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    Global 40 Expansion UHD Boxes

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    • B
      beelee @malmessi last edited by beelee

      @malmessi

      yea I thought about using Hepps train for the image but went with the roundel instead. I think he made those too. I can't remember. I just added the E for the Europe ones.

      Edit
      It also allows you to move more than 1 Unit with 1 Rail. Should be able to fix that but have had limited success so far, so that is PE as well.

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      • B
        beelee last edited by beelee

        Games played have been recorded here

        https://docs.google.com/spreadsheets/d/10CH9_Orbe6NPBLDM2fU3HLVEM-lHdfJOXfRLAuREBhs/edit?pli=1&gid=0#gid=0

        Uses @VictoryFirst s spreadsheet. It's still a wip and actually always will be but more so for me getting up to speed with it.

        Above link should take you to latest but not 100% sure on that. Should be at Game 30. Here's a partial screenshot

        Screenshot from 2026-02-06 20-11-06.png

        Fwiw Axis have won 16 and Allies 14 🙂

        Edit
        @Alexander has joined the fray 🙂

        Screenshot from 2026-02-06 21-55-12.png

        Edit 2
        Looks as if counts the ongoing games as already played. Probably not a biggie. Hopefully Victory clue me in if I'm doing it wrong.

        Idk that points and Total Points are gonna be necessary. Pretty easy just to see who has the most wins and I don't see any draws happening in triplea with time and space not a issue.

        Screenshot from 2026-02-06 23-02-41.png

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        • B
          beelee last edited by beelee

          @Panzerstahl-Helm-0

          an inactive American Naval Commander lol

          Screenshot from 2026-02-13 00-41-02.png

          I will add some faces too for the alternate file. Pretty sure i have them just gotta find them 🙂

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          • B
            beelee last edited by

            @Panzerstahl-Helm-0 @JohnnyCat @Trout @Alexander

            So while adding the Naval Commanders https://www.axisandallies.org/forums/assets/uploads/files/1770916645890-38.g40-naval-commander.pdf

            I think I found a Major error in how I was writing the xml. I almost picked up on it when doing Air Commanders https://www.axisandallies.org/forums/assets/uploads/files/1765436744444-16.g40-air-fleet-commander-rules.pdf

            but it didn't sink in until this current update. Long story short, this is gonna be a Huge update and take at least a month probably.

            What I am gonna do in the mean time, is add the Naval Commanders to the existing 2.54 which will become 2.55. That way you guys can keep playing with the latest while I fix this other stuff.

            I'm still not certain it will 100% work but pretty sure it will. Too bad @wc_sumpton isn't around anymore to run it by him but w/e

            Anyway what it does is only require one "Active" Commander instead of Oberst 2,3,4,5 you only need one for all. Should work for the Commiesars too but as I mentioned earlier, still not 100% certain.

            For those who are interested, originally/currently had the Oberst/Commisar be supported by the individual Units that they support in order for them to get their extra die roll. This caused problems with the Oberst then supporting a Inf over a Tank when you'd want the Tank and similar stuff.

            It still might do it some with the Elites but they basically cancel each other out as is explained in current Game Notes.

            Starting with "Air Commander" I gave the "Active" AC 2 rolls by default. So the other units don't need to support it for a bonus roll. It just supports one unit with a bonus roll and triplea basically picks the most powerful on Attack and Defense.

            At least it seems too. I could be wrong with all of the above but

            TLDR
            I'll add Naval Commanders for 2.55 Be a few days

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            • W
              wc_sumpton @beelee last edited by

              @beelee

              I still check these forms.

              Cheers...

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