TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    barnee vs beelee EXP 2.59

    Scheduled Pinned Locked Moved Play By Forum
    24 Posts 1 Posters 2.1k Views 1 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B Online
      beelee @beelee
      last edited by beelee

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 Italian_LCV, 1 air_transport, 1 armour, 2 infantry and 1 italian_para; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
              1 armour moved from Yugoslavia to 97 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
              1 transport moved from 95 Sea Zone to 93 Sea Zone
              1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
              1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
              1 bomber moved from Southern Italy to Gibraltar
              1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
      
          Combat - Italians
              Battle in Algeria
                  Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
                      French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Algeria
                      1 infantry owned by the French lost in Algeria
                  Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for French: 1 infantry
              Battle in Gibraltar
                  Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                  British defend with 1 harbour, 1 infantry and 1 uk_armour
                      Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 2 : 3/5 hits, 2.00 expected hits
                      British roll dice for 1 infantry and 1 uk_armour in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Italians lost in Gibraltar
                      1 infantry owned by the British and 1 uk_armour owned by the British lost in Gibraltar
                  Italians win, taking Gibraltar from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 infantry and 1 uk_armour
              Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Italians
              Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Southern France
              1 bomber moved from Gibraltar to Southern France
              1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Yugoslavia to Romania
              EDIT: 1 italian_para moved from Southern Italy to Greece
              1 infantry moved from Southern Italy to Northern Italy
              1 infantry moved from Albania to Bulgaria
              1 Europe_Rail and 1 infantry moved from Southern Italy to Southern France
      
          Place Units - Italians
              1 Italian_LCV, 1 air_transport and 1 italian_para placed in Southern Italy
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Southern France: 1 infantry
              EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
              EDIT: Turning off Edit Mode
              1 armour and 2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
              Italians collect 15 PUs; end with 15 PUs
              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 18 Optional[PUs]
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      French regular : 0.67
      Italians regular : 0.17
      British regular : 0.17
      

      EXP 2.59 bvsb 7-1-26 I2.tsvg

      lol made a mess of that. Bulgaria shoulda railed to S FRA. Idk what happened. Test turn I had 2 dudes there ready to reinforce GIB lol

      Brits forgot to dust the NB there too 🙂

      Dam that was a close lightning strike. Thought it was gonna blow the window in lol

      B 1 Reply Last reply Reply Quote 0
      • B Online
        beelee @beelee
        last edited by

        Game History

        Round: 2
        
            Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry, 3 mine_unarmeds and 1 transport; Remaining resources: 0 PUs; 
        
            Combat Move - ANZAC
        
            Combat - ANZAC
                Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - ANZAC
                Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                3 mine_unarmeds moved from New South Wales to 62 Sea Zone
                3 mine_unarmeds and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry, 3 mine_unarmeds and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry and 3 mine_unarmeds moved from 42 Sea Zone to Java
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
        
            Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 armour, 1 infantry and 3 mine_unarmeds placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Java: 3 mine_unarmeds
                EDIT: Adding units owned by Changer to Java: 3 anzac_mines
                EDIT: Turning off Edit Mode
        
            Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs]
                Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs]
        
            Combat Move - French
        
            Combat - French
                Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - French
                Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 infantry moved from French Central Africa to Egypt
                1 infantry moved from Trans-Jordan to Egypt
        
            Turn Complete - French
        

        Combat Hit Differential Summary :

        EXP 2.59 bvsb 7-1-26 F2.tsvg

        B 1 Reply Last reply Reply Quote 0
        • B Online
          beelee @beelee
          last edited by beelee

          End Late 1940

          Screenshot from 2026-07-02 23-59-44.png

          Well a few mistakes. China took a beatdown in their attack, which they shoulda at least killed a couple dudes 🙂 Nothing too extreme other than that.

          I don't really like my China defense but it seems Yunnan should be taken. That's a Big time bonus.

          JPN seems a little off as well. Idk they're probably OK. SSR needs to strike early if they decide to. I know OOB it's common and I've seen it a few times with HRE now.

          Mixed results so far, which is what is wanted. I would lean towards not doing it, SSR early attack on JPN but it can be effective.

          Vice Versa, I feel the same with Japan. Probably less likely to attack early unless SSR concentrates in Amur. Then I'd just say f it and attack 🙂

          I did against crockett and it had good results but he retrieved the situation nicely. Game is basically even in 1944 I think it is.

