new test game
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 3 Purchase Units - Russians Russians buy 1 Russian_artillery, 3 Russian_infantrys, 8 Russian_militias and 1 Russian_tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians DestroyerDepthCharge fire in 114 Sea Zone : 0/1 hits, 0.10 expected hits 3 Russian_infantrys moved from Karelia to Finland 1 Russian_aaGunC4 moved from Karelia to Finland 1 Russian_infantry moved from Karelia to Vyborg 1 Russian_fighter and 1 Russian_tactical_bomber moved from Novgorod to Finland 1 Russian_infantry moved from Karelia to Vyborg 1 Russian_fighter moved from Novgorod to Vyborg 1 Russian_artillery moved from Karelia to Vyborg 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 Russian_artillery and 2 Russian_infantrys moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 Russian_artillery and 2 Russian_infantrys Germans defend with 1 infantry Russians roll dice for 1 Russian_artillery and 2 Russian_infantrys in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 Russian_artillery and 2 Russian_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 114 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyerC5 DestroyerDepthCharge fire in 114 Sea Zone : 0/1 hits, 0.10 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyerC5 in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyerC5 in 114 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyerC5 in 114 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyerC5 in 114 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyerC5 in 114 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyerC5 remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Finland Russians attack with 1 Russian_aaGunC4, 1 Russian_fighter, 3 Russian_infantrys and 1 Russian_tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 Russian_aaGunC4, 1 Russian_fighter, 3 Russian_infantrys and 1 Russian_tactical_bomber in Finland, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 Russian_aaGunC4, 1 Russian_fighter, 3 Russian_infantrys and 1 Russian_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 Russian_artillery, 1 Russian_fighter and 2 Russian_infantrys Germans defend with 1 infantry Russians roll dice for 1 Russian_artillery, 1 Russian_fighter and 2 Russian_infantrys in Vyborg, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 Russian_artillery, 1 Russian_fighter and 2 Russian_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 Russian_fighter moved from Vyborg to Russia 1 Russian_fighter and 1 Russian_tactical_bomber moved from Finland to Smolensk 2 Russian_armours, 3 Russian_mech_infantrys and 2 Russian_mobile_artillerys moved from Novgorod to Bryansk 1 Russian_artillery moved from Russia to Bryansk 4 Russian_infantrys moved from Russia to Smolensk 2 Russian_infantrys moved from Russia to Smolensk 2 Russian_infantrys moved from Bryansk to Belarus 2 Russian_aaGunC4s moved from Western Ukraine to Bryansk 3 Russian_artillerys moved from Western Ukraine to Bryansk 1 Russian_aaGunC4 moved from Bryansk to Belarus 6 Russian_infantrys moved from Western Ukraine to Bryansk 1 Russian_aaGunC4 moved from Ukraine to Bessarabia 1 Russian_aaGunC4 moved from Rostov to Ukraine 1 Russian_artillery and 2 Russian_infantrys moved from Ukraine to Bryansk 1 Russian_artillery moved from Volgograd to Caucasus 1 Russian_infantry moved from Russia to Bryansk 6 Russian_infantrys moved from Yenisey to Timguska 1 Russian_aaGunC4 and 10 Russian_infantrys moved from Amur to Buryatia Place Units - Russians 1 Russian_tactical_bomber placed in Russia 1 Russian_artillery and 1 Russian_infantry placed in Novgorod Russians undo move 2. 1 Russian_militia placed in Novgorod 1 Russian_artillery, 1 Russian_infantry and 1 Russian_militia placed in Ukraine Russians undo move 3. 3 Russian_militias placed in Ukraine 1 Russian_artillery, 3 Russian_infantrys and 4 Russian_militias placed in Russia Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians Lend Lease SeaZone5: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians Lend Lease SeaZone80: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians VictoryCitiesWorth1PU: Russians met a national objective for an additional 7 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism2: Russians met a national objective for an additional 2 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -0.83 Russians : -0.67 DestroyerDepthCharge fire in 114 Sea Zone : : -0.20 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 Japanese_artillery, 2 Japanese_bomberA0C5s, 1 Japanese_elite, 2 Japanese_infantrys, 1 airfield12, 1 cruiser and 1 destroyerC5; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 Japanese_artillerys and 1 Japanese_infantry moved from Malaya to 37 Sea Zone 2 Japanese_artillerys, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_tactical_bomber, 1 battleship, 1 carrier, 1 cruiser, 1 destroyerC5 and 2 transports moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 2 Japanese_artillerys and 1 Japanese_infantry moved from 41 Sea Zone to Sumatra 1 Japanese_infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 