42 G20 Woods vs Wylie
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 6 armour, 1 artillery, 4 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from Yenisey to Evenkiyskiy 1 mech_infantry moved from Olgiy to Evenkiyskiy 1 armour moved from Tsagaan Olom to Timguska 2 armour moved from Olgiy to Timguska 1 armour moved from Kansu to Novosibirsk 2 mech_infantrys moved from Kansu to Novosibirsk 1 armour moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 1 armour moved from Sikang to Kazakhstan 2 mech_infantrys moved from Sikang to Kazakhstan 1 armour moved from Eastern Persia to Turkmenistan 1 mech_infantry moved from Eastern Persia to Turkmenistan 1 mech_infantry moved from Eastern Persia to Turkmenistan 2 infantry moved from Eastern Persia to Persia 2 fighters moved from 80 Sea Zone to Persia 1 infantry moved from Eastern Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 armour moved from West India to Turkmenistan 2 mech_infantrys moved from West India to Eastern Persia 1 armour moved from India to Eastern Persia 2 mech_infantrys moved from India to Eastern Persia 2 mech_infantrys moved from Jehol to Manchuria 2 bombers moved from Japan to Soviet Far East 2 fighters moved from Japan to Manchuria 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Shantung to 19 Sea Zone 1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 2 fighters moved from 6 Sea Zone to Korea 2 mech_infantrys moved from Jehol to Buyant-Uhaa 1 artillery moved from Central Mongolia to Buyant-Uhaa 1 tactical_bomber moved from French Indo China to Jehol 2 fighters moved from Jehol to Buyant-Uhaa 1 infantry moved from Yakut S.S.R. to Ulaanbaatar 1 armour moved from Olgiy to Ulaanbaatar Combat - Japanese Air Battle in Soviet Far East Japanese attacks with 2 units heading to Soviet Far East Russians launches 3 interceptors out of Soviet Far East Attackers Fire, : 0/1 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.50 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Soviet Far East Russians roll AA dice in Soviet Far East : 1/1 hits, 0.17 expected hits 1 bomber owned by the Japanese killed by AA in Soviet Far East Russians roll AA dice in Soviet Far East : 0/1 hits, 0.17 expected hits Bombing raid in Soviet Far East rolls: 5 and causes: 5 damage to unit: harbour Bombing raid in Soviet Far East causes 5 damage total. Battle in French Madagascar Battle in Timguska Japanese attack with 3 armour British defend with 1 armour Japanese roll dice for 3 armour in Timguska, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Timguska 1 armour owned by the British lost in Timguska Japanese win, taking French Madagascar from French, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for British: 1 armour Battle in Manchuria Japanese attack with 2 fighters and 2 mech_infantrys Americans defend with 1 artillery; Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 mech_infantrys in Manchuria, round 2 : 2/1 hits, 1.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria 1 artillery owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Casualties for Americans: 1 artillery Battle in Ulaanbaatar Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Ulaanbaatar, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Ulaanbaatar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Ulaanbaatar 1 infantry owned by the Americans lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Americans with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Persia Japanese attack with 2 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Persia, round 2 : 2/1 hits, 1.33 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia 1 infantry owned by the Russians lost in Persia Japanese win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 armour and 2 mech_infantrys British defend with 1 armour Japanese roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese lost in Novosibirsk 1 armour owned by the British lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 armour Battle in Kazakhstan Japanese attack with 2 armour and 3 mech_infantrys British defend with 1 armour Japanese roll dice for 2 armour and 3 mech_infantrys in Kazakhstan, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Buyant-Uhaa Japanese attack with 1 artillery, 2 fighters and 2 mech_infantrys Americans defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Buyant-Uhaa, round 2 : 2/1 hits, 1.83 expected hits Americans roll dice for 2 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Americans with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Turkmenistan Japanese attack with 2 armour and 2 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 2 armour and 2 mech_infantrys in Turkmenistan, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Turkmenistan 1 mech_infantry owned by the British lost in Turkmenistan Japanese win, taking Turkmenistan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Evenkiyskiy Japanese attack with 2 artilleries and 1 mech_infantry British defend with 1 armour Japanese roll dice for 2 artilleries and 1 mech_infantry in Evenkiyskiy, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Korea Japanese attack with 1 armour, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 2 fighters moved from Manchuria to 6 Sea Zone 2 fighters moved from Korea to Japan 2 fighters moved from Buyant-Uhaa to Jehol 2 armour moved from Shantung to Jehol 2 infantry moved from Anhwe to Jehol 1 armour moved from Kweichow to Chahar 1 mech_infantry moved from Kweichow to Chahar 1 mech_infantry moved from Kansu to Yenisey 1 mech_infantry moved from Sikang to Novosibirsk 1 battleship, 1 carrier and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 fighters moved from Persia to 39 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 36 Sea Zone to 37 Sea Zone 1 bomber moved from Soviet Far East to Japan Place Units - Japanese 1 submarine placed in 39 Sea Zone 3 armour placed in Shantung 3 armour placed in Kiangsu 1 mech_infantry placed in India 1 artillery and 1 infantry placed in Japan 1 destroyer placed in 39 Sea Zone 3 destroyers placed in 6 Sea Zone Japanese undo move 7. 1 destroyer placed in 36 Sea Zone 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Japanese regular : 1.33 Defenders Fire, : -0.50 Attackers Fire, : -0.33 Russians regular : 0.67 British regular : 0.67 Russians AA : 0.67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Germans Germans buy 3 armour, 1 destroyer, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 1 armour moved from Yugoslavia to Romania 3 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to 95 Sea Zone 2 tactical_bombers moved from Western Germany to 95 Sea Zone 1 fighter moved from Western Germany to 95 Sea Zone 1 armour moved from Western Germany to Yugoslavia 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 armour moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 bomber moved from Novgorod to Romania Combat - Germans Battle in Romania Germans attack with 1 armour, 1 bomber and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 bomber and 2 infantry in Romania, round 2 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Romania Germans roll dice for 1 armour, 1 bomber and 2 infantry in Romania, round 3 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 artillery in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania 1 artillery owned by the Americans lost in Romania Germans win, taking Romania from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in 95 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers Americans defend with 3 destroyers and 3 transports Germans roll dice for 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits Americans roll dice for 3 destroyers and 3 transports in 95 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 fighter owned by the Germans lost in 95 Sea Zone 2 destroyers owned by the Americans lost in 95 Sea Zone Germans roll dice for 1 fighter and 2 tactical_bombers in 95 Sea Zone, round 3 : 1/1 hits, 1.67 expected hits Americans roll dice for 1 destroyer and 3 transports in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 95 Sea Zone 3 transports owned by the Americans lost in 95 Sea Zone Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Germans: 1 fighter Casualties for Americans: 3 destroyers and 3 transports Battle in Archangel Germans attack with 2 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 1 infantry in Archangel, round 2 : 2/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from 95 Sea Zone to Western Germany 2 tactical_bombers moved from 95 Sea Zone to Western Germany 2 armour moved from Western Germany to Southern Italy 1 armour moved from Western Germany to Southern Italy 1 bomber moved from Romania to Western Germany Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 armour placed in Novgorod 4 mech_infantrys placed in Germany 1 infantry placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : -1.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Northern Italy to Yugoslavia Non Combat Move - Italians Place Units - Italians 1 mech_infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - Japanese Japanese buy 7 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to Soviet Far East 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea 2 fighters moved from 6 Sea Zone to Korea 1 armour moved from Timguska to Urals Japanese take Urals from Russians 1 mech_infantry moved from Evenkiyskiy to Urals 1 armour moved from Timguska to Urals 2 armour and 1 mech_infantry moved from Urals to Vologda 6 armour moved from Jehol to Buyant-Uhaa 2 armour moved from Jehol to Manchuria 2 infantry moved from Jehol to Manchuria 3 armour moved from Shantung to Manchuria 4 armour moved from Jehol to Buyant-Uhaa 2 mech_infantrys moved from Jehol to Buyant-Uhaa 1 mech_infantry moved from Chahar to Central Mongolia 1 armour moved from Chahar to Dzavhan 2 armour and 1 mech_infantry moved from Turkmenistan to Kazakhstan 1 mech_infantry moved from India to Yunnan 1 armour moved from Eastern Persia to Kazakhstan 4 mech_infantrys moved from Eastern Persia to Kazakhstan 1 transport moved from 72 Sea Zone to 78 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone Combat - Japanese Air Battle in Soviet Far East Japanese attacks with 1 units heading to Soviet Far East Russians launches 3 interceptors out of Soviet Far East Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.50 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Soviet Far East Russians roll AA dice in Soviet Far East : 0/1 hits, 0.17 expected hits Bombing raid in Soviet Far East rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Soviet Far East causes 5 damage total. Battle in Manchuria Japanese attack with 5 armour and 2 infantry Americans defend with 1 armour; Chinese defend with 1 infantry Japanese roll dice for 5 armour and 2 infantry in Manchuria, round 2 : 3/1 hits, 2.83 expected hits Chinese roll dice for 1 armour and 1 infantry in Manchuria, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Manchuria 1 armour owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 5 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Casualties for Chinese: 1 infantry Battle in Buyant-Uhaa Japanese attack with 10 armour and 2 mech_infantrys Americans defend with 4 armour Japanese roll dice for 10 armour and 2 mech_infantrys in Buyant-Uhaa, round 2 : 6/1 hits, 5.33 expected hits Americans roll dice for 4 armour in Buyant-Uhaa, round 2 : 2/0 hits, 2.00 expected hits 2 mech_infantrys owned by the Japanese lost in Buyant-Uhaa 4 armour owned by the Americans lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Americans with 10 armour remaining. Battle score for attacker is 16 Casualties for Japanese: 2 mech_infantrys Casualties for Americans: 4 armour Battle in Kazakhstan Japanese attack with 3 armour and 5 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 3 armour and 5 mech_infantrys in Kazakhstan, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Korea Japanese attack with 1 artillery, 5 fighters and 1 infantry Americans defend with 1 armour and 1 infantry Japanese roll dice for 1 battleship in Korea, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 5 fighters and 1 infantry in Korea, round 2 : 3/1 hits, 3.17 expected hits Americans roll dice for 1 armour and 1 infantry in Korea, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Korea 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 artillery and 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour and 1 infantry Battle in Vologda Japanese attack with 2 armour and 1 mech_infantry British defend with 1 armour Japanese roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 2/1 hits, 1.17 expected hits Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese lost in Vologda 1 armour owned by the British lost in Vologda Japanese win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 armour Cleaning up after air battles Non Combat Move - Japanese 3 armour moved from Kiangsu to Jehol 2 fighters moved from Jehol to Novosibirsk 1 tactical_bomber moved from Jehol to Novosibirsk 2 fighters moved from Korea to Japan 1 fighter moved from Korea to Japan 2 fighters moved from Korea to 6 Sea Zone 1 bomber moved from Soviet Far East to Japan 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 2 artilleries moved from Eastern Persia to West India 2 infantry moved from Eastern Persia to West India 1 destroyer moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier, 1 fighter and 1 transport placed in 6 Sea Zone 3 armour placed in Shantung 3 armour placed in India 1 armour and 1 mech_infantry placed in Kiangsu 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.17 Japanese regular : 0.50 Defenders Fire, : -0.50 Attackers Fire, : -0.17 Russians regular : 1.17 Russians AA : -0.17
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - Germans Germans buy 3 armour, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Southern Italy to Northern Italy 3 armour moved from Southern Italy to Northern Italy 1 bomber moved from Western Germany to 95 Sea Zone 1 fighter moved from Western Germany to Northern Italy 2 armour and 1 infantry moved from Archangel to Belarus 3 armour moved from Novgorod to Belarus Combat - Germans Battle in 95 Sea Zone Germans attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 95 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Northern Italy Germans attack with 3 armour, 1 fighter and 1 infantry Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 3 armour, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/1 hits, 2.17 expected hits Americans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 2/1 hits, 1.33 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Northern Italy 2 infantry owned by the Americans lost in Northern Italy Germans roll dice for 2 armour and 1 fighter in Northern Italy, round 3 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.67 expected hits 1 armour owned by the Germans lost in Northern Italy 1 infantry owned by the Americans lost in Northern Italy Germans roll dice for 1 armour and 1 fighter in Northern Italy, round 4 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 2 armour and 1 infantry Casualties for Americans: 1 artillery and 3 infantry Battle in Belarus Germans attack with 5 armour and 1 infantry Russians defend with 2 artilleries and 1 infantry Germans roll dice for 5 armour and 1 infantry in Belarus, round 2 : 3/1 hits, 2.67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 5 armour remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 1 infantry Non Combat Move - Germans 4 mech_infantrys moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 armour moved from Romania to Slovakia Hungary 1 armour moved from Yugoslavia to Greater Southern Germany 3 mech_infantrys moved from Western Germany to Southern Italy 2 armour moved from Western Germany to Northern Italy 1 fighter moved from Northern Italy to Western Germany 1 bomber moved from 95 Sea Zone to Western Germany Place Units - Germans 3 armour placed in Novgorod 1 fighter placed in Western Germany 4 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.00 Germans regular : -0.33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - British British buy 3 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 artillery moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Yugoslavia 1 infantry moved from 97 Sea Zone to Yugoslavia 1 artillery moved from Bulgaria to Romania 1 infantry moved from Bulgaria to Romania 1 artillery moved from Albania to Yugoslavia 1 infantry moved from Albania to Yugoslavia 1 infantry moved from Bulgaria to Romania 1 infantry moved from Bulgaria to Romania 1 infantry moved from Albania to Yugoslavia 2 tactical_bombers moved from Cyprus to Kazakhstan 1 fighter moved from Cyprus to Kazakhstan 1 armour moved from Caucasus to Kazakhstan 1 mech_infantry moved from Caucasus to Kazakhstan 1 mech_infantry moved from Samara to Kazakhstan 1 tactical_bomber moved from Iraq to Kazakhstan 1 fighter moved from Iraq to Kazakhstan 2 infantry moved from Persia to Eastern Persia 1 armour moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 artillery moved from Iraq to Persia 2 armour moved from Iraq to Persia 3 mech_infantrys moved from Egypt to Iraq 1 armour moved from Iraq to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 mech_infantry moved from Iraq to Persia 1 armour moved from Iraq to Caucasus 1 armour moved from Volgograd to Kazakhstan Combat - British Battle in Yugoslavia British attack with 2 artilleries and 3 infantry Italians defend with 2 mech_infantrys British roll dice for 2 artilleries and 3 infantry in Yugoslavia, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the British lost in Yugoslavia 1 mech_infantry owned by the Italians lost in Yugoslavia British roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 3 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Yugoslavia British win, taking Yugoslavia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Italians: 2 mech_infantrys Battle in Romania British attack with 1 artillery and 3 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 3 infantry in Romania, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania British win, taking Romania from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Persia British attack with 1 armour, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Eastern Persia, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kazakhstan British attack with 2 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers Japanese defend with 3 armour and 4 mech_infantrys British roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Kazakhstan, round 2 : 5/1 hits, 4.33 expected hits Japanese roll dice for 3 armour and 4 mech_infantrys in Kazakhstan, round 2 : 3/1 hits, 2.83 expected hits 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Kazakhstan 4 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Kazakhstan British roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Kazakhstan, round 3 : 4/1 hits, 3.50 expected hits Japanese roll dice for 2 armour in Kazakhstan, round 3 : 1/0 hits, 1.00 expected hits 1 armour owned by the British lost in Kazakhstan 2 armour owned by the Japanese lost in Kazakhstan British win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for British: 2 armour and 2 mech_infantrys Casualties for Japanese: 3 armour and 4 mech_infantrys Non Combat Move - British 2 fighters moved from Kazakhstan to Volgograd 3 tactical_bombers moved from Kazakhstan to Volgograd 1 armour moved from Iraq to Caucasus 1 armour moved from Iraq to Persia Place Units - British 1 factory_minor placed in Greece 3 armour placed in Iraq 1 infantry and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3 British collect 39 PUs (3 lost to blockades); end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Japanese regular : -0.17 Germans regular : -0.33 British regular : 0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 11 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Southern Italy to Greater Southern Germany Non Combat Move - Italians Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 5x airfield; Remaining resources: 22 PUs; Russians buy 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 1 mech_infantry moved from Russia to Belarus 1 mech_infantry moved from Ukraine to Belarus 2 fighters moved from Russia to Belarus 2 tactical_bombers moved from Russia to Belarus 2 artilleries moved from Russia to Vologda 3 infantry moved from Russia to Vologda 1 infantry moved from Volgograd to Samara 1 mech_infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Japanese 2 infantry moved from Western Ukraine to Eastern Poland 2 artilleries moved from Western Ukraine to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland Combat - Russians Battle in Belarus Russians attack with 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers Germans defend with 5 armour Russians roll dice for 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 4/1 hits, 3.50 expected hits Germans roll dice for 5 armour in Belarus, round 2 : 3/1 hits, 2.50 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus 4 armour owned by the Germans lost in Belarus Russians roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 3 : 3/1 hits, 2.67 expected hits Germans roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 5 armour Battle in Vologda Russians attack with 2 artilleries and 3 infantry Japanese defend with 2 armour Russians roll dice for 2 artilleries and 3 infantry in Vologda, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 2 armour in Vologda, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Vologda 1 armour owned by the Japanese lost in Vologda Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 3 : 2/1 hits, 1.33 expected hits Japanese roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Vologda Russians win, taking Vologda from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Japanese: 2 armour Battle in Eastern Poland Russians attack with 2 artilleries and 3 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 2 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Russia 2 tactical_bombers moved from Belarus to Russia 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bryansk Place Units - Russians 1 artillery, 1 infantry and 1 mech_infantry placed in Russia 1 infantry placed in Volgograd 1 artillery placed in Ukraine 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 Germans regular : -0.33 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 12 Purchase Units - Japanese Japanese buy 8 armour, 1 bomber, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from New Britain to 54 Sea Zone 1 carrier moved from 37 Sea Zone to 55 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 fighter moved from 37 Sea Zone to 55 Sea Zone 5 destroyers moved from 37 Sea Zone to 55 Sea Zone 1 mech_infantry moved from Central Mongolia to Yenisey 1 armour moved from Dzavhan to Yenisey 2 artilleries moved from Evenkiyskiy to Yenisey 1 armour moved from Buyant-Uhaa to Ulaanbaatar Japanese take Ulaanbaatar from Americans 1 armour moved from Ulaanbaatar to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Buyant-Uhaa to Buryatia Japanese take Buryatia from Russians 3 armour moved from Jehol to Manchuria 3 armour moved from Shantung to Manchuria 1 bomber moved from Japan to Soviet Far East 1 armour moved from Buyant-Uhaa to Amur 1 armour moved from Buyant-Uhaa to Amur 1 artillery moved from Korea to Amur 2 artilleries moved from West India to Eastern Persia 2 infantry moved from West India to Eastern Persia 1 armour moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Eastern Persia 1 armour moved from 80 Sea Zone to Eastern Persia 2 fighters moved from 80 Sea Zone to Eastern Persia 6 armour moved from Buyant-Uhaa to Suiyuyan 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 mech_infantry moved from Yunnan to Sikang 1 armour moved from Novosibirsk to Kazakhstan 1 mech_infantry moved from Novosibirsk to Kazakhstan 1 mech_infantry moved from Novosibirsk to Samara 1 fighter moved from Novosibirsk to Samara 1 fighter moved from Novosibirsk to Samara 1 tactical_bomber moved from Novosibirsk to Kazakhstan 1 fighter moved from 37 Sea Zone to 6 Sea Zone Combat - Japanese Air Battle in Soviet Far East Japanese attacks with 1 units heading to Soviet Far East Russians launches 4 interceptors out of Soviet Far East Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 1/1 hits, 0.67 expected hits 1 bomber owned by the Japanese lost in Soviet Far East Air Battle is over, the attackers have all died Battle in 54 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 54 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 6 armour Americans defend with 3 armour; Chinese defend with 1 infantry Japanese roll dice for 6 armour in Manchuria, round 2 : 3/0 hits, 3.00 expected hits Chinese roll dice for 3 armour and 1 infantry in Manchuria, round 2 : 2/1 hits, 1.83 expected hits 2 armour owned by the Japanese lost in Manchuria 2 armour owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 4 armour in Manchuria, round 3 : 2/0 hits, 2.00 expected hits Chinese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 4 armour remaining. Battle score for attacker is 9 Casualties for Japanese: 2 armour Casualties for Chinese: 1 infantry Casualties for Americans: 3 armour Battle in Yenisey Japanese attack with 1 armour, 2 artilleries and 1 mech_infantry Americans defend with 3 armour Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Yenisey, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 3 armour in Yenisey, round 2 : 1/1 hits, 1.50 expected hits 1 artillery owned by the Japanese lost in Yenisey 1 armour owned by the Americans lost in Yenisey Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yenisey, round 3 : 1/1 hits, 1.17 expected hits Russians roll dice for 2 armour in Yenisey, round 3 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese lost in Yenisey 1 armour owned by the Americans lost in Yenisey Japanese roll dice for 1 armour and 1 artillery in Yenisey, round 4 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 armour in Yenisey, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Yenisey Japanese win, taking Yenisey from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Americans: 3 armour Battle in Eastern Persia Japanese attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry British defend with 1 armour, 2 infantry and 1 mech_infantry Japanese roll dice for 1 battleship in Eastern Persia, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Eastern Persia, round 2 : 3/0 hits, 3.00 expected hits British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Eastern Persia, round 2 : 2/1 hits, 1.50 expected hits 2 infantry owned by the Japanese lost in Eastern Persia 1 mech_infantry owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for British: 1 armour, 2 infantry and 1 mech_infantry Battle in Amur Japanese attack with 2 armour and 1 artillery Americans defend with 1 infantry Japanese roll dice for 2 armour and 1 artillery in Amur, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kazakhstan Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Samara Japanese attack with 2 fighters and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 mech_infantry in Samara, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 2 fighters moved from Samara to Suiyuyan 1 tactical_bomber moved from Kazakhstan to Suiyuyan 2 fighters moved from Eastern Persia to 80 Sea Zone 2 armour moved from India to West India 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 bomber placed in French Indo China 2 armour and 1 mech_infantry placed in Shantung 2 armour and 1 mech_infantry placed in Kiangsu 2 armour and 1 mech_infantry placed in India Japanese undo move 1. 2 armour and 1 mech_infantry placed in French Indo China 1 bomber and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 81 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.00 Defenders Fire, : 0.33 Attackers Fire, : -0.17 Russians regular : -2.00 British regular : 0.50
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 4 Sea Zone to 7 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 8 Sea Zone to 16 Sea Zone 1 destroyer moved from 3 Sea Zone to 4 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 2 bombers moved from Soviet Far East to 16 Sea Zone 1 bomber moved from Soviet Far East to 7 Sea Zone 1 fighter moved from Siberia to Amur 1 tactical_bomber moved from Siberia to Amur 1 bomber moved from Soviet Far East to Amur 4 fighters moved from Soviet Far East to Amur 1 infantry moved from Siberia to Sakha 1 infantry moved from Siberia to Amur 1 armour moved from Soviet Far East to Amur 1 armour moved from Soviet Far East to Amur 1 bomber moved from Cyprus to Southern Italy 3 fighters moved from Albania to Southern Italy 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery moved from Albania to 97 Sea Zone 1 infantry moved from Albania to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Southern Italy 3 infantry moved from 95 Sea Zone to Southern Italy 1 destroyer moved from 91 Sea Zone to 95 Sea Zone Combat - Americans Battle in Southern Italy Americans attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry Germans defend with 2 infantry and 3 mech_infantrys; Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Southern Italy, round 2 : 3/1 hits, 3.17 expected hits Italians roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Southern Italy, round 2 : 3/1 hits, 2.33 expected hits 3 infantry owned by the Americans lost in Southern Italy 2 infantry owned by the Germans and 1 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 artillery, 1 bomber and 3 fighters in Southern Italy, round 3 : 3/1 hits, 2.50 expected hits Italians roll dice for 1 artillery and 3 mech_infantrys in Southern Italy, round 3 : 1/1 hits, 1.33 expected hits 1 fighter owned by the Americans lost in Southern Italy 3 mech_infantrys owned by the Germans lost in Southern Italy Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Southern Italy, round 4 : 2/0 hits, 2.00 expected hits Italians roll dice for 1 artillery in Southern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern Italy Americans captures 7PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 fighter and 3 infantry Casualties for Germans: 2 infantry and 3 mech_infantrys Casualties for Italians: 1 artillery and 1 infantry Battle in 16 Sea Zone Americans attack with 2 bombers and 2 destroyers Japanese defend with 2 destroyers Americans roll dice for 2 bombers and 2 destroyers in 16 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 2 destroyers owned by the Japanese lost in 16 Sea Zone Americans win with 2 bombers and 2 destroyers remaining. Battle score for attacker is 16 Casualties for Japanese: 2 destroyers Battle in 7 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 7 Sea Zone 1 destroyer owned by the Japanese lost in 7 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Amur Americans attack with 2 armour, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 armour and 1 artillery Americans roll dice for 2 armour, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 5/0 hits, 5.00 expected hits Japanese roll dice for 2 armour and 1 artillery in Amur, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Americans lost in Amur 1 artillery owned by the Japanese and 2 armour owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 2 armour, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 infantry Casualties for Japanese: 2 armour and 1 artillery Non Combat Move - Americans 1 bomber moved from Amur to Soviet Far East 5 fighters moved from Amur to Soviet Far East 1 tactical_bomber moved from Amur to Soviet Far East 1 bomber moved from 7 Sea Zone to Soviet Far East 2 transports moved from 3 Sea Zone to 2 Sea Zone 2 armour moved from Alaska to 2 Sea Zone 1 infantry moved from Alaska to 2 Sea Zone 2 armour, 1 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Soviet Far East 2 armour moved from 3 Sea Zone to Soviet Far East 2 bombers moved from 16 Sea Zone to Soviet Far East 1 infantry moved from British Columbia to Alaska 1 infantry moved from Western United States to British Columbia 1 bomber moved from Southern Italy to Cyprus 1 tactical_bomber moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Cyprus 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Greece 1 fighter moved from Bulgaria to Greece 1 tactical_bomber moved from Bulgaria to Greece 1 fighter moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Eastern United States to Gibraltar 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 1 bomber placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Alaska 2 infantry placed in Eastern United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.33 Italians regular : -0.00
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 12 Purchase Units - Germans Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Western Germany to 95 Sea Zone 1 fighter moved from Western Germany to 95 Sea Zone 2 armour moved from Novgorod to Belarus 1 armour moved from Novgorod to Belarus 3 armour moved from Northern Italy to Southern Italy 1 fighter moved from Western Germany to 97 Sea Zone 4 mech_infantrys moved from Germany to Romania 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland 4 mech_infantrys moved from Western Germany to Yugoslavia 1 armour moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Slovakia Hungary to Romania 1 tactical_bomber moved from Western Germany to Romania 2 fighters moved from Holland Belgium to Yugoslavia 1 bomber moved from Western Germany to Eastern Poland 1 fighter moved from Yugoslavia to Romania Combat - Germans Battle in 97 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 97 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Yugoslavia Germans attack with 1 armour, 1 fighter and 4 mech_infantrys British defend with 2 artilleries and 2 infantry Germans roll dice for 1 armour, 1 fighter and 4 mech_infantrys in Yugoslavia, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 2 : 1/1 hits, 1.33 expected hits 1 mech_infantry owned by the Germans lost in Yugoslavia 2 infantry owned by the British lost in Yugoslavia Germans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Yugoslavia, round 3 : 1/1 hits, 1.50 expected hits British roll dice for 2 artilleries in Yugoslavia, round 3 : 0/1 hits, 0.67 expected hits 1 artillery owned by the British lost in Yugoslavia Germans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Yugoslavia, round 4 : 2/1 hits, 1.50 expected hits British roll dice for 1 artillery in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 mech_infantry Casualties for British: 2 artilleries and 2 infantry Battle in Romania Germans attack with 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 artillery and 3 infantry Germans roll dice for 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 1 artillery and 3 infantry in Romania, round 2 : 2/1 hits, 1.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Romania 2 infantry owned by the British lost in Romania Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Romania, round 3 : 1/1 hits, 1.67 expected hits British roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Romania 1 infantry owned by the British lost in Romania Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Romania, round 4 : 2/1 hits, 1.50 expected hits British roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Romania Germans win, taking Romania from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for British: 1 artillery and 3 infantry Battle in 95 Sea Zone Germans attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer and 2 transports Germans roll dice for 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans lost in 95 Sea Zone 1 destroyer owned by the Americans lost in 95 Sea Zone 2 transports owned by the Americans lost in 95 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 fighter Casualties for Americans: 1 destroyer and 2 transports Battle in Belarus Germans attack with 3 armour Russians defend with 2 mech_infantrys Germans roll dice for 3 armour in Belarus, round 2 : 1/1 hits, 1.50 expected hits Russians roll dice for 2 mech_infantrys in Belarus, round 2 : 0/1 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans roll dice for 3 armour in Belarus, round 3 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 armour remaining. Battle score for attacker is 8 Casualties for Russians: 2 mech_infantrys Battle in Southern Italy Germans attack with 3 armour Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 3 armour in Southern Italy, round 2 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 artillery in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Southern Italy Germans win, taking Southern Italy from Americans with 3 armour remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Eastern Poland Germans attack with 1 armour, 1 bomber and 4 mech_infantrys Russians defend with 2 artilleries and 3 infantry Germans roll dice for 1 armour, 1 bomber and 4 mech_infantrys in Eastern Poland, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 2 artilleries and 3 infantry in Eastern Poland, round 2 : 1/1 hits, 1.67 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland 2 infantry owned by the Russians lost in Eastern Poland Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Eastern Poland, round 3 : 2/1 hits, 1.67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 3 : 1/0 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Eastern Poland, round 4 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 artilleries and 3 infantry Non Combat Move - Germans 1 bomber moved from Eastern Poland to Western Germany 1 fighter moved from Romania to Slovakia Hungary 1 tactical_bomber moved from 95 Sea Zone to Western Germany 1 fighter moved from Yugoslavia to Western Germany 1 fighter moved from 97 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 tactical_bomber moved from Romania to Germany Place Units - Germans 3 armour placed in Novgorod 10 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : -2.00 Germans regular : 0.50 British regular : -0.67