TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4
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@nothingtoseehere said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:
. It definitely feels quite different playing with them and they get built quite a bit less especially after the opponent gets improved destroyers.That's why I wanted to see your game, to see the use of subs
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@malmessi said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:
@nothingtoseehere said in TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4:
. It definitely feels quite different playing with them and they get built quite a bit less especially after the opponent gets improved destroyers.That's why I wanted to see your game, to see the use of subs
Like I wrote here:
We are playing on a pre-release that is a subversion of triplea2.7. The exact one we are playing on can be found here. We are also testing a modified XML, that fixes the carrier bug and a few other issues the latest official tww version had, which is linked in the post here.
So far, we have had no issues with its stability.You can download the triplea and tww XML versions, if you follow the links and then take a look.
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TripleA Move Summary: Turkey round 7
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 7 Combat Move - Turkey Some non-combat units are destroyed: 1 turkishInfantry moved from Eastern Turkey to Northern Iran Turkey take Northern Iran from Russia -
@ubernaut
cm just fyi. -
TripleA Turn Summary: Turkey round 7
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 7 Combat Move - Turkey Some non-combat units are destroyed: 1 turkishInfantry moved from Eastern Turkey to Northern Iran Turkey take Northern Iran from Russia Combat - Turkey Non Combat Move - Turkey 1 turkishSubmarine moved from 48 Sea Zone to 43 Sea Zone 1 turkishAntiTankGun, 2 turkishArtillerys, 1 turkishCombatEngineer and 2 turkishInfantrys moved from Eastern Turkey to Turkey 1 turkishInfantry moved from Western Turkey to Turkey 1 turkishInfantry moved from Greece to Bulgaria 2 turkishInfantrys moved from Istanbul to Bulgaria Purchase Units - Turkey Turkey buy 1 turkishArtillery and 1 turkishInfantry; Remaining resources: 1 PUs; Place Units - Turkey 1 turkishArtillery and 1 turkishInfantry placed in Turkey Turn Complete - Turkey Turkey collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
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@ubernaut Germany is probably going to take a while yet.
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@nothingtoseehere no worries

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TripleA Manual Gamesave Post: Germany round 8
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0
Game History
Round: 8 Research Technology - Germany Trigger germanaTIP: Germany gains access to ImprovedProduction Germany roll 11,3,9,4,11,10,5,12,7,5,8,8 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover AdvancedFighters Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 7 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: 1 germanInfantry moved from Caucasus to Astrakhan Germany take Astrakhan from Russia 1 germanInfantry moved from Murmansk to Kola Penninsula Finland take Kola Penninsula from Russia 1 germanDestroyer moved from 26 Sea Zone to 25 Sea Zone 2 germanStrategicBombers moved from Northern Germany to 25 Sea Zone 1 germanSubmarine moved from 25 Sea Zone to 8 Sea Zone 2 germanInfantrys moved from Paris to Northern France 2 germanInfantrys moved from Northern Germany to Low Countries 1 germanInfantry moved from Western Karelia to Eastern Karelia 1 germanInfantry moved from Leningrad to Eastern Karelia 1 germanFighter moved from Eastern Finland to Eastern Karelia 1 germanFighter moved from Belorussia to Eastern Karelia 1 germanNavalFighter moved from Eastern Germany to Low Countries 1 germanNavalFighter moved from Vichy France to Northern France 2 germanNavalFighters moved from Norway to Low Countries 2 germanNavalFighters moved from Northern Germany to Northern France 1 germanNavalFighter moved from Northern Germany to Low CountriesCombat Hit Differential Summary :
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@ubernaut A few combats. No real decisions, but we can do it live, if you want to.
