TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Civil War 3.2.4 - redrum (Confederate) vs wirkey (Union)

    Scheduled Pinned Locked Moved Play By Forum
    45 Posts 3 Posters 14.9k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • redrumR Offline
      redrum Admin @wirkey
      last edited by

      @wirkey Yeah, I looked at the edit and that's fine.

      TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

      1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin
        last edited by

        TripleA Turn Summary: Confederate round 5

        TripleA Turn Summary for game: Civil War: A House Divided, version: 3.2.4

        Game History

        Round: 5
        
            War Financing - Confederate
                Trigger Confederate Loan1 ConvertPayment: has removed 1 ConfederateDebt owned by Confederate in Debt1
                Trigger Confederate Loan1 ConvertPayment: Confederate has 1 ConfederatePayment placed in Debt1
                Confederate spend 30 PU on User Action: userActionAttachment Confederate Loan1 MakePayment
                userActionAttachment Confederate Loan1 MakePayment activates a trigger called: Trigger Confederate Loan1 MakePayment
                Trigger Confederate Loan1 MakePayment: has removed 1 ConfederatePayment owned by Confederate in Debt1
        
            First Purchase - Confederate
                Note to players Confederate: <body><img src="http://tripleamaps.sourceforge.net/images/Civil_War/March1862.gif"/></body>
                Trigger Blockade0Foundry: Setting createsResourcesList to 2:Industry for unitAttachment attached to foundry
                Trigger Blockade0Storehouse: Setting createsResourcesList to 3:Supplies for unitAttachment attached to storehouse
                Trigger Blockade0Mill: Setting createsResourcesList to 4:Industry for unitAttachment attached to mill
                Trigger Blockade0SC: Setting createsResourcesList to 9:Supplies for unitAttachment attached to supply_center
                Trigger Blockade0IC: Setting createsResourcesList to 6:Industry for unitAttachment attached to industrial_center
                Trigger March1862: Setting fuelCost to 1:Supplies for unitAttachment attached to infantry
                Trigger March1862: Setting fuelCost to 1:Supplies for unitAttachment attached to elite_infantry
                Trigger March1862: Setting fuelCost to 1:Supplies for unitAttachment attached to cavalry
                Trigger March1862: Setting fuelCost to 1:Supplies for unitAttachment attached to elite_cavalry
                Trigger March1862: Setting fuelCost to 1:Supplies for unitAttachment attached to engineers
                Trigger Blockade0Depot: Setting createsResourcesList to 6:Supplies for unitAttachment attached to depot
                Trigger Blockade0Inflation: Confederate has their production frontier changed to: production
                Confederate buy nothing; Remaining resources: 51 Industry; 56 Manpower; 2 Leadership; 298 Supplies; 134 PUs; 
        
            Non Combat Forced March - Confederate
                    Confederate takes Rita del Cobre from Pro-Confederate
                1 infantry moved from Playa De Los Pimas to Rita del Cobre
                3 militias moved from Oro del Pueblo to Rita del Cobre
                1 elite_cavalry moved from Sentinella to Mesilla
                1 elite_cavalry moved from El Llano Estacado to Mesilla
                1 militia moved from Glorietta Pass to Fort Union
                1 elite_cavalry moved from Sawatch Valley to Fort Mann
                1 gunboat moved from Mississippi Mouth SZ to Mobile Bay SZ
                1 transport moved from Gulf of Mexico East SZ to Alabama Coast SZ
                2 gunboats moved from Gulf of Mexico Southeast SZ to Gulf of Mexico East SZ
                1 militia moved from Westport to Jefferson City
                1 militia moved from Fort Leavenworth to Westport
                1 militia moved from Newbern to Lebanon
                4 battleships and 2 transports moved from Hampton Roads SZ to Lower Chesapeake Bay SZ
                1 militia moved from Alexandria to Centreville
                2 infantry moved from Manassas to Upperville
                1 general moved from Centreville to Manassas
                1 engineers moved from Warrenton to Culpeper
                2 militias moved from Columbus Kentucky to Mississippi River Lower 2
                2 militias moved from Mississippi River Lower 2 to New Madrid
                1 transport moved from Mississippi River Lower 2 to Mississippi River Lower 3
                1 militia moved from Johnsonville to Fort Pillow
                1 general moved from Paducah to Fort Pillow
                1 general moved from Paducah to Johnsonville
                3 artilleries, 2 elite_cavalrys, 2 elite_infantrys, 1 general, 3 infantry and 4 militias moved from Paducah to Columbus Kentucky
                2 militias moved from Fort Henry-Donelson to Tennessee River Lower
                2 militias moved from Tennessee River Lower to Johnsonville
                1 engineers moved from Fort Henry-Donelson to Cumberland River Middle
                1 engineers and 2 transports moved from Cumberland River Middle to Cumberland River Upper
                1 engineers moved from Cumberland River Upper to Nashville
        
            Second Purchase - Confederate
                Confederate buy 1 breastwork, 1 drill_camp, 6 elite_infantrys, 7 frigates, 1 general, 4 gunboats, 3 infantry, 5 ironclads, 15 militias, 2 recruitment_centers and 2 recruitment_center2s; Remaining resources: 23 Industry; 0 Manpower; 0 Leadership; 132 Supplies; 0 PUs; 
        
            Place Units - Confederate
                1 general placed in Mesilla
                2 militias placed in Sentinella
                1 drill_camp placed in Murfreesboro
                Units in Hampton Roads SZ being upgraded or consumed: 1 gunboat
                1 frigate and 1 ironclad placed in Hampton Roads SZ
                1 gunboat placed in Hampton Roads SZ
                Units in Pamlico Sound SZ being upgraded or consumed: 2 gunboats
                2 ironclads placed in Pamlico Sound SZ
                Units in Pamlico Sound SZ being upgraded or consumed: 1 gunboat
                1 ironclad placed in Pamlico Sound SZ
                3 gunboats placed in Charleston Harbor SZ
                2 frigates placed in Savannah Harbor SZ
                1 frigate placed in Savannah Harbor SZ
                Units in Mobile Bay SZ being upgraded or consumed: 1 gunboat
                2 frigates and 1 ironclad placed in Mobile Bay SZ
                1 frigate placed in Galveston Bay SZ
                1 breastwork placed in Culpeper
                Units in Manassas being upgraded or consumed: 2 infantry
                2 elite_infantrys placed in Manassas
                Units in Upperville being upgraded or consumed: 2 infantry
                2 elite_infantrys placed in Upperville
                Units in Fort Pillow being upgraded or consumed: 1 militia
                1 infantry and 2 militias placed in Fort Pillow
                Units in Johnsonville being upgraded or consumed: 2 militias
                2 infantry placed in Johnsonville
                Units in Columbus Kentucky being upgraded or consumed: 2 infantry
                2 elite_infantrys placed in Columbus Kentucky
                2 militias placed in Sparta
                2 militias placed in Erin
                2 militias placed in Nashville
                2 militias placed in Middlesex
                2 militias placed in Northumberland
                1 militia placed in Newbern
                Units in Ridgeway being upgraded or consumed: 1 recruitment_center
                1 recruitment_center2 placed in Ridgeway
                Units in La Grange being upgraded or consumed: 1 recruitment_center
                1 recruitment_center2 placed in La Grange
                1 recruitment_center placed in Natchez
                1 recruitment_center placed in Sand Mountain
        
            Combat Move - Confederate
                    Some non-combat units are destroyed: 
                    Confederate takes Fort Riley from Pro-Union
                1 elite_cavalry moved from Los Angeles to San Diego
                1 militia moved from Rita del Cobre to Playa De Los Pimas
                1 infantry and 2 militias moved from Rita del Cobre to Valverde
                1 militia moved from Oro del Pueblo to Fort Defiance
                      Confederate take Fort Defiance from Union
                1 militia moved from Fort Union to Peralta
                2 elite_cavalrys and 1 general moved from Mesilla to Valverde
                1 elite_cavalry moved from Fort Mann to Fort Riley
                1 elite_cavalry moved from Fort Riley to Fort Kearney
                1 frigate moved from Galveston Bay SZ to Gulf of Mexico Southeast SZ
                2 frigates and 1 ironclad moved from Mobile Bay SZ to Gulf of Mexico East SZ
                1 infantry moved from Pensacola to Alabama Coast SZ
                1 infantry and 1 transport moved from Alabama Coast SZ to Gulf of Mexico East SZ
                1 infantry moved from Gulf of Mexico East SZ to Key West
                1 elite_cavalry, 1 infantry and 1 militia moved from Jefferson City to Pilot Knob
                1 militia moved from Westport to Waynesville
                1 militia moved from Wilsons Creek to Caledonia
                1 militia moved from New Madrid to Van Buren
                      Confederate take Van Buren from Union
                1 militia moved from Wilsons Creek to Waynesville
                1 transport moved from Mississippi River Lower 3 to Mississippi River Lower 2
                1 general moved from Fort Pillow to Mississippi River Lower 2
                2 artilleries and 2 elite_cavalrys moved from Columbus Kentucky to Mississippi River Lower 2
                2 militias moved from Erin to Fort Henry-Donelson
                1 general moved from Johnsonville to Tennessee River Lower
                1 general moved from Tennessee River Lower to Fort Henry-Donelson
                2 infantry moved from Johnsonville to Columbus Kentucky
                1 infantry moved from Fort Pillow to Mississippi River Lower 2
                1 militia moved from Fort Pillow to Johnsonville
                1 transport moved from Cumberland River Upper to Cumberland River Middle
                2 militias moved from Nashville to Cumberland River Middle
                2 militias moved from Cumberland River Middle to Fort Henry-Donelson
                1 militia moved from Sparta to Cumberland River Upper
                1 militia and 1 transport moved from Cumberland River Upper to Cumberland River Middle
                1 militia moved from Cumberland River Middle to Hopkinsville
                1 militia moved from Fort Pillow to Mississippi River Lower 2
                2 elite_infantrys and 1 militia moved from Columbus Kentucky to Mississippi River Lower 2
                2 artilleries, 2 elite_cavalrys, 2 elite_infantrys, 1 general, 1 infantry and 2 militias moved from Mississippi River Lower 2 to New Madrid
                2 infantry and 3 militias moved from Athens to Maryville
                1 militia moved from Lebanon to Piketon
                1 militia moved from Parisburg to Barboursville
                1 militia moved from Newbern to Lebanon
                1 frigate and 1 gunboat moved from Pamlico Sound SZ to North Carolina Coast SZ
                2 frigates, 1 gunboat and 6 ironclads moved from Pamlico Sound SZ to South Carolina Coast SZ
                3 gunboats moved from Charleston Harbor SZ to South Carolina Coast SZ
                3 frigates moved from Savannah Harbor SZ to South Carolina Coast SZ
                1 frigate and 1 ironclad moved from Hampton Roads SZ to Middle Chesapeake Bay SZ
                1 militia moved from Middlesex to Lower Chesapeake Bay SZ
                1 militia moved from Middlesex to Lower Chesapeake Bay SZ
                4 battleships, 1 gunboat, 2 militias and 2 transports moved from Lower Chesapeake Bay SZ to Middle Chesapeake Bay SZ
                1 militia moved from Middle Chesapeake Bay SZ to Talbot
                1 militia moved from Middle Chesapeake Bay SZ to Upper Marlboro
                1 militia moved from Centreville to Hunters Mill
                1 elite_cavalry and 1 militia moved from Centreville to Leesburg
                1 militia moved from Upperville to Front Royal
                1 militia moved from Front Royal to North Fork
                1 militia moved from Strasburg to Winchester
        
            Battle - Confederate
                Confederate creates battle in territory Northumberland
                Confederate creates battle in territory Berkley Springs
                Confederate creates battle in territory Romney
                Confederate creates battle in territory Debt1
                Confederate has abandoned South California Coast SZ to Union
                Confederate has abandoned Glorietta Pass to Union
                Confederate has abandoned Los Angeles to Union
                    Some non-combat units are destroyed: 
                    Union converts civilian_economy2 into different units
                Battle in Front Royal
                    Confederate attack with 1 civilian_economy, 1 militia and 1 storehouse
                    Union defend with 1 militia
                    Union and Confederate reach a stalemate
                Battle in Key West
                    Confederate attack with 1 infantry
                    Union defend with 1 artillery, 1 breastwork, 8 infantry and 1 shipyard_u
                    Union win, taking Glorietta Pass from Confederate, taking Los Angeles from Confederate with 1 artillery, 1 breastwork and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Confederate: 1 infantry
                    Casualties for Union: 6 infantry
                Battle in Leesburg
                    Confederate attack with 1 elite_cavalry and 1 militia
                    Union defend with 1 civilian_economy, 1 drill_camp, 1 militia and 1 recruitment_center_u
                    Some non-combat units are destroyed: 
                    Confederate win, taking Leesburg from Union with 1 elite_cavalry and 1 militia remaining. Battle score for attacker is 0
                    Casualties for Union: 1 militia
                Battle in Hunters Mill
                    Confederate attack with 1 militia
                    Union defend with 1 militia
                    Union and Confederate reach a stalemate
                Battle in Middle Chesapeake Bay SZ
                    Confederate attack with 4 battleships, 1 frigate, 1 gunboat, 1 ironclad and 2 transports
                    Union defend with 1 frigate
                    Confederate win, taking Middle Chesapeake Bay SZ from Union with 4 battleships, 1 frigate, 1 gunboat, 1 ironclad and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Union: 1 frigate
                Battle in Talbot
                    Confederate attack with 1 militia
                    Union defend with 1 militia and 1 storehouse_u
                    Union win with 1 militia remaining. Battle score for attacker is 0
                    Casualties for Confederate: 1 militia
                Battle in Barboursville
                    Confederate attack with 1 militia
                    Union defend with 1 militia, 1 recruitment_center_u and 1 storehouse_u
                    Union and Confederate reach a stalemate
                Battle in South Carolina Coast SZ
                    Confederate attack with 5 frigates, 4 gunboats and 6 ironclads
                    Union defend with 1 frigate
                    Confederate win, taking South Carolina Coast SZ from Union with 5 frigates, 4 gunboats and 6 ironclads remaining. Battle score for attacker is 6
                    Casualties for Union: 1 frigate
                Battle in Northumberland
                    Confederate attack with 1 drill_camp, 3 militias, 1 recruitment_center and 1 storehouse
                    Union defend with 2 militias
                    Union and Confederate reach a stalemate
                    . Battle score for attacker is 0
                    Casualties for Confederate: 1 militia
                Battle in Waynesville
                    Confederate attack with 2 militias
                    Union defend with 1 militia
                    Confederate win, taking Waynesville from Union with 2 militias remaining. Battle score for attacker is 0
                    Casualties for Union: 1 militia
                Battle in Romney
                    Confederate attack with 1 militia
                    Union defend with 1 militia
                    Union and Confederate reach a stalemate
                Battle in San Diego
                    Confederate attack with 1 civilian_economy, 1 elite_cavalry and 1 militia
                    Union defend with 1 infantry
                    Confederate win with 1 elite_cavalry and 1 militia remaining. Battle score for attacker is 3
                    Casualties for Union: 1 infantry
                Battle in Piketon
                    Confederate attack with 1 militia
                    Union defend with 1 militia and 1 recruitment_center_u
                    Some non-combat units are destroyed: 
                    Confederate win, taking Piketon from Union with 1 militia remaining. Battle score for attacker is 0
                    Casualties for Union: 1 militia
                Battle in Berkley Springs
                    Confederate attack with 1 militia
                    Union defend with 1 civilian_economy, 1 drill_camp, 1 militia, 1 recruitment_center_u and 1 storehouse_u
                    Union and Confederate reach a stalemate
                Battle in Hopkinsville
                    Confederate attack with 1 militia
                    Union defend with 1 militia and 1 recruitment_center_u
                    Union and Confederate reach a stalemate
                Battle in Peralta
                    Confederate attack with 1 militia
                    Union defend with 1 militia
                    Union and Confederate reach a stalemate
                Battle in Valverde
                    Confederate attack with 2 elite_cavalrys, 1 general, 1 infantry, 4 militias and 1 storehouse
                    Union defend with 1 cavalry
                    Units damaged: 1 general owned by the Confederate
                    Confederate win with 2 elite_cavalrys, 1 general, 1 infantry and 4 militias remaining. Battle score for attacker is 4
                    Casualties for Union: 1 cavalry
                Battle in Winchester
                    Confederate attack with 1 militia
                    Union defend with 1 militia
                    Union and Confederate reach a stalemate
                Battle in Upper Marlboro
                    Some non-combat units are destroyed: 
                    Confederate converts civilian_economy3 into different units
                Battle in North Carolina Coast SZ
                    Confederate attack with 1 frigate and 1 gunboat
                    Union defend with 1 frigate
                    Confederate win, taking Upper Marlboro from Union, taking North Carolina Coast SZ from Union with 1 frigate and 1 gunboat remaining. Battle score for attacker is 6
                    Casualties for Union: 1 frigate
                Battle in Pilot Knob
                    Confederate attack with 1 elite_cavalry, 1 infantry and 1 militia
                    Union defend with 1 militia, 1 recruitment_center_u and 1 storehouse_u
                    Some non-combat units are destroyed: 
                    Confederate win, taking Pilot Knob from Union with 1 elite_cavalry, 1 infantry and 1 militia remaining. Battle score for attacker is 0
                    Casualties for Union: 1 militia
                Battle in Caledonia
                    Confederate attack with 1 militia
                    Union defend with 1 militia and 1 storehouse_u
                    Union win with 1 militia remaining. Battle score for attacker is 0
                    Casualties for Confederate: 1 militia
                Battle in Maryville
                    Confederate attack with 2 infantry and 3 militias
                    Pro-Union defend with 1 militia and 1 storehouse_u
                    Confederate takes Maryville from Pro-Union
                    Some non-combat units are destroyed: 
                    Confederate win with 2 infantry and 3 militias remaining. Battle score for attacker is 0
                    Casualties for Pro-Union: 1 militia
        
            Second Non Combat Move - Confederate
                Note to players Confederate: <body><img src="http://tripleamaps.sourceforge.net/images/Civil_War/ConfederateLeadership3.jpg"/></body>
                Trigger ConfederateLeadership300: Confederate met a national objective for an additional 1 Leadership; end with 1 Leadership
                1 general moved from Manassas to Centreville
                1 militia moved from North Fork to Strasburg
                2 militias moved from Sentinella to Mesilla
                1 engineers moved from Nashville to Nashville Station
                1 engineers and 1 train moved from Nashville Station to Jasper Station
        
            Turn Complete - Confederate
                Confederate collect 0 PUs; end with 0 PUs
                Objective ConfederateLeadership100: Confederate met a national objective for an additional 0 PUs; end with 0 PUs
                Objective ConfederateLeadership200: Confederate met a national objective for an additional 0 PUs; end with 0 PUs
                Objective ConfederateLeadership300: Confederate met a national objective for an additional 0 PUs; end with 0 PUs
                Units generate 157 Supplies; Confederate end with 269 Supplies
                Units generate 57 Manpower; Confederate end with 57 Manpower
                Units generate 160 PUs; Confederate end with 160 PUs
                Units generate 42 Industry; Confederate end with 51 Industry
                1 unit repaired.
        

        Savegame

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        wirkeyW 1 Reply Last reply Reply Quote 0
        • wirkeyW Offline
          wirkey Moderators @redrum
          last edited by

          @redrum sorry, was playing around with pbem mode on.

          1 Reply Last reply Reply Quote 0
          • wirkeyW Offline
            wirkey Moderators
            last edited by

            This post is deleted!
            1 Reply Last reply Reply Quote 0
            • wirkeyW Offline
              wirkey Moderators
              last edited by

              TripleA Turn Summary: Union round 5

              TripleA Turn Summary for game: Civil War: A House Divided, version: 3.2.4

              Game History

              Round: 5
              
                  War Financing - Union
                      Trigger Union Loan3 ConvertPayment: has removed 1 UnionDebt owned by Union in Debt3
                      Trigger Union Loan2 ConvertPayment: has removed 1 UnionDebt owned by Union in Debt2
                      Trigger Union Loan1 ConvertPayment: has removed 1 UnionDebt owned by Union in Debt1
                      Trigger Union Loan3 ConvertPayment: Union has 1 UnionPayment placed in Debt3
                      Trigger Union Loan2 ConvertPayment: Union has 1 UnionPayment placed in Debt2
                      Trigger Union Loan1 ConvertPayment: Union has 1 UnionPayment placed in Debt1
                      Union spend 25 PU on User Action: userActionAttachment Union Loan3 MakePayment
                      userActionAttachment Union Loan3 MakePayment activates a trigger called: Trigger Union Loan3 MakePayment
                      Trigger Union Loan3 MakePayment: has removed 1 UnionPayment owned by Union in Debt3
                      Union spend 25 PU on User Action: userActionAttachment Union Loan2 MakePayment
                      userActionAttachment Union Loan2 MakePayment activates a trigger called: Trigger Union Loan2 MakePayment
                      Trigger Union Loan2 MakePayment: has removed 1 UnionPayment owned by Union in Debt2
                      Union spend 25 PU on User Action: userActionAttachment Union Loan1 MakePayment
                      userActionAttachment Union Loan1 MakePayment activates a trigger called: Trigger Union Loan1 MakePayment
                      Trigger Union Loan1 MakePayment: has removed 1 UnionPayment owned by Union in Debt1
              
                  First Purchase - Union
                      Note to players Union: <body><img src="http://tripleamaps.sourceforge.net/images/Civil_War/April1862.gif"/></body>
                      Union buy 17 Suppliess, 4 artilleries, 1 battleship, 4 elite_infantrys, 2 frigates, 21 militias, 1 pontoon_bridge, 1 shipyard_u and 6 transports; Remaining resources: 392 Industry; 0 Manpower; 1 Leadership; 34 Supplies; 1 PUs; 
              
                  Second Purchase - Union
                      Union buy nothing; Remaining resources: 392 Industry; 0 Manpower; 1 Leadership; 51 Supplies; 1 PUs; 
              
                  Place Units - Union
                      3 transports placed in Mississippi River Upper 2
                      1 pontoon_bridge placed in Mississippi River Lower 1
                      3 transports placed in Ohio River Lower
                      2 artilleries placed in Louisville
                      Units in Ohio City being upgraded or consumed: 2 infantry
                      2 elite_infantrys placed in Ohio City
                      Units in Rockville being upgraded or consumed: 2 infantry
                      2 elite_infantrys placed in Rockville
                      Units in Delaware Mouth SZ being upgraded or consumed: 1 frigate
                      1 battleship and 2 frigates placed in Delaware Mouth SZ
                      1 shipyard_u placed in South Jersey
                      2 artilleries placed in St Louis
                      2 militias placed in Alton
                      2 militias placed in Kaskaskia
                      2 militias placed in Cairo
                      2 militias placed in Evansville
                      2 militias placed in Salem
                      2 militias placed in Equality
                      2 militias placed in Washington
                      2 militias placed in Baltimore
                      2 militias placed in Laurel
                      2 militias placed in Ellicotts Mills
                      1 militia placed in Cramptons Gap
              
                  Combat Move - Union
                          Union takes Cornettsville from Pro-Union
                      4 militias moved from Leonardtown to Upper Marlboro
                      1 elite_infantry and 1 infantry moved from Leonardtown to Potomac Lower SZ
                      1 infantry moved from Potomac Lower SZ to Northumberland
                      1 elite_infantry moved from Potomac Lower SZ to Northumberland
                      1 battleship and 1 frigate moved from Delaware Mouth SZ to Hampton Roads SZ
                      2 ironclads moved from Sargasso Sea SZ to North Carolina Coast SZ
                      4 transports moved from New York Harbor SZ to Delaware Mouth SZ
                      3 infantry moved from Dover to Delaware Mouth SZ
                      1 infantry moved from South Jersey to Delaware Mouth SZ
                      1 militia moved from Dover to Delaware Mouth SZ
                      3 militias moved from Philadelphia to Delaware Mouth SZ
                      4 infantry, 4 militias and 4 transports moved from Delaware Mouth SZ to Hampton Roads SZ
                      4 infantry and 4 militias moved from Hampton Roads SZ to Norfolk
                      1 artillery and 2 infantry moved from Key West to Sargasso Sea SZ
                      1 artillery, 2 infantry and 4 transports moved from Sargasso Sea SZ to Delaware Mouth SZ
                      1 artillery and 2 infantry moved from Delaware Mouth SZ to Philadelphia
                      1 battleship moved from Sargasso Sea SZ to North Carolina Coast SZ
                      1 ironclad moved from Sargasso Sea SZ to Hampton Roads SZ
                      2 battleships moved from Sargasso Sea SZ to Hampton Roads SZ
                      2 artilleries moved from St Louis to Mississippi River Upper 2
                      2 militias moved from Alton to Mississippi River Upper 2
                      1 militia moved from Caledonia to St Louis
                      2 militias moved from Kaskaskia to Mississippi River Upper 2
                      4 militias moved from Mississippi River Upper 2 to St Louis
                      1 infantry moved from Farmington to Mississippi River Upper 2
                      2 artilleries, 1 infantry and 3 transports moved from Mississippi River Upper 2 to Mississippi River Lower 1
                      2 artilleries moved from Louisville to Ohio River Lower
                      2 militias moved from Evansville to Ohio River Lower
                      2 militias moved from Salem to Ohio River Lower
                      2 artilleries, 4 militias and 3 transports moved from Ohio River Lower to Mississippi River Lower 1
                      1 general moved from Ohio City to Mississippi River Lower 1
                      4 elite_infantrys moved from Ohio City to Mississippi River Lower 1
                      1 artillery moved from Ohio City to Mississippi River Lower 1
                      2 infantry moved from Ohio City to Mississippi River Lower 1
                      1 infantry moved from Ohio City to Mississippi River Lower 1
                      1 infantry moved from Ohio City to Mississippi River Lower 1
                      1 infantry moved from Ohio City to Mississippi River Lower 1
                      1 infantry moved from Ohio City to Mississippi River Lower 1
                      1 infantry moved from Ohio City to Mississippi River Lower 1
                      4 elite_infantrys, 1 general, 8 infantry and 4 militias moved from Mississippi River Lower 1 to Columbus Kentucky
                      5 artilleries moved from Mississippi River Lower 1 to Columbus Kentucky
                      1 militia moved from Bowling Green to Hopkinsville
                      1 artillery, 1 cavalry, 4 infantry and 6 militias moved from Stanford to Mill Springs
                      1 militia moved from London to Cornettsville
                      1 militia moved from London to Piketon
                      1 elite_cavalry moved from Frankfort to Mill Springs
                      2 infantry moved from Frankfort to Stanford
                      1 artillery moved from London to Mill Springs
                      1 infantry moved from Cincinnati to Cincinnati Station
                      1 cavalry moved from Cincinnati to Cincinnati Station
                      1 infantry moved from Cincinnati to Cincinnati Station
                      1 cavalry, 2 infantry and 1 train moved from Cincinnati Station to Frankfort Station
                      1 cavalry and 2 infantry moved from Frankfort Station to Frankfort
                      2 militias moved from Los Angeles to San Diego
                      1 transport moved from South California Coast SZ to California Coast SZ
                      2 militias moved from San Miguel to California Coast SZ
                      2 militias moved from California Coast SZ to Los Angeles
                      2 militias moved from San Joaquin Valley to Mojave
                      2 militias moved from Sacramento to Mojave
                      1 cavalry moved from Tuscon to San Diego
                      2 militias moved from Tuscon to Playa De Los Pimas
                      1 artillery moved from Albuquerque to Santa Fe
                      1 militia moved from Albuquerque to Santa Fe
                      1 militia moved from Valley of San Luis to Sawatch Valley
                            Union take Sawatch Valley from Confederate
                      1 militia moved from Talbot to Upper Chesapeake Bay SZ
                      1 elite_infantry moved from Washington to Upper Marlboro
                      1 elite_infantry moved from Washington to Upper Marlboro
                      3 militias moved from Annapolis to Baltimore
                      2 militias moved from Ellicotts Mills to Rockville
                      2 militias moved from Laurel to Rockville
                      3 militias moved from Rockville to Leesburg
                      1 militia moved from Cramptons Gap to Rockville
                      8 militias moved from Harpers Ferry to Rockville
                      2 artilleries and 2 infantry moved from Harpers Ferry to Rockville
                      1 militia moved from Philadelphia to Cape Henlopen
                      1 militia moved from Pittsburg to Berkley Springs
                      4 militias moved from Cairo to Mississippi River Lower 1
                      2 infantry moved from Ohio City to Mississippi River Lower 1
                      4 militias moved from Ohio City to Mississippi River Lower 1
                      1 cavalry moved from Ohio City to St Louis
                      1 cavalry moved from Ohio City to St Louis
              
                  Battle - Union
                      Union creates battle in territory Front Royal
                      Union creates battle in territory Barboursville
                      Union creates battle in territory Winchester
                      Union creates battle in territory Peralta
                      Union creates battle in territory Romney
                      Union creates battle in territory Hunters Mill
                      Union creates battle in territory Debt1
                      Union has abandoned Tennessee River Lower to Confederate
                      Battle in Front Royal
                          Union attack with 1 militia
                          Confederate defend with 1 civilian_economy, 1 militia and 1 storehouse
                              Union roll dice for 1 militia in Front Royal, round 2 : 0/1 hits, 0,08 expected hits
                              Confederate roll dice for 1 militia in Front Royal, round 2 : 0/1 hits, 0,08 expected hits
                              Union roll dice for 1 militia in Front Royal, round 3 : 1/1 hits, 0,08 expected hits
                              Confederate roll dice for 1 militia in Front Royal, round 3 : 0/1 hits, 0,08 expected hits
                              1 militia owned by the Confederate lost in Front Royal
                          Some non-combat units are destroyed: 
                          Union win, taking Front Royal from Confederate with 1 militia remaining. Battle score for attacker is 0
                          Casualties for Confederate: 1 militia
                      Battle in Leesburg
                          Union attack with 3 militias
                          Confederate defend with 1 elite_cavalry and 1 militia
                              Union roll dice for 3 militias in Leesburg, round 2 : 1/1 hits, 0,25 expected hits
                              Confederate roll dice for 1 elite_cavalry and 1 militia in Leesburg, round 2 : 0/1 hits, 0,33 expected hits
                              1 militia owned by the Confederate lost in Leesburg
                              Union roll dice for 3 militias in Leesburg, round 3 : 0/1 hits, 0,25 expected hits
                              Confederate roll dice for 1 elite_cavalry in Leesburg, round 3 : 0/1 hits, 0,25 expected hits
                          Confederate and Union reach a stalemate
                          . Battle score for attacker is 0
                          Casualties for Confederate: 1 militia
                      Battle in Hunters Mill
                          Union attack with 1 militia
                          Confederate defend with 1 militia
                              Union roll dice for 1 militia in Hunters Mill, round 2 : 0/1 hits, 0,08 expected hits
                              Confederate roll dice for 1 militia in Hunters Mill, round 2 : 0/1 hits, 0,08 expected hits
                              Union roll dice for 1 militia in Hunters Mill, round 3 : 0/1 hits, 0,08 expected hits
                              Confederate roll dice for 1 militia in Hunters Mill, round 3 : 0/1 hits, 0,08 expected hits
                          Confederate and Union reach a stalemate
                      Battle in Barboursville
                          Union attack with 1 militia, 1 recruitment_center_u and 1 storehouse_u
                          Confederate defend with 1 militia
                              Union roll dice for 1 militia in Barboursville, round 2 : 0/1 hits, 0,08 expected hits
                              Confederate roll dice for 1 militia in Barboursville, round 2 : 0/1 hits, 0,08 expected hits
                              Union roll dice for 1 militia in Barboursville, round 3 : 0/1 hits, 0,08 expected hits
                              Confederate roll dice for 1 militia in Barboursville, round 3 : 0/1 hits, 0,08 expected hits
                          Confederate and Union reach a stalemate
                      Battle in Northumberland
                          Union attack with 1 elite_infantry, 1 infantry and 2 militias
                          Confederate defend with 1 drill_camp, 2 militias, 1 recruitment_center and 1 storehouse
                              Union roll dice for 1 elite_infantry, 1 infantry and 2 militias in Northumberland, round 2 : 0/1 hits, 0,58 expected hits
                              Confederate roll dice for 2 militias in Northumberland, round 2 : 1/1 hits, 0,17 expected hits
                              1 militia owned by the Union lost in Northumberland
                              Union roll dice for 1 elite_infantry, 1 infantry and 1 militia in Northumberland, round 3 : 0/1 hits, 0,50 expected hits
                              Confederate roll dice for 2 militias in Northumberland, round 3 : 0/1 hits, 0,17 expected hits
                          Confederate and Union reach a stalemate
                          . Battle score for attacker is 0
                          Casualties for Union: 1 militia
                      Battle in Columbus Kentucky
                          Union attack with 5 artilleries, 4 elite_infantrys, 1 general, 8 infantry and 4 militias
                          Confederate defend with 1 artillery, 2 elite_infantrys, 1 entrenchments, 1 fortifications, 1 general, 3 infantry and 3 militias
                              artillery_cannonade fire in Columbus Kentucky : 1/1 hits, 0,75 expected hits
                              artillery_cannonade fire in Columbus Kentucky : 1/0 hits, 1,00 expected hits
                              entrenchments_cannonade fire in Columbus Kentucky : 1/0 hits, 1,00 expected hits
                              fortifications_cannonade fire in Columbus Kentucky : 2/0 hits, 2,00 expected hits
                              1 militia owned by the Union, 3 infantry owned by the Union and 1 infantry owned by the Confederate lost in Columbus Kentucky
                              Union roll dice for 3 gunboats and 6 ironclads in Columbus Kentucky, round 2 : 2/0 hits, 2,00 expected hits
                          Units damaged: 1 general owned by the Confederate
                              Union roll dice for 5 artilleries, 4 elite_infantrys, 1 general, 5 infantry and 3 militias in Columbus Kentucky, round 2 : 7/1 hits, 6,17 expected hits
                              Confederate roll dice for 1 artillery, 2 elite_infantrys, 1 entrenchments, 1 fortifications, 1 general, 2 infantry and 3 militias in Columbus Kentucky, round 2 : 3/0 hits, 3,00 expected hits
                          Units damaged: 1 general owned by the Union
                              1 general owned by the Confederate, 2 militias owned by the Union, 3 militias owned by the Confederate, 2 infantry owned by the Confederate and 2 elite_infantrys owned by the Confederate lost in Columbus Kentucky
                              artillery_cannonade fire in Columbus Kentucky : 1/1 hits, 0,08 expected hits
                              artillery_cannonade fire in Columbus Kentucky : 1/0 hits, 1,00 expected hits
                              entrenchments_cannonade fire in Columbus Kentucky : 1/0 hits, 1,00 expected hits
                              fortifications_cannonade fire in Columbus Kentucky : 2/0 hits, 2,00 expected hits
                              1 militia owned by the Union, 2 artilleries owned by the Union, 1 infantry owned by the Union and 1 artillery owned by the Confederate lost in Columbus Kentucky
                              Union roll dice for 3 artilleries, 4 elite_infantrys, 1 general and 4 infantry in Columbus Kentucky, round 3 : 4/1 hits, 4,33 expected hits
                          Union converts entrenchments into different units
                          Union converts fortifications into different units
                          Union win, taking Columbus Kentucky from Confederate with 3 artilleries, 4 elite_infantrys, 1 general and 4 infantry remaining. Battle score for attacker is 2
                          Casualties for Confederate: 1 artillery, 2 elite_infantrys, 1 general, 3 infantry and 3 militias
                          Casualties for Union: 2 artilleries, 4 infantry and 4 militias
                      Battle in Romney
                          Union attack with 1 militia
                          Confederate defend with 1 militia
                              Union roll dice for 1 militia in Romney, round 2 : 0/1 hits, 0,08 expected hits
                              Confederate roll dice for 1 militia in Romney, round 2 : 0/1 hits, 0,08 expected hits
                              Union roll dice for 1 militia in Romney, round 3 : 0/1 hits, 0,08 expected hits
                              Confederate roll dice for 1 militia in Romney, round 3 : 0/1 hits, 0,08 expected hits
                          Confederate and Union reach a stalemate
                      Battle in Piketon
                          Union attack with 1 militia
                          Confederate defend with 1 militia
                              Union roll dice for 1 militia in Piketon, round 2 : 0/1 hits, 0,08 expected hits
                              Confederate roll dice for 1 militia in Piketon, round 2 : 0/1 hits, 0,08 expected hits
                              Union roll dice for 1 militia in Piketon, round 3 : 0/1 hits, 0,08 expected hits
                              Confederate roll dice for 1 militia in Piketon, round 3 : 0/1 hits, 0,08 expected hits
                          Confederate and Union reach a stalemate
                      Battle in San Diego
                          Union attack with 1 cavalry and 2 militias
                          Confederate defend with 1 civilian_economy, 1 elite_cavalry and 1 militia
                              Union roll dice for 1 cavalry and 2 militias in San Diego, round 2 : 1/1 hits, 0,33 expected hits
                              Confederate roll dice for 1 elite_cavalry and 1 militia in San Diego, round 2 : 0/1 hits, 0,33 expected hits
                              1 militia owned by the Confederate lost in San Diego
                              Union roll dice for 1 cavalry and 2 militias in San Diego, round 3 : 0/1 hits, 0,33 expected hits
                              Confederate roll dice for 1 elite_cavalry in San Diego, round 3 : 0/1 hits, 0,25 expected hits
                          Confederate and Union reach a stalemate
                          . Battle score for attacker is 0
                          Casualties for Confederate: 1 militia
                      Battle in Berkley Springs
                          Union attack with 1 civilian_economy, 1 drill_camp, 2 militias, 1 recruitment_center_u and 1 storehouse_u
                          Confederate defend with 1 militia
                              Union roll dice for 2 militias in Berkley Springs, round 2 : 0/1 hits, 0,17 expected hits
                              Confederate roll dice for 1 militia in Berkley Springs, round 2 : 0/1 hits, 0,08 expected hits
                              Union roll dice for 2 militias in Berkley Springs, round 3 : 0/1 hits, 0,17 expected hits
                              Confederate roll dice for 1 militia in Berkley Springs, round 3 : 0/1 hits, 0,08 expected hits
                          Confederate and Union reach a stalemate
                      Battle in Hopkinsville
                          Union attack with 2 militias and 1 recruitment_center_u
                          Confederate defend with 1 militia
                              Union roll dice for 2 militias in Hopkinsville, round 2 : 0/1 hits, 0,17 expected hits
                              Confederate roll dice for 1 militia in Hopkinsville, round 2 : 0/1 hits, 0,08 expected hits
                              Union roll dice for 2 militias in Hopkinsville, round 3 : 1/1 hits, 0,17 expected hits
                              Confederate roll dice for 1 militia in Hopkinsville, round 3 : 0/1 hits, 0,08 expected hits
                              1 militia owned by the Confederate lost in Hopkinsville
                          Union win with 2 militias remaining. Battle score for attacker is 0
                          Casualties for Confederate: 1 militia
                      Battle in Peralta
                          Union attack with 1 militia
                          Confederate defend with 1 militia
                              Union roll dice for 1 militia in Peralta, round 2 : 0/1 hits, 0,08 expected hits
                              Confederate roll dice for 1 militia in Peralta, round 2 : 0/1 hits, 0,08 expected hits
                              Union roll dice for 1 militia in Peralta, round 3 : 0/1 hits, 0,08 expected hits
                              Confederate roll dice for 1 militia in Peralta, round 3 : 0/1 hits, 0,08 expected hits
                          Confederate and Union reach a stalemate
                      Battle in Mill Springs
                          Union attack with 2 artilleries, 1 cavalry, 1 elite_cavalry, 4 infantry and 6 militias
                          Confederate defend with 1 militia and 1 recruitment_center
                              artillery_cannonade fire in Mill Springs : 0/1 hits, 0,08 expected hits
                              Union roll dice for 2 artilleries, 1 cavalry, 1 elite_cavalry, 4 infantry and 6 militias in Mill Springs, round 2 : 2/1 hits, 2,17 expected hits
                              Confederate roll dice for 1 militia in Mill Springs, round 2 : 0/1 hits, 0,08 expected hits
                              1 militia owned by the Confederate lost in Mill Springs
                          Some non-combat units are destroyed: 
                          Union win, taking Mill Springs from Confederate with 2 artilleries, 1 cavalry, 1 elite_cavalry, 4 infantry and 6 militias remaining. Battle score for attacker is 0
                          Casualties for Confederate: 1 militia
                      Battle in Playa De Los Pimas
                          Union attack with 2 militias
                          Confederate defend with 1 militia
                              Union roll dice for 2 militias in Playa De Los Pimas, round 2 : 0/1 hits, 0,17 expected hits
                              Confederate roll dice for 1 militia in Playa De Los Pimas, round 2 : 0/1 hits, 0,08 expected hits
                              Union roll dice for 2 militias in Playa De Los Pimas, round 3 : 0/1 hits, 0,17 expected hits
                              Confederate roll dice for 1 militia in Playa De Los Pimas, round 3 : 1/1 hits, 0,08 expected hits
                              1 militia owned by the Union lost in Playa De Los Pimas
                          Confederate and Union reach a stalemate
                          . Battle score for attacker is 0
                          Casualties for Union: 1 militia
                      Battle in Winchester
                          Union attack with 1 militia
                          Confederate defend with 1 militia
                              Union roll dice for 1 militia in Winchester, round 2 : 0/1 hits, 0,08 expected hits
                              Confederate roll dice for 1 militia in Winchester, round 2 : 0/1 hits, 0,08 expected hits
                              Union roll dice for 1 militia in Winchester, round 3 : 0/1 hits, 0,08 expected hits
                              Confederate roll dice for 1 militia in Winchester, round 3 : 0/1 hits, 0,08 expected hits
                          Confederate and Union reach a stalemate
                      Battle in Upper Marlboro
                          Union attack with 2 elite_infantrys and 4 militias
                          Confederate defend with 1 civilian_economy2 and 1 militia
                              Union roll dice for 2 elite_infantrys and 4 militias in Upper Marlboro, round 2 : 1/1 hits, 0,83 expected hits
                              Confederate roll dice for 1 militia in Upper Marlboro, round 2 : 0/1 hits, 0,08 expected hits
                              1 militia owned by the Confederate lost in Upper Marlboro
                          Union converts civilian_economy2 into different units
                          Union win, taking Upper Marlboro from Confederate with 2 elite_infantrys and 4 militias remaining. Battle score for attacker is 0
                          Casualties for Confederate: 1 militia
                      Battle in Hampton Roads SZ
                          Union attack with 3 battleships, 1 frigate, 1 ironclad and 4 transports
                          Confederate defend with 1 gunboat
                              Union roll dice for 3 battleships, 1 frigate, 1 ironclad and 4 transports in Hampton Roads SZ, round 2 : 3/1 hits, 2,42 expected hits
                              Confederate roll dice for 1 gunboat in Hampton Roads SZ, round 2 : 1/1 hits, 0,17 expected hits
                          Units damaged: 1 ironclad owned by the Union
                              1 gunboat owned by the Confederate lost in Hampton Roads SZ
                          Union win, taking Hampton Roads SZ from Confederate with 3 battleships, 1 frigate, 1 ironclad and 4 transports remaining. Battle score for attacker is 5
                          Casualties for Confederate: 1 gunboat
                      Battle in North Carolina Coast SZ
                          Union attack with 1 battleship and 2 ironclads
                          Confederate defend with 1 frigate and 1 gunboat
                              Union roll dice for 1 battleship and 2 ironclads in North Carolina Coast SZ, round 2 : 2/1 hits, 1,25 expected hits
                              Confederate roll dice for 1 frigate and 1 gunboat in North Carolina Coast SZ, round 2 : 1/1 hits, 0,50 expected hits
                          Units damaged: 1 ironclad owned by the Union
                              1 gunboat owned by the Confederate and 1 frigate owned by the Confederate lost in North Carolina Coast SZ
                          Union win, taking North Carolina Coast SZ from Confederate with 1 battleship and 2 ironclads remaining. Battle score for attacker is 11
                          Casualties for Confederate: 1 frigate and 1 gunboat
                      Battle in Norfolk
                          Union attack with 4 infantry and 4 militias
                          Confederate defend with 1 civilian_economy3, 1 depot, 1 drill_camp, 1 entrenchments, 2 militias, 1 recruitment_center and 1 shipyard
                              entrenchments_cannonade fire in Norfolk : 1/1 hits, 0,67 expected hits
                              1 infantry owned by the Union lost in Norfolk
                              Union roll dice for 3 infantry and 4 militias in Norfolk, round 2 : 0/1 hits, 0,50 expected hits
                              Confederate roll dice for 1 entrenchments and 2 militias in Norfolk, round 2 : 0/1 hits, 0,17 expected hits
                              entrenchments_cannonade fire in Norfolk : 0/1 hits, 0,58 expected hits
                              Union roll dice for 3 infantry and 4 militias in Norfolk, round 3 : 1/1 hits, 0,50 expected hits
                              Confederate roll dice for 1 entrenchments and 2 militias in Norfolk, round 3 : 0/1 hits, 0,17 expected hits
                              1 militia owned by the Confederate lost in Norfolk
                          Confederate and Union reach a stalemate
                          . Battle score for attacker is -3
                          Casualties for Confederate: 1 militia
                          Casualties for Union: 1 infantry
              
                  Non Combat Move - Union
                      1 frigate moved from Delaware Mouth SZ to Lower Chesapeake Bay SZ
                      2 infantry and 8 militias moved from Mississippi River Lower 1 to Columbus Kentucky
                      7 militias moved from Equality to Cairo
              
                  Turn Complete - Union
                      Trigger NewEnglandBonusSupplies: Union met a national objective for an additional 40 Supplies; end with 42 Supplies
                      Trigger NewEnglandBonusManpower: Union met a national objective for an additional 30 Manpower; end with 30 Manpower
                      Union collect 0 PUs; end with 1 PU
                      Objective UnionLeadership100: Union met a national objective for an additional 0 PUs; end with 1 PU
                      Units generate 130 Industry; Union end with 502 Industry
                      Units generate 48 Manpower; Union end with 78 Manpower
                      Units generate 136 Supplies; Union end with 178 Supplies
                      Units generate 186 PUs; Union end with 187 PUs
                      1 unit repaired.
                      Turning on Edit Mode
                      EDIT: Removing units owned by Union from North Carolina Coast SZ: 1 ironclad
                      EDIT: Adding units owned by Union to Sargasso Sea SZ: 1 ironclad
                      EDIT: Removing units owned by Union from North Carolina Coast SZ: 1 ironclad
                      EDIT: Turning off Edit Mode
              

              Combat Hit Differential Summary :

              Confederate : -0,33
              fortifications_cannonade fire in Columbus Kentucky : : 0,00
              entrenchments_cannonade fire in Norfolk : : -0,25
              entrenchments_cannonade fire in Columbus Kentucky : : 0,00
              artillery_cannonade fire in Mill Springs : : -0,08
              Union : 1,42
              artillery_cannonade fire in Columbus Kentucky : : 1,17
              

              Savegame

              wirkeyW 1 Reply Last reply Reply Quote 0
              • wirkeyW Offline
                wirkey Moderators @wirkey
                last edited by

                @wirkey edit in the Atlantic: i assumed you would make a hit in the 2nd round in NC SZ, killing my ironclad. The other ironclad stays in Sargasso Sea. Only difference would be 2 more industry for me, but i guess we can ignore that.

                1 Reply Last reply Reply Quote 0
                • wirkeyW Offline
                  wirkey Moderators
                  last edited by

                  TripleA Turn Summary: AI_Union_Commanders round 5

                  TripleA Turn Summary for game: Civil War: A House Divided, version: 3.2.4

                  Game History

                  Round: 5
                  
                      Turn Complete - AI_Union_Commanders
                          AI_Union_Commanders collect 0 PUs; end with 0 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin
                    last edited by

                    @wirkey Whoa. Ok, so trying to follow things 🙂

                    I guess the initial set of rolls were accidental? And you just want to ignore those? I'm ok with that, not ideal to throw dice and redo but I understand if you had meant to just be testing moves locally.

                    So the edit is you wanted to only attack with 1 ironclad and 1 battleship instead of 2 ironclads and 1 battleship in the NC SZ? Only issue with that is that you don't have 100% win chance if you only attack with those 2 ships instead of the 3 as you don't have the guaranteed hit in the first or second round (11/12). Maybe better to just redo the move and re-roll the NC SZ battle?

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    wirkeyW 1 Reply Last reply Reply Quote 0
                    • wirkeyW Offline
                      wirkey Moderators
                      last edited by

                      TripleA Turn Summary: Union round 5

                      TripleA Turn Summary for game: Civil War: A House Divided, version: 3.2.4

                      Game History

                      Round: 5
                      
                          War Financing - Union
                              Trigger Union Loan3 ConvertPayment: has removed 1 UnionDebt owned by Union in Debt3
                              Trigger Union Loan2 ConvertPayment: has removed 1 UnionDebt owned by Union in Debt2
                              Trigger Union Loan1 ConvertPayment: has removed 1 UnionDebt owned by Union in Debt1
                              Trigger Union Loan3 ConvertPayment: Union has 1 UnionPayment placed in Debt3
                              Trigger Union Loan2 ConvertPayment: Union has 1 UnionPayment placed in Debt2
                              Trigger Union Loan1 ConvertPayment: Union has 1 UnionPayment placed in Debt1
                              Union spend 25 PU on User Action: userActionAttachment Union Loan3 MakePayment
                              userActionAttachment Union Loan3 MakePayment activates a trigger called: Trigger Union Loan3 MakePayment
                              Trigger Union Loan3 MakePayment: has removed 1 UnionPayment owned by Union in Debt3
                              Union spend 25 PU on User Action: userActionAttachment Union Loan2 MakePayment
                              userActionAttachment Union Loan2 MakePayment activates a trigger called: Trigger Union Loan2 MakePayment
                              Trigger Union Loan2 MakePayment: has removed 1 UnionPayment owned by Union in Debt2
                              Union spend 25 PU on User Action: userActionAttachment Union Loan1 MakePayment
                              userActionAttachment Union Loan1 MakePayment activates a trigger called: Trigger Union Loan1 MakePayment
                              Trigger Union Loan1 MakePayment: has removed 1 UnionPayment owned by Union in Debt1
                      
                          First Purchase - Union
                              Note to players Union: <body><img src="http://tripleamaps.sourceforge.net/images/Civil_War/April1862.gif"/></body>
                              Union buy 17 Suppliess, 4 artilleries, 1 battleship, 4 elite_infantrys, 2 frigates, 21 militias, 1 pontoon_bridge, 1 shipyard_u and 6 transports; Remaining resources: 392 Industry; 0 Manpower; 1 Leadership; 34 Supplies; 1 PUs; 
                      
                          Second Purchase - Union
                              Union buy nothing; Remaining resources: 392 Industry; 0 Manpower; 1 Leadership; 51 Supplies; 1 PUs; 
                      
                          Place Units - Union
                              3 transports placed in Mississippi River Upper 2
                              1 pontoon_bridge placed in Mississippi River Lower 1
                              3 transports placed in Ohio River Lower
                              2 artilleries placed in Louisville
                              Units in Ohio City being upgraded or consumed: 2 infantry
                              2 elite_infantrys placed in Ohio City
                              Units in Rockville being upgraded or consumed: 2 infantry
                              2 elite_infantrys placed in Rockville
                              Units in Delaware Mouth SZ being upgraded or consumed: 1 frigate
                              1 battleship and 2 frigates placed in Delaware Mouth SZ
                              1 shipyard_u placed in South Jersey
                              2 artilleries placed in St Louis
                              2 militias placed in Alton
                              2 militias placed in Kaskaskia
                              2 militias placed in Cairo
                              2 militias placed in Evansville
                              2 militias placed in Salem
                              2 militias placed in Equality
                              2 militias placed in Washington
                              2 militias placed in Baltimore
                              2 militias placed in Laurel
                              2 militias placed in Ellicotts Mills
                              1 militia placed in Cramptons Gap
                      
                          Combat Move - Union
                                  Union takes Cornettsville from Pro-Union
                              4 militias moved from Leonardtown to Upper Marlboro
                              1 elite_infantry and 1 infantry moved from Leonardtown to Potomac Lower SZ
                              1 infantry moved from Potomac Lower SZ to Northumberland
                              1 elite_infantry moved from Potomac Lower SZ to Northumberland
                              1 battleship and 1 frigate moved from Delaware Mouth SZ to Hampton Roads SZ
                              2 ironclads moved from Sargasso Sea SZ to North Carolina Coast SZ
                              4 transports moved from New York Harbor SZ to Delaware Mouth SZ
                              3 infantry moved from Dover to Delaware Mouth SZ
                              1 infantry moved from South Jersey to Delaware Mouth SZ
                              1 militia moved from Dover to Delaware Mouth SZ
                              3 militias moved from Philadelphia to Delaware Mouth SZ
                              4 infantry, 4 militias and 4 transports moved from Delaware Mouth SZ to Hampton Roads SZ
                              4 infantry and 4 militias moved from Hampton Roads SZ to Norfolk
                              1 artillery and 2 infantry moved from Key West to Sargasso Sea SZ
                              1 artillery, 2 infantry and 4 transports moved from Sargasso Sea SZ to Delaware Mouth SZ
                              1 artillery and 2 infantry moved from Delaware Mouth SZ to Philadelphia
                              1 battleship moved from Sargasso Sea SZ to North Carolina Coast SZ
                              1 ironclad moved from Sargasso Sea SZ to Hampton Roads SZ
                              2 battleships moved from Sargasso Sea SZ to Hampton Roads SZ
                              2 artilleries moved from St Louis to Mississippi River Upper 2
                              2 militias moved from Alton to Mississippi River Upper 2
                              1 militia moved from Caledonia to St Louis
                              2 militias moved from Kaskaskia to Mississippi River Upper 2
                              4 militias moved from Mississippi River Upper 2 to St Louis
                              1 infantry moved from Farmington to Mississippi River Upper 2
                              2 artilleries, 1 infantry and 3 transports moved from Mississippi River Upper 2 to Mississippi River Lower 1
                              2 artilleries moved from Louisville to Ohio River Lower
                              2 militias moved from Evansville to Ohio River Lower
                              2 militias moved from Salem to Ohio River Lower
                              2 artilleries, 4 militias and 3 transports moved from Ohio River Lower to Mississippi River Lower 1
                              1 general moved from Ohio City to Mississippi River Lower 1
                              4 elite_infantrys moved from Ohio City to Mississippi River Lower 1
                              1 artillery moved from Ohio City to Mississippi River Lower 1
                              2 infantry moved from Ohio City to Mississippi River Lower 1
                              1 infantry moved from Ohio City to Mississippi River Lower 1
                              1 infantry moved from Ohio City to Mississippi River Lower 1
                              1 infantry moved from Ohio City to Mississippi River Lower 1
                              1 infantry moved from Ohio City to Mississippi River Lower 1
                              1 infantry moved from Ohio City to Mississippi River Lower 1
                              4 elite_infantrys, 1 general, 8 infantry and 4 militias moved from Mississippi River Lower 1 to Columbus Kentucky
                              5 artilleries moved from Mississippi River Lower 1 to Columbus Kentucky
                              1 militia moved from Bowling Green to Hopkinsville
                              1 artillery, 1 cavalry, 4 infantry and 6 militias moved from Stanford to Mill Springs
                              1 militia moved from London to Cornettsville
                              1 militia moved from London to Piketon
                              1 elite_cavalry moved from Frankfort to Mill Springs
                              2 infantry moved from Frankfort to Stanford
                              1 artillery moved from London to Mill Springs
                              1 infantry moved from Cincinnati to Cincinnati Station
                              1 cavalry moved from Cincinnati to Cincinnati Station
                              1 infantry moved from Cincinnati to Cincinnati Station
                              1 cavalry, 2 infantry and 1 train moved from Cincinnati Station to Frankfort Station
                              1 cavalry and 2 infantry moved from Frankfort Station to Frankfort
                              2 militias moved from Los Angeles to San Diego
                              1 transport moved from South California Coast SZ to California Coast SZ
                              2 militias moved from San Miguel to California Coast SZ
                              2 militias moved from California Coast SZ to Los Angeles
                              2 militias moved from San Joaquin Valley to Mojave
                              2 militias moved from Sacramento to Mojave
                              1 cavalry moved from Tuscon to San Diego
                              2 militias moved from Tuscon to Playa De Los Pimas
                              1 artillery moved from Albuquerque to Santa Fe
                              1 militia moved from Albuquerque to Santa Fe
                              1 militia moved from Valley of San Luis to Sawatch Valley
                                    Union take Sawatch Valley from Confederate
                              1 militia moved from Talbot to Upper Chesapeake Bay SZ
                              1 elite_infantry moved from Washington to Upper Marlboro
                              1 elite_infantry moved from Washington to Upper Marlboro
                              3 militias moved from Annapolis to Baltimore
                              2 militias moved from Ellicotts Mills to Rockville
                              2 militias moved from Laurel to Rockville
                              3 militias moved from Rockville to Leesburg
                              1 militia moved from Cramptons Gap to Rockville
                              8 militias moved from Harpers Ferry to Rockville
                              2 artilleries and 2 infantry moved from Harpers Ferry to Rockville
                              1 militia moved from Philadelphia to Cape Henlopen
                              1 militia moved from Pittsburg to Berkley Springs
                              4 militias moved from Cairo to Mississippi River Lower 1
                              2 infantry moved from Ohio City to Mississippi River Lower 1
                              4 militias moved from Ohio City to Mississippi River Lower 1
                              1 cavalry moved from Ohio City to St Louis
                              1 cavalry moved from Ohio City to St Louis
                      
                          Battle - Union
                              Union creates battle in territory Front Royal
                              Union creates battle in territory Barboursville
                              Union creates battle in territory Winchester
                              Union creates battle in territory Peralta
                              Union creates battle in territory Romney
                              Union creates battle in territory Hunters Mill
                              Union creates battle in territory Debt1
                              Union has abandoned Tennessee River Lower to Confederate
                              Battle in Front Royal
                                  Union attack with 1 militia
                                  Confederate defend with 1 civilian_economy, 1 militia and 1 storehouse
                                      Union roll dice for 1 militia in Front Royal, round 2 : 0/1 hits, 0,08 expected hits
                                      Confederate roll dice for 1 militia in Front Royal, round 2 : 0/1 hits, 0,08 expected hits
                                      Union roll dice for 1 militia in Front Royal, round 3 : 1/1 hits, 0,08 expected hits
                                      Confederate roll dice for 1 militia in Front Royal, round 3 : 0/1 hits, 0,08 expected hits
                                      1 militia owned by the Confederate lost in Front Royal
                                  Some non-combat units are destroyed: 
                                  Union win, taking Front Royal from Confederate with 1 militia remaining. Battle score for attacker is 0
                                  Casualties for Confederate: 1 militia
                              Battle in Leesburg
                                  Union attack with 3 militias
                                  Confederate defend with 1 elite_cavalry and 1 militia
                                      Union roll dice for 3 militias in Leesburg, round 2 : 1/1 hits, 0,25 expected hits
                                      Confederate roll dice for 1 elite_cavalry and 1 militia in Leesburg, round 2 : 0/1 hits, 0,33 expected hits
                                      1 militia owned by the Confederate lost in Leesburg
                                      Union roll dice for 3 militias in Leesburg, round 3 : 0/1 hits, 0,25 expected hits
                                      Confederate roll dice for 1 elite_cavalry in Leesburg, round 3 : 0/1 hits, 0,25 expected hits
                                  Confederate and Union reach a stalemate
                                  . Battle score for attacker is 0
                                  Casualties for Confederate: 1 militia
                              Battle in Hunters Mill
                                  Union attack with 1 militia
                                  Confederate defend with 1 militia
                                      Union roll dice for 1 militia in Hunters Mill, round 2 : 0/1 hits, 0,08 expected hits
                                      Confederate roll dice for 1 militia in Hunters Mill, round 2 : 0/1 hits, 0,08 expected hits
                                      Union roll dice for 1 militia in Hunters Mill, round 3 : 0/1 hits, 0,08 expected hits
                                      Confederate roll dice for 1 militia in Hunters Mill, round 3 : 0/1 hits, 0,08 expected hits
                                  Confederate and Union reach a stalemate
                              Battle in Barboursville
                                  Union attack with 1 militia, 1 recruitment_center_u and 1 storehouse_u
                                  Confederate defend with 1 militia
                                      Union roll dice for 1 militia in Barboursville, round 2 : 0/1 hits, 0,08 expected hits
                                      Confederate roll dice for 1 militia in Barboursville, round 2 : 0/1 hits, 0,08 expected hits
                                      Union roll dice for 1 militia in Barboursville, round 3 : 0/1 hits, 0,08 expected hits
                                      Confederate roll dice for 1 militia in Barboursville, round 3 : 0/1 hits, 0,08 expected hits
                                  Confederate and Union reach a stalemate
                              Battle in Northumberland
                                  Union attack with 1 elite_infantry, 1 infantry and 2 militias
                                  Confederate defend with 1 drill_camp, 2 militias, 1 recruitment_center and 1 storehouse
                                      Union roll dice for 1 elite_infantry, 1 infantry and 2 militias in Northumberland, round 2 : 0/1 hits, 0,58 expected hits
                                      Confederate roll dice for 2 militias in Northumberland, round 2 : 1/1 hits, 0,17 expected hits
                                      1 militia owned by the Union lost in Northumberland
                                      Union roll dice for 1 elite_infantry, 1 infantry and 1 militia in Northumberland, round 3 : 0/1 hits, 0,50 expected hits
                                      Confederate roll dice for 2 militias in Northumberland, round 3 : 0/1 hits, 0,17 expected hits
                                  Confederate and Union reach a stalemate
                                  . Battle score for attacker is 0
                                  Casualties for Union: 1 militia
                              Battle in Columbus Kentucky
                                  Union attack with 5 artilleries, 4 elite_infantrys, 1 general, 8 infantry and 4 militias
                                  Confederate defend with 1 artillery, 2 elite_infantrys, 1 entrenchments, 1 fortifications, 1 general, 3 infantry and 3 militias
                                      artillery_cannonade fire in Columbus Kentucky : 1/1 hits, 0,75 expected hits
                                      artillery_cannonade fire in Columbus Kentucky : 1/0 hits, 1,00 expected hits
                                      entrenchments_cannonade fire in Columbus Kentucky : 1/0 hits, 1,00 expected hits
                                      fortifications_cannonade fire in Columbus Kentucky : 2/0 hits, 2,00 expected hits
                                      1 militia owned by the Union, 3 infantry owned by the Union and 1 infantry owned by the Confederate lost in Columbus Kentucky
                                      Union roll dice for 3 gunboats and 6 ironclads in Columbus Kentucky, round 2 : 2/0 hits, 2,00 expected hits
                                  Units damaged: 1 general owned by the Confederate
                                      Union roll dice for 5 artilleries, 4 elite_infantrys, 1 general, 5 infantry and 3 militias in Columbus Kentucky, round 2 : 7/1 hits, 6,17 expected hits
                                      Confederate roll dice for 1 artillery, 2 elite_infantrys, 1 entrenchments, 1 fortifications, 1 general, 2 infantry and 3 militias in Columbus Kentucky, round 2 : 3/0 hits, 3,00 expected hits
                                  Units damaged: 1 general owned by the Union
                                      1 general owned by the Confederate, 2 militias owned by the Union, 3 militias owned by the Confederate, 2 infantry owned by the Confederate and 2 elite_infantrys owned by the Confederate lost in Columbus Kentucky
                                      artillery_cannonade fire in Columbus Kentucky : 1/1 hits, 0,08 expected hits
                                      artillery_cannonade fire in Columbus Kentucky : 1/0 hits, 1,00 expected hits
                                      entrenchments_cannonade fire in Columbus Kentucky : 1/0 hits, 1,00 expected hits
                                      fortifications_cannonade fire in Columbus Kentucky : 2/0 hits, 2,00 expected hits
                                      1 militia owned by the Union, 2 artilleries owned by the Union, 1 infantry owned by the Union and 1 artillery owned by the Confederate lost in Columbus Kentucky
                                      Union roll dice for 3 artilleries, 4 elite_infantrys, 1 general and 4 infantry in Columbus Kentucky, round 3 : 4/1 hits, 4,33 expected hits
                                  Union converts entrenchments into different units
                                  Union converts fortifications into different units
                                  Union win, taking Columbus Kentucky from Confederate with 3 artilleries, 4 elite_infantrys, 1 general and 4 infantry remaining. Battle score for attacker is 2
                                  Casualties for Confederate: 1 artillery, 2 elite_infantrys, 1 general, 3 infantry and 3 militias
                                  Casualties for Union: 2 artilleries, 4 infantry and 4 militias
                              Battle in Romney
                                  Union attack with 1 militia
                                  Confederate defend with 1 militia
                                      Union roll dice for 1 militia in Romney, round 2 : 0/1 hits, 0,08 expected hits
                                      Confederate roll dice for 1 militia in Romney, round 2 : 0/1 hits, 0,08 expected hits
                                      Union roll dice for 1 militia in Romney, round 3 : 0/1 hits, 0,08 expected hits
                                      Confederate roll dice for 1 militia in Romney, round 3 : 0/1 hits, 0,08 expected hits
                                  Confederate and Union reach a stalemate
                              Battle in Piketon
                                  Union attack with 1 militia
                                  Confederate defend with 1 militia
                                      Union roll dice for 1 militia in Piketon, round 2 : 0/1 hits, 0,08 expected hits
                                      Confederate roll dice for 1 militia in Piketon, round 2 : 0/1 hits, 0,08 expected hits
                                      Union roll dice for 1 militia in Piketon, round 3 : 0/1 hits, 0,08 expected hits
                                      Confederate roll dice for 1 militia in Piketon, round 3 : 0/1 hits, 0,08 expected hits
                                  Confederate and Union reach a stalemate
                              Battle in San Diego
                                  Union attack with 1 cavalry and 2 militias
                                  Confederate defend with 1 civilian_economy, 1 elite_cavalry and 1 militia
                                      Union roll dice for 1 cavalry and 2 militias in San Diego, round 2 : 1/1 hits, 0,33 expected hits
                                      Confederate roll dice for 1 elite_cavalry and 1 militia in San Diego, round 2 : 0/1 hits, 0,33 expected hits
                                      1 militia owned by the Confederate lost in San Diego
                                      Union roll dice for 1 cavalry and 2 militias in San Diego, round 3 : 0/1 hits, 0,33 expected hits
                                      Confederate roll dice for 1 elite_cavalry in San Diego, round 3 : 0/1 hits, 0,25 expected hits
                                  Confederate and Union reach a stalemate
                                  . Battle score for attacker is 0
                                  Casualties for Confederate: 1 militia
                              Battle in Berkley Springs
                                  Union attack with 1 civilian_economy, 1 drill_camp, 2 militias, 1 recruitment_center_u and 1 storehouse_u
                                  Confederate defend with 1 militia
                                      Union roll dice for 2 militias in Berkley Springs, round 2 : 0/1 hits, 0,17 expected hits
                                      Confederate roll dice for 1 militia in Berkley Springs, round 2 : 0/1 hits, 0,08 expected hits
                                      Union roll dice for 2 militias in Berkley Springs, round 3 : 0/1 hits, 0,17 expected hits
                                      Confederate roll dice for 1 militia in Berkley Springs, round 3 : 0/1 hits, 0,08 expected hits
                                  Confederate and Union reach a stalemate
                              Battle in Hopkinsville
                                  Union attack with 2 militias and 1 recruitment_center_u
                                  Confederate defend with 1 militia
                                      Union roll dice for 2 militias in Hopkinsville, round 2 : 0/1 hits, 0,17 expected hits
                                      Confederate roll dice for 1 militia in Hopkinsville, round 2 : 0/1 hits, 0,08 expected hits
                                      Union roll dice for 2 militias in Hopkinsville, round 3 : 1/1 hits, 0,17 expected hits
                                      Confederate roll dice for 1 militia in Hopkinsville, round 3 : 0/1 hits, 0,08 expected hits
                                      1 militia owned by the Confederate lost in Hopkinsville
                                  Union win with 2 militias remaining. Battle score for attacker is 0
                                  Casualties for Confederate: 1 militia
                              Battle in Peralta
                                  Union attack with 1 militia
                                  Confederate defend with 1 militia
                                      Union roll dice for 1 militia in Peralta, round 2 : 0/1 hits, 0,08 expected hits
                                      Confederate roll dice for 1 militia in Peralta, round 2 : 0/1 hits, 0,08 expected hits
                                      Union roll dice for 1 militia in Peralta, round 3 : 0/1 hits, 0,08 expected hits
                                      Confederate roll dice for 1 militia in Peralta, round 3 : 0/1 hits, 0,08 expected hits
                                  Confederate and Union reach a stalemate
                              Battle in Mill Springs
                                  Union attack with 2 artilleries, 1 cavalry, 1 elite_cavalry, 4 infantry and 6 militias
                                  Confederate defend with 1 militia and 1 recruitment_center
                                      artillery_cannonade fire in Mill Springs : 0/1 hits, 0,08 expected hits
                                      Union roll dice for 2 artilleries, 1 cavalry, 1 elite_cavalry, 4 infantry and 6 militias in Mill Springs, round 2 : 2/1 hits, 2,17 expected hits
                                      Confederate roll dice for 1 militia in Mill Springs, round 2 : 0/1 hits, 0,08 expected hits
                                      1 militia owned by the Confederate lost in Mill Springs
                                  Some non-combat units are destroyed: 
                                  Union win, taking Mill Springs from Confederate with 2 artilleries, 1 cavalry, 1 elite_cavalry, 4 infantry and 6 militias remaining. Battle score for attacker is 0
                                  Casualties for Confederate: 1 militia
                              Battle in Playa De Los Pimas
                                  Union attack with 2 militias
                                  Confederate defend with 1 militia
                                      Union roll dice for 2 militias in Playa De Los Pimas, round 2 : 0/1 hits, 0,17 expected hits
                                      Confederate roll dice for 1 militia in Playa De Los Pimas, round 2 : 0/1 hits, 0,08 expected hits
                                      Union roll dice for 2 militias in Playa De Los Pimas, round 3 : 0/1 hits, 0,17 expected hits
                                      Confederate roll dice for 1 militia in Playa De Los Pimas, round 3 : 1/1 hits, 0,08 expected hits
                                      1 militia owned by the Union lost in Playa De Los Pimas
                                  Confederate and Union reach a stalemate
                                  . Battle score for attacker is 0
                                  Casualties for Union: 1 militia
                              Battle in Winchester
                                  Union attack with 1 militia
                                  Confederate defend with 1 militia
                                      Union roll dice for 1 militia in Winchester, round 2 : 0/1 hits, 0,08 expected hits
                                      Confederate roll dice for 1 militia in Winchester, round 2 : 0/1 hits, 0,08 expected hits
                                      Union roll dice for 1 militia in Winchester, round 3 : 0/1 hits, 0,08 expected hits
                                      Confederate roll dice for 1 militia in Winchester, round 3 : 0/1 hits, 0,08 expected hits
                                  Confederate and Union reach a stalemate
                              Battle in Upper Marlboro
                                  Union attack with 2 elite_infantrys and 4 militias
                                  Confederate defend with 1 civilian_economy2 and 1 militia
                                      Union roll dice for 2 elite_infantrys and 4 militias in Upper Marlboro, round 2 : 1/1 hits, 0,83 expected hits
                                      Confederate roll dice for 1 militia in Upper Marlboro, round 2 : 0/1 hits, 0,08 expected hits
                                      1 militia owned by the Confederate lost in Upper Marlboro
                                  Union converts civilian_economy2 into different units
                                  Union win, taking Upper Marlboro from Confederate with 2 elite_infantrys and 4 militias remaining. Battle score for attacker is 0
                                  Casualties for Confederate: 1 militia
                              Battle in Hampton Roads SZ
                                  Union attack with 3 battleships, 1 frigate, 1 ironclad and 4 transports
                                  Confederate defend with 1 gunboat
                                      Union roll dice for 3 battleships, 1 frigate, 1 ironclad and 4 transports in Hampton Roads SZ, round 2 : 3/1 hits, 2,42 expected hits
                                      Confederate roll dice for 1 gunboat in Hampton Roads SZ, round 2 : 1/1 hits, 0,17 expected hits
                                  Units damaged: 1 ironclad owned by the Union
                                      1 gunboat owned by the Confederate lost in Hampton Roads SZ
                                  Union win, taking Hampton Roads SZ from Confederate with 3 battleships, 1 frigate, 1 ironclad and 4 transports remaining. Battle score for attacker is 5
                                  Casualties for Confederate: 1 gunboat
                              Battle in North Carolina Coast SZ
                                  Union attack with 1 battleship and 2 ironclads
                                  Confederate defend with 1 frigate and 1 gunboat
                                      Union roll dice for 1 battleship and 2 ironclads in North Carolina Coast SZ, round 2 : 2/1 hits, 1,25 expected hits
                                      Confederate roll dice for 1 frigate and 1 gunboat in North Carolina Coast SZ, round 2 : 1/1 hits, 0,50 expected hits
                                  Units damaged: 1 ironclad owned by the Union
                                      1 gunboat owned by the Confederate and 1 frigate owned by the Confederate lost in North Carolina Coast SZ
                                  Union win, taking North Carolina Coast SZ from Confederate with 1 battleship and 2 ironclads remaining. Battle score for attacker is 11
                                  Casualties for Confederate: 1 frigate and 1 gunboat
                              Battle in Norfolk
                                  Union attack with 4 infantry and 4 militias
                                  Confederate defend with 1 civilian_economy3, 1 depot, 1 drill_camp, 1 entrenchments, 2 militias, 1 recruitment_center and 1 shipyard
                                      entrenchments_cannonade fire in Norfolk : 1/1 hits, 0,67 expected hits
                                      1 infantry owned by the Union lost in Norfolk
                                      Union roll dice for 3 infantry and 4 militias in Norfolk, round 2 : 0/1 hits, 0,50 expected hits
                                      Confederate roll dice for 1 entrenchments and 2 militias in Norfolk, round 2 : 0/1 hits, 0,17 expected hits
                                      entrenchments_cannonade fire in Norfolk : 0/1 hits, 0,58 expected hits
                                      Union roll dice for 3 infantry and 4 militias in Norfolk, round 3 : 1/1 hits, 0,50 expected hits
                                      Confederate roll dice for 1 entrenchments and 2 militias in Norfolk, round 3 : 0/1 hits, 0,17 expected hits
                                      1 militia owned by the Confederate lost in Norfolk
                                  Confederate and Union reach a stalemate
                                  . Battle score for attacker is -3
                                  Casualties for Confederate: 1 militia
                                  Casualties for Union: 1 infantry
                      
                          Non Combat Move - Union
                              1 frigate moved from Delaware Mouth SZ to Lower Chesapeake Bay SZ
                              2 infantry and 8 militias moved from Mississippi River Lower 1 to Columbus Kentucky
                              7 militias moved from Equality to Cairo
                      
                          Turn Complete - Union
                              Trigger NewEnglandBonusSupplies: Union met a national objective for an additional 40 Supplies; end with 42 Supplies
                              Trigger NewEnglandBonusManpower: Union met a national objective for an additional 30 Manpower; end with 30 Manpower
                              Union collect 0 PUs; end with 1 PU
                              Objective UnionLeadership100: Union met a national objective for an additional 0 PUs; end with 1 PU
                              Units generate 130 Industry; Union end with 502 Industry
                              Units generate 48 Manpower; Union end with 78 Manpower
                              Units generate 136 Supplies; Union end with 178 Supplies
                              Units generate 186 PUs; Union end with 187 PUs
                              1 unit repaired.
                              Turning on Edit Mode
                              EDIT: Removing units owned by Union from North Carolina Coast SZ: 1 ironclad
                              EDIT: Adding units owned by Union to Sargasso Sea SZ: 1 ironclad
                              EDIT: Removing units owned by Union from North Carolina Coast SZ: 1 ironclad
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Removing units owned by Union from Delaware Mouth SZ: 2 transports
                              EDIT: Adding units owned by Union to New York Harbor SZ: 2 transports
                              EDIT: Adding units owned by Confederate to North Carolina Coast SZ: 1 frigate
                              EDIT: Turning off Edit Mode
                      

                      Combat Hit Differential Summary :

                      Confederate : -0,33
                      fortifications_cannonade fire in Columbus Kentucky : : 0,00
                      entrenchments_cannonade fire in Norfolk : : -0,25
                      entrenchments_cannonade fire in Columbus Kentucky : : 0,00
                      artillery_cannonade fire in Mill Springs : : -0,08
                      Union : 1,42
                      artillery_cannonade fire in Columbus Kentucky : : 1,17
                      

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • wirkeyW Offline
                        wirkey Moderators @redrum
                        last edited by

                        @redrum I'm bored 🙂

                        wirkeyW 1 Reply Last reply Reply Quote 0
                        • wirkeyW Offline
                          wirkey Moderators @wirkey
                          last edited by

                          @wirkey that was just a coincidence. Just saw the dice mails

                          redrumR 1 Reply Last reply Reply Quote 0
                          • redrumR Offline
                            redrum Admin
                            last edited by

                            TripleA Turn Summary: Confederate round 6

                            TripleA Turn Summary for game: Civil War: A House Divided, version: 3.2.4

                            Game History

                            Round: 6
                            
                                War Financing - Confederate
                                    Trigger Confederate Loan1 ConvertPayment: has removed 1 ConfederateDebt owned by Confederate in Debt1
                                    Trigger Confederate Loan1 ConvertPayment: Confederate has 1 ConfederatePayment placed in Debt1
                                    Confederate spend 30 PU on User Action: userActionAttachment Confederate Loan1 MakePayment
                                    userActionAttachment Confederate Loan1 MakePayment activates a trigger called: Trigger Confederate Loan1 MakePayment
                                    Trigger Confederate Loan1 MakePayment: has removed 1 ConfederatePayment owned by Confederate in Debt1
                            
                                First Purchase - Confederate
                                    Note to players Confederate: <body><img src="http://tripleamaps.sourceforge.net/images/Civil_War/May1862.gif"/></body>
                                    Trigger Blockade0Foundry: Setting createsResourcesList to 2:Industry for unitAttachment attached to foundry
                                    Trigger Blockade0Storehouse: Setting createsResourcesList to 3:Supplies for unitAttachment attached to storehouse
                                    Trigger Blockade0Mill: Setting createsResourcesList to 4:Industry for unitAttachment attached to mill
                                    Trigger Blockade0SC: Setting createsResourcesList to 9:Supplies for unitAttachment attached to supply_center
                                    Trigger Blockade0IC: Setting createsResourcesList to 6:Industry for unitAttachment attached to industrial_center
                                    Trigger Blockade0Depot: Setting createsResourcesList to 6:Supplies for unitAttachment attached to depot
                                    Trigger Blockade0Inflation: Confederate has their production frontier changed to: production
                                    Confederate buy nothing; Remaining resources: 51 Industry; 57 Manpower; 1 Leadership; 269 Supplies; 130 PUs; 
                            
                                Non Combat Forced March - Confederate
                                    1 elite_cavalry moved from San Diego to Dome Mountain
                                    1 militia moved from Playa De Los Pimas to Rita del Cobre
                                    2 militias moved from Mesilla to Valverde
                                    1 militia moved from Van Buren to New Madrid
                                    1 militia moved from Wilsons Creek to Van Buren
                                    2 militias moved from Waynesville to Wilsons Creek
                                    1 militia moved from Pilot Knob to Waynesville
                                    1 transport moved from Mississippi River Lower 2 to Mississippi River Lower 3
                                    1 engineers moved from New Madrid to Mississippi River Lower 2
                                    1 engineers moved from Mississippi River Lower 2 to Memphis
                                    1 elite_cavalry and 1 general moved from Fort Henry-Donelson to Nashville
                                    1 artillery and 1 elite_infantry moved from Fort Henry-Donelson to Cumberland River Middle
                                    1 artillery, 1 elite_infantry and 1 transport moved from Cumberland River Middle to Cumberland River Upper
                                    1 artillery and 1 elite_infantry moved from Cumberland River Upper to Sparta
                                    1 militia moved from Lebanon to Parisburg
                                    1 militia moved from Johnsonville to Tennessee River Lower
                                    2 infantry moved from Fort Henry-Donelson to Cumberland River Middle
                                    2 infantry moved from Cumberland River Middle to Nashville
                                    6 militias moved from Fort Henry-Donelson to Erin
                                    1 militia and 1 transport moved from Tennessee River Lower to Tennessee River Middle
                                    1 militia moved from Tennessee River Middle to Pulaski
                                    1 engineers and 1 train moved from Jasper Station to Athens Station
                                    1 engineers moved from Athens Station to Athens
                                    1 transport moved from Gulf of Mexico East SZ to Alabama Coast SZ
                                    1 frigate moved from Gulf of Mexico Southeast SZ to Mobile Bay SZ
                                    2 frigates moved from Gulf of Mexico East SZ to Mobile Bay SZ
                                    1 militia moved from Berkley Springs to Franklin
                                    1 frigate moved from North Carolina Coast SZ to New York Harbor SZ
                                    2 gunboats moved from South Carolina Coast SZ to Pamlico Sound SZ
                                    3 frigates moved from South Carolina Coast SZ to Charleston Harbor SZ
                                    1 frigate moved from South Carolina Coast SZ to Savannah Harbor SZ
                                    1 militia moved from Northumberland to Middle Chesapeake Bay SZ
                                    1 militia moved from Northumberland to Middle Chesapeake Bay SZ
                                    1 militia moved from Falmouth to Westmoreland
                                    1 infantry moved from Aquia Creek to Manassas
                                    1 general moved from Centreville to Manassas
                                    2 artilleries and 3 elite_infantrys moved from Alexandria to Centreville
                                    1 militia moved from Norfolk to Elizabeth City
                                    2 militias moved from Savannah to Beaufort
                                    1 militia moved from Wilmington to Warsaw
                                    1 transport moved from Pamlico Sound SZ to South Carolina Coast SZ
                            
                                Second Purchase - Confederate
                                    Confederate buy 7 battleships, 2 breastworks, 6 elite_infantrys, 3 frigates, 2 gunboats, 2 ironclads, 17 militias, 1 mill, 1 pontoon_bridge, 4 recruitment_centers, 1 recruitment_center2 and 1 transport; Remaining resources: 24 Industry; 0 Manpower; 1 Leadership; 124 Supplies; 1 PUs; 
                            
                                Place Units - Confederate
                                    1 pontoon_bridge placed in Mississippi River Lower 2
                                    2 gunboats placed in Hampton Roads SZ
                                    1 frigate placed in Hampton Roads SZ
                                    Units in Pamlico Sound SZ being upgraded or consumed: 2 gunboats
                                    2 ironclads placed in Pamlico Sound SZ
                                    1 transport placed in Pamlico Sound SZ
                                    Units in Charleston Harbor SZ being upgraded or consumed: 3 frigates
                                    3 battleships placed in Charleston Harbor SZ
                                    Units in Savannah Harbor SZ being upgraded or consumed: 1 frigate
                                    1 battleship and 1 frigate placed in Savannah Harbor SZ
                                    1 frigate placed in Savannah Harbor SZ
                                    Units in Mobile Bay SZ being upgraded or consumed: 3 frigates
                                    3 battleships placed in Mobile Bay SZ
                                    1 breastwork placed in Athens
                                    1 breastwork placed in Memphis
                                    Units in Nashville being upgraded or consumed: 2 infantry
                                    2 elite_infantrys placed in Nashville
                                    Units in New Madrid being upgraded or consumed: 2 infantry
                                    2 elite_infantrys placed in New Madrid
                                    Units in Manassas being upgraded or consumed: 2 infantry
                                    2 elite_infantrys placed in Manassas
                                    Units in Chattanooga being upgraded or consumed: 1 foundry
                                    1 mill placed in Chattanooga
                                    2 militias placed in Sentinella
                                    2 militias placed in Northumberland
                                    1 militia placed in Westmoreland
                                    1 militia placed in Aquia Creek
                                    1 militia placed in North Fork
                                    1 militia placed in Newbern
                                    2 militias placed in Fort Pillow
                                    2 militias placed in Nashville
                                    2 militias placed in Sparta
                                    2 militias placed in Murfreesboro
                                    1 militia placed in Selma
                                    Units in Lexington being upgraded or consumed: 1 recruitment_center
                                    1 recruitment_center2 placed in Lexington
                                    1 recruitment_center placed in Gilmer
                                    1 recruitment_center placed in Fort Payne
                                    1 recruitment_center placed in Blountsville
                                    1 recruitment_center placed in Fort Macon
                            
                                Combat Move - Confederate
                                        Some non-combat units are destroyed: 
                                        Some non-combat units are destroyed: 
                                        Confederate takes Yampa from Pro-Union
                                    1 militia moved from Selma to Alabama Coast SZ
                                    1 infantry moved from Pensacola to Alabama Coast SZ
                                    1 artillery and 1 infantry moved from Pensacola to Alabama Coast SZ
                                    1 infantry, 1 militia and 1 transport moved from Alabama Coast SZ to Gulf of Mexico East SZ
                                    1 infantry and 1 militia moved from Gulf of Mexico East SZ to Key West
                                          Confederate take Key West from Union
                                    1 artillery, 1 infantry and 1 transport moved from Alabama Coast SZ to Gulf of Mexico East SZ
                                    3 battleships moved from Mobile Bay SZ to Gulf of Mexico East SZ
                                    1 ironclad moved from South Carolina Coast SZ to Sargasso Sea SZ
                                    1 battleship and 2 frigates moved from Savannah Harbor SZ to Sargasso Sea SZ
                                    1 battleship moved from Charleston Harbor SZ to Sargasso Sea SZ
                                    2 battleships moved from Charleston Harbor SZ to North Carolina Coast SZ
                                    2 gunboats and 5 ironclads moved from South Carolina Coast SZ to North Carolina Coast SZ
                                    2 ironclads moved from Pamlico Sound SZ to North Carolina Coast SZ
                                    1 gunboat moved from Hampton Roads SZ to Delaware Mouth SZ
                                    1 gunboat moved from Hampton Roads SZ to James SZ
                                    1 frigate moved from Hampton Roads SZ to Lower Chesapeake Bay SZ
                                    3 militias moved from Westmoreland to Northumberland
                                    1 militia and 1 transport moved from Middle Chesapeake Bay SZ to Potomac Lower SZ
                                    1 militia and 1 transport moved from Middle Chesapeake Bay SZ to Upper Chesapeake Bay SZ
                                    4 battleships and 1 ironclad moved from Middle Chesapeake Bay SZ to Upper Chesapeake Bay SZ
                                    1 frigate moved from Middle Chesapeake Bay SZ to Potomac Lower SZ
                                    1 militia moved from Potomac Lower SZ to Dorchester
                                    1 militia moved from Upper Chesapeake Bay SZ to Havre de Grace
                                    1 militia moved from North Fork to Front Royal
                                    1 general moved from Manassas to Leesburg
                                    1 elite_cavalry and 1 elite_infantry moved from Upperville to Leesburg
                                    1 elite_cavalry moved from New Market to Romney
                                    1 infantry moved from Massanutten to Romney
                                    1 militia moved from Franklin to Romney
                                    1 militia moved from Parisburg to Lewisburg
                                    1 militia moved from Newbern to Lebanon
                                    1 general moved from Nashville to Knoxville
                                    2 infantry and 2 militias moved from Maryville to Knoxville
                                    1 elite_cavalry moved from Nashville to Sparta
                                    2 militias moved from Murfreesboro to Sparta
                                    2 militias moved from Nashville to Sparta
                                    2 militias moved from Erin to Cumberland River Middle
                                    2 militias and 1 transport moved from Cumberland River Middle to Cumberland River Upper
                                    2 militias moved from Cumberland River Upper to Sparta
                                    2 militias moved from Erin to Fort Henry-Donelson
                                    2 militias moved from Erin to Nashville
                                    1 militia moved from Pulaski to Murfreesboro
                                    1 militia moved from Fort Pillow to Johnsonville
                                    1 elite_cavalry moved from Pilot Knob to Caledonia
                                          Confederate take Caledonia from Union
                                    1 militia moved from Van Buren to Farmington
                                          Confederate take Farmington from Union
                                    1 elite_cavalry moved from Caledonia to Van Buren
                                    1 militia moved from Waynesville to Caledonia
                                    2 militias moved from Wilsons Creek to Van Buren
                                    1 militia moved from New Madrid to Ohio City
                                    1 elite_cavalry moved from Dome Mountain to Fort Defiance
                                    1 militia moved from Fort Defiance to Canon Largo
                                          Confederate take Canon Largo from Union
                                    1 militia moved from Rita del Cobre to Mesilla
                                    2 militias moved from Sentinella to Peralta
                                    2 elite_cavalrys, 1 general, 1 infantry and 6 militias moved from Valverde to Albuquerque
                            
                                Battle - Confederate
                                    Confederate creates battle in territory Piketon
                                    Confederate creates battle in territory Barboursville
                                    Confederate creates battle in territory Winchester
                                    Confederate creates battle in territory New York Harbor SZ
                                    Confederate creates battle in territory Hunters Mill
                                    Confederate creates battle in territory Debt1
                                    Confederate has abandoned Playa De Los Pimas to Union
                                    Confederate has abandoned Norfolk to Union
                                        Some non-combat units are destroyed: 
                                        Union converts depot into different units
                                        Union converts civilian_economy3 into different units
                                        Union converts entrenchments into different units
                                    Confederate has abandoned San Diego to Union
                                        Some non-combat units are destroyed: 
                                    Confederate has abandoned California Coast SZ to Union
                                    Battle in Delaware Mouth SZ
                                        Confederate attack with 1 gunboat
                                        Union defend with 2 transports
                                        Confederate win, taking Playa De Los Pimas from Confederate, taking Norfolk from Confederate, taking San Diego from Confederate, taking Delaware Mouth SZ from Union with 1 gunboat remaining. Battle score for attacker is 10
                                        Casualties for Union: 2 transports
                                    Battle in New York Harbor SZ
                                        Confederate attack with 1 frigate
                                        Union defend with 2 transports
                                        Confederate win, taking New York Harbor SZ from Union with 1 frigate remaining. Battle score for attacker is 10
                                        Casualties for Union: 2 transports
                                    Battle in Potomac Lower SZ
                                        Confederate attack with 1 frigate and 1 transport
                                        Union defend with 1 transport
                                        Confederate win, taking Potomac Lower SZ from Union with 1 frigate and 1 transport remaining. Battle score for attacker is 5
                                        Casualties for Union: 1 transport
                                    Battle in Dorchester
                                        Some non-combat units are destroyed: 
                                        Confederate converts civilian_economy3 into different units
                                    Battle in Front Royal
                                        Confederate attack with 1 militia
                                        Union defend with 1 militia
                                        Union and Confederate reach a stalemate
                                    Battle in Upper Chesapeake Bay SZ
                                        Confederate attack with 4 battleships, 1 ironclad and 1 transport
                                        Union defend with 2 battleships, 1 militia and 1 transport
                                        Confederate win, taking Dorchester from Union, taking Upper Chesapeake Bay SZ from Union with 4 battleships and 1 transport remaining. Battle score for attacker is 18
                                        Casualties for Confederate: 1 ironclad
                                        Casualties for Union: 2 battleships, 1 militia and 1 transport
                                    Battle in Havre de Grace
                                        Some non-combat units are destroyed: 
                                        Confederate converts depot_u into different units
                                        Confederate converts civilian_economy2 into different units
                                    Battle in Leesburg
                                        Confederate attack with 2 elite_cavalrys, 1 elite_infantry and 1 general
                                        Union defend with 3 militias
                                        Units damaged: 1 general owned by the Confederate
                                        1 general owned by the Confederate, 1 elite_infantry owned by the Confederate and 2 elite_cavalrys owned by the Confederate retreated to Centreville
                                        Union win, taking Havre de Grace from Union, taking Leesburg from Confederate with 1 militia remaining. Battle score for attacker is 0
                                        Casualties for Union: 2 militias
                                    Battle in Hunters Mill
                                        Confederate attack with 1 militia
                                        Union defend with 1 militia
                                        Confederate win, taking Hunters Mill from Union with 1 militia remaining. Battle score for attacker is 0
                                        Casualties for Union: 1 militia
                                    Battle in Albuquerque
                                        Confederate attack with 2 elite_cavalrys, 1 general, 1 infantry and 6 militias
                                        Union defend with 1 civilian_economy, 1 militia, 1 recruitment_center_u and 1 storehouse_u
                                        Some non-combat units are destroyed: 
                                        Confederate win, taking Albuquerque from Union with 2 elite_cavalrys, 1 general, 1 infantry and 6 militias remaining. Battle score for attacker is 0
                                        Casualties for Union: 1 militia
                                    Battle in Knoxville
                                        Confederate attack with 1 general, 2 infantry and 2 militias
                                        Pro-Union defend with 1 civilian_economy2, 1 depot_u and 2 militias
                                        Confederate takes Knoxville from Pro-Union
                                        Confederate converts depot_u into different units
                                        Confederate win with 1 general, 2 infantry and 2 militias remaining. Battle score for attacker is 0
                                        Casualties for Pro-Union: 2 militias
                                    Battle in Piketon
                                        Confederate attack with 1 militia
                                        Union defend with 1 militia
                                        Union and Confederate reach a stalemate
                                    Battle in Peralta
                                        Confederate attack with 3 militias
                                        Union defend with 1 militia
                                        Union and Confederate reach a stalemate
                                    Battle in Lower Chesapeake Bay SZ
                                        Confederate attack with 1 frigate
                                        Union defend with 1 frigate
                                        Confederate win with 1 frigate remaining. Battle score for attacker is 6
                                        Casualties for Union: 1 frigate
                                    Battle in Barboursville
                                        Confederate attack with 1 militia
                                        Union defend with 1 militia, 1 recruitment_center_u and 1 storehouse_u
                                        Union and Confederate reach a stalemate
                                    Battle in Northumberland
                                        Confederate attack with 1 drill_camp, 5 militias, 1 recruitment_center and 1 storehouse
                                        Union defend with 1 elite_infantry, 1 infantry and 1 militia
                                        Union and Confederate reach a stalemate
                                        . Battle score for attacker is 0
                                        Casualties for Confederate: 1 militia
                                        Casualties for Union: 1 militia
                                    Battle in Lewisburg
                                        Confederate attack with 1 militia
                                        Union defend with 1 militia and 1 storehouse_u
                                        Union and Confederate reach a stalemate
                                    Battle in Winchester
                                        Confederate attack with 1 militia
                                        Union defend with 1 militia
                                        Union and Confederate reach a stalemate
                                    Battle in Sargasso Sea SZ
                                        Confederate attack with 2 battleships, 2 frigates and 1 ironclad
                                        Union defend with 1 ironclad
                                        Confederate win, taking Sargasso Sea SZ from Union with 2 battleships, 2 frigates and 1 ironclad remaining. Battle score for attacker is 9
                                        Casualties for Union: 1 ironclad
                                    Battle in Romney
                                        Confederate attack with 1 elite_cavalry, 1 infantry and 2 militias
                                        Union defend with 1 militia
                                        Confederate win, taking Romney from Union with 1 elite_cavalry, 1 infantry and 2 militias remaining. Battle score for attacker is 0
                                        Casualties for Union: 1 militia
                                    Battle in North Carolina Coast SZ
                                        Confederate attack with 2 battleships, 2 gunboats and 7 ironclads
                                        Union defend with 1 battleship
                                        Confederate win, taking North Carolina Coast SZ from Union with 2 battleships, 2 gunboats and 7 ironclads remaining. Battle score for attacker is 11
                                        Casualties for Union: 1 battleship
                                    Battle in Ohio City
                                        Confederate attack with 1 militia
                                        Union defend with 1 militia
                                        Union and Confederate reach a stalemate
                            
                                Second Non Combat Move - Confederate
                                    1 transport moved from Mississippi River Lower 3 to Mississippi River Lower 2
                                    1 transport moved from Tennessee River Middle to Tennessee River Upper
                                    1 infantry moved from Wilmington to South Carolina Coast SZ
                                    1 militia moved from Warsaw to South Carolina Coast SZ
                                    1 frigate moved from South Carolina Coast SZ to Mid-Atlantic SZ
                                    1 infantry, 1 militia and 1 transport moved from South Carolina Coast SZ to North Carolina Coast SZ
                                    1 transport moved from Pamlico Sound SZ to North Carolina Coast SZ
                                    1 militia moved from Centreville to Upperville
                                    3 elite_infantrys and 1 general moved from Upperville to Centreville
                                    1 elite_cavalry and 1 elite_infantry moved from Manassas to Centreville
                                    1 artillery and 1 elite_infantry moved from Manassas to Centreville
                                    1 militia moved from Aquia Creek to Alexandria
                                    6 elite_infantrys moved from Manassas to Centreville
                            
                                Turn Complete - Confederate
                                    Confederate collect 0 PUs; end with 1 PU
                                    Objective ConfederateLeadership100: Confederate met a national objective for an additional 0 PUs; end with 1 PU
                                    Objective ConfederateLeadership200: Confederate met a national objective for an additional 0 PUs; end with 1 PU
                                    Objective ConfederateLeadership300: Confederate met a national objective for an additional 0 PUs; end with 1 PU
                                    Units generate 156 Supplies; Confederate end with 251 Supplies
                                    Units generate 60 Manpower; Confederate end with 60 Manpower
                                    Units generate 158 PUs; Confederate end with 159 PUs
                                    Units generate 44 Industry; Confederate end with 57 Industry
                                    1 unit repaired.
                            

                            Savegame

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            1 Reply Last reply Reply Quote 0
                            • redrumR Offline
                              redrum Admin @wirkey
                              last edited by

                              @wirkey LOL. I guess good timing then!

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              1 Reply Last reply Reply Quote 0
                              • wirkeyW Offline
                                wirkey Moderators
                                last edited by

                                TripleA Turn Summary: Union round 6

                                TripleA Turn Summary for game: Civil War: A House Divided, version: 3.2.4

                                Game History

                                Round: 6
                                
                                    War Financing - Union
                                        Trigger Union Loan3 ConvertPayment: has removed 1 UnionDebt owned by Union in Debt3
                                        Trigger Union Loan2 ConvertPayment: has removed 1 UnionDebt owned by Union in Debt2
                                        Trigger Union Loan1 ConvertPayment: has removed 1 UnionDebt owned by Union in Debt1
                                        Trigger Union Loan3 ConvertPayment: Union has 1 UnionPayment placed in Debt3
                                        Trigger Union Loan2 ConvertPayment: Union has 1 UnionPayment placed in Debt2
                                        Trigger Union Loan1 ConvertPayment: Union has 1 UnionPayment placed in Debt1
                                        Union spend 25 PU on User Action: userActionAttachment Union Loan1 MakePayment
                                        userActionAttachment Union Loan1 MakePayment activates a trigger called: Trigger Union Loan1 MakePayment
                                        Trigger Union Loan1 MakePayment: has removed 1 UnionPayment owned by Union in Debt1
                                        Union spend 25 PU on User Action: userActionAttachment Union Loan2 MakePayment
                                        userActionAttachment Union Loan2 MakePayment activates a trigger called: Trigger Union Loan2 MakePayment
                                        Trigger Union Loan2 MakePayment: has removed 1 UnionPayment owned by Union in Debt2
                                        Union spend 25 PU on User Action: userActionAttachment Union Loan3 MakePayment
                                        userActionAttachment Union Loan3 MakePayment activates a trigger called: Trigger Union Loan3 MakePayment
                                        Trigger Union Loan3 MakePayment: has removed 1 UnionPayment owned by Union in Debt3
                                
                                    First Purchase - Union
                                        Note to players Union: <body><img src="http://tripleamaps.sourceforge.net/images/Civil_War/June1862.gif"/></body>
                                        Union buy 28 Suppliess, 1 depot_u, 8 frigates, 23 militias and 1 shipyard_u; Remaining resources: 486 Industry; 0 Manpower; 1 Leadership; 64 Supplies; 0 PUs; 
                                
                                    Place Units - Union
                                        3 frigates placed in Delaware Mouth SZ
                                        3 frigates placed in New York Harbor SZ
                                        2 frigates placed in Upper Chesapeake Bay SZ
                                        Units in Norfolk being upgraded or consumed: 1 storehouse_u
                                        1 depot_u and 1 shipyard_u placed in Norfolk
                                        2 militias placed in Philadelphia
                                        2 militias placed in New York
                                        2 militias placed in Long Island
                                        2 militias placed in Trenton
                                        2 militias placed in Oxford
                                        2 militias placed in Townson
                                        2 militias placed in St Louis
                                        2 militias placed in Cairo
                                        2 militias placed in Frankfort
                                        2 militias placed in Louisville
                                        2 militias placed in Santa Fe
                                        1 militia placed in Des Moines
                                
                                    Combat Move - Union
                                        1 unit repaired.
                                            Some non-combat units are destroyed: 
                                            Union converts civilian_economy2 into different units
                                            Union takes Green River from Pro-Union
                                        2 frigates moved from New York Harbor SZ to Mid-Atlantic SZ
                                        1 frigate moved from New York Harbor SZ to Mid-Atlantic SZ
                                        1 frigate moved from Delaware Mouth SZ to Hampton Roads SZ
                                        2 frigates moved from Upper Chesapeake Bay SZ to Middle Chesapeake Bay SZ
                                        5 militias moved from Oxford to Havre de Grace
                                        2 militias moved from Townson to Havre de Grace
                                        4 militias moved from Baltimore to Havre de Grace
                                        1 militia moved from Baltimore to Havre de Grace
                                        3 infantry and 3 militias moved from Norfolk to Hampton Roads SZ
                                        3 infantry, 3 militias and 3 transports moved from Hampton Roads SZ to James SZ
                                        3 infantry and 3 militias moved from James SZ to Bermuda Hundred
                                        1 ironclad moved from Hampton Roads SZ to James SZ
                                        2 militias moved from Rockville to Hunters Mill
                                        2 elite_infantrys and 2 militias moved from Upper Marlboro to Dorchester
                                        2 militias moved from Upper Marlboro to Washington
                                        2 militias moved from Berkley Springs to Romney
                                        2 cavalrys moved from Harpers Ferry to Romney
                                        1 infantry moved from Pittsburg to Berkley Springs
                                        2 militias moved from Cornettsville to Maryville
                                        2 artilleries, 1 cavalry, 1 elite_cavalry, 4 infantry and 5 militias moved from Mill Springs to Stanford
                                        2 militias moved from Louisville to Stanford
                                        1 cavalry, 2 infantry and 2 militias moved from Frankfort to Stanford
                                        2 militias moved from St Louis to Farmington
                                        2 militias moved from St Louis to Caledonia
                                        3 militias moved from St Louis to Pilot Knob
                                        1 militia moved from Gentry to Fort Leavenworth
                                              Union take Fort Leavenworth from Confederate
                                        1 militia moved from Omaha City to Fort Kearney
                                        1 militia moved from Des Moines to Fort Kearney
                                        1 militia moved from Sawatch Valley to Valley of San Luis
                                        1 infantry and 2 militias moved from Tuscon to Playa De Los Pimas
                                        1 cavalry moved from San Diego to Playa De Los Pimas
                                        2 militias moved from San Diego to Cajuenches Cucapas
                                        4 militias moved from Mojave to Green River
                                        2 militias moved from Los Angeles to San Diego
                                        1 gunboat moved from Tennessee River Confluence to Mississippi River Lower 1
                                        2 militias moved from Columbus Kentucky to Fort Pillow
                                        2 militias moved from Columbus Kentucky to Johnsonville
                                        1 militia moved from Columbus Kentucky to Paducah
                                              Union take Paducah from Confederate
                                        2 militias moved from Waverly to Fort Henry-Donelson
                                        6 ironclads moved from Mississippi River Lower 1 to Tennessee River Confluence
                                        1 gunboat moved from Mississippi River Lower 1 to Tennessee River Confluence
                                        2 militias moved from Cairo to Mississippi River Lower 1
                                        2 militias and 1 transport moved from Mississippi River Lower 1 to Tennessee River Confluence
                                        2 militias moved from Tennessee River Confluence to Fort Henry-Donelson
                                        3 artilleries, 4 elite_infantrys, 1 general, 6 infantry and 3 militias moved from Columbus Kentucky to Fort Pillow
                                        7 militias moved from Cairo to Mississippi River Lower 1
                                        1 cavalry and 2 engineerss moved from Cairo to Mississippi River Lower 1
                                        2 engineerss moved from Mississippi River Lower 1 to Columbus Kentucky
                                        1 cavalry and 7 militias moved from Mississippi River Lower 1 to Columbus Kentucky
                                        4 transports moved from Mississippi River Lower 1 to Mississippi River Upper 2
                                        1 battleship and 1 frigate moved from Hampton Roads SZ to Lower Chesapeake Bay SZ
                                        1 militia moved from Cape Henlopen to Eastern Shore
                                              Union take Eastern Shore from Confederate
                                        1 militia moved from Norfolk to Elizabeth City
                                
                                    Battle - Union
                                        Union creates battle in territory Delaware Mouth SZ
                                        Union creates battle in territory Lewisburg
                                        Union creates battle in territory Front Royal
                                        Union creates battle in territory Piketon
                                        Union creates battle in territory Barboursville
                                        Union creates battle in territory Ohio City
                                        Union creates battle in territory Winchester
                                        Union creates battle in territory Northumberland
                                        Union creates battle in territory Peralta
                                        Union creates battle in territory Debt1
                                        Union has abandoned Cumberland River Upper to Confederate
                                        Union has abandoned Tennessee River Upper to Confederate
                                        Battle in Fort Henry-Donelson
                                            Union attack with 4 militias
                                            Confederate defend with 1 breastwork, 1 entrenchments, 1 fortifications and 2 militias
                                                entrenchments_cannonade fire in Fort Henry-Donelson : 0/1 hits, 0,33 expected hits
                                                fortifications_cannonade fire in Fort Henry-Donelson : 1/1 hits, 0,67 expected hits
                                                1 militia owned by the Union lost in Fort Henry-Donelson
                                                Union roll dice for 1 gunboat and 6 ironclads in Fort Henry-Donelson, round 2 : 1/1 hits, 1,67 expected hits
                                                Confederate roll dice for 1 breastwork, 1 entrenchments, 1 fortifications and 2 militias in Fort Henry-Donelson, round 2 : 0/1 hits, 0,17 expected hits
                                                1 militia owned by the Confederate lost in Fort Henry-Donelson
                                                entrenchments_cannonade fire in Fort Henry-Donelson : 0/1 hits, 0,25 expected hits
                                                fortifications_cannonade fire in Fort Henry-Donelson : 1/1 hits, 0,50 expected hits
                                                1 militia owned by the Union lost in Fort Henry-Donelson
                                                Confederate roll dice for 1 breastwork, 1 entrenchments, 1 fortifications and 1 militia in Fort Henry-Donelson, round 3 : 0/1 hits, 0,08 expected hits
                                            Confederate and Union reach a stalemate
                                            . Battle score for attacker is 0
                                            Casualties for Confederate: 1 militia
                                            Casualties for Union: 2 militias
                                        Battle in Front Royal
                                            Union attack with 1 militia
                                            Confederate defend with 1 militia
                                                Union roll dice for 1 militia in Front Royal, round 2 : 0/1 hits, 0,08 expected hits
                                                Confederate roll dice for 1 militia in Front Royal, round 2 : 0/1 hits, 0,08 expected hits
                                                Union roll dice for 1 militia in Front Royal, round 3 : 0/1 hits, 0,08 expected hits
                                                Confederate roll dice for 1 militia in Front Royal, round 3 : 0/1 hits, 0,08 expected hits
                                            Confederate and Union reach a stalemate
                                        Battle in Mid-Atlantic SZ
                                            Union attack with 3 frigates
                                            Confederate defend with 1 frigate
                                                Union roll dice for 3 frigates in Mid-Atlantic SZ, round 2 : 1/0 hits, 1,00 expected hits
                                                Confederate roll dice for 1 frigate in Mid-Atlantic SZ, round 2 : 0/1 hits, 0,33 expected hits
                                                1 frigate owned by the Confederate lost in Mid-Atlantic SZ
                                            Union win with 3 frigates remaining. Battle score for attacker is 6
                                            Casualties for Confederate: 1 frigate
                                        Battle in Havre de Grace
                                            Union attack with 12 militias
                                            Confederate defend with 1 civilian_economy, 1 militia and 1 storehouse
                                                Union roll dice for 12 militias in Havre de Grace, round 2 : 1/0 hits, 1,00 expected hits
                                                Confederate roll dice for 1 militia in Havre de Grace, round 2 : 1/1 hits, 0,08 expected hits
                                                1 militia owned by the Union and 1 militia owned by the Confederate lost in Havre de Grace
                                            Some non-combat units are destroyed: 
                                            Union win, taking Havre de Grace from Confederate with 11 militias remaining. Battle score for attacker is 0
                                            Casualties for Confederate: 1 militia
                                            Casualties for Union: 1 militia
                                        Battle in Hunters Mill
                                            Union attack with 2 militias
                                            Confederate defend with 1 militia
                                                Union roll dice for 2 militias in Hunters Mill, round 2 : 0/1 hits, 0,17 expected hits
                                                Confederate roll dice for 1 militia in Hunters Mill, round 2 : 0/1 hits, 0,08 expected hits
                                                Union roll dice for 2 militias in Hunters Mill, round 3 : 0/1 hits, 0,17 expected hits
                                                Confederate roll dice for 1 militia in Hunters Mill, round 3 : 0/1 hits, 0,08 expected hits
                                            Confederate and Union reach a stalemate
                                        Battle in Delaware Mouth SZ
                                            Union attack with 2 frigates
                                            Confederate defend with 1 gunboat
                                                Union roll dice for 2 frigates in Delaware Mouth SZ, round 2 : 0/1 hits, 0,67 expected hits
                                                Confederate roll dice for 1 gunboat in Delaware Mouth SZ, round 2 : 1/1 hits, 0,17 expected hits
                                                1 frigate owned by the Union lost in Delaware Mouth SZ
                                                Union roll dice for 1 frigate in Delaware Mouth SZ, round 3 : 1/1 hits, 0,33 expected hits
                                                Confederate roll dice for 1 gunboat in Delaware Mouth SZ, round 3 : 0/1 hits, 0,17 expected hits
                                                1 gunboat owned by the Confederate lost in Delaware Mouth SZ
                                            Union win, taking Delaware Mouth SZ from Confederate with 1 frigate remaining. Battle score for attacker is -1
                                            Casualties for Confederate: 1 gunboat
                                            Casualties for Union: 1 frigate
                                        Battle in Barboursville
                                            Union attack with 1 militia, 1 recruitment_center_u and 1 storehouse_u
                                            Confederate defend with 1 militia
                                                Union roll dice for 1 militia in Barboursville, round 2 : 0/1 hits, 0,08 expected hits
                                                Confederate roll dice for 1 militia in Barboursville, round 2 : 0/1 hits, 0,08 expected hits
                                                Union roll dice for 1 militia in Barboursville, round 3 : 0/1 hits, 0,08 expected hits
                                                Confederate roll dice for 1 militia in Barboursville, round 3 : 0/1 hits, 0,08 expected hits
                                            Confederate and Union reach a stalemate
                                        Battle in Johnsonville
                                            Union attack with 2 militias
                                            Confederate defend with 1 civilian_economy, 1 militia and 1 storehouse
                                                Union roll dice for 2 militias in Johnsonville, round 2 : 1/1 hits, 0,17 expected hits
                                                Confederate roll dice for 1 militia in Johnsonville, round 2 : 0/1 hits, 0,08 expected hits
                                                1 militia owned by the Confederate lost in Johnsonville
                                            Some non-combat units are destroyed: 
                                            Union win, taking Johnsonville from Confederate with 2 militias remaining. Battle score for attacker is 0
                                            Casualties for Confederate: 1 militia
                                        Battle in Northumberland
                                            Union attack with 1 elite_infantry and 1 infantry
                                            Confederate defend with 1 drill_camp, 4 militias, 1 recruitment_center and 1 storehouse
                                                Union roll dice for 1 elite_infantry and 1 infantry in Northumberland, round 2 : 1/1 hits, 0,42 expected hits
                                                Confederate roll dice for 4 militias in Northumberland, round 2 : 0/1 hits, 0,33 expected hits
                                                1 militia owned by the Confederate lost in Northumberland
                                                Union roll dice for 1 elite_infantry and 1 infantry in Northumberland, round 3 : 1/1 hits, 0,42 expected hits
                                                Confederate roll dice for 3 militias in Northumberland, round 3 : 0/1 hits, 0,25 expected hits
                                                1 militia owned by the Confederate lost in Northumberland
                                            Confederate and Union reach a stalemate
                                            . Battle score for attacker is 0
                                            Casualties for Confederate: 2 militias
                                        Battle in Lewisburg
                                            Union attack with 1 militia and 1 storehouse_u
                                            Confederate defend with 1 militia
                                                Union roll dice for 1 militia in Lewisburg, round 2 : 0/1 hits, 0,08 expected hits
                                                Confederate roll dice for 1 militia in Lewisburg, round 2 : 0/1 hits, 0,08 expected hits
                                                Union roll dice for 1 militia in Lewisburg, round 3 : 0/1 hits, 0,08 expected hits
                                                Confederate roll dice for 1 militia in Lewisburg, round 3 : 0/1 hits, 0,08 expected hits
                                            Confederate and Union reach a stalemate
                                        Battle in Romney
                                            Union attack with 2 cavalrys and 2 militias
                                            Confederate defend with 1 elite_cavalry, 1 infantry and 2 militias
                                                Union roll dice for 2 cavalrys and 2 militias in Romney, round 2 : 1/1 hits, 0,50 expected hits
                                                Confederate roll dice for 1 elite_cavalry, 1 infantry and 2 militias in Romney, round 2 : 1/1 hits, 0,67 expected hits
                                                1 militia owned by the Union and 1 militia owned by the Confederate lost in Romney
                                                Union roll dice for 2 cavalrys and 1 militia in Romney, round 3 : 0/1 hits, 0,42 expected hits
                                                Confederate roll dice for 1 elite_cavalry, 1 infantry and 1 militia in Romney, round 3 : 0/1 hits, 0,58 expected hits
                                            Confederate and Union reach a stalemate
                                            . Battle score for attacker is 0
                                            Casualties for Confederate: 1 militia
                                            Casualties for Union: 1 militia
                                        Battle in Middle Chesapeake Bay SZ
                                            Union attack with 2 frigates
                                            Confederate defend with 1 gunboat
                                                Union roll dice for 2 frigates in Middle Chesapeake Bay SZ, round 2 : 1/1 hits, 0,67 expected hits
                                                Confederate roll dice for 1 gunboat in Middle Chesapeake Bay SZ, round 2 : 1/1 hits, 0,17 expected hits
                                                1 gunboat owned by the Confederate and 1 frigate owned by the Union lost in Middle Chesapeake Bay SZ
                                            Union win, taking Middle Chesapeake Bay SZ from Confederate with 1 frigate remaining. Battle score for attacker is -1
                                            Casualties for Confederate: 1 gunboat
                                            Casualties for Union: 1 frigate
                                        Battle in Caledonia
                                            Union attack with 2 militias
                                            Confederate defend with 1 militia
                                                Union roll dice for 2 militias in Caledonia, round 2 : 1/1 hits, 0,17 expected hits
                                                Confederate roll dice for 1 militia in Caledonia, round 2 : 0/1 hits, 0,08 expected hits
                                                1 militia owned by the Confederate lost in Caledonia
                                            Union win, taking Caledonia from Confederate with 2 militias remaining. Battle score for attacker is 0
                                            Casualties for Confederate: 1 militia
                                        Battle in Pilot Knob
                                            Union attack with 3 militias
                                            Confederate defend with 1 infantry
                                                Union roll dice for 3 militias in Pilot Knob, round 2 : 0/1 hits, 0,25 expected hits
                                                Confederate roll dice for 1 infantry in Pilot Knob, round 2 : 1/1 hits, 0,25 expected hits
                                                1 militia owned by the Union lost in Pilot Knob
                                                Union roll dice for 2 militias in Pilot Knob, round 3 : 0/1 hits, 0,17 expected hits
                                                Confederate roll dice for 1 infantry in Pilot Knob, round 3 : 1/1 hits, 0,25 expected hits
                                                1 militia owned by the Union lost in Pilot Knob
                                            Confederate and Union reach a stalemate
                                            . Battle score for attacker is 0
                                            Casualties for Union: 2 militias
                                        Battle in Maryville
                                            Union attack with 2 militias
                                            Confederate defend with 1 militia
                                                Union roll dice for 2 militias in Maryville, round 2 : 0/1 hits, 0,17 expected hits
                                                Confederate roll dice for 1 militia in Maryville, round 2 : 0/1 hits, 0,08 expected hits
                                                Union roll dice for 2 militias in Maryville, round 3 : 0/1 hits, 0,17 expected hits
                                                Confederate roll dice for 1 militia in Maryville, round 3 : 0/1 hits, 0,08 expected hits
                                            Confederate and Union reach a stalemate
                                        Battle in Fort Kearney
                                            Union attack with 2 militias
                                            Confederate defend with 1 elite_cavalry and 1 storehouse
                                                Union roll dice for 2 militias in Fort Kearney, round 2 : 0/1 hits, 0,17 expected hits
                                                Confederate roll dice for 1 elite_cavalry in Fort Kearney, round 2 : 1/1 hits, 0,25 expected hits
                                                1 militia owned by the Union lost in Fort Kearney
                                                Union roll dice for 1 militia in Fort Kearney, round 3 : 1/1 hits, 0,08 expected hits
                                                Confederate roll dice for 1 elite_cavalry in Fort Kearney, round 3 : 0/1 hits, 0,25 expected hits
                                                1 elite_cavalry owned by the Confederate lost in Fort Kearney
                                            Some non-combat units are destroyed: 
                                            Union win, taking Fort Kearney from Confederate with 1 militia remaining. Battle score for attacker is 7
                                            Casualties for Confederate: 1 elite_cavalry
                                            Casualties for Union: 1 militia
                                        Battle in Piketon
                                            Union attack with 1 militia
                                            Confederate defend with 1 militia
                                                Union roll dice for 1 militia in Piketon, round 2 : 1/1 hits, 0,08 expected hits
                                                Confederate roll dice for 1 militia in Piketon, round 2 : 0/1 hits, 0,08 expected hits
                                                1 militia owned by the Confederate lost in Piketon
                                            Union win, taking Piketon from Confederate with 1 militia remaining. Battle score for attacker is 0
                                            Casualties for Confederate: 1 militia
                                        Battle in James SZ
                                            Union attack with 1 ironclad and 3 transports
                                            Confederate defend with 1 gunboat
                                                Union roll dice for 1 ironclad and 3 transports in James SZ, round 2 : 0/1 hits, 0,33 expected hits
                                                Confederate roll dice for 1 gunboat in James SZ, round 2 : 0/1 hits, 0,17 expected hits
                                                Union roll dice for 1 ironclad and 3 transports in James SZ, round 3 : 0/1 hits, 0,33 expected hits
                                                Confederate roll dice for 1 gunboat in James SZ, round 3 : 0/1 hits, 0,17 expected hits
                                            Confederate and Union reach a stalemate
                                        Battle in Peralta
                                            Union attack with 1 militia
                                            Confederate defend with 3 militias
                                                Union roll dice for 1 militia in Peralta, round 2 : 0/1 hits, 0,08 expected hits
                                                Confederate roll dice for 3 militias in Peralta, round 2 : 0/1 hits, 0,25 expected hits
                                                Union roll dice for 1 militia in Peralta, round 3 : 0/1 hits, 0,08 expected hits
                                                Confederate roll dice for 3 militias in Peralta, round 3 : 0/1 hits, 0,25 expected hits
                                            Confederate and Union reach a stalemate
                                        Battle in Lower Chesapeake Bay SZ
                                            Union attack with 1 battleship and 1 frigate
                                            Confederate defend with 1 frigate
                                                Union roll dice for 1 battleship and 1 frigate in Lower Chesapeake Bay SZ, round 2 : 1/1 hits, 0,92 expected hits
                                                Confederate roll dice for 1 frigate in Lower Chesapeake Bay SZ, round 2 : 1/1 hits, 0,33 expected hits
                                                1 frigate owned by the Union and 1 frigate owned by the Confederate lost in Lower Chesapeake Bay SZ
                                            Union win, taking Lower Chesapeake Bay SZ from Confederate with 1 battleship remaining. Battle score for attacker is 0
                                            Casualties for Confederate: 1 frigate
                                            Casualties for Union: 1 frigate
                                        Battle in Elizabeth City
                                            Union attack with 1 militia
                                            Confederate defend with 1 civilian_economy2, 1 drill_camp, 1 militia, 1 recruitment_center and 1 storehouse
                                                Union roll dice for 1 militia in Elizabeth City, round 2 : 0/1 hits, 0,08 expected hits
                                                Confederate roll dice for 1 militia in Elizabeth City, round 2 : 0/1 hits, 0,08 expected hits
                                                Union roll dice for 1 militia in Elizabeth City, round 3 : 0/1 hits, 0,08 expected hits
                                                Confederate roll dice for 1 militia in Elizabeth City, round 3 : 0/1 hits, 0,08 expected hits
                                            Confederate and Union reach a stalemate
                                        Battle in Farmington
                                            Union attack with 2 militias
                                            Confederate defend with 1 militia
                                                Union roll dice for 2 militias in Farmington, round 2 : 1/1 hits, 0,17 expected hits
                                                Confederate roll dice for 1 militia in Farmington, round 2 : 1/1 hits, 0,08 expected hits
                                                1 militia owned by the Union and 1 militia owned by the Confederate lost in Farmington
                                            Union win, taking Farmington from Confederate with 1 militia remaining. Battle score for attacker is 0
                                            Casualties for Confederate: 1 militia
                                            Casualties for Union: 1 militia
                                        Battle in Winchester
                                            Union attack with 1 militia
                                            Confederate defend with 1 militia
                                                Union roll dice for 1 militia in Winchester, round 2 : 0/1 hits, 0,08 expected hits
                                                Confederate roll dice for 1 militia in Winchester, round 2 : 0/1 hits, 0,08 expected hits
                                                Union roll dice for 1 militia in Winchester, round 3 : 0/1 hits, 0,08 expected hits
                                                Confederate roll dice for 1 militia in Winchester, round 3 : 1/1 hits, 0,08 expected hits
                                                1 militia owned by the Union lost in Winchester
                                            Confederate win, taking Winchester from Union with 1 militia remaining. Battle score for attacker is 0
                                            Casualties for Union: 1 militia
                                        Battle in Dorchester
                                            Union attack with 2 elite_infantrys and 2 militias
                                            Confederate defend with 1 civilian_economy2 and 1 militia
                                                Union roll dice for 2 elite_infantrys and 2 militias in Dorchester, round 2 : 0/1 hits, 0,67 expected hits
                                                Confederate roll dice for 1 militia in Dorchester, round 2 : 0/1 hits, 0,08 expected hits
                                                Union roll dice for 2 elite_infantrys and 2 militias in Dorchester, round 3 : 0/1 hits, 0,67 expected hits
                                                Confederate roll dice for 1 militia in Dorchester, round 3 : 0/1 hits, 0,08 expected hits
                                            Confederate and Union reach a stalemate
                                        Battle in Bermuda Hundred
                                            Some non-combat units are destroyed: 
                                        Battle in Fort Pillow
                                            Union attack with 3 artilleries, 4 elite_infantrys, 1 general, 6 infantry and 5 militias
                                            Confederate defend with 1 drill_camp, 1 militia and 1 recruitment_center
                                                artillery_cannonade fire in Fort Pillow : 0/1 hits, 0,08 expected hits
                                                Union roll dice for 3 artilleries, 4 elite_infantrys, 1 general, 6 infantry and 5 militias in Fort Pillow, round 2 : 7/1 hits, 6,50 expected hits
                                                Confederate roll dice for 1 militia in Fort Pillow, round 2 : 0/1 hits, 0,08 expected hits
                                                1 militia owned by the Confederate lost in Fort Pillow
                                            Some non-combat units are destroyed: 
                                            Union win, taking Bermuda Hundred from Confederate, taking Fort Pillow from Confederate with 3 artilleries, 4 elite_infantrys, 1 general, 6 infantry and 5 militias remaining. Battle score for attacker is 0
                                            Casualties for Confederate: 1 militia
                                        Battle in Ohio City
                                            Union attack with 1 militia
                                            Confederate defend with 1 militia
                                                Union roll dice for 1 militia in Ohio City, round 2 : 0/1 hits, 0,08 expected hits
                                                Confederate roll dice for 1 militia in Ohio City, round 2 : 0/1 hits, 0,08 expected hits
                                                Union roll dice for 1 militia in Ohio City, round 3 : 0/1 hits, 0,08 expected hits
                                                Confederate roll dice for 1 militia in Ohio City, round 3 : 0/1 hits, 0,08 expected hits
                                            Confederate and Union reach a stalemate
                                
                                    Non Combat Move - Union
                                        2 cavalrys moved from St Louis to Mississippi River Upper 2
                                        2 cavalrys moved from Mississippi River Upper 2 to Cairo
                                        1 militia moved from Charles Town to Harpers Ferry
                                        1 transport moved from Hampton Roads SZ to Delaware Mouth SZ
                                        1 elite_cavalry moved from South Jersey to Delaware Mouth SZ
                                        1 infantry moved from Philadelphia to Delaware Mouth SZ
                                        1 elite_cavalry, 1 infantry and 1 transport moved from Delaware Mouth SZ to Hampton Roads SZ
                                        1 elite_cavalry and 1 infantry moved from Hampton Roads SZ to Norfolk
                                        2 militias moved from Philadelphia to Cape Henlopen
                                        2 militias moved from Philadelphia to Cape Henlopen
                                        2 militias moved from Trenton to Philadelphia
                                        2 militias moved from New York to South Jersey
                                        2 militias moved from Long Island to South Jersey
                                        2 cavalrys moved from South Jersey to Philadelphia
                                        1 engineers moved from Equality to Cairo
                                        5 militias moved from Rockville to Cramptons Gap
                                
                                    Turn Complete - Union
                                        Trigger NewEnglandBonusSupplies: Union met a national objective for an additional 40 Supplies; end with 86 Supplies
                                        Trigger NewEnglandBonusManpower: Union met a national objective for an additional 30 Manpower; end with 30 Manpower
                                        Union collect 0 PUs; end with 0 PUs
                                        Objective UnionLeadership100: Union met a national objective for an additional 0 PUs; end with 0 PUs
                                        Units generate 128 Industry; Union end with 602 Industry
                                        Units generate 38 Manpower; Union end with 68 Manpower
                                        Units generate 139 Supplies; Union end with 225 Supplies
                                        Units generate 182 PUs; Union end with 182 PUs
                                

                                Combat Hit Differential Summary :

                                Confederate : 2,92
                                entrenchments_cannonade fire in Fort Henry-Donelson : : -0,58
                                fortifications_cannonade fire in Fort Henry-Donelson : : 0,83
                                artillery_cannonade fire in Fort Pillow : : -0,08
                                Union : 1,42
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • redrumR Offline
                                  redrum Admin
                                  last edited by

                                  TripleA Turn Summary: Confederate round 7

                                  TripleA Turn Summary for game: Civil War: A House Divided, version: 3.2.4

                                  Game History

                                  Round: 7
                                  
                                      War Financing - Confederate
                                          Trigger Confederate Loan1 ConvertPayment: has removed 1 ConfederateDebt owned by Confederate in Debt1
                                          Trigger Confederate Loan1 ConvertPayment: Confederate has 1 ConfederatePayment placed in Debt1
                                          Confederate spend 30 PU on User Action: userActionAttachment Confederate Loan1 MakePayment
                                          userActionAttachment Confederate Loan1 MakePayment activates a trigger called: Trigger Confederate Loan1 MakePayment
                                          Trigger Confederate Loan1 MakePayment: has removed 1 ConfederatePayment owned by Confederate in Debt1
                                  
                                      First Purchase - Confederate
                                          Note to players Confederate: <body><img src="http://tripleamaps.sourceforge.net/images/Civil_War/July1862.gif"/></body>
                                          Trigger Blockade0Foundry: Setting createsResourcesList to 2:Industry for unitAttachment attached to foundry
                                          Trigger Blockade0Storehouse: Setting createsResourcesList to 3:Supplies for unitAttachment attached to storehouse
                                          Trigger Blockade0Mill: Setting createsResourcesList to 4:Industry for unitAttachment attached to mill
                                          Trigger Blockade0SC: Setting createsResourcesList to 9:Supplies for unitAttachment attached to supply_center
                                          Trigger Blockade0IC: Setting createsResourcesList to 6:Industry for unitAttachment attached to industrial_center
                                          Trigger Blockade0Depot: Setting createsResourcesList to 6:Supplies for unitAttachment attached to depot
                                          Trigger Blockade0Inflation: Confederate has their production frontier changed to: production
                                          Confederate buy nothing; Remaining resources: 57 Industry; 60 Manpower; 1 Leadership; 251 Supplies; 129 PUs; 
                                  
                                      Non Combat Forced March - Confederate
                                          1 elite_cavalry moved from Fort Defiance to Yampa
                                          1 militia moved from Peralta to Sentinella
                                          1 militia moved from Albuquerque to Valverde
                                          1 militia moved from Mesilla to Valverde
                                          1 infantry moved from Pilot Knob to Waynesville
                                          1 transport moved from Mississippi River Lower 2 to Mississippi River Lower 3
                                          1 elite_cavalry moved from Van Buren to New Madrid
                                          1 elite_cavalry moved from New Madrid to Mississippi River Lower 2
                                          3 elite_cavalrys, 1 general and 1 militia moved from New Madrid to Mississippi River Lower 2
                                          1 infantry moved from New Madrid to Mississippi River Lower 2
                                          5 militias moved from New Madrid to Mississippi River Lower 2
                                          1 transport moved from Tennessee River Upper to Tennessee River Middle
                                          1 militia moved from Maryville to Jonesboro
                                          2 militias moved from Nashville to Erin
                                          1 militia moved from Murfreesboro to Erin
                                          4 militias moved from Sparta to Cumberland River Upper
                                          4 militias and 2 transports moved from Cumberland River Upper to Cumberland River Middle
                                          4 militias moved from Cumberland River Middle to Erin
                                          4 militias moved from Sparta to Nashville
                                          1 militia moved from New Madrid to Mississippi River Lower 2
                                          4 elite_cavalrys, 1 general, 1 infantry and 7 militias moved from Mississippi River Lower 2 to Memphis
                                          1 militia moved from Lebanon to Parisburg
                                          2 militias moved from Beaufort to Branchville
                                          2 battleships moved from Sargasso Sea SZ to North Carolina Coast SZ
                                          2 frigates moved from Sargasso Sea SZ to Pamlico Sound SZ
                                          7 gunboats moved from Gulf of Mexico East SZ to Sargasso Sea SZ
                                          1 infantry and 1 militia moved from Key West to Gulf of Mexico East SZ
                                          1 artillery, 2 infantry, 1 militia and 2 transports moved from Gulf of Mexico East SZ to Sargasso Sea SZ
                                          2 ironclads moved from Gulf of Mexico East SZ to Sargasso Sea SZ
                                          8 battleships moved from Gulf of Mexico East SZ to South Carolina Coast SZ
                                          1 militia moved from Dorchester to Potomac Lower SZ
                                          1 militia moved from Potomac Lower SZ to Westmoreland
                                          1 elite_cavalry, 1 infantry and 1 militia moved from Romney to Winchester
                                          1 militia moved from Strasburg to Winchester
                                          1 militia moved from North Fork to Winchester
                                          1 militia moved from Front Royal to Winchester
                                          1 militia moved from Alexandria to Centreville
                                          1 militia moved from Hunters Mill to Centreville
                                          1 engineers moved from Culpeper to Chancellorsville
                                          1 engineers moved from Athens to Athens Station
                                          1 engineers and 1 train moved from Athens Station to Jonesboro Station
                                  
                                      Second Purchase - Confederate
                                          Confederate buy 4 artilleries, 2 battleships, 4 elite_infantrys, 4 frigates, 3 infantry, 14 militias, 2 recruitment_centers, 4 recruitment_center2s, 2 recruitment_center3s and 2 transports; Remaining resources: 29 Industry; 0 Manpower; 1 Leadership; 120 Supplies; 0 PUs; 
                                  
                                      Place Units - Confederate
                                          Units in Albuquerque being upgraded or consumed: 1 infantry
                                          1 elite_infantry placed in Albuquerque
                                          Units in Memphis being upgraded or consumed: 1 infantry and 3 militias
                                          2 artilleries, 1 elite_infantry and 3 infantry placed in Memphis
                                          Units in Knoxville being upgraded or consumed: 2 infantry
                                          2 elite_infantrys placed in Knoxville
                                          2 artilleries placed in Richmond
                                          2 militias placed in Petersburg
                                          2 militias placed in Amelia
                                          2 militias placed in City Point
                                          1 frigate and 2 transports placed in Charleston Harbor SZ
                                          Units in Pamlico Sound SZ being upgraded or consumed: 2 frigates
                                          2 battleships placed in Pamlico Sound SZ
                                          1 frigate placed in Pamlico Sound SZ
                                          2 frigates placed in Savannah Harbor SZ
                                          Units in College Hill being upgraded or consumed: 1 recruitment_center2
                                          1 recruitment_center3 placed in College Hill
                                          Units in Murfreesboro being upgraded or consumed: 1 recruitment_center2
                                          1 recruitment_center3 placed in Murfreesboro
                                          Units in Pulaski being upgraded or consumed: 1 recruitment_center
                                          1 recruitment_center2 placed in Pulaski
                                          Units in Jasper being upgraded or consumed: 1 recruitment_center
                                          1 recruitment_center2 placed in Jasper
                                          Units in Beaufort being upgraded or consumed: 1 recruitment_center
                                          1 recruitment_center2 placed in Beaufort
                                          1 recruitment_center placed in Warsaw
                                          Units in Natchez being upgraded or consumed: 1 recruitment_center
                                          1 recruitment_center2 placed in Natchez
                                          1 recruitment_center placed in Choctawhatchee
                                          2 militias placed in Napoloen
                                          1 militia placed in Sussex
                                          1 militia placed in Elizabeth City
                                          2 militias placed in Northumberland
                                          2 militias placed in Strasburg
                                  
                                      Combat Move - Confederate
                                              Some non-combat units are destroyed: 
                                              Some non-combat units are destroyed: 
                                              Confederate converts civilian_economy2 into different units
                                          1 elite_cavalry moved from Yampa to San Joaquin Valley
                                                Confederate take Mojave from Union
                                                Confederate take San Joaquin Valley from Union
                                          1 militia moved from Canon Largo to Santa Fe
                                          2 elite_cavalrys, 1 elite_infantry, 1 general and 5 militias moved from Albuquerque to Santa Fe
                                          1 militia moved from Valverde to Rita del Cobre
                                          1 militia moved from Valverde to Mesilla
                                          1 militia moved from Sentinella to Mesilla
                                          1 militia moved from Ohio City to New Madrid
                                          1 militia moved from Van Buren to New Madrid
                                          1 militia moved from Van Buren to Wilsons Creek
                                          1 infantry moved from Waynesville to Wilsons Creek
                                          3 artilleries, 1 elite_cavalry and 4 elite_infantrys moved from New Madrid to Mississippi River Lower 2
                                          2 militias moved from Napoloen to Mississippi River Lower 3
                                          2 militias and 1 transport moved from Mississippi River Lower 3 to Mississippi River Lower 2
                                          3 artilleries, 1 elite_cavalry, 4 elite_infantrys and 2 militias moved from Mississippi River Lower 2 to Fort Pillow
                                          2 artilleries, 4 elite_cavalrys, 1 elite_infantry, 1 general, 3 infantry and 4 militias moved from Memphis to Fort Pillow
                                          1 transport moved from Tennessee River Middle to Tennessee River Lower
                                          2 militias moved from Erin to Tennessee River Lower
                                          2 militias moved from Tennessee River Lower to Corinth
                                          5 militias moved from Erin to Fort Henry-Donelson
                                          1 elite_infantry and 3 militias moved from Nashville to Cumberland River Middle
                                          1 elite_infantry and 3 militias moved from Cumberland River Middle to Fort Henry-Donelson
                                          2 elite_infantrys, 1 general and 2 militias moved from Knoxville to Maryville
                                          1 militia moved from Sparta to Mill Springs
                                          1 militia moved from Jonesboro to Lebanon
                                          1 engineers and 1 train moved from Jonesboro Station to Newbern Station
                                          2 elite_cavalrys and 2 infantry moved from Parisburg to Barboursville
                                          1 infantry moved from Charleston to Charleston Harbor SZ
                                          1 militia moved from Branchville to Charleston Harbor SZ
                                          1 infantry moved from Charleston to Charleston Harbor SZ
                                          1 militia moved from Branchville to Charleston Harbor SZ
                                          3 ironclads moved from Sargasso Sea SZ to Mid-Atlantic SZ
                                          7 gunboats moved from Sargasso Sea SZ to Mid-Atlantic SZ
                                          1 artillery, 2 infantry, 1 militia and 2 transports moved from Sargasso Sea SZ to Mid-Atlantic SZ
                                          2 infantry, 2 militias and 2 transports moved from Charleston Harbor SZ to Sargasso Sea SZ
                                          6 ironclads moved from North Carolina Coast SZ to Delaware Mouth SZ
                                          1 militia moved from Outer Bank North to North Carolina Coast SZ
                                          1 militia moved from Outer Bank South to North Carolina Coast SZ
                                          1 infantry, 3 militias and 2 transports moved from North Carolina Coast SZ to Delaware Mouth SZ
                                          2 gunboats moved from North Carolina Coast SZ to Delaware Mouth SZ
                                          2 frigates moved from Savannah Harbor SZ to Mid-Atlantic SZ
                                          1 frigate moved from Charleston Harbor SZ to North Carolina Coast SZ
                                          8 battleships moved from South Carolina Coast SZ to Delaware Mouth SZ
                                          4 battleships moved from North Carolina Coast SZ to Delaware Mouth SZ
                                          2 battleships and 1 frigate moved from Pamlico Sound SZ to North Carolina Coast SZ
                                          1 frigate moved from Potomac Lower SZ to Middle Chesapeake Bay SZ
                                          1 battleship moved from Upper Chesapeake Bay SZ to Middle Chesapeake Bay SZ
                                          1 militia moved from Westmoreland to Northumberland
                                          1 militia moved from Winchester to Martinsburg
                                                Confederate take Martinsburg from Union
                                          1 elite_cavalry, 1 infantry and 2 militias moved from Winchester to Harpers Ferry
                                          2 militias moved from Strasburg to Romney
                                          1 militia moved from Winchester to Romney
                                          1 militia moved from Winchester to Romney
                                          2 militias moved from Petersburg to Bermuda Hundred
                                          2 militias moved from Amelia to Bermuda Hundred
                                          2 artilleries moved from Richmond to Bermuda Hundred
                                          2 militias moved from City Point to Bermuda Hundred
                                          1 militia moved from Sussex to Suffolk
                                          2 elite_cavalrys and 1 general moved from Centreville to Front Royal
                                          1 general moved from Centreville to Hunters Mill
                                          1 elite_cavalry and 1 militia moved from Centreville to Hunters Mill
                                          1 militia moved from Upperville to Leesburg
                                          1 militia moved from Centreville to Alexandria
                                  
                                      Battle - Confederate
                                          Confederate creates battle in territory Lewisburg
                                          Confederate creates battle in territory Elizabeth City
                                          Confederate creates battle in territory James SZ
                                          Confederate creates battle in territory Peralta
                                          Confederate creates battle in territory Debt1
                                          Confederate has abandoned Dorchester to Union
                                              Union converts civilian_economy2 into different units
                                          Confederate has abandoned Pilot Knob to Union
                                          Confederate has abandoned California Coast SZ to Union
                                          Battle in Front Royal
                                              Confederate attack with 2 elite_cavalrys and 1 general
                                              Union defend with 1 militia
                                              Units damaged: 1 general owned by the Confederate
                                              Confederate win, taking Dorchester from Confederate, taking Pilot Knob from Confederate, taking Front Royal from Union with 2 elite_cavalrys and 1 general remaining. Battle score for attacker is 0
                                              Casualties for Union: 1 militia
                                          Battle in Leesburg
                                              Confederate attack with 1 militia
                                              Union defend with 1 militia
                                              Union and Confederate reach a stalemate
                                          Battle in Hunters Mill
                                              Confederate attack with 1 elite_cavalry, 1 general and 1 militia
                                              Union defend with 2 militias
                                              Units damaged: 1 general owned by the Confederate
                                              1 general owned by the Confederate, 1 militia owned by the Confederate and 1 elite_cavalry owned by the Confederate retreated to Centreville
                                          Battle in Mid-Atlantic SZ
                                              Confederate attack with 1 artillery, 2 frigates, 7 gunboats, 2 infantry, 3 ironclads, 1 militia and 2 transports
                                              Union defend with 3 frigates
                                              Units damaged: 1 ironclad owned by the Confederate
                                              Confederate winUnion win, taking Hunters Mill from Confederate with 2 militias remaining, taking Mid-Atlantic SZ from Union with 2 frigates, 7 gunboats, 3 ironclads and 2 transports remaining. Battle score for attacker is 18
                                              Casualties for Union: 3 frigates
                                          Battle in Fort Henry-Donelson
                                              Confederate attack with 1 breastwork, 1 elite_infantry, 1 entrenchments, 1 fortifications and 9 militias
                                              Union defend with 2 militias
                                              Confederate win with 1 breastwork, 1 elite_infantry, 1 entrenchments, 1 fortifications and 9 militias remaining. Battle score for attacker is 0
                                              Casualties for Union: 2 militias
                                          Battle in Barboursville
                                              Confederate attack with 2 elite_cavalrys, 2 infantry and 1 militia
                                              Union defend with 1 militia, 1 recruitment_center_u and 1 storehouse_u
                                              Some non-combat units are destroyed: 
                                              Confederate win, taking Barboursville from Union with 2 elite_cavalrys, 2 infantry and 1 militia remaining. Battle score for attacker is 0
                                              Casualties for Union: 1 militia
                                          Battle in Delaware Mouth SZ
                                              Confederate attack with 12 battleships, 2 gunboats, 1 infantry, 6 ironclads, 3 militias and 2 transports
                                              Union defend with 1 frigate
                                              Units damaged: 1 ironclad owned by the Confederate
                                              Confederate win, taking Delaware Mouth SZ from Union with 12 battleships, 2 gunboats, 6 ironclads and 2 transports remaining. Battle score for attacker is 6
                                              Casualties for Union: 1 frigate
                                          Battle in Northumberland
                                              Confederate attack with 1 drill_camp, 5 militias, 1 recruitment_center and 1 storehouse
                                              Union defend with 1 elite_infantry and 1 infantry
                                              Union and Confederate reach a stalemate
                                              . Battle score for attacker is 3
                                              Casualties for Confederate: 1 militia
                                              Casualties for Union: 1 infantry
                                          Battle in Santa Fe
                                              Confederate attack with 2 elite_cavalrys, 1 elite_infantry, 1 general and 6 militias
                                              Union defend with 1 artillery, 1 barracks, 1 civilian_economy, 3 militias, 1 recruitment_center_u and 1 storehouse_u
                                              Units damaged: 1 general owned by the Confederate
                                              Some non-combat units are destroyed: 
                                              Confederate win, taking Santa Fe from Union with 2 elite_cavalrys, 1 elite_infantry, 1 general and 5 militias remaining. Battle score for attacker is 5
                                              Casualties for Union: 1 artillery and 3 militias
                                              Casualties for Confederate: 1 militia
                                          Battle in Harpers Ferry
                                              Confederate attack with 1 elite_cavalry, 1 infantry and 2 militias
                                              Union defend with 1 civilian_economy2, 1 depot_u, 1 drill_camp, 1 foundry_u, 1 militia and 1 recruitment_center_u2
                                              Some non-combat units are destroyed: 
                                              Confederate converts depot_u into different units
                                              Confederate converts civilian_economy2 into different units
                                              Confederate win, taking Harpers Ferry from Union with 1 elite_cavalry, 1 infantry and 2 militias remaining. Battle score for attacker is 0
                                              Casualties for Union: 1 militia
                                          Battle in James SZ
                                              Confederate attack with 1 gunboat
                                              Union defend with 1 ironclad and 3 transports
                                              Union win, taking James SZ from Neutral with 1 ironclad and 3 transports remaining. Battle score for attacker is -5
                                              Casualties for Confederate: 1 gunboat
                                          Battle in Peralta
                                              Confederate attack with 2 militias
                                              Union defend with 1 militia
                                              Confederate win, taking Peralta from Union with 2 militias remaining. Battle score for attacker is 0
                                              Casualties for Union: 1 militia
                                          Battle in Elizabeth City
                                              Confederate attack with 1 civilian_economy2, 1 drill_camp, 2 militias, 1 recruitment_center and 1 storehouse
                                              Union defend with 1 militia
                                              Union and Confederate reach a stalemate
                                          Battle in Mill Springs
                                              Confederate attack with 1 militia
                                              Union defend with 1 militia
                                              Union and Confederate reach a stalemate
                                          Battle in Lewisburg
                                              Confederate attack with 1 militia
                                              Union defend with 1 militia and 1 storehouse_u
                                              Union and Confederate reach a stalemate
                                          Battle in Middle Chesapeake Bay SZ
                                              Confederate attack with 1 battleship and 1 frigate
                                              Union defend with 1 frigate
                                              Confederate win, taking Middle Chesapeake Bay SZ from Union with 1 battleship and 1 frigate remaining. Battle score for attacker is 6
                                              Casualties for Union: 1 frigate
                                          Battle in Romney
                                              Confederate attack with 4 militias
                                              Union defend with 2 cavalrys and 1 militia
                                              Union and Confederate reach a stalemate
                                              . Battle score for attacker is 0
                                              Casualties for Confederate: 1 militia
                                          Battle in Fort Pillow
                                              Confederate attack with 5 artilleries, 5 elite_cavalrys, 5 elite_infantrys, 1 general, 3 infantry and 6 militias
                                              Union defend with 3 artilleries, 4 elite_infantrys, 1 general, 6 infantry and 5 militias
                                              Units damaged: 1 general owned by the Union
                                              Units damaged: 1 general owned by the Confederate
                                              Confederate win, taking Fort Pillow from Union with 4 artilleries, 5 elite_cavalrys, 3 elite_infantrys and 1 general remaining. Battle score for attacker is 29
                                              Casualties for Confederate: 1 artillery, 2 elite_infantrys, 3 infantry and 6 militias
                                              Casualties for Union: 3 artilleries, 4 elite_infantrys, 1 general, 6 infantry and 5 militias
                                          Battle in Bermuda Hundred
                                              Confederate attack with 2 artilleries and 6 militias
                                              Union defend with 3 infantry and 3 militias
                                              Union and Confederate reach a stalemate
                                              . Battle score for attacker is 0
                                              Casualties for Union: 3 militias
                                              Casualties for Confederate: 1 militia
                                          Battle in Maryville
                                              Confederate attack with 2 elite_infantrys, 1 general and 2 militias
                                              Union defend with 2 militias
                                              Confederate win with 2 elite_infantrys, 1 general and 2 militias remaining. Battle score for attacker is 0
                                              Casualties for Union: 2 militias
                                  
                                      Second Non Combat Move - Confederate
                                          Note to players Confederate: <body><img src="http://tripleamaps.sourceforge.net/images/Civil_War/ConfederateLeadership4.jpg"/></body>
                                          Trigger ConfederateLeadership400: Confederate met a national objective for an additional 1 Leadership; end with 2 Leadership
                                          3 battleships moved from Upper Chesapeake Bay SZ to Potomac Lower SZ
                                          1 transport moved from Upper Chesapeake Bay SZ to Middle Chesapeake Bay SZ
                                  
                                      Turn Complete - Confederate
                                          Confederate collect 0 PUs; end with 0 PUs
                                          Objective ConfederateLeadership100: Confederate met a national objective for an additional 0 PUs; end with 0 PUs
                                          Objective ConfederateLeadership200: Confederate met a national objective for an additional 0 PUs; end with 0 PUs
                                          Objective ConfederateLeadership300: Confederate met a national objective for an additional 0 PUs; end with 0 PUs
                                          Objective ConfederateLeadership400: Confederate met a national objective for an additional 0 PUs; end with 0 PUs
                                          Units generate 142 Supplies; Confederate end with 227 Supplies
                                          Units generate 76 Manpower; Confederate end with 76 Manpower
                                          Units generate 156 PUs; Confederate end with 156 PUs
                                          Units generate 44 Industry; Confederate end with 55 Industry
                                          4 units repaired.
                                  

                                  Savegame

                                  TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                  wirkeyW 1 Reply Last reply Reply Quote 0
                                  • wirkeyW Offline
                                    wirkey Moderators @redrum
                                    last edited by

                                    @redrum gg

                                    wirkeyW 1 Reply Last reply Reply Quote 0
                                    • wirkeyW Offline
                                      wirkey Moderators @wirkey
                                      last edited by

                                      @wirkey feel free to start a new one

                                      redrumR 1 Reply Last reply Reply Quote 0
                                      • redrumR Offline
                                        redrum Admin @wirkey
                                        last edited by

                                        @wirkey GG. Yeah, it was a pretty rough turn for the Union. I was a bit surprised you moved the large Union army towards Memphis.

                                        Did you want to switch sides then? If so then you'd be first up though I can start the PBF thread/game if you'd like.

                                        Also if you haven't already done so, I'd recommend downloading the latest pre-release and update Civil War so you can see all the resource incomes and updated unit images (not required though):
                                        0_1520287006372_123b531f-6e5d-46c2-8166-d62d15f780bc-image.png

                                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                        wirkeyW 1 Reply Last reply Reply Quote 0
                                        • wirkeyW Offline
                                          wirkey Moderators @redrum
                                          last edited by

                                          @redrum I prefer Union

                                          redrumR 1 Reply Last reply Reply Quote 0
                                          • redrumR Offline
                                            redrum Admin @wirkey
                                            last edited by

                                            @wirkey Ok, in that case do you mind if we switch back to TWW and test out the latest 2.8.0.3? I'm fine playing either side 🙂

                                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                            wirkeyW 1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 2 / 3
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums