EXP G40 Game 4 Trout (Axis) vs Panzer (Allies)
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Ciao,
took me a while for my turn. Apologies for that!
Longer breaks are no good for the game, since I canΒ΄t remember my plan from almost 2 weeks ago. So here we go with a plan made on the run.
BR
2090d666-32ba-43e7-b8dc-d674da78782f-exp-game-4-trout-vs.panzer-US UK6.tsvg
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@Panzerstahl-Helm-0 Me too! Busy busy times. Was finally able to get away from work and honey-dos for a bit today to get my Italy turn in. Not sure what I am doing but looks like Gibraltar may be liberated soon. Not ready to give up on Egypt yet though! Over to those mighty Aussies.
c1546cac-e896-4615-b39c-64ce8cf91d0e-exp-game-4-trout-vs.panzer-i6.tsvg
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Ciao-
Nothing exciting on ANZACs turn. They are building up their fleet a bit and preparing for some....holidays in the Pacific.BR
c1546cac-e896-4615-b39c-64ce8cf91d0e-exp-game-4-trout-vs.panzer-ANZ6.tsvg
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@Panzerstahl-Helm-0 Good morning. Hope everything went well with the return to the Fatherland from your visit to God's beautiful place south of there. SZ 110 scramble instructions from Sir Winston Churchill?
dc952d82-0aed-4fd0-94fb-af95e2501a3b-exp-game-4-trout-vs.panzer-g7.tsvg
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Ciao commandante!
You said it- gods beautiful place combined with the outstanding food was just pure pleasure! I hope you had an awesome time with your boys as well.Regarding SZ110 - no scramble from Sir Winston C.
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@Panzerstahl-Helm-0 d93f6f7c-fe64-4e27-84a9-5d16a56c21cd-exp-game-4-trout-vs.panzer-g7.tsvg Over to Russia. Germany had a successful turn I think but not looking good on the Eastern Front for me
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Guten Abend,
the US Navy got a good beating in SZ91.

The battle for Africa and the Middle East is on fire.BR
d93f6f7c-fe64-4e27-84a9-5d16a56c21cd-exp-game-4-trout-vs.panzer-r7.tsvg
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@Panzerstahl-Helm-0 And the battle for the Pacific is all over the place! Over to the Allies
34ba3527-610f-4f61-9ac1-390075a5c0eb-exp-game-4-trout-vs.panzer-j7.tsvg -
Hello Sir,
fantastic that you got PBEM back to work! Always exciting to see the Turn History while on the road.
Africa and the Pacific the current hotspots.
BR
Game History
Round: 7 Purchase Units - Americans Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans Americans buy 2 Escorts, 1 FighterAceUSA, 1 Heavy_BB, 1 Hvycarrier, 4 TotalWarNavyFtrs and 1 USATankDestroyerFS; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 submarine moved from 3 Sea Zone to 8 Sea Zone 4 usa_fighters moved from 3 Sea Zone to 8 Sea Zone 1 ArmoredInfantry, 1 artillery and 6 infantry moved from Queensland to 54 Sea Zone 1 ArmoredInfantry, 1 Heavy_BB, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 infantry, 1 submarine, 4 transports, 3 usa_fighters and 1 usa_tactical_bomber moved from 54 Sea Zone to 44 Sea Zone 1 ArmoredInfantry, 1 artillery and 6 infantry moved from 44 Sea Zone to Celebes 2 ArmoredInfantrys and 4 infantry moved from Morocco to Algeria Combat - Americans Battle in Celebes Changer loiter and taunt; Americans attack with 1 ArmoredInfantry, 1 artillery and 6 infantry Changer defend; Japanese defend with 1 Fortification, 1 elite and 1 infantry Americans roll dice for 1 Heavy_BB, 1 battleship and 2 cruisers in Celebes, round 2 : 5/5 hits, 3,33 expected hits Japanese roll dice for 1 Fortification, 1 elite and 1 infantry in Celebes, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Americans lost in Celebes 1 infantry owned by the Japanese, 1 elite owned by the Japanese and 1 Fortification owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 ArmoredInfantry, 1 artillery and 5 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 Fortification, 1 elite and 1 infantry Battle in Algeria Americans attack with 2 ArmoredInfantrys and 4 infantry Italians defend with 1 artillery Americans roll dice for 2 ArmoredInfantrys and 4 infantry in Algeria, round 2 : 2/6 hits, 1,33 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 2 ArmoredInfantrys and 4 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 8 Sea Zone Americans attack with 1 submarine and 4 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 usa_fighters in 8 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 Japan_destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 1 submarine and 4 usa_fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 Escort_Convoy moved from 3 Sea Zone to 8 Sea Zone 4 usa_fighters moved from 8 Sea Zone to 2 Sea Zone 1 USANC, 1 battleship, 2 carriers and 1 transport moved from 3 Sea Zone to 2 Sea Zone 2 NavyFighters and 1 pacific_carrier moved from 10 Sea Zone to 26 Sea Zone 1 pacific_submarine moved from 26 Sea Zone to 54 Sea Zone 1 usa_armour moved from Soviet Far East to Sakha 3 infantry moved from Soviet Far East to Siberia Place Units - Americans 2 Escorts, 1 Heavy_BB and 1 Hvycarrier placed in 10 Sea Zone 4 TotalWarNavyFtrs placed in 10 Sea Zone 1 FighterAceUSA placed in Eastern United States 1 USATankDestroyerFS placed in Western United States Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone Turn Complete - Americans Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger Americans RemoveUSAConvoySZ8: has removed 1 Escort_Convoy owned by Americans in 8 Sea Zone Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone Trigger Americans RemoveUSAConvoySZ8: Americans has 1 Escort placed in 8 Sea Zone Americans collect 55 PUs; end with 55 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 69 Optional[PUs] Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 66 Optional[PUs] Trigger Americans Loses AleutianIslands: Americans met a national objective for an additional -1 Optional[PUs]; end with 65 Optional[PUs] Trigger Americans Liberates Celebes: Americans met a national objective for an additional 1 Optional[PUs]; end with 66 Optional[PUs] Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 65 Optional[PUs] Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 13 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 13 PUs Purchase Units - British Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish British buy 3 artilleries, 1 commando, 1 factory_minor, 6 infantry, 6 mine_unarmeds and 1 transport; Remaining resources: 1 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British Units in India being upgraded or consumed: 1 infantry 1 commando placed in India Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 3 infantry moved from India to Burma 1 bomber moved from Persia to Burma Combat - British Battle in Burma British attack with 1 bomber and 3 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 3 infantry in Burma, round 2 : 2/4 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan 1 bomber moved from Burma to India 1 artillery and 2 infantry moved from Persia to Iraq 2 Rails and 2 infantry moved from Union of South Africa to Anglo Egyptian Sudan 1 uk_armour moved from Union of South Africa to Belgian Congo 3 uk_fighters moved from Morocco to French Central Africa Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone 1 factory_minor placed in Iraq 2 artilleries, 2 infantry and 6 mine_unarmeds placed in India 1 artillery and 2 infantry placed in Persia 1 transport placed in 71 Sea Zone British undo move 4. Turning on Edit Mode EDIT: Turning off Edit Mode British undo move 3. 1 transport placed in 80 Sea Zone 1 artillery and 1 infantry placed in Persia 2 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 2 transports EDIT: Adding units owned by British to 80 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5 British collect 39 PUs; end with 40 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 46 Optional[PUs]Combat Hit Differential Summary :
Americans regular : 2,00 Italians regular : -0,33 Japanese regular : -0,83 British regular : 0,8334ba3527-610f-4f61-9ac1-390075a5c0eb-exp-game-4-trout-vs.panzer-USUK7.tsvg
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@Panzerstahl-Helm-0 Not too much happened this turn except get a nice paycheck with the three bonuses
Over to those mighty Aussies!Game History
Round: 7 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 fighter, 4 infantry and 1 italian_para; Remaining resources: 1 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Europe_Rail placed in Southern Italy 1 artillery moved from Egypt to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry moved from Northern Italy to 95 Sea Zone 4 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone 1 artillery and 5 infantry moved from 94 Sea Zone to Algeria 1 battleship and 2 cruisers moved from 98 Sea Zone to 94 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 2 fighters moved from Southern Italy to Algeria 1 bomber moved from Greece to Algeria Combat - Italians Battle in Morocco Battle in Algeria Italians attack with 1 artillery, 1 bomber, 2 fighters and 5 infantry Americans defend with 2 ArmoredInfantrys and 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 6,2,3 Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in Algeria, round 2 : 3,2,4,4,6,6,6,1,6 Americans roll dice for 2 ArmoredInfantrys and 4 infantry in Algeria, round 2 : 6,6,4,1,1,2 Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Algeria, round 3 : 1,2,4,3,4,6 Americans roll dice for 1 ArmoredInfantry in Algeria, round 3 : 6 Italians win, taking Morocco from Americans, taking Algeria from Americans with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 11 Casualties for Italians: 3 infantry Casualties for Americans: 2 ArmoredInfantrys and 4 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Europe_Rail owned by Italians in Slovakia Hungary 1 fighter moved from Algeria to Gibraltar 1 fighter moved from Algeria to Libya 1 bomber moved from Algeria to Libya 2 infantry moved from Northern Italy to Southern France EDIT: 1 Italian_LCV moved from Southern Italy to Greece EDIT: 2 infantry moved from Southern Italy to Greece EDIT: 1 Europe_Rail and 1 infantry moved from Southern Italy to Slovakia Hungary 1 destroyer moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 1 Italian_LCV, 1 fighter and 1 italian_para placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Trigger Italians RemoveItalyConvoySZ95: has removed 1 Escort_Convoy owned by Italians in 95 Sea Zone Trigger Italians RemoveItalyConvoySZ95: Italians has 1 Escort placed in 95 Sea Zone Italians collect 15 PUs; end with 16 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 Optional[PUs]; end with 19 Optional[PUs] Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsc40558a4-085d-4551-a635-7a0469b4e8ec-exp-game-4-trout-vs.panzer-i7.tsvg
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Back in the house and mold and my mind is going into dementia mode again. I can't remember what I was doing lol
I have to do Panzer first and you are next

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I can't remember
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@beelee Yikes. Yeah, got to watch that mold. But how to do in your situation
I am not a handyman guy so I always check what AI says to do on the internet. But thatβs just me since I am only a desk cowboy at my job -
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