TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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@ubernaut I think I'm finished for tonight, I have an exam tomorrow morning so I'll be studying and going to bed earlier, so you can take your time
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@colin gotcha talk to you tomorrow good night!
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TripleA Turn Summary: Italy round 38
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 38 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 6,4,5,7,8,11,12,7,1,2,3,2 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover SelfPropelledArtillery Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianTank moved from Northern Iran to Syria Germany take Iraq from Britain 1 italianTank moved from Northern Iran to Syria 2 italianAirTransports and 2 italianParatroopers moved from Cairo to Syria 3 italianInfantrys moved from Cairo to 53 Sea Zone 3 italianInfantrys and 1 italianTransport moved from 53 Sea Zone to 72 Sea Zone 1 italianBattleship and 2 italianCruisers moved from 51 Sea Zone to 72 Sea Zone 3 italianInfantrys moved from 72 Sea Zone to Anglo Egyptian Sudan 2 italianAdvancedFighters moved from Cyrenaica to Anglo Egyptian Sudan 1 italianAlpineInfantry and 1 italianInfantry moved from Singkiang to Kashi 1 italianArtillery, 2 italianInfantrys and 1 italianMarine moved from Singkiang to Uzbek 1 italianAdvancedTacticalBomber moved from Southern Caucasus to Altay 1 italianInfantry moved from Singkiang to Altay 1 italianParatrooper moved from Tripolitania to Tunisia Germany take Tunisia from ExiledAllies 1 italianInfantry moved from Belgian Congo to Southern Anglo Egyptian Sudan Italy take Southern Anglo Egyptian Sudan from Egypt 1 italianHeavyStrategicBomber moved from Cairo to Uzbek Combat - Italy Battle in Kashi Italy attack with 1 italianAlpineInfantry and 1 italianInfantry China defend with 1 Flagpole and 1 chineseAlpineInfantry Italy roll dice for 1 italianAlpineInfantry and 1 italianInfantry in Kashi, round 2 : 0/2 hits, 0.50 expected hits China roll dice for 1 chineseAlpineInfantry in Kashi, round 2 : 0/1 hits, 0.42 expected hits Italy roll dice for 1 italianAlpineInfantry and 1 italianInfantry in Kashi, round 3 : 0/2 hits, 0.50 expected hits China roll dice for 1 chineseAlpineInfantry in Kashi, round 3 : 0/1 hits, 0.42 expected hits Italy roll dice for 1 italianAlpineInfantry and 1 italianInfantry in Kashi, round 4 : 0/2 hits, 0.50 expected hits China roll dice for 1 chineseAlpineInfantry in Kashi, round 4 : 0/1 hits, 0.42 expected hits Italy roll dice for 1 italianAlpineInfantry and 1 italianInfantry in Kashi, round 5 : 0/2 hits, 0.50 expected hits China roll dice for 1 chineseAlpineInfantry in Kashi, round 5 : 0/1 hits, 0.42 expected hits Italy roll dice for 1 italianAlpineInfantry and 1 italianInfantry in Kashi, round 6 : 0/2 hits, 0.50 expected hits China roll dice for 1 chineseAlpineInfantry in Kashi, round 6 : 1/1 hits, 0.42 expected hits 1 italianInfantry owned by the Italy lost in Kashi Italy roll dice for 1 italianAlpineInfantry in Kashi, round 7 : 0/1 hits, 0.42 expected hits China roll dice for 1 chineseAlpineInfantry in Kashi, round 7 : 0/1 hits, 0.42 expected hits Italy roll dice for 1 italianAlpineInfantry in Kashi, round 8 : 0/1 hits, 0.42 expected hits China roll dice for 1 chineseAlpineInfantry in Kashi, round 8 : 0/1 hits, 0.42 expected hits Italy roll dice for 1 italianAlpineInfantry in Kashi, round 9 : 1/1 hits, 0.42 expected hits China roll dice for 1 chineseAlpineInfantry in Kashi, round 9 : 1/1 hits, 0.42 expected hits 1 italianAlpineInfantry owned by the Italy and 1 chineseAlpineInfantry owned by the China lost in Kashi China win with no units remaining. Battle score for attacker is -3 Casualties for Italy: 1 italianAlpineInfantry and 1 italianInfantry Casualties for China: 1 chineseAlpineInfantry Battle in Uzbek Italy attack with 1 italianArtillery, 1 italianHeavyStrategicBomber, 2 italianInfantrys and 1 italianMarine Britain defend with 3 britishInfantrys; Russia defend with 1 Flagpole Italy roll dice for 1 italianArtillery, 1 italianHeavyStrategicBomber, 2 italianInfantrys and 1 italianMarine in Uzbek, round 2 : 0/5 hits, 1.33 expected hits Russia roll dice for 3 britishInfantrys in Uzbek, round 2 : 0/3 hits, 0.75 expected hits Italy roll dice for 1 italianArtillery, 1 italianHeavyStrategicBomber, 2 italianInfantrys and 1 italianMarine in Uzbek, round 3 : 2/5 hits, 1.33 expected hits Russia roll dice for 3 britishInfantrys in Uzbek, round 3 : 1/3 hits, 0.75 expected hits 2 britishInfantrys owned by the Britain and 1 italianInfantry owned by the Italy lost in Uzbek Italy roll dice for 1 italianArtillery, 1 italianHeavyStrategicBomber, 1 italianInfantry and 1 italianMarine in Uzbek, round 4 : 0/4 hits, 1.17 expected hits Russia roll dice for 1 britishInfantry in Uzbek, round 4 : 0/1 hits, 0.25 expected hits Italy roll dice for 1 italianArtillery, 1 italianHeavyStrategicBomber, 1 italianInfantry and 1 italianMarine in Uzbek, round 5 : 1/4 hits, 1.17 expected hits Russia roll dice for 1 britishInfantry in Uzbek, round 5 : 0/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Uzbek Italy win, taking Uzbek from Russia with 1 italianArtillery, 1 italianHeavyStrategicBomber, 1 italianInfantry and 1 italianMarine remaining. Battle score for attacker is 6 Casualties for Italy: 1 italianInfantry Casualties for Britain: 3 britishInfantrys Battle in Altay Italy attack with 1 italianAdvancedTacticalBomber and 1 italianInfantry China defend with 1 Flagpole and 1 chineseAlpineInfantry Italy roll dice for 1 italianAdvancedTacticalBomber and 1 italianInfantry in Altay, round 2 : 0/2 hits, 0.50 expected hits China roll dice for 1 chineseAlpineInfantry in Altay, round 2 : 1/1 hits, 0.42 expected hits 1 italianInfantry owned by the Italy lost in Altay retreated to Altay China win with 1 chineseAlpineInfantry remaining. Battle score for attacker is -3 Casualties for Italy: 1 italianInfantry Battle in Anglo Egyptian Sudan Italy attack with 2 italianAdvancedFighters and 3 italianInfantrys Usa defend with 1 Flagpole and 1 americanMech.Infantry Italy roll dice for 1 italianBattleship and 2 italianCruisers in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits Egypt roll dice for 1 americanMech.Infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.42 expected hits 1 americanMech.Infantry owned by the Usa lost in Anglo Egyptian Sudan Italy win, taking Anglo Egyptian Sudan from Egypt with 2 italianAdvancedFighters and 3 italianInfantrys remaining. Battle score for attacker is 5 Casualties for Usa: 1 americanMech.Infantry Battle in Syria Italy attack with 2 italianAirTransports, 2 italianParatroopers and 2 italianTanks ExiledAllies defend with 1 Flagpole; Russia defend with 1 russianMech.Infantry Italy roll dice for 2 italianAirTransports, 2 italianParatroopers and 2 italianTanks in Syria, round 2 : 3/6 hits, 1.50 expected hits ExiledAllies roll dice for 1 russianMech.Infantry in Syria, round 2 : 0/1 hits, 0.42 expected hits 1 russianMech.Infantry owned by the Russia lost in Syria Italy win, taking Syria from ExiledAllies with 2 italianAirTransports, 2 italianParatroopers and 2 italianTanks remaining. Battle score for attacker is 5 Casualties for Russia: 1 russianMech.Infantry Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianAdvancedTacticalBomber moved from Altay to Singkiang 1 italianHeavyStrategicBomber moved from Uzbek to Singkiang 1 italianCombatEngineer moved from Rome to Southern Italy 1 italianArtillery, 1 italianMech.Infantry and 1 italianTank moved from Rhodesia to Southern Anglo Egyptian Sudan 1 italianCombatEngineer moved from Cape Town to Eastern South Africa 2 italianAdvancedFighters moved from Anglo Egyptian Sudan to Abyssinia 3 italianSubmarines moved from 51 Sea Zone to 50 Sea Zone 1 italianDestroyer moved from 47 Sea Zone to 44 Sea Zone 2 italianMarines moved from Tripolitania to Cyrenaica 4 italianCruisers and 6 italianTransports moved from 51 Sea Zone to 53 Sea Zone 2 italianArtillerys and 6 italianInfantrys moved from Cairo to 53 Sea Zone 2 italianArtillerys, 4 italianCruisers, 6 italianInfantrys and 6 italianTransports moved from 53 Sea Zone to 72 Sea Zone 2 italianArtillerys and 6 italianInfantrys moved from 72 Sea Zone to Abyssinia 2 italianAdvancedNavalFighters moved from Al Kufrah to Abyssinia 1 italianAdvancedNavalFighter moved from Al Kufrah to Cairo 2 italianAdvancedNavalFighters moved from Cyrenaica to Cairo 1 italianInfantry and 2 italianParatroopers moved from Rome to Southern Italy 1 italianAdvancedNavalFighter moved from Rome to Cairo 1 Truck moved from Cyrenaica to Tripolitania 1 Material and 1 Truck moved from Tripolitania to Cyrenaica 1 Truck moved from Cyrenaica to Tripolitania 1 italianAdvancedNavalFighter moved from Northern Italy to Rome 1 italianAdvancedFighter and 1 italianAdvancedTacticalBomber moved from Al Kufrah to Rome 1 italianAirTransport and 2 italianMarines moved from Southern Caucasus to Southern Italy 1 italianAdvancedTacticalBomber moved from Al Kufrah to Cyrenaica 1 italianAirTransport moved from Southern Italy to Cyrenaica 2 italianAirTransports moved from Syria to Cairo 2 Materials and 1 italianAirTransport moved from Cairo to Southern Caucasus 3 italianAirTransports moved from Southern Caucasus to Rome 1 italianAirTransport moved from Rome to Southern Italy 1 Train moved from Northern Italy to Rome 1 Material and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Rome 1 Truck moved from Southern Caucasus to Trans Jordan 1 italianCombatEngineer moved from Northern Italy to Rome 1 Material and 1 Truck moved from Cairo to Abyssinia 1 italianCombatEngineer and 1 italianMech.Infantry moved from Belgian Congo to Abyssinia 9 italianInfantrys, 1 italianMarine, 1 italianMech.Infantry and 2 italianTanks moved from Belgian Congo to Southern Anglo Egyptian Sudan Purchase Units - Italy Italy buy 1 italianAlpineInfantry, 1 italianBarracks, 4 italianDestroyers, 3 italianEntrenchments, 4 italianInfantrys, 3 italianParatroopers and 1 italianSubmarine; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 1 italianAlpineInfantry, 1 italianInfantry and 1 italianParatrooper placed in Singkiang 3 italianDestroyers placed in 72 Sea Zone Units in Cairo being upgraded or consumed: 1 Material 1 italianEntrenchment placed in Cairo 1 italianDestroyer placed in 46 Sea Zone 1 italianSubmarine placed in 50 Sea Zone Units in Southern Italy being upgraded or consumed: 1 Material 1 italianEntrenchment and 1 italianInfantry placed in Southern Italy Units in Southern Caucasus being upgraded or consumed: 3 Materials 1 italianBarracks placed in Southern Caucasus Units in Rome being upgraded or consumed: 1 Material 1 italianEntrenchment, 2 italianInfantrys and 2 italianParatroopers placed in Rome Activate Technology - Italy Italy activating SelfPropelledArtillery Turn Complete - Italy Italy collect 61 PUs; end with 61 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 64 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 67 PUs Units generate 12 techTokens; Italy end with 12 techTokens
Combat Hit Differential Summary :
ExiledAllies : -0.42 China : -0.75 Egypt : -0.42 Italy : -3.08 Russia : -1.00
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TripleA Move Summary: Usa round 38
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 38 Research Technology - Usa Usa spend 0 on tech rolls Usa removing all Technology Tokens after successful research. Usa discover AdvancedTacticalBombers Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Some non-combat units are destroyed: Usa converts italianBarracks into different units Some non-combat units are destroyed: Usa converts italianBarracks into different units Some non-combat units are destroyed: Usa converts italianBarracks into different units 6 americanMarines moved from Southern Spain to 43 Sea Zone 2 americanArtillerys and 1 americanMarine moved from Morrocco to 43 Sea Zone 2 americanArtillerys and 4 americanInfantrys moved from Morrocco to 43 Sea Zone 3 americanMarines and 1 americanTransport moved from 43 Sea Zone to 48 Sea Zone 3 americanMarines moved from 48 Sea Zone to Tunisia 4 americanArtillerys, 2 americanBattleships, 2 americanCarriers, 2 americanDestroyers, 1 americanHeavyDestroyer, 4 americanInfantrys, 4 americanMarines and 5 americanTransports moved from 43 Sea Zone to 48 Sea Zone Usa take 45 Sea Zone from Germany 3 americanCruisers moved from 43 Sea Zone to 48 Sea Zone 4 americanArtillerys, 4 americanInfantrys and 4 americanMarines moved from 48 Sea Zone to Cyrenaica 2 americanInfantrys and 2 americanMarines moved from Eastern Evenki to Far Eastern Republic Russia take Far Eastern Republic from Japan 4 americanArtillerys moved from Southern Spain to Northern Spain 1 americanTransport moved from 39 Sea Zone to 40 Sea Zone 1 americanAdvancedNavalFighter moved from New York to Northern Spain 1 americanAdvancedNavalFighter moved from 43 Sea Zone to Northern Spain 2 americanAdvancedNavalFighters moved from 43 Sea Zone to 44 Sea Zone 4 americanTransports moved from 61 Sea Zone to 40 Sea Zone 1 americanTransport moved from 39 Sea Zone to 40 Sea Zone 1 americanInfantry moved from Congo to Belgian Congo ExiledAllies take Belgian Congo from Italy 1 americanArtillery, 7 americanInfantrys, 9 americanMech.Infantrys and 6 americanTanks moved from Congo to Southern Anglo Egyptian Sudan 1 americanAdvancedNavalFighter moved from 44 Sea Zone to Northern Spain 3 americanArtillerys, 8 americanInfantrys and 4 americanMarines moved from Azores to 40 Sea Zone 3 americanArtillerys, 8 americanInfantrys, 4 americanMarines and 5 americanTransports moved from 40 Sea Zone to 41 Sea Zone 3 americanArtillerys, 8 americanInfantrys and 4 americanMarines moved from 41 Sea Zone to Northern Spain 1 americanMech.Infantry moved from Morrocco to Tripolitania Usa take Tripolitania from Italy
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@ubernaut got some big ones when you're up
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@colin up and ready to go at em
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@ubernaut ok I'm ready too
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TripleA Turn Summary: Usa round 38
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 38 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 8,12,8,3,11,8,8,10,5 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover AdvancedTacticalBombers Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Some non-combat units are destroyed: Usa converts italianBarracks into different units Some non-combat units are destroyed: Usa converts italianBarracks into different units Some non-combat units are destroyed: Usa converts italianBarracks into different units Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 6 americanMarines moved from Southern Spain to 43 Sea Zone 2 americanArtillerys and 1 americanMarine moved from Morrocco to 43 Sea Zone 2 americanArtillerys and 4 americanInfantrys moved from Morrocco to 43 Sea Zone 3 americanMarines and 1 americanTransport moved from 43 Sea Zone to 48 Sea Zone 3 americanMarines moved from 48 Sea Zone to Tunisia 4 americanArtillerys, 2 americanBattleships, 2 americanCarriers, 2 americanDestroyers, 1 americanHeavyDestroyer, 4 americanInfantrys, 4 americanMarines and 5 americanTransports moved from 43 Sea Zone to 48 Sea Zone Usa take 45 Sea Zone from Germany 3 americanCruisers moved from 43 Sea Zone to 48 Sea Zone 4 americanArtillerys, 4 americanInfantrys and 4 americanMarines moved from 48 Sea Zone to Cyrenaica 2 americanInfantrys and 2 americanMarines moved from Eastern Evenki to Far Eastern Republic Russia take Far Eastern Republic from Japan 4 americanArtillerys moved from Southern Spain to Northern Spain 1 americanTransport moved from 39 Sea Zone to 40 Sea Zone 1 americanAdvancedNavalFighter moved from New York to Northern Spain 1 americanAdvancedNavalFighter moved from 43 Sea Zone to Northern Spain 2 americanAdvancedNavalFighters moved from 43 Sea Zone to 44 Sea Zone 4 americanTransports moved from 61 Sea Zone to 40 Sea Zone 1 americanTransport moved from 39 Sea Zone to 40 Sea Zone 1 americanInfantry moved from Congo to Belgian Congo ExiledAllies take Belgian Congo from Italy 1 americanArtillery, 7 americanInfantrys, 9 americanMech.Infantrys and 6 americanTanks moved from Congo to Southern Anglo Egyptian Sudan 1 americanAdvancedNavalFighter moved from 44 Sea Zone to Northern Spain 3 americanArtillerys, 8 americanInfantrys and 4 americanMarines moved from Azores to 40 Sea Zone 3 americanArtillerys, 8 americanInfantrys, 4 americanMarines and 5 americanTransports moved from 40 Sea Zone to 41 Sea Zone 3 americanArtillerys, 8 americanInfantrys and 4 americanMarines moved from 41 Sea Zone to Northern Spain 1 americanMech.Infantry moved from Morrocco to Tripolitania Usa take Tripolitania from Italy Combat - Usa Italy scrambles 1 units out of Cyrenaica to defend against the attack in 48 Sea Zone Italy scrambles to create a battle in territory 48 Sea Zone Battle in 48 Sea Zone Usa attack with 2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 2 americanDestroyers, 1 americanHeavyDestroyer and 6 americanTransports Italy defend with 1 italianAdvancedTacticalBomber Usa roll dice for 2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 2 americanDestroyers, 1 americanHeavyDestroyer and 6 americanTransports in 48 Sea Zone, round 2 : 6/12 hits, 5.08 expected hits Italy roll dice for 1 italianAdvancedTacticalBomber in 48 Sea Zone, round 2 : 1/1 hits, 0.42 expected hits 1 italianAdvancedTacticalBomber owned by the Italy and 1 americanDestroyer owned by the Usa lost in 48 Sea Zone Usa win, taking 48 Sea Zone from Neutral with 2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 1 americanDestroyer, 1 americanHeavyDestroyer and 6 americanTransports remaining. Battle score for attacker is 6 Casualties for Usa: 1 americanDestroyer Casualties for Italy: 1 italianAdvancedTacticalBomber Battle in Cyrenaica Usa attack with 4 americanArtillerys, 4 americanInfantrys and 4 americanMarines Italy defend with 1 Flagpole, 1 Material, 1 italianAirTransport, 1 italianAirfield, 1 italianAntiAirGun, 1 italianEntrenchment and 2 italianMarines Usa roll dice for 4 americanArtillerys, 4 americanInfantrys and 4 americanMarines in Cyrenaica, round 2 : 5/12 hits, 3.33 expected hits Italy roll dice for 1 italianAirTransport, 1 italianAntiAirGun, 1 italianEntrenchment and 2 italianMarines in Cyrenaica, round 2 : 1/4 hits, 1.75 expected hits 1 italianEntrenchment owned by the Italy, 1 italianAntiAirGun owned by the Italy, 1 americanInfantry owned by the Usa and 2 italianMarines owned by the Italy lost in Cyrenaica Some non-combat units are destroyed: Usa win, taking Cyrenaica from Italy with 4 americanArtillerys, 3 americanInfantrys and 4 americanMarines remaining. Battle score for attacker is 15 Casualties for Usa: 1 americanInfantry Casualties for Italy: 1 italianAntiAirGun, 1 italianEntrenchment and 2 italianMarines Battle in Southern Anglo Egyptian Sudan Usa attack with 1 americanArtillery, 7 americanInfantrys, 9 americanMech.Infantrys and 6 americanTanks Italy defend with 1 Flagpole, 1 italianArtillery, 10 italianInfantrys, 1 italianMarine, 2 italianMech.Infantrys and 3 italianTanks Usa roll dice for 1 americanArtillery, 7 americanInfantrys, 9 americanMech.Infantrys and 6 americanTanks in Southern Anglo Egyptian Sudan, round 2 : 9/23 hits, 8.75 expected hits Italy roll dice for 1 italianArtillery, 10 italianInfantrys, 1 italianMarine, 2 italianMech.Infantrys and 3 italianTanks in Southern Anglo Egyptian Sudan, round 2 : 6/17 hits, 5.00 expected hits 6 americanInfantrys owned by the Usa and 9 italianInfantrys owned by the Italy lost in Southern Anglo Egyptian Sudan Usa roll dice for 1 americanArtillery, 1 americanInfantry, 9 americanMech.Infantrys and 6 americanTanks in Southern Anglo Egyptian Sudan, round 3 : 6/17 hits, 7.75 expected hits Italy roll dice for 1 italianArtillery, 1 italianInfantry, 1 italianMarine, 2 italianMech.Infantrys and 3 italianTanks in Southern Anglo Egyptian Sudan, round 3 : 5/8 hits, 2.75 expected hits 2 italianMech.Infantrys owned by the Italy, 1 italianArtillery owned by the Italy, 1 americanInfantry owned by the Usa, 1 americanArtillery owned by the Usa, 1 italianMarine owned by the Italy, 3 americanMech.Infantrys owned by the Usa, 1 italianInfantry owned by the Italy and 1 italianTank owned by the Italy lost in Southern Anglo Egyptian Sudan Usa roll dice for 6 americanMech.Infantrys and 6 americanTanks in Southern Anglo Egyptian Sudan, round 4 : 8/12 hits, 6.00 expected hits Italy roll dice for 2 italianTanks in Southern Anglo Egyptian Sudan, round 4 : 1/2 hits, 0.83 expected hits 1 americanMech.Infantry owned by the Usa and 2 italianTanks owned by the Italy lost in Southern Anglo Egyptian Sudan Usa win, taking Southern