Broken Air battles with 2.6
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Oh i had already forgotten this. I'll right it down on mlist of todos

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@beelee I think I am lost in this discussion

But I tried some time ago a trick that seems to work for units that have special bonus for first round only:
Make them isSuicideOnAttack and then whenHitPointsDamagedChangesInto to switch to another unit with the lower attack rolls. And they join the second round.
Give it a try!
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hey Great Idea ! Will do
Hopefully myrd just busts out a support attachment for us

But yea, that seems as if it should totally work
Have to add a few extra dudes but better than doing it in edit lol -
@Azimuth is correct in this assumption that air battles are broken and I have created an issue within GitHub so that it may be reviewed.
As to @beelee discussion about subs and paratroopers in Axis & Allies Global 1940 House Rules Expansion, this should be moved to the Feature Request & Ideas topic.
Cheers...
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yea already got asvitikine aware of it on git. I shouldn't have hitchhiked on this thread though.
But I'm glad I did, as azimuth gave me a solution wether it gets coded or not lol
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yea cernel pointed out on git that there'd be no way to take it as a hit though. It auto dies and changes to the new unit. How do we make it take a hit ? Multiple hit points maybe ?
but then if you didn't get a hit that wouldn't be right either
hmm ... seems as if there'd be some way to make it work

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@beelee True...
Sorry, I used it for something else and didn't think of the invulnerability stuff...
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no worries I still think it has possibillities

hmmm ... dont think i spelled that right lol
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@wc_sumpton Great news! Thank you!
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