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    Total World War: December 1941 3.0.0.6

    Scheduled Pinned Locked Moved Maps & Mods
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    • Z
      zlefin Lobby Moderators
      last edited by

      Krautz found another bug: the alpine infantry build restrictions have one of the US territories wrong; the code lets them be built in the hill-less Eastern US but not in Eastern Central US which does have a hill. most likely it's a typo in the alpine territority that noone noticed because noone ever bothered to build a barracks there before. It'll need to be fixed in eahc instance of the alpine territoriy build list (ie each nation has a copy of the full list of territories alpine units can be built in for its alpine unit)

      to see, go to a nation's alpin einfantry with
      attachTo="russianAlpineInfantry" javaClass="UnitAttachment" type="unitType">

      and look down a few lines for

              <option name="unitPlacementOnlyAllowedIn" value="Burma:
      
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      • O
        Ondis Lobby Moderators @zlefin
        last edited by Ondis

        Ány way for an option without railways? I know you can just ignore them but I feel they clutter up the map too much consider the amount of units and artifacts in general. More is not always better and although I love the railway system in say Civil War,, well here we already have trucks. I Like the idea of being able to bomb things in the middle of nowhere for an advantage though, so im still torn. But an option would been nice.

        Are you all in general in favour of railways? Moving troops from one side of the country to the other in one turn feels a bit disruptive to me, Civil war or say Red Sun over China or what ever its called is on an other scale with land being the main tile and so railways aren't that extreme in their application.

        If you all like it keep it for sure, ignore me. But if theres more out there that dont like it an optional trigger for creating them would be awesome.

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        • Z
          zlefin Lobby Moderators @Ondis
          last edited by

          @ondis

          it depends how many people request that feature; if a lot of people wanted it, maybe it'd get coded. Right now the map's primary/original owner isn't around, so making modifications and fixes is a question of wrangling one of hte people with the requisite skill to do it. As such the priority is going to be bug fixes or severe balance problems, and after that stuff that a lot of people want. I'm not sure exactly how hard it would be to code that; that also affects how likely someone is to do it.

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          • O
            Ondis Lobby Moderators @zlefin
            last edited by Ondis

            @zlefin

            It would just be like a trigger that you drag into a box like with everything else that then spawns them all around the map. I dont know how to mod this game but it wouldnt be too hard, just a pain in the ass to do.

            I rarely play the map anyway so if its just me then ignore this.
            Is there a github or something with older versions of the map to download perhaps? Or if you could be bothered just to upload the newest version without railways then id be really grateful, cheers.

            Maybe Im overthinking this anyway ,I observed a game recently and they barely had any trains. Maybe its not really worth building them anyway so that balances it out a bit?

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            • VictoryFirstV
              VictoryFirst
              last edited by

              Hi, I have a bunch of random questions.

              1. Is this game perfectly balanced, or is a bid required?

              2. Why has it been chosen to let Germany go before Russia and add the Russian winter, instead of making Russia go before Germany?

              3. Can I as a beginner have a competitive game against the AI? Should the AI be the Axis or the Allies?

              ubernautU M 2 Replies Last reply
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              • ubernautU
                ubernaut Lobby Moderators @VictoryFirst
                last edited by

                @victoryfirst

                1 basically yes
                2 not rly sure but germany has limited movement for the first turn this is all explained in the player guide
                3 ai does not handle this map very well the only phase it can kind of do properly is the combat move phase

                this game is more or less an evolution of global many of the same basic atactic can be used at least as a starting point

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • M
                  malmessi @VictoryFirst
                  last edited by

                  @victoryfirst said in Total World War: December 1941 3.0.0.6:

                  Hi, I have a bunch of random questions.

                  1. Is this game perfectly balanced, or is a bid required?

                  2. Why has it been chosen to let Germany go before Russia and add the Russian winter, instead of making Russia go before Germany?

                  3. Can I as a beginner have a competitive game against the AI? Should the AI be the Axis or the Allies?

                  Are you trying to learn 2.8 or 3.0 version ?

                  ubernautU 1 Reply Last reply
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                  • Logan JackL
                    Logan Jack
                    last edited by

                    This post is deleted!
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                    • M
                      malmessi
                      last edited by

                      Hi!
                      Sorry but... are all the changes made tio 2.8 manual listed on page1 of this thread or do I have to check all overe 30 and more pages ?

                      Advanced Logistic, 2.8 manual does not say I can land alpine or normal inf on air trasp but I can do it, where can I find the change about it in this thread ?

                      I am offering to add a page to the PDF of 2.8 listing all the changes if someone will be so kind to list all of them in a single post for me here

                      ubernautU 1 Reply Last reply
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                      • ubernautU
                        ubernaut Lobby Moderators @malmessi
                        last edited by

                        @malmessi no reason to be playing 2.8 imo

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU
                          ubernaut Lobby Moderators @malmessi
                          last edited by

                          @malmessi there is an addendum section almost all of the changes are in there

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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