          Sadly, he hasn't responded in over a month now, so that promising game will most likely not finish.

          B 1 Reply Last reply Reply Quote 0
          • B Online
            beelee @beelee
            last edited by

            Game History

            Round: 3
            
                Research Technology - Germans
            
                Purchase Units - Germans
                    triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
                    triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
                    triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
                    Germans buy 3 GermanUBoats, 3 Panzer_Grndrss, 2 Waffen_Obersts, 1 elite, 2 german_paras, 7 infantry, 3 mine_unarmeds and 1 waffen_infantry; Remaining resources: 0 PUs; 
            
                Place Units - Germans
                    Units in Germany being upgraded or consumed: 1 infantry and 2 waffen_infantrys
                    2 Waffen_Obersts and 1 waffen_infantry placed in Germany
            
                Combat Move - Germans
                    Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                    1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
                    1 infantry moved from Normandy Bordeaux to Holland Belgium
                    1 infantry moved from Western Germany to Holland Belgium
                    1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
                    1 bomber moved from Normandy Bordeaux to Holland Belgium
            
                Combat - Germans
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Battle in Holland Belgium
                        Germans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                        British defend with 1 uk_para and 1 uk_paraBoost
                            Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/9 hits, 4.50 expected hits
                            British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                            1 infantry owned by the Germans lost in Holland Belgium
                            1 uk_para owned by the British lost in Holland Belgium
                            1 uk_paraBoost owned by the British lost in Holland Belgium
                        Germans win, taking Holland Belgium from British with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                        Casualties for Germans: 1 infantry
                        Casualties for British: 1 uk_para and 1 uk_paraBoost
                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
            
                Non Combat Move - Germans
                    Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Romania
                    Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                    Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                    2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
                    2 bombers moved from Holland Belgium to Western Germany
                    1 mech_infantry moved from Yugoslavia to Romania
                    1 armour moved from Greece to Bulgaria
                    2 infantry moved from Greece to Bulgaria
                    1 GAirCommander moved from Germany to Western Germany
                    1 tactical_bomber moved from Southern Italy to Western Germany
                    1 fighter moved from Southern Italy to Gibraltar
                    1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                    1 German_Engineer and 3 mine_unarmeds moved from Western Germany to Normandy Bordeaux
                    3 mine_unarmeds moved from Germany to Western Germany
                    1 German_Engineer moved from Germany to Western Germany
                    1 fighter moved from Western Germany to Romania
                    EDIT: 1 GAirCommander, 1 fighter and 2 tactical_bombers moved from Western Germany to 1st Luftflotten
                    EDIT: 1 1stLuftflotten moved from 1st Luftflotten to Western Germany
                    1 artillery moved from Norway to Finland
                    1 transport moved from 112 Sea Zone to 113 Sea Zone
                    1 german_para moved from Germany to Romania
                    1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Slovakia Hungary
                    1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Romania
                    1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone
                    1 GermanUBoat moved from 112 Sea Zone to 119 Sea Zone
                    1 Panzer_Grndrs moved from Western Germany to Normandy Bordeaux
                    1 Panzer_Grndrs moved from Germany to 113 Sea Zone
                    1 armour moved from Germany to 113 Sea Zone
                    1 Panzer_Grndrs, 1 armour and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                    1 Panzer_Grndrs and 1 armour moved from 112 Sea Zone to Norway
                    1 Panzer_General and 4 armour moved from Germany to Romania
                    2 G_Rails, 1 German_LCV and 1 elite moved from Germany to Romania
                    EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Slovakia Hungary to 2nd Waffen
                    EDIT: 1 Waffen_Oberst_3 moved from GermanFlow to 2nd Waffen
                    EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Slovakia Hungary
                    EDIT: 1 Panzer_General and 5 armour moved from Romania to 1st Panzer
                    EDIT: 1 Panzer_General3 moved from GermanFlow to 1st Panzer
                    EDIT: 1 1stPanzerArmy moved from 1st Panzer to Romania
                    EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Romania to 1st Waffen
                    EDIT: 1 1stWaffenArmy moved from 1st Waffen to Romania
            
                Place Units - Germans
                    1 Panzer_Grndrs, 1 elite, 2 german_paras, 2 infantry and 3 mine_unarmeds placed in Germany
                    3 GermanUBoats placed in 112 Sea Zone
                    1 Panzer_Grndrs and 2 infantry placed in Western Germany
                    1 Panzer_Grndrs placed in Germany
                    1 infantry placed in Normandy Bordeaux
                    1 infantry placed in Southern France
                    1 infantry placed in Germany
            
                Turn Complete - Germans
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    Germans collect 44 PUs; end with 44 PUs
                    Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 Optional[PUs]; end with 56 Optional[PUs]
                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 61 Optional[PUs]
                    Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            

            Combat Hit Differential Summary :

            Germans regular : -0.50
            British regular : 0.50
            

            EXP 2.59 bvsb 7-1-26 G3.tsvg

            lol made a total mess of this turn 🙂

            B 1 Reply Last reply Reply Quote 0
            • B Online
              beelee @beelee
              last edited by beelee

              Game History

              Round: 3
              
                  Purchase Units - Russians
                      Note to players Russians: <body><b>It is Early 1941 and The Soviet Union can Form up to 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
                      Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
                      Trigger TankGeneral: buyTank_General added to productionRussians
                      Russians buy 2 armour, 1 artillery, 1 elite, 2 infantry, 1 mech_infantry and 10 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
              
                  Combat Move - Russians
                      Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
              
                  Combat - Russians
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
              
                  Non Combat Move - Russians
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                      Turning on Edit Mode
                      EDIT: Editing Political Relationship for Germans and Russians from Neutrality to War
                      EDIT: Turning off Edit Mode
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Bryansk
                      Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Caucasus
                      4 mine_unarmeds moved from Bryansk to Belarus
                      6 mine_unarmeds moved from Volgograd to Caucasus
                      1 elite and 9 mine_unarmeds moved from Russia to Bryansk
                      1 mine_unarmed moved from Russia to Bryansk
                      1 russian_para moved from Russia to Caucasus
                      1 russian_para moved from Russia to Novgorod
                      1 R_Europe_Rail and 1 Soviet_Commisar moved from Russia to Caucasus
                      1 artillery and 3 infantry moved from Western Ukraine to Bryansk
                      1 infantry moved from Ukraine to Bryansk
                      2 Russian_Engineers moved from Volgograd to Russia
                      EDIT: 1 Soviet_Commisar, 1 armour and 2 mech_infantrys moved from Caucasus to 2nd Corps
                      EDIT: 1 Soviet_Commisar_3 moved from Overflow to 2nd Corps
                      EDIT: 1 2ndCorps moved from 2nd Corps to Caucasus
                      EDIT: 1 artillery and 1 infantry moved from 1st Corps to Novgorod
                      1 submarine moved from 117 Sea Zone to 106 Sea Zone
                      1 aaGun, 1 artillery and 6 infantry moved from Belarus to Bryansk
                      1 infantry moved from Novgorod to Belarus
                      1 Russian_Rail moved from Russia to Urals
                      1 Russian_Rail and 1 armour moved from Urals to Bryansk
                      1 Russian_Rail moved from Russia to Buryatia
                      1 Russian_Rail and 1 infantry moved from Buryatia to Bryansk
              
                  Place Units - Russians
                      Turning on Edit Mode
                      EDIT: Removing units owned by Russians from Caucasus: 6 mine_unarmeds
                      EDIT: Adding units owned by Changer to Caucasus: 6 R_mine_CAUC_100s
                      EDIT: Removing units owned by Russians from Belarus: 4 mine_unarmeds
                      EDIT: Adding units owned by Changer to Belarus: 4 R_mine_Belarus_EPOLs
                      EDIT: Turning off Edit Mode
                      1 infantry placed in Ukraine
                      1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
                      1 infantry placed in Volgograd
                      1 armour, 1 elite and 10 mine_unarmeds placed in Russia
              
                  Turn Complete - Russians
                      Russians collect 37 PUs; end with 37 PUs
                      Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 Optional[PUs]; end with 42 Optional[PUs]
              

              Combat Hit Differential Summary :

              EXP 2.59 bvsb 7-1-26 R3.tsvg

              This flood cleanup is for kids not senior citizens lol

              I think the threat of the Italian can opener and the mobile units in Romania might slow the Crockett Knot. We'll see.
              Probably shoulda said F it and put 2nd SS in ROM too.

              well w/e. Plumber oughta be here before too long. See if I can salvage the hot water heater or if I gotta drop 2 gr on a new one.

              Last time I installed one they cost 130 bucks lol

              Screenshot from 2026-07-06 10-41-53.png

              Right Arm rightarm.png

              Zach just fired up the water heater. Said we're good to go. That's what I was gonna do but the ai said my house would blow up.

              F the ai. Can only cry wolf so much

              B 1 Reply Last reply Reply Quote 0
              • B Online
                beelee @beelee
                last edited by beelee

                Game History

                Round: 3
                
                    Purchase Units - Japanese
                        Japanese buy 6 armour, 1 elite, 1 harbour, 1 infantry and 3 mine_unarmeds; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                
                    Combat Move - Japanese
                        Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                        1 armour, 1 fighter and 1 tactical_bomber moved from Chahar to Kansu
                        1 artillery and 2 infantry moved from Suiyuyan to Kansu
                        2 JPNbombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                        1 artillery and 1 infantry moved from Hopei to Shensi
                        1 artillery, 4 infantry and 1 mech_infantry moved from Kweichow to Shensi
                        4 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                        3 infantry moved from Yunnan to Szechwan
                
                    Combat - Japanese
                        Battle in Shensi
                            Japanese attack with 2 JPNbombers, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                            Chinese defend with 1 infantry
                                Japanese roll dice for 2 JPNbombers, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 7/12 hits, 4.50 expected hits
                                Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Chinese lost in Shensi
                            Japanese win, taking Shensi from Chinese with 2 JPNbombers, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                            Casualties for Chinese: 1 infantry
                        Battle in Szechwan
                            Japanese attack with 4 fighters, 3 infantry and 3 tactical_bombers
                            Chinese defend with 1 infantry
                                Japanese roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Szechwan, round 2 : 6/10 hits, 4.50 expected hits
                                Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the Japanese lost in Szechwan
                                1 infantry owned by the Chinese lost in Szechwan
                            Japanese win, taking Szechwan from Chinese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                            Casualties for Japanese: 1 infantry
                            Casualties for Chinese: 1 infantry
                        Battle in Kansu
                            Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                            Chinese defend with 1 infantry
                                Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 4/6 hits, 2.50 expected hits
                                Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Chinese lost in Kansu
                            Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                            Casualties for Chinese: 1 infantry
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                
                    Non Combat Move - Japanese
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsi
                        Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi
                        4 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
                        1 artillery and 1 infantry moved from Yunnan to Kwangsi
                        2 JPNbombers moved from Shensi to Kwangsi
                        1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                        1 fighter and 1 tactical_bomber moved from Kansu to Kweichow
                        1 artillery and 6 infantry moved from Chahar to Suiyuyan
                        1 aaGun moved from Anhwe to Kweichow
                        1 infantry moved from Jehol to Anhwe
                        3 armour moved from Shantung to Kweichow
                        3 armour moved from Kiangsu to Kweichow
                        2 J_Rails moved from Kiangsu to Korea
                        1 J_Rail and 1 artillery moved from Korea to Kwangsi
                        1 J_Rail and 1 infantry moved from Korea to Kiangsi
                        1 infantry and 3 mine_unarmeds moved from Japan to 6 Sea Zone
                        1 infantry, 3 mine_unarmeds and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                        1 infantry and 3 mine_unarmeds moved from 33 Sea Zone to Caroline Islands
                        1 elite and 1 infantry moved from Japan to 6 Sea Zone
                        1 elite, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                        1 elite and 1 infantry moved from 36 Sea Zone to Kwangsi
                        1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                        1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                        1 transport moved from 33 Sea Zone to 6 Sea Zone
                
                    Place Units - Japanese
                        Turning on Edit Mode
                        EDIT: Removing units owned by Japanese from Caroline Islands: 3 mine_unarmeds
                        EDIT: Adding units owned by Changer to Caroline Islands: 3 japan_mines
                        EDIT: Turning off Edit Mode
                        1 harbour placed in Hainan
                        3 armour placed in Kiangsu
                        3 armour placed in Shantung
                        1 elite, 1 infantry and 3 mine_unarmeds placed in Japan
                
                    Turn Complete - Japanese
                        Japanese collect 36 PUs; end with 36 PUs
                        Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 Optional[PUs]; end with 44 Optional[PUs]
                        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs
                

                Combat Hit Differential Summary :

                Chinese regular : 0.00
                Japanese regular : 5.50
                

                EXP bvsb 7-1-26 J3.tsvg

                B 1 Reply Last reply Reply Quote 0
                • B Online
                  beelee @beelee
                  last edited by

                  Game History

                  Round: 3
                  
                      Purchase Units - Americans
                          Americans buy 1 ArmoredInfantry, 1 Fortification, 2 carriers, 2 destroyers, 1 elite and 1 submarine; Remaining resources: 0 PUs; 
                  
                      Combat Move - Americans
                          Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                  
                      Combat - Americans
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                  
                      Non Combat Move - Americans
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                          1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 102 Sea Zone
                          2 usa_fighters moved from Eastern United States to 102 Sea Zone
                          1 elite moved from Eastern United States to Central United States
                          1 artillery and 1 elite moved from Western United States to 10 Sea Zone
                          1 Heavy_BB, 1 artillery, 1 carrier, 1 elite and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                          1 artillery and 1 elite moved from 26 Sea Zone to Hawaiian Islands
                          1 transport moved from 8 Sea Zone to 10 Sea Zone
                  
                      Place Units - Americans
                          1 Fortification placed in Aleutian Islands
                          1 carrier and 1 destroyer placed in 10 Sea Zone
                          1 ArmoredInfantry placed in Western United States
                          1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                          1 elite placed in Eastern United States
                  
                      Turn Complete - Americans
                          Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body>
                          Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                          Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                          Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                          Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                          Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                          Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                          Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                          Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                          Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                          Americans collect 52 PUs; end with 52 PUs
                          Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 66 Optional[PUs]
                          Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                          Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                          Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                  
                      Purchase Units - Chinese
                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                          Chinese buy 2 infantry; Remaining resources: 2 PUs; 
                  
                      Combat Move - Chinese
                          1 fighter moved from Tsinghai to Szechwan
                          1 infantry moved from Sikang to Szechwan
                  
                      Combat - Chinese
                          Battle in Szechwan
                              Chinese attack with 1 fighter and 1 infantry
                              Japanese defend with 2 infantry
                                  Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                                  Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                                  Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                                  Japanese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                                  1 infantry owned by the Chinese lost in Szechwan
                              1 fighter owned by the Chinese retreated
                              Japanese win with 2 infantry remaining. Battle score for attacker is -3
                              Casualties for Chinese: 1 infantry
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                  
                      Non Combat Move - Chinese
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                          1 fighter moved from Szechwan to Burma
                  
                      Place Units - Chinese
                          2 infantry placed in Sikang
                  
                      Turn Complete - Chinese
                          Chinese collect 2 PUs; end with 4 PUs
                          Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
                  
                      Purchase Units - British
                          British buy 3 Fortifications, 1 artillery, 1 demo_harbour, 1 destroyer, 4 infantry, 3 mine_unarmeds, 4 uk_armours and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                  
                      Combat Move - British
                          Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                          3 uk_fighters moved from United Kingdom to 109 Sea Zone
                          EDIT: 2 uk_paras moved from United Kingdom to Holland Belgium
                          1 artillery, 1 bomber, 1 infantry and 1 uk_fighter moved from Egypt to Alexandria
                          1 infantry and 2 uk_armours moved from Belgian Congo to Kenya
                          1 artillery moved from Anglo Egyptian Sudan to Kenya
                          1 infantry moved from Persia to 80 Sea Zone
                          1 infantry moved from 80 Sea Zone to Iraq
                  
                      Combat - British
                          Battle in Kenya
                              British attack with 1 artillery, 1 infantry and 2 uk_armours
                              Italians defend with 1 infantry
                                  British roll dice for 1 artillery, 1 infantry and 2 uk_armours in Kenya, round 2 : 2/4 hits, 1.67 expected hits
                                  Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Italians lost in Kenya
                              British win, taking Kenya from Italians with 1 artillery, 1 infantry and 2 uk_armours remaining. Battle score for attacker is 3
                              Casualties for Italians: 1 infantry
                          Battle in Iraq
                              British attack with 1 infantry
                              Neutral_Axis defend with 3 infantry
                                  British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                                  British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.17 expected hits
                                  Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                                  1 infantry owned by the British lost in Iraq
                                  2 infantry owned by the Neutral_Axis lost in Iraq
                              Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
                              Casualties for British: 1 infantry
                              Casualties for Neutral_Axis: 2 infantry
                          Battle in Alexandria
                              British attack with 1 artillery, 1 bomber, 1 infantry and 1 uk_fighter
                              Italians defend with 1 infantry
                                  British roll dice for 1 artillery, 1 bomber, 1 infantry and 1 uk_fighter in Alexandria, round 2 : 2/4 hits, 1.83 expected hits
                                  Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                                  1 infantry owned by the Italians lost in Alexandria
                              British win, taking Alexandria from Italians with 1 artillery, 1 bomber, 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 3
                              Casualties for Italians: 1 infantry
                          Battle in 109 Sea Zone
                              British attack with 1 destroyer and 3 uk_fighters
                              Germans defend with 3 GermanUBoats and 1 Wolfpack
                                  British roll dice for 1 destroyer and 3 uk_fighters in 109 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                                  Germans roll dice for 3 GermanUBoats in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                                  Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                                  1 destroyer owned by the British lost in 109 Sea Zone
                                  1 GermanUBoat owned by the Germans lost in 109 Sea Zone
                                  1 Wolfpack owned by the Germans lost in 109 Sea Zone
                              Germans and British reach a stalemate
                              . Battle score for attacker is -3
                              Casualties for British: 1 destroyer
                              Casualties for Germans: 1 GermanUBoat and 1 Wolfpack
                          Battle in Holland Belgium
                              British attack with 2 uk_paras
                              Germans defend with 1 infantry
                                  British roll dice for 2 uk_paras in Holland Belgium, round 2 : 0/2 hits, 0.33 expected hits
                                  Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                                  British roll dice for 2 uk_paras in Holland Belgium, round 3 : 0/2 hits, 0.33 expected hits
                                  Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                                  British roll dice for 2 uk_paras in Holland Belgium, round 4 : 0/2 hits, 0.33 expected hits
                                  Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
                                  1 uk_para owned by the British lost in Holland Belgium
                                  British roll dice for 1 uk_para in Holland Belgium, round 5 : 0/1 hits, 0.17 expected hits
                                  Germans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits
                                  1 uk_para owned by the British lost in Holland Belgium
                              Germans win with 1 infantry remaining. Battle score for attacker is -8
                              Casualties for British: 2 uk_paras
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Greece
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - British
                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                          3 uk_fighters moved from 109 Sea Zone to United Kingdom
                          1 destroyer and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                          1 bomber and 1 uk_fighter moved from Alexandria to Egypt
                          2 uk_armours moved from Union of South Africa to Belgian Congo
                          2 Rails and 2 infantry moved from Union of South Africa to Egypt
                          1 infantry moved from Northwest Persia to Persia
                          1 infantry moved from Shan State to French Indo China
                          1 infantry moved from Burma to Shan State
                          1 infantry moved from India to Burma
                          1 transport moved from 41 Sea Zone to 39 Sea Zone
                          2 infantry moved from India to 39 Sea Zone
                          2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                          2 infantry moved from 41 Sea Zone to Sumatra
                  
                      Place Units - British
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger ItaliansParaBoost atGreece: Italians has 1 italian_paraBoost placed in Greece
                          Units in Malaya being upgraded or consumed: 1 harbour
                          1 demo_harbour placed in Malaya
                          3 Fortifications placed in Sumatra
                          3 mine_unarmeds and 2 uk_armours placed in India
                          2 infantry and 2 uk_armours placed in Union of South Africa
                          1 artillery, 2 infantry and 2 uk_paras placed in United Kingdom
                          1 destroyer placed in 106 Sea Zone
                  
                      Turn Complete - British
                          Total Cost from Convoy Blockades: 5
                              Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
                              Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,4,6
                          British collect 48 PUs (5 lost to blockades); end with 48 PUs
                          Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 54 Optional[PUs]
                          Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 59 PUs
                  

                  Combat Hit Differential Summary :

                  Chinese regular : -1.33
                  Italians regular : -0.67
                  Japanese regular : -0.33
                  Germans regular : 1.17
                  Neutral_Axis regular : 0.00
                  British regular : -0.33
                  

                  EXP bvsb 7-1-26 UK3.tsvg

                  B 1 Reply Last reply Reply Quote 0
                  • B Online
                    beelee @beelee
                    last edited by

                    Game History

                    Round: 3
                    
                        Purchase Units - Italians
                            Italians buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
                    
                        Politics - Italians
                            Italians takes Political Action: Political Action Axis To War With Russians
                                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                                Turning on Edit Mode
                            EDIT: Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
                    
                        Combat Move - Italians
                            EDIT: Trigger British DemoHarbour: has removed 1 demo_harbour owned by British in Malaya
                            EDIT: Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy
                            EDIT: Resetting and Giving Bonus Movement to Units
                            EDIT: Cleaning up during movement phase
                            EDIT: Turning off Edit Mode
                            Note to players Russians: Unprovoked Italian Attack! If Russia Purchased Any Units After Axis Declaration of War, They Must Place Them in any Non Combat Russian Territory Now. Ignore if Germany has Already Attacked.
                            EDIT: 1 italian_para and 1 italian_paraBoost moved from Greece to Ukraine
                            1 armour and 2 infantry moved from Romania to Bessarabia
                            1 artillery and 2 infantry moved from Romania to Eastern Poland
                            1 bomber moved from Southern France to Morocco
                            1 artillery and 1 mech_infantry moved from Algeria to Morocco
                            1 armour moved from Algeria to 92 Sea Zone
                            1 armour, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                            1 armour moved from 98 Sea Zone to Alexandria
                            1 artillery and 2 infantry moved from Tobruk to Alexandria
                    
                        Combat - Italians
                            Turning on Edit Mode
                            EDIT: Adding units owned by Russians to Russia: 1 Soviet_Commisar and 1 armour
                            EDIT: Turning off Edit Mode
                            Battle in Eastern Poland
                                Italians attack with 1 artillery and 2 infantry
                                Russians defend with 1 infantry
                                    Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
                                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                                    Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits
                                    Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                                    Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 4 : 1/3 hits, 0.83 expected hits
                                    Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Russians lost in Eastern Poland
                                Italians win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                                Casualties for Russians: 1 infantry
                            Battle in Alexandria
                                Italians attack with 1 armour, 1 artillery and 2 infantry
                                British defend with 1 artillery and 1 infantry
                                    Italians roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0.50 expected hits
                                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits
                                    British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                                    1 artillery owned by the British and 1 infantry owned by the British lost in Alexandria
                                Italians win, taking Alexandria from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                                Casualties for British: 1 artillery and 1 infantry
                            Battle in Ukraine
                                Italians attack with 1 italian_para and 1 italian_paraBoost
                                Russians defend with 1 infantry and 1 russian_minor
                                    Italians roll dice for 1 italian_para and 1 italian_paraBoost in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                                    1 italian_paraBoost owned by the Italians lost in Ukraine
                                    Italians roll dice for 1 italian_para in Ukraine, round 3 : 0/1 hits, 0.17 expected hits
                                    Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                                    1 italian_para owned by the Italians lost in Ukraine
                                Russians win with 1 infantry remaining. Battle score for attacker is -4
                                Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                            Battle in Morocco
                                Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
                                French defend with 1 infantry
                                    Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Morocco, round 2 : 3/3 hits, 1.33 expected hits
                                    French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                                    1 artillery owned by the Italians lost in Morocco
                                    1 infantry owned by the French lost in Morocco
                                Italians win, taking Morocco from French with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                                Casualties for Italians: 1 artillery
                                Casualties for French: 1 infantry
                            Battle in Bessarabia
                                Italians attack with 1 armour and 2 infantry
                                Russians defend with 1 infantry
                                    Italians roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
                                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                                    1 infantry owned by the Italians lost in Bessarabia
                                    Italians roll dice for 1 armour and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Russians lost in Bessarabia
                                Italians win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                                Casualties for Italians: 1 infantry
                                Casualties for Russians: 1 infantry
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    
                        Non Combat Move - Italians
                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                            Turning on Edit Mode
                                EDIT: Italians takes Iraq from Neutral_Axis
                                EDIT: Removing units owned by Italians from Iraq: 1 infantry
                                EDIT: Changing ownership of Iraq from Italians to Neutral_Axis
                                EDIT: Adding units owned by Neutral_Axis to Iraq: 1 infantry
                                EDIT: Turning off Edit Mode
                            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Greece
                            1 infantry moved from Bulgaria to Greece
                            1 Europe_Rail moved from Southern Italy to Northern Italy
                            1 Europe_Rail and 1 infantry moved from Northern Italy to Greece
                            1 armour and 1 infantry moved from Northern Italy to Southern France
                            1 air_transport and 1 infantry moved from Southern Italy to Gibraltar
                            1 transport moved from 92 Sea Zone to 97 Sea Zone
                            1 infantry moved from Northern Italy to Yugoslavia
                            1 artillery moved from Ethiopia to Italian Somaliland
                            1 bomber moved from Morocco to Southern France
                            EDIT: 1 italian_para moved from Southern Italy to Tobruk
                    
                        Place Units - Italians
                            1 fighter and 2 infantry placed in Southern Italy
                            2 armour and 1 infantry placed in Northern Italy
                    
                        Turn Complete - Italians
                            Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                            Italians collect 16 PUs; end with 16 PUs
                            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 19 Optional[PUs]
                            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                    

                    Combat Hit Differential Summary :

                    French regular : 0.67
                    Italians regular : -0.83
                    Russians regular : -0.33
                    British regular : -0.67
                    

                    EXP bvsb 7-1-26 I3.tsvg

                    B 1 Reply Last reply Reply Quote 0
                    • B Online
                      beelee @beelee
                      last edited by beelee

                      Game History

                      Round: 3
                      
                          Purchase Units - ANZAC
                              ANZAC buy 1 Hvy_Ind_1, 1 air_transport, 1 destroyer, 2 infantry and 1 mine_unarmed; Remaining resources: 0 PUs; 
                      
                          Place Units - ANZAC
                              Units in New South Wales being upgraded or consumed: 1 factory_minor
                              1 Hvy_Ind_1 placed in New South Wales
                      
                          Combat Move - ANZAC
                      
                          Combat - ANZAC
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - ANZAC
                              Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              1 infantry and 3 mine_unarmeds moved from New South Wales to 62 Sea Zone
                              1 infantry, 3 mine_unarmeds and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                              1 infantry and 3 mine_unarmeds moved from 42 Sea Zone to Java
                              1 transport moved from 42 Sea Zone to 54 Sea Zone
                              1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                              1 cruiser moved from 62 Sea Zone to 49 Sea Zone
                              1 transport moved from 44 Sea Zone to 56 Sea Zone
                              1 armour moved from New South Wales to Queensland
                      
                          Place Units - ANZAC
                              Turning on Edit Mode
                              EDIT: Removing units owned by ANZAC from Java: 3 mine_unarmeds
                              EDIT: Adding units owned by Changer to Java: 3 anzac_mines
                              EDIT: Turning off Edit Mode
                              1 air_transport, 2 infantry and 1 mine_unarmed placed in New South Wales
                              1 destroyer placed in 62 Sea Zone
                      
                          Turn Complete - ANZAC
                              ANZAC collect 17 PUs; end with 17 PUs
                              Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 Optional[PUs]; end with 18 Optional[PUs]
                              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 20 Optional[PUs]
                      
                          Combat Move - French
                      
                          Combat - French
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - French
                              Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      
                          Turn Complete - French
                      

                      Combat Hit Differential Summary :

                      EXP bvsb 7-1-26 F3.tsvg

                      B 1 Reply Last reply Reply Quote 0
                      • B Online
                        beelee @beelee
                        last edited by

                        End Early 1941

                        Screenshot from 2026-07-07 19-55-33.png

                        No big surprises. I don't like my China defense. Idk Seems my opponents do better at it than me.

                        One more turn yet before we can see if ABomb gonna work.

                        Screenshot from 2026-07-07 19-59-33.png

                        Screenshot from 2026-07-07 20-00-01.png

                        1 Reply Last reply Reply Quote 0

                        Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                        Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                        With your input, this post could be even better 💗

                        Register Login
                        • 1
                        • 2
                        • 2 / 2
                        • First post
                          Last post
                        Powered by NodeBB Forums