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TripleA Turn Summary: Finland round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 8 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 10 PUs Research Technology - Germany Trigger germanaTIP: Germany gains access to ImprovedProduction Germany roll 11,3,9,4,11,10,5,12,7,5,8,8 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover AdvancedFighters Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 7 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Caucasus to Astrakhan Germany take Astrakhan from Russia 1 germanInfantry moved from Murmansk to Kola Penninsula Finland take Kola Penninsula from Russia 1 germanDestroyer moved from 26 Sea Zone to 25 Sea Zone 2 germanStrategicBombers moved from Northern Germany to 25 Sea Zone 1 germanSubmarine moved from 25 Sea Zone to 8 Sea Zone 2 germanInfantrys moved from Paris to Northern France 2 germanInfantrys moved from Northern Germany to Low Countries 1 germanInfantry moved from Western Karelia to Eastern Karelia 1 germanInfantry moved from Leningrad to Eastern Karelia 1 germanFighter moved from Eastern Finland to Eastern Karelia 1 germanFighter moved from Belorussia to Eastern Karelia 1 germanNavalFighter moved from Eastern Germany to Low Countries 1 germanNavalFighter moved from Vichy France to Northern France 2 germanNavalFighters moved from Norway to Low Countries 2 germanNavalFighters moved from Northern Germany to Northern France 1 germanNavalFighter moved from Northern Germany to Low Countries Combat - Germany Battle in Low Countries Germany attack with 2 germanInfantrys and 4 germanNavalFighters ExiledAllies defend with 1 Flagpole; Britain defend with 2 britishInfantrys Germany roll dice for 2 germanInfantrys and 4 germanNavalFighters in Low Countries, round 2 : 5/6 hits, 2,00 expected hits ExiledAllies roll dice for 2 britishInfantrys in Low Countries, round 2 : 0/2 hits, 0,50 expected hits 2 britishInfantrys owned by the Britain lost in Low Countries Germany win, taking Low Countries from ExiledAllies with 2 germanInfantrys and 4 germanNavalFighters remaining. Battle score for attacker is 6 Casualties for Britain: 2 britishInfantrys Battle in 25 Sea Zone Germany attack with 1 germanDestroyer and 2 germanStrategicBombers Britain defend with 2 britishSubmarines Germany roll DepthChargeAttack dice in 25 Sea Zone : 0/3 hits, 0,25 expected hits 2 britishSubmarines owned by the Britain submerged Battle in Eastern Karelia Germany attack with 2 germanFighters and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanFighters and 2 germanInfantrys in Eastern Karelia, round 2 : 2/4 hits, 1,17 expected hits Russia roll dice for 1 russianInfantry in Eastern Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 russianInfantry owned by the Russia lost in Eastern Karelia Germany winGermany winGermany win with 1 germanDestroyer and 2 germanStrategicBombers remaining with 1 germanDestroyer and 2 germanStrategicBombers remaining, taking Eastern Karelia from Russia with 2 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Northern France Germany attack with 2 germanInfantrys and 3 germanNavalFighters ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry Germany roll dice for 2 germanInfantrys and 3 germanNavalFighters in Northern France, round 2 : 1/5 hits, 1,58 expected hits ExiledAllies roll dice for 1 britishInfantry in Northern France, round 2 : 0/1 hits, 0,25 expected hits 1 britishInfantry owned by the Britain lost in Northern France Germany win, taking Northern France from ExiledAllies with 2 germanInfantrys and 3 germanNavalFighters remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanInfantry moved from Pskov to Smolensk 1 germanInfantry moved from Lativa Estonia to Pskov 3 Trucks, 3 germanArtillerys, 1 germanCombatEngineer and 1 germanMech.Infantry moved from Lativa Estonia to Smolensk 2 germanInfantrys and 2 germanMech.Infantrys moved from Belorussia to Smolensk 1 germanFighter moved from Eastern Karelia to Orel Kursk 1 germanFighter moved from Eastern Karelia to Eastern Finland 1 germanFighter moved from Orel Kursk to Kharkov 1 germanTacticalBomber moved from Kharkov to Orel Kursk 1 germanTacticalBomber moved from Southern Ukraine to Orel Kursk 1 germanTacticalBomber moved from Eastern Germany to Orel Kursk 1 germanFighter moved from Eastern Germany to Kharkov 1 germanAirTransport and 1 germanParatrooper moved from Vichy France to Morrocco 1 Material and 1 germanMech.Infantry moved from Algeria to Morrocco 1 germanMech.Infantry and 2 germanTanks moved from Morrocco to Algeria 1 germanArtillery, 1 germanCombatEngineer and 2 germanInfantrys moved from Algeria to Morrocco 1 germanFighter moved from Morrocco to Algeria 1 germanNavalFighter moved from Northern France to Southern Spain 2 germanSubmarines moved from 48 Sea Zone to 43 Sea Zone 2 germanNavalFighters moved from Low Countries to Norway 3 germanInfantrys moved from Western Turkey to Turkey 2 germanTransports moved from 29 Sea