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    exp-game -10 - beelee (Axis) vs. panzer (Allies) - Operation "Straweberry Fields Forever"

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    • B Offline
      beelee @Panzerstahl-Helm 0
      last edited by

      @Panzerstahl-Helm-0

      Guten Morgen Herr Panzer

      Hope your Familie and Frau had a nice Mother's Day 🙂

      No scramble

      1 Reply Last reply Reply Quote 0
      • Panzerstahl-Helm 0P Offline
        Panzerstahl-Helm 0
        last edited by Panzerstahl-Helm 0

        @beelee

        Ahoi.

        Your sub in SZ109 was supposed to submerge, but instead I retreated my ships to SZ118. I guess I was to fast hitting enter...
        SZ33 - I moved the AC already in combat move, but should have move them in NCM only to avoid assigning the 1st hit to the AC. I am just lazy....or still sloppy. It had no affect on the outcome.

        BR

        EDIT: I removed 1 LM on the Carlonies.

        Game History

        Round: 5
        
            Purchase Units - Americans
                Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
                Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
                Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
                Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
                Americans buy 2 ArmoredInfantrys, 2 Escorts, 2 SP_ArtilleryUSAs, 1 USANC, 1 artillery, 2 carriers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
        
            Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
        
            Combat Move - Americans
                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 usa_fighter moved from Philippines to Caroline Islands
                1 USAbomber moved from Wake Island to Caroline Islands
                1 usa_fighter moved from Philippines to Caroline Islands
                3 infantry moved from Western United States to 10 Sea Zone
                3 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
                1 infantry moved from Alaska to 1 Sea Zone
                4 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
                4 infantry moved from 3 Sea Zone to Soviet Far East
                1 usa_fighter moved from Alaska to Soviet Far East
                1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 Heavy_BB, 2 carriers and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
                1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 submarines, 1 usa_fighter and 1 usa_tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                1 usa_fighter and 1 usa_tactical_bomber moved from 33 Sea Zone to Caroline Islands
                5 infantry moved from Wake Island to 31 Sea Zone
                1 artillery and 1 marine moved from Wake Island to 31 Sea Zone
                1 artillery, 5 infantry, 1 marine and 4 transports moved from 31 Sea Zone to 33 Sea Zone
                1 artillery, 5 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
        
            Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 4 infantry and 1 usa_fighter
                    Japanese defend with 1 elite
                        Americans roll dice for 1 Heavy_BB in Soviet Far East, round 2 : 2/2 hits, 1,67 expected hits
                        Japanese roll dice for 1 elite in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans lost in Soviet Far East
                        1 elite owned by the Japanese lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 3 infantry and 1 usa_fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 elite
                Battle in 33 Sea Zone
                    Americans attack with 1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 submarines and 4 transports
                    Japanese defend with 1 Escort_Convoy and 1 transport
                        Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                        Americans roll dice for 1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 transports in 33 Sea Zone, round 2 : 6/7 hits, 4,33 expected hits
                        Japanese roll dice for 1 Escort_Convoy and 1 transport in 33 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        1 transport owned by the Japanese and 1 Escort_Convoy owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 submarines and 4 transports remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 Escort_Convoy and 1 transport
                Battle in Caroline Islands
                    Changer loiter and taunt; Americans attack with 1 USAbomber, 1 artillery, 5 infantry, 1 marine, 3 usa_fighters and 1 usa_tactical_bomber
                    Changer defend; Japanese defend with 6 Fortifications, 2 aaGuns, 1 airfield, 1 elite, 2 fighters, 1 harbour, 6 infantry and 3 mine_unarmeds
                        Japanese roll AA dice in Caroline Islands : 1/5 hits, 0,83 expected hits
                        1 usa_fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 USAbomber, 1 artillery, 5 infantry, 1 marine, 2 usa_fighters and 1 usa_tactical_bomber in Caroline Islands, round 2 : 3/11 hits, 4,00 expected hits
                        Japanese roll dice for 6 Fortifications, 2 aaGuns, 1 elite, 2 fighters, 6 infantry and 3 mine_unarmeds in Caroline Islands, round 2 : 6/10 hits, 5,00 expected hits
                        5 infantry owned by the Americans and 1 marine owned by the Americans lost in Caroline Islands
                        1 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Caroline Islands
                    2 usa_fighters owned by the Americans, 1 usa_tactical_bomber owned by the Americans and 1 USAbomber owned by the Americans retreated
                        Americans roll dice for 1 artillery in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 6 Fortifications, 1 elite, 2 fighters, 5 infantry and 3 mine_unarmeds in Caroline Islands, round 3 : 5/9 hits, 4,50 expected hits
                        1 artillery owned by the Americans lost in Caroline Islands
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Japanese win with 6 Fortifications, 1 elite, 2 fighters, 4 infantry and 3 mine_unarmeds remaining. Battle score for attacker is -16
                    Casualties for Americans: 1 artillery, 5 infantry, 1 marine and 1 usa_fighter
                    Casualties for Japanese: 2 aaGuns and 2 infantry
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
        
            Non Combat Move - Americans
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                1 destroyer moved from 31 Sea Zone to 25 Sea Zone
                1 usa_fighter moved from Soviet Far East to 3 Sea Zone
                2 usa_fighters moved from Wake Island to 3 Sea Zone
                2 mech_infantrys moved from Western United States to Alaska
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 usa_tactical_bomber moved from Caroline Islands to 33 Sea Zone
                2 usa_fighters moved from Caroline Islands to 33 Sea Zone
                1 USAbomber moved from Caroline Islands to Gilbert Islands
                1 USANC, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 usa_fighters moved from 101 Sea Zone to 106 Sea Zone
                1 usa_fighter moved from Eastern United States to Western United States
                EDIT: 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                EDIT: 1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
        
            Place Units - Americans
                2 Escorts, 1 USANC, 2 carriers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 ArmoredInfantrys and 2 SP_ArtilleryUSAs placed in Central United States
        
            Turn Complete - Americans
                Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
                Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
                Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
                Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
        
            Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs; 
        
            Combat Move - Chinese
        
            Combat - Chinese
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
        
            Non Combat Move - Chinese
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
        
            Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs
        
            Purchase Units - British
                Note to players British: <body><b>It is Early 1942 and French Forces in UK Can Join The British Army ! <br>For This Turn Only !<b></body>
                Trigger FrenchUK: buyFrenchUK added to productionBritish
                British buy 1 Escort, 1 FrenchUK, 1 NavyLL, 1 UKNC, 8 infantry and 1 uk_armour; Remaining resources: 1 PUs; 3 AirLendLease; 2 NavyLendLease; 
        
            Place Units - British
                1 NavyLL placed in 109 Sea Zone
                1 FrenchUK placed in United Kingdom
        
            Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
        
            Combat Move - British
                Trigger British RemoveLendLeaseFeeNavy: has removed 1 NavyLL owned by British in 109 Sea Zone
                Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from United Kingdom: 1 FrenchUK
                EDIT: Removing units owned by French from United Kingdom: 1 fighter and 2 infantry
                EDIT: Adding units owned by British to United Kingdom: 2 infantry and 1 uk_fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 2 UK_LCVs, 1 artillery and 3 infantry moved from United Kingdom to Holland Belgium
                3 uk_fighters moved from United Kingdom to 109 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from Syria to Northern Italy
                1 artillery and 2 infantry moved from Egypt to Alexandria
                2 uk_fighters and 1 uk_tactical_bomber moved from Syria to Alexandria
                4 artilleries, 4 commandos and 15 infantry moved from Burma to Yunnan
        
            Combat - British
                Strategic bombing raid in Northern Italy
                        Italians roll AA dice in Northern Italy : 0/1 hits, 0,17 expected hits
                    Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 7 damage total. 
                Battle in Holland Belgium
                    British attack with 2 UK_LCVs, 1 artillery and 3 infantry
                    Germans defend with 1 Panzer_Grndrs, 1 elite and 1 infantry
                        British roll dice for 2 UK_LCVs, 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits
                        Germans roll dice for 1 Panzer_Grndrs, 1 elite and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits
                        1 UK_LCV owned by the British lost in Holland Belgium
                        1 infantry owned by the Germans lost in Holland Belgium
                        British roll dice for 1 UK_LCV, 1 artillery and 3 infantry in Holland Belgium, round 3 : 2/4 hits, 1,00 expected hits
                        Germans roll dice for 1 Panzer_Grndrs and 1 elite in Holland Belgium, round 3 : 0/3 hits, 1,17 expected hits
                        1 Panzer_Grndrs owned by the Germans and 1 elite owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 UK_LCV, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 UK_LCV
                    Casualties for Germans: 1 Panzer_Grndrs, 1 elite and 1 infantry
                Battle in 109 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 uk_fighters
                    Germans defend with 4 GermanUBoats and 1 Wolfpack
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 uk_fighters in 109 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
                        Germans roll dice for 4 GermanUBoats in 109 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                        Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                        1 destroyer owned by the British and 1 cruiser owned by the British lost in 109 Sea Zone
                        3 GermanUBoats owned by the Germans lost in 109 Sea Zone
                        1 Wolfpack owned by the Germans lost in 109 Sea Zone
                    3 uk_fighters owned by the British retreated
                    1 battleship owned by the British and 1 carrier owned by the British retreated to 118 Sea Zone
                    Germans win with 1 GermanUBoat remaining. Battle score for attacker is -4
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Germans: 3 GermanUBoats and 1 Wolfpack
                Battle in Yunnan
                    British attack with 4 artilleries, 4 commandos and 15 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 4 artilleries, 4 commandos and 15 infantry in Yunnan, round 2 : 5/23 hits, 5,83 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Yunnan
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 4 artilleries, 4 commandos and 14 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery, 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                    Italians defend with 2 artilleries and 1 infantry
                        British roll dice for 1 artillery, 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber in Alexandria, round 2 : 2/6 hits, 2,50 expected hits
                        Italians roll dice for 2 artilleries and 1 infantry in Alexandria, round 2 : 2/3 hits, 1,00 expected hits
                        2 infantry owned by the British lost in Alexandria
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 artillery, 2 uk_fighters and 1 uk_tactical_bomber in Alexandria, round 3 : 2/4 hits, 2,00 expected hits
                        Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the British lost in Alexandria
                        1 artillery owned by the Italians lost in Alexandria
                    British win with 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 2 artilleries and 1 infantry
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                2 Rails and 2 infantry moved from Union of South Africa to Egypt
                3 uk_fighters moved from 109 Sea Zone to United Kingdom
                EDIT: 1 battleship and 1 carrier moved from 118 Sea Zone to 109 Sea Zone
                2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom
                2 artilleries moved from India to Burma
                3 aaGuns and 4 mine_unarmeds moved from Burma to Yunnan
                4 infantry moved from India to Burma
                2 infantry moved from Union of South Africa to Rhodesia
                1 bomber moved from Northern Italy to Syria
                1 uk_fighter moved from Alexandria to Syria
                1 uk_fighter and 1 uk_tactical_bomber moved from Alexandria to Egypt
                1 infantry moved from Iraq to Syria
        
            Place Units - British
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                1 Escort placed in 110 Sea Zone
                1 UKNC placed in 109 Sea Zone
                5 infantry and 1 uk_armour placed in India
                3 infantry placed in Union of South Africa
        
            Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5,3,5
                British collect 42 PUs (9 lost to blockades); end with 43 PUs
                Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 49 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 54 PUs
                Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 59 PUs
        

        Combat Hit Differential Summary :

        Americans regular : 0,67
        Italians regular : 1,67
        Japanese regular : 2,83
        Japanese AA : 0,17
        Germans regular : 0,33
        British regular : -0,33
        Italians AA : -0,17
        

        exp-game-10-straw-UA UK-5EDIT.tsvg

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