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    Qualifier for Wiking-Con 2027 - Game No. 1

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    • B
      beelee @Trout
      last edited by beelee

      @Trout roll for all LMs and if you get more hits than dudes those don't count.

      e.g. 5 Inf attack 12 LMs Roll 12 dice. If there's 7 hits than you don't count the last 2.

      5 LMs and the % Inf would be removed leaving 7 LMs still

      They got the door back in. 3rd times a charm lol

      Here's hoping anyway

      🙂

      At least they're cool and not like the DF who tore the door out in the first place 🙂

      Stoners not methheads who just rip and tear lol

      Edit
      Also, if you have more than one battle and if you don't you can create a fake one and edit back, at start of Combat, before you start the battle, roll the dice and then edit any hits, then roll regular combat.

      If only 1 battle it'll immediately go to the battle and you can't edit.

      Edit 2
      I thought you'd do that. Panzer kickin my ass early in our non Tourney game too lol

      Hmm what should SSR buy when JPN attacks 🤔

      heh heh

      Game History

      Round: 4
      
          Purchase Units - Americans
              Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
              Americans buy 2 Escorts, 1 Fortification, 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 elite, 3 marines, 1 submarine, 1 transport and 1 usa_fighter; Remaining resources: 0 PUs; 
      
          Place Units - Americans
              Units in Eastern United States being upgraded or consumed: 1 infantry
              1 marine placed in Eastern United States
              Units in Central United States being upgraded or consumed: 1 infantry
              1 marine placed in Central United States
              Units in Western United States being upgraded or consumed: 1 infantry
              1 marine placed in Western United States
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
              1 USAbomber moved from United Kingdom to Gibraltar
              1 marine moved from Eastern United States to 101 Sea Zone
              1 ArmoredInfantry, 3 artilleries and 1 marine moved from Central United States to 101 Sea Zone
              1 ArmoredInfantry, 3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 marines, 1 submarine, 3 transports and 1 usa_fighter moved from 101 Sea Zone to 91 Sea Zone
              1 ArmoredInfantry, 3 artilleries and 2 marines moved from 91 Sea Zone to Gibraltar
              1 submarine, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              1 artillery and 1 elite moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 elite and 1 transport moved from 26 Sea Zone to 22 Sea Zone
              1 artillery and 1 elite moved from 22 Sea Zone to Marianas
      
          Combat - Americans
              Battle in Gibraltar
                  Americans attack with 1 ArmoredInfantry, 1 USAbomber, 3 artilleries and 2 marines
                  Germans defend with 2 infantry; Italians defend with 1 harbour and 2 infantry
                      Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 ArmoredInfantry, 1 USAbomber, 3 artilleries and 2 marines in Gibraltar, round 2 : 5/7 hits, 3.17 expected hits
                      Italians roll dice for 4 infantry in Gibraltar, round 2 : 3/4 hits, 1.33 expected hits
                      2 marines owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                      2 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 ArmoredInfantry, 1 USAbomber and 2 artilleries remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 artillery and 2 marines
                  Casualties for Germans: 2 infantry
                  Casualties for Italians: 2 infantry
              Battle in 16 Sea Zone
                  Americans attack with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber
                  Japanese defend with 1 Japan_destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 usa_fighter and 1 usa_tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 Japan_destroyer
              Battle in Marianas
                  Changer loiter and taunt; Americans attack with 1 artillery and 1 elite
                  Changer defend; Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 elite in Marianas, round 2 : 2/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Marianas
                  Americans win, taking Marianas from Japanese with 1 artillery and 1 elite remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
      
          Non Combat Move - Americans
              Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
              1 usa_fighter and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              1 artillery and 1 marine moved from Western United States to 10 Sea Zone
              1 artillery, 1 carrier, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands
              1 mech_infantry and 1 usa_armour moved from Western United States to Alaska
              1 usa_fighter moved from Alaska to 26 Sea Zone
              1 usa_fighter moved from New Guinea to 26 Sea Zone
              1 usa_fighter moved from New Guinea to Queensland
              1 mech_infantry moved from Western United States to Central United States
              1 destroyer moved from 101 Sea Zone to 104 Sea Zone
              3 usa_fighters moved from Eastern United States to 91 Sea Zone
              1 USAbomber moved from Gibraltar to British Guiana
      
          Place Units - Americans
              1 Fortification placed in Aleutian Islands
              1 Escort, 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
              1 elite placed in Eastern United States
              1 artillery placed in Central United States
              1 usa_fighter placed in Eastern United States
              1 Escort and 1 carrier placed in 10 Sea Zone
      
          Turn Complete - Americans
              Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
              Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
              Americans collect 50 PUs; end with 50 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 Optional[PUs]; end with 64 Optional[PUs]
              Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 Optional[PUs]; end with 65 Optional[PUs]
              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 Optional[PUs]; end with 62 Optional[PUs]
              Trigger Americans Loses Guam: Americans met a national objective for an additional -1 Optional[PUs]; end with 61 Optional[PUs]
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 6 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
      
          Non Combat Move - Chinese
              Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 6 PUs
      
          Purchase Units - British
              Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
              Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
              British buy 1 UndrgroundFctry, 1 airfield, 1 artillery, 2 infantry, 2 mech_infantrys, 2 uk_armours and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
      
          Place Units - British
              Units in India being upgraded or consumed: 1 factory_major
              1 UndrgroundFctry placed in India
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 infantry moved from Burma to Yunnan
                    Chinese take Yunnan from Japanese
              1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber moved from India to Shan State
              1 artillery and 2 infantry moved from Egypt to Alexandria
              1 bomber moved from United Kingdom to Denmark
              EDIT: 1 uk_para moved from United Kingdom to Denmark
      
          Combat - British
              Battle in Shan State
                  British attack with 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber in Shan State, round 2 : 2/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Alexandria
                  British attack with 1 artillery and 2 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 0.83 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Denmark
                  British attack with 1 bomber and 1 uk_para
                  Germans defend with 1 infantry
                      British roll dice for 1 bomber and 1 uk_para in Denmark, round 2 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Denmark
                  British win, taking Denmark from Germans with 1 bomber and 1 uk_para remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
      
          Non Combat Move - British
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Bryansk
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Caucasus
              1 bomber moved from Denmark to United Kingdom
              2 uk_fighters moved from United Kingdom to Gibraltar
              1 carrier moved from 106 Sea Zone to 91 Sea Zone
              1 transport moved from 85 Sea Zone to 86 Sea Zone
              1 aaGun and 1 infantry moved from Brazil to 86 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
              1 aaGun and 1 infantry moved from 87 Sea Zone to French West Africa
              1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Caucasus
              2 infantry moved from Persia to Northwest Persia
              1 Rail and 1 uk_armour moved from Union of South Africa to Caucasus
              1 Rail and 1 uk_armour moved from Union of South Africa to Bryansk
              1 mech_infantry and 1 uk_armour moved from Kenya to Egypt
              2 uk_armours moved from Belgian Congo to Egypt
              2 infantry moved from Union of South Africa to Rhodesia
              1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              2 uk_fighters and 1 uk_tactical_bomber moved from Shan State to India
              1 infantry moved from India to Burma
              1 artillery, 2 infantry and 1 uk_armour moved from Quebec to Eastern United States
      
          Place Units - British
              Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
              1 infantry, 2 mech_infantrys and 1 uk_armour placed in India
              1 artillery, 1 uk_armour and 1 uk_fighter placed in Egypt
              1 infantry placed in Union of South Africa
              1 airfield placed in Gibraltar
              Turning on Edit Mode
              EDIT: Removing units owned by British from United Kingdom: 1 uk_fighter
              EDIT: Adding units owned by British to Gibraltar: 1 uk_fighter
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Adding units owned by British to Caucasus: 1 uk_armour_lendlease, 1 uk_fighter_lendlease and 1 uk_tac_bomber_lendlease
              EDIT: Adding units owned by British to Bryansk: 1 uk_armour_lendlease
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              Trigger BritishParaBoost atDenmark: British has 1 uk_paraBoost placed in Denmark
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
              British collect 45 PUs (3 lost to blockades); end with 45 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 Optional[PUs]; end with 51 Optional[PUs]
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.83
      Japanese regular : -1.00
      Italians regular : 1.33
      Germans regular : -0.33
      British regular : 0.17
      

      Trout vs barnee Tourney Game 1 UK 4 .tsvg

      UK Units in SSR are LL

      T 1 Reply Last reply Reply Quote 0
      • B
        beelee @Trout
        last edited by beelee

        @Trout

        Just a friendly reminder 🙂

        Screenshot from 2026-09-08 14-48-02.png

        Edit

        uh oh I think I just fckd up lol

        You'll need to swap the SS Engnrs to Attack ones if you decide to do it

        T 2 Replies Last reply Reply Quote 0
        • T
          Trout @beelee
          last edited by

          @beelee Yep. If I move the Normandy complex at all, I will just be moving it to Paris since N. Italy and W. Germany are not possibilities due to the rule as you pointed out.

          1 Reply Last reply Reply Quote 1
          • T
            Trout @beelee
            last edited by

            @beelee For the LM's, yes I was afraid of that. Going to be alot of Germans gimping around with a blown off leg potentially this game

            1 Reply Last reply Reply Quote 1
            • T
              Trout @beelee
              last edited by

              @beelee These are the turns where strategy is going to differ some from our standard battles. No Naval Mines, no free ships in the Pacific, no rockets, no tank destroyers. Will have to use my brain cells a bit differently for the tournament starting now

              B 1 Reply Last reply Reply Quote 1
              • B
                beelee @Trout
                last edited by

                @Trout

                yep it's gonna be different 🙂 Cool thing is we're all playing them for the first time 🙂

                1 Reply Last reply Reply Quote 0

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