TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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@colin nm it wont let me and it doesn't matter that much anyway ill see ya later
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TripleA Turn Summary: Australia round 10
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 10 Supporting Britain - Canada Canada collect 0 PUs; end with 23 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 80 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 8 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 10,8,3,2,2,8 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishStrategicBombers moved from Norway to Lithuania 2 britishArtillerys and 3 britishInfantrys moved from Cairo to Central Egpyt 1 britishInfantry moved from Bengal to Rangoon Britain take Rangoon from Japan 1 britishInfantry moved from Southwestern Australia to 149 Sea Zone 1 britishInfantry and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone 4 britishInfantrys and 1 britishMarine moved from Java to 148 Sea Zone 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone 1 britishInfantry moved from Sumatra to 148 Sea Zone 1 britishInfantry moved from Java to 148 Sea Zone 1 britishBattleship, 3 britishCruisers, 7 britishInfantrys, 1 britishMarine and 4 britishTransports moved from 148 Sea Zone to 92 Sea Zone 2 britishNavalFighters moved from 148 Sea Zone to Malay 7 britishInfantrys and 1 britishMarine moved from 92 Sea Zone to Malay 2 britishBattleship-damageds moved from 27 Sea Zone to 26 Sea Zone Combat - Britain Strategic bombing raid in Lithuania Bombing raid in Lithuania rolls: 5,4 and causes: 6 damage to unit: Rail Bombing raid in Lithuania causes 6 damage total. 1 Rail owned by the Germany lost in Lithuania Battle in Malay Britain attack with 7 britishInfantrys, 1 britishMarine and 2 britishNavalFighters Japan defend with 1 japaneseArtillery and 2 japaneseMarines; Thailand defend with 1 Flagpole Britain roll dice for 1 britishBattleship and 3 britishCruisers in Malay, round 2 : 3/5 hits, 1.58 expected hits Thailand roll dice for 1 japaneseArtillery and 2 japaneseMarines in Malay, round 2 : 2/3 hits, 1.17 expected hits 1 japaneseArtillery owned by the Japan, 2 britishInfantrys owned by the Britain and 2 japaneseMarines owned by the Japan lost in Malay Britain win, taking Malay from Thailand with 5 britishInfantrys, 1 britishMarine and 2 britishNavalFighters remaining. Battle score for attacker is 6 Casualties for Britain: 2 britishInfantrys Casualties for Japan: 1 japaneseArtillery and 2 japaneseMarines Battle in Central Egpyt Britain attack with 2 britishArtillerys and 3 britishInfantrys Italy defend with 1 Flagpole and 2 italianInfantrys Britain roll dice for 2 britishArtillerys and 3 britishInfantrys in Central Egpyt, round 2 : 2/5 hits, 1.17 expected hits Italy roll dice for 2 italianInfantrys in Central Egpyt, round 2 : 1/2 hits, 0.50 expected hits 1 britishInfantry owned by the Britain and 2 italianInfantrys owned by the Italy lost in Central Egpyt Britain win, taking Central Egpyt from Italy with 2 britishArtillerys and 2 britishInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Casualties for Italy: 2 italianInfantrys Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran 1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 72 Sea Zone to Cairo 1 britishAirTransport and 1 britishCombatEngineer moved from Central Britain to Morrocco 2 britishStrategicBombers moved from Lithuania to Norway 1 britishCombatEngineer moved from Central Norway to Norway 2 britishInfantrys and 1 britishTank moved from Scotland to 10 Sea Zone 2 britishInfantrys, 1 britishTank and 2 britishTransports moved from 10 Sea Zone to 13 Sea Zone 2 britishInfantrys and 1 britishTank moved from 13 Sea Zone to Northern Norway 1 britishArtillery moved from Norway to Central Norway 2 Trucks moved from Scotland to 10 Sea Zone 2 Trucks and 1 britishTransport moved from 10 Sea Zone to 12 Sea Zone 2 Trucks moved from 12 Sea Zone to Norway 7 britishTransports moved from 13 Sea Zone to 10 Sea Zone 1 Train moved from Scotland to London 1 Train, 1 britishInfantry and 1 britishMarine moved from London to Scotland 1 Train moved from Scotland to London 1 britishBattleship and 1 britishDestroyer moved from 13 Sea Zone to 12 Sea Zone 1 britishNavalFighter moved from Iceland to Norway 1 britishArtillery and 1 britishInfantry moved from Rhodesia to Belgian Congo 1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to Rhodesia 1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa 2 britishInfantrys moved from Calcutta to Bengal 1 britishCarrier, 6 britishDestroyers and 1 britishSubmarine moved from 148 Sea Zone to 92 Sea Zone 2 britishNavalFighters moved from Malay to 92 Sea Zone 2 britishDestroyers moved from 149 Sea Zone to 92 Sea Zone 1 britishInfantry moved from Dutch New Guinea to New Guinea 1 Train moved from Saskatchewan to Quebec Purchase Units - Britain Britain buy 2 Materials, 1 britishBattleship, 3 britishInfantrys and 1 britishNavalFighter; Remaining resources: 0 PUs; 6 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in 10 Sea Zone being upgraded or consumed: 1 britishHull 1 britishBattleship placed in 10 Sea Zone 2 Materials and 1 britishNavalFighter placed in Central Britain 2 britishInfantrys placed in Scotland 1 britishInfantry placed in London Turn Complete - Britain Britain collect 37 PUs; end with 37 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 39 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 40 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 41 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 42 PUs Units generate 6 techTokens; Britain end with 12 techTokens Units Change Ownership Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Morrocco change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Northern Norway change ownership: 1 britishCombatEngineer Some Units in Norway change ownership: 4 Materials and 1 britishCombatEngineer Some Units in Quebec change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishBattleship and 1 britishDestroyer; Remaining resources: 5 PUs; Place Units - Canada Units in 1 Sea Zone being upgraded or consumed: 1 britishHull 1 britishBattleship and 1 britishDestroyer placed in 1 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 20 PUs Units Change Ownership Some Units in 1 Sea Zone change ownership: 1 britishBattleship and 1 britishDestroyer Some Units in Quebec change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishArtillerys, 1 britishDocks and 5 britishInfantrys; Remaining resources: 56 PUs; Place Units - ExiledAllies Units in Norway being upgraded or consumed: 2 Materials 2 britishArtillerys and 1 britishDocks placed in Norway 2 britishInfantrys placed in Exiled Allies Units in Morrocco being upgraded or