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    VF (Germany) vs. TGC (Allies) | Original Europe, Game 6b - The Atlantic Fiasco

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    • T Offline
      The_Good_Captain @The_Good_Captain
      last edited by

      @the_good_captain

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 6 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Turning on Edit Mode
              EDIT: Adding units owned by Americans to Western Mediterranean Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
              2 destroyers, 1 submarine and 2 transports moved from Western Mediterranean Sea Zone to Sicilian Sea Sea Zone
              1 bomber moved from Morocco to Sicilian Sea Sea Zone
      
          Combat - Americans
              Battle in Sicilian Sea Sea Zone
                  Americans attack with 1 bomber, 2 destroyers, 1 submarine and 2 transports; Russians loiter and taunt
                  Germans defend with 1 battleship, 1 destroyer, 1 submarine and 1 transport
                      Americans roll dice for 1 submarine in Sicilian Sea Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber, 2 destroyers and 2 transports in Sicilian Sea Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 1 submarine in Sicilian Sea Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship, 1 destroyer and 1 transport in Sicilian Sea Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      1 submarine owned by the Americans and 2 transports owned by the Americans lost in Sicilian Sea Sea Zone
                      1 transport owned by the Germans lost in Sicilian Sea Sea Zone
                      Americans roll dice for 1 bomber and 2 destroyers in Sicilian Sea Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
                      Germans roll dice for 1 submarine in Sicilian Sea Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship and 1 destroyer in Sicilian Sea Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                      2 destroyers owned by the Americans lost in Sicilian Sea Sea Zone
                      1 battleship owned by the Germans, 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in Sicilian Sea Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 4
                  Casualties for Americans: 2 destroyers, 1 submarine and 2 transports
                  Casualties for Germans: 1 battleship, 1 destroyer, 1 submarine and 1 transport
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Sicilian Sea Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              1 bomber moved from Sicilian Sea Sea Zone to Cyprus
              3 artilleries and 3 infantry moved from United Kingdom to Celtic Sea Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from Celtic Sea Sea Zone to English Channel Sea Zone
              3 artilleries and 3 infantry moved from English Channel Sea Zone to Netherlands-Belgium
              1 artillery and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone
              1 artillery, 5 infantry and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone
              1 artillery and 5 infantry moved from Celtic Sea Sea Zone to United Kingdom
      
          Place Units - Americans
              6 infantry placed in United States
              3 transports placed in U.S. Eastern Coast Sea Zone
      
          Turn Complete - Americans
              Americans collect 43 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.33
      Germans regular : 1.83
      

      USA4.tsvg

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      • VictoryFirstV Offline
        VictoryFirst
        last edited by

        TripleA Turn Summary: Germans round 5

        TripleA Turn Summary for game: Europe Improved

        Game History

        Round: 5
        
            Purchase Units - Germans
                Germans buy 12 infantry; Remaining resources: 2 PUs; 
        
            Combat Move - Germans
                13 armour, 7 artilleries and 37 infantry moved from East Poland to Belorussia
                1 infantry moved from Baltic States to Belorussia
                5 infantry moved from Finland to Karelia
                3 infantry moved from Northern Italy to Vichy France
                      Germans take Vichy France from Americans
                1 bomber moved from Germany to Leningrad
                1 armour, 1 artillery and 1 infantry moved from Palestine to Trans-Jordan
                1 artillery and 2 infantry moved from Palestine to Syria
        
            Combat - Germans
                Strategic bombing raid in Leningrad
                    Bombing raid in Leningrad rolls: 2 and costs: 2 PUs.
                    Bombing raid costs 2 PUs
                Battle in Belorussia
                    Germans attack with 13 armour, 7 artilleries and 38 infantry
                    Russians defend with 1 aaGun and 2 infantry
                        Germans roll dice for 13 armour, 7 artilleries and 38 infantry in Belorussia, round 2 : 13/58 hits, 16.33 expected hits
                        Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Belorussia
                        2 infantry owned by the Russians lost in Belorussia
                    Germans win, taking Belorussia from Russians with 13 armour, 7 artilleries and 37 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Karelia
                    Germans attack with 5 infantry
                    British defend with 1 bomber; Americans defend with 1 fighter; Russians defend with 1 aaGun, 5 armour, 1 bomber, 2 fighters and 1 infantry
                        Germans roll dice for 5 infantry in Karelia, round 2 : 1/5 hits, 0.83 expected hits
                        Russians roll dice for 5 armour, 2 bombers, 3 fighters and 1 infantry in Karelia, round 2 : 3/11 hits, 4.33 expected hits
                        3 infantry owned by the Germans lost in Karelia
                        1 infantry owned by the Russians lost in Karelia
                        Germans roll dice for 2 infantry in Karelia, round 3 : 0/2 hits, 0.33 expected hits
                        Russians roll dice for 5 armour, 2 bombers and 3 fighters in Karelia, round 3 : 5/10 hits, 4.00 expected hits
                        2 infantry owned by the Germans lost in Karelia
                    Russians win with 5 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is -12
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits
                        Middle_East roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/3 hits, 1.17 expected hits
                        Middle_East roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Trans-Jordan
                        Germans roll dice for 1 armour and 1 artillery in Trans-Jordan, round 4 : 1/2 hits, 0.83 expected hits
                        Middle_East roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Trans-Jordan
                        1 infantry owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from Middle_East with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Syria
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Syria, round 2 : 0/3 hits, 0.83 expected hits
                        Middle_East roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Syria
                        Germans roll dice for 1 artillery and 1 infantry in Syria, round 3 : 1/2 hits, 0.67 expected hits
                        Middle_East roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Syria
                    Germans win, taking Syria from Middle_East with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
        
            Non Combat Move - Germans
                5 armour moved from Germany to East Poland
                1 bomber moved from Leningrad to Germany
                1 infantry moved from Norway to Finland
                1 fighter moved from Germany to East Poland
        
            Place Units - Germans
                12 infantry placed in Germany
        
            Turn Complete - Germans
                Germans collect 38 PUs; end with 40 PUs
        

        Combat Hit Differential Summary :

        Russians regular : 0.00
        Germans regular : -6.17
        Middle_East regular : 1.33
        

        Savegame

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        • VictoryFirstV Offline
          VictoryFirst
          last edited by

          Allied turn: usa5.tsvg

          1 Reply Last reply Reply Quote 0
          • VictoryFirstV Offline
            VictoryFirst
            last edited by

            TripleA Turn Summary: Germans round 6

            TripleA Turn Summary for game: Europe Improved

            Game History

            Round: 6
            
                Purchase Units - Germans
                    Germans buy 8 armour; Remaining resources: 0 PUs; 
            
                Combat Move - Germans
                    13 armour, 7 artilleries and 37 infantry moved from Belorussia to Moscow
                    3 armour moved from East Poland to Moscow
                    2 fighters moved from East Poland to Moscow
                    1 bomber moved from Germany to Moscow
                    1 infantry moved from Finland to Karelia
                          Germans take Karelia from Russians
                    1 armour moved from Trans-Jordan to Iraq
                          Germans take Iraq from Middle_East
                    1 armour moved from Iraq to Iran
                          Germans take Iran from Middle_East
                    1 artillery and 1 infantry moved from Syria to Iran
            
                Combat - Germans
                    Battle in Moscow
                        Germans attack with 16 armour, 7 artilleries, 1 bomber, 2 fighters and 37 infantry
                        British defend with 2 fighters; Americans defend with 1 fighter; Russians defend with 1 aaGun, 5 armour, 5 artilleries, 1 factory, 2 fighters and 42 infantry
                            Russians roll AA dice in Moscow : 1/3 hits, 0.50 expected hits
                            1 fighter owned by the Germans lost in Moscow
                            Germans roll dice for 16 armour, 7 artilleries, 1 bomber, 1 fighter and 37 infantry in Moscow, round 2 : 14/62 hits, 18.83 expected hits
                            Russians roll dice for 5 armour, 5 artilleries, 5 fighters and 42 infantry in Moscow, round 2 : 16/57 hits, 20.67 expected hits
                            16 infantry owned by the Germans lost in Moscow
                            14 infantry owned by the Russians lost in Moscow
                            Germans roll dice for 16 armour, 7 artilleries, 1 bomber, 1 fighter and 21 infantry in Moscow, round 3 : 15/46 hits, 16.17 expected hits
                            Russians roll dice for 5 armour, 5 artilleries, 5 fighters and 28 infantry in Moscow, round 3 : 12/43 hits, 16.00 expected hits
                            12 infantry owned by the Germans lost in Moscow
                            15 infantry owned by the Russians lost in Moscow
                            Germans roll dice for 16 armour, 7 artilleries, 1 bomber, 1 fighter and 9 infantry in Moscow, round 4 : 12/34 hits, 14.17 expected hits
                            Russians roll dice for 5 armour, 5 artilleries, 5 fighters and 13 infantry in Moscow, round 4 : 11/28 hits, 11.00 expected hits
                            2 artilleries owned by the Germans and 9 infantry owned by the Germans lost in Moscow
                            12 infantry owned by the Russians lost in Moscow
                            Germans roll dice for 16 armour, 5 artilleries, 1 bomber and 1 fighter in Moscow, round 5 : 14/23 hits, 10.83 expected hits
                            Russians roll dice for 5 armour, 5 artilleries, 5 fighters and 1 infantry in Moscow, round 5 : 11/16 hits, 7.00 expected hits
                            5 artilleries owned by the Germans and 6 armour owned by the Germans lost in Moscow
                            1 infantry owned by the Russians, 2 fighters owned by the Russians, 5 armour owned by the Russians, 5 artilleries owned by the Russians and 1 fighter owned by the British lost in Moscow
                            Germans roll dice for 10 armour, 1 bomber and 1 fighter in Moscow, round 6 : 6/12 hits, 6.17 expected hits
                            Russians roll dice for 2 fighters in Moscow, round 6 : 2/2 hits, 1.33 expected hits
                            2 armour owned by the Germans lost in Moscow
                            1 fighter owned by the Americans and 1 fighter owned by the British lost in Moscow
                        Germans captures 21PUs while taking Russians capital
                        Germans win, taking Moscow from Russians with 8 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 40
                        Casualties for Germans: 8 armour, 7 artilleries, 1 fighter and 37 infantry
                        Casualties for Russians: 5 armour, 5 artilleries, 2 fighters and 42 infantry
                        Casualties for British: 2 fighters
                        Casualties for Americans: 1 fighter
            
                Non Combat Move - Germans
                    Trigger GermanVictoryConditionsMet: Setting switch to true for conditionAttachmentGermanVictorySwitch attached to Germans
                    1 bomber moved from Moscow to East Poland
                    1 fighter moved from Moscow to East Poland
                    3 infantry moved from Vichy France to Northern Italy
            
                Place Units - Germans
                    8 armour placed in Germany
            
                Turn Complete - Germans
                    Germans collect 43 PUs; end with 64 PUs
            

            Combat Hit Differential Summary :

            Russians regular : -4.00
            Germans regular : -5.17
            Russians AA : 0.50
            

            Savegame

            T 2 Replies Last reply Reply Quote 0
            • T Offline
              The_Good_Captain @VictoryFirst
              last edited by

              @victoryfirst

              Game History

              Round: 6
              
                  Purchase Units - British
                      British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
              
                  Combat Move - British
                      1 armour, 7 artilleries and 17 infantry moved from Netherlands-Belgium to Germany
                      2 artilleries and 8 infantry moved from United Kingdom to English Channel Sea Zone
                      2 artilleries, 1 destroyer, 8 infantry and 5 transports moved from English Channel Sea Zone to Danish Sea Sea Zone
                      2 artilleries and 8 infantry moved from Danish Sea Sea Zone to Germany
                      1 artillery moved from Turkestan to Belorussia
                            British take Belorussia from Germans
              
                  Combat - British
                      Battle in Germany
                          British attack with 1 armour, 9 artilleries and 25 infantry
                          Germans defend with 1 aaGun, 8 armour, 1 factory, 4 fighters and 25 infantry
                              British roll dice for 1 destroyer in Germany, round 2 : 1/1 hits, 0.33 expected hits
                              British roll dice for 1 armour, 9 artilleries and 25 infantry in Germany, round 2 : 12/35 hits, 9.17 expected hits
                              Germans roll dice for 8 armour, 4 fighters and 25 infantry in Germany, round 2 : 16/37 hits, 13.67 expected hits
                              16 infantry owned by the British lost in Germany
                              13 infantry owned by the Germans lost in Germany
                              British roll dice for 1 armour, 9 artilleries and 9 infantry in Germany, round 3 : 5/19 hits, 6.50 expected hits
                              Germans roll dice for 8 armour, 4 fighters and 12 infantry in Germany, round 3 : 8/24 hits, 9.33 expected hits
                              8 infantry owned by the British lost in Germany
                              5 infantry owned by the Germans lost in Germany
                              British roll dice for 1 armour, 9 artilleries and 1 infantry in Germany, round 4 : 2/11 hits, 3.83 expected hits
                              Germans roll dice for 8 armour, 4 fighters and 7 infantry in Germany, round 4 : 6/19 hits, 7.67 expected hits
                              5 artilleries owned by the British and 1 infantry owned by the British lost in Germany
                              2 infantry owned by the Germans lost in Germany
                              British roll dice for 1 armour and 4 artilleries in Germany, round 5 : 0/5 hits, 1.83 expected hits
                              Germans roll dice for 8 armour, 4 fighters and 5 infantry in Germany, round 5 : 6/17 hits, 7.00 expected hits
                              4 artilleries owned by the British and 1 armour owned by the British lost in Germany
                          Germans win with 8 armour, 4 fighters and 5 infantry remaining. Battle score for attacker is -56
                          Casualties for British: 1 armour, 9 artilleries and 25 infantry
                          Casualties for Germans: 20 infantry
              
                  Non Combat Move - British
              
                  Place Units - British
                      2 artilleries and 8 infantry placed in United Kingdom
              
                  Turn Complete - British
                      British collect 33 PUs; end with 33 PUs
              

              Combat Hit Differential Summary :

              Germans regular : -1.67
              British regular : -1.67
              
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              • T Offline
                The_Good_Captain @VictoryFirst
                last edited by

                @victoryfirst

                Game History

                Round: 6
                
                    Purchase Units - Americans
                        Americans buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 7 PUs; 
                
                    Combat Move - Americans
                        2 infantry moved from Norway to Norwegian Sea Sea Zone
                        2 infantry and 1 transport moved from Norwegian Sea Sea Zone to Danish Sea Sea Zone
                        2 infantry moved from Danish Sea Sea Zone to Germany
                        3 artilleries and 5 infantry moved from Netherlands-Belgium to Germany
                        4 infantry moved from United Kingdom to English Channel Sea Zone
                        4 infantry and 2 transports moved from English Channel Sea Zone to Danish Sea Sea Zone
                        4 infantry moved from Danish Sea Sea Zone to Germany
                        1 transport moved from Celtic Sea Sea Zone to English Channel Sea Zone
                        2 infantry moved from United Kingdom to English Channel Sea Zone
                        2 infantry and 1 transport moved from English Channel Sea Zone to Danish Sea Sea Zone
                        2 infantry moved from Danish Sea Sea Zone to Germany
                        2 infantry moved from Algeria to Tunisia
                        1 artillery moved from Algeria to Tunisia
                
                    Combat - Americans
                        Battle in Tunisia
                            Americans attack with 1 artillery and 2 infantry
                            Germans defend with 1 infantry
                                Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits
                                Germans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Germans lost in Tunisia
                            Americans win, taking Tunisia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                            Casualties for Germans: 1 infantry
                        Battle in Germany
                            Americans attack with 3 artilleries and 13 infantry
                            Germans defend with 1 aaGun, 8 armour, 1 factory, 4 fighters and 5 infantry
                                Americans roll dice for 3 artilleries and 13 infantry in Germany, round 2 : 4/16 hits, 3.67 expected hits
                                Germans roll dice for 8 armour, 4 fighters and 5 infantry in Germany, round 2 : 7/17 hits, 7.00 expected hits
                                7 infantry owned by the Americans lost in Germany
                                4 infantry owned by the Germans lost in Germany
                                Americans roll dice for 3 artilleries and 6 infantry in Germany, round 3 : 0/9 hits, 2.50 expected hits
                                Germans roll dice for 8 armour, 4 fighters and 1 infantry in Germany, round 3 : 6/13 hits, 5.67 expected hits
                                6 infantry owned by the Americans lost in Germany
                                Americans roll dice for 3 artilleries in Germany, round 4 : 2/3 hits, 1.00 expected hits
                                Germans roll dice for 8 armour, 4 fighters and 1 infantry in Germany, round 4 : 7/13 hits, 5.67 expected hits
                                3 artilleries owned by the Americans lost in Germany
                                1 infantry owned by the Germans and 1 armour owned by the Germans lost in Germany
                            Germans win with 7 armour and 4 fighters remaining. Battle score for attacker is -31
                            Casualties for Americans: 3 artilleries and 13 infantry
                            Casualties for Germans: 1 armour and 5 infantry
                
                    Non Combat Move - Americans
                        1 artillery and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone
                        1 artillery, 5 infantry and 3 transports moved from U.S. Eastern Coast Sea Zone to Celtic Sea Sea Zone
                        1 artillery and 5 infantry moved from Celtic Sea Sea Zone to United Kingdom
                        2 transports moved from Celtic Sea Sea Zone to U.S. Eastern Coast Sea Zone
                        1 fighter moved from United States to United Kingdom
                
                    Place Units - Americans
                        1 transport placed in U.S. Eastern Coast Sea Zone
                        3 artilleries and 3 infantry placed in United States
                
                    Turn Complete - Americans
                        Americans collect 45 PUs; end with 52 PUs
                

                Combat Hit Differential Summary :

                Americans regular : -1.00
                Germans regular : 1.33
                

                USA6.tsvg

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  The_Good_Captain @The_Good_Captain
                  last edited by

                  @VictoryFirst @kwaspek104 Going into G6, this game had Germany take Moscow at 78.68% and keeping Germany at roughly 96%.

                  Taken together, the Germans had a 74-76.6% chance to win (depending on how well the British did in Berlin on UK6) going into the final turn despite the horrific opener in the Atlantic.

                  My official position is that the German SCA (12 IPC pre game cash) and one submarine off the Bay of Biscay must be removed to have a chance at balance.

                  *Albeit I didn't track the dice round to round after G1 for this game.

                  VictoryFirstV 1 Reply Last reply Reply Quote 1
                  • VictoryFirstV Offline
                    VictoryFirst @The_Good_Captain
                    last edited by

                    @the_good_captain I agree. I think removing the German 12 IPCs will certainly help because it will make it harder for them to do such a powerful Barbarossa. It might be enough for game balance. Shall we play again with these rules this time? Which side would you like to play? (If no preference, I'll take Germany).

                    Thanks for the game my friend. Your play was clever and VERY efficient. I was impressed with how you managed to bring the British Tank and AA from Canada in a natural way, always matching your transport capacity, using the Russian transport to the best of its ability, and parking the US bomber in Cyprus.

                    T 1 Reply Last reply Reply Quote 1
                    • T Offline
                      The_Good_Captain @VictoryFirst
                      last edited by

                      @victoryfirst If you don't mind, it would do a lot of good if you let me take Germany without the SCA and after removing one submarine from the Bay of Biscay.

                      I have to run a test and need to be Germany - we can switch in the next game?

                      If that sounds good, let me know where you want the Allied bid?

                      VictoryFirstV 1 Reply Last reply Reply Quote 1
                      • VictoryFirstV Offline
                        VictoryFirst @The_Good_Captain
                        last edited by

                        Sure, that sounds good to me. I'll put 4 Russian infantry in Bessarabia. These games are fun. 😀

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