Japanese_artillery and 1 Japanese_infantry moved from Philippines to 35 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 Japanese_artillery moved from Borneo to 43 Sea Zone 1 Japanese_artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 Japanese_artillerys and 1 Japanese_infantry moved from 42 Sea Zone to Java 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 43 Sea Zone to Java 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 destroyerC5 moved from 35 Sea Zone to 42 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 Japanese_infantry moved from Kiangsi to 20 Sea Zone 1 Japanese_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 Japanese_infantry moved from 37 Sea Zone to Siam 1 Japanese_tactical_bomber moved from French Indo China to Siam 1 Japanese_fighter moved from French Indo China to Siam 2 Japanese_fighters and 2 Japanese_tactical_bombers moved from French Indo China to Yunnan 1 Japanese_artillery and 2 Japanese_infantrys moved from Kweichow to Yunnan 1 Japanese_infantry moved from Chahar to Suiyuyan 1 Japanese_tactical_bomber moved from Anhwe to Suiyuyan 2 Japanese_infantrys moved from Hopei to Shensi 1 Japanese_tactical_bomber moved from French Indo China to Shensi 1 Japanese_infantry moved from Kweichow to Szechwan 1 Japanese_fighter moved from French Indo China to Szechwan 1 Japanese_tactical_bomber moved from Yunnan to Szechwan 1 Japanese_elite moved from Guam to 21 Sea Zone 1 Japanese_elite and 1 cruiser moved from 21 Sea Zone to 44 Sea Zone 1 Japanese_elite moved from 44 Sea Zone to Celebes 1 Japanese_fighter moved from Manchuria to Suiyuyan 1 Japanese_infantry moved from Philippines to 35 Sea Zone 1 Japanese_infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 Japanese_infantry moved from 45 Sea Zone to Dutch New Guinea 1 Japanese_fighter, 1 Japanese_tactical_bomber and 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 destroyerC5 moved from 21 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in Celebes Battle in 42 Sea Zone Japanese attack with 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 carrier, 1 destroyerC5, 1 submarine and 2 transports ANZAC defend with 1 destroyerC5 DestroyerDepthCharge fire in 42 Sea Zone : 0/1 hits, 0.10 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 carrier, 1 destroyerC5 and 2 transports in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 destroyerC5 in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Dutch New Guinea from Dutch, taking Celebes from Dutch, taking 42 Sea Zone from ANZAC with 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 carrier, 1 destroyerC5, 1 submarine and 2 transports remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 destroyerC5 Battle in Java Japanese attack with 2 Japanese_artillerys, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber ANZAC defend with 1 aaGunC4 and 1 infantry AA fire in Java : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 Japanese_artillerys, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Java, round 2 : 3/5 hits, 2.17 expected hits ANZAC roll dice for 1 aaGunC4 and 1 infantry in Java, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the ANZAC, 1 aaGunC4 owned by the ANZAC and 1 Japanese_infantry owned by the Japanese lost in Java Japanese win, taking Java from ANZAC with 2 Japanese_artillerys, 1 Japanese_fighter and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_infantry Casualties for ANZAC: 1 aaGunC4 and 1 infantry Battle in Suiyuyan Japanese attack with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 Chinese_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in Siam Japanese attack with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Siam, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Siam Japanese win, taking Siam from ANZAC with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Szechwan Japanese attack with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 Chinese_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in Sumatra Japanese attack with 2 Japanese_artillerys and 1 Japanese_infantry British defend with 1 aaGunC4 and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 aaGunC4 and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the British, 1 Japanese_infantry owned by the Japanese and 1 aaGunC4 owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 Japanese_artillerys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_infantry Casualties for British: 1 aaGunC4 and 1 infantry Battle in Yunnan Japanese attack with 1 Japanese_artillery, 2 Japanese_fighters, 2 Japanese_infantrys and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 1 Japanese_artillery, 2 Japanese_fighters, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 Chinese_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 Japanese_artillery, 2 Japanese_fighters, 2 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in Shensi Japanese attack with 2 Japanese_infantrys and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Shensi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Chinese_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Shensi Japanese win, taking Shensi from Chinese with 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 Japanese_infantry Casualties for Chinese: 1 Chinese_infantry Non Combat Move - Japanese 1 Japanese_fighter moved from 42 Sea Zone to 41 Sea Zone 1 Japanese_tactical_bomber moved from Java to 41 Sea Zone 1 Japanese_fighter moved from Java to 42 Sea Zone 1 battleship moved from 43 Sea Zone to 20 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Siam to French Indo China 2 Japanese_fighters and 1 Japanese_tactical_bomber moved from Yunnan to French Indo China 1 Japanese_artillery and 2 Japanese_infantrys moved from Kwangtung to Kwangsi 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Szechwan to French Indo China 1 Japanese_armour moved from Kwangtung to Yunnan 1 Japanese_tactical_bomber moved from Shensi to Kweichow 1 Japanese_fighter moved from Suiyuyan to Hopei 1 Japanese_tactical_bomber moved from Suiyuyan to Kweichow 1 Japanese_mech_infantry moved from Manchuria to Shantung 1 Japanese_aaGunC4 and 5 Japanese_infantrys moved from Manchuria to Jehol 1 Japanese_fighter moved from Manchuria to Japan 1 Japanese_fighter moved from Japan to Formosa 1 cruiser and 1 destroyerC5 moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 Japanese_artillery, 2 Japanese_infantrys and 1 airfield12 placed in French Indo China 2 Japanese_bomberA0C5s and 1 Japanese_elite placed in Japan 1 cruiser and 1 destroyerC5 placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 6 PUs; end with 67 PUs Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 8 PUs; end with 75 PUs Objective Japanese 6 Island Conquest15: Japanese met a national objective for an additional 2 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
DestroyerDepthCharge fire in 42 Sea Zone : : -0.10 ANZAC : 0.00 Chinese : -0.33 AA fire in Java : : -0.33 UK_Pacific : 0.50 Japanese : 1.67 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 Japanese_artillery, 2 Japanese_bomberA0C5s, 1 Japanese_elite, 2 Japanese_infantrys, 1 airfield12, 1 cruiser and 1 destroyerC5; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 Japanese_artillerys and 1 Japanese_infantry moved from Malaya to 37 Sea Zone 2 Japanese_artillerys, 1 Japanese_fighter, 1 Japanese_infantry, 1 Japanese_tactical_bomber, 1 battleship, 1 carrier, 1 cruiser, 1 destroyerC5 and 2 transports moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 2 Japanese_artillerys and 1 Japanese_infantry moved from 41 Sea Zone to Sumatra 1 Japanese_infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 Japanese_artillery and 1 Japanese_infantry moved from Philippines to 35 Sea Zone 1 Japanese_artillery, 1 Japanese_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 Japanese_artillery moved from Borneo to 43 Sea Zone 1 Japanese_artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 Japanese_artillerys and 1 Japanese_infantry moved from 42 Sea Zone to Java 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 43 Sea Zone to Java 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 destroyerC5 moved from 35 Sea Zone to 42 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 Japanese_infantry moved from Kiangsi to 20 Sea Zone 1 Japanese_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 Japanese_infantry moved from 37 Sea Zone to Siam 1 Japanese_tactical_bomber moved from French Indo China to Siam 1 Japanese_fighter moved from French Indo China to Siam 2 Japanese_fighters and 2 Japanese_tactical_bombers moved from French Indo China to Yunnan 1 Japanese_artillery and 2 Japanese_infantrys moved from Kweichow to Yunnan 1 Japanese_infantry moved from Chahar to Suiyuyan 1 Japanese_tactical_bomber moved from Anhwe to Suiyuyan 2 Japanese_infantrys moved from Hopei to Shensi 1 Japanese_tactical_bomber moved from French Indo China to Shensi 1 Japanese_infantry moved from Kweichow to Szechwan 1 Japanese_fighter moved from French Indo China to Szechwan 1 Japanese_tactical_bomber moved from Yunnan to Szechwan 1 Japanese_elite moved from Guam to 21 Sea Zone 1 Japanese_elite and 1 cruiser moved from 21 Sea Zone to 44 Sea Zone 1 Japanese_elite moved from 44 Sea Zone to Celebes 1 Japanese_fighter moved from Manchuria to Suiyuyan 1 Japanese_infantry moved from Philippines to 35 Sea Zone 1 Japanese_infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 Japanese_infantry moved from 45 Sea Zone to Dutch New Guinea 1 Japanese_fighter, 1 Japanese_tactical_bomber and 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 destroyerC5 moved from 21 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in Celebes Battle in 42 Sea Zone Japanese attack with 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 carrier, 1 destroyerC5, 1 submarine and 2 transports ANZAC defend with 1 destroyerC5 DestroyerDepthCharge fire in 42 Sea Zone : 0/1 hits, 0.10 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 carrier, 1 destroyerC5 and 2 transports in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 destroyerC5 in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 destroyerC5 owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Dutch New Guinea from Dutch, taking Celebes from Dutch, taking 42 Sea Zone from ANZAC with 1 Japanese_fighter, 1 Japanese_tactical_bomber, 1 carrier, 1 destroyerC5, 1 submarine and 2 transports remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 destroyerC5 Battle in Java Japanese attack with 2 Japanese_artillerys, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber ANZAC defend with 1 aaGunC4 and 1 infantry AA fire in Java : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 Japanese_artillerys, 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Java, round 2 : 3/5 hits, 2.17 expected hits ANZAC roll dice for 1 aaGunC4 and 1 infantry in Java, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the ANZAC, 1 aaGunC4 owned by the ANZAC and 1 Japanese_infantry owned by the Japanese lost in Java Japanese win, taking Java from ANZAC with 2 Japanese_artillerys, 1 Japanese_fighter and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_infantry Casualties for ANZAC: 1 aaGunC4 and 1 infantry Battle in Suiyuyan Japanese attack with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 Chinese_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in Siam Japanese attack with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Siam, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Siam Japanese win, taking Siam from ANZAC with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Szechwan Japanese attack with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 Chinese_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 Japanese_fighter, 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in Sumatra Japanese attack with 2 Japanese_artillerys and 1 Japanese_infantry British defend with 1 aaGunC4 and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.33 expected hits UK_Pacific roll dice for 1 aaGunC4 and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.50 expected hits 1 infantry owned by the British, 1 Japanese_infantry owned by the Japanese and 1 aaGunC4 owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 Japanese_artillerys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Japanese_infantry Casualties for British: 1 aaGunC4 and 1 infantry Battle in Yunnan Japanese attack with 1 Japanese_artillery, 2 Japanese_fighters, 2 Japanese_infantrys and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 1 Japanese_artillery, 2 Japanese_fighters, 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 Chinese_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 Japanese_artillery, 2 Japanese_fighters, 2 Japanese_infantrys and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Chinese_infantry Battle in Shensi Japanese attack with 2 Japanese_infantrys and 1 Japanese_tactical_bomber Chinese defend with 1 Chinese_infantry and 1 primitive Japanese roll dice for 2 Japanese_infantrys and 1 Japanese_tactical_bomber in Shensi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Chinese_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese and 1 Japanese_infantry owned by the Japanese lost in Shensi Japanese win, taking Shensi from Chinese with 1 Japanese_infantry and 1 Japanese_tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 Japanese_infantry Casualties for Chinese: 1 Chinese_infantry Non Combat Move - Japanese 1 Japanese_fighter moved from 42 Sea Zone to 41 Sea Zone 1 Japanese_tactical_bomber moved from Java to 41 Sea Zone 1 Japanese_fighter moved from Java to 42 Sea Zone 1 battleship moved from 43 Sea Zone to 20 Sea Zone 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Siam to French Indo China 2 Japanese_fighters and 1 Japanese_tactical_bomber moved from Yunnan to French Indo China 1 Japanese_artillery and 2 Japanese_infantrys moved from Kwangtung to Kwangsi 1 Japanese_fighter and 1 Japanese_tactical_bomber moved from Szechwan to French Indo China 1 Japanese_armour moved from Kwangtung to Yunnan 1 Japanese_tactical_bomber moved from Shensi to Kweichow 1 Japanese_fighter moved from Suiyuyan to Hopei 1 Japanese_tactical_bomber moved from Suiyuyan to Kweichow 1 Japanese_mech_infantry moved from Manchuria to Shantung 1 Japanese_aaGunC4 and 5 Japanese_infantrys moved from Manchuria to Jehol 1 Japanese_fighter moved from Manchuria to Japan 1 Japanese_fighter moved from Japan to Formosa 1 cruiser and 1 destroyerC5 moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 Japanese_artillery, 2 Japanese_infantrys and 1 airfield12 placed in French Indo China 2 Japanese_bomberA0C5s and 1 Japanese_elite placed in Japan 1 cruiser and 1 destroyerC5 placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 5 Pacific Island Control: Japanese met a national objective for an additional 6 PUs; end with 67 PUs Objective Japanese VictoryCitiesWorth1PU: Japanese met a national objective for an additional 8 PUs; end with 75 PUs Objective Japanese 6 Island Conquest15: Japanese met a national objective for an additional 2 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