Zone to 28 Sea Zone 3 germanInfantrys moved from Finland to 28 Sea Zone 1 germanInfantry moved from Northern Finland to 28 Sea Zone 4 germanInfantrys and 2 germanTransports moved from 28 Sea Zone to 27 Sea Zone 4 germanInfantrys moved from 27 Sea Zone to Northern Germany 1 germanInfantry moved from Murmansk to Western Karelia 2 germanStrategicBombers moved from 25 Sea Zone to Orel Kursk 1 germanFighter moved from Kharkov to Cyrenaica 1 germanTransport moved from 26 Sea Zone to 27 Sea Zone 2 germanInfantrys moved from Northern Germany to 27 Sea Zone 2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 26 Sea Zone 2 germanInfantrys moved from 26 Sea Zone to Norway 2 germanInfantrys moved from Berlin to Northern Germany 1 Train moved from Berlin to Southern Germany 1 Train and 1 germanAntiAirGun moved from Southern Germany to Northern Germany 1 Train moved from Northern Germany to Berlin 2 germanNavalFighters moved from Low Countries to Northern Germany 1 germanNavalFighter moved from Northern France to Northern Germany 1 germanNavalFighter moved from Northern France to Paris 1 germanArtillery moved from Eastern France to Paris 1 germanAirTransport and 1 germanParatrooper moved from Paris to Algeria 1 germanMech.Infantry moved from Northern Spain to Vichy France 1 germanAntiAirGun and 1 germanMech.Infantry moved from Vichy France to Northern Spain 1 germanAntiTankGun and 5 germanInfantrys moved from Vichy France to Northern Spain 2 germanArtillerys and 1 germanInfantry moved from Northern Spain to Southern Spain 1 Train and 2 germanInfantrys moved from Romania to Northern Spain 1 Train moved from Northern Spain to Vichy France 2 germanInfantrys moved from Romania to 55 Sea Zone 2 germanInfantrys moved from 55 Sea Zone to Turkey 2 germanInfantrys moved from Northern Spain to Southern Spain 1 Train moved from Northern Germany to Austria 1 Train moved from Austria to Romania 1 germanAlpineInfantry, 1 germanAntiTankGun and 2 germanInfantrys moved from Eastern Finland to Western Karelia 1 Truck moved from Eastern Finland to Northern Norway 1 germanCombatEngineer moved from Orel Kursk to Smolensk 1 germanAntiAirGun and 1 germanMech.Infantry moved from Orel Kursk to Pskov 1 germanMech.Infantry moved from Pskov to Smolensk 1 Truck and 1 germanAntiAirGun moved from Caucasus to Voronezh 1 Truck moved from Voronezh to Smolensk 2 Trucks, 1 germanAntiAirGun, 4 germanArtillerys, 1 germanCombatEngineer, 6 germanInfantrys, 10 germanMech.Infantrys and 7 germanTanks moved from Caucasus to Smolensk Purchase Units - Germany Germany buy 1 germanArtillery, 2 germanCombatEngineers, 8 germanInfantrys, 1 germanMech.Infantry, 1 germanSubmarine, 1 germanTacticalBomber and 1 germanTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 1 germanCombatEngineer placed in Berlin 1 germanCombatEngineer and 1 germanInfantry placed in Kharkov 4 germanInfantrys placed in Paris 1 germanSubmarine placed in 25 Sea Zone 3 germanInfantrys placed in Northern Germany 1 germanArtillery and 1 germanMech.Infantry placed in Belorussia 1 germanTank placed in Western Germany 1 germanTacticalBomber placed in Eastern Germany Activate Technology - Germany Germany activating AdvancedFighters Trigger japaneseIFR5: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to germanAirfield Trigger japaneseIFR5: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanAirfield Trigger japaneseIFR6: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to germanCarrier Turn Complete - Germany Germany collect 71 PUs; end with 71 PUs Units generate 6 techTokens; Germany end with 6 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 germanEntrenchment Some Units in Eastern Finland change ownership: 1 germanEntrenchment and 2 germanFortifications Some Units in Morrocco change ownership: 1 Material, 2 germanCombatEngineers and 3 germanEntrenchments Some Units in Northern Finland change ownership: 2 germanEntrenchments Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerId named:VichyFrance VichyFrance buy 1 germanAntiAirGun and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanAntiAirGun placed in Algeria 1 Material and 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 13 PUs; end with 13 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 11 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 9 PUs Units Change Ownership Some Units in Algeria change ownership: 1 germanAntiAirGun and 1 germanEntrenchment Some Units in Morrocco change ownership: 1 Material, 2 germanCombatEngineers and 3 germanEntrenchments Some Units in Vichy France change ownership: 1 Material and 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 3 germanInfantrys; Remaining resources: 1 PUs; Place Units - Finland 3 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 11 PUs Units Change Ownership Some Units in Eastern Finland change ownership: 1 germanEntrenchment and 2 germanFortifications Some Units in Finland change ownership: 3 germanInfantrys Some Units in Northern Finland change ownership: 2 germanEntrenchmentsCombat Hit Differential Summary :
Germany regular : 3,25 ExiledAllies regular : -0,75 Germany DepthChargeAttack : -0,25 Russia regular : -0,33 -
@ubernaut : finished :germany: go for :russia:
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TripleA Move Summary: Russia round 8
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 8 Research Technology - Russia Russia spend 0 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover AdvancedAntiAircraft Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 1 russianFighter moved from Urals to Eastern Karelia 1 russianFighter moved from Volgarod to Eastern Karelia 1 russianFighter moved from Volgarod to Astrakhan 1 russianStrategicBomber moved from Stalingrad to Eastern Karelia 1 russianFighter moved from Stalingrad to Astrakhan 2 russianMarines moved from Archangel to Eastern Karelia 2 russianInfantrys moved from Novgorod to Eastern Karelia 2 russianInfantrys moved from Southern Caucasus to Caucasus 2 russianInfantrys moved from Southern Caucasus to Astrakhan 3 russianAlpineInfantrys and 2 russianInfantrys moved from Southern Caucasus to Northern Iran -
@nothingtoseehere no real decisions but a few battle if u r around want to run them live

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@ubernaut ok going to lobby
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TripleA Turn Summary: Russia round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 8 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 1,3,11,4,5,3,6,8,12,2,10,11,1,1,3,7,11,5 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover AdvancedAntiAircraft Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianFighter moved from Urals to Eastern Karelia 1 russianFighter moved from Volgarod to Eastern Karelia 1 russianFighter moved from Volgarod to Astrakhan 1 russianStrategicBomber moved from Stalingrad to Eastern Karelia 1 russianFighter moved from Stalingrad to Astrakhan 2 russianMarines moved from Archangel to Eastern Karelia 2 russianInfantrys moved from Novgorod to Eastern Karelia 2 russianInfantrys moved from Southern Caucasus to Caucasus 2 russianInfantrys moved from Southern Caucasus to Astrakhan 3 russianAlpineInfantrys and 2 russianInfantrys moved from Southern Caucasus to Northern Iran Combat - Russia Battle in Astrakhan Russia attack with 2 russianFighters and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 2 russianFighters and 2 russianInfantrys in Astrakhan, round 2 : 2/4 hits, 1.17 expected hits Germany roll dice for 1 germanInfantry in Astrakhan, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Astrakhan Russia win, taking Astrakhan from Germany with 2 russianFighters and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Eastern Karelia Russia attack with 2 russianFighters, 2 russianInfantrys, 2 russianMarines and 1 russianStrategicBomber Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 2 russianFighters, 2 russianInfantrys, 2 russianMarines and 1 russianStrategicBomber in Eastern Karelia, round 2 : 3/7 hits, 1.50 expected hits Germany roll dice for 2 germanInfantrys in Eastern Karelia, round 2 : 0/2 hits, 0.67 expected hits 2 germanInfantrys owned by the Germany lost in Eastern Karelia Russia win, taking Eastern Karelia from Germany with 2 russianFighters, 2 russianInfantrys, 2 russianMarines and 1 russianStrategicBomber remaining. Battle score for attacker is 6 Casualties for Germany: 2 germanInfantrys Battle in Northern Iran Russia attack with 3 russianAlpineInfantrys and 2 russianInfantrys Turkey defend with 1 Flagpole and 1 turkishInfantry Russia roll dice for 3 russianAlpineInfantrys and 2 russianInfantrys in Northern Iran, round 2 : 1/5 hits, 0.92 expected hits Turkey roll dice for 1 turkishInfantry in Northern Iran, round 2 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Northern Iran 1 turkishInfantry owned by the Turkey lost in Northern Iran Russia win, taking Northern Iran from Turkey with 3 russianAlpineInfantrys and 1 russianInfantry remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Turkey: 1 turkishInfantry Battle in Caucasus Russia attack with 2 russianInfantrys Italy defend with 1 Flagpole and 1 italianAntiAirGun Russia roll dice for 2 russianInfantrys in Caucasus, round 2 : 0/2 hits, 0.33 expected hits Italy roll dice for 1 italianAntiAirGun in Caucasus, round 2 : 0/1 hits, 0.08 expected hits Russia roll dice for 2 russianInfantrys in Caucasus, round 3 : 1/2 hits, 0.33 expected hits Italy roll dice for 1 italianAntiAirGun in Caucasus, round 3 : 0/1 hits, 0.08 expected hits 1 italianAntiAirGun owned by the Italy lost in Caucasus Russia win, taking Caucasus from Italy with 2 russianInfantrys remaining. Battle score for attacker is 4 Casualties for Italy: 1 italianAntiAirGun Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay 1 russianStrategicBomber moved from Eastern Karelia to Stalingrad 2 russianFighters moved from Eastern Karelia to Volgarod 2 russianFighters moved from Astrakhan to Stalingrad 1 Material and 1 russianAirTransport moved from Volgarod to Stalingrad 2 russianArtillerys moved from Yakut to Lake Baikal 2 russianArtillerys moved from Lake Baikal to Western Evenki 1 russianDestroyer moved from 108 Sea Zone to 102 Sea Zone 1 russianSubmarine and 1 russianTransport moved from 108 Sea Zone to 120 Sea Zone 1 Train and 2 russianAntiAirGuns moved from Stalingrad to Vologda 1 Train moved from Vologda to Stalingrad 2 Trains, 1 Truck, 2 russianAntiAirGuns, 5 russianArtillerys, 2 russianMech.Infantrys and 2 russianTanks moved from Stalingrad to Moscow 1 Train moved from Moscow to Stalingrad 1 Train and 2 russianInfantrys moved from Stalingrad to Moscow 1 Truck moved from Moscow to Volgarod 1 Truck moved from Volgarod to Moscow 1 Truck and 1 russianAntiAirGun moved from Moscow to Tula 1 Truck moved from Tula to Volgarod 1 Truck moved from Volgarod to Stalingrad 1 Truck and 1 russianAntiAirGun moved from Stalingrad to Tula 1 Truck moved from Tula to Volgarod 2 Trucks, 2 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery and 2 russianMech.Infantrys moved from Southern Caucasus to Stalingrad 2 Trucks moved from Stalingrad to Volgarod 1 Truck and 1 russianAntiTankGun moved from Novosibirsk to Stalingrad 1 Truck moved from Kansk to Yakut 1 Truck, 1 russianAntiAirGun, 3 russianArtillerys and 5 russianInfantrys moved from Yakut to Irkutsk 2 russianAntiTankGuns, 5 russianArtillerys, 1 russianCombatEngineer and 18 russianInfantrys moved from Novgorod to Moscow 2 russianInfantrys moved from Volgarod to Moscow 1 russianInfantry moved from Volgarod to Tula 3 russianInfantrys moved from Stalingrad to Tula 1 russianArtillery moved from Novosibirsk to Altay 2 russianInfantrys moved from Irkutsk to Western Evenki Purchase Units - Russia Russia buy 3 russianArtillerys, 10 russianInfantrys, 2 russianMech.Infantrys and 1 russianTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia 2 russianArtillerys and 2 russianInfantrys placed in Moscow 1 russianInfantry, 1 russianMech.Infantry and 1 russianTank placed in Stalingrad 1 russianArtillery and 1 russianMech.Infantry placed in Novosibirsk 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Irkutsk Activate Technology - Russia Russia activating AdvancedAntiAircraft Trigger russianAdvAA1: Setting defense to 3 for unitAttachment attached to russianAntiAirGun Trigger russianAdvAA1: Setting attackAA to 3 for unitAttachment attached to russianAntiAirGun Trigger russianAdvAA2: Setting targetsAA to germanRocket:germanAdvancedRocket:italianRocket:italianAdvancedRocket:japaneseRocket:japaneseAdvancedRocket for unitAttachment attached to russianFighter Turn Complete - Russia Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay Trigger LLrAA: China has 1 chineseArtillery placed in Altay Russia collect 54 PUs; end with 54 PUs Units generate 9 techTokens; Russia end with 9 techTokensCombat Hit Differential Summary :
Italy regular : -0.17 Germany regular : -0.92 Russia regular : 2.75 Turkey regular : 0.67 -
@nothingtoseehere
is on deck -
TripleA Move Summary: Japan round 8
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 8 Research Technology - Japan Japan removing all Technology Tokens after successful research. Japan discover AdvancedDestroyers Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield 1 japaneseAirTransport and 1 japaneseParatrooper moved from Shansi to Tsinghai 2 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from Inner Mongolia to Northern China 1 japaneseInfantry moved from Far Eastern Republic to Eastern Evenki Japan take Eastern Evenki from Russia 1 japaneseInfantry moved from Khabarovskiy Kray to Yakut Manchuria take Yakut from Russia 1 japaneseFighter moved from Manchuria to Kansu 1 japaneseFighter moved from French Indochina to Kansu 1 japaneseDestroyer moved from 100 Sea Zone to 102 Sea Zone 2 japaneseNavalFighters moved from Vladivostok to 102 Sea Zone 2 japaneseNavalFighters moved from 100 Sea Zone to 102 Sea Zone 1 japaneseSubmarine moved from 91 Sea Zone to 129 Sea Zone 3 japaneseNavalFighters moved from 128 Sea Zone to 129 Sea Zone 3 japaneseNavalFighters moved from 128 Sea Zone to 92 Sea Zone 1 japaneseNavalFighter moved from French Indochina to 92 Sea Zone 1 japaneseDestroyer moved from 93 Sea Zone to 92 Sea Zone 1 japaneseAlpineInfantry and 1 japaneseTacticalBomber moved from Inner Mongolia to Eastern Mongolia 3 japaneseArtillerys, 4 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Northern Manchuria to Eastern Mongolia 2 japaneseFighters moved from Eastern Manchuria to Eastern Mongolia 2 japaneseTanks moved from Hupeh to Northern China 1 japaneseInfantry moved from Rangoon to Bengal 2 japaneseArtillerys and 4 japaneseInfantrys moved from Burma to Bengal 2 japaneseMech.Infantrys and 1 japaneseTank moved from Hupeh to Eastern Mongolia 1 japaneseMech.Infantry moved from Hupeh to Kansu 1 japaneseArtillery, 2 japaneseFighters and 4 japaneseInfantrys moved from Hupeh to Kansu -
@ubernaut battles on deck.
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@nothingtoseehere heading to lobby
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TripleA Turn Summary: Thailand round 8
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 8 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan roll 2,2,3,12,3,7 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover AdvancedDestroyers Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to swedishAirfield Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to swedishAirfield Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to brazilianAirfield Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to brazilianAirfield Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to spanishAirfield Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to spanishAirfield Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttachment attached to turkishAirfield Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttachment attached to turkishAirfield Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseAirTransport and 1 japaneseParatrooper moved from Shansi to Tsinghai 2 japaneseAlpineInfantrys and 2 japaneseInfantrys moved from Inner Mongolia to Northern China 1 japaneseInfantry moved from Far Eastern Republic to Eastern Evenki Japan take Eastern Evenki from Russia 1 japaneseInfantry moved from Khabarovskiy Kray to Yakut Manchuria take Yakut from Russia 1 japaneseFighter moved from Manchuria to Kansu 1 japaneseFighter moved from French Indochina to Kansu 1 japaneseDestroyer moved from 100 Sea Zone to 102 Sea Zone 2 japaneseNavalFighters moved from Vladivostok to 102 Sea Zone 2 japaneseNavalFighters moved from 100 Sea Zone to 102 Sea Zone 1 japaneseSubmarine moved from 91 Sea Zone to 129 Sea Zone 3 japaneseNavalFighters moved from 128 Sea Zone to 129 Sea Zone 3 japaneseNavalFighters moved from 128 Sea Zone to 92 Sea Zone 1 japaneseNavalFighter moved from French Indochina to 92 Sea Zone 1 japaneseDestroyer moved from 93 Sea Zone to 92 Sea Zone 1 japaneseAlpineInfantry and 1 japaneseTacticalBomber moved from Inner Mongolia to Eastern Mongolia 3 japaneseArtillerys, 4 japaneseInfantrys and 2 japaneseMech.Infantrys moved from Northern Manchuria to Eastern Mongolia 2 japaneseFighters moved from Eastern Manchuria to Eastern Mongolia 2 japaneseTanks moved from Hupeh to Northern China 1 japaneseInfantry moved from Rangoon to Bengal 2 japaneseArtillerys and 4 japaneseInfantrys moved from Burma to Bengal 2 japaneseMech.Infantrys and 1 japaneseTank moved from Hupeh to Eastern Mongolia 1 japaneseMech.Infantry moved from Hupeh to Kansu 1 japaneseArtillery, 2 japaneseFighters and 4 japaneseInfantrys moved from Hupeh to Kansu Combat - Japan Japan lands units in Tsinghai Japan creates battle in territory Tsinghai Battle in 102 Sea Zone Japan attack with 1 japaneseDestroyer and 4 japaneseNavalFighters Usa defend with 1 americanSubmarine; Russia defend with 1 russianDestroyer Japan roll DepthChargeAttack dice in 102 Sea Zone : 0/1 hits, 0,25 expected hits 1 americanSubmarine owned by the Usa submerged Japan roll dice for 1 japaneseDestroyer and 4 japaneseNavalFighters in 102 Sea Zone, round 2 : 3/5 hits, 2,58 expected hits Usa roll dice for 1 russianDestroyer in 102 Sea Zone, round 2 : 1/1 hits, 0,25 expected hits 1 japaneseDestroyer owned by the Japan lost in 102 Sea Zone 1 russianDestroyer owned by the Russia lost in 102 Sea Zone Japan win, taking Tsinghai from China with 4 japaneseNavalFighters remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseDestroyer Casualties for Russia: 1 russianDestroyer Battle in 92 Sea Zone Japan attack with 1 japaneseDestroyer and 4 japaneseNavalFighters Britain defend with 1 britishSubmarine Japan roll DepthChargeAttack dice in 92 Sea Zone : 1/1 hits, 0,25 expected hits 1 britishSubmarine owned by the Britain lost in 92 Sea Zone Japan win, taking 92 Sea Zone from Neutral with 1 japaneseDestroyer and 4 japaneseNavalFighters remaining. Battle score for attacker is 7 Casualties for Britain: 1 britishSubmarine Battle in 129 Sea Zone Japan attack with 3 japaneseNavalFighters and 1 japaneseSubmarine Britain defend with 1 britishDestroyer Japan roll dice for 1 japaneseSubmarine in 129 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits Japan roll dice for 3 japaneseNavalFighters in 129 Sea Zone, round 2 : 2/3 hits, 1,75 expected hits Britain roll dice for 1 britishDestroyer in 129 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits 1 britishDestroyer owned by the Britain lost in 129 Sea Zone Japan win with 3 japaneseNavalFighters and 1 japaneseSubmarine remaining. Battle score for attacker is 8 Casualties for Britain: 1 britishDestroyer Battle in Bengal Japan attack with 2 japaneseArtillerys and 5 japaneseInfantrys Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry Japan roll dice for 2 japaneseArtillerys and 5 japaneseInfantrys in Bengal, round 2 : 2/7 hits, 1,33 expected hits Britain roll dice for 1 britishInfantry in Bengal, round 2 : 1/1 hits, 0,33 expected hits 1 japaneseInfantry owned by the Japan lost in Bengal 1 britishInfantry owned by the Britain lost in Bengal Japan win, taking Bengal from Britain with 2 japaneseArtillerys and 4 japaneseInfantrys remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishInfantry Battle in Kansu Japan attack with 1 japaneseArtillery, 4 japaneseFighters, 4 japaneseInfantrys and 1 japaneseMech.Infantry China defend with 1 Flagpole and 4 chineseInfantrys Japan roll dice for 1 japaneseArtillery, 4 japaneseFighters, 4 japaneseInfantrys and 1 japaneseMech.Infantry in Kansu, round 2 : 4/10 hits, 2,92 expected hits China roll dice for 4 chineseInfantrys in Kansu, round 2 : 2/4 hits, 1,33 expected hits 2 japaneseInfantrys owned by the Japan lost in Kansu 4 chineseInfantrys owned by the China lost in Kansu Japan win, taking Kansu from China with 1 japaneseArtillery, 4 japaneseFighters, 2 japaneseInfantrys and 1 japaneseMech.Infantry remaining. Battle score for attacker is 6 Casualties for Japan: 2 japaneseInfantrys Casualties for China: 4 chineseInfantrys Battle in Northern China Japan attack with 2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 2 japaneseTanks China defend with 1 Flagpole, 1 chineseArtillery and 1 chineseInfantry Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 2 japaneseTanks in Northern China, round 2 : 2/6 hits, 1,33 expected hits China roll dice for 1 chineseArtillery and 1 chineseInfantry in Northern China, round 2 : 1/2 hits, 0,75 expected hits 1 japaneseInfantry owned by the Japan lost in Northern China 1 chineseArtillery owned by the China and 1 chineseInfantry owned by the China lost in Northern China Japan win, taking Northern China from China with 2 japaneseAlpineInfantrys, 1 japaneseInfantry and 2 japaneseTanks remaining. Battle score for attacker is 4 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseArtillery and 1 chineseInfantry Battle in Eastern Mongolia Japan attack with 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 2 japaneseFighters, 4 japaneseInfantrys, 4 japaneseMech.Infantrys, 1 japaneseTacticalBomber and 1 japaneseTank Neutral defend with 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Entrenchment, 1 Flagpole and 4 Infantrys Neutral roll AntiAircraftGun dice in Eastern Mongolia : 1/1 hits, 0,08 expected hits Neutral roll AntiTankGun dice in Eastern Mongolia : 1/1 hits, 0,17 expected hits 1 japaneseFighter owned by the Japan and 1 japaneseTank owned by the Japan lost in Eastern Mongolia Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 1 japaneseFighter, 4 japaneseInfantrys, 4 japaneseMech.Infantrys and 1 japaneseTacticalBomber in Eastern Mongolia, round 2 : 5/14 hits, 3,83 expected hits Units damaged: 1 Entrenchment owned by the Neutral Neutral roll dice for 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Entrenchment and 4 Infantrys in Eastern Mongolia, round 2 : 2/9 hits, 2,67 expected hits 2 japaneseInfantrys owned by the Japan lost in Eastern Mongolia 2 Infantrys owned by the Neutral, 1 AntiTankGun owned by the Neutral and 1 AntiAirGun owned by the Neutral lost in Eastern Mongolia Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 1 japaneseFighter, 2 japaneseInfantrys, 4 japaneseMech.Infantrys and 1 japaneseTacticalBomber in Eastern Mongolia, round 3 : 4/12 hits, 3,50 expected hits Neutral roll dice for 2 Artillerys, 1 Entrenchment and 2 Infantrys in Eastern Mongolia, round 3 : 0/5 hits, 1,83 expected hits 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Eastern Mongolia Japan roll dice for 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 1 japaneseFighter, 2 japaneseInfantrys, 4 japaneseMech.Infantrys and 1 japaneseTacticalBomber in Eastern Mongolia, round 4 : 2/12 hits, 3,50 expected hits Neutral roll dice for 1 Entrenchment in Eastern Mongolia, round 4 : 1/1 hits, 0,50 expected hits 1 japaneseInfantry owned by the Japan lost in Eastern Mongolia 1 Entrenchment owned by the Neutral lost in Eastern Mongolia Japan loses 0 PUs for violating Eastern Mongolias neutrality. Japan win, taking Eastern Mongolia from Neutral with 1 japaneseAlpineInfantry, 3 japaneseArtillerys, 1 japaneseFighter, 1 japaneseInfantry, 4 japaneseMech.Infantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 8 Casualties for Japan: 1 japaneseFighter, 3 japaneseInfantrys and 1 japaneseTank Casualties for Neutral: 1 AntiAirGun, 1 AntiTankGun, 2 Artillerys, 1 Entrenchment and 4 Infantrys Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train 1 japaneseInfantry moved from Shansi to Inner Mongolia 2 japaneseFighters moved from Kansu to Hupeh 2 japaneseFighters moved from Kansu to Inner Mongolia 1 japaneseFighter and 1 japaneseTacticalBomber moved from Eastern Mongolia to Inner Mongolia 1 japaneseInfantry moved from Hupeh to Hunan 1 japaneseInfantry moved from Yunnan to Kwangsi 1 japaneseInfantry moved from Burma to Yunnan 2 japaneseAlpineInfantrys moved from Burma to Bengal 1 Material and 1 japaneseAirTransport moved from Korea to Burma 1 japaneseInfantry moved from Rangoon to Bengal 2 japaneseNavalFighters moved from 92 Sea Zone to Burma 1 japaneseInfantry moved from Thailand to Burma 1 japaneseDestroyer moved from 96 Sea Zone to 93 Sea Zone 1 japaneseAirTransport moved from Tsinghai to Hupeh 1 japaneseNavalFighter moved from 92 Sea Zone to 91 Sea Zone 1 japaneseNavalFighter moved from 92 Sea Zone to Thailand 1 Train and 1 japaneseArtillery moved from Korea to Northern Manchuria 1 Train moved from Northern Manchuria to Manchuria 1 Material and 1 Train moved from Manchuria to Inner Mongolia 1 japaneseCombatEngineer moved from Hupeh to Inner Mongolia 1 Truck and 1 japaneseAntiAirGun moved from Northern Manchuria to Northern China 1 Truck moved from Northern China to Eastern Mongolia 3 japaneseInfantrys and 3 japaneseMarines moved from Luzon to 128 Sea Zone 1 japaneseTransport moved from 128 Sea Zone to 96 Sea Zone 2 japaneseInfantrys moved from Shanghai to 96 Sea Zone 2 japaneseInfantrys and 2 japaneseTransports moved from 96 Sea Zone to 128 Sea Zone 2 japaneseInfantrys moved from 128 Sea Zone to Luzon 1 japaneseCarrier, 1 japaneseCruiser, 1 japaneseDestroyer, 3 japaneseInfantrys, 3 japaneseMarines and 4 japaneseTransports moved from 128 Sea Zone to 91 Sea Zone 3 japaneseInfantrys and 3 japaneseMarines moved from 91 Sea Zone to Thailand 1 japaneseNavalFighter moved from 129 Sea Zone to 91 Sea Zone 1 japaneseDestroyer and 1 japaneseSubmarine moved from 96 Sea Zone to 128 Sea Zone 1 japaneseCarrier moved from 128 Sea Zone to 96 Sea Zone 2 japaneseNavalFighters moved from 129 Sea Zone to 128 Sea Zone 2 japaneseNavalFighters moved from Kyushu Shikoku to 96 Sea Zone 2 japaneseDestroyers moved from 98 Sea Zone to 128 Sea Zone 1 japaneseSubmarine moved from 97 Sea Zone to 128 Sea Zone 2 japaneseNavalFighters moved from 102 Sea Zone to 96 Sea Zone 2 japaneseNavalFighters moved from 102 Sea Zone to Kyushu Shikoku 1 japaneseDestroyer moved from 100 Sea Zone to 121 Sea Zone 1 japaneseDestroyer moved from 100 Sea Zone to 119 Sea Zone 2 Trucks moved from Inner Mongolia to Shanghai 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 1 japaneseParatrooper moved from Kamchatka to 100 Sea Zone 1 japaneseArtillery moved from Soviet Far East to 100 Sea Zone 3 japaneseAlpineInfantrys and 1 japaneseCombatEngineer moved from Soviet Far East to 100 Sea Zone 3 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseCombatEngineer, 1 japaneseCruiser, 1 japaneseDestroyer, 1 japaneseParatrooper and 3 japaneseTransports moved from 100 Sea Zone to 96 Sea Zone 2 japaneseAlpineInfantrys moved from 96 Sea Zone to Luzon 1 japaneseAlpineInfantry, 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseParatrooper moved from 96 Sea Zone to Shanghai 1 Truck moved from Hupeh to Shansi 1 japaneseMech.Infantry moved from Hupeh to Inner Mongolia 2 Trucks moved from Northern Manchuria to Manchuria 1 japaneseInfantry moved from Phillippines to 128 Sea Zone 1 japaneseInfantry moved from 128 Sea Zone to Luzon Purchase Units - Japan Japan buy 1 Material, 1 japaneseAirfield, 1 japaneseAlpineInfantry, 1 japaneseCarrier, 1 japaneseDestroyer, 4 japaneseInfantrys, 2 japaneseNavalFighters, 1 japaneseParatrooper and 2 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Inner Mongolia being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Inner Mongolia Units in 98 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseCarrier placed in 98 Sea Zone 2 japaneseNavalFighters placed in 98 Sea Zone 1 Material placed in Japan 1 japaneseAlpineInfantry and 1 japaneseParatrooper placed in Hupeh 2 japaneseInfantrys placed in Luzon 1 japaneseInfantry placed in Kyushu Shikoku 1 japaneseDestroyer and 1 japaneseSubmarine placed in 98 Sea Zone 1 japaneseSubmarine placed in 96 Sea Zone 1 japaneseInfantry placed in Shansi Activate Technology - Japan Japan activating AdvancedDestroyers Turn Complete - Japan Japan collect 79 PUs; end with 79 PUs Units generate 6 techTokens; Japan end with 6 techTokens Units Change Ownership Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer Some Units in Northern Manchuria change ownership: 1 japaneseFortification Purchase Units - Manchuria Manchuria buy 1 Material and 1 japaneseInfantry; Remaining resources: 2 PUs; Place Units - Manchuria 1 Material and 1 japaneseInfantry placed in Manchuria Turn Complete - Manchuria Manchuria collect 12 PUs; end with 14 PUs Units Change Ownership Some Units in Manchuria change ownership: 1 Material and 1 japaneseInfantry Some Units in Northern Manchuria change ownership: 1 japaneseFortification Purchase Units - Thailand Thailand buy 1 japaneseAirfield and 2 japaneseInfantrys; Remaining resources: 2 PUs; Place Units - Thailand Units in Burma being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Burma 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 11 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 2 japaneseInfantrysCombat Hit Differential Summary :
Japan regular : 3,00 China regular : 0,92 Neutral AntiTankGun : 0,83 Japan DepthChargeAttack : 0,50 Neutral AntiAircraftGun : 0,92 Usa regular : 0,75 Neutral regular : -2,00 Britain regular : 0,42
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