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    Total World War: December 1941 3.0.0.6

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    • ubernautU Offline
      ubernaut Moderators @redrum
      last edited by

      @redrum will updating fix a game started with version 3004?

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      redrumR 1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin @ubernaut
        last edited by

        @ubernaut No. Existing save games don't get any XML fixes. So a 3004 save will still have the issues that are fixed in 3005 and 3006.

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        ubernautU 1 Reply Last reply Reply Quote 1
        • ubernautU Offline
          ubernaut Moderators @redrum
          last edited by

          @redrum thanks! 🙂

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • M Offline
            mattbarnes
            last edited by

            Can a battleship get repaired at an allied (or a minor belligerent) port or only a port strictly owned by the battleship’s nation?

            redrumR 1 Reply Last reply Reply Quote 0
            • redrumR Offline
              redrum Admin @mattbarnes
              last edited by

              @mattbarnes Yes, it can be repaired at allied and minor docks as well.

              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

              M 1 Reply Last reply Reply Quote 2
              • M Offline
                mattbarnes @redrum
                last edited by

                @redrum cheers

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                • M Offline
                  mattbarnes
                  last edited by

                  Is it intended that SZ64, off Dakar, becomes a bit of a safe haven for German subs to project threat from, while the Vichy ships protect them on the defence?

                  redrumR 1 Reply Last reply Reply Quote 0
                  • redrumR Offline
                    redrum Admin @mattbarnes
                    last edited by redrum

                    @mattbarnes Yes. You can use the 2 vichy fleets for protection to pressure from to try to protect africa.

                    TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                    1 Reply Last reply Reply Quote 1
                    • M Offline
                      mattbarnes
                      last edited by

                      Thanks. Can you build a building using materials produced in the same turn or do the materials need to be produced in previous turn?

                      redrumR 1 Reply Last reply Reply Quote 0
                      • redrumR Offline
                        redrum Admin @mattbarnes
                        last edited by redrum

                        @mattbarnes Previous turn except the material you get from production tech which can be used the same turn.

                        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                        ubernautU 1 Reply Last reply Reply Quote 1
                        • ubernautU Offline
                          ubernaut Moderators @redrum
                          last edited by

                          @redrum didn't realize you could use those the same turn you get them. Also, i think the game is currently letting me transport heavy artillery with trucks even though i don't have advanced logistics. is that correct?

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          redrumR 1 Reply Last reply Reply Quote 0
                          • redrumR Offline
                            redrum Admin @ubernaut
                            last edited by

                            @ubernaut Yes, the logistics line only impact sea transports amphib for non-infantry units.

                            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @redrum
                              last edited by

                              @redrum the documentation says that heavy arts are 3 cost but land transports should only have 2 carrying capacity tho right?

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              redrumR 1 Reply Last reply Reply Quote 0
                              • redrumR Offline
                                redrum Admin @ubernaut
                                last edited by

                                @ubernaut They were changed to 2. You can look at the tooltip or unit help.

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                ubernautU 1 Reply Last reply Reply Quote 2
                                • ubernautU Offline
                                  ubernaut Moderators @redrum
                                  last edited by

                                  @redrum ah thanks for the further clarification. if @Hepps is too busy i am happy to pitch in with updating the graphics for the documentation, although i think id need access to the master files in order to do that.

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    should air transports be able to lift 2 materials or inf with advanced logistics?

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    wirkeyW 1 Reply Last reply Reply Quote 0
                                    • wirkeyW Offline
                                      wirkey Moderators @ubernaut
                                      last edited by

                                      @ubernaut said in Total World War: December 1941 3.0.0.6:

                                      should air transports be able to lift 2 materials or inf with advanced logistics?

                                      yes

                                      ubernautU 1 Reply Last reply Reply Quote 1
                                      • ubernautU Offline
                                        ubernaut Moderators @wirkey
                                        last edited by

                                        @wirkey thanks i guess my shared italy/german tech hadn't activated yet it always tricks me because germany's turn happens on the next round.

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        wirkeyW 1 Reply Last reply Reply Quote 0
                                        • wirkeyW Offline
                                          wirkey Moderators @ubernaut
                                          last edited by

                                          @ubernaut
                                          yeah, if you research something during Italy rnd x Germany can only use it in rnd x+2. That's why I think shared tech, if used correctly, favors the Allies a lot. US gets to use it shared techs in x+1 if UK gets it in x. Besides that UK and US can use pretty much the same techs while Italy could use different ones than Germany, once it has the basics (logistics, production)

                                          ubernautU M 2 Replies Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @wirkey
                                            last edited by

                                            @wirkey i think the main weakness in shared tech for the allies is that production is already activated for us and uk has so many free materials at the beginning there is not much reason to go for that early but it is possibly the best tech to go for early and for the uk, allowing minors to build air transports, especially early would be a big advantage in terms of the previously mentioned free materials.

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            wirkeyW 1 Reply Last reply Reply Quote 0

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