Anglo Egyptian Sudan from Italy with 5 americanMech.Infantrys and 6 americanTanks remaining. Battle score for attacker is 21 Casualties for Usa: 1 americanArtillery, 7 americanInfantrys and 4 americanMech.Infantrys Casualties for Italy: 1 italianArtillery, 10 italianInfantrys, 1 italianMarine, 2 italianMech.Infantrys and 3 italianTanks Battle in Tunisia Usa attack with 3 americanMarines Italy defend with 1 italianParatrooper; Germany defend with 1 Flagpole Usa roll dice for 3 americanMarines in Tunisia, round 2 : 1/3 hits, 1.00 expected hits Germany roll dice for 1 italianParatrooper in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 americanMarine owned by the Usa and 1 italianParatrooper owned by the Italy lost in Tunisia Usa win, taking Tunisia from Germany with 2 americanMarines remaining. Battle score for attacker is 0 Casualties for Usa: 1 americanMarine Casualties for Italy: 1 italianParatrooper Battle in 44 Sea Zone Usa attack with 1 americanAdvancedNavalFighter Italy defend with 1 italianDestroyer Usa roll dice for 1 americanAdvancedNavalFighter in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Italy roll dice for 1 italianDestroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits 1 americanAdvancedNavalFighter owned by the Usa lost in 44 Sea Zone Italy win with 1 italianDestroyer remaining. Battle score for attacker is -13 Casualties for Usa: 1 americanAdvancedNavalFighter Battle in Northern Spain Usa attack with 3 americanAdvancedNavalFighters, 7 americanArtillerys, 8 americanInfantrys and 4 americanMarines Germany defend with 3 germanAlpineInfantrys and 2 germanInfantrys; Spain defend with 1 Flagpole, 1 Rail, 1 spanishAntiAirGun, 1 spanishAntiTankGun, 1 spanishArtillery, 1 spanishFortification and 2 spanishInfantrys AntiAircraftGun fire in Northern Spain : 0/1 hits, 0.08 expected hits Usa roll dice for 3 americanAdvancedNavalFighters, 7 americanArtillerys, 8 americanInfantrys and 4 americanMarines in Northern Spain, round 2 : 3/22 hits, 4.42 expected hits Units damaged: 1 spanishFortification owned by the Spain Spain roll dice for 3 germanAlpineInfantrys, 2 germanInfantrys, 1 spanishAntiAirGun, 1 spanishAntiTankGun, 1 spanishArtillery, 1 spanishFortification and 2 spanishInfantrys in Northern Spain, round 2 : 3/11 hits, 5.00 expected hits 1 spanishAntiTankGun owned by the Spain, 1 germanInfantry owned by the Germany and 3 americanInfantrys owned by the Usa lost in Northern Spain AntiAircraftGun fire in Northern Spain : 0/1 hits, 0.08 expected hits Usa roll dice for 3 americanAdvancedNavalFighters, 7 americanArtillerys, 5 americanInfantrys and 4 americanMarines in Northern Spain, round 3 : 2/19 hits, 4.17 expected hits Spain roll dice for 3 germanAlpineInfantrys, 1 germanInfantry, 1 spanishAntiAirGun, 1 spanishArtillery, 1 spanishFortification and 2 spanishInfantrys in Northern Spain, round 3 : 8/9 hits, 4.50 expected hits 1 germanInfantry owned by the Germany, 5 americanInfantrys owned by the Usa, 3 americanArtillerys owned by the Usa and 1 spanishAntiAirGun owned by the Spain lost in Northern Spain 4 americanArtillerys retreated to Southern Spain Usa roll dice for 4 americanMarines in Northern Spain, round 4 : 0/4 hits, 1.00 expected hits Spain roll dice for 3 germanAlpineInfantrys, 1 spanishArtillery, 1 spanishFortification and 2 spanishInfantrys in Northern Spain, round 4 : 5/7 hits, 4.00 expected hits 4 americanMarines owned by the Usa lost in Northern Spain Spain win with 3 germanAlpineInfantrys, 1 spanishArtillery, 1 spanishFortification and 2 spanishInfantrys remaining. Battle score for attacker is -38 Casualties for Usa: 3 americanArtillerys, 8 americanInfantrys and 4 americanMarines Casualties for Germany: 2 germanInfantrys Casualties for Spain: 1 spanishAntiAirGun and 1 spanishAntiTankGun Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 2 americanAdvancedNavalFighters moved from Northern Spain to 48 Sea Zone 1 americanAdvancedNavalFighter moved from Northern Spain to Southern Spain 4 americanInfantrys moved from Gibraltar to Southern Spain 1 americanAntiAirGun moved from Morrocco to 61 Sea Zone 1 americanAntiAirGun and 1 americanTransport moved from 61 Sea Zone to 41 Sea Zone 1 americanAntiAirGun moved from 41 Sea Zone to Gibraltar 1 americanCombatEngineer moved from Azores to 39 Sea Zone 1 americanCombatEngineer and 1 americanTransport moved from 39 Sea Zone to 41 Sea Zone 1 americanCombatEngineer moved from 41 Sea Zone to Southern Spain 1 americanCombatEngineer moved from Azores to 39 Sea Zone 1 americanCombatEngineer and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone 1 americanCombatEngineer moved from 61 Sea Zone to Morrocco 2 americanMech.Infantrys and 2 americanTanks moved from French West Africa to Nigeria 1 Train and 1 americanCombatEngineer moved from Western US to Alaska 1 Train moved from Alaska to British Columbia 2 Materials and 1 Train moved from British Columbia to Alaska 1 Train moved from Alaska to British Columbia 1 Material and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands 1 americanAirTransport moved from Hawaiian Islands to Los Angeles 1 Material and 1 americanAirTransport moved from Los Angeles to Alaska 2 Materials and 1 Train moved from Washington to Los Angeles 1 Train moved from Los Angeles to Central US 1 americanInfantry and 2 americanMarines moved from Northeastern US to 30 Sea Zone 2 americanArtillerys moved from New York to 30 Sea Zone 4 americanInfantrys moved from Washington to 30 Sea Zone 1 americanArtillery and 1 americanMarine moved from Florida Peninsula to 36 Sea Zone 1 americanInfantry moved from Eastern US to 36 Sea Zone 1 americanArtillery, 1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 36 Sea Zone to 39 Sea Zone 2 americanArtillerys, 5 americanInfantrys, 2 americanMarines and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone 3 americanArtillerys, 6 americanInfantrys and 3 americanMarines moved from 39 Sea Zone to Azores 4 americanTransports moved from 39 Sea Zone to 30 Sea Zone 1 americanTransport moved from 39 Sea Zone to 36 Sea Zone 3 americanAdvancedNavalFighters, 1 americanCarrier and 1 americanCruiser moved from 96 Sea Zone to 127 Sea Zone 1 americanAirTransport moved from Alaska to New York 1 americanAirTransport moved from Alaska to Los Angeles 1 americanAirTransport moved from Alaska to British Columbia Purchase Units - Usa Trigger americanAdvSB: buyamericanHeavyStrategicBomber added to americanProduction Usa buy 2 americanAdvancedNavalFighters, 1 americanAirfield, 3 americanArtillerys, 1 americanCarrier, 1 americanCombatEngineer, 1 americanDocks, 1 americanFactory, 1 americanHull and 10 americanInfantrys; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Alaska being upgraded or consumed: 6 Materials 1 americanDocks and 1 americanFactory placed in Alaska Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanCarrier and 1 americanHull placed in 156 Sea Zone 1 americanAdvancedNavalFighter placed in Los Angeles 1 americanCombatEngineer and 1 americanInfantry placed in Luzon 2 americanInfantrys placed in Phillippines 3 americanInfantrys placed in Northeastern US 1 americanAdvancedNavalFighter and 3 americanInfantrys placed in New York 1 americanInfantry placed in Eastern US 3 americanArtillerys placed in Washington Units in Southern Spain being upgraded or consumed: 1 Material 1 americanAirfield placed in Southern Spain Activate Technology - Usa Usa activating AdvancedTacticalBombers Turn Complete - Usa Usa collect 89 PUs; end with 89 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 92 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 95 PUs Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Usa : -2.17 AntiAircraftGun fire in Northern Spain : : -0.17 Italy : 4.00 Germany : 0.67 Spain : 2.50
