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    Global 40 Expansion UHD Boxes

    Scheduled Pinned Locked Moved Maps & Mods
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    • M Offline
      malmessi @beelee
      last edited by

      @beelee
      Thx

      B 1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @malmessi
        last edited by

        @malmessi

        Screenshot from 2026-01-23 03-59-36.png
        Screenshot from 2026-01-23 04-00-06.png

        So we'll use SSR here. In NCM you click on one of the Rail Units and move it to where you wanna go. In this case we'll go to Sakha

        Screenshot from 2026-01-23 04-02-17.png

        We're gonna move a AA Gun. We click on Rail again and the AA Gun and move it to where we want. Caucasus in this example

        Screenshot from 2026-01-23 04-04-34.png

        Screenshot from 2026-01-23 04-12-23.png

        SSR Rail can go to any original Soviet TTy and the E one ( Europe ) in Europe as well as long as you have an unbroken line of communication between the two spots.

        Triplea enforces this correctly. What it doesn't do is prevent using the Rail to move into newly conquered TTys or if those TTys would open up a uninterrupted route.

        It also allows you to use them more than once. So that part is Player Enforced. Triplea usually places them in the Capital but UK is in S Africa and JPN is in China.

        If you have a legal move but triplea is blocking it e.g. you wanna rail some dudes in India but Jordan is Under Axis control, then you have to use edit "Perform Move or Other Action" and it will bypass the block.

        M 1 Reply Last reply Reply Quote 0
        • M Offline
          malmessi @beelee
          last edited by

          @beelee
          ah ok, rail icon is required ! I was missing, in TWW rail allows train movement so you need a train too.
          In my new game there were no rail icons so I was not able

          yes I tried using the rail and TripleA allows me to use it 3 o 4 times, PlEnfRule ok
          thx

          B 1 Reply Last reply Reply Quote 1
          • B Offline
            beelee @malmessi
            last edited by beelee

            @malmessi

            yea I thought about using Hepps train for the image but went with the roundel instead. I think he made those too. I can't remember. I just added the E for the Europe ones.

            Edit
            It also allows you to move more than 1 Unit with 1 Rail. Should be able to fix that but have had limited success so far, so that is PE as well.

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            • B Offline
              beelee
              last edited by beelee

              Games played have been recorded here

              https://docs.google.com/spreadsheets/d/10CH9_Orbe6NPBLDM2fU3HLVEM-lHdfJOXfRLAuREBhs/edit?pli=1&gid=0#gid=0

              Uses @VictoryFirst s spreadsheet. It's still a wip and actually always will be but more so for me getting up to speed with it.

              Above link should take you to latest but not 100% sure on that. Should be at Game 30. Here's a partial screenshot

              Screenshot from 2026-02-06 20-11-06.png

              Fwiw Axis have won 16 and Allies 14 🙂

              Edit
              @Alexander has joined the fray 🙂

              Screenshot from 2026-02-06 21-55-12.png

              Edit 2
              Looks as if counts the ongoing games as already played. Probably not a biggie. Hopefully Victory clue me in if I'm doing it wrong.

              Idk that points and Total Points are gonna be necessary. Pretty easy just to see who has the most wins and I don't see any draws happening in triplea with time and space not a issue.

              Screenshot from 2026-02-06 23-02-41.png

              1 Reply Last reply Reply Quote 1
              • B Offline
                beelee
                last edited by beelee

                @Panzerstahl-Helm-0

                an inactive American Naval Commander lol

                Screenshot from 2026-02-13 00-41-02.png

                I will add some faces too for the alternate file. Pretty sure i have them just gotta find them 🙂

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                • B Offline
                  beelee
                  last edited by

                  @Panzerstahl-Helm-0 @JohnnyCat @Trout @Alexander

                  So while adding the Naval Commanders https://www.axisandallies.org/forums/assets/uploads/files/1770916645890-38.g40-naval-commander.pdf

                  I think I found a Major error in how I was writing the xml. I almost picked up on it when doing Air Commanders https://www.axisandallies.org/forums/assets/uploads/files/1765436744444-16.g40-air-fleet-commander-rules.pdf

                  but it didn't sink in until this current update. Long story short, this is gonna be a Huge update and take at least a month probably.

                  What I am gonna do in the mean time, is add the Naval Commanders to the existing 2.54 which will become 2.55. That way you guys can keep playing with the latest while I fix this other stuff.

                  I'm still not certain it will 100% work but pretty sure it will. Too bad @wc_sumpton isn't around anymore to run it by him but w/e

                  Anyway what it does is only require one "Active" Commander instead of Oberst 2,3,4,5 you only need one for all. Should work for the Commiesars too but as I mentioned earlier, still not 100% certain.

                  For those who are interested, originally/currently had the Oberst/Commisar be supported by the individual Units that they support in order for them to get their extra die roll. This caused problems with the Oberst then supporting a Inf over a Tank when you'd want the Tank and similar stuff.

                  It still might do it some with the Elites but they basically cancel each other out as is explained in current Game Notes.

                  Starting with "Air Commander" I gave the "Active" AC 2 rolls by default. So the other units don't need to support it for a bonus roll. It just supports one unit with a bonus roll and triplea basically picks the most powerful on Attack and Defense.

                  At least it seems too. I could be wrong with all of the above but

                  TLDR
                  I'll add Naval Commanders for 2.55 Be a few days

                  W 1 Reply Last reply Reply Quote 1
                  • W Offline
                    wc_sumpton @beelee
                    last edited by

                    @beelee

                    I still check these forms.

                    Cheers...

                    1 Reply Last reply Reply Quote 2
                    • B Offline
                      beelee
                      last edited by

                      Updated to 2.55

                      Screenshot from 2026-02-22 06-20-16.png

                      1 Reply Last reply Reply Quote 1
                      • B Offline
                        beelee
                        last edited by beelee

                        @Panzerstahl-Helm-0

                        I dug up some of Elk's faces. Should be able to dig a few out for Air and Naval Commander. I'm not sure who they all are. We discussed here a little bit https://www.axisandallies.org/forums/topic/40741/names-to-faces

                        Commander Faces .zip

                        I can't remember if zips work here or not. Guess we'll find out

                        There's also another thread somewhere saying how he did it. I think just search faces and see what comes up 🙂

                        Edit
                        Maybe give em a bloody nose or a black eye for damaged lol

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                        • B Offline
                          beelee
                          last edited by

                          OK the rewrite is going pretty good. Surprisingly to me. 🙂 so shouldn't take as long as I thought. I'm testing as I go but not super extensively.

                          So gameplay will be the true test. Anyway, it should be sooner than later. 😎

                          B 1 Reply Last reply Reply Quote 0
                          • B Offline
                            beelee @beelee
                            last edited by

                            @beelee said in Global 40 Expansion UHD Boxes:

                            OK the rewrite is going pretty good. Surprisingly to me. 🙂 so shouldn't take as long as I thought. I'm testing as I go but not super extensively.

                            So gameplay will be the true test. Anyway, it should be sooner than later. 😎

                            So sadly my excitement was mispalced. The new "Naval Commanders" work fine but that is because none of the Units inside the Task Force are supported.

                            When you have a unit that supports another one and itself is supported by the "Commander", triplea will default to the most potent Attack or defense factor of the unit without considering the support boost.

                            Not 100% sure on this but that's what testing seems to show. This is what I also first encountered when originally doing the xml. That's why we have separate Obersts and Commisars and now Air Commanders.

                            So e.g. Air Commander and 2 Ftrs and a Tac attack together. The AC gets 2 rolls, that is now hardwired in unitAttachment, and one of the Ftrs or Tac gets a boost.

                            What happens is, one of the Ftrs or Tac gets an additional die roll at it's Attack value of 3. What should happen is the Tac gets boosted by the Tac to Attack 4, which is correct, but the additional die roll goes to a Ftr or possibly the Tac, instead of giving the boosted Tac to Attack 4 at 2 rolls.

                            So that's a triplea engine limitation and unless the code is rewritten to allow for that, triplea can't do it.

                            Maybe wc want's to go big and fork it from triplea adding that capabillity 🙂 Idk but if he did, we could all just use that version 🙂

                            W 1 Reply Last reply Reply Quote 0
                            • W Offline
                              wc_sumpton @beelee
                              last edited by wc_sumpton

                              @beelee said in Global 40 Expansion UHD Boxes:

                              What happens is, one of the Ftrs or Tac gets an additional die roll at it's Attack value of 3. What should happen is the Tac gets boosted by the Tac to Attack 4, which is correct, but the additional die roll goes to a Ftr or possibly the Tac, instead of giving the boosted Tac to Attack 4 at 2 rolls.

                              So close yet so far. 😆

                              When selecting units for support first is power, attack or defense, depending, next is alphabetical. I.e. Firs before Tacs. To test this change the Ftr to Tac support to a Tac to Ftr. Now try the Cmd with 2 Ftrs and 1 Tac.

                              Waiting to hear from you. 😎

                              Cheers...

                              B 1 Reply Last reply Reply Quote 1
                              • B Offline
                                beelee
                                last edited by beelee

                                @wc_sumpton

                                hmm ...

                                thanks for the reply 🙂

                                Yea I'll take a look but that hmm ... so as in alphabetical in the support attachement ? Unit attachment ?

                                OK rereading this. Late in the day so I will retry.

                                Question

                                Can one unit support another with the supported unit being ...well actually the alphabetical thing, as when they support or are supported by the supporting unit.

                                I want one active unit that gives bounus rolls/attack and defense bonus increase, to the most powerful unit it can for the 2 roll bonus.

                                Doesn't do it right now.

                                I will try some more with your latest info. The alphabetical has me uncertain though. In the support attachment or unit list ? Unit attachment ?

                                Edit
                                OK it's starting to sink in I think. It's how I have them listed in the supportAttachment. Actually that's not alphabetical though.

                                Well yea ... I'll post what I have. Idusted it but it's still in the save folder 🙂

                                Thanks for the help wc. I'll give more info tomorrow 🙂

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                                • B Offline
                                  beelee @wc_sumpton
                                  last edited by

                                  @wc_sumpton said in Global 40 Expansion UHD Boxes:

                                  hange the Ftr to Tac support to a Tac to Ftr.

                                  OK this seems what I need to try. Will that mess up anything else though ? Or was the original G 40 just written that way ?

                                  Well I will try it 🙂

                                  W 1 Reply Last reply Reply Quote 0
                                  • W Offline
                                    wc_sumpton @beelee
                                    last edited by

                                    @beelee said in Global 40 Expansion UHD Boxes:

                                    Or was the original G 40 just written that way ?

                                    To the best of my knowledge, G40 does have Ftrs supporting Tacs, but does not have that extra Cmd layer.

                                    @beelee said in Global 40 Expansion UHD Boxes:

                                    OK this seems what I need to try. Will that mess up anything else though ?

                                    I was only suggesting this as a test, to show that support is ordered alphabetically, not to use in your map.

                                    Hopefully understanding how support is done might help in designing them.

                                    Cheers...

                                    1 Reply Last reply Reply Quote 1
                                    • W Offline
                                      wc_sumpton
                                      last edited by

                                      @beelee

                                      The problem I see with switching the Ftr Tac support is that Tks also support the Tac. The tactical_bomber could be renamed to bomber_tactical but would require renaming all the icons.

                                      Just throwing out some useless thoughts.

                                      Cheers...

                                      B 1 Reply Last reply Reply Quote 1
                                      • B Offline
                                        beelee @wc_sumpton
                                        last edited by

                                        @wc_sumpton

                                        Oh they're not useless 🙂 I'll dick with it later tonight. The reich is attacking the godless communists right now 🙂

                                        W 1 Reply Last reply Reply Quote 0
                                        • W Offline
                                          wc_sumpton @beelee
                                          last edited by

                                          @beelee

                                          Another stupid idea would be to ask a developer to add TUV as the second sort. So, first would be attack/defense power, depending, next would be TUV, then last alphabetical.

                                          Again, dumb thoughts from the nosebleed section. 😎

                                          Cheers...

                                          B 1 Reply Last reply Reply Quote 2
                                          • B Offline
                                            beelee @wc_sumpton
                                            last edited by

                                            @wc_sumpton

                                            yea I'm not gonna waste anymore time doing that 🙂

                                            1 Reply Last reply Reply Quote 0

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