Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain
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heh heh we can make it a Game Option lol Unofficial

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Hmm ... the Reich has turned UK in to France lol
Edit
I need to do a new test turn loltoo high. Did three test turns and firrst one was good. Was gonna roll with it. But I can't find it lol
That's why i did three ha ha ha
It looks like a fun game still. You probably win again .
They were all same. Test turns. Just kept fckn up lol Not trying new stuff just can't do the original test because I'm hammered lol
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The jag continues lol
Game History
Round: 6 Purchase Units - Russians Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production ! You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow. Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Trigger AlliesFtrAce: buyFighterAce added to productionRussians Russians buy 1 FighterAce, 3 Mass_Tankss, 1 Tank_General, 2 armour, 1 elite, 3 guard_infantrys and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Bulgaria from Germans EDIT: Turning off Edit Mode 1 Russian_Engineer and 1 artillery moved from Eastern Poland to Poland 2 infantry moved from Baltic States to Poland EDIT: 1 russian_para moved from Caucasus to Bulgaria 3 infantry moved from Eastern Poland to Romania 1 artillery moved from Eastern Poland to Romania 1 elite moved from Bessarabia to Romania 1 armour moved from Belarus to Romania Combat - Russians Battle in Poland Changer loiter and taunt; Russians attack with 1 Russian_Engineer, 1 artillery and 2 infantry Germans defend with 1 elite; Changer defend Russians roll dice for 1 Russian_Engineer, 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 elite in Poland, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 Russian_Engineer, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 elite Battle in Romania Russians attack with 1 armour, 1 artillery, 1 elite and 3 infantry Germans defend with 1 elite and 1 infantry Russians roll dice for 1 armour, 1 artillery, 1 elite and 3 infantry in Romania, round 2 : 3/7 hits, 2.00 expected hits Germans roll dice for 1 elite and 1 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Romania 1 elite owned by the Germans and 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour, 1 artillery, 1 elite and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 elite and 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Buryatia Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus 1 1stSovietAG moved from Eastern Poland to Belarus 1 Russian_Engineer moved from Eastern Poland to Bryansk 4 Russian_Rocketss moved from Bryansk to Belarus 2 aaGuns moved from Eastern Poland to Belarus 1 infantry moved from Western Ukraine to Eastern Poland 1 elite moved from Western Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 4 infantry moved from Ukraine to Western Ukraine 1 R_Europe_Rail moved from Russia to Urals 1 R_Europe_Rail and 1 armour moved from Urals to Buryatia 1 Russian_Rail moved from Russia to Belarus 1 Russian_Rail and 1 Soviet_Commisar moved from Belarus to Buryatia 1 Russian_Rail and 1 infantry moved from Russia to Buryatia 3 guard_infantrys moved from Russia to Belarus 5 infantry moved from Russia to Vologda 5 infantry moved from Russia to Bryansk 5 infantry moved from Russia to Smolensk 1 Russian_Rockets moved from Russia to Bryansk 3 infantry moved from Volgograd to Caucasus 1 russian_para moved from Caucasus to Iraq 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 127 Sea Zone EDIT: 1 Soviet_Commisar_3, 1 armour, 1 artillery and 1 infantry moved from Norway to 2nd Corps EDIT: 1 2ndCorps moved from 2nd Corps to Norway EDIT: 1 Soviet_Commisar, 1 armour and 2 infantry moved from Buryatia to 3rd Corps EDIT: 1 3rdCorps moved from 3rd Corps to Buryatia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Eastern Poland: 3 mine_unarmeds EDIT: Adding units owned by Changer to Eastern Poland: 3 russian_mine_Oranges EDIT: Turning off Edit Mode COMMENT: 3 Orange LMs in E POL @ Slovakia 1 armour placed in Ukraine 1 armour placed in Volgograd 1 FighterAce, 3 Mass_Tankss, 1 Tank_General, 1 elite, 3 guard_infantrys and 1 russian_para placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Russians collect 48 PUs; end with 48 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 71 PUsCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 1.17 -
Das Reich lol

If you need more info for your AI, have it read Forgotten Soldier and Soldat
if it hasn't already 

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Oh boy,
the Russians at 71 IPC! :astonished_face:
Game History
Round: 6 Purchase Units - Japanese Note to players Japanese: The Godless Communists Attack Japan! Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Territory Or Add to their Trea.... Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death ! Banzai Attacks are Now Possible. Japanese buy 2 artilleries, 1 elite, 9 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode 4 infantry moved from Suiyuyan to Kansu 1 elite and 3 infantry moved from Shensi to Tsinghai 1 bomber moved from Yunnan to Kansu 1 bomber moved from Yunnan to Tsinghai 1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai EDIT: 1 Japanese_LCV and 2 infantry moved from Japan to Siberia 2 infantry moved from Soviet Far East to Siberia 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia Combat - Japanese Battle in Kansu Japanese attack with 1 bomber and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 4 infantry in Kansu, round 2 : 0/5 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 4 infantry in Kansu, round 3 : 2/5 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 1 bomber, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 1 bomber, 1 elite, 1 fighter, 3 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/8 hits, 2,67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/3 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Tsinghai 2 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 bomber, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 2/6 hits, 2,33 expected hits Chinese roll dice for 1 fighter in Tsinghai, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 2 infantry Battle in Siberia Japanese attack with 1 Japanese_LCV, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 Japanese_LCV, 1 fighter, 4 infantry and 1 tactical_bomber in Siberia, round 2 : 3/6 hits, 1,83 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 1 Japanese_LCV, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Szechwan 1 fighter and 1 tactical_bomber moved from Siberia to Amur 1 bomber moved from Kansu to Yunnan 1 bomber moved from Tsinghai to Yunnan 3 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi 2 Japan_Engineers moved from Hopei to Kiangsu 3 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Kwangsi to Yunnan 2 J_Rails and 2 infantry moved from Kiangsu to Szechwan 1 air_transport and 1 elite moved from Japan to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 infantry moved from Kiangsu to Kiangsi 1 pacific_submarine moved from 6 Sea Zone to 33 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone 3 infantry placed in Hopei 3 infantry placed in Kweichow 2 artilleries, 1 elite and 3 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Japanese collect 40 PUs; end with 40 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 48 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -0,50 Russians regular : -0,33 -
@beelee said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:
Das Reich lol

If you need more info for your AI, have it read Forgotten Soldier and Soldat
if it hasn't already 

Sounds exactly what I like reading! Order it just now on Amazon.
Currently I am reading "Die verratene Armee". Same theather at the Ostfront, but from different perspektives.Looking forward to read Forgotten Soldiers
BR
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Howdy,
just noticed that the Engineer + 1 artillery coming from Eastern Poland attacking Poland went through 10 LMs.
1 LM can be removed by your engineer
While the other 9 are still digged in, and these 2 boys need to find them


Hence I will roll 9 dice at 2
9 landmines
[dice 9d6<=2] -
just remenbered that dice bot is not living here.
Hence I used our game 6 thread for the dicebot
So your 2 boys from Eastern Poland found the landmines.
I assume I only remove 2 additional landmines and your 2 dudes.BR
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Yea so they went through baltic States and then POL. triplea wasn't doing it right. I guess i should have moved 1 TTy at a time and clarified it sorry

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Game History
Round: 6 Purchase Units - Americans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Americans buy 2 ArmoredInfantrys, 2 Escorts, 1 FighterAceUSA, 2 air_transports, 1 airfield, 1 artillery, 1 carrier, 1 elite, 2 infantry, 1 transport and 1 usa_fighter; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 ArmoredInfantry moved from Gibraltar to 91 Sea Zone 1 elite moved from Gibraltar to 91 Sea Zone 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 1 elite, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 elite moved from 110 Sea Zone to Normandy Bordeaux 1 ArmoredInfantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry and 1 usa_armour moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry, 1 transport and 1 usa_armour moved from 89 Sea Zone to 91 Sea Zone 1 mech_infantry and 1 usa_armour moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 110 Sea Zone Americans attack with 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber Germans defend with 1 Escort Americans roll dice for 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber in 110 Sea Zone, round 2 : 5/14 hits, 6.83 expected hits Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Germans lost in 110 Sea Zone Americans win, taking Morocco from Italians with 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 Escort Battle in 92 Sea Zone Americans attack with 1 destroyer, 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber Italians defend with 1 Escort Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 92 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 Escort in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer, 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 Escort Battle in Holland Belgium Battle in Normandy Bordeaux Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 4 carriers moved from 91 Sea Zone to 110 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 marine moved from Central America to 89 Sea Zone 1 artillery, 1 marine and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 marine moved from 91 Sea Zone to Gibraltar 1 elite moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 2 ArmoredInfantrys and 2 artilleries moved from Central United States to 101 Sea Zone 2 ArmoredInfantrys, 1 Escort, 1 Escort_Convoy, 3 artilleries, 1 carrier, 1 elite and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 elite moved from 91 Sea Zone to Gibraltar 2 ArmoredInfantrys and 2 artilleries moved from 91 Sea Zone to Morocco 1 usa_fighter and 1 usa_tactical_bomber moved from Eastern United States to Gibraltar 2 usa_fighters moved from Philippines to Java 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 Escort moved from 10 Sea Zone to 25 Sea Zone 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 Escort, 1 carrier and 1 transport placed in 101 Sea Zone 1 FighterAceUSA, 2 air_transports, 1 elite, 1 infantry and 1 usa_fighter placed in Eastern United States 2 ArmoredInfantrys placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 Escort placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 airfield placed in Gibraltar Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 58 PUs; end with 58 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 4 PUs Purchase Units - British Combat Move - British 1 artillery and 1 mech_infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to Italian Somaliland 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland Combat - British Battle in Italian Somaliland British attack with 1 artillery and 1 mech_infantry Italians defend with 1 bomber British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British 1 bomber moved from Gibraltar to Egypt 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 uk_armour moved from Gibraltar to 91 Sea Zone 1 infantry and 1 uk_armour moved from 91 Sea Zone to Morocco Place Units - British Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Turn Complete - BritishCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.50 Germans regular : -0.33 British regular : 0.83I added the russkies and LMs back. Think that was it

Did turn in local again. Would think I'd learn one of these days lol At least it goes faster the next time

Edit
Oh yea, If popups not showing, check this. That's where I was screwed up.
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@beelee said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:
Game History
Round: 6 Purchase Units - Americans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Americans buy 2 ArmoredInfantrys, 2 Escorts, 1 FighterAceUSA, 2 air_transports, 1 airfield, 1 artillery, 1 carrier, 1 elite, 2 infantry, 1 transport and 1 usa_fighter; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 ArmoredInfantry moved from Gibraltar to 91 Sea Zone 1 elite moved from Gibraltar to 91 Sea Zone 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 1 elite, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 elite moved from 110 Sea Zone to Normandy Bordeaux 1 ArmoredInfantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry and 1 usa_armour moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry, 1 transport and 1 usa_armour moved from 89 Sea Zone to 91 Sea Zone 1 mech_infantry and 1 usa_armour moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 110 Sea Zone Americans attack with 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber Germans defend with 1 Escort Americans roll dice for 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber in 110 Sea Zone, round 2 : 5/14 hits, 6.83 expected hits Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Germans lost in 110 Sea Zone Americans win, taking Morocco from Italians with 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 Escort Battle in 92 Sea Zone Americans attack with 1 destroyer, 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber Italians defend with 1 Escort Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 92 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 Escort in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer, 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 Escort Battle in Holland Belgium Battle in Normandy Bordeaux Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 4 carriers moved from 91 Sea Zone to 110 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 marine moved from Central America to 89 Sea Zone 1 artillery, 1 marine and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 marine moved from 91 Sea Zone to Gibraltar 1 elite moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 2 ArmoredInfantrys and 2 artilleries moved from Central United States to 101 Sea Zone 2 ArmoredInfantrys, 1 Escort, 1 Escort_Convoy, 3 artilleries, 1 carrier, 1 elite and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 elite moved from 91 Sea Zone to Gibraltar 2 ArmoredInfantrys and 2 artilleries moved from 91 Sea Zone to Morocco 1 usa_fighter and 1 usa_tactical_bomber moved from Eastern United States to Gibraltar 2 usa_fighters moved from Philippines to Java 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 Escort moved from 10 Sea Zone to 25 Sea Zone 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 Escort, 1 carrier and 1 transport placed in 101 Sea Zone 1 FighterAceUSA, 2 air_transports, 1 elite, 1 infantry and 1 usa_fighter placed in Eastern United States 2 ArmoredInfantrys placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 Escort placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 airfield placed in Gibraltar Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 58 PUs; end with 58 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 4 PUs Purchase Units - British Combat Move - British 1 artillery and 1 mech_infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to Italian Somaliland 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland Combat - British Battle in Italian Somaliland British attack with 1 artillery and 1 mech_infantry Italians defend with 1 bomber British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British 1 bomber moved from Gibraltar to Egypt 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 uk_armour moved from Gibraltar to 91 Sea Zone 1 infantry and 1 uk_armour moved from 91 Sea Zone to Morocco Place Units - British Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Turn Complete - BritishCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.50 Germans regular : -0.33 British regular : 0.83I added the russkies and LMs back. Think that was it

Did turn in local again. Would think I'd learn one of these days lol At least it goes faster the next time

Edit
Oh yea, If popups not showing, check this. That's where I was screwed up.
Great, the notifications are working again.

@beelee said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:
Game History
Round: 6 Purchase Units - Americans Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans Americans buy 2 ArmoredInfantrys, 2 Escorts, 1 FighterAceUSA, 2 air_transports, 1 airfield, 1 artillery, 1 carrier, 1 elite, 2 infantry, 1 transport and 1 usa_fighter; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 ArmoredInfantry moved from Gibraltar to 91 Sea Zone 1 elite moved from Gibraltar to 91 Sea Zone 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 ArmoredInfantry, 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 1 elite, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 elite moved from 110 Sea Zone to Normandy Bordeaux 1 ArmoredInfantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry and 1 usa_armour moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry, 1 transport and 1 usa_armour moved from 89 Sea Zone to 91 Sea Zone 1 mech_infantry and 1 usa_armour moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Battle in 110 Sea Zone Americans attack with 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber Germans defend with 1 Escort Americans roll dice for 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber in 110 Sea Zone, round 2 : 5/14 hits, 6.83 expected hits Germans roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Germans lost in 110 Sea Zone Americans win, taking Morocco from Italians with 1 Escort_Convoy, 1 Heavy_BB, 1 cruiser, 4 destroyers, 2 transports, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 Escort Battle in 92 Sea Zone Americans attack with 1 destroyer, 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber Italians defend with 1 Escort Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 usa_fighter and 1 usa_tactical_bomber in 92 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 Escort in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer, 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 Escort Battle in Holland Belgium Battle in Normandy Bordeaux Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Americans Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 4 carriers moved from 91 Sea Zone to 110 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 marine moved from Central America to 89 Sea Zone 1 artillery, 1 marine and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 marine moved from 91 Sea Zone to Gibraltar 1 elite moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 2 ArmoredInfantrys and 2 artilleries moved from Central United States to 101 Sea Zone 2 ArmoredInfantrys, 1 Escort, 1 Escort_Convoy, 3 artilleries, 1 carrier, 1 elite and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 elite moved from 91 Sea Zone to Gibraltar 2 ArmoredInfantrys and 2 artilleries moved from 91 Sea Zone to Morocco 1 usa_fighter and 1 usa_tactical_bomber moved from Eastern United States to Gibraltar 2 usa_fighters moved from Philippines to Java 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 Escort moved from 10 Sea Zone to 25 Sea Zone 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 Escort, 1 carrier and 1 transport placed in 101 Sea Zone 1 FighterAceUSA, 2 air_transports, 1 elite, 1 infantry and 1 usa_fighter placed in Eastern United States 2 ArmoredInfantrys placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 Escort placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 airfield placed in Gibraltar Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone Americans collect 58 PUs; end with 58 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Chinese Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 4 PUs Purchase Units - British Combat Move - British 1 artillery and 1 mech_infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to Italian Somaliland 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland Combat - British Battle in Italian Somaliland British attack with 1 artillery and 1 mech_infantry Italians defend with 1 bomber British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 bomber in Italian Somaliland, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - British 1 bomber moved from Gibraltar to Egypt 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 uk_armour moved from Gibraltar to 91 Sea Zone 1 infantry and 1 uk_armour moved from 91 Sea Zone to Morocco Place Units - British Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Turn Complete - BritishCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -0.50 Germans regular : -0.33 British regular : 0.83I added the russkies and LMs back. Think that was it

Did turn in local again. Would think I'd learn one of these days lol At least it goes faster the next time

Edit
Oh yea, If popups not showing, check this. That's where I was screwed up.
Greta. Notifications are working again.

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@beelee said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:
Yea so they went through baltic States and then POL. triplea wasn't doing it right. I guess i should have moved 1 TTy at a time and clarified it sorry

Ah ok, I see now.
No problem. -
the new Waffen Panzer Army lol

Edit
I might have already posted that. The jag continues
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good afternoon.
I got Ms. Clara right next me sleeping...BR
Game History
Round: 6 Purchase Units - Italians Italians buy 1 Escort, 1 destroyer, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 artillery and 1 infantry moved from Greece to Bulgaria 1 bomber moved from Greece to Bulgaria Combat - Italians Battle in Bulgaria Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 russian_para and 1 russian_paraBoost Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bulgaria, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 russian_para and 1 russian_paraBoost in Bulgaria, round 2 : 0/1 hits, 0,50 expected hits 1 russian_para owned by the Russians lost in Bulgaria 1 russian_paraBoost owned by the Russians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 russian_para and 1 russian_paraBoost Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy 1 bomber moved from Bulgaria to Southern Italy 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 artillery moved from Alexandria to Tobruk 1 artillery and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 2 infantry moved from Greece to 99 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone 1 battleship, 1 carrier and 1 fighter moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 2 artilleries moved from 96 Sea Zone to Tobruk 1 Escort moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 Escort_Convoy, 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tobruk 1 infantry moved from Alexandria to Tobruk 1 Italian_LCV, 1 artillery and 1 infantry moved from Tunisia to Libya EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Southern Italy to Greece EDIT: 1 Italian_LCV moved from Greece to Southern Italy 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 Escort placed in 93 Sea Zone 1 destroyer placed in 97 Sea Zone 2 infantry and 1 tactical_bomber placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : -0,33 Russians regular : -0,50 -
@panzerstahl-helm-0 said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:
I got Ms. Clara right next me sleeping...

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Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 air_transport, 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq 1 air_transport and 1 infantry moved from Queensland to Java 1 fighter moved from Queensland to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 Escort_Convoy, 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 air_transport, 1 fighter and 1 infantry placed in Queensland 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs Purchase Units - French Note to players French: <body><br /><font size="5"><b> NOTE</b><br /></font><font size="3"><br /></font><font size="5">If Using Tech Save Game Now and Select in Game Options and Restart</b></body> Combat Move - French Combat - French Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Turn Complete - FrenchCombat Hit Differential Summary :
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I try to do the turns in the order I receive them, but since this was easy as opposed to the 5 player in a row Victory game, I went ahead and busted it out

I got the test turn done for victory though

Oh yea, update is done too, in case you missed it.

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Howdy,
I missed to do the LM in E Pol before battle, but it didnยดt affect the outcome of the battel.
Nevertheless did 1 LM was found by a poor guy.
I removed 1 german inf and 1 Russian LM in E Pol
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body> Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase. Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets. Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans Trigger Rockets: buyGerman_Rockets added to productionGermans Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans Trigger WaffenPara: buyWaffen_Para added to productionGermans triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942 triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943 triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943 Germans buy 1 Escort, 1 LuftwaffeAce, 5 Repair_FlakTowers, 1 Waffen_Oberst, 2 Waffen_Paras, 1 elite, 5 infantry, 1 waffen_infantry and 1 waffen_panzer; Remaining resources: 0 PUs; Place Units - Germans 5 Repair_FlakTowers placed in United Kingdom Units in Germany being upgraded or consumed: 1 armour, 2 german_paras, 1 infantry and 1 waffen_infantry 1 Waffen_Oberst, 2 Waffen_Paras, 1 waffen_infantry and 1 waffen_panzer placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 unit repaired. Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Baltic States from Russians EDIT: Germans takes Karelia from Russians EDIT: Changing ownership of Karelia from Germans to Russians EDIT: Turning off Edit Mode Trigger Germans RemoveRepair FlakTower: has removed 5 Repair_FlakTowers owned by Germans in United Kingdom 3 infantry moved from Slovakia Hungary to Eastern Poland EDIT: 2 artilleries, 1 elite and 2 infantry moved from Army Group Centre to Romania EDIT: 2 Panzer_Grndrss moved from Army Group Centre to Romania EDIT: 1 infantry moved from Slovakia Hungary to Romania EDIT: 2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania 1 elite and 4 infantry moved from Germany to Poland 1 LuftwaffeAce moved from Germany to Poland 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 3 infantry moved from France to Normandy Bordeaux 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Slovakia Hungary to Poland 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland EDIT: 1 Waffen_Para moved from Germany to Baltic States EDIT: 1 Waffen_Para moved from Germany to Finland 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Battle in Romania Germans attack with 2 Panzer_Grndrss, 2 artilleries, 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 armour, 1 artillery, 1 elite and 2 infantry Germans roll dice for 2 Panzer_Grndrss, 2 artilleries, 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers in Romania, round 2 : 8/13 hits, 4,83 expected hits Russians roll dice for 1 armour, 1 artillery, 1 elite and 2 infantry in Romania, round 2 : 3/6 hits, 2,17 expected hits 3 infantry owned by the Germans lost in Romania 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 elite owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 Panzer_Grndrss, 2 artilleries, 1 elite, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour, 1 artillery, 1 elite and 2 infantry Battle in Normandy Bordeaux Germans attack with 1 bomber and 3 infantry Americans defend with 1 elite, 1 factory_minor and 1 harbour Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,17 expected hits Americans roll dice for 1 elite in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux 1 elite owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Americans: 1 elite Battle in Holland Belgium Germans attack with 1 bomber and 2 infantry Americans defend with 1 ArmoredInfantry Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 ArmoredInfantry in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 ArmoredInfantry in Holland Belgium, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 ArmoredInfantry in Holland Belgium, round 4 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 ArmoredInfantry in Holland Belgium, round 5 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 bomber owned by the Germans retreated Americans win with 1 ArmoredInfantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Norway Germans attack with 2 infantry Russians defend with 1 2ndCorps, 1 aaGun, 2 artilleries, 1 elite and 9 infantry Germans roll dice for 1 German_Heavy_BB and 1 battleship in Norway, round 2 : 1/3 hits, 2,33 expected hits Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 2ndCorps, 1 aaGun, 2 artilleries, 1 elite and 9 infantry in Norway, round 2 : 6/13 hits, 4,33 expected hits 2 infantry owned by the Germans lost in Norway 1 infantry owned by the Russians lost in Norway Russians win with 1 2ndCorps, 1 aaGun, 2 artilleries, 1 elite and 8 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 Waffen_Para Russians defend with 1 infantry Germans roll dice for 1 Waffen_Para in Finland, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 Waffen_Para in Finland, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 Waffen_Para in Finland, round 4 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 Waffen_Para in Finland, round 5 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 Waffen_Para in Finland, round 6 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Finland, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 Waffen_Para remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Poland Germans attack with 1 LuftwaffeAce, 1 elite, 4 infantry and 1 tactical_bomber; Changer loiter and taunt Changer defend; Russians defend with 1 Russian_Engineer, 1 artillery and 2 infantry Germans roll dice for 1 LuftwaffeAce, 1 elite, 4 infantry and 1 tactical_bomber in Poland, round 2 : 3/9 hits, 2,50 expected hits Russians roll dice for 1 Russian_Engineer, 1 artillery and 2 infantry in Poland, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans lost in Poland 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland Germans roll dice for 1 LuftwaffeAce, 1 elite, 3 infantry and 1 tactical_bomber in Poland, round 3 : 0/8 hits, 2,33 expected hits Russians roll dice for 1 Russian_Engineer in Poland, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 LuftwaffeAce, 1 elite, 3 infantry and 1 tactical_bomber in Poland, round 4 : 4/8 hits, 2,33 expected hits Russians roll dice for 1 Russian_Engineer in Poland, round 4 : 0/1 hits, 0,33 expected hits 1 Russian_Engineer owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 LuftwaffeAce, 1 elite, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Russians: 1 Russian_Engineer, 1 artillery and 2 infantry Battle in Eastern Poland Germans attack with 3 infantry and 2 tactical_bombers; Changer loiter and taunt Changer defend; Russians defend with 1 infantry Germans roll dice for 3 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Iraq Non Combat Move - Germans Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 LuftwaffeAce and 1 tactical_bomber moved from Poland to 112 Sea Zone 1 fighter moved from Romania to Western Germany 1 fighter moved from Romania to Western Germany 2 tactical_bombers moved from Eastern Poland to Western Germany 2 tactical_bombers moved from Romania to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 3 infantry moved from Western Germany to France 1 1stWaffenArmy and 3 armour moved from Scotland to United Kingdom 4 G_air_transports moved from Scotland to Western Germany 1 Panzer_General moved from Germany to Western Germany 1 Waffen_Oberst, 1 waffen_infantry and 1 waffen_panzer moved from Germany to Slovakia Hungary 5 mine_unarmeds moved from Germany to Slovakia Hungary 5 mine_unarmeds moved from Germany to Poland EDIT: 1 2ndWaffenArmy, 1 3rdWaffenArmy and 3 artilleries moved from Army Group Centre to Slovakia Hungary EDIT: 1 ArmyGroupCentre moved from Slovakia Hungary to Army Group Centre 1 aaGun moved from Slovakia Hungary to Romania Place Units - Germans 1 Escort placed in 112 Sea Zone 1 LuftwaffeAce, 1 elite and 2 infantry placed in Germany 3 infantry placed in United Kingdom Germans undo move 2. 1 LuftwaffeAce and 1 elite placed in Germany 2 infantry placed in Western Germany Turn Complete - Germans Trigger Germans RemoveConvoySZ112Invert: has removed 1 Escort owned by Germans in 112 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Germans RemoveConvoySZ112Invert: Germans has 1 Escort_Convoy placed in 112 Sea Zone Germans collect 38 PUs; end with 38 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 50 PUsCombat Hit Differential Summary :
Americans regular : 1,33 Russians regular : -0,50 Germans regular : -4,50 -
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Guten Tag
Game History
Round: 7 Purchase Units - Russians Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Russians buy 3 Mass_Tankss, 5 Russian_Rocketss, 3 TotalWar_Tank_2s, 2 armour, 5 artilleries, 1 elite, 1 infantry, 1 mech_infantry and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode 4 Russian_Rocketss moved from Belarus to Baltic States 1 Russian_Rockets moved from Bryansk to Baltic States 2 infantry moved from Novgorod to Baltic States 1 FighterAce moved from Russia to Baltic States 4 infantry moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland 1 artillery and 1 elite moved from Norway to Finland 1 artillery and 1 infantry moved from Norway to Finland EDIT: 1 2ndCorps moved from Norway to 2nd Corps EDIT: 1 Soviet_Commisar_3, 1 armour, 1 artillery and 1 infantry moved from 2nd Corps to Finland Combat - Russians Battle in Eastern Poland Changer loiter and taunt; Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 2 infantry; Changer defend Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits, 1.83 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Eastern Poland 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 FighterAce, 5 Russian_Rocketss and 2 infantry Germans defend with 1 Waffen_Para Russians roll dice for 5 Russian_Rocketss in Baltic States, round 2 : 4/5 hits, 1.67 expected hits 1 Waffen_Para owned by the Germans lost in Baltic States 5 Russian_Rocketss owned by the Russians lost in Baltic States Russians win, taking Baltic States from Germans with 1 FighterAce and 2 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 Waffen_Para Casualties for Russians: 5 Russian_Rocketss Battle in Finland Russians attack with 1 Soviet_Commisar_3, 1 armour, 3 artilleries, 1 elite and 2 infantry Germans defend with 1 Waffen_Para Russians roll dice for 1 Soviet_Commisar_3, 1 armour, 3 artilleries, 1 elite and 2 infantry in Finland, round 2 : 6/11 hits, 4.00 expected hits Germans roll dice for 1 Waffen_Para in Finland, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Finland 1 Waffen_Para owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 Soviet_Commisar_3, 1 armour, 3 artilleries, 1 elite and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 Waffen_Para Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_3 EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Buryatia Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Egypt EDIT: 1 Soviet_Commisar_3, 1 armour, 1 artillery and 1 infantry moved from Finland to 2nd Corps EDIT: 1 2ndCorps moved from 2nd Corps to Finland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus 1 FighterAce moved from Baltic States to Belarus 1 fighter moved from Russia to Caucasus 1 russian_para moved from Russia to Caucasus EDIT: 1 russian_paraBoost moved from Iraq to Egypt 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Rostov 1 Russian_Engineer moved from Bryansk to Russia 2 infantry moved from Bryansk to Belarus 1 R_Europe_Rail and 1 elite moved from Russia to Caucasus 2 guard_infantrys moved from Russia to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 1 armour moved from Urals to Timguska 1 armour and 1 guard_infantry moved from Russia to Novosibirsk 2 infantry moved from Vologda to Novosibirsk 2 Russian_Rails and 2 armour moved from Russia to Buryatia EDIT: 2 infantry moved from 3rd Corps to Buryatia EDIT: 2 armour moved from Buryatia to 3rd Corps 1 submarine moved from 127 Sea Zone to 125 Sea Zone 5 infantry moved from Smolensk to Belarus Place Units - Russians 3 Mass_Tankss, 5 Russian_Rocketss, 3 TotalWar_Tank_2s, 1 elite and 1 russian_para placed in Russia 2 armour and 1 mech_infantry placed in Volgograd 2 artilleries placed in Ukraine 1 artillery placed in Russia 2 artilleries and 1 infantry placed in Novgorod Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq Russians collect 41 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans regular : 1.67 Russians regular : 5.50Edit
Not sure if that was the right save as I didn't see the LM removed in E POL. The INF was. Anyway, I removed 1 LM.Also, just a heads up, but the Heavy BBs will Bombard their max regardless of units. So Norway attack, you'd want to move/edit the BB out so it doesn't fire too or do in edit.
I think you can do bombard in edit anyway
Sadly, SBR can't 
No harm, no fouls as it rolled out correctly. Just another thing we have to look out for. At least triplea does most of it for us

Me and Victory trying to recruit Trout from the other site. Hopefully he'll join us

Edit
Oops Forgot to move Para to egypt
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With your input, this post could be even better ๐
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