TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    b vs by

    Scheduled Pinned Locked Moved Play By Forum
    170 Posts 1 Posters 42.8k Views 1 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B Offline
      beelee
      last edited by

      TripleA Manual Gamesave Post: Canada round 9

      TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

      Game History

      Round: 9
      
          Research Technology - Canada
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from Western Germany: 1 infantry
              EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      1 Reply Last reply Reply Quote 0
      • B Offline
        beelee
        last edited by

        TripleA Manual Gamesave Post: Canada round 9

        TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

        Game History

        Round: 9
        
            Research Technology - Canada
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Germany: 1 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Tunisia: 1 bunker
                EDIT: Adding units owned by Italians to Northern Italy: 1 bunker
                EDIT: Turning off Edit Mode
        

        Combat Hit Differential Summary :

        Savegame

        1 Reply Last reply Reply Quote 0
        • B Offline
          beelee
          last edited by

          TripleA Turn Summary: Canada round 9

          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

          Game History

          Round: 9
          
              Research Technology - Canada
                  Turning on Edit Mode
                  EDIT: Removing units owned by Italians from Western Germany: 1 infantry
                  EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Italians from Tunisia: 1 bunker
                  EDIT: Adding units owned by Italians to Northern Italy: 1 bunker
                  EDIT: Turning off Edit Mode
          
              Purchase Units - Canada
                  Canada buy 3 artilleries; Remaining resources: 0 PUs; 
          
              Combat Move - Canada
          
              Non Combat Move - Canada
                  1 tactical_bomber moved from Gibraltar to 81 Sea Zone
                  1 tactical_bomber moved from 110 Sea Zone to Gibraltar
                  1 transport moved from 109 Sea Zone to 110 Sea Zone
                  1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                  1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  3 infantry and 1 militia moved from Quebec to 106 Sea Zone
                  3 infantry, 1 militia and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                  3 infantry and 1 militia moved from 109 Sea Zone to United Kingdom
          
              Place Units - Canada
                  3 artilleries placed in Quebec
          
              Turn Complete - Canada
                  Canada collect 8 PUs; end with 8 PUs
                  Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 10 PUs
                  Objective Canada VictoryCitiesWorth1PU: Canada met a national objective for an additional 2 PUs; end with 12 PUs
          

          Combat Hit Differential Summary :

          Savegame

          1 Reply Last reply Reply Quote 0
          • B Offline
            beelee
            last edited by

            TripleA Turn Summary: ANZAC round 9

            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

            Game History

            Round: 9
            
                Purchase Units - ANZAC
                    ANZAC buy 1 EscortCarrierASW, 1 militia and 2 submarines; Remaining resources: 0 PUs; 
            
                Combat Move - ANZAC
            
                Non Combat Move - ANZAC
                    1 submarine moved from 63 Sea Zone to 56 Sea Zone
                    1 infantry moved from New South Wales to Queensland
                    2 infantry moved from Trans-Jordan to Iraq
            
                Place Units - ANZAC
                    1 EscortCarrierASW and 2 submarines placed in 63 Sea Zone
                    1 militia placed in New South Wales
            
                Turn Complete - ANZAC
                    ANZAC collect 10 PUs; end with 10 PUs
                    Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                    Objective ANZAC 2 Control Strategic IslandsRedesign: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                    Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            

            Combat Hit Differential Summary :

            Savegame

            1 Reply Last reply Reply Quote 0
            • B Offline
              beelee
              last edited by

              TripleA Turn Summary: ANZAC round 9

              TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

              Game History

              Round: 9
              
                  Purchase Units - ANZAC
                      ANZAC buy 1 EscortCarrierASW, 1 militia and 2 submarines; Remaining resources: 0 PUs; 
              
                  Combat Move - ANZAC
              
                  Non Combat Move - ANZAC
                      1 submarine moved from 63 Sea Zone to 56 Sea Zone
                      1 infantry moved from New South Wales to Queensland
                      2 infantry moved from Trans-Jordan to Iraq
              
                  Place Units - ANZAC
                      1 EscortCarrierASW and 2 submarines placed in 63 Sea Zone
                      1 militia placed in New South Wales
              
                  Turn Complete - ANZAC
                      ANZAC collect 10 PUs; end with 10 PUs
                      Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                      Objective ANZAC 2 Control Strategic IslandsRedesign: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                      Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
              

              Combat Hit Differential Summary :

              Savegame

              1 Reply Last reply Reply Quote 0
              • B Offline
                beelee
                last edited by

                TripleA Turn Summary: French round 9

                TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                Game History

                Round: 9
                
                    Combat Move - French
                        Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
                
                    Non Combat Move - French
                        1 destroyerC5 moved from 99 Sea Zone to 81 Sea Zone
                        1 cruiser and 1 destroyerC5 moved from 93 Sea Zone to 92 Sea Zone
                        1 artillery moved from Southern France to Normandy Bordeaux
                        2 infantry moved from United Kingdom to 110 Sea Zone
                
                    Turn Complete - French
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee
                  last edited by

                  TripleA Manual Gamesave Post: Germans round 10

                  TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                  Game History

                  Round: 10
                  
                      Research Technology - Germans
                          Turning on Edit Mode
                          EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyerC5
                          EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyerC5
                          EDIT: Turning off Edit Mode
                  

                  Combat Hit Differential Summary :

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee
                    last edited by

                    TripleA Manual Gamesave Post: Germans round 10

                    TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                    Game History

                    Round: 10
                    
                        Research Technology - Germans
                            Turning on Edit Mode
                            EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyerC5
                            EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyerC5
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyerC5
                            EDIT: Adding units owned by British to 76 Sea Zone: 1 destroyerC5
                            EDIT: Turning off Edit Mode
                    

                    Combat Hit Differential Summary :

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee
                      last edited by

                      TripleA Manual Gamesave Post: Germans round 10

                      TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                      Game History

                      Round: 10
                      
                          Research Technology - Germans
                              Turning on Edit Mode
                              EDIT: Removing units owned by British from 76 Sea Zone: 1 destroyerC5
                              EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyerC5
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyerC5
                              EDIT: Adding units owned by British to 76 Sea Zone: 1 destroyerC5
                              EDIT: Turning off Edit Mode
                      
                          Purchase Units - Germans
                      

                      Combat Hit Differential Summary :

                      Savegame

                      1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee
                        last edited by

                        TripleA Manual Gamesave Post: Russians round 10

                        TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                        Game History

                        Round: 10
                        
                            Research Technology - Russians
                        

                        Combat Hit Differential Summary :

                        Savegame

                        1 Reply Last reply Reply Quote 0
                        • B Offline
                          beelee
                          last edited by

                          TripleA Turn Summary: Russians round 10

                          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                          Game History

                          Round: 10
                          
                              Research Technology - Russians
                          
                              Purchase Units - Russians
                                  Russians repair damage of 16x factory_major; Remaining resources: 24 PUs; 
                                  Russians buy 1 Russian_artillery, 5 Russian_infantrys and 1 bunker; Remaining resources: 0 PUs; 
                          
                              Combat Move - Russians
                                  1 Russian_militia moved from Bryansk to Western Ukraine
                                  2 Russian_fighters moved from Tambov to Western Ukraine
                                  2 Russian_mech_infantrys moved from Russia to Western Ukraine
                                  1 Russian_mech_infantry moved from Russia to Western Ukraine
                                  1 Russian_militia moved from Smolensk to Belarus
                                  2 Russian_mech_infantrys moved from Russia to Belarus
                                  2 Russian_fighters moved from Tambov to Belarus
                                  1 Russian_armour and 1 Russian_mobile_artillery moved from Russia to Western Ukraine
                          
                              Combat - Russians
                                  Battle in Belarus
                                      Russians attack with 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia
                                      Germans defend with 2 infantry
                                          Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 2 : 0/4 hits, 1.33 expected hits
                                          Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                                          Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 3 : 1/4 hits, 1.33 expected hits
                                          Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                                          1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                                          Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 4 : 0/4 hits, 1.33 expected hits
                                          Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                                          Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 5 : 0/4 hits, 1.33 expected hits
                                          Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                                          Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 6 : 1/4 hits, 1.33 expected hits
                                          Germans roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Germans lost in Belarus
                                      Russians win, taking Belarus from Germans with 2 Russian_fighters and 2 Russian_mech_infantrys remaining. Battle score for attacker is 4
                                      Casualties for Russians: 1 Russian_militia
                                      Casualties for Germans: 2 infantry
                                  Battle in Western Ukraine
                                      Russians attack with 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery
                                      Germans defend with 1 armour, 2 infantry and 1 mobile_artillery
                                          Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery in Western Ukraine, round 2 : 1/7 hits, 2.50 expected hits
                                          Germans roll dice for 1 armour, 2 infantry and 1 mobile_artillery in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                                          1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                                          Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys and 1 Russian_mobile_artillery in Western Ukraine, round 3 : 3/7 hits, 2.50 expected hits
                                          Germans roll dice for 1 armour, 1 infantry and 1 mobile_artillery in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits
                                          1 Russian_mech_infantry owned by the Russians, 1 mobile_artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine
                                      Russians win, taking Western Ukraine from Germans with 1 Russian_armour, 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery remaining. Battle score for attacker is 11
                                      Casualties for Russians: 1 Russian_mech_infantry and 1 Russian_militia
                                      Casualties for Germans: 1 armour, 2 infantry and 1 mobile_artillery
                          
                              Non Combat Move - Russians
                                  2 Russian_fighters moved from Western Ukraine to Russia
                                  2 Russian_tactical_bombers moved from Volgograd to Russia
                                  2 Russian_fighters moved from Belarus to Russia
                                  1 Russian_mech_infantry moved from Volgograd to Russia
                                  1 Russian_aaGunC4 moved from Caucasus to Rostov
                                  1 Russian_mech_infantry moved from Volgograd to Russia
                                  1 Russian_militia moved from Tambov to Volgograd
                                  3 Russian_infantrys moved from Tambov to Bryansk
                                  1 Russian_infantry moved from Tambov to Bryansk
                                  1 Russian_infantry moved from Tambov to Rostov
                          
