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    Total World War: December 1941 3.0.0.6

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      should neutrals be able to amphibious assault?

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      redrumR 1 Reply Last reply Reply Quote 0
      • redrumR Offline
        redrum Admin @ubernaut
        last edited by

        @ubernaut Not sure but my assumption is because they don't have techs that they can't.

        TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @redrum
          last edited by ubernaut

          @redrum engine allows it, at least with brazil

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          redrumR HeppsH 2 Replies Last reply Reply Quote 0
          • redrumR Offline
            redrum Admin @ubernaut
            last edited by

            @ubernaut Interesting. I think a lot of the neutral nation functionality is a bit untested and incomplete as most players don't play with them on. @Hepps would have to chime in to provide background around the intentions of how they are supposed to work.

            TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

            1 Reply Last reply Reply Quote 1
            • ubernautU Offline
              ubernaut Moderators
              last edited by

              should you be able to move a material the round you capture it? engine seems to allow that but also seems to go against all the other rules for waiting a turn after capturing something before you can do anything with it.

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              redrumR 1 Reply Last reply Reply Quote 0
              • redrumR Offline
                redrum Admin @ubernaut
                last edited by redrum

                @ubernaut No, its an engine bug (player enforced rule). @Hepps confirmed that you shouldn't be able to transport materials the turn they are captured just like you can't move a truck the turn its captured.

                Reference (ran into this same thing in a game vs Gully): https://forums.triplea-game.org/topic/1284/tww-3-0-0-4-gully-ax-vs-redrum-al/118

                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                ubernautU 1 Reply Last reply Reply Quote 2
                • ubernautU Offline
                  ubernaut Moderators @redrum
                  last edited by

                  @redrum thanks thats what i thought @colin will edit unless you want to redo your NC again

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • Z Offline
                    zlefin Moderators
                    last edited by

                    On amphibious assault with Brazil; iirc something was put in so that all alliable minor nations (brazil, turkey, etc) can do amphib assault.

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @zlefin
                      last edited by

                      @zlefin seems to make sense Sweden and brazil are both fairly useless without it

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • wirkeyW Offline
                        wirkey Moderators
                        last edited by

                        Neutrals should be able to make amphib assaults (with regular inf only). Not sure if it is after some rounds or from the beginning

                        ubernautU 1 Reply Last reply Reply Quote 2
                        • M Offline
                          mattbarnes
                          last edited by

                          Hey, I’m still playing my first couple of games and neutrals haven’t really come into it. What is the experience of others please? Are neutrals often courted through politics? Are neutrals often attacked and so get involved that way?

                          ubernautU redrumR 2 Replies Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @mattbarnes
                            last edited by

                            @mattbarnes i like them but their value is debatable

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @wirkey
                              last edited by

                              @wirkey thanks 🙂

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • redrumR Offline
                                redrum Admin @mattbarnes
                                last edited by

                                @mattbarnes Most players play without the neutrals or war only. I don't think the politics around them has ever been properly balanced.

                                TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                                1 Reply Last reply Reply Quote 0
                                • HeppsH Offline
                                  Hepps Moderators @ubernaut
                                  last edited by

                                  @ubernaut All of the Neutrals are immediately given SWF as soon as they join the war. Otherwise they are all but useless.

                                  "A joyous heart sours with the burden of expectation"
                                  Hepster

                                  ubernautU 1 Reply Last reply Reply Quote 1
                                  • ubernautU Offline
                                    ubernaut Moderators @Hepps
                                    last edited by ubernaut

                                    @Hepps thanks! 🙂 happy to help devote some man-hours to helping you update the documentation if you need any. 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      with shared tech should the receiver (us) be able to produce advanced unit the same round the sender (uk) discovers it? or should that not happen until the next turn?

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      wirkeyW 1 Reply Last reply Reply Quote 0
                                      • wirkeyW Offline
                                        wirkey Moderators @ubernaut
                                        last edited by

                                        @ubernaut said in Total World War: December 1941 3.0.0.6:

                                        with shared tech should the receiver (us) be able to produce advanced unit the same round the sender (uk) discovers it? or should that not happen until the next turn?

                                        All shared tech should get activated at the end of the receivers next turn. US should be able to buy advanced units the round (!) after UK discovered the necessary tech.

                                        1 Reply Last reply Reply Quote 2
                                        • wirkeyW Offline
                                          wirkey Moderators
                                          last edited by

                                          about Neutrals: with dozens, maybe hundred of games, I have played not more than two or three with influencing neutrals. What I have done is that each player can choose one or two neutrals from the beginning of the game, just to give it some variety.
                                          And I like to have the options to attack the neutrals, especially while playing Allies. Going through Spain or Turkey can be an option if the other landing spots (Northern Africa, France, Norway) are to heavy defended.

                                          ubernautU 1 Reply Last reply Reply Quote 2
                                          • ubernautU Offline
                                            ubernaut Moderators @wirkey
                                            last edited by

                                            @wirkey thanks yeah @colin and i have played two matches now with neutrals active but in the first game we disabled them. i do like the added variety even if their utility is questionable.

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            wirkeyW 1 Reply Last reply Reply Quote 0

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