testing combined posting


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    should work


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    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 6:35:01 PM
    Savegame


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    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.618

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy nothing; Remaining resources: 30 PUs; 
    
        Combat Move - Germans
    
        Combat - Germans
            Germans creates battle in territory 117 Sea Zone
    
        Non Combat Move - Germans
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Savegame


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    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.618

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 37 PUs; 
    
        Combat Move - Russians
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame


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    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.618

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy nothing; Remaining resources: 26 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Turn Complete - Japanese
            Japanese collect 26 PUs; end with 52 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Savegame


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    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.618

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy nothing; Remaining resources: 52 PUs; 
    
        Combat Move - Americans
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy nothing; Remaining resources: 12 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 24 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
    
        Purchase Units - British
            British buy nothing; Remaining resources: 28 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 17 PUs; 
    
        Combat Move - British
    
        Turn Complete - British
            British collect 28 PUs; end with 56 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 61 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame


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    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.618

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - Italians
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


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    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: Global 40 House Rules, version: 2.618

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 20 PUs
    
        Purchase Units - French
            French buy nothing; Remaining resources: 19 PUs; 
    
        Combat Move - French
            Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
    
        Turn Complete - French
            French collect 19 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


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