#2: VictoryFirst (Allies) vs. Panzerstahl-Helm (Axis) | G40 House Rules Expansion by The Captain
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here we go.
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 Heavy_BB, 1 elite, 1 factory_minor and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Hunan 2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan 1 mech_infantry moved from Anhwe to Kwangsi 1 artillery and 4 infantry moved from Anhwe to Hunan 1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe 1 artillery moved from Chahar to Anhwe 1 armour moved from Kiangsu to Kwangsi 2 J_Rails moved from Kiangsu to Korea 2 J_Rails and 2 infantry moved from Korea to Hunan 3 infantry moved from Kiangsu to Anhwe 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 Japan_Engineers moved from Japan to 6 Sea Zone 2 Japan_Engineers and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Okinawa to 19 Sea Zone 2 Japan_Engineers and 2 infantry moved from 19 Sea Zone to Kiangsu 2 infantry moved from Iwo Jima to 17 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from Korea to Manchuria 1 infantry moved from Manchuria to Jehol 2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 air_transport and 1 artillery moved from Japan to Hunan 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 Japan_destroyer, 1 battleship and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 Japan_destroyer and 1 carrier moved from 33 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone Place Units - Japanese 1 Heavy_BB and 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu 1 elite placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 34 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 42 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 2 Purchase Units - Americans Americans buy 1 Heavy_BB, 1 carrier, 2 destroyers, 1 marine and 1 transport; Remaining resources: 0 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States Combat - Americans Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States 2 usa_fighters moved from Philippines to Guam 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 Heavy_BB, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 usa_fighters and 1 usa_tactical_bomber moved from Wake Island to 26 Sea Zone 1 bomber moved from Wake Island to Hawaiian Islands 2 usa_fighters moved from Wake Island to Hawaiian Islands 2 transports moved from 8 Sea Zone to 10 Sea Zone 1 Rail and 1 artillery moved from Eastern United States to Western United States 1 infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 Heavy_BB and 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Shensi 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British Note to players British: It is Late 1940 and the British Army has Formed a Tank Army. They are Commanded by a Tank General. You may only have 1 Tank Army at any one time. Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish British buy 4 Fortifications, 2 destroyers, 1 factory_minor, 2 infantry, 2 uk_armours, 2 uk_fighters and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 uk_fighter moved from Egypt to Kenya 1 uk_tactical_bomber moved from 76 Sea Zone to Kenya Combat - British Battle in Kenya British attack with 1 artillery, 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Kenya, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 1 uk_fighter and 1 uk_tactical_bomber moved from Kenya to Egypt 1 mech_infantry and 1 uk_armour moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry and 1 uk_armour moved from Anglo Egyptian Sudan to Egypt 1 carrier, 2 cruisers and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 aaGuns, 1 artillery and 6 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 2 infantry moved from India to Burma 2 uk_fighters and 1 uk_tactical_bomber moved from India to Yunnan 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 destroyer moved from 83 Sea Zone to 86 Sea Zone 2 uk_fighters moved from United Kingdom to French West Africa 1 uk_fighter moved from Malta to Egypt 1 battleship moved from 39 Sea Zone to 76 Sea Zone Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Adding units owned by Chinese to Yunnan: 1 infantry EDIT: Turning off Edit Mode 2 uk_armours placed in India 2 infantry placed in India 3 Fortifications placed in Sumatra 1 Fortification placed in Borneo 1 factory_minor placed in Egypt 2 destroyers placed in 106 Sea Zone 2 uk_fighters and 1 uk_para placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3 British collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 56 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUs Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : 0.67 Japanese regular : -0.33 British regular : 0.17
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I changed the placement of a Chinese infantry unit. Hope you don't mind
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Game History
Round: 2 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 Repair_BB, 1 bomber, 6 infantry and 1 transport; Remaining resources: 0 PUs; Place Units - Italians 1 Repair_BB placed in 93 Sea Zone Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 unit repaired. Trigger Italians RemoveRepair BB: has removed 1 Repair_BB owned by Italians in 93 Sea Zone 1 armour moved from Albania to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 armour, 2 cruisers, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 battleship moved from 93 Sea Zone to 98 Sea Zone 2 infantry moved from Tobruk to Alexandria 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour and 1 infantry moved from 98 Sea Zone to Syria 1 bomber moved from Southern Italy to Trans-Jordan 1 fighter moved from Southern Italy to Alexandria 1 artillery moved from Tunisia to Algeria Italians take Algeria from French 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Battle in Syria Battle in Trans-Jordan Italians attack with 1 bomber and 2 infantry French defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1,17 expected hits Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Gibraltar from British, taking Syria from French, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Alexandria Italians attack with 1 fighter and 2 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Western Germany 1 fighter moved from Alexandria to Tobruk 1 bomber moved from Trans-Jordan to Greece 1 Italian_LCV and 1 Rail moved from Southern Italy to Western Germany 2 artilleries moved from France to Western Germany 1 infantry moved from France to Southern France 1 armour moved from France to Southern Italy Place Units - Italians 1 Italian_LCV and 2 infantry placed in Southern Italy 1 bomber placed in France 4 infantry placed in Northern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -1,00 British regular : -0,67
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 Fortifications and 1 factory_minor; Remaining resources: 4 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch 1 fighter moved from Malaya to Yunnan Place Units - ANZAC 1 factory_minor placed in Queensland 3 Fortifications placed in Java Turn Complete - ANZAC ANZAC collect 17 PUs; end with 21 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 58 Sea Zone to 42 Sea Zone 1 fighter moved from United Kingdom to French West Africa Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 3 Research Technology - Germans Purchase Units - Germans triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941 triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940 triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940 Germans buy 5 G_air_transports, 1 Panzer_General, 1 Waffen_Oberst, 1 armour, 1 elite, 4 infantry, 10 mine_unarmeds and 3 waffen_infantrys; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 3 infantry and 1 waffen_infantry 1 Waffen_Oberst and 3 waffen_infantrys placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 GermanUBoat, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Morocco Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Battle in Morocco Germans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber French defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits, 1,17 expected hits French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the French lost in Morocco Germans win, taking Morocco from French with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Western Germany Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 91 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 3 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone 1 carrier moved from 93 Sea Zone to 91 Sea Zone 4 GermanUBoats and 2 Wolfpacks moved from 112 Sea Zone to 91 Sea Zone 6 German_LCVs, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Western Germany 10 mine_unarmeds moved from Germany to Slovakia Hungary 3 armour moved from Slovakia Hungary to Western Germany 1 armour moved from Holland Belgium to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 Waffen_ArtyPG moved from Normandy Bordeaux to Western Germany 4 infantry moved from Greece to Bulgaria 1 infantry moved from Bulgaria to Romania 1 artillery moved from Slovakia Hungary to Romania 2 infantry moved from Slovakia Hungary to Romania 1 mech_infantry moved from Yugoslavia to Western Germany 1 mech_infantry moved from Yugoslavia to Western Germany 2 G_Rails moved from Germany to Normandy Bordeaux 2 G_Rails and 2 artilleries moved from Normandy Bordeaux to Western Germany 1 infantry moved from Germany to Western Germany 3 aaGuns moved from Germany to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 2 bombers moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Normandy Bordeaux to France Place Units - Germans 1 G_air_transport, 1 Panzer_General, 1 elite and 10 mine_unarmeds placed in Germany 4 G_air_transports and 1 armour placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Germans collect 43 PUs; end with 43 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
French regular : -0,67 Germans regular : 0,83