TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    EXP G40 Game 11 Barnee vs. Trout

    Scheduled Pinned Locked Moved Play By Forum
    162 Posts 3 Posters 8.3k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T Offline
      Trout @beelee
      last edited by Trout

      @beelee Correct. So the Luftflotten has a 262, Tac, and Fighter in it. So I think that would attack with five 4's and one 3. On defense, four 5's, one 4, and one 3?? Doesn't matter most likely for outcome of the battle, but I have never had an Air Commander Squad with a 262 thus the question. I reviewed the Flak Tower thread and Captain said Heavy Bombers are immune to Flak.

      So I had 8 fighters/4 Tacs/3 262s in West Germany plus the Luftflotten which has one of each in it. So from looking at how you set up the F15 file where 3 262s are in the Luftflotten, I will keep that. So that means I will have 9 fighters/5 Tacs/1 262 in W. Germany and not in the Luftflotten. Will make that adjustment and roll. My memory is that Triple A will roll for the fighters and for the Tac B's/regular Strat B's I will need to do Dice Bot.

      Actually I will do Dice Bot now for the 5 Tacs & 3 regular Strat B's and then just wait until you respond as to what I do next. Just to make completely sure I did it right since this is the game-deciding battle.

      Okay, I rolled on Dice Bot and there's 3 Hits so 3 Stukas crash into the English Channel. 2 Tac B's and 3 Strat B's will participate in the attack. So should I just Edit out three Tacs before I make the attack??? How exactly do I handle that?

      B 1 Reply Last reply Reply Quote 1
      • B Online
        beelee @Trout
        last edited by beelee

        @trout

        Good Afternoon and Happy Friday 🙂

        Yea, so you need to roll for the Ftrs. The Flak will shoot at the Bmbrs correctly and will not target the Stealth Bmbrs.

        So as long as you have one other battle going and the Escrt in 110 should create one, turn on edit at start of combat. Roll for the Ftrs and any LMs, just assume the 110 Victory obviously. Unless there's a dinosaur strike, you will win 🙂

        Then remove the appropriate units, turn edit off and fight the battle normally.

        Yes, I believe your numbers are correct for the 262's in the Luftflotten.

        Remember, 262's are considered Ftrs

        Edit
        Hmm ... I wonder if a special Flak unit that shoots at the Ftrs only and then kills itself would work ? Make it 1 pixel big so it's basically invisible.

        I will look into it. 🙂 I don't usually have good ideas when my day just is getting started lol

        T 1 Reply Last reply Reply Quote 0
        • T Offline
          Trout @beelee
          last edited by

          @beelee Okay. So dice bot for the fighters and Flak will shoot at the bombers? Do I have that right? If there is a Flak Tower present, do the AAA just not shoot?

          B 1 Reply Last reply Reply Quote 1
          • B Online
            beelee @Trout
            last edited by beelee

            @trout

            yea I switched the AA to HPs only. They have red barrels

            yes to the above

            Edit
            Hmm ... you gave me another idea. Maybe I can make the FlakTower give a negative bonus to the AA so it can't hit planes ?

            Seems it might be possible. It's on the list.

            Don't have to dick around switching the aaGuns then.

            Actually probably can't. You're either AA or not in triplea, as in I can't adjust "isAA" I don't think. I'll try it and maybe wc knows a way to do it

            T 1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by

              @beelee I screwed up with forgetting to swap out the fighter for the 262 so that fighter will just join the SZ 110 battle so he doesn't impact the main attraction. So for the record, scramble instructions for SZ 110?

              c2e3067d-792b-4ecf-b05f-09933bb71aeb-exp-game-11-trout-g16.tsvg

              B 1 Reply Last reply Reply Quote 0
              • B Online
                beelee @Trout
                last edited by beelee

                @trout

                heh heh yea no scramble 🙂 I'll run the white flag up after you win

                I guess I could check but surely you can win 110 🙂

                Edit
                Probably just as good of odds as the regular battle I understand why you asked. Didn't mean to sound like a DH 🙂

                No scramble

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by Trout

                  @beelee Rolled 3 hits for the Flak Fighters on Dice Bot.

                  Game History

                  Round: 16
                  
                      Research Technology - Germans
                  
                      Purchase Units - Germans
                          Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to JPNbomber
                          Trigger HvyCVBmbrs: Setting canBeGivenByTerritoryTo to British:Germans for unitAttachment attached to USAbomber
                          triggerAttachmenLate1947EXP43Invert: has removed 1 Early1947_red owned by Changer in D-Day
                          triggerAttachmenLate1947EXP43Invert: Changer has 1 Late1947_red placed in D-Day
                          Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                          Germans buy 1 ElitePanzer, 1 GermanUBoat, 1 Hvy_Undg_2, 1 King_Tiger, 1 Panzer_Grndrs, 6 TotalWar_Tanks, 1 elite and 13 infantry; Remaining resources: 2 PUs; 
                  
                      Place Units - Germans
                          Units in Western Germany being upgraded or consumed: 1 UndrgroundFctry
                          1 Hvy_Undg_2 placed in Western Germany
                  
                      Combat Move - Germans
                          Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                          Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                          1 German_Heavy_BB moved from 112 Sea Zone to 110 Sea Zone
                          EDIT: 1 italian_para moved from Romania to Ukraine
                          1 ElitePanzer moved from Germany to 113 Sea Zone
                          2 armour moved from Germany to 113 Sea Zone
                          1 armour moved from Norway to 113 Sea Zone
                          4 infantry moved from Denmark to 113 Sea Zone
                          1 Panzer_Grndrs moved from Denmark to 113 Sea Zone
                          1 armour moved from Western Germany to 113 Sea Zone
                          1 ElitePanzer, 1 Panzer_Grndrs, 4 armour, 4 infantry and 5 transports moved from 113 Sea Zone to 110 Sea Zone
                          1 ElitePanzer, 1 Panzer_Grndrs, 4 armour and 4 infantry moved from 110 Sea Zone to United Kingdom
                          3 bombers moved from Western Germany to United Kingdom
                          2 German_Hvy_Bmbrs, 2 LuftwaffeAces, 9 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
                          7 armour moved from Western Germany to 112 Sea Zone
                          1 artillery moved from Norway to 112 Sea Zone
                          1 SP_Artillery moved from Western Germany to 112 Sea Zone
                          5 infantry moved from Norway to 112 Sea Zone
                          2 Panzer_Grndrss moved from Western Germany to 112 Sea Zone
                          4 infantry moved from Western Germany to 112 Sea Zone
                          2 Panzer_Grndrss, 1 SP_Artillery, 7 armour, 1 artillery, 9 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
                          2 Panzer_Grndrss, 1 SP_Artillery, 7 armour, 1 artillery and 9 infantry moved from 110 Sea Zone to United Kingdom
                          EDIT: 1 1stLuftflotten moved from Western Germany to 1st Luftflotten
                          EDIT: 3 Me_262AFs moved from 1st Luftflotten to United Kingdom
                          EDIT: 1 GAirCommanderMe_262 moved from 1st Luftflotten to United Kingdom
                          1 GermanUBoat moved from 113 Sea Zone to 110 Sea Zone
                          1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                          1 GermanUBoat moved from 113 Sea Zone to 110 Sea Zone
                          1 fighter moved from Western Germany to 110 Sea Zone
                  
                      Combat - Germans
                          Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                          Battle in 110 Sea Zone
                              Germans attack with 2 GermanUBoats, 1 German_Heavy_BB, 2 destroyers, 1 fighter and 15 transports
                              British defend with 1 Escort
                              Germans win with 1 GermanUBoat, 1 German_Heavy_BB, 2 destroyers, 1 fighter and 15 transports remaining. Battle score for attacker is 2
                              Casualties for Germans: 1 GermanUBoat
                              Casualties for British: 1 Escort
                              Turning on Edit Mode
                              EDIT: Removing units owned by Germans from United Kingdom: 3 fighters
                              EDIT: Turning off Edit Mode
                          Battle in United Kingdom
                              Germans attack with 1 ElitePanzer, 1 GAirCommanderMe_262, 2 German_Hvy_Bmbrs, 2 LuftwaffeAces, 3 Me_262AFs, 3 Panzer_Grndrss, 1 SP_Artillery, 11 armour, 1 artillery, 3 bombers, 6 fighters, 13 infantry and 5 tactical_bombers; Changer loiter and taunt
                              Changer defend; British defend with 1 FlakTower, 1 HomeDefense, 1 Hvy_Undg_2, 2 UK_Hvy_Bombers, 5 aaGunNOs, 1 airfield, 1 elite, 1 harbour, 20 infantry, 1 mech_infantry, 2 uk_fighters and 3 uk_paras; French defend with 1 fighter and 2 infantry
                              Units damaged: 1 FlakTower owned by the British
                              Germans captures 48PUs while taking British capital
                              Germans converts Hvy_Undg_2 into different units
                              Germans win, taking United Kingdom from British with 1 ElitePanzer, 1 GAirCommanderMe_262, 2 German_Hvy_Bmbrs, 2 LuftwaffeAces, 3 Me_262AFs, 10 armour, 3 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 60
                              Casualties for Germans: 3 Panzer_Grndrss, 1 SP_Artillery, 1 armour, 1 artillery, 13 infantry and 3 tactical_bombers
                              Casualties for British: 1 FlakTower, 1 HomeDefense, 2 UK_Hvy_Bombers, 5 aaGunNOs, 1 elite, 20 infantry, 1 mech_infantry, 2 uk_fighters and 3 uk_paras
                              Casualties for French: 1 fighter and 2 infantry
                          Battle in Ukraine
                              Germans attack with 1 italian_para
                              Russians defend with 1 Army_Conscript
                              Germans win, taking Ukraine from Russians with 1 italian_para remaining. Battle score for attacker is 2
                              Casualties for Russians: 1 Army_Conscript
                          Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                  
                      Non Combat Move - Germans
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece
                          Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Germany
                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Denmark
                          Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 113 Sea Zone
                          Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                          1 fighter moved from 110 Sea Zone to Western Germany
                          3 bombers moved from United Kingdom to Western Germany
                          2 German_Hvy_Bmbrs moved from United Kingdom to Western Germany
                          2 LuftwaffeAces, 6 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium
                          EDIT: 1 GAirCommanderMe_262 moved from United Kingdom to 1st Luftflotten
                          EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Holland Belgium
                          EDIT: 3 Me_262AFs moved from United Kingdom to 1st Luftflotten
                          1 armour moved from Northern Italy to Germany
                          1 German_Rockets moved from Slovakia Hungary to Germany
                          2 German_Engineers moved from Slovakia Hungary to Germany
                          1 3rdWaffenArmy moved from Romania to Yugoslavia
                          1 infantry moved from Romania to Yugoslavia
                          2 german_paras moved from Romania to Greece
                          1 infantry moved from Poland to Slovakia Hungary
                          1 elite moved from Poland to Slovakia Hungary
                          1 ArmyGroupCentre, 1 Elitewaffen_panzer, 1 German_Rockets, 1 King_Tiger, 1 PanzerJagerFS, 1 SP_Artillery, 1 Waffen_Arty, 2 Waffen_Hvy_Tanks, 2 Waffen_Paras, 4 aaGuns, 1 artillery, 3 infantry and 1 waffen_infantry moved from Poland to Germany
                          1 elite moved from Germany to Poland
                          1 Panzer_Grndrs, 1 aaGun, 4 artilleries, 1 elite and 8 infantry moved from Northern Italy to Greater Southern Germany
                          3 mech_infantrys moved from Western Germany to Germany
                          1 WaffenPnzrGrndr moved from Denmark to Germany
                          1 elite moved from Denmark to Western Germany
                          1 mech_infantry moved from Denmark to Germany
                          1 G_Rail moved from Germany to Southern Italy
                          1 G_Rail and 1 infantry moved from Southern Italy to Denmark
                          2 Escort_Convoys, 1 GermanUBoat, 1 carrier, 1 cruiser and 7 transports moved from 97 Sea Zone to 95 Sea Zone
                          2 infantry moved from Morocco to Algeria
                  
                      Place Units - Germans
                          1 GermanUBoat placed in 112 Sea Zone
                          6 TotalWar_Tanks placed in Western Germany
                          1 ElitePanzer, 1 King_Tiger, 1 elite and 9 infantry placed in Germany
                          1 infantry placed in Southern Italy
                          1 Panzer_Grndrs and 3 infantry placed in Western Germany
                          Trigger GermansTotalWarTankPlaceWesternGermany6: has removed 6 TotalWar_Tanks owned by Germans in Western Germany
                          Trigger GermansTotalWarTankPlaceWesternGermany6: Germans has 6 armour placed in Western Germany
                  
                      Turn Complete - Germans
                          Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece
                          Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone
                          Total Cost from Convoy Blockades: 0
                              Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5
                          Germans collect 64 PUs; end with 114 PUs
                          Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 126 PUs
                          Trigger Germans ReceiveItaliansRomanEmpireObjective: Germans met a national objective for an additional 5 PUs; end with 131 PUs
                          Trigger Germans ReceiveItaliansNoShipsMedObjective: Germans met a national objective for an additional 5 PUs; end with 136 PUs
                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 141 PUs
                          Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 144 PUs
                  

                  bf21b147-0ef5-4dee-9a8b-4dc1834d5967-exp-game-11-trout-g16.tsvg

                  Hitler can tour Buckingham Palace now

                  B 1 Reply Last reply Reply Quote 1
                  • B Online
                    beelee @Trout
                    last edited by beelee

                    @trout

                    Congratulations and well played !

                    You controlled the game from start to finish. I will update the spreadsheet. Would you like to do a game report ? I can add some pictures at the end.

                    If too busy I understand. I need to catch up on a few. I want to document the first multi with Alex. I know they're not as fun as playing but think it's good to keep a record anyway, even though the save games record it all.

                    I think it's 4-6 or 7 ? now. I will regroup and finish the update and some reports and challenge you once more 🙂

                    Congratulations once again.

                    Surrender.png

                    Edit
                    Spreadsheet updated 🙂

                    https://docs.google.com/spreadsheets/d/10CH9_Orbe6NPBLDM2fU3HLVEM-lHdfJOXfRLAuREBhs/edit?pli=1&gid=0#gid=0

                    Edit 2
                    You've won 6 of your last 8 🙂 All of your wins against me have been Sea Lion lol we are 4-7 or 7-4 depending on how you look at it 🙂

                    T 1 Reply Last reply Reply Quote 0
                    • T Offline
                      Trout @beelee
                      last edited by

                      @beelee Thanks! Yes I can do the game report if you can do the pictures. Not being able to do the pictures is the only reason why I have not done them in the past. Yes I believe I have only defeated you via Sea Lion. Maybe some day that could change 🙏 😁

                      B 1 Reply Last reply Reply Quote 1
                      • B Online
                        beelee @Trout
                        last edited by beelee

                        @trout

                        Yea i was just gonna say this was a Late Sea Lion win which is completely different than a early one. Machine froze lol

                        Yea i will add a few shots at the end of your report the way the captain does them. no need to be to extensive the way I do them lol

                        Edit
                        I believe you would have won regardless. Probably just by grinding me down. You were well on your way to Economic Victory but a Military one is much more satisfying 🙂

                        Edit 2
                        You're right behind @Panzerstahl-Helm-0 now 🙂 You guys might need to mix it up soon 🙂

                        Screenshot from 2026-04-18 00-11-53.png

                        T 1 Reply Last reply Reply Quote 0
                        • T Offline
                          Trout @beelee
                          last edited by Trout

                          @beelee Full disclosure- I saw where I could probably do Sea Lion after I did the 262 TW purchase because of healthy economy, large Luftwaffe, and not too much reinforcement of London. But I really wanted to get an Economic Victory. But you are such a good Soviet player that I can never make a lot of progress with Barbarossa. Then you stalemated me in Syria. So then I thought I could keep up a stalemate and let J win the game for me. But my Med Navy was in danger of getting whacked by your air power and then when you moved your Brit tanks over from Egypt … That was when I called the audible because we were headed for a big battle in ME that I was going to lose. So you forced me to bomb the Queen … again 😊

                          B 1 Reply Last reply Reply Quote 1
                          • B Online
                            beelee @Trout
                            last edited by

                            @trout

                            Heh heh, I thought I left Egypt a little weak and it would fall. That's why I had to keep taking Alexandria with more Units Than I preferred. Otherwise it'd open up a landing spot for European Air.

                            But yea, the Kill shot on London was obviously the way to go 🙂 Hopefully I've finally learned my lesson 🙂

                            1 Reply Last reply Reply Quote 0

                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                            With your input, this post could be even better 💗

                            Register Login
                            • 1
                            • 2
                            • 5
                            • 6
                            • 7
                            • 8
                            • 9
                            • 8 / 9
                            • First post
                              Last post
                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums