Been messing around with the AA stuff again the last couple days. Was wondering if 1 unit can have multiple "typeAA" without getting weird if having different die sides and what they hit at etc...
I know there's been some new stuff done since I last checked and I just did a search here and read through a pile of stuff but I'm thinking it's not possible right now ?
Anyway, I think I've been able to manipulate the weird behavior into a workable solution and just wanted to double check before I dive in with the rewrite : )
@beelee You can only have 1 typeAA per unit and I think generally you want all unit with the same typeAA to have the same number of dice sides.
right on thank you