16 Jan 2019, 10:09

TripleA Turn Summary: ANZAC round 7

TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 1.96

Game History

Round: 7

    Research Technology - ANZAC

    Purchase Units - ANZAC
        ANZAC buy 1 artillery, 1 bunker, 1 submarine and 1 transport; Remaining resources: 0 PUs; 

    Combat Move - ANZAC
        EDIT: Resetting and Giving Bonus Movement to Units
            EDIT: ANZAC takes 42 Sea Zone from Japanese
        EDIT: 1 submarine moved from 63 Sea Zone to 42 Sea Zone
        EDIT: 1 submarine moved from 46 Sea Zone to 44 Sea Zone
        EDIT: 1 infantry moved from New Zealand to 63 Sea Zone
        EDIT: ANZAC undo move 3.

    Combat - ANZAC
        EDIT: Recording Battle Statistics

    Non Combat Move - ANZAC
        EDIT: Cleaning up during movement phase
        EDIT: 1 artillery and 2 infantry moved from Dutch New Guinea to New Guinea
        EDIT: 1 fighter moved from New Guinea to Queensland
        EDIT: 1 militia moved from New South Wales to Queensland
        EDIT: 1 infantry moved from New Zealand to 63 Sea Zone
        EDIT: 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
        EDIT: 1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
        1 bunker placed in Dutch New Guinea
        1 submarine and 1 transport placed in 63 Sea Zone
        1 artillery placed in New Zealand

    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic IslandsRedesign: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 4 PUs; end with 20 PUs

Combat Hit Differential Summary :

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