consumed: 2 Materials 1 britishBarracks placed in Morrocco 3 britishInfantrys placed in Java Turn Complete - ExiledAllies ExiledAllies collect 35 PUs; end with 91 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 90 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 89 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 88 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 86 PUs Units Change Ownership Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Java change ownership: 3 britishInfantrys Some Units in Morrocco change ownership: 1 britishCombatEngineer Some Units in Northern Norway change ownership: 1 britishCombatEngineer Some Units in Norway change ownership: 2 Materials, 2 britishArtillerys and 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 2 britishInfantrys; Remaining resources: 2 PUs; Place Units - Egypt 2 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 10 PUs Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 2 britishInfantrys Purchase Units - SouthAfrica SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishInfantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishArtillery and 1 britishInfantry placed in Bombay 2 britishInfantrys placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Australia buy 1 britishHull and 1 britishInfantry; Remaining resources: 2 PUs; Place Units - Australia 1 britishHull placed in 149 Sea Zone 1 britishInfantry placed in Southwestern Australia Turn Complete - Australia Australia collect 17 PUs; end with 19 PUs Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer and 1 britishInfantry
Combat Hit Differential Summary :
Italy : 0.50 Britain : 2.25 Thailand : 0.83
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@ubernaut there wasn't really anything in either to decide so it's on to Italy
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TripleA Turn Summary: Italy round 10
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 10 Research Technology - Italy Trigger italianaTAP: Italy gains access to AdvancedProduction Trigger italianaTADS: Italy gains access to AdvancedDefensiveStructures Italy spend 0 on tech rolls Italy roll 1,7,5,8,7,1,7,6,11 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt 2 italianInfantrys moved from Western Egypt to Central Egpyt 1 italianInfantry moved from Rome to 49 Sea Zone 1 italianInfantry moved from Southern Italy to 49 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 48 Sea Zone 2 italianInfantrys moved from 48 Sea Zone to Malta Combat - Italy Battle in Malta Italy attack with 2 italianInfantrys Britain defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification Italy roll dice for 2 italianBattleships in Malta, round 2 : 2/4 hits, 1.67 expected hits Britain roll dice for 1 britishFortification in Malta, round 2 : 1/1 hits, 1.00 expected hits 1 britishFortification owned by the Britain and 1 italianInfantry owned by the Italy lost in Malta Some non-combat units are destroyed: Italy win, taking Malta from Britain with 1 italianInfantry remaining. Battle score for attacker is 9 Casualties for Italy: 1 italianInfantry Casualties for Britain: 1 britishFortification Battle in Central Egpyt Italy attack with 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber Egypt defend with 1 Flagpole; Britain defend with 2 britishArtillerys and 2 britishInfantrys Italy roll dice for 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 2 : 2/7 hits, 2.33 expected hits Egypt roll dice for 2 britishArtillerys and 2 britishInfantrys in Central Egpyt, round 2 : 0/4 hits, 1.17 expected hits 2 britishInfantrys owned by the Britain lost in Central Egpyt Italy roll dice for 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 3 : 2/7 hits, 2.33 expected hits Egypt roll dice for 2 britishArtillerys in Central Egpyt, round 3 : 0/2 hits, 0.67 expected hits 2 britishArtillerys owned by the Britain lost in Central Egpyt Italy win, taking Central Egpyt from Egypt with 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 14 Casualties for Britain: 2 britishArtillerys and 2 britishInfantrys Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Central Egpyt to Al Kufrah 1 italianTank moved from Cyrenaica to Western Egypt 1 italianTransport moved from 48 Sea Zone to 50 Sea Zone 3 italianTransports moved from 51 Sea Zone to 50 Sea Zone 2 italianArtillerys and 6 italianInfantrys moved from Southern Italy to 50 Sea Zone 2 italianArtillerys, 6 italianInfantrys and 4 italianTransports moved from 50 Sea Zone to 51 Sea Zone 2 italianArtillerys and 6 italianInfantrys moved from 51 Sea Zone to Western Egypt 1 Truck and 1 italianArtillery moved from Northern Italy to Southern Italy 1 Material and 1 italianAirTransport moved from Rome to Western Egypt 1 italianAirTransport moved from Western Egypt to Al Kufrah 1 Material and 1 italianAirTransport moved from Southern Italy to Tripolitania 1 Truck moved from Southern Italy to Northern Italy 1 Truck moved from Southern Italy to Rome 1 italianAirTransport moved from Tripolitania to Al Kufrah 1 Train moved from Northern Italy to Southern Italy 1 Train and 2 italianInfantrys moved from Southern Italy to Southern Yugoslavia 2 Trucks, 1 italianAlpineInfantry and 1 italianMarine moved from Tripolitania to Western Egypt 1 Truck moved from Western Egypt to Tripolitania Purchase Units - Italy Italy buy 1 italianArtillery and 9 italianInfantrys; Remaining resources: 0 PUs; 9 techTokens; Place Units - Italy 1 italianArtillery placed in Northern Italy 3 italianInfantrys placed in Southern Italy 2 italianInfantrys placed in Tripolitania 4 italianInfantrys placed in Rome Turn Complete - Italy Italy collect 29 PUs; end with 29 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 32 PUs Units generate 9 techTokens; Italy end with 18 techTokens
Combat Hit Differential Summary :
Egypt : -1.83 Italy : -0.33 Britain : 0.00
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@colin no real decisions this time go for us
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TripleA Turn Summary: Usa round 10
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 10 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 4,10,10,8,12,7,7,3,4,5,8,3,1,3,6,2,7,5 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover ImprovedDefensiveStructures Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 2 americanMarines moved from Marshall Islands to 125 Sea Zone 1 americanCruiser, 2 americanMarines and 1 americanTransport moved from 125 Sea Zone to 120 Sea Zone 1 americanTransport moved from 125 Sea Zone to 115 Sea Zone 4 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone 4 americanInfantrys and 2 americanTransports moved from 115 Sea Zone to 120 Sea Zone 2 americanTransports moved from 120 Sea Zone to 115 Sea Zone 1 americanNavalFighter moved from Hawaiian Islands to 120 Sea Zone 1 americanBattleship and 1 americanCruiser moved from 115 Sea Zone to 120 Sea Zone 4 americanInfantrys and 2 americanMarines moved from 120 Sea Zone to Wake Island 1 americanNavalFighter moved from Los Angeles to Hawaiian Islands 3 americanMarines moved from San Francisco to 156 Sea Zone 1 americanMarine moved from Los Angeles to 156 Sea Zone 4 americanMarines and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone 1 americanBattleship and 1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone 1 americanInfantry moved from Washington to 30 Sea Zone 1 americanArtillery and 1 americanTank moved from New York to 30 Sea Zone 1 americanArtillery, 1 americanInfantry, 1 americanTank and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone 2 americanTransports moved from 39 Sea Zone to 30 Sea Zone 2 americanTransports moved from 61 Sea Zone to 40 Sea Zone 1 americanAntiTankGun, 1 americanArtillery and 1 americanInfantry moved from Azores to 40 Sea Zone 1 Truck moved from Azores to 40 Sea Zone 1 Truck, 1 americanAntiTankGun, 1 americanArtillery, 1 americanInfantry and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone 1 Truck, 1 americanAntiTankGun, 1 americanArtillery and 1 americanInfantry moved from 61 Sea Zone to Morrocco 2 americanTransports moved from 61 Sea Zone to 39 Sea Zone 1 Material and 1 Train moved from Washington to Western US 1 Material and 1 Train moved from Southwestern US to Western US 1 Truck and 1 americanCombatEngineer moved from Los Angeles to Western US 1 Train moved from Western US to San Francisco 1 americanAirTransport moved from Azores to Washington 1 americanArtillery, 1 americanInfantry and 1 americanTank moved from 39 Sea Zone to Azores 4 americanMarines moved from 115 Sea Zone to Hawaiian Islands 1 Train moved from Western US to Southwestern US Purchase Units - Usa Usa buy 1 americanArtillery, 1 americanBarracks, 1 americanCruiser, 1 americanDestroyer, 6 americanInfantrys, 1 americanNavalFighter, 1 americanTank and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Western US being upgraded or consumed: 2 Materials 1 americanBarracks placed in Western US 1 americanCruiser, 1 americanDestroyer and 2 americanTransports placed in 156 Sea Zone 3 americanInfantrys placed in San Francisco 1 americanNavalFighter placed in Chicago 3 americanInfantrys placed in Washington 1 americanArtillery and 1 americanTank placed in New York Activate Technology - Usa Usa activating ImprovedDefensiveStructures Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanBarracks Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanFactory Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanDocks Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanAircraftPlant Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanBarracks Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanFactory Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanDocks Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanAircraftPlant Trigger americanIDS1: Setting hitPoints to 2 for unitAttachment attached to americanEntrenchment Trigger americanIDS2: Setting hitPoints to 2 for unitAttachment attached to americanFortification Turn Complete - Usa Usa collect 72 PUs; end with 72 PUs Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
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@ubernaut no combat so back to you
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TripleA Move Summary: Germany round 11
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 11 Research Technology - Germany Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover ImprovedMechanization Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanInfantry moved from Murmansk to Western Karelia 1 germanTank moved from Kola Penninsula to Western Karelia 1 germanInfantry moved from Leningrad to Western Karelia 2 germanInfantrys moved from Leningrad to Pskov 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 13 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks moved from Voronezh to Caucasus 1 germanInfantry moved from Eastern Ukraine to Caucasus 1 germanFighter moved from Eastern Poland to Pskov 1 germanTacticalBomber moved from Eastern Poland to Pskov 1 germanDestroyer, 1 germanSubmarine and 3 germanTransports moved from 45 Sea Zone to 44 Sea Zone 3 germanAlpineInfantrys, 1 germanArtillery and 1 germanInfantry moved from Vichy France to 44 Sea Zone 3 germanAlpineInfantrys, 1 germanArtillery, 1 germanDestroyer, 1 germanInfantry, 1 germanSubmarine and 3 germanTransports moved from 44 Sea Zone to 43 Sea Zone 3 germanAlpineInfantrys, 1 germanArtillery and 1 germanInfantry moved from 43 Sea Zone to Morrocco 4 germanAlpineInfantrys, 1 germanAntiTankGun, 1 germanArtillery, 4 germanInfantrys and 1 germanTank moved from Algeria to Morrocco 2 germanAlpineInfantrys and 2 germanInfantrys moved from Southwestern Algeria to Morrocco 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 1 germanInfantry, 2 germanMech.Infantrys and 1 germanTank moved from Nigeria to Gold Coast 2 germanParatroopers moved from Nigeria to Gold Coast 1 germanMobileArtillery and 1 germanTank moved from Voronezh to Caucasus 4 germanSubmarines moved from 27 Sea Zone to 25 Sea Zone
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@colin ready for battle
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TripleA Turn Summary: Finland round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 11 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 7 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 8,8,12,6,1,9,4,1,3 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover ImprovedMechanization Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Murmansk to Western Karelia 1 germanTank moved from Kola Penninsula to Western Karelia 1 germanInfantry moved from Leningrad to Western Karelia 2 germanInfantrys moved from Leningrad to Pskov 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 13 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks moved from Voronezh to Caucasus 1 germanInfantry moved from Eastern Ukraine to Caucasus 1 germanDestroyer, 1 germanSubmarine and 3 germanTransports moved from 45 Sea Zone to 44 Sea Zone 3 germanAlpineInfantrys, 1 germanArtillery and 1 germanInfantry moved from Vichy France to 44 Sea Zone 3 germanAlpineInfantrys, 1 germanArtillery, 1 germanDestroyer, 1 germanInfantry, 1 germanSubmarine and 3 germanTransports moved from 44 Sea Zone to 43 Sea Zone 3 germanAlpineInfantrys, 1 germanArtillery and 1 germanInfantry moved from 43 Sea Zone to Morrocco 4 germanAlpineInfantrys, 1 germanAntiTankGun, 1 germanArtillery, 4 germanInfantrys and 1 germanTank moved from Algeria to Morrocco 2 germanAlpineInfantrys and 2 germanInfantrys moved from Southwestern Algeria to Morrocco 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 1 germanInfantry, 2 germanMech.Infantrys and 1 germanTank moved from Nigeria to Gold Coast 2 germanParatroopers moved from Nigeria to Gold Coast 4 germanSubmarines moved from 27 Sea Zone to 26 Sea Zone 1 germanFighter and 1 germanTacticalBomber moved from Eastern Poland to 26 Sea Zone 2 germanNavalFighters moved from Northern Germany to 26 Sea Zone 4 germanNavalFighters moved from Eastern Germany to 26 Sea Zone 1 germanNavalFighter moved from Northern France to 26 Sea Zone 1 germanMobileArtillery and 1 germanTank moved from Voronezh to Pskov Combat - Germany Britain scrambles 3 units out of Norway to defend against the attack in 26 Sea Zone Battle in Gold Coast Germany attack with 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 1 germanInfantry, 2 germanMech.Infantrys, 2 germanParatroopers and 1 germanTank ExiledAllies defend with 1 Flagpole; Usa defend with 2 americanMarines Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 1 germanInfantry, 2 germanMech.Infantrys, 2 germanParatroopers and 1 germanTank in Gold Coast, round 2 : 0/10 hits, 2.33 expected hits ExiledAllies roll dice for 2 americanMarines in Gold Coast, round 2 : 1/2 hits, 0.67 expected hits 1 germanInfantry owned by the Germany lost in Gold Coast Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanMech.Infantrys, 2 germanParatroopers and 1 germanTank in Gold Coast, round 3 : 0/9 hits, 2.17 expected hits ExiledAllies roll dice for 2 americanMarines in Gold Coast, round 3 : 1/2 hits, 0.67 expected hits 1 germanParatrooper owned by the Germany lost in Gold Coast Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanMech.Infantrys, 1 germanParatrooper and 1 germanTank in Gold Coast, round 4 : 1/8 hits, 2.00 expected hits ExiledAllies roll dice for 2 americanMarines in Gold Coast, round 4 : 1/2 hits, 0.67 expected hits 1 americanMarine owned by the Usa and 1 germanMech.Infantry owned by the Germany lost in Gold Coast 1 germanCombatEngineer owned by the Germany, 1 germanMech.Infantry owned by the Germany, 1 germanArtillery owned by the Germany, 1 germanTank owned by the Germany, 1 germanParatrooper owned by the Germany and 1 germanAlpineInfantry owned by the Germany retreated to Nigeria ExiledAllies win with 1 americanMarine remaining. Battle score for attacker is -8 Casualties for Germany: 1 germanInfantry, 1 germanMech.Infantry and 1 germanParatrooper Casualties for Usa: 1 americanMarine Battle in Pskov Germany attack with 2 germanInfantrys, 1 germanMobileArtillery and 1 germanTank Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanInfantrys, 1 germanMobileArtillery and 1 germanTank in Pskov, round 2 : 0/4 hits, 1.08 expected hits Russia roll dice for 1 russianInfantry in Pskov, round 2 : 1/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Pskov Germany roll dice for 1 germanInfantry, 1 germanMobileArtillery and 1 germanTank in Pskov, round 3 : 0/3 hits, 0.92 expected hits Russia roll dice for 1 russianInfantry in Pskov, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 germanInfantry, 1 germanMobileArtillery and 1 germanTank in Pskov, round 4 : 1/3 hits, 0.92 expected hits Russia roll dice for 1 russianInfantry in Pskov, round 4 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Pskov Germany win, taking Pskov from Russia with 1 germanInfantry, 1 germanMobileArtillery and 1 germanTank remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Morrocco Germany attack with 9 germanAlpineInfantrys, 1 germanAntiTankGun, 2 germanArtillerys, 7 germanInfantrys and 1 germanTank ExiledAllies defend with 1 Flagpole, 1 Rail and 1 britishBarracks; Usa defend with 1 Truck, 1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer, 6 americanInfantrys, 3 americanMarines, 1 americanMech.Infantry, 1 americanParatrooper and 1 americanTank; Britain defend with 1 Train, 1 britishAirTransport, 1 britishCombatEngineer and 1 britishInfantry AntiTankGun fire in Morrocco : 1/1 hits, 0.17 expected hits 1 germanTank owned by the Germany lost in Morrocco Germany roll dice for 9 germanAlpineInfantrys, 1 germanAntiTankGun, 2 germanArtillerys and 7 germanInfantrys in Morrocco, round 2 : 0/19 hits, 4.17 expected hits ExiledAllies roll dice for 1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer, 6 americanInfantrys, 3 americanMarines, 1 americanMech.Infantry, 1 americanParatrooper, 1 americanTank, 1 britishAirTransport, 1 britishCombatEngineer and 1 britishInfantry in Morrocco, round 2 : 3/19 hits, 5.17 expected hits 3 germanInfantrys owned by the Germany lost in Morrocco 6 germanAlpineInfantrys, 1 germanAntiTankGun, 1 germanArtillery and 4 germanInfantrys retreated to Algeria Germany roll dice for 3 germanAlpineInfantrys and 1 germanArtillery in Morrocco, round 3 : 0/4 hits, 1.08 expected hits ExiledAllies roll dice for 1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer, 6 americanInfantrys, 3 americanMarines, 1 americanMech.Infantry, 1 americanParatrooper, 1 americanTank, 1 britishAirTransport, 1 britishCombatEngineer and 1 britishInfantry in Morrocco, round 3 : 5/19 hits, 5.17 expected hits 1 germanArtillery owned by the Germany and 3 germanAlpineInfantrys owned by the Germany lost in Morrocco ExiledAllies win with 1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer, 6 americanInfantrys, 3 americanMarines, 1 americanMech.Infantry, 1 americanParatrooper, 1 americanTank, 1 britishAirTransport, 1 britishCombatEngineer and 1 britishInfantry remaining. Battle score for attacker is -31 Casualties for Germany: 3 germanAlpineInfantrys, 1 germanArtillery, 3 germanInfantrys and 1 germanTank Battle in Western Karelia Germany attack with 2 germanInfantrys and 1 germanTank Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanInfantrys and 1 germanTank in Western Karelia, round 2 : 1/3 hits, 0.75 expected hits Russia roll dice for 1 russianInfantry in Western Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Karelia Germany win, taking Western Karelia from Russia with 1 germanInfantry and 1 germanTank remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Caucasus Germany attack with 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 14 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianDocks and 1 russianInfantry Germany roll dice for 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 14 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks in Caucasus, round 2 : 10/37 hits, 10.50 expected hits Russia roll dice for 1 russianInfantry in Caucasus, round 2 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Caucasus Some non-combat units are destroyed: Germany win, taking Caucasus from Russia with 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 13 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in 26 Sea Zone Germany attack with 1 germanFighter, 7 germanNavalFighters, 4 germanSubmarines and 1 germanTacticalBomber Britain defend with 2 britishBattleship-damageds, 2 britishCarriers, 5 britishCruisers, 1 britishDestroyer, 2 britishFighters and 3 britishNavalFighters; Russia defend with 1 russianTransport Germany roll dice for 4 germanSubmarines in 26 Sea Zone, round 2 : 0/4 hits, 1.00 expected hits Germany roll dice for 1 germanFighter, 7 germanNavalFighters and 1 germanTacticalBomber in 26 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits Britain roll dice for 2 britishBattleship-damageds, 2 britishCarriers, 5 britishCruisers, 1 britishDestroyer, 2 britishFighters, 3 britishNavalFighters and 1 russianTransport in 26 Sea Zone, round 2 : 6/16 hits, 6.08 expected hits 1 russianTransport owned by the Russia, 2 britishCarriers owned by the Britain, 4 germanSubmarines owned by the Germany, 1 germanFighter owned by the Germany, 1 germanTacticalBomber owned by the Germany and 1 britishDestroyer owned by the Britain lost in 26 Sea Zone Germany roll dice for 7 germanNavalFighters in 26 Sea Zone, round 3 : 5/7 hits, 4.08 expected hits Britain roll dice for 2 britishBattleship-damageds, 5 britishCruisers, 2 britishFighters and 3 britishNavalFighters in 26 Sea Zone, round 3 : 3/12 hits, 5.25 expected hits 3 britishNavalFighters owned by the Britain, 3 germanNavalFighters owned by the Germany and 2 britishFighters owned by the Britain lost in 26 Sea Zone Germany roll dice for 4 germanNavalFighters in 26 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits Britain roll dice for 2 britishBattleship-damageds and 5 britishCruisers in 26 Sea Zone, round 4 : 3/7 hits, 3.33 expected hits 2 britishCruisers owned by the Britain and 3 germanNavalFighters owned by the Germany lost in 26 Sea Zone retreated to 26 Sea Zone Britain win with 2 britishBattleship-damageds and 3 britishCruisers remaining. Battle score for attacker is 17 Casualties for Germany: 1 germanFighter, 6 germanNavalFighters, 4 germanSubmarines and 1 germanTacticalBomber Casualties for Britain: 2 britishCarriers, 2 britishCruisers, 1 britishDestroyer, 2 britishFighters and 3 britishNavalFighters Casualties for Russia: 1 russianTransport Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 Truck and 1 germanAlpineInfantry moved from Lativa Estonia to Northern Finland 1 Truck and 1 germanCombatEngineer moved from Kola Penninsula to Northern Finland 1 germanInfantry moved from Kola Penninsula to Murmansk 1 germanInfantry moved from Murmansk to Western Karelia 1 germanInfantry moved from Murmansk to Northern Finland 1 germanAlpineInfantry moved from Lativa Estonia to Leningrad 1 germanInfantry moved from Leningrad to Pskov 1 germanMobileArtillery moved from Leningrad to Eastern Finland 1 Truck moved from Leningrad to Lativa Estonia 1 germanMarine moved from Lithuania to Lativa Estonia 1 Material and 1 Truck moved from Lativa Estonia to Lithuania 1 Truck moved from Lithuania to Poland 1 Truck and 1 germanCombatEngineer moved from Kharkov to Lithuania 1 germanNavalFighter moved from 26 Sea Zone to Northern Germany 1 germanAntiAirGun and 1 germanMech.Infantry moved from Eastern Germany to Lithuania 1 germanInfantry moved from Kharkov to Orel Kursk 1 germanInfantry moved from Kharkov to Voronezh 1 germanHeavyArtillery and 2 germanInfantrys moved from Kharkov to Southern Ukraine 1 Train and 2 germanInfantrys moved from Romania to Kharkov 1 Train moved from Kharkov to Romania 1 Train and 2 germanInfantrys moved from Romania to Kharkov 2 germanInfantrys moved from Eastern Germany to Northern Germany 1 germanAirTransport moved from Finland to Berlin 1 Train moved from Poland to Northern Germany 1 Train and 1 germanAntiAirGun moved from Northern Germany to Eastern Germany 1 Train moved from Eastern Germany to Berlin 1 Material and 1 Train moved from Berlin to Poland 3 Trucks moved from Northern Finland to Lativa Estonia 1 Truck moved from Northern Finland to Finland 1 Truck moved from Finland to Lativa Estonia 1 germanFighter moved from Gold Coast to Nigeria 1 germanInfantry moved from Northern France to Western France 1 germanInfantry moved from Low Countries to Northern France 2 germanInfantrys moved from Low Countries to Northern France 1 germanCombatEngineer moved from Northern France to Low Countries 3 germanInfantrys moved from Northern Germany to Low Countries 3 germanInfantrys moved from Finland to Northern Finland 1 germanMobileArtillery moved from Eastern Finland to Leningrad 1 germanAirTransport moved from Leningrad to Poland Purchase Units - Germany Trigger germanAdvTanks1: buygermanHeavyTank added to germanProduction Germany buy 1 germanFighter, 4 germanHeavyTanks, 9 germanInfantrys and 1 germanParatrooper; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 4 germanHeavyTanks placed in Eastern Germany 2 germanInfantrys placed in Leningrad 2 germanInfantrys placed in Kharkov 2 germanInfantrys placed in Algeria 2 germanInfantrys placed in Nigeria 1 germanInfantry and 1 germanParatrooper placed in Northern Germany 1 germanFighter placed in Southern Germany Activate Technology - Germany Germany activating ImprovedMechanization Trigger germanImpMech: Setting defense to 4 for unitAttachment attached to germanMech.Infantry Trigger germanImpMech: Setting receivesAbilityWhenWith to canBlitz:germanTank for unitAttachment attached to germanMech.Infantry Turn Complete - Germany Germany collect 75 PUs; end with 75 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 78 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 81 PUs Units generate 9 techTokens; Germany end with 9 techTokens Some Units in Northern Finland change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanArtillery and 1 germanInfantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 7 PUs; end with 7 PUs Some Units in Vichy France change ownership: 1 germanArtillery and 1 germanInfantry Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 1 germanArtillery and 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys Some Units in Northern Finland change ownership: 1 germanCombatEngineer
Combat Hit Differential Summary :
ExiledAllies : -1.33 AntiTankGun fire in Morrocco : : 0.83 Britain : -2.67 Germany : -14.00 Russia : 1.42
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@colin ok ready for russia
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TripleA Turn Summary: Russia round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 11 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 5,4,11,5,1,8,10,6,8,10,11,5 and gets 0 hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianArtillery and 2 russianInfantrys moved from Smolensk to Orel Kursk 1 russianInfantry moved from Tula to Voronezh 2 russianInfantrys moved from Stalingrad to Voronezh 1 russianFighter moved from Volgarod to Voronezh Combat - Russia Battle in Orel Kursk Russia attack with 1 russianArtillery and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Orel Kursk, round 2 : 1/3 hits, 0.67 expected hits Germany roll dice for 1 germanInfantry in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Orel Kursk Russia win, taking Orel Kursk from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Voronezh Russia attack with 1 russianFighter and 3 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianFighter and 3 russianInfantrys in Voronezh, round 2 : 1/4 hits, 0.92 expected hits Germany roll dice for 1 germanInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Voronezh Russia win, taking Voronezh from Germany with 1 russianFighter and 3 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianFighter moved from Voronezh to Volgarod 1 russianInfantry moved from Moscow to Smolensk 1 russianInfantry moved from Crimea to 56 Sea Zone 1 russianInfantry moved from 56 Sea Zone to Southern Caucasus 1 russianInfantry moved from Stalingrad to Astrakhan 1 russianInfantry moved from Sverdlovsk to Stalingrad 5 russianInfantrys moved from Volgarod to Stalingrad 1 Truck and 1 russianArtillery moved from Moscow to Stalingrad 1 Truck moved from Stalingrad to Volgarod 1 Truck moved from Volgarod to Moscow 1 Train moved from Sverdlovsk to Omsk 2 Materials and 1 Train moved from Omsk to Stalingrad 1 Train moved from Stalingrad to Novosibirsk 1 Truck and 1 russianCombatEngineer moved from Omsk to Stalingrad 1 Truck moved from Stalingrad to Volgarod 1 Material and 1 Truck moved from Moscow to Stalingrad 3 russianInfantrys moved from Urals to Vologda 3 russianArtillerys moved from Moscow to Vologda 1 russianTank moved from Kansk to Northern Kazahk 2 russianInfantrys moved from Irkutsk to Yakut 2 russianInfantrys moved from Moscow to Smolensk 2 russianInfantrys moved from Moscow to Novgorod 2 russianInfantrys moved from Vologda to Eastern Karelia 2 russianInfantrys moved from Stalingrad to Astrakhan Purchase Units - Russia Russia buy 3 russianArtillerys and 15 russianInfantrys; Remaining resources: 0 PUs; 12 techTokens; Place Units - Russia Units in Stalingrad being upgraded or consumed: 2 Materials 1 ResearchCenter and 3 russianArtillerys placed in Stalingrad 4 russianInfantrys placed in Moscow 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Urals 2 russianInfantrys placed in Irkutsk 1 russianInfantry placed in Omsk Turn Complete - Russia Russia collect 57 PUs; end with 57 PUs Units generate 9 techTokens; Russia end with 21 techTokens
Combat Hit Differential Summary :
Germany : -0.50 Russia : 0.42
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@ubernaut ready for Japan
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TripleA Turn Summary: Thailand round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 11 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 10,6,12,5,6,3,8,12,10 and gets 2 hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedSubmarines Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Anhwei to Hunan 1 japaneseInfantry moved from Anhwei to Shensi 1 japaneseInfantry moved from Shantung to Shensi 2 japaneseFighters moved from Shansi to Shensi 1 japaneseInfantry moved from French Indochina to Kwangsi 1 japaneseInfantry moved from French Indochina to Yunnan 1 japaneseFighter moved from Thailand to Yunnan 1 japaneseFighter moved from French Indochina to Kwangsi 1 japaneseTacticalBomber moved from French Indochina to Hunan 1 japaneseNavalFighter moved from Thailand to Rangoon 2 japaneseInfantrys moved from Burma to Rangoon Combat - Japan Battle in Hunan Japan attack with 1 japaneseInfantry and 1 japaneseTacticalBomber China defend with 1 Flagpole and 1 chineseArtillery Japan roll dice for 1 japaneseInfantry and 1 japaneseTacticalBomber in Hunan, round 2 : 2/2 hits, 0.58 expected hits China roll dice for 1 chineseArtillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 chineseArtillery owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan Japan win with 1 japaneseTacticalBomber remaining. Battle score for attacker is 1 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseArtillery Battle in Rangoon Japan attack with 2 japaneseInfantrys and 1 japaneseNavalFighter Britain defend with 1 Flagpole and 1 britishInfantry Japan roll dice for 2 japaneseInfantrys and 1 japaneseNavalFighter in Rangoon, round 2 : 0/3 hits, 0.75 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 1/1 hits, 0.42 expected hits 1 japaneseInfantry owned by the Japan lost in Rangoon Japan roll dice for 1 japaneseInfantry and 1 japaneseNavalFighter in Rangoon, round 3 : 0/2 hits, 0.50 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 0/1 hits, 0.42 expected hits Japan roll dice for 1 japaneseInfantry and 1 japaneseNavalFighter in Rangoon, round 4 : 0/2 hits, 0.50 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 4 : 1/1 hits, 0.42 expected hits 1 japaneseInfantry owned by the Japan lost in Rangoon retreated to Rangoon Britain win with 1 britishInfantry remaining. Battle score for attacker is -6 Casualties for Japan: 2 japaneseInfantrys Battle in Kwangsi Japan attack with 1 japaneseFighter and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Kwangsi Japan win, taking Kwangsi from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Yunnan Japan attack with 1 japaneseFighter and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Yunnan, round 2 : 2/2 hits, 0.58 expected hits China roll dice for 1 chineseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Yunnan Japan win, taking Yunnan from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Shensi Japan attack with 2 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole and 3 chineseInfantrys Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Shensi, round 2 : 1/4 hits, 1.33 expected hits China roll dice for 3 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Shensi, round 3 : 1/3 hits, 1.17 expected hits China roll dice for 2 chineseInfantrys in Shensi, round 3 : 0/2 hits, 0.50 expected hits 1 chineseInfantry owned by the China lost in Shensi Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Shensi, round 4 : 0/3 hits, 1.17 expected hits China roll dice for 1 chineseInfantry in Shensi, round 4 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Shensi, round 5 : 2/3 hits, 1.17 expected hits China roll dice for 1 chineseInfantry in Shensi, round 5 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Shensi Japan win, taking Shensi from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 6 Casualties for Japan: 1 japaneseInfantry Casualties for China: 3 chineseInfantrys Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseAlpineInfantry moved from Far Eastern Republic to Eastern Evenki 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic 1 japaneseInfantry moved from Peking to Shansi 1 japaneseInfantry moved from Suiyuan to Shansi 2 japaneseFighters moved from Shensi to Shansi 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Manchuria to Northern Manchuria 1 Truck and 1 japaneseInfantry moved from Manchuria to Shansi 4 japaneseNavalFighters moved from Burma to 95 Sea Zone 1 japaneseNavalFighter moved from Rangoon to Thailand 1 japaneseFighter moved from Yunnan to Thailand 1 japaneseInfantry moved from Southern Thailand to Thailand 1 japaneseArtillery and 2 japaneseInfantrys moved from French Indochina to Burma 1 japaneseInfantry moved from Brunei to Borneo 1 japaneseAirTransport and 1 japaneseParatrooper moved from French Indochina to Brunei 1 japaneseAirTransport moved from Brunei to Shanghai 2 Trucks moved from Kwangtung to Shanghai 1 Truck moved from Shanghai to Shansi 1 Truck moved from Thailand to French Indochina 1 Material and 1 Truck moved from French Indochina to Thailand 1 japaneseFighter moved from Kwangsi to French Indochina 1 japaneseAirTransport moved from French Indochina to Tokyo 1 Material and 1 japaneseAirTransport moved from Tokyo to Shansi 4 japaneseInfantrys moved from Japan to 98 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from Kyushu Shikoku to 98 Sea Zone 5 japaneseInfantrys, 1 japaneseMarine and 3 japaneseTransports moved from 98 Sea Zone to 95 Sea Zone 5 japaneseInfantrys and 1 japaneseMarine moved from 95 Sea Zone to French Indochina 1 Train and 2 japaneseInfantrys moved from Shanghai to Burma 1 Material, 1 Train, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Burma to Thailand 1 japaneseTacticalBomber moved from Hunan to Thailand 3 japaneseTransports moved from 95 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseInfantry moved from 98 Sea Zone to Eastern Manchuria 1 Train moved from Manchuria to Shanghai 1 japaneseInfantry moved from Shanghai to Anhwei 4 japaneseInfantrys moved from Tokyo to Japan 2 japaneseNavalFighters moved from Kyushu Shikoku to Japan Purchase Units - Japan Japan buy 2 japaneseDestroyers, 6 japaneseInfantrys and 3 japaneseNavalFighters; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 2 japaneseDestroyers placed in 99 Sea Zone 3 japaneseNavalFighters placed in Japan 3 japaneseInfantrys placed in Shanghai 2 japaneseInfantrys placed in Tokyo 1 japaneseInfantry placed in Kyushu Shikoku Activate Technology - Japan Japan activating ImprovedSubmarines Trigger japaneseImpS: Setting attack to 4 for unitAttachment attached to japaneseSubmarine Trigger japaneseImpS: Setting defense to 2 for unitAttachment attached to japaneseSubmarine Turn Complete - Japan Japan collect 62 PUs; end with 62 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 65 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 2 Materials and 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 japaneseAlpineInfantry and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry and 2 japaneseInfantrys Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 2 japaneseEntrenchments and 2 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Thailand Units in Burma being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Burma Units in Thailand being upgraded or consumed: 1 Material 1 japaneseEntrenchment and 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 8 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 Material, 2 japaneseCombatEngineers and 2 japaneseInfantrys
Combat Hit Differential Summary :
Japan : 0.58 China : -0.67 Britain : 0.75
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@colin despite all the rolls there weren't any decisions again so i went for it china time
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TripleA Move Summary: China round 11
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 11 Research Technology - China China spend 0 on tech rolls China removing all Technology Tokens after successful research. China discover ImprovedAntiTank Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 1 chineseFighter moved from Northern China to Shensi 2 chineseInfantrys moved from Kweichow to Kwangsi 1 chineseFighter moved from Chungking to Kwangsi 2 chineseArtillerys and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan 1 chineseInfantry moved from Inner Mongolia to Suiyuan China take Suiyuan from Japan 4 chineseInfantrys moved from Inner Mongolia to Shensi
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@ubernaut a couple scramble decisions so probably best to do it live
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TripleA Turn Summary: Australia round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 11 Supporting Britain - Canada Canada collect 0 PUs; end with 20 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 86 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 10 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 19 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 5,11,10,3,7,3,7,2,6,1,2,8 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 2 units repaired. 2 britishBattleship-damageds owned by the Britain removed in 26 Sea Zone 2 britishBattleships owned by the Britain added in 26 Sea Zone Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishStrategicBombers moved from Norway to Poland 1 britishInfantry moved from Morrocco to Southwestern Algeria ExiledAllies take Southwestern Algeria from Germany 1 britishArtillery and 3 britishInfantrys moved from Cairo to Central Egpyt 1 britishInfantry moved from Cairo to Central Egpyt 5 britishInfantrys and 1 britishMarine moved from Malay to Southern Thailand Britain take Southern Thailand from Thailand Combat - Britain Strategic bombing raid in Poland Bombing raid in Poland rolls: 1,4 and causes: 5 damage to unit: Rail Bombing raid in Poland causes 5 damage total. Battle in Central Egpyt Britain attack with 1 britishArtillery and 4 britishInfantrys Italy defend with 1 Flagpole and 2 italianInfantrys Britain roll dice for 1 britishArtillery and 4 britishInfantrys in Central Egpyt, round 2 : 1/5 hits, 1.00 expected hits Italy roll dice for 2 italianInfantrys in Central Egpyt, round 2 : 0/2 hits, 0.50 expected hits 1 italianInfantry owned by the Italy lost in Central Egpyt Britain roll dice for 1 britishArtillery and 4 britishInfantrys in Central Egpyt, round 3 : 3/5 hits, 1.00 expected hits Italy roll dice for 1 italianInfantry in Central Egpyt, round 3 : 0/1 hits, 0.25 expected hits 1 italianInfantry owned by the Italy lost in Central Egpyt Britain win, taking Central Egpyt from Italy with 1 britishArtillery and 4 britishInfantrys remaining. Battle score for attacker is 6 Casualties for Italy: 2 italianInfantrys Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran 1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 72 Sea Zone to Cairo 1 britishMech.Infantry and 1 britishTank moved from Western Anglo Egyptian Sudan to Cameroon 1 britishArtillery and 1 britishInfantry moved from Congo to Cameroon 1 britishArtillery and 1 britishInfantry moved from Belgian Congo to Cameroon 1 britishArtillery and 1 britishInfantry moved from Rhodesia to Belgian Congo 1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to Western South Africa 1 britishAirTransport moved from Morrocco to Gibraltar 2 britishStrategicBombers moved from Poland to Norway 1 britishCombatEngineer, 3 britishInfantrys and 1 britishMarine moved from Scotland to 10 Sea Zone 1 britishCombatEngineer, 3 britishInfantrys, 1 britishMarine and 3 britishTransports moved from 10 Sea Zone to 13 Sea Zone 1 britishCombatEngineer, 3 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway 1 britishArtillery moved from Central Norway to Northern Norway 2 britishArtillerys moved from Norway to 12 Sea Zone 2 britishArtillerys and 1 britishTransport moved from 12 Sea Zone to 13 Sea Zone 2 britishArtillerys moved from 13 Sea Zone to Northern Norway 2 Materials and 2 Trucks moved from Norway to Central Norway 1 britishCombatEngineer moved from Norway to Central Norway 1 britishInfantry moved from London to Central Britain 2 britishInfantrys moved from Exiled Allies to Central Britain 1 Train moved from London to Central Britain 2 Materials and 1 Train moved from Central Britain to London 1 Train moved from London to Scotland 1 Train and 1 britishCombatEngineer moved from Scotland to London 1 britishBattleship and 1 britishDestroyer moved from 1 Sea Zone to 3 Sea Zone 1 britishInfantry moved from Southwestern Australia to 149 Sea Zone 1 britishInfantry and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone 1 britishInfantry moved from Java to 148 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 148 Sea Zone to 92 Sea Zone 2 britishInfantrys moved from 92 Sea Zone to Malay 1 britishTransport moved from 92 Sea Zone to 148 Sea Zone 2 britishInfantrys moved from Java to 148 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 148 Sea Zone to 92 Sea Zone 2 britishInfantrys moved from 92 Sea Zone to Malay 3 britishTransports moved from 92 Sea Zone to 149 Sea Zone 2 britishTransports moved from 13 Sea Zone to 24 Sea Zone 4 britishTransports moved from 10 Sea Zone to 24 Sea Zone 1 britishBattleship moved from 10 Sea Zone to 24 Sea Zone 1 britishBattleship and 1 britishDestroyer moved from 12 Sea Zone to 24 Sea Zone 2 britishBattleships and 3 britishCruisers moved from 26 Sea Zone to 24 Sea Zone 1 britishNavalFighter moved from Central Britain to Norway 1 britishTransport moved from 72 Sea Zone to 75 Sea Zone Purchase Units - Britain Britain buy 2 Materials, 1 ResearchCenter, 1 britishArtillery, 1 britishHull, 1 britishInfantry and 3 britishMarines; Remaining resources: 0 PUs; 12 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 3 britishMarines placed in Scotland 2 Materials and 1 britishArtillery placed in Central Britain Units in London being upgraded or consumed: 2 Materials 1 ResearchCenter and 1 britishInfantry placed in London Britain undo move 2. 1 britishHull placed in 7 Sea Zone 1 Material and 1 britishArtillery placed in Central Britain 1 Material placed in London Turn Complete - Britain Britain collect 38 PUs; end with 38 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 40 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 41 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 42 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 43 PUs Units generate 9 techTokens; Britain end with 21 techTokens Units Change Ownership Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Central Norway change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Morrocco change ownership: 1 britishCombatEngineer Some Units in Northern Norway change ownership: 2 britishCombatEngineers Some Units in Quebec change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 2 britishDestroyers; Remaining resources: 4 PUs; Place Units - Canada 2 britishDestroyers placed in 1 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 19 PUs Units Change Ownership Some Units in 1 Sea Zone change ownership: 2 britishDestroyers Some Units in Quebec change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 Materials, 1 britishBarracks, 2 britishInfantrys and 3 britishMarines; Remaining resources: 57 PUs; Place Units - ExiledAllies 2 Materials placed in Norway Units in Central Norway being upgraded or consumed: 2 Materials 1 britishBarracks placed in Central Norway 2 britishInfantrys placed in Morrocco 3 britishMarines placed in Java Turn Complete - ExiledAllies ExiledAllies collect 36 PUs; end with 93 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 92 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 91 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 90 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 88 PUs Units Change Ownership Some Units in Central Norway change ownership: 1 britishCombatEngineer Some Units in Java change ownership: 3 britishMarines Some Units in Morrocco change ownership: 1 britishCombatEngineer and 2 britishInfantrys Some Units in Northern Norway change ownership: 2 britishCombatEngineers Some Units in Norway change ownership: 2 Materials Purchase Units - Egypt Egypt buy 3 britishInfantrys; Remaining resources: 1 PUs; Place Units - Egypt 3 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 9 PUs Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 3 britishInfantrys Purchase Units - SouthAfrica SouthAfrica buy 1 britishTransport; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishTransport placed in 71 Sea Zone Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in 71 Sea Zone change ownership: 1 britishTransport Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishArtillery and 2 britishInfantrys placed in Bombay 1 britishInfantry placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 2 britishInfantrys Some Units in Calcutta change ownership: 1 britishInfantry Purchase Units - Australia Australia buy 1 britishCarrier and 1 britishNavalFighter; Remaining resources: 0 PUs; Place Units - Australia Units in 149 Sea Zone being upgraded or consumed: 1 britishHull 1 britishCarrier placed in 149 Sea Zone 1 britishNavalFighter placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 1 britishCarrier Some Units in New South Wales change ownership: 1 britishNavalFighter Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
Combat Hit Differential Summary :
Italy : -0.75 Britain : 2.00
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@ubernaut you're up
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TripleA Move Summary: Italy round 11
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 11 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover ImprovedTacticalBombers Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 4 italianInfantrys moved from Western Egypt to Central Egpyt 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt