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    A more challenging AI

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    • S
      Samurai JD last edited by

      Re: 💥 1941 Global Command Decision - Official Thread

      First, for a guy who has played TripleA in the earliest of days and before that all the published versions of the Axis and Allies board games since the 1980s, the GCD map and rules is a true masterpiece. Thank you.

      I play solo. Can anything be done to improve the skill of the AI? I have tried both Fast and Hard modes. No matter how I favor the AI (through multiple iterations as either Axis or Allies) the AI is finished by the 7th round. In my most current effort, I start with 2700 units for the Axis and 2400 units for the Allies. Especially when the AI plays as the Allies, I can NEVER get the USA to invade Continental Europe no matter how favorable I set the situation.

      I appreciate your time and the incredible game that you have so elegantly created.

      Samurai JD

      RogerCooper 1 Reply Last reply Reply Quote 3
      • RogerCooper
        RogerCooper @Samurai JD last edited by

        @samurai-jd said in A more challenging AI:

        Re: 💥 1941 Global Command Decision - Official Thread

        First, for a guy who has played TripleA in the earliest of days and before that all the published versions of the Axis and Allies board games since the 1980s, the GCD map and rules is a true masterpiece. Thank you.

        I play solo. Can anything be done to improve the skill of the AI? I have tried both Fast and Hard modes. No matter how I favor the AI (through multiple iterations as either Axis or Allies) the AI is finished by the 7th round. In my most current effort, I start with 2700 units for the Axis and 2400 units for the Allies. Especially when the AI plays as the Allies, I can NEVER get the USA to invade Continental Europe no matter how favorable I set the situation.

        I appreciate your time and the incredible game that you have so elegantly created.

        Samurai JD

        A large, complex mod such as 1941 Global Command decision is difficult for the AI to play properly. More units just makes it worse.

        You would need either to change to mod to help the AI or give the US units near Europe each turn using the editor

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