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@ubernaut back to you
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TripleA Move Summary: Germany round 39
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 39 Politics - Germany Giving back territories to original owners Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 3 units repaired. 3 germanHeavyTank-damageds owned by the Germany removed in Leningrad 3 germanHeavyTanks owned by the Germany added in Leningrad Some non-combat units are destroyed: 4 germanSubmarines moved from 27 Sea Zone to 28 Sea Zone 4 germanAdvancedNavalFighters moved from Eastern Germany to 28 Sea Zone 7 germanAdvancedNavalFighters moved from Northern Germany to 28 Sea Zone 2 germanInfantrys moved from Eastern Poland to Belorussia 2 germanInfantrys moved from Leningrad to Novgorod 2 germanInfantrys moved from Leningrad to Eastern Finland 2 germanInfantrys moved from Leningrad to Western Karelia 1 germanInfantry moved from Poland to Lithuania Germany take Lithuania from Russia 1 germanInfantry moved from Sverdlovsk to Northern Kazahk Germany take Northern Kazahk from Russia 2 germanInfantrys moved from Stalingrad to Tula 2 germanInfantrys moved from Stalingrad to Voronezh 1 germanAirTransport and 2 germanParatroopers moved from Eastern Germany to Smolensk 2 germanHeavyTanks, 3 germanInfantrys and 2 germanMobileArtillerys moved from Leningrad to Eastern Karelia 1 germanHeavyTank moved from Leningrad to Novgorod 1 germanAirTransport and 1 germanParatrooper moved from Leningrad to Voronezh
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@colin sorry for the delay got a bit distracted also a crucial round here
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@ubernaut I'm ready when you are
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TripleA Turn Summary: Finland round 39
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 39 Reconnaissance Missions - Finland Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 5 PUs Politics - Germany Giving back territories to original owners Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 3 units repaired. 3 germanHeavyTank-damageds owned by the Germany removed in Leningrad 3 germanHeavyTanks owned by the Germany added in Leningrad Some non-combat units are destroyed: Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 4 germanSubmarines moved from 27 Sea Zone to 28 Sea Zone 4 germanAdvancedNavalFighters moved from Eastern Germany to 28 Sea Zone 7 germanAdvancedNavalFighters moved from Northern Germany to 28 Sea Zone 2 germanInfantrys moved from Eastern Poland to Belorussia 2 germanInfantrys moved from Leningrad to Novgorod 2 germanInfantrys moved from Leningrad to Eastern Finland 2 germanInfantrys moved from Leningrad to Western Karelia 1 germanInfantry moved from Poland to Lithuania Germany take Lithuania from Russia 1 germanInfantry moved from Sverdlovsk to Northern Kazahk Germany take Northern Kazahk from Russia 2 germanInfantrys moved from Stalingrad to Tula 2 germanInfantrys moved from Stalingrad to Voronezh 1 germanAirTransport and 2 germanParatroopers moved from Eastern Germany to Smolensk 2 germanHeavyTanks, 3 germanInfantrys and 2 germanMobileArtillerys moved from Leningrad to Eastern Karelia 1 germanHeavyTank moved from Leningrad to Novgorod 1 germanAirTransport and 1 germanParatrooper moved from Leningrad to Voronezh Combat - Germany Britain scrambles 12 units out of Northern Finland to defend against the attack in 28 Sea Zone Battle in Novgorod Germany attack with 1 germanHeavyTank and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanHeavyTank and 2 germanInfantrys in Novgorod, round 2 : 0/3 hits, 0.83 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 germanHeavyTank and 2 germanInfantrys in Novgorod, round 3 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Novgorod Germany win, taking Novgorod from Russia with 1 germanHeavyTank and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Belorussia Germany attack with 2 germanInfantrys Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole and 1 Rail Germany roll dice for 2 germanInfantrys in Belorussia, round 2 : 1/2 hits, 0.33 expected hits Russia roll dice for 1 britishInfantry in Belorussia, round 2 : 0/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Belorussia Some non-combat units are destroyed: Germany win, taking Belorussia from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Tula Germany attack with 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanInfantrys in Tula, round 2 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits Germany roll dice for 2 germanInfantrys in Tula, round 3 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Tula, round 3 : 0/1 hits, 0.25 expected hits Germany roll dice for 2 germanInfantrys in Tula, round 4 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Tula, round 4 : 0/1 hits, 0.25 expected hits Germany roll dice for 2 germanInfantrys in Tula, round 5 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Tula, round 5 : 0/1 hits, 0.25 expected hits Germany roll dice for 2 germanInfantrys in Tula, round 6 : 1/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Tula, round 6 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Tula Germany win, taking Tula from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in 28 Sea Zone Germany attack with 11 germanAdvancedNavalFighters and 4 germanSubmarines Britain defend with 3 britishAdvancedFighters, 3 britishAdvancedNavalFighters, 4 britishBattleship-damageds, 3 britishCarrier-damageds, 2 britishCruisers, 2 britishDestroyers, 6 britishNavalFighters and 10 britishTransports CruiserAntiAircraftGun fire in 28 Sea Zone : 1/2 hits, 0.33 expected hits 1 germanAdvancedNavalFighter owned by the Germany lost in 28 Sea Zone Germany roll dice for 4 germanSubmarines in 28 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits 1 britishTransport owned by the Britain lost in 28 Sea Zone Germany roll dice for 10 germanAdvancedNavalFighters in 28 Sea Zone, round 2 : 10/10 hits, 6.67 expected hits Britain roll dice for 3 britishAdvancedFighters, 3 britishAdvancedNavalFighters, 4 britishBattleship-damageds, 3 britishCarrier-damageds, 2 britishCruisers, 2 britishDestroyers, 6 britishNavalFighters and 9 britishTransports in 28 Sea Zone, round 2 : 11/32 hits, 11.17 expected hits 7 germanAdvancedNavalFighters owned by the Germany, 4 germanSubmarines owned by the Germany, 8 britishTransports owned by the Britain and 2 britishDestroyers owned by the Britain lost in 28 Sea Zone retreated to 28 Sea Zone Britain win with 3 britishAdvancedFighters, 3 britishAdvancedNavalFighters, 4 britishBattleship-damageds, 3 britishCarrier-damageds, 2 britishCruisers, 6 britishNavalFighters and 1 britishTransport remaining. Battle score for attacker is -53 Casualties for Germany: 8 germanAdvancedNavalFighters and 4 germanSubmarines Casualties for Britain: 2 britishDestroyers and 9 britishTransports Battle in Western Karelia Germany attack with 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanInfantrys in Western Karelia, round 2 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Western Karelia, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 2 germanInfantrys in Western Karelia, round 3 : 1/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Western Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Western Karelia Germany win, taking Western Karelia from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Voronezh Germany attack with 1 germanAirTransport, 2 germanInfantrys and 1 germanParatrooper Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAirTransport, 2 germanInfantrys and 1 germanParatrooper in Voronezh, round 2 : 1/4 hits, 0.75 expected hits Russia roll dice for 1 russianInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Voronezh Germany win, taking Voronezh from Russia with 1 germanAirTransport, 2 germanInfantrys and 1 germanParatrooper remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Smolensk Germany attack with 1 germanAirTransport and 2 germanParatroopers Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAirTransport and 2 germanParatroopers in Smolensk, round 2 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits 1 germanParatrooper owned by the Germany lost in Smolensk Germany roll dice for 1 germanAirTransport and 1 germanParatrooper in Smolensk, round 3 : 1/2 hits, 0.42 expected hits Russia roll dice for 1 russianInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Smolensk Germany win, taking Smolensk from Russia with 1 germanAirTransport and 1 germanParatrooper remaining. Battle score for attacker is -1 Casualties for Germany: 1 germanParatrooper Casualties for Russia: 1 russianInfantry Battle in Eastern Karelia Germany attack with 2 germanHeavyTanks, 3 germanInfantrys and 2 germanMobileArtillerys Russia defend with 1 Flagpole and 4 russianArtillerys HvyTankFS fire in Eastern Karelia : 0/2 hits, 0.50 expected hits Germany roll dice for 2 germanHeavyTanks, 3 germanInfantrys and 2 germanMobileArtillerys in Eastern Karelia, round 2 : 1/7 hits, 2.33 expected hits Russia roll dice for 4 russianArtillerys in Eastern Karelia, round 2 : 0/4 hits, 1.00 expected hits 1 russianArtillery owned by the Russia lost in Eastern Karelia HvyTankFS fire in Eastern Karelia : 0/2 hits, 0.50 expected hits Germany roll dice for 2 germanHeavyTanks, 3 germanInfantrys and 2 germanMobileArtillerys in Eastern Karelia, round 3 : 3/7 hits, 2.33 expected hits Russia roll dice for 3 russianArtillerys in Eastern Karelia, round 3 : 1/3 hits, 0.75 expected hits Units damaged: 1 germanHeavyTank owned by the Germany 3 russianArtillerys owned by the Russia lost in Eastern Karelia 1 germanHeavyTank owned by the Germany lost in Eastern Karelia 1 germanHeavyTank-damaged owned by the Germany added in Eastern Karelia Germany win, taking Eastern Karelia from Russia with 1 germanHeavyTank, 1 germanHeavyTank-damaged, 3 germanInfantrys and 2 germanMobileArtillerys remaining. Battle score for attacker is 6 Casualties for Russia: 4 russianArtillerys Casualties for Germany: 1 germanHeavyTank Battle in Eastern Finland Germany attack with 2 germanInfantrys Britain defend with 1 Flagpole and 1 britishInfantry Germany roll dice for 2 germanInfantrys in Eastern Finland, round 2 : 0/2 hits, 0.33 expected hits Britain roll dice for 1 britishInfantry in Eastern Finland, round 2 : 1/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Eastern Finland Germany roll dice for 1 germanInfantry in Eastern Finland, round 3 : 0/1 hits, 0.17 expected hits Britain roll dice for 1 britishInfantry in Eastern Finland, round 3 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany retreated to Leningrad Britain win with 1 britishInfantry remaining. Battle score for attacker is -3 Casualties for Germany: 1 germanInfantry Moving scrambled unit from 28 Sea Zone back to originating territory: Northern Finland Moving scrambled unit from 28 Sea Zone back to originating territory: Northern Finland Moving scrambled unit from 28 Sea Zone back to originating territory: Northern Finland Moving scrambled unit from 28 Sea Zone back to originating territory: Northern Finland Moving scrambled unit from 28 Sea Zone back to originating territory: Northern Finland Moving scrambled unit from 28 Sea Zone back to originating territory: Northern Finland Moving scrambled unit from 28 Sea Zone back to originating territory: Northern Finland Moving scrambled unit from 28 Sea Zone back to originating territory: Northern Finland Moving scrambled unit from 28 Sea Zone back to originating territory: Northern Finland Moving scrambled unit from 28 Sea Zone back to originating territory: Northern Finland Moving scrambled unit from 28 Sea Zone back to originating territory: Northern Finland Moving scrambled unit from 28 Sea Zone back to originating territory: Northern Finland Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanAirTransport moved from Voronezh to Romania 3 germanArtillerys, 2 germanInfantrys, 3 germanMech.Infantrys and 1 germanParatrooper moved from Sverdlovsk to Stalingrad 1 germanAirTransport and 2 germanInfantrys moved from Romania to Pskov 2 germanInfantrys moved from Hungary Slovakia to Eastern Poland 1 germanAirTransport and 2 germanInfantrys moved from Northern Germany to Lativa Estonia 1 Train, 1 germanArtillery and 2 germanInfantrys moved from Northern Germany to Eastern Poland 1 Train and 3 germanInfantrys moved from Eastern Germany to Kharkov 1 Train moved from Kharkov to Eastern Germany 1 Train and 3 germanInfantrys moved from Eastern Germany to Eastern Poland 1 Train moved from Kharkov to Eastern Poland 1 Train moved from Eastern Poland to Northern Germany 1 Train moved from Berlin to Northern Germany 1 Train, 1 germanArtillery and 2 germanInfantrys moved from Northern Germany to Kharkov 3 germanInfantrys moved from Low Countries to Northern Germany 1 Truck and 1 germanInfantry moved from Southern Caucasus to Stalingrad 1 Truck moved from Stalingrad to Voronezh 7 germanInfantrys moved from Eastern Germany to Poland 2 germanAdvancedNavalFighters moved from 28 Sea Zone to Leningrad 1 germanAdvancedNavalFighter moved from 28 Sea Zone to Poland 1 germanAirTransport moved from Smolensk to Pskov 1 germanAirTransport and 2 germanInfantrys moved from Stalingrad to Novgorod 1 germanAirTransport moved from Novgorod to Stalingrad 1 Truck and 1 germanInfantry moved from Northern Germany to Eastern Poland 1 germanAirTransport moved from Pskov to Hungary Slovakia 2 germanMech.Infantrys moved from Leningrad to Belorussia 1 germanCombatEngineer moved from Lativa Estonia to Pskov 2 Materials and 1 germanAirTransport moved from Berlin to Belorussia 1 germanAirTransport moved from Belorussia to Kharkov 1 germanAirTransport moved from Lativa Estonia to Northern Germany 2 Trucks moved from Leningrad to Voronezh 3 germanAlpineInfantrys moved from Northern Spain to Vichy France 1 germanInfantry moved from Vichy France to Western France 1 germanInfantry moved from Vichy France to Western France 1 germanInfantry moved from Northern Germany to Low Countries 2 germanArtillerys, 2 germanInfantrys and 1 germanTank moved from Vichy France to Paris 1 Train moved from Vichy France to Berlin 2 Trucks moved from Eastern Germany to Eastern Poland Purchase Units - Germany Germany buy 4 germanAdvancedNavalFighters, 1 germanAdvancedSubmarine, 3 germanArtillerys, 1 germanInfantry, 1 germanParatrooper and 1 germanSubmarine; Remaining resources: 0 PUs; 60 techTokens; Place Units - Germany 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper placed in Stalingrad 2 germanArtillerys placed in Leningrad 4 germanAdvancedNavalFighters placed in Eastern Germany 1 germanAdvancedSubmarine and 1 germanSubmarine placed in 27 Sea Zone Turn Complete - Germany Germany collect 84 PUs; end with 84 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 87 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 90 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 93 PUs Units generate 12 techTokens; Germany end with 72 techTokens Some Units in Vichy France change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanMech.Infantry; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanMech.Infantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 5 PUs; end with 5 PUs Some Units in Vichy France change ownership: 1 germanCombatEngineer and 1 germanMech.Infantry Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 2 germanInfantrys placed in Hungary Slovakia 2 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 2 germanInfantrys Some Units in Romania change ownership: 2 germanInfantrys Turn Complete - Finland
Combat Hit Differential Summary :
HvyTankFS fire in Eastern Karelia : : -1.00 CruiserAntiAircraftGun fire in 28 Sea Zone : : 0.67 Britain : 0.17 Germany : 1.67 Russia : -3.33
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@colin sorry for the delay that was a tricky one had to redo a bunch of stuff
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TripleA Turn Summary: Russia round 39
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 39 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 1,3,10,3,9,1 and gets 0 hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Nenetsia to Norilsk Russia take Norilsk from Japan 1 russianArtillery and 3 russianInfantrys moved from Omsk to Siberia 1 russianArtillery and 2 russianInfantrys moved from Omsk to Northern Kazahk 1 russianInfantry moved from Volgarod to Sverdlovsk Russia take Sverdlovsk from Germany Combat - Russia Battle in Siberia Russia attack with 1 russianArtillery and 3 russianInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Siberia, round 2 : 0/4 hits, 0.75 expected hits Japan roll dice for 1 japaneseInfantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Siberia, round 3 : 1/4 hits, 0.75 expected hits Japan roll dice for 1 japaneseInfantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 japaneseInfantry owned by the Japan lost in Siberia Russia win, taking Siberia from Japan with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Northern Kazahk Russia attack with 1 russianArtillery and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Northern Kazahk, round 2 : 0/3 hits, 0.58 expected hits Germany roll dice for 1 germanInfantry in Northern Kazahk, round 2 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Northern Kazahk Russia roll dice for 1 russianArtillery and 1 russianInfantry in Northern Kazahk, round 3 : 0/2 hits, 0.42 expected hits Germany roll dice for 1 germanInfantry in Northern Kazahk, round 3 : 0/1 hits, 0.33 expected hits Russia roll dice for 1 russianArtillery and 1 russianInfantry in Northern Kazahk, round 4 : 0/2 hits, 0.42 expected hits Germany roll dice for 1 germanInfantry in Northern Kazahk, round 4 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Northern Kazahk 1 russianArtillery owned by the Russia retreated to Omsk Germany win with 1 germanInfantry remaining. Battle score for attacker is -6 Casualties for Russia: 2 russianInfantrys Non Combat Move - Russia Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianInfantrys moved from Omsk to Novosibirsk 1 Truck moved from Novosibirsk to Altay 1 russianInfantry moved from Urals to Archangel 1 russianInfantry moved from Urals to Nenetsia 2 russianAntiTankGuns and 3 russianInfantrys moved from Urals to Vologda 1 russianArtillery moved from Urals to Vologda 1 russianCombatEngineer moved from Urals to Vologda 1 Truck moved from Vologda to Moscow 1 Material and 1 Truck moved from Moscow to Vologda 1 russianCombatEngineer moved from Volgarod to Vologda 1 Truck moved from Vologda to Moscow 1 Material and 1 Truck moved from Moscow to Vologda 1 Truck moved from Vologda to Urals 1 Truck and 1 russianAntiAirGun moved from Urals to Vologda 3 Trucks moved from Vologda to Urals 3 russianInfantrys moved from Volgarod to Moscow 1 russianArtillery moved from Moscow to Volgarod 1 russianInfantry moved from Volgarod to Moscow 1 Train moved from Vologda to Urals Purchase Units - Russia Trigger russianAdvFig2: buyrussianAdvancedNavalFighter added to russianProduction Trigger russianAdvFig1: buyrussianAdvancedFighter added to russianProduction Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianArtillerys, 2 russianEntrenchments, 1 russianFortification and 10 russianInfantrys; Remaining resources: 0 PUs; 6 techTokens; Place Units - Russia Units in Moscow being upgraded or consumed: 1 Material 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianEntrenchment and 1 russianInfantry placed in Moscow Units in Vologda being upgraded or consumed: 2 Materials and 1 russianEntrenchment 1 russianEntrenchment, 1 russianFortification and 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Omsk 2 russianInfantrys placed in Urals 1 russianArtillery placed in Novosibirsk Turn Complete - Russia Trigger LLrTRA: has removed 1 Truck owned by Russia in Altay Trigger LLrTRA: China has 1 Truck placed in Altay Russia collect 31 PUs; end with 31 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 34 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 37 PUs Units generate 6 techTokens; Russia end with 12 techTokens
Combat Hit Differential Summary :
Japan : -0.67 Germany : 1.00 Russia : -1.92
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@ubernaut back to you
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TripleA Move Summary: Japan round 39
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 39 Research Technology - Japan Trigger japaneseaTSPA: Japan gains access to SelfPropelledArtillery Trigger japaneseaTIM: Japan gains access to ImprovedMechanization Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover AdvancedDestroyers Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Hong Kong 1 japaneseAirTransport and 2 japaneseParatroopers moved from Shanghai to Kwangtung 3 japaneseInfantrys moved from Shanghai to Fo Kien 1 japaneseAdvancedNavalFighter moved from Peking to Fo Kien 1 japaneseAdvancedNavalFighter moved from Japan to Fo Kien 1 japaneseInfantry moved from Shanghai to Anhwei 1 japaneseInfantry moved from Shantung to Anhwei
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@colin couple quick ones this time
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TripleA Turn Summary: Thailand round 39
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 39 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Research Technology - Japan Trigger japaneseaTSPA: Japan gains access to SelfPropelledArtillery Trigger japaneseaTIM: Japan gains access to ImprovedMechanization Japan spend 0 on tech rolls Japan roll 3,10,12,5,7,1,11,4,7 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover AdvancedDestroyers Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseAirTransport and 2 japaneseParatroopers moved from Tokyo to Hong Kong 1 japaneseAirTransport and 2 japaneseParatroopers moved from Shanghai to Kwangtung 3 japaneseInfantrys moved from Shanghai to Fo Kien 1 japaneseAdvancedNavalFighter moved from Peking to Fo Kien 1 japaneseAdvancedNavalFighter moved from Japan to Fo Kien 1 japaneseInfantry moved from Shanghai to Anhwei 1 japaneseInfantry moved from Shantung to Anhwei Combat - Japan Japan lands units in Hong Kong Japan creates battle in territory Hong Kong Battle in Kwangtung Japan attack with 1 japaneseAirTransport and 2 japaneseParatroopers China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseAirTransport and 2 japaneseParatroopers in Kwangtung, round 2 : 0/3 hits, 0.67 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 1/1 hits, 0.25 expected hits 1 japaneseParatrooper owned by the Japan lost in Kwangtung Japan roll dice for 1 japaneseAirTransport and 1 japaneseParatrooper in Kwangtung, round 3 : 0/2 hits, 0.42 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseAirTransport and 1 japaneseParatrooper in Kwangtung, round 4 : 1/2 hits, 0.42 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 4 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Kwangtung Japan win, taking Hong Kong from Britain, taking Kwangtung from China with 1 japaneseAirTransport and 1 japaneseParatrooper remaining. Battle score for attacker is -1 Casualties for Japan: 1 japaneseParatrooper Casualties for China: 1 chineseInfantry Battle in Fo Kien Japan attack with 2 japaneseAdvancedNavalFighters and 3 japaneseInfantrys Usa defend with 1 americanArtillery and 1 americanMarine; China defend with 1 Flagpole Japan roll dice for 2 japaneseAdvancedNavalFighters and 3 japaneseInfantrys in Fo Kien, round 2 : 1/5 hits, 1.67 expected hits China roll dice for 1 americanArtillery and 1 americanMarine in Fo Kien, round 2 : 1/2 hits, 0.75 expected hits 1 americanArtillery owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Fo Kien Japan roll dice for 2 japaneseAdvancedNavalFighters and 2 japaneseInfantrys in Fo Kien, round 3 : 0/4 hits, 1.50 expected hits China roll dice for 1 americanMarine in Fo Kien, round 3 : 0/1 hits, 0.33 expected hits Japan roll dice for 2 japaneseAdvancedNavalFighters and 2 japaneseInfantrys in Fo Kien, round 4 : 1/4 hits, 1.50 expected hits China roll dice for 1 americanMarine in Fo Kien, round 4 : 1/1 hits, 0.33 expected hits 1 americanMarine owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Fo Kien Japan win, taking Fo Kien from China with 2 japaneseAdvancedNavalFighters and 1 japaneseInfantry remaining. Battle score for attacker is 2 Casualties for Japan: 2 japaneseInfantrys Casualties for Usa: 1 americanArtillery and 1 americanMarine Battle in Anhwei Japan attack with 2 japaneseInfantrys China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseInfantrys in Anhwei, round 2 : 1/2 hits, 0.33 expected hits China roll dice for 1 chineseInfantry in Anhwei, round 2 : 1/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Anhwei Japan win, taking Anhwei from China with 1 japaneseInfantry remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria 1 japaneseAlpineInfantry and 2 japaneseParatroopers moved from Kansk to Irkutsk 1 Truck moved from Irkutsk to Manchuria 1 Train and 3 japaneseArtillerys moved from Korea to Peking 1 Train moved from Peking to Korea 2 japaneseAlpineInfantrys moved from Manchuria to Northern Manchuria 1 japaneseInfantry moved from Manchuria to Northern Manchuria 2 japaneseAdvancedNavalFighters moved from Fo Kien to Shanghai 3 Trucks moved from Shanghai to Peking 1 japaneseInfantry moved from Peking to Shantung 1 japaneseAirTransport moved from Hong Kong to Shanghai 1 japaneseAirTransport moved from Kwangtung to Manchuria 1 japaneseAirTransport and 2 japaneseInfantrys moved from Japan to Northern Manchuria 1 japaneseAirTransport moved from Northern Manchuria to Japan 2 Trucks moved from Japan to Tokyo 2 Materials and 2 Trucks moved from Tokyo to Japan 2 Trucks moved from Japan to Tokyo 1 japaneseCombatEngineer moved from Tokyo to Japan 1 japaneseInfantry moved from Tokyo to Japan Purchase Units - Japan Japan buy 2 japaneseAdvancedNavalFighters, 1 japaneseEntrenchment, 2 japaneseFortifications and 2 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Japan being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment 2 japaneseAdvancedNavalFighters, 1 japaneseEntrenchment and 1 japaneseFortification placed in Japan 2 japaneseSubmarines placed in 98 Sea Zone Japan undo move 2. 2 japaneseSubmarines placed in 98 Sea Zone Units in Kyushu Shikoku being upgraded or consumed: 1 Material and 1 japaneseEntrenchment 1 japaneseFortification placed in Kyushu Shikoku Activate Technology - Japan Japan activating AdvancedDestroyers Turn Complete - Japan Japan collect 40 PUs; end with 40 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 43 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 46 PUs Units generate 9 techTokens; Japan end with 9 techTokens Some Units in Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers Turn Complete - Thailand
Combat Hit Differential Summary :
Japan : -2.50 China : 1.58
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@colin back to you might be around for battles maybe another 30 or so, if you are still up.