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    • J Offline
      Jokke
      last edited by

      TripleA Turn Summary: Elves round 1

      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

      Game History

      Round: 1
      
          Purchase Units - Elves
              Elves buy 1 hobbits, 3 hunterss and 1 wizard; Remaining resources: 0 PUs; 
      
          Combat Move - Elves
                  Elves loses 0 PUs for violating Withered Heaths neutrality.
                  Elves loses 0 PUs for violating Carrocks neutrality.
                  Elves loses 0 PUs for violating Gladdens neutrality.
                  Elves loses 0 PUs for violating Anduin East Banks neutrality.
              1 ents moved from High Mirkwood to Withered Heath
                    Elves take Withered Heath from Neutral
              1 hunters moved from High Mirkwood to Carrock
                    Elves take Carrock from Neutral
              1 wizard moved from High Mirkwood to Carrock
              5 hunterss moved from High Mirkwood to Withered Heath
              1 wizard moved from High Mirkwood to Withered Heath
              1 ents moved from W. Mirkwood to Gladden
                    Elves take Gladden from Neutral
              2 entss moved from S. Mirkwood to Gladden
              1 hunters moved from Lorien to Anduin East Bank
                    Elves take Anduin East Bank from Neutral
              7 entss moved from Fangorn to Celebran
              1 hunters moved from Lorien to Celebran
              1 eagles moved from Lorien to Celebran
              2 wizards moved from Lorien to Drimrill Dale
              4 hunterss moved from Lorien to Drimrill Dale
              1 eagles moved from Lorien to Drimrill Dale
              6 hunterss moved from Rivendell to Eregion
              2 wizards moved from Rivendell to Eregion
              1 hobbits moved from Rivendell to Eregion
      
          Combat - Elves
              Battle in Celebran
                  Elves attack with 1 eagles, 7 entss and 1 hunters
                  Goblins defend with 1 shooters
                      Elves roll dice for 1 eagles, 7 entss and 1 hunters in Celebran, round 2 : 4/1 hits, 4,17 expected hits
                      Goblins roll dice for 1 shooters in Celebran, round 2 : 0/1 hits, 0,33 expected hits
                      1 shooters owned by the Goblins lost in Celebran
                  Elves win, taking Celebran from Goblins with 1 eagles, 7 entss and 1 hunters remaining. Battle score for attacker is 2
                  Casualties for Goblins: 1 shooters
              Battle in Drimrill Dale
                  Elves attack with 1 eagles, 4 hunterss and 2 wizards
                  Goblins defend with 1 shooters
                      Elves roll dice for 1 eagles, 4 hunterss and 2 wizards in Drimrill Dale, round 2 : 3/0 hits, 3,00 expected hits
                      Goblins roll dice for 1 shooters in Drimrill Dale, round 2 : 0/1 hits, 0,33 expected hits
                      1 shooters owned by the Goblins lost in Drimrill Dale
                  Elves win, taking Drimrill Dale from Goblins with 1 eagles, 4 hunterss and 2 wizards remaining. Battle score for attacker is 2
                  Casualties for Goblins: 1 shooters
              Battle in Eregion
                  Elves attack with 1 hobbits, 6 hunterss and 2 wizards
                  Goblins defend with 1 shooters
                      Elves roll dice for 1 hobbits, 6 hunterss and 2 wizards in Eregion, round 2 : 3/1 hits, 3,50 expected hits
                      Goblins roll dice for 1 shooters in Eregion, round 2 : 0/1 hits, 0,33 expected hits
                      1 shooters owned by the Goblins lost in Eregion
                  Elves win, taking Eregion from Goblins with 1 hobbits, 6 hunterss and 2 wizards remaining. Battle score for attacker is 2
                  Casualties for Goblins: 1 shooters
      
          Non Combat Move - Elves
              1 eagles moved from Drimrill Dale to Lorien
              1 eagles moved from Celebran to Lorien
              1 eagles moved from W. Mirkwood to Lorien
              1 ents moved from E. Mirkwood to W. Mirkwood
              2 hunterss moved from N. Mirkwood to W. Mirkwood
              1 ents moved from N. Mirkwood to W. Mirkwood
              1 eagles moved from E. Mirkwood to W. Mirkwood
      
          Place Units - Elves
              1 hunters and 1 wizard placed in Lorien
              1 hobbits and 1 hunters placed in Rivendell
              1 hunters placed in Rivendell
      
          Turn Complete - Elves
              Elves collect 28 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Goblins : -1,00
      Elves : -0,67
      

      Savegame

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      • S Offline
        Spelladrekka2019
        last edited by

        TripleA Turn Summary: Haradrim round 1

        TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

        Game History

        Round: 1
        
            Purchase Units - Haradrim
                Haradrim buy 3 corsairss and 2 spearInfantrys; Remaining resources: 0 PUs; 
        
            Combat Move - Haradrim
                    Haradrim loses 0 PUs for violating Debatable Lands neutrality.
                1 galleon moved from Harnen to Umbar Peninsula Coast
                4 galleons moved from Bay of Harad to Umbar Peninsula Coast
                2 spearInfantrys moved from N. Haradwaith to Harad Road
                1 oliphant moved from N. Haradwaith to Harad Road
                1 spearInfantry moved from Umbar to Debatable Land
                      Haradrim take Debatable Land from Neutral
                1 spearInfantry moved from Umbar to Debatable Land
                1 oliphant moved from Umbar to Harad Road
                3 spearInfantrys moved from City of Corsairs to Umbar
                2 corsairss moved from City of Corsairs to Umbar
                1 corsairs moved from City of Corsairs to Umbar
                4 corsairss moved from Minas Morgul to S. Ithilien
        
            Combat - Haradrim
        
            Non Combat Move - Haradrim
        
            Place Units - Haradrim
                3 corsairss and 2 spearInfantrys placed in City of Corsairs
        
            Turn Complete - Haradrim
                Haradrim collect 18 PUs; end with 18 PUs
        

        Combat Hit Differential Summary :

        Savegame

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        • G Offline
          gijoe
          last edited by

          TripleA Turn Summary: Gondor round 1

          TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

          Game History

          Round: 1
          
              Purchase Units - Gondor
                  Gondor buy 2 fortificationss, 1 galleon, 2 towers and 3 towerGuards; Remaining resources: 0 PUs; 
          
              Combat Move - Gondor
                  1 spearInfantry moved from Belfalas to Gilrain
                  1 galleon and 1 spearInfantry moved from Gilrain to Anduin Mouth
                  1 galleon moved from S. Gondor Coast to Gilrain
                  1 galleon moved from Gilrain to Anduin Mouth
                  1 spearInfantry moved from Tolfolas to Anduin Mouth
                  1 trebuche moved from W. Osg. to Anduin Mouth
                  1 caravel moved from S. Gondor Coast to Anduin Mouth
                  1 galleon moved from S. Gondor Coast to Anduin Mouth
                  1 trebuche moved from W. Osg. to Anduin Mouth
                  1 spearInfantry moved from S. Gondor to S. Ithilien
                  2 spearInfantrys moved from Anduin Mouth to S. Ithilien
                  2 trebuches moved from Anduin Mouth to S. Ithilien
                  3 spearInfantrys and 1 towerGuard moved from Andrast to Lefnui
                  3 heavyCavalrys moved from Anfalas to Lebennin
                  3 spearInfantrys moved from Anfalas to Morthond
                  2 galleons and 3 spearInfantrys moved from Morthond to Anduin Mouth
                  3 spearInfantrys moved from Anduin Mouth to E. Osg.
                  2 galleons, 3 spearInfantrys and 1 towerGuard moved from Lefnui to Morthond
                  3 spearInfantrys and 1 towerGuard moved from Morthond to Lebennin
                  1 galleon moved from Gilrain to Anduin Mouth
                  1 caravel moved from S. Gondor Coast to Anduin Mouth
                  10 undeads moved from Paths of the Dead to Lamedon
                  3 heavyCavalrys moved from Minas Tirith to W. Osg.
                  2 spearInfantrys moved from W. Osg. to E. Osg.
                  3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Anorien
          
              Combat - Gondor
                  Battle in S. Ithilien
                      Gondor attack with 3 spearInfantrys and 2 trebuches
                      Mordor defend with 3 orcss; Haradrim defend with 4 corsairss
                          Gondor roll dice for 3 spearInfantrys and 2 trebuches in S. Ithilien, round 2 : 1/1 hits, 1.83 expected hits
                          Mordor roll dice for 4 corsairss and 3 orcss in S. Ithilien, round 2 : 1/1 hits, 1.17 expected hits
                          1 spearInfantry owned by the Gondor and 1 orcs owned by the Mordor lost in S. Ithilien
                          Gondor roll dice for 2 spearInfantrys and 2 trebuches in S. Ithilien, round 3 : 2/1 hits, 1.67 expected hits
                          Mordor roll dice for 4 corsairss and 2 orcss in S. Ithilien, round 3 : 1/0 hits, 1.00 expected hits
                          1 spearInfantry owned by the Gondor and 2 orcss owned by the Mordor lost in S. Ithilien
                          Gondor roll dice for 1 spearInfantry and 2 trebuches in S. Ithilien, round 4 : 1/1 hits, 1.33 expected hits
                          Mordor roll dice for 4 corsairss in S. Ithilien, round 4 : 1/1 hits, 0.67 expected hits
                          1 corsairs owned by the Haradrim and 1 spearInfantry owned by the Gondor lost in S. Ithilien
                          Gondor roll dice for 2 trebuches in S. Ithilien, round 5 : 1/0 hits, 1.00 expected hits
                          Mordor roll dice for 3 corsairss in S. Ithilien, round 5 : 0/1 hits, 0.50 expected hits
                          1 corsairs owned by the Haradrim lost in S. Ithilien
                          Gondor roll dice for 2 trebuches in S. Ithilien, round 6 : 1/0 hits, 1.00 expected hits
                          Mordor roll dice for 2 corsairss in S. Ithilien, round 6 : 0/1 hits, 0.33 expected hits
                          1 corsairs owned by the Haradrim lost in S. Ithilien
                          Gondor roll dice for 2 trebuches in S. Ithilien, round 7 : 1/0 hits, 1.00 expected hits
                          Mordor roll dice for 1 corsairs in S. Ithilien, round 7 : 0/1 hits, 0.17 expected hits
                          1 corsairs owned by the Haradrim lost in S. Ithilien
                      Gondor win, taking S. Ithilien from Mordor with 2 trebuches remaining. Battle score for attacker is 16
                      Casualties for Gondor: 3 spearInfantrys
                      Casualties for Mordor: 3 orcss
                      Casualties for Haradrim: 4 corsairss
          
              Non Combat Move - Gondor
          
              Place Units - Gondor
                  2 towers placed in E. Osg.
                  2 fortificationss placed in W. Osg.
                  3 towerGuards placed in Minas Tirith
                  1 galleon placed in Morthond
          
              Turn Complete - Gondor
                  Gondor collect 32 PUs; end with 32 PUs
          

          Combat Hit Differential Summary :

          Mordor : -0.83
          Gondor : -0.83
          

          Savegame

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          • J Offline
            Jokke
            last edited by

            Testing Forum poster

            Test summary from TripleA, engine version: 1.9, time: 22:31:50
            Savegame

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            • J Offline
              Jokke
              last edited by

              Testing Forum poster

              Test summary from TripleA, engine version: 1.9, time: 21:28:56
              Savegame

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              • S Offline
                Spelladrekka2019
                last edited by

                TripleA Turn Summary: Rhun round 1

                TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                Game History

                Round: 1
                
                    Purchase Units - Rhun
                        Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs; 
                
                    Combat Move - Rhun
                            Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
                            Rhun loses 0 PUs for violating S. Rhovanions neutrality.
                            Rhun loses 0 PUs for violating E. Rhovanions neutrality.
                        1 spearInfantry moved from S. Rhun to S. E. Rhovanion
                              Rhun take S. E. Rhovanion from Neutral
                        1 chariotArchers moved from S. Rhun to S. E. Rhovanion
                        1 spearInfantry moved from S. Rhun to S. Rhovanion
                              Rhun take S. Rhovanion from Neutral
                        2 warChariots moved from Udun to S. Rhun
                        2 chariotArcherss moved from S. Rhun to S. E. Rhovanion
                        1 spearInfantry moved from Rhun to E. Rhovanion
                              Rhun take E. Rhovanion from Neutral
                        1 spearInfantry moved from Rhun to Celduin
                        3 spearInfantrys moved from N. Rhun to S. Dale
                        2 spearInfantrys moved from N. Rhun to S. Dale
                        2 warChariots moved from N. Rhun to S. Dale
                        4 chariotArcherss moved from N. Rhun to S. Dale
                        1 chariotArchers moved from Rhun to Celduin
                        1 chariotArchers moved from Rhun to Celduin
                        1 warWagon moved from Rhun to S. Dale
                        1 chariotArchers moved from Rhun to S. Dale
                
                    Combat - Rhun
                        Battle in Celduin
                            Rhun attack with 2 chariotArcherss and 1 spearInfantry
                            Neutral defend with 1 spearInfantry
                                Rhun roll dice for 2 chariotArcherss and 1 spearInfantry in Celduin, round 2 : 1/0 hits, 1,00 expected hits
                                Neutral roll dice for 1 spearInfantry in Celduin, round 2 : 0/1 hits, 0,33 expected hits
                                1 spearInfantry owned by the Neutral lost in Celduin
                            Rhun loses 0 PUs for violating Celduins neutrality.
                            Rhun win, taking Celduin from Neutral with 2 chariotArcherss and 1 spearInfantry remaining. Battle score for attacker is 3
                            Casualties for Neutral: 1 spearInfantry
                        Battle in S. Dale
                            Rhun attack with 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon
                            Dale defend with 1 archers
                                Rhun roll dice for 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon in S. Dale, round 2 : 5/1 hits, 5,33 expected hits
                                Dale roll dice for 1 archers in S. Dale, round 2 : 0/1 hits, 0,33 expected hits
                                1 archers owned by the Dale lost in S. Dale
                            Rhun win, taking S. Dale from Dale with 5 chariotArcherss, 5 spearInfantrys, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 3
                            Casualties for Dale: 1 archers
                
                    Non Combat Move - Rhun
                
                    Place Units - Rhun
                        4 spearInfantrys placed in Rhun
                
                    Turn Complete - Rhun
                        Rhun collect 19 PUs; end with 19 PUs
                

                Combat Hit Differential Summary :

                Neutral : -0,33
                Dale : -0,33
                Rhun : -0,33
                

                Savegame

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                • J Offline
                  Jokke
                  last edited by

                  Testing Forum poster

                  Test summary from TripleA, engine version: 1.9, time: 20:29:29
                  Savegame

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                  • J Offline
                    Jokke
                    last edited by

                    TripleA Turn Summary: Dale round 1

                    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                    Game History

                    Round: 1
                    
                        Purchase Units - Dale
                            Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs; 
                    
                        Combat Move - Dale
                            1 heavyCavalry moved from N. Dale to N. Rhun
                            2 spearInfantrys moved from N. Dale to N. Rhun
                    
                        Combat - Dale
                            Battle in N. Rhun
                                Dale attack with 1 heavyCavalry and 2 spearInfantrys
                                Rhun defend with 1 spearInfantry
                                    Dale roll dice for 1 heavyCavalry and 2 spearInfantrys in N. Rhun, round 2 : 1/1 hits, 0,83 expected hits
                                    Rhun roll dice for 1 spearInfantry in N. Rhun, round 2 : 0/1 hits, 0,33 expected hits
                                    1 spearInfantry owned by the Rhun lost in N. Rhun
                                Dale win, taking N. Rhun from Rhun with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3
                                Casualties for Rhun: 1 spearInfantry
                    
                        Non Combat Move - Dale
                            1 spearInfantry moved from Lake Town to N. Dale
                    
                        Place Units - Dale
                            1 archers and 2 spearInfantrys placed in Lake Town
                    
                        Turn Complete - Dale
                            Dale collect 10 PUs; end with 10 PUs
                    

                    Combat Hit Differential Summary :

                    Dale : 0,17
                    Rhun : -0,33
                    

                    Savegame

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                    • S Offline
                      Spelladrekka2019
                      last edited by

                      TripleA Turn Summary: Khand round 1

                      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                      Game History

                      Round: 1
                      
                          Purchase Units - Khand
                              Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs; 
                      
                          Combat Move - Khand
                              2 xbowInfantrys moved from Khand to Harad Road
                              2 raiderCavalrys, 4 raiderss and 1 warWolves moved from Khand to Harad Road
                              3 raiderss moved from S. Khand to Khand
                      
                          Non Combat Move - Khand
                      
                          Place Units - Khand
                              2 warWolvess and 1 xbowInfantry placed in Khand
                      
                          Turn Complete - Khand
                              Khand collect 10 PUs; end with 10 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • J Offline
                        Jokke
                        last edited by

                        Testing Forum poster

                        Test summary from TripleA, engine version: 1.9, time: 21:28:10
                        Savegame

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                        • J Offline
                          Jokke
                          last edited by

                          TripleA Turn Summary: Dwarves round 1

                          TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                          Game History

                          Round: 1
                          
                              Purchase Units - Dwarves
                                  Dwarves buy 1 axeInfantry and 2 phalanxs; Remaining resources: 0 PUs; 
                          
                              Non Combat Move - Dwarves
                                  3 axeInfantrys moved from Iron Hills to N. Rhun
                          
                              Place Units - Dwarves
                                  1 axeInfantry and 2 phalanxs placed in Iron Hills
                          
                              Turn Complete - Dwarves
                                  Dwarves collect 16 PUs; end with 16 PUs
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • S Offline
                            Spelladrekka2019
                            last edited by

                            TripleA Turn Summary: Saruman round 2

                            TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                            Game History

                            Round: 2
                            
                                Purchase Units - Saruman
                                    Saruman buy 5 orcss; Remaining resources: 0 PUs; 
                            
                                Combat Move - Saruman
                                    2 raiderss moved from S. Dunland to Isengard
                                    4 urukhais moved from Dol Goldur to S. Mirkwood
                            
                                Combat - Saruman
                                    Battle in S. Mirkwood
                                        Saruman attack with 4 urukhais
                                        Elves defend with 2 hunterss
                                            Saruman roll dice for 4 urukhais in S. Mirkwood, round 2 : 1/1 hits, 1,33 expected hits
                                            Elves roll dice for 2 hunterss in S. Mirkwood, round 2 : 1/0 hits, 1,00 expected hits
                                            1 hunters owned by the Elves and 1 urukhai owned by the Saruman lost in S. Mirkwood
                                            Saruman roll dice for 3 urukhais in S. Mirkwood, round 3 : 1/0 hits, 1,00 expected hits
                                            Elves roll dice for 1 hunters in S. Mirkwood, round 3 : 0/1 hits, 0,50 expected hits
                                            1 hunters owned by the Elves lost in S. Mirkwood
                                        Saruman win, taking S. Mirkwood from Elves with 3 urukhais remaining. Battle score for attacker is 3
                                        Casualties for Saruman: 1 urukhai
                                        Casualties for Elves: 2 hunterss
                            
                                Non Combat Move - Saruman
                            
                                Place Units - Saruman
                                    5 orcss placed in Isengard
                            
                                Turn Complete - Saruman
                                    Saruman collect 12 PUs; end with 12 PUs
                            

                            Combat Hit Differential Summary :

                            Saruman : -0,33
                            Elves : -0,50
                            

                            Savegame

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                            • G Offline
                              gijoe
                              last edited by

                              TripleA Turn Summary: Freefolk round 2

                              TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                              Game History

                              Round: 2
                              
                                  Purchase Units - Freefolk
                                      Freefolk buy 4 lightCavalrys; Remaining resources: 0 PUs; 
                              
                                  Combat Move - Freefolk
                                          Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
                                      1 hobbits moved from Minhiriath to N. Enedwaith
                                            Freefolk take N. Enedwaith from Neutral
                                      1 archers, 1 hobbits and 1 spearInfantry moved from Minhiriath to Lond Daer
                                      1 lightCavalry moved from E. Arnor to Lond Daer
                                      2 lightCavalrys moved from Bree to Lond Daer
                                      1 lightCavalry moved from Hobbiton to Lond Daer
                                      2 archerss and 3 spearInfantrys moved from S. Downs to Cardolan
                                      2 hobbitss moved from Shire to Minhiriath
                                      1 hobbits moved from Bree to S. Downs
                                      1 archers and 2 spearInfantrys moved from Breelands to S. Downs
                              
                                  Combat - Freefolk
                                      Battle in Cardolan
                                          Freefolk attack with 2 archerss and 3 spearInfantrys
                                          Neutral defend with 1 spearInfantry
                                              Freefolk roll dice for 2 archerss and 3 spearInfantrys in Cardolan, round 2 : 1/1 hits, 1.17 expected hits
                                              Neutral roll dice for 1 spearInfantry in Cardolan, round 2 : 1/1 hits, 0.33 expected hits
                                              1 spearInfantry owned by the Neutral and 1 spearInfantry owned by the Freefolk lost in Cardolan
                                          Freefolk loses 0 PUs for violating Cardolans neutrality.
                                          Freefolk win, taking Cardolan from Neutral with 2 archerss and 2 spearInfantrys remaining. Battle score for attacker is 0
                                          Casualties for Freefolk: 1 spearInfantry
                                          Casualties for Neutral: 1 spearInfantry
                                      Battle in Lond Daer
                                          Freefolk attack with 1 archers, 1 hobbits, 4 lightCavalrys and 1 spearInfantry
                                          Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                                              Freefolk roll dice for 1 archers, 1 hobbits, 4 lightCavalrys and 1 spearInfantry in Lond Daer, round 2 : 2/1 hits, 1.83 expected hits
                                              Neutral roll dice for 2 fortificationss and 2 spearInfantrys in Lond Daer, round 2 : 1/0 hits, 1.00 expected hits
                                              1 hobbits owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Lond Daer
                                              Freefolk roll dice for 1 archers, 4 lightCavalrys and 1 spearInfantry in Lond Daer, round 3 : 2/1 hits, 1.83 expected hits
                                              Neutral roll dice for 2 spearInfantrys in Lond Daer, round 3 : 1/1 hits, 0.67 expected hits
                                              1 archers owned by the Freefolk and 2 spearInfantrys owned by the Neutral lost in Lond Daer
                                          Freefolk loses 0 PUs for violating Lond Daers neutrality.
                                          Freefolk win, taking Lond Daer from Neutral with 4 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 5
                                          Casualties for Freefolk: 1 archers and 1 hobbits
                                          Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
                              
                                  Non Combat Move - Freefolk
                              
                                  Place Units - Freefolk
                                      3 lightCavalrys placed in Bree
                                      1 lightCavalry placed in Hobbiton
                              
                                  Turn Complete - Freefolk
                                      Freefolk collect 20 PUs; end with 20 PUs
                              

                              Combat Hit Differential Summary :

                              Neutral : 1.00
                              Freefolk : 0.17
                              

                              Savegame

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                              • T Offline
                                tomtodabone
                                last edited by

                                TripleA Turn Summary: Mordor round 2

                                TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                Game History

                                Round: 2
                                
                                    Purchase Units - Mordor
                                        Mordor buy 4 siegeTowers and 1 trolls; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Mordor
                                            Mordor loses 0 PUs for violating S. Brown Landss neutrality.
                                        2 orcss moved from Dagorlad to S. Brown Lands
                                              Mordor take S. Brown Lands from Neutral
                                        2 orcss moved from Minas Morgul to S. Ithilien
                                        2 siegeTowers moved from Minas Morgul to S. Ithilien
                                        1 orcs moved from Minas Morgul to S. Ithilien
                                        1 siegeTower moved from Minas Morgul to S. Ithilien
                                        1 nazgul moved from Barad Dur to S. Ithilien
                                        1 nazgul moved from Barad Dur to S. Ithilien
                                        9 orcss, 5 siegeTowers and 3 trollss moved from Minas Morgul to S. Ithilien
                                        1 nazgul moved from Barad Dur to S. Ithilien
                                
                                    Combat - Mordor
                                        Battle in S. Ithilien
                                            Mordor attack with 3 nazguls, 12 orcss, 8 siegeTowers and 3 trollss
                                            Gondor defend with 2 trebuches
                                                Mordor roll dice for 3 nazguls, 12 orcss, 8 siegeTowers and 3 trollss in S. Ithilien, round 2 : 10/1 hits, 9.50 expected hits
                                                Gondor roll dice for 2 trebuches in S. Ithilien, round 2 : 0/1 hits, 0.33 expected hits
                                                2 trebuches owned by the Gondor lost in S. Ithilien
                                            Mordor win, taking S. Ithilien from Gondor with 3 nazguls, 12 orcss, 8 siegeTowers and 3 trollss remaining. Battle score for attacker is 8
                                            Casualties for Gondor: 2 trebuches
                                
                                    Non Combat Move - Mordor
                                        2 nazguls moved from S. Ithilien to Minas Morgul
                                        1 nazgul moved from S. Ithilien to Minas Morgul
                                        3 orcss moved from Dol Goldur to S. Mirkwood
                                        2 trollss moved from Dol Goldur to S. Mirkwood
                                        1 siegeTower moved from Dol Goldur to S. Mirkwood
                                
                                    Place Units - Mordor
                                        3 siegeTowers and 1 trolls placed in Minas Morgul
                                        1 siegeTower placed in Dol Goldur
                                
                                    Turn Complete - Mordor
                                        Mordor collect 22 PUs; end with 22 PUs
                                

                                Combat Hit Differential Summary :

                                Mordor : 0.50
                                Gondor : -0.33
                                

                                Savegame

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                                • G Offline
                                  gijoe
                                  last edited by

                                  TripleA Turn Summary: Rohan round 2

                                  TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                  Game History

                                  Round: 2
                                  
                                      Purchase Units - Rohan
                                          Rohan buy 4 fortificationss, 1 heavyCavalry, 1 spearInfantry and 1 tower; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Rohan
                                          1 spearInfantry moved from Westfold to S. Dunland
                                                Rohan take S. Dunland from Saruman
                                          3 spearInfantrys moved from Eastfold to Westfold
                                          1 lightCavalry moved from Wold to Westfold
                                  
                                      Combat - Rohan
                                  
                                      Non Combat Move - Rohan
                                  
                                      Place Units - Rohan
                                          3 fortificationss and 1 tower placed in E. Emnet
                                          1 fortifications, 1 heavyCavalry and 1 spearInfantry placed in Eastfold
                                  
                                      Turn Complete - Rohan
                                          Rohan collect 19 PUs; end with 19 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                  • S Offline
                                    Spelladrekka2019
                                    last edited by

                                    TripleA Turn Summary: Saruman round 2

                                    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                    Game History

                                    Round: 2
                                    
                                        Purchase Units - Saruman
                                            Saruman buy 5 orcss; Remaining resources: 0 PUs; 
                                    
                                        Combat Move - Saruman
                                            4 urukhais moved from Dol Goldur to S. Mirkwood
                                    
                                        Combat - Saruman
                                            Battle in S. Mirkwood
                                                Saruman attack with 4 urukhais
                                                Elves defend with 2 hunterss
                                                    Saruman roll dice for 4 urukhais in S. Mirkwood, round 2 : 1/1 hits, 1,33 expected hits
                                                    Elves roll dice for 2 hunterss in S. Mirkwood, round 2 : 1/0 hits, 1,00 expected hits
                                                    1 hunters owned by the Elves and 1 urukhai owned by the Saruman lost in S. Mirkwood
                                                    Saruman roll dice for 3 urukhais in S. Mirkwood, round 3 : 1/0 hits, 1,00 expected hits
                                                    Elves roll dice for 1 hunters in S. Mirkwood, round 3 : 0/1 hits, 0,50 expected hits
                                                    1 hunters owned by the Elves lost in S. Mirkwood
                                                Saruman win, taking S. Mirkwood from Elves with 3 urukhais remaining. Battle score for attacker is 3
                                                Casualties for Saruman: 1 urukhai
                                                Casualties for Elves: 2 hunterss
                                    
                                        Non Combat Move - Saruman
                                            2 raiderss moved from S. Dunland to Isengard
                                    
                                        Place Units - Saruman
                                            5 orcss placed in Isengard
                                    
                                        Turn Complete - Saruman
                                            Saruman collect 12 PUs; end with 12 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Saruman : -0,33
                                    Elves : -0,50
                                    

                                    Savegame

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                                    • S Offline
                                      Spelladrekka2019
                                      last edited by

                                      TripleA Turn Summary: Saruman round 2

                                      TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                      Game History

                                      Round: 2
                                      
                                          Purchase Units - Saruman
                                              Saruman buy 5 orcss; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Saruman
                                              4 urukhais moved from Dol Goldur to S. Mirkwood
                                      
                                          Combat - Saruman
                                              Battle in S. Mirkwood
                                                  Saruman attack with 4 urukhais
                                                  Elves defend with 2 hunterss
                                                      Saruman roll dice for 4 urukhais in S. Mirkwood, round 2 : 1/1 hits, 1,33 expected hits
                                                      Elves roll dice for 2 hunterss in S. Mirkwood, round 2 : 1/0 hits, 1,00 expected hits
                                                      1 hunters owned by the Elves and 1 urukhai owned by the Saruman lost in S. Mirkwood
                                                      Saruman roll dice for 3 urukhais in S. Mirkwood, round 3 : 1/0 hits, 1,00 expected hits
                                                      Elves roll dice for 1 hunters in S. Mirkwood, round 3 : 1/1 hits, 0,50 expected hits
                                                      1 hunters owned by the Elves and 1 urukhai owned by the Saruman lost in S. Mirkwood
                                                  Saruman win, taking S. Mirkwood from Elves with 2 urukhais remaining. Battle score for attacker is -2
                                                  Casualties for Saruman: 2 urukhais
                                                  Casualties for Elves: 2 hunterss
                                      
                                          Non Combat Move - Saruman
                                              2 raiderss moved from S. Dunland to Isengard
                                      
                                          Place Units - Saruman
                                              5 orcss placed in Isengard
                                      
                                          Turn Complete - Saruman
                                              Saruman collect 12 PUs; end with 12 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Saruman : -0,33
                                      Elves : 0,50
                                      

                                      Savegame

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                                      • J Offline
                                        Jokke
                                        last edited by

                                        Testing Forum poster

                                        Test summary from TripleA, engine version: 1.9, time: 21:46:08
                                        Savegame

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                                        • T Offline
                                          tomtodabone
                                          last edited by

                                          TripleA Turn Summary: Goblins round 2

                                          TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                          Game History

                                          Round: 2
                                          
                                              Purchase Units - Goblins
                                                  Goblins buy 4 shooterss, 2 stabberss and 1 trolls; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - Goblins
                                                      Goblins loses 0 PUs for violating N. Brown Landss neutrality.
                                                      Goblins loses 0 PUs for violating Rhovanions neutrality.
                                                  1 wargs moved from Dol Goldur to N. Brown Lands
                                                        Goblins take N. Brown Lands from Neutral
                                                  1 wargs moved from Dol Goldur to Rhovanion
                                                        Goblins take Rhovanion from Neutral
                                                  1 stabbers moved from N. Caves to Eregion
                                                  1 stabbers moved from N. Caves to Drimrill Dale
                                                  1 bats moved from N. Caves to Drimrill Dale
                                                  2 stabberss moved from Moria to Drimrill Dale
                                                  1 trolls moved from Moria to Drimrill Dale
                                                  1 stabbers moved from Moria to Drimrill Dale
                                                  2 stabberss moved from Moria to Drimrill Dale
                                                  1 wargs moved from N. Caves to Drimrill Dale
                                                  1 bats moved from Moria to Drimrill Dale
                                                  3 wargss moved from N. Dunland to Eregion
                                                  3 shooterss moved from Moria to Eregion
                                                  2 stabberss moved from Moria to Eregion
                                                  1 wargs moved from Moria to Eregion
                                                  1 wargs moved from Moria to Eregion
                                                  1 stabbers moved from Moria to Eregion
                                                  1 trolls moved from Moria to Eregion
                                                  1 wargs moved from S. Caves to Eregion
                                                  1 wargs moved from Enedwaith to Eregion
                                          
                                              Combat - Goblins
                                                  Battle in Drimrill Dale
                                                      Goblins attack with 2 batss, 6 stabberss, 1 trolls and 1 wargs
                                                      Elves defend with 4 hunterss and 2 wizards
                                                          Goblins roll dice for 2 batss, 6 stabberss, 1 trolls and 1 wargs in Drimrill Dale, round 2 : 2/1 hits, 2,50 expected hits
                                                          Elves roll dice for 4 hunterss and 2 wizards in Drimrill Dale, round 2 : 3/1 hits, 3,33 expected hits
                                                          2 hunterss owned by the Elves and 3 stabberss owned by the Goblins lost in Drimrill Dale
                                                          Goblins roll dice for 2 batss, 3 stabberss, 1 trolls and 1 wargs in Drimrill Dale, round 3 : 2/0 hits, 2,00 expected hits
                                                          Elves roll dice for 2 hunterss and 2 wizards in Drimrill Dale, round 3 : 2/1 hits, 2,33 expected hits
                                                          2 hunterss owned by the Elves and 2 stabberss owned by the Goblins lost in Drimrill Dale
                                                          Goblins roll dice for 2 batss, 1 stabbers, 1 trolls and 1 wargs in Drimrill Dale, round 4 : 1/1 hits, 1,67 expected hits
                                                          Elves roll dice for 2 wizards in Drimrill Dale, round 4 : 2/1 hits, 1,33 expected hits
                                                          1 wargs owned by the Goblins, 1 wizard owned by the Elves and 1 stabbers owned by the Goblins lost in Drimrill Dale
                                                          Goblins roll dice for 2 batss and 1 trolls in Drimrill Dale, round 5 : 2/1 hits, 1,17 expected hits
                                                          Elves roll dice for 1 wizard in Drimrill Dale, round 5 : 1/1 hits, 0,67 expected hits
                                                          1 bats owned by the Goblins and 1 wizard owned by the Elves lost in Drimrill Dale
                                                      Goblins win, taking Drimrill Dale from Elves with 1 bats and 1 trolls remaining. Battle score for attacker is 10
                                                      Casualties for Goblins: 1 bats, 6 stabberss and 1 wargs
                                                      Casualties for Elves: 4 hunterss and 2 wizards
                                                  Battle in Eregion
                                                      Goblins attack with 3 shooterss, 4 stabberss, 1 trolls and 7 wargss
                                                      Elves defend with 1 hobbits, 6 hunterss and 2 wizards
                                                          Goblins roll dice for 3 shooterss, 4 stabberss, 1 trolls and 7 wargss in Eregion, round 2 : 4/0 hits, 4,00 expected hits
                                                          Elves roll dice for 1 hobbits, 6 hunterss and 2 wizards in Eregion, round 2 : 5/1 hits, 4,50 expected hits
                                                          3 hunterss owned by the Elves, 2 shooterss owned by the Goblins, 1 hobbits owned by the Elves and 3 stabberss owned by the Goblins lost in Eregion
                                                          Goblins roll dice for 1 shooters, 1 stabbers, 1 trolls and 7 wargss in Eregion, round 3 : 3/1 hits, 3,17 expected hits
                                                          Elves roll dice for 3 hunterss and 2 wizards in Eregion, round 3 : 2/1 hits, 2,83 expected hits
                                                          3 hunterss owned by the Elves, 1 shooters owned by the Goblins and 1 stabbers owned by the Goblins lost in Eregion
                                                          Goblins roll dice for 1 trolls and 7 wargss in Eregion, round 4 : 3/1 hits, 2,83 expected hits
                                                          Elves roll dice for 2 wizards in Eregion, round 4 : 2/1 hits, 1,33 expected hits
                                                          2 wargss owned by the Goblins and 2 wizards owned by the Elves lost in Eregion
                                                      Goblins win, taking Eregion from Elves with 1 trolls and 5 wargss remaining. Battle score for attacker is 18
                                                      Casualties for Goblins: 3 shooterss, 4 stabberss and 2 wargss
                                                      Casualties for Elves: 1 hobbits, 6 hunterss and 2 wizards
                                          
                                              Non Combat Move - Goblins
                                                  1 bats moved from Drimrill Dale to Moria
                                          
                                              Place Units - Goblins
                                                  1 shooters and 1 trolls placed in S. Caves
                                                  3 shooterss and 2 stabberss placed in Moria
                                          
                                              Turn Complete - Goblins
                                                  Goblins collect 18 PUs; end with 18 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Goblins : -0,33
                                          Elves : 0,67
                                          

                                          Savegame

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                                          • S Offline
                                            Spelladrekka2019
                                            last edited by

                                            TripleA Turn Summary: Mordor round 2

                                            TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

                                            Game History

                                            Round: 2
                                            
                                                Purchase Units - Mordor
                                                    Mordor buy 6 orcss and 1 siegeTower; Remaining resources: 0 PUs; 
                                            
                                                Combat Move - Mordor
                                                        Mordor loses 0 PUs for violating Rhovanions neutrality.
                                                        Mordor loses 0 PUs for violating N. Brown Landss neutrality.
                                                        Mordor loses 0 PUs for violating S. Brown Landss neutrality.
                                                        Mordor loses 0 PUs for violating N. Brown Landss neutrality.
                                                    1 trolls moved from Dol Goldur to Rhovanion
                                                          Mordor take Rhovanion from Neutral
                                                    1 siegeTower moved from Dol Goldur to S. Mirkwood
                                                    3 orcss moved from Dol Goldur to S. Mirkwood
                                                    1 trolls moved from Dol Goldur to S. Mirkwood
                                                    2 orcss moved from Minas Morgul to S. Ithilien
                                                    2 orcss moved from Dagorlad to S. Brown Lands
                                                          Mordor take S. Brown Lands from Neutral
                                                    1 orcs moved from Udun to Dagorlad
                                                    2 orcss moved from N. Ithilien to Dagorlad
                                                    5 orcss moved from Minas Morgul to N. Ithilien
                                                    4 orcss moved from Minas Morgul to N. Ithilien
                                                    1 orcs moved from Minas Morgul to N. Ithilien
                                                    3 trollss moved from Minas Morgul to N. Ithilien
                                                    6 siegeTowers moved from Minas Morgul to N. Ithilien
                                                    2 siegeTowers moved from Minas Morgul to N. Ithilien
                                                    2 nazguls moved from Barad Dur to S. Ithilien
                                                    1 trolls moved from S. Mirkwood to N. Brown Lands
                                                          Mordor take N. Brown Lands from Neutral
                                                    1 nazgul moved from Barad Dur to N. Ithilien
                                            
                                                Combat - Mordor
                                                    Battle in S. Ithilien
                                                        Mordor attack with 2 nazguls and 2 orcss
                                                        Gondor defend with 2 trebuches
                                                            Mordor roll dice for 2 nazguls and 2 orcss in S. Ithilien, round 2 : 2/1 hits, 1,67 expected hits
                                                            Gondor roll dice for 2 trebuches in S. Ithilien, round 2 : 0/1 hits, 0,33 expected hits
                                                            2 trebuches owned by the Gondor lost in S. Ithilien
                                                        Mordor win, taking S. Ithilien from Gondor with 2 nazguls and 2 orcss remaining. Battle score for attacker is 8
                                                        Casualties for Gondor: 2 trebuches
                                            
                                                Non Combat Move - Mordor
                                                    2 nazguls moved from S. Ithilien to N. Ithilien
                                                    1 nazgul moved from N. Ithilien to Dagorlad
                                            
                                                Place Units - Mordor
                                                    3 orcss and 1 siegeTower placed in Dol Goldur
                                                    3 orcss placed in Minas Morgul
                                            
                                                Turn Complete - Mordor
                                                    Mordor collect 23 PUs; end with 23 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Mordor : 0,33
                                            Gondor : -0,33
                                            

                                            Savegame

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