrys moved from Ningsia to Northern China 1 chineseMech.Infantry moved from Chungking to Eastern Szechwan 1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Eastern Szechwan to Chungking 1 Truck and 1 chineseAntiAirGun moved from Chungking to Northern China Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 2 chineseAlpineInfantrys, 1 chineseArtillery and 3 chineseInfantrys; Remaining resources: 2 PUs; 0 techTokens; Place Units - China 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry placed in Chungking 1 chineseAlpineInfantry and 2 chineseInfantrys placed in Singkiang Activate Technology - China China activating Production Turn Complete - China China collect 18 PUs; end with 20 PUs Units generate 3 techTokens; China end with 3 techTokensCombat Hit Differential Summary :
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TripleA Turn Summary: Spain round 4
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 4 Combat Move - Spain Trigger SpainBrazilAllied2: Changing Relationship for Spain and Brazil from Neutral to Allied 1 spanishDestroyer and 1 spanishSubmarine moved from 41 Sea Zone to 34 Sea Zone Combat - Spain Battle in 34 Sea Zone Spain attack with 1 spanishDestroyer and 1 spanishSubmarine Germany defend with 2 germanSubmarines Spain roll DepthChargeAttack dice in 34 Sea Zone : 0/1 hits, 0,08 expected hits 2 germanSubmarines owned by the Germany submerged Non Combat Move - Spain 1 spanishFighter moved from Central Britain to Southern Britain Turn Complete - SpainCombat Hit Differential Summary :
Spain DepthChargeAttack : -0,08 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14713, time: 21:46:46
Savegame -
TripleA Manual Gamesave Post: Britain round 4
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0
Game History
Round: 4 Research Technology - Britain Trigger britishaTISW: Britain gains access to ImprovedSpecialWarfare Britain roll 3,11,1,8,8,12 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover ImprovedFighters Combat Move - Britain Trigger britishSW5: Setting combatOffenseEffect to 2:britishCombatEngineer for territoryEffectAttachment attached to Urban Trigger britishSW4: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Hills Trigger britishSW6: Setting combatOffenseEffect to 2:britishAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLquLL: Britain has 1 Pg placed in Queensland Trigger LLabLL: Britain has 1 Pg placed in Labrador 1 britishInfantry moved from French West Africa to West Africa 1 britishMech.Infantry moved from Eastern French Africa to West Africa 1 britishCombatEngineer and 1 britishMarine moved from Azores to 40 Sea Zone 1 britishCombatEngineer, 1 britishMarine and 1 britishTransport moved from 40 Sea Zone to 62 Sea Zone 1 britishCombatEngineer and 1 britishMarine moved from 62 Sea Zone to West Africa 1 britishTransport moved from 23 Sea Zone to 24 Sea Zone 2 britishInfantrys moved from Scotland to 24 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 24 Sea Zone to 23 Sea Zone 1 britishInfantry moved from Central Britain to 23 Sea Zone 1 britishInfantry moved from London to 23 Sea Zone 4 britishInfantrys moved from 23 Sea Zone to Low Countries 1 britishSubmarine moved from 48 Sea Zone to 49 Sea Zone 1 britishFighter and 2 britishNavalFighters moved from London to Low Countries 1 britishDestroyer moved from 23 Sea Zone to 34 Sea Zone 2 britishStrategicBombers moved from Gibraltar to Northern France 1 britishNavalFighter moved from Central Britain to Low Countries 2 britishNavalFighters moved from Central Britain to Northern France 1 britishAirTransport, 1 britishFighter, 1 britishNavalFighter and 1 britishParatrooper moved from Cairo to Syria 1 britishNavalFighter moved from Western Egypt to Syria 2 britishInfantrys and 2 britishMarines moved from Gibraltar to 41 Sea Zone 1 britishDestroyer, 2 britishInfantrys, 2 britishMarines and 2 britishTransports moved from 41 Sea Zone to 34 Sea Zone 2 britishInfantrys and 2 britishMarines moved from 34 Sea Zone to Northern FranceCombat Hit Differential Summary :
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