DestroyerDepthCharge fire in 42 Sea Zone : : -0.10 ANZAC : 0.00 Chinese : -0.33 AA fire in Java : : -0.33 UK_Pacific : 0.50 Japanese : 1.67 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomberA0C5, 1 carrier, 1 cruiser, 1 destroyerC5, 1 fighter, 1 infantry, 1 militia, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from 123 Sea Zone to 104 Sea Zone 2 bomberA0C5s moved from United Kingdom to Western Germany Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Germans launches 1 interceptors out of Western Germany Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 4,2 and causes: 6 damage to unit: airfield12 Bombing raid in Western Germany causes 6 damage total. Battle in 104 Sea Zone Americans attack with 1 tactical_bomber Germans defend with 1 submarine TacsTargetShips fire in 104 Sea Zone : 0/1 hits, 0.13 expected hits 1 submarine owned by the Germans Submerged Cleaning up after air battles Non Combat Move - Americans 2 bomberA0C5s moved from Western Germany to United Kingdom 1 tactical_bomber moved from Eastern United States to Gibraltar 1 armour moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 carrier and 2 destroyerC5s moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyerC5s, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 carrier and 1 cruiser placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 bomberA0C5 and 1 fighter placed in Eastern United States Americans undo move 3. 1 bomberA0C5 placed in Eastern United States 1 fighter placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 destroyerC5 placed in 10 Sea Zone 1 artillery, 1 infantry and 1 militia placed in Central United States Americans undo move 7. 1 artillery placed in Western United States 1 infantry and 1 militia placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans VictoryCitiesWorth1PU: Americans met a national objective for an additional 4 PUs; end with 71 PUs Objective Americans 5 Pacific Island Control: Americans met a national objective for an additional 6 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Defenders Fire, : : -0.17 AA fire in Western Germany : : -0.33 TacsTargetShips fire in 104 Sea Zone : : -0.13 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 Chinese_infantry and 5 militias; Remaining resources: 0 PUs; Combat Move - Chinese 1 Chinese_infantry moved from Sikang to Szechwan 1 flying_tiger moved from Sikang to Szechwan 1 Chinese_infantry moved from Sikang to Szechwan 2 Chinese_infantrys moved from Kansu to Shensi 1 flying_tiger moved from Kansu to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 2 Chinese_infantrys and 1 flying_tiger Japanese defend with 1 Japanese_infantry and 1 primitive Chinese roll dice for 2 Chinese_infantrys and 1 flying_tiger in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 Japanese_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Chinese_infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 Chinese_infantry and 1 flying_tiger in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 Japanese_infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 Japanese_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 Chinese_infantry and 1 flying_tiger remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Chinese_infantry Casualties for Japanese: 1 Japanese_infantry Battle in Shensi Chinese attack with 2 Chinese_infantrys and 1 flying_tiger Japanese defend with 1 Japanese_infantry and 1 primitive Chinese roll dice for 2 Chinese_infantrys and 1 flying_tiger in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 Japanese_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Japanese_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 2 Chinese_infantrys and 1 flying_tiger remaining. Battle score for attacker is 3 Casualties for Japanese: 1 Japanese_infantry Non Combat Move - Chinese 1 flying_tiger moved from Szechwan to Tsinghai 1 flying_tiger moved from Shensi to Tsinghai 1 aaGunC4 moved from Sikang to Tsinghai Place Units - Chinese 1 militia placed in Kansu 1 Chinese_infantry and 4 militias placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese VictoryCitiesWorth1PU: Chinese met a national objective for an additional 1 PU; end with 6 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 3 Purchase Units - British British buy 1 EscortCarrierASW, 1 aaGunC4, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 UKmilitias; Remaining resources: 0 PUs; Combat Move - British 1 destroyerC5 and 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 armour, 1 mech_infantry and 1 mobile_artillery moved from Union of South Africa to Belgian Congo 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo 1 tactical_bomber moved from India to 39 Sea Zone Combat - British Battle in Belgian Congo British attack with 1 armour, 2 fighters, 1 mech_infantry, 1 mobile_artillery and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 2 fighters, 1 mech_infantry, 1 mobile_artillery and 1 tactical_bomber in Belgian Congo, round 2 : 2/6 hits, 2.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Belgian Congo British roll dice for 1 armour, 2 fighters, 1 mech_infantry, 1 mobile_artillery and 1 tactical_bomber in Belgian Congo, round 3 : 4/6 hits, 2.83 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour, 2 fighters, 1 mobile_artillery and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 mech_infantry Battle in 39 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 submarine TacsTargetShips fire in 39 Sea Zone : 0/1 hits, 0.13 expected hits 1 submarine owned by the Japanese Submerged Battle in 104 Sea Zone British attack with 1 destroyerC5 and 1 submarine Germans defend with 1 submarine DestroyerDepthCharge fire in 104 Sea Zone : 0/1 hits, 0.10 expected hits 1 submarine owned by the Germans Submerged British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British gains 1 production in Gold Coast for the liberation the convoy route in 104 Sea Zone British gains 1 production in Nigeria for the liberation the convoy route in 104 Sea Zone Non Combat Move - British 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 2 fighters and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to India Place Units - British 1 EscortCarrierASW and 1 transport placed in 109 Sea Zone British undo move 1. 1 EscortCarrierASW placed in 71 Sea Zone 1 aaGunC4 and 1 infantry placed in Union of South Africa 1 transport placed in 109 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 27 PUs; end with 27 PUs Objective British VictoryCitiesWorth1PU: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 6 UKmilitias placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Objective UK Pacific 3 Pacific Island Control: UK_Pacific met a national objective for an additional 4 PUs; end with 7 PUs Objective UK Pacific VictoryCitiesWorth1PU: UK_Pacific met a national objective for an additional 1 PU; end with 8 PUs Some Units in India change ownership: 6 UKmilitiasCombat Hit Differential Summary :
TacsTargetShips fire in 39 Sea Zone : : -0.13 British : -0.00 Italians : -0.33 DestroyerDepthCharge fire in 104 Sea Zone : : -0.10 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 3 Purchase Units - Italians Italians buy 1 EscortCarrierASW, 1 bunker, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Non Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGunC4 moved from Albania to 97 Sea Zone 1 aaGunC4, 1 cruiser, 3 destroyerC5s, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 aaGunC4 and 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from Egypt to Iraq Italians take Iraq from Neutral_Axis 1 artillery moved from Alexandria to Egypt 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 mobile_artillery moved from Northern Italy to Romania 2 armour moved from Greece to Romania 1 mobile_artillery moved from Romania to Eastern Poland 2 infantry moved from Albania to Greece 2 infantry moved from Northern Italy to Yugoslavia 1 aaGunC4 moved from Northern Italy to Yugoslavia Place Units - Italians 1 bunker placed in Egypt 1 EscortCarrierASW placed in 97 Sea Zone 1 fighter placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs Objective Italians VictoryCitiesWorth1PU: Italians met a national objective for an additional 6 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs Objective Italians Island Conquest3: Italians met a national objective for an additional 1 PU; end with 44 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Canada round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 3 Purchase Units - Canada Canada buy 1 destroyerC5 and 1 transport; Remaining resources: 0 PUs; Combat Move - Canada 1 tactical_bomber moved from 106 Sea Zone to 104 Sea Zone Combat - Canada Battle in 104 Sea Zone Canada attack with 1 tactical_bomber; British loiter and taunt Germans defend with 1 submarine TacsTargetShips fire in 104 Sea Zone : 0/1 hits, 0.13 expected hits 1 submarine owned by the Germans Submerged Non Combat Move - Canada 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 EscortCarrierASW, 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone Place Units - Canada 1 destroyerC5 and 1 transport placed in 106 Sea Zone Turn Complete - Canada Canada collect 8 PUs; end with 8 PUs Objective Canada One: Canada met a national objective for an additional 2 PUs; end with 10 PUs Objective Canada VictoryCitiesWorth1PU: Canada met a national objective for an additional 2 PUs; end with 12 PUsCombat Hit Differential Summary :
TacsTargetShips fire in 104 Sea Zone : : -0.13 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 63 Sea Zone 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC VictoryCitiesWorth1PU: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Island Control: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: Global 40 House Rules with Canada, version: 2.617
Game History
Round: 3 Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@beelee hmm....
worked fine yesterday. Fckd again now lol -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 6:37:28 PM
Savegame -
@beelee icant see lol
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@beelee want to borrow my glasses?

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@prastle
ugghi was hoping i didn't post anything too stupidly drunken last night. i guess it's not too bad : )
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 8:14:34 PM
Savegame
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