                              Place Units - Russians
                                  1 bunker placed in Volgograd
                                  1 Russian_artillery and 5 Russian_infantrys placed in Russia
                          
                              Turn Complete - Russians
                                  Russians collect 31 PUs; end with 31 PUs
                                  Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                                  Trigger Russians Lend Lease SeaZone125: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                                  Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                          

                          Combat Hit Differential Summary :

                          Germans : -2.33
                          Russians : -5.67
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • B Offline
                            beelee
                            last edited by

                            TripleA Turn Summary: Russians round 10

                            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                            Game History

                            Round: 10
                            
                                Research Technology - Russians
                            
                                Purchase Units - Russians
                                    Russians repair damage of 16x factory_major; Remaining resources: 24 PUs; 
                                    Russians buy 1 Russian_artillery, 5 Russian_infantrys and 1 bunker; Remaining resources: 0 PUs; 
                            
                                Combat Move - Russians
                                    1 Russian_militia moved from Bryansk to Western Ukraine
                                    2 Russian_fighters moved from Tambov to Western Ukraine
                                    2 Russian_mech_infantrys moved from Russia to Western Ukraine
                                    1 Russian_mech_infantry moved from Russia to Western Ukraine
                                    1 Russian_militia moved from Smolensk to Belarus
                                    2 Russian_mech_infantrys moved from Russia to Belarus
                                    2 Russian_fighters moved from Tambov to Belarus
                                    1 Russian_armour and 1 Russian_mobile_artillery moved from Russia to Western Ukraine
                            
                                Combat - Russians
                                    Battle in Belarus
                                        Russians attack with 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia
                                        Germans defend with 2 infantry
                                            Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 2 : 0/4 hits, 1.33 expected hits
                                            Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                                            Russians roll dice for 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_militia in Belarus, round 3 : 1/4 hits, 1.33 expected hits
                                            Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                                            1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                                            Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 4 : 0/4 hits, 1.33 expected hits
                                            Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                                            Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 5 : 0/4 hits, 1.33 expected hits
                                            Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                                            Russians roll dice for 2 Russian_fighters and 2 Russian_mech_infantrys in Belarus, round 6 : 1/4 hits, 1.33 expected hits
                                            Germans roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the Germans lost in Belarus
                                        Russians win, taking Belarus from Germans with 2 Russian_fighters and 2 Russian_mech_infantrys remaining. Battle score for attacker is 4
                                        Casualties for Russians: 1 Russian_militia
                                        Casualties for Germans: 2 infantry
                                    Battle in Western Ukraine
                                        Russians attack with 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery
                                        Germans defend with 1 armour, 2 infantry and 1 mobile_artillery
                                            Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys, 1 Russian_militia and 1 Russian_mobile_artillery in Western Ukraine, round 2 : 1/7 hits, 2.50 expected hits
                                            Germans roll dice for 1 armour, 2 infantry and 1 mobile_artillery in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                                            1 Russian_militia owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                                            Russians roll dice for 1 Russian_armour, 2 Russian_fighters, 3 Russian_mech_infantrys and 1 Russian_mobile_artillery in Western Ukraine, round 3 : 3/7 hits, 2.50 expected hits
                                            Germans roll dice for 1 armour, 1 infantry and 1 mobile_artillery in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits
                                            1 Russian_mech_infantry owned by the Russians, 1 mobile_artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine
                                        Russians win, taking Western Ukraine from Germans with 1 Russian_armour, 2 Russian_fighters, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery remaining. Battle score for attacker is 11
                                        Casualties for Russians: 1 Russian_mech_infantry and 1 Russian_militia
                                        Casualties for Germans: 1 armour, 2 infantry and 1 mobile_artillery
                            
                                Non Combat Move - Russians
                                    2 Russian_fighters moved from Western Ukraine to Russia
                                    2 Russian_tactical_bombers moved from Volgograd to Russia
                                    2 Russian_fighters moved from Belarus to Russia
                                    1 Russian_mech_infantry moved from Volgograd to Russia
                                    1 Russian_aaGunC4 moved from Caucasus to Rostov
                                    1 Russian_mech_infantry moved from Volgograd to Russia
                                    1 Russian_militia moved from Tambov to Volgograd
                                    3 Russian_infantrys moved from Tambov to Bryansk
                                    1 Russian_infantry moved from Tambov to Bryansk
                                    1 Russian_infantry moved from Tambov to Rostov
                            
                                Place Units - Russians
                                    1 bunker placed in Volgograd
                                    1 Russian_artillery and 5 Russian_infantrys placed in Russia
                            
                                Turn Complete - Russians
                                    Russians collect 31 PUs; end with 31 PUs
                                    Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                                    Trigger Russians Lend Lease SeaZone125: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                                    Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 5 PUs; end with 40 PUs
                            

                            Combat Hit Differential Summary :

                            Germans : -2.33
                            Russians : -5.67
                            

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • B Offline
                              beelee
                              last edited by

                              TripleA Turn Summary: Japanese round 10

                              TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                              Game History

                              Round: 10
                              
                                  Purchase Units - Japanese
                                      Japanese buy 1 Japanese_aaGunC4, 4 Japanese_armours, 1 Japanese_artillery, 3 Japanese_infantrys, 4 Japanese_mech_infantrys, 4 Japanese_mobile_artillerys, 2 destroyerC5s and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                              
                                  Combat Move - Japanese
                                      1 Japanese_mech_infantry moved from Eastern Persia to Northwest Persia
                                            Japanese take Northwest Persia from British
                                      2 Japanese_infantrys moved from Sikang to Tsinghai
                                      1 Japanese_infantry moved from Shensi to Tsinghai
                                      1 Japanese_tactical_bomber moved from Chahar to Tsinghai
                                      1 Japanese_infantry moved from Suiyuyan to Kansu
                                            Japanese take Kansu from Chinese
                                      1 Japanese_fighter moved from Yunnan to Sikang
                                      1 Japanese_fighter moved from Sikang to Tsinghai
                                      1 destroyerC5 moved from 6 Sea Zone to 16 Sea Zone
                                      3 Japanese_tactical_bombers moved from Philippines to 22 Sea Zone
                                      2 destroyerC5s moved from 6 Sea Zone to 22 Sea Zone
                                      6 destroyerC5s moved from 35 Sea Zone to 42 Sea Zone
                                      1 destroyerC5 moved from 44 Sea Zone to 42 Sea Zone
                                      2 Japanese_tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                              
                                  Combat - Japanese
                                      Battle in 22 Sea Zone
                                          Japanese attack with 3 Japanese_tactical_bombers and 2 destroyerC5s
                                          Americans defend with 1 submarine
                                              Destroyer Depth Charge fire in 22 Sea Zone : 2/5 hits, 0.83 expected hits
                                              1 submarine owned by the Americans lost in 22 Sea Zone
                                          Japanese win with 3 Japanese_tactical_bombers and 2 destroyerC5s remaining. Battle score for attacker is 6
                                          Casualties for Americans: 1 submarine
                                      Battle in Tsinghai
                                          Japanese attack with 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber
                                          Chinese defend with 2 flying_tigers, 2 militias and 1 primitive
                                              Japanese roll dice for 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits
                                              Chinese roll dice for 2 flying_tigers and 2 militias in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits
                                              2 militias owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Tsinghai
                                              Japanese roll dice for 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 3 : 1/4 hits, 1.67 expected hits
                                              Chinese roll dice for 2 flying_tigers in Tsinghai, round 3 : 2/2 hits, 1.33 expected hits
                                              1 flying_tiger owned by the Chinese and 2 Japanese_infantrys owned by the Japanese lost in Tsinghai
                                              Japanese roll dice for 1 Japanese_fighter and 1 Japanese_tactical_bomber in Tsinghai, round 4 : 1/2 hits, 1.17 expected hits
                                              Chinese roll dice for 1 flying_tiger in Tsinghai, round 4 : 1/1 hits, 0.67 expected hits
                                              1 flying_tiger owned by the Chinese and 1 Japanese_fighter owned by the Japanese lost in Tsinghai
                                          Japanese win with 1 Japanese_tactical_bomber remaining. Battle score for attacker is 11
                                          Casualties for Japanese: 1 Japanese_fighter and 3 Japanese_infantrys
                                          Casualties for Chinese: 2 flying_tigers and 2 militias
                                      Battle in 42 Sea Zone
                                          Japanese attack with 2 Japanese_tactical_bombers and 7 destroyerC5s
                                          Americans defend with 3 submarines
                                              Destroyer Depth Charge fire in 42 Sea Zone : 2/9 hits, 1.50 expected hits
                                              2 submarines owned by the Americans lost in 42 Sea Zone
                                          1 submarine owned by the Americans Submerged
                                          Japanese win, taking 42 Sea Zone from Americans with 2 Japanese_tactical_bombers and 7 destroyerC5s remaining. Battle score for attacker is 12
                                          Casualties for Americans: 2 submarines
                              
                                  Non Combat Move - Japanese
                                      2 Japanese_tactical_bombers moved from 42 Sea Zone to French Indo China
                                      1 battleship and 1 carrier moved from 44 Sea Zone to 35 Sea Zone
                                      1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                                      3 Japanese_tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                                      1 Japanese_mobile_artillery moved from Eastern Persia to Persia
                                      1 Japanese_aaGunC4 moved from Eastern Persia to Persia
                                      1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from West India to Persia
                                      1 Japanese_fighter moved from West India to Persia
                                      1 Japanese_fighter and 1 Japanese_tactical_bomber moved from India to Persia
                                      1 transport moved from 80 Sea Zone to 39 Sea Zone
                                      1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from India to Eastern Persia
                                      1 Japanese_fighter moved from Persia to 80 Sea Zone
                                      1 Japanese_tactical_bomber moved from 80 Sea Zone to Persia
                                      1 Japanese_armour and 2 Japanese_mech_infantrys moved from Yunnan to Burma
                                      1 Japanese_aaGunC4, 2 Japanese_armours, 2 Japanese_artillerys, 3 Japanese_infantrys, 2 Japanese_mech_infantrys and 2 Japanese_mobile_artillerys moved from Szechwan to Sikang
                                      1 Japanese_aaGunC4, 2 Japanese_artillerys and 1 Japanese_infantry moved from Yunnan to Szechwan
                                      1 Japanese_tactical_bomber moved from Tsinghai to Sikang
                                      1 Japanese_aaGunC4 and 1 Japanese_militia moved from Chahar to Suiyuyan
                                      1 Japanese_aaGunC4 moved from Suiyuyan to Kansu
                                      3 Japanese_infantrys moved from Shantung to Jehol
                                      2 Japanese_infantrys moved from Anhwe to Kweichow
                                      1 Japanese_mech_infantry moved from Hunan to Yunnan
                                      1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kwangtung to Yunnan
                              
                                  Place Units - Japanese
                                      1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                                      1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
                                      1 Japanese_aaGunC4 and 2 Japanese_infantrys placed in French Indo China
                                      Japanese undo move 1.
                                      Japanese undo move 2.
                                      Japanese undo move 1.
                                      1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                                      1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
                                      1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Kwangtung
                                      1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Shantung
                                      1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China
                                      1 Japanese_aaGunC4 and 1 Japanese_infantry placed in Japan
                                      2 destroyerC5s and 1 submarine placed in 6 Sea Zone
                              
                                  Turn Complete - Japanese
                                      Total Cost from Convoy Blockades: 4
                                          Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
                                      Japanese collect 67 PUs (4 lost to blockades); end with 67 PUs
                                      Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 4 PUs; end with 71 PUs
                                      Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 9 PUs; end with 80 PUs
                                      Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                                      Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                              

                              Combat Hit Differential Summary :

                              Destroyer Depth Charge fire in 22 Sea Zone : : 1.17
                              Destroyer Depth Charge fire in 42 Sea Zone : : 0.50
                              Chinese : 0.33
                              Japanese : -0.67
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • B Offline
                                beelee
                                last edited by

                                TripleA Turn Summary: Japanese round 10

                                TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                Game History

                                Round: 10
                                
                                    Purchase Units - Japanese
                                        Japanese buy 1 Japanese_aaGunC4, 4 Japanese_armours, 1 Japanese_artillery, 3 Japanese_infantrys, 4 Japanese_mech_infantrys, 4 Japanese_mobile_artillerys, 2 destroyerC5s and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                
                                    Combat Move - Japanese
                                        1 Japanese_mech_infantry moved from Eastern Persia to Northwest Persia
                                              Japanese take Northwest Persia from British
                                        2 Japanese_infantrys moved from Sikang to Tsinghai
                                        1 Japanese_infantry moved from Shensi to Tsinghai
                                        1 Japanese_tactical_bomber moved from Chahar to Tsinghai
                                        1 Japanese_infantry moved from Suiyuyan to Kansu
                                              Japanese take Kansu from Chinese
                                        1 Japanese_fighter moved from Yunnan to Sikang
                                        1 Japanese_fighter moved from Sikang to Tsinghai
                                        1 destroyerC5 moved from 6 Sea Zone to 16 Sea Zone
                                        3 Japanese_tactical_bombers moved from Philippines to 22 Sea Zone
                                        2 destroyerC5s moved from 6 Sea Zone to 22 Sea Zone
                                        6 destroyerC5s moved from 35 Sea Zone to 42 Sea Zone
                                        1 destroyerC5 moved from 44 Sea Zone to 42 Sea Zone
                                        2 Japanese_tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                                
                                    Combat - Japanese
                                        Battle in 22 Sea Zone
                                            Japanese attack with 3 Japanese_tactical_bombers and 2 destroyerC5s
                                            Americans defend with 1 submarine
                                                Destroyer Depth Charge fire in 22 Sea Zone : 2/5 hits, 0.83 expected hits
                                                1 submarine owned by the Americans lost in 22 Sea Zone
                                            Japanese win with 3 Japanese_tactical_bombers and 2 destroyerC5s remaining. Battle score for attacker is 6
                                            Casualties for Americans: 1 submarine
                                        Battle in Tsinghai
                                            Japanese attack with 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber
                                            Chinese defend with 2 flying_tigers, 2 militias and 1 primitive
                                                Japanese roll dice for 1 Japanese_fighter, 3 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 2 : 2/5 hits, 1.83 expected hits
                                                Chinese roll dice for 2 flying_tigers and 2 militias in Tsinghai, round 2 : 1/4 hits, 1.67 expected hits
                                                2 militias owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Tsinghai
                                                Japanese roll dice for 1 Japanese_fighter, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Tsinghai, round 3 : 1/4 hits, 1.67 expected hits
                                                Chinese roll dice for 2 flying_tigers in Tsinghai, round 3 : 2/2 hits, 1.33 expected hits
                                                1 flying_tiger owned by the Chinese and 2 Japanese_infantrys owned by the Japanese lost in Tsinghai
                                                Japanese roll dice for 1 Japanese_fighter and 1 Japanese_tactical_bomber in Tsinghai, round 4 : 1/2 hits, 1.17 expected hits
                                                Chinese roll dice for 1 flying_tiger in Tsinghai, round 4 : 1/1 hits, 0.67 expected hits
                                                1 flying_tiger owned by the Chinese and 1 Japanese_fighter owned by the Japanese lost in Tsinghai
                                            Japanese win with 1 Japanese_tactical_bomber remaining. Battle score for attacker is 11
                                            Casualties for Japanese: 1 Japanese_fighter and 3 Japanese_infantrys
                                            Casualties for Chinese: 2 flying_tigers and 2 militias
                                        Battle in 42 Sea Zone
                                            Japanese attack with 2 Japanese_tactical_bombers and 7 destroyerC5s
                                            Americans defend with 3 submarines
                                                Destroyer Depth Charge fire in 42 Sea Zone : 2/9 hits, 1.50 expected hits
                                                2 submarines owned by the Americans lost in 42 Sea Zone
                                            1 submarine owned by the Americans Submerged
                                            Japanese win, taking 42 Sea Zone from Americans with 2 Japanese_tactical_bombers and 7 destroyerC5s remaining. Battle score for attacker is 12
                                            Casualties for Americans: 2 submarines
                                
                                    Non Combat Move - Japanese
                                        2 Japanese_tactical_bombers moved from 42 Sea Zone to French Indo China
                                        1 battleship and 1 carrier moved from 44 Sea Zone to 35 Sea Zone
                                        1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                                        3 Japanese_tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
                                        1 Japanese_mobile_artillery moved from Eastern Persia to Persia
                                        1 Japanese_aaGunC4 moved from Eastern Persia to Persia
                                        1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from West India to Persia
                                        1 Japanese_fighter moved from West India to Persia
                                        1 Japanese_fighter and 1 Japanese_tactical_bomber moved from India to Persia
                                        1 transport moved from 80 Sea Zone to 39 Sea Zone
                                        1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from India to Eastern Persia
                                        1 Japanese_fighter moved from Persia to 80 Sea Zone
                                        1 Japanese_tactical_bomber moved from 80 Sea Zone to Persia
                                        1 Japanese_armour and 2 Japanese_mech_infantrys moved from Yunnan to Burma
                                        1 Japanese_aaGunC4, 2 Japanese_armours, 2 Japanese_artillerys, 3 Japanese_infantrys, 2 Japanese_mech_infantrys and 2 Japanese_mobile_artillerys moved from Szechwan to Sikang
                                        1 Japanese_aaGunC4, 2 Japanese_artillerys and 1 Japanese_infantry moved from Yunnan to Szechwan
                                        1 Japanese_tactical_bomber moved from Tsinghai to Sikang
                                        1 Japanese_aaGunC4 and 1 Japanese_militia moved from Chahar to Suiyuyan
                                        1 Japanese_aaGunC4 moved from Suiyuyan to Kansu
                                        3 Japanese_infantrys moved from Shantung to Jehol
                                        2 Japanese_infantrys moved from Anhwe to Kweichow
                                        1 Japanese_mech_infantry moved from Hunan to Yunnan
                                        1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery moved from Kwangtung to Yunnan
                                
                                    Place Units - Japanese
                                        1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                                        1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
                                        1 Japanese_aaGunC4 and 2 Japanese_infantrys placed in French Indo China
                                        Japanese undo move 1.
                                        Japanese undo move 2.
                                        Japanese undo move 1.
                                        1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in West India
                                        1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in India
                                        1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Kwangtung
                                        1 Japanese_armour, 1 Japanese_mech_infantry and 1 Japanese_mobile_artillery placed in Shantung
                                        1 Japanese_artillery and 2 Japanese_infantrys placed in French Indo China
                                        1 Japanese_aaGunC4 and 1 Japanese_infantry placed in Japan
                                        2 destroyerC5s and 1 submarine placed in 6 Sea Zone
                                
                                    Turn Complete - Japanese
                                        Total Cost from Convoy Blockades: 4
                                            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
                                        Japanese collect 67 PUs (4 lost to blockades); end with 67 PUs
                                        Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 4 PUs; end with 71 PUs
                                        Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 9 PUs; end with 80 PUs
                                        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                                        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                                

                                Combat Hit Differential Summary :

                                Destroyer Depth Charge fire in 22 Sea Zone : : 1.17
                                Destroyer Depth Charge fire in 42 Sea Zone : : 0.50
                                Chinese : 0.33
                                Japanese : -0.67
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • B Offline
                                  beelee
                                  last edited by

                                  TripleA Manual Gamesave Post: Chinese round 10

                                  TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                                  Game History

                                  Round: 10
                                  
                                      Purchase Units - Chinese
                                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • B Offline
                                    beelee
                                    last edited by

                                    TripleA Turn Summary: Chinese round 10

                                    TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                    Game History

                                    Round: 10
                                    
                                        Purchase Units - Chinese
                                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                            Chinese buy 1 militia; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Chinese
                                    
                                        Place Units - Chinese
                                            1 militia placed in Tsinghai
                                    
                                        Turn Complete - Chinese
                                            Chinese collect 1 PU; end with 1 PU
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

                                    1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      beelee
                                      last edited by

                                      Testing Forum poster

                                      Test summary from TripleA, engine version: 1.9, time: 7:01:40 PM
                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        beelee
                                        last edited by

                                        TripleA Manual Gamesave Post: British round 10

                                        TripleA Manual Gamesave Post for game: Global 40 House Rules with Canada, version: 1.96

                                        Game History

                                        Round: 10
                                        
                                            Purchase Units - British
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        1 Reply Last reply Reply Quote 0
                                        • B Offline
                                          beelee
                                          last edited by

                                          TripleA Turn Summary: UK_Pacific round 10

                                          TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                          Game History

                                          Round: 10
                                          
                                              Purchase Units - British
                                                  British buy 6 UKmilitias, 1 aaGunC4, 1 armour, 2 infantry, 1 mech_infantry and 1 mobile_artillery; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - British
                                                  1 aaGunC4, 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                                                  1 aaGunC4, 2 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
                                                  1 tactical_bomber moved from United Kingdom to Holland Belgium
                                                  1 bomberA0C5 moved from United Kingdom to Western Germany
                                                  1 mech_infantry moved from Iraq to Northwest Persia
                                                  1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
                                                  1 artillery and 1 infantry moved from Tobruk to Libya
                                          
                                              Combat - British
                                                  Strategic bombing raid in Western Germany
                                                          AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                                                      Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: bunker
                                                      Bombing raid in Western Germany causes 4 damage total. 
                                                  Battle in Holland Belgium
                                                      British attack with 1 aaGunC4, 2 artilleries, 3 infantry and 1 tactical_bomber
                                                      Germans defend with 1 aaGunC4, 1 artillery and 3 mech_infantrys
                                                          AA fire in Holland Belgium : 0/1 hits, 0.17 expected hits
                                                          British roll dice for 1 aaGunC4, 2 artilleries, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/6 hits, 2.17 expected hits
                                                          Germans roll dice for 1 aaGunC4, 1 artillery and 3 mech_infantrys in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits
                                                          1 aaGunC4 owned by the Germans, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                                                          British roll dice for 1 aaGunC4, 2 artilleries, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/5 hits, 1.83 expected hits
                                                          Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                                                          1 artillery owned by the Germans lost in Holland Belgium
                                                      British win, taking Holland Belgium from Germans with 1 aaGunC4, 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                                                      Casualties for British: 1 infantry
                                                      Casualties for Germans: 1 aaGunC4, 1 artillery and 3 mech_infantrys
                                                  Battle in Northwest Persia
                                                      British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                                                      Japanese defend with 1 Japanese_mech_infantry
                                                          British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1.50 expected hits
                                                          Japanese roll dice for 1 Japanese_mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 Japanese_mech_infantry owned by the Japanese lost in Northwest Persia
                                                      British win, taking Northwest Persia from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                                                      Casualties for Japanese: 1 Japanese_mech_infantry
                                                  Battle in Libya
                                                      British attack with 1 artillery and 1 infantry
                                                      Italians defend with 1 artillery
                                                          British roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                                                          Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 infantry owned by the British lost in Libya
                                                          British roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits
                                                          Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
                                                          1 artillery owned by the Italians lost in Libya
                                                      British win, taking Libya from Italians with 1 artillery remaining. Battle score for attacker is 1
                                                      Casualties for British: 1 infantry
                                                      Casualties for Italians: 1 artillery
                                          
                                              Non Combat Move - British
                                                  1 artillery moved from Trans-Jordan to Iraq
                                                  1 tactical_bomber moved from Northwest Persia to Iraq
                                                  1 fighter moved from Northwest Persia to Iraq
                                                  1 armour, 1 mech_infantry and 1 mobile_artillery moved from Egypt to Iraq
                                                  3 mech_infantrys moved from Belgian Congo to Egypt
                                                  2 mech_infantrys moved from Union of South Africa to Belgian Congo
                                                  1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                                                  1 bomberA0C5 moved from Western Germany to United Kingdom
                                                  1 destroyerC5 moved from 92 Sea Zone to 98 Sea Zone
                                                  1 destroyerC5 moved from 110 Sea Zone to 92 Sea Zone
                                          
                                              Place Units - British
                                                  6 UKmilitias placed in United Kingdom
                                                  1 aaGunC4 and 2 infantry placed in Egypt
                                                  1 armour, 1 mech_infantry and 1 mobile_artillery placed in Union of South Africa
                                          
                                              Turn Complete - British
                                                  Total Cost from Convoy Blockades: 4
                                                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,3,3,5,6
                                                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2
                                                  British collect 31 PUs (4 lost to blockades); end with 31 PUs
                                                  Objective British 1a Original: British met a national objective for an additional 3 PUs; end with 34 PUs
                                                  Objective British VictoryCitiesWorth1PU: British met a national objective for an additional 6 PUs; end with 40 PUs
                                          
                                              Turn Complete - UK_Pacific
                                          

                                          Combat Hit Differential Summary :

                                          Germans : -0.83
                                          British : 2.50
                                          Italians : 0.33
                                          AA fire in Western Germany : : -0.17
                                          Japanese : -0.33
                                          AA fire in Holland Belgium : : -0.17
                                          

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            beelee
                                            last edited by

                                            TripleA Turn Summary: Italians round 10

                                            TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

                                            Game History

                                            Round: 10
                                            
                                                Purchase Units - Italians
                                                    Italians buy 1 armour, 1 mech_infantry, 4 militias and 1 mobile_artillery; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Italians
                                                    1 armour and 1 mobile_artillery moved from Romania to Western Ukraine
                                                    3 mech_infantrys moved from Ukraine to Western Ukraine
                                                    3 infantry moved from France to Holland Belgium
                                                    1 mech_infantry moved from Northern Italy to Holland Belgium
                                                    1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
                                                    1 infantry moved from France to Holland Belgium
                                                    1 artillery and 1 infantry moved from Tunisia to Libya
                                            
                                                Combat - Italians
                                                    Battle in Holland Belgium
                                                        Italians attack with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                                                        British defend with 1 aaGunC4, 2 artilleries and 2 infantry
                                                            AA fire in Holland Belgium : 0/2 hits, 0.33 expected hits
                                                            Italians roll dice for 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/7 hits, 2.17 expected hits
                                                            British roll dice for 1 aaGunC4, 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.50 expected hits
                                                            2 infantry owned by the Italians and 1 aaGunC4 owned by the British lost in Holland Belgium
                                                            Italians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits
                                                            British roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
                                                            1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                                                            Italians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 4 : 1/4 hits, 1.67 expected hits
                                                            British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                                                            1 artillery owned by the British lost in Holland Belgium
                                                        Italians win, taking Holland Belgium from British with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                                                        Casualties for Italians: 3 infantry
                                                        Casualties for British: 1 aaGunC4, 2 artilleries and 2 infantry
                                                    Battle in Western Ukraine
                                                        Italians attack with 1 armour, 3 mech_infantrys and 1 mobile_artillery
                                                        Russians defend with 1 Russian_armour, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery
                                                            Italians roll dice for 1 armour, 3 mech_infantrys and 1 mobile_artillery in Western Ukraine, round 2 : 2/5 hits, 1.50 expected hits
                                                            Russians roll dice for 1 Russian_armour, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                                                            1 mech_infantry owned by the Italians and 2 Russian_mech_infantrys owned by the Russians lost in Western Ukraine
                                                            Italians roll dice for 1 armour, 2 mech_infantrys and 1 mobile_artillery in Western Ukraine, round 3 : 2/4 hits, 1.33 expected hits
                                                            Russians roll dice for 1 Russian_armour and 1 Russian_mobile_artillery in Western Ukraine, round 3 : 1/2 hits, 1.00 expected hits
                                                            1 mech_infantry owned by the Italians, 1 Russian_armour owned by the Russians and 1 Russian_mobile_artillery owned by the Russians lost in Western Ukraine
                                                        Italians win, taking Western Ukraine from Russians with 1 armour, 1 mech_infantry and 1 mobile_artillery remaining. Battle score for attacker is 11
                                                        Casualties for Italians: 2 mech_infantrys
                                                        Casualties for Russians: 1 Russian_armour, 2 Russian_mech_infantrys and 1 Russian_mobile_artillery
                                                    Battle in Libya
                                                        Italians attack with 1 artillery and 1 infantry
                                                        British defend with 1 artillery
                                                            Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                                                            British roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Italians lost in Libya
                                                            Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0.33 expected hits
                                                            British roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits
                                                            1 artillery owned by the Italians lost in Libya
                                                        British win with 1 artillery remaining. Battle score for attacker is -7
                                                        Casualties for Italians: 1 artillery and 1 infantry
                                            
                                                Non Combat Move - Italians
                                                    1 artillery moved from Greece to Bulgaria
                                                    1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                                                    1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
                                                    1 infantry moved from Northern Italy to France
                                            
                                                Place Units - Italians
                                                    1 armour, 1 mech_infantry, 4 militias and 1 mobile_artillery placed in Northern Italy
                                            
                                                Turn Complete - Italians
                                                    Italians collect 19 PUs; end with 19 PUs
                                                    Objective Italians VictoryCitiesWorth1PU: Italians met a national objective for an additional 4 PUs; end with 23 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Italians : -0.50
                                            British : 1.17
                                            Russians : -0.67
                                            AA fire in Holland Belgium : : -0.33
                                            

                                            Savegame

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 8
                                            • 9
                                            • 2 / 9
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums