TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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TripleA Turn Summary: Russia round 40
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 40 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 5,2,12,6,8,1,2,8,9,1,5,4 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover SelfPropelledArtillery Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Norilsk to Northern Siberia Russia take Northern Siberia from Japan 1 russianInfantry moved from Siberia to Kansk Russia take Kansk from Japan 1 russianInfantry moved from Nenetsia to Archangel 2 russianInfantrys moved from Urals to Archangel 1 russianInfantry moved from Omsk to Northern Kazahk Russia take Northern Kazahk from Germany 2 russianInfantrys moved from Volgarod to Sverdlovsk 1 russianArtillery moved from Vologda to Archangel 1 russianArtillery and 3 russianInfantrys moved from Moscow to Smolensk 1 russianArtillery and 3 russianInfantrys moved from Volgarod to Tula 1 russianArtillery moved from Omsk to Sverdlovsk 1 russianInfantry moved from Volgarod to Sverdlovsk Combat - Russia Battle in Tula Russia attack with 1 russianArtillery and 3 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Tula, round 2 : 0/4 hits, 0.83 expected hits Germany roll dice for 1 germanInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Tula, round 3 : 1/4 hits, 0.83 expected hits Germany roll dice for 1 germanInfantry in Tula, round 3 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Tula Russia win, taking Tula from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanInfantry Battle in Sverdlovsk Russia attack with 1 russianArtillery and 3 russianInfantrys Germany defend with 1 Flagpole and 2 germanParatroopers Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Sverdlovsk, round 2 : 0/4 hits, 0.83 expected hits Germany roll dice for 2 germanParatroopers in Sverdlovsk, round 2 : 1/2 hits, 0.83 expected hits 1 russianInfantry owned by the Russia lost in Sverdlovsk Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Sverdlovsk, round 3 : 2/3 hits, 0.67 expected hits Germany roll dice for 2 germanParatroopers in Sverdlovsk, round 3 : 0/2 hits, 0.83 expected hits 2 germanParatroopers owned by the Germany lost in Sverdlovsk Russia win, taking Sverdlovsk from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 5 Casualties for Russia: 1 russianInfantry Casualties for Germany: 2 germanParatroopers Battle in Archangel Russia attack with 1 russianArtillery and 3 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.75 expected hits Germany roll dice for 1 germanInfantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Archangel Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Archangel, round 3 : 2/3 hits, 0.58 expected hits Germany roll dice for 1 germanInfantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Archangel Russia win, taking Archangel from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanInfantry Battle in Smolensk Russia attack with 1 russianArtillery and 3 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Smolensk, round 2 : 0/4 hits, 0.83 expected hits Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Smolensk Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Smolensk, round 3 : 1/3 hits, 0.67 expected hits Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Smolensk Russia win, taking Smolensk from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0 Casualties for Russia: 1 russianInfantry Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianInfantry moved from Omsk to Novosibirsk 1 russianArtillery and 2 russianInfantrys moved from Siberia to Novosibirsk 1 russianAntiTankGun moved from Moscow to Smolensk 1 russianAntiTankGun moved from Volgarod to Tula 1 russianAntiTankGun moved from Vologda to Archangel 2 russianInfantrys moved from Vologda to Volgarod 1 Train moved from Urals to Moscow 1 Material and 1 Train moved from Moscow to Volgarod 1 Train moved from Volgarod to Urals 1 russianCombatEngineer moved from Vologda to Moscow 1 russianCombatEngineer moved from Vologda to Volgarod Purchase Units - Russia Russia buy 2 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 2 russianEntrenchments, 1 russianFortification and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia 1 russianAntiAirGun placed in Novosibirsk Units in Moscow being upgraded or consumed: 2 Materials and 1 russianEntrenchment 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianEntrenchment, 1 russianFortification and 1 russianInfantry placed in Moscow Units in Volgarod being upgraded or consumed: 1 Material 1 russianEntrenchment and 3 russianInfantrys placed in Volgarod 1 russianInfantry placed in Omsk 1 russianInfantry placed in Vologda Activate Technology - Russia Russia activating SelfPropelledArtillery Turn Complete - Russia Russia collect 39 PUs; end with 39 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 42 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 45 PUs Units generate 6 techTokens; Russia end with 6 techTokens
Combat Hit Differential Summary :
Germany : 0.67 Russia : 0.00
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@ubernaut back to you
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TripleA Move Summary: Japan round 40
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 40 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover SelfPropelledArtillery Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 1 japaneseInfantry moved from Fo Kien to Anhwei 1 japaneseInfantry moved from Shantung to Anhwei 2 japaneseAdvancedNavalFighters moved from Japan to Anhwei 1 japaneseInfantry moved from Shanghai to Anhwei 2 japaneseAdvancedNavalFighters and 1 japaneseCombatEngineer moved from Shanghai to Anhwei 1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Anhwei
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@colin not sure if this one matters or not but just to be safe
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TripleA Turn Summary: Thailand round 40
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 40 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 1,7,2,10,9,12,3,1,12 and gets 2 hits Japan removing all Technology Tokens after successful research. Japan discover SelfPropelledArtillery Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Fo Kien to Anhwei 1 japaneseInfantry moved from Shantung to Anhwei 2 japaneseAdvancedNavalFighters moved from Japan to Anhwei 1 japaneseInfantry moved from Shanghai to Anhwei 2 japaneseAdvancedNavalFighters and 1 japaneseCombatEngineer moved from Shanghai to Anhwei 1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Anhwei Combat - Japan Japan creates battle in territory 98 Sea Zone Battle in Anhwei Japan attack with 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseParatroopers China defend with 1 Flagpole, 4 chineseInfantrys and 3 chineseTanks Japan roll dice for 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseParatroopers in Anhwei, round 2 : 5/11 hits, 3.75 expected hits China roll dice for 4 chineseInfantrys and 3 chineseTanks in Anhwei, round 2 : 1/7 hits, 2.00 expected hits 4 chineseInfantrys owned by the China, 1 chineseTank owned by the China and 1 japaneseInfantry owned by the Japan lost in Anhwei Japan roll dice for 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseParatroopers in Anhwei, round 3 : 4/10 hits, 3.58 expected hits China roll dice for 2 chineseTanks in Anhwei, round 3 : 2/2 hits, 0.67 expected hits 2 chineseTanks owned by the China and 2 japaneseInfantrys owned by the Japan lost in Anhwei Japan win, taking Anhwei from China with 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer and 2 japaneseParatroopers remaining. Battle score for attacker is 21 Casualties for Japan: 3 japaneseInfantrys Casualties for China: 4 chineseInfantrys and 3 chineseTanks Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 3 Trucks, 1 japaneseArtillery and 2 japaneseInfantrys moved from Peking to Anhwei 3 Trucks moved from Anhwei to Shanghai 1 japaneseArtillery and 4 japaneseInfantrys moved from Peking to Shantung 1 japaneseArtillery and 3 japaneseInfantrys moved from Peking to Shansi 2 japaneseAdvancedNavalFighters moved from Anhwei to Shanghai 1 japaneseAlpineInfantry, 1 japaneseInfantry and 2 japaneseParatroopers moved from Irkutsk to Western Evenki 1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Yakut 1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray 1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Japan to Bonin Island 2 japaneseAdvancedNavalFighters moved from Anhwei to Shanghai 1 japaneseAirTransport moved from Anhwei to Manchuria 1 Truck and 1 japaneseInfantry moved from Manchuria to Anhwei 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Shanghai to Japan 2 Materials and 2 Trucks moved from Tokyo to Japan 2 Trucks moved from Japan to Tokyo Purchase Units - Japan Trigger japaneseAdvD: buyjapaneseHeavyDestroyer added to japaneseProduction Japan buy 2 japaneseAdvancedNavalFighters, 1 japaneseAirfield, 1 japaneseArtillery, 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan Units in Japan being upgraded or consumed: 1 Material 2 japaneseAdvancedNavalFighters and 1 japaneseEntrenchment placed in Japan Units in Bonin Island being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Bonin Island 1 japaneseCombatEngineer and 1 japaneseInfantry placed in Shanghai 1 japaneseSubmarine placed in 97 Sea Zone 1 japaneseArtillery placed in Korea Activate Technology - Japan Japan activating SelfPropelledArtillery Turn Complete - Japan Japan collect 34 PUs; end with 34 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 37 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 40 PUs Units generate 9 techTokens; Japan end with 9 techTokens Some Units in Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Manchuria Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers Turn Complete - Thailand
Combat Hit Differential Summary :
Japan : 1.67 China : 0.33
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@colin over to china
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TripleA Turn Summary: Australia round 40
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 40 Supporting Britain - Canada Canada collect 0 PUs; end with 24 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 45 PUs Preparing Ambushes - India India collect 0 PUs; end with 32 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Trigger britishaTITBR: Britain gains access to IncreasedTacticalBomberRange Trigger britishaTISBR: Britain gains access to IncreasedStrategicBomberRange Britain spend 0 on tech rolls Britain roll 8,9,8,3,3,6,7,3,2 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 1 britishInfantry moved from Italian Somaliland to Abyssinia 1 britishInfantry moved from British Somaliland to Abyssinia 1 britishTransport moved from 73 Sea Zone to 75 Sea Zone 2 britishInfantrys moved from Bombay to 75 Sea Zone 1 britishTransport moved from 73 Sea Zone to 75 Sea Zone 2 britishInfantrys moved from Western Madras to 75 Sea Zone 4 britishInfantrys and 2 britishTransports moved from 75 Sea Zone to 73 Sea Zone 4 britishInfantrys and 9 britishNavalFighters moved from 73 Sea Zone to Abyssinia Combat - Britain Battle in Abyssinia Britain attack with 6 britishInfantrys and 9 britishNavalFighters Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianFortification Britain roll dice for 2 britishBattleships and 2 britishCruisers in Abyssinia, round 2 : 5/6 hits, 3.17 expected hits Italy roll dice for 1 italianFortification in Abyssinia, round 2 : 1/1 hits, 1.00 expected hits 1 italianFortification owned by the Italy and 1 britishInfantry owned by the Britain lost in Abyssinia Some non-combat units are destroyed: Britain win, taking Abyssinia from Italy with 5 britishInfantrys and 9 britishNavalFighters remaining. Battle score for attacker is 9 Casualties for Britain: 1 britishInfantry Casualties for Italy: 1 italianFortification Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 9 britishNavalFighters moved from Abyssinia to 73 Sea Zone 1 Truck moved from Southwestern Australia to 149 Sea Zone 1 Truck and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone 1 Truck moved from 148 Sea Zone to Java 1 britishTransport moved from 148 Sea Zone to 93 Sea Zone 2 Materials moved from Borneo to 93 Sea Zone 2 Materials and 1 britishTransport moved from 93 Sea Zone to 91 Sea Zone 2 Materials moved from 91 Sea Zone to Thailand 1 Truck moved from Western Bengal to Bombay 1 britishArtillery and 1 britishInfantry moved from Baluchistan to Kashmir 1 britishInfantry moved from Baluchistan to Bombay 1 britishInfantry moved from Southern Iran to Bombay 1 britishTransport moved from 84 Sea Zone to 148 Sea Zone 1 Truck moved from French West Africa to Cameroon 3 britishCruisers, 3 britishDestroyers and 1 britishTransport moved from 48 Sea Zone to 43 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Morrocco to Algeria 4 Materials and 2 britishAirTransports moved from London to Northern Finland 5 britishParatroopers moved from Finland to Northern Finland 1 Material, 2 britishAirTransports, 1 britishCombatEngineer, 1 britishInfantry and 1 britishParatrooper moved from Central Britain to Northern Finland 1 britishAirTransport moved from Finland to Northern Finland 1 Train and 1 britishAntiAirGun moved from Norway to Central Norway 1 Train and 2 britishInfantrys moved from Central Norway to Northern Finland 1 Train and 2 britishAlpineInfantrys moved from Northern Finland to Central Norway 1 Train moved from Central Norway to Norway 2 Trucks moved from Northern Finland to Central Norway 2 britishAdvancedFighters moved from Central Britain to Northern Finland 3 britishAdvancedNavalFighters moved from Northern Finland to 28 Sea Zone 1 britishCombatEngineer moved from Northern Finland to Eastern Finland 1 britishArtillery moved from London to Southern Britain 1 britishDestroyer and 2 britishTransports moved from 95 Sea Zone to 93 Sea Zone 1 britishBattleship moved from 149 Sea Zone to 93 Sea Zone Purchase Units - Britain Britain buy 1 britishAdvancedFighter, 1 britishArtillery, 4 britishDestroyers, 2 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 9 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 2 britishDestroyers and 1 britishTransport placed in 28 Sea Zone 2 britishDestroyers placed in 28 Sea Zone 1 britishAdvancedFighter and 1 britishArtillery placed in Central Britain 2 britishInfantrys placed in London Turn Complete - Britain Britain collect 57 PUs; end with 57 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 60 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 63 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs Units generate 9 techTokens; Britain end with 18 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 1 Material Some Units in Bombay change ownership: 1 Material Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Calcutta change ownership: 1 britishCombatEngineer Some Units in Java change ownership: 3 Materials and 1 britishCombatEngineer Some Units in Morrocco change ownership: 1 britishCombatEngineer Some Units in Western Bengal change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 2 britishNavalFighters; Remaining resources: 2 PUs; Place Units - Canada 2 britishNavalFighters placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 17 PUs Units Change Ownership Some Units in Ontario change ownership: 2 britishNavalFighters Some Units in British Columbia change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishArtillerys, 6 britishInfantrys, 3 britishMarines and 1 britishTransport; Remaining resources: 0 PUs; Place Units - ExiledAllies 2 britishInfantrys placed in Central Norway 2 britishArtillerys placed in Norway 1 britishTransport placed in 43 Sea Zone 1 britishInfantry placed in Morrocco 3 britishMarines placed in Borneo 3 britishInfantrys placed in Java Turn Complete - ExiledAllies ExiledAllies collect 47 PUs; end with 47 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs Units Change Ownership Some Units in 43 Sea Zone change ownership: 1 britishTransport Some Units in Belgian Congo change ownership: 1 Material Some Units in Borneo change ownership: 3 britishMarines Some Units in Central Norway change ownership: 2 britishInfantrys Some Units in Java change ownership: 3 Materials, 1 britishCombatEngineer and 3 britishInfantrys Some Units in Morrocco change ownership: 1 britishCombatEngineer and 1 britishInfantry Some Units in Norway change ownership: 2 britishArtillerys Purchase Units - India India buy 2 Materials; Remaining resources: 22 PUs; Turn Complete - India India collect 13 PUs; end with 35 PUs Units Change Ownership Some Units in Bombay change ownership: 1 Material Some Units in Calcutta change ownership: 1 britishCombatEngineer Some Units in Western Bengal change ownership: 1 britishCombatEngineer Purchase Units - Australia Australia buy 1 britishCarrier and 1 britishDestroyer; Remaining resources: 1 PUs; Place Units - Australia Units in 149 Sea Zone being upgraded or consumed: 1 britishHull 1 britishCarrier and 1 britishDestroyer placed in 149 Sea Zone Turn Complete - Australia Australia collect 17 PUs; end with 18 PUs Some Units in 149 Sea Zone change ownership: 1 britishCarrier and 1 britishDestroyer
Combat Hit Differential Summary :
Italy : 0.00 Britain : 1.83
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@ubernaut back to you and I'm finished for today. I had an issue where it didn't recognize my factory in Calcutta so I couldn't place my materials but I don't have time to figure it out
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@colin gotcha if it makes you feel any better i kinda screwed up some of my german infantry last round meant to leave them with the air transport
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TripleA Move Summary: Italy round 40
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 40 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover AdvancedTanks Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianAlpineInfantry moved from Southern Caucasus to Northern Iran 1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Western Szechwan 1 italianHeavyStrategicBomber moved from Singkiang to Western Szechwan 1 italianAdvancedTacticalBomber and 2 italianInfantrys moved from Singkiang to Tsinghai 1 italianAirTransport and 2 italianParatroopers moved from Trans Jordan to Eastern Iran 1 italianInfantry moved from Trans Jordan to Iraq 1 italianInfantry moved from Syria to Iraq 2 italianAdvancedFighters moved from Cairo to Iraq 1 italianInfantry moved from Cairo to 53 Sea Zone 1 italianInfantry and 1 italianTransport moved from 53 Sea Zone to 51 Sea Zone 1 italianInfantry moved from 51 Sea Zone to Cyrenaica
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@colin potential scramble on deck
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@colin up for battle
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TripleA Turn Summary: Italy round 40
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 40 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 4,11,2,8,6,8,9,3,2,6,6,11,10,1,3,12,11,10,5,6,3,1,1,7 and gets 1 hit Italy removing all Technology Tokens after successful research. Italy discover AdvancedTanks Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianAlpineInfantry moved from Southern Caucasus to Northern Iran 1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Western Szechwan 1 italianHeavyStrategicBomber moved from Singkiang to Western Szechwan 1 italianAdvancedTacticalBomber and 2 italianInfantrys moved from Singkiang to Tsinghai 1 italianAirTransport and 2 italianParatroopers moved from Trans Jordan to Eastern Iran 1 italianInfantry moved from Trans Jordan to Iraq 1 italianInfantry moved from Syria to Iraq 2 italianAdvancedFighters moved from Cairo to Iraq 1 italianInfantry moved from Cairo to 53 Sea Zone 1 italianInfantry and 1 italianTransport moved from 53 Sea Zone to 51 Sea Zone 1 italianInfantry moved from 51 Sea Zone to Cyrenaica Combat - Italy Battle in Cyrenaica Battle in Eastern Iran Italy attack with 1 italianAirTransport and 2 italianParatroopers Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole Italy roll dice for 1 italianAirTransport and 2 italianParatroopers in Eastern Iran, round 2 : 1/2 hits, 0.42 expected hits Russia roll dice for 1 britishInfantry in Eastern Iran, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Eastern Iran Italy win, taking Cyrenaica from Usa, taking Eastern Iran from Russia with 1 italianAirTransport and 2 italianParatroopers remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Tsinghai Italy attack with 1 italianAdvancedTacticalBomber and 2 italianInfantrys China defend with 1 Flagpole and 1 chineseAlpineInfantry Italy roll dice for 1 italianAdvancedTacticalBomber and 2 italianInfantrys in Tsinghai, round 2 : 0/3 hits, 0.92 expected hits China roll dice for 1 chineseAlpineInfantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Italy roll dice for 1 italianAdvancedTacticalBomber and 2 italianInfantrys in Tsinghai, round 3 : 1/3 hits, 0.92 expected hits China roll dice for 1 chineseAlpineInfantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits 1 chineseAlpineInfantry owned by the China lost in Tsinghai Italy win, taking Tsinghai from China with 1 italianAdvancedTacticalBomber and 2 italianInfantrys remaining. Battle score for attacker is 4 Casualties for China: 1 chineseAlpineInfantry Battle in Western Szechwan Italy attack with 1 italianAirTransport, 1 italianHeavyStrategicBomber and 2 italianParatroopers China defend with 1 Flagpole and 1 chineseAlpineInfantry Italy roll dice for 1 italianAirTransport, 1 italianHeavyStrategicBomber and 2 italianParatroopers in Western Szechwan, round 2 : 1/3 hits, 0.58 expected hits China roll dice for 1 chineseAlpineInfantry in Western Szechwan, round 2 : 0/1 hits, 0.42 expected hits 1 chineseAlpineInfantry owned by the China lost in Western Szechwan Italy win, taking Western Szechwan from China with 1 italianAirTransport, 1 italianHeavyStrategicBomber and 2 italianParatroopers remaining. Battle score for attacker is 4 Casualties for China: 1 chineseAlpineInfantry Battle in Iraq Italy attack with 2 italianAdvancedFighters and 2 italianInfantrys Britain defend with 1 Flagpole and 1 britishInfantry Italy roll dice for 2 italianAdvancedFighters and 2 italianInfantrys in Iraq, round 2 : 2/4 hits, 1.33 expected hits Britain roll dice for 1 britishInfantry in Iraq, round 2 : 0/1 hits, 0.25 expected hits 1 britishInfantry owned by the Britain lost in Iraq Italy win, taking Iraq from Britain with 2 italianAdvancedFighters and 2 italianInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Battle in Northern Iran Italy attack with 1 italianAlpineInfantry Britain defend with 1 britishInfantry; Russia defend with 1 Flagpole Italy roll dice for 1 italianAlpineInfantry in Northern Iran, round 2 : 1/1 hits, 0.42 expected hits Russia roll dice for 1 britishInfantry in Northern Iran, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Northern Iran Italy win, taking Northern Iran from Russia with 1 italianAlpineInfantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianDestroyer moved from 46 Sea Zone to 44 Sea Zone 1 italianInfantry and 2 italianTanks moved from Sinai to Cairo 1 italianAdvancedNavalFighter moved from Northern Italy to Rome 1 italianAirTransport and 2 italianInfantrys moved from Southern Italy to Northern Spain 1 italianAirTransport moved from Northern Spain to Northern Italy 2 italianAdvancedFighters moved from Iraq to Cairo 1 italianInfantry and 1 italianMarine moved from Kazahk to Singkiang 1 italianAdvancedTacticalBomber moved from Tsinghai to Singkiang 1 italianAirTransport and 1 italianHeavyStrategicBomber moved from Western Szechwan to Singkiang 1 italianAlpineInfantry and 1 italianArtillery moved from Kashi to Singkiang 2 italianInfantrys moved from Singkiang to Kashi 1 Truck moved from Astrakhan to Southern Caucasus 1 italianArtillery moved from Trans Jordan to 53 Sea Zone 1 italianArtillery moved from Syria to 53 Sea Zone 1 italianAirTransport and 2 italianParatroopers moved from Southern Caucasus to Rome 4 italianAdvancedNavalFighters moved from Cairo to Rome 5 italianSubmarines moved from 47 Sea Zone to 50 Sea Zone 1 italianAirTransport moved from Eastern Iran to Singkiang 1 italianAirTransport moved from Rome to Cairo 1 italianAirTransport moved from Rome to Cairo 2 italianMech.Infantrys moved from Cairo to 53 Sea Zone 1 italianAirTransport, 1 italianCombatEngineer and 1 italianInfantry moved from Cairo to Rome 2 italianArtillerys, 1 italianBattleship, 6 italianCruisers, 3 italianDestroyers, 2 italianMech.Infantrys and 6 italianTransports moved from 53 Sea Zone to 50 Sea Zone 1 italianCombatEngineer and 2 italianInfantrys moved from Sicily to 50 Sea Zone 1 italianCombatEngineer and 2 italianInfantrys moved from 50 Sea Zone to Southern Italy 2 italianArtillerys and 2 italianMech.Infantrys moved from 50 Sea Zone to Southern Italy 1 italianAdvancedNavalFighter and 1 italianAdvancedTacticalBomber moved from Rome to Northern Italy 1 italianMarine moved from Southern Italy to Rome 1 Material and 1 Train moved from Rome to Southern Italy 1 Train moved from Southern Italy to Rome 1 italianAirTransport and 1 italianMarine moved from Southern Italy to Cairo 1 Truck moved from Southern Caucasus to Eastern Iran Purchase Units - Italy Italy buy 1 italianAdvancedNavalFighter, 3 italianAlpineInfantrys, 1 italianDestroyer, 1 italianEntrenchment, 2 italianFortifications, 3 italianInfantrys and 4 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy 3 italianAlpineInfantrys placed in Singkiang 1 italianInfantry and 2 italianParatroopers placed in Cairo 1 italianDestroyer placed in 46 Sea Zone 1 italianAdvancedNavalFighter placed in Northern Italy Units in Rome being upgraded or consumed: 2 Materials and 1 italianEntrenchment 1 italianEntrenchment, 1 italianFortification, 2 italianInfantrys and 2 italianParatroopers placed in Rome Units in Southern Italy being upgraded or consumed: 1 Material and 1 italianEntrenchment 1 italianFortification placed in Southern Italy Activate Technology - Italy Italy activating AdvancedTanks Trigger italianAdvTanks2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianTank} with name:supportAttachmentTankAdvitalian Turn Complete - Italy Italy collect 56 PUs; end with 56 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 59 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 62 PUs Units generate 12 techTokens; Italy end with 12 techTokens
Combat Hit Differential Summary :
China : -1.08 Italy : 1.42 Britain : -0.25 Russia : -0.67
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@colin back to u
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TripleA Turn Summary: Usa round 40
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 40 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 6,5,11,12,4,9,6,10,8,11,12,8,4,1,4,5,7,2 and gets 2 hits Usa removing all Technology Tokens after successful research. Usa discover ImprovedAntiTank Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 5 americanMech.Infantrys and 6 americanTanks moved from Rhodesia to Eastern South Africa Usa take Eastern South Africa from Italy 3 americanAdvancedNavalFighters moved from 43 Sea Zone to 51 Sea Zone 1 americanAdvancedNavalFighter moved from Southern Spain to 44 Sea Zone 2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 1 americanDestroyer and 1 americanHeavyDestroyer moved from 43 Sea Zone to 44 Sea Zone Combat - Usa Battle in 51 Sea Zone Usa attack with 3 americanAdvancedNavalFighters Italy defend with 1 italianTransport Usa roll dice for 3 americanAdvancedNavalFighters in 51 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Italy roll dice for 1 italianTransport in 51 Sea Zone, round 2 : 0/1 hits, 0.08 expected hits 1 italianTransport owned by the Italy lost in 51 Sea Zone Usa win with 3 americanAdvancedNavalFighters remaining. Battle score for attacker is 7 Casualties for Italy: 1 italianTransport Battle in 44 Sea Zone Usa attack with 1 americanAdvancedNavalFighter, 2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 1 americanDestroyer and 1 americanHeavyDestroyer Italy defend with 1 italianDestroyer Usa roll dice for 1 americanAdvancedNavalFighter, 2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 1 americanDestroyer and 1 americanHeavyDestroyer in 44 Sea Zone, round 2 : 6/12 hits, 5.50 expected hits Italy roll dice for 1 italianDestroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.25 expected hits Units damaged: 1 americanCarrier owned by the Usa 1 italianDestroyer owned by the Italy lost in 44 Sea Zone 1 americanCarrier owned by the Usa lost in 44 Sea Zone 1 americanCarrier-damaged owned by the Usa added in 44 Sea Zone Usa win, taking 44 Sea Zone from Neutral with 1 americanAdvancedNavalFighter, 2 americanBattleships, 1 americanCarrier, 1 americanCarrier-damaged, 3 americanCruisers, 1 americanDestroyer and 1 americanHeavyDestroyer remaining. Battle score for attacker is -12 Casualties for Italy: 1 italianDestroyer Casualties for Usa: 1 americanCarrier Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 1 americanAdvancedNavalFighter moved from 44 Sea Zone to Southern Spain 3 americanArtillerys and 8 americanInfantrys moved from Azores to 39 Sea Zone 3 americanAdvancedNavalFighters moved from 51 Sea Zone to 44 Sea Zone 4 Materials, 2 Trucks and 2 americanMech.Infantrys moved from Algeria to Morrocco 4 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys and 2 americanMarines moved from Algeria to 43 Sea Zone 1 americanCombatEngineer moved from Algeria to Morrocco 4 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines and 10 americanTransports moved from 43 Sea Zone to 44 Sea Zone 4 americanArtillerys, 1 americanCombatEngineer, 4 americanInfantrys and 2 americanMarines moved from 44 Sea Zone to Southern Spain 3 americanInfantrys moved from Southern Spain to Gibraltar 1 americanArtillery moved from Southern Spain to Gibraltar 1 americanArtillery moved from Southern Spain to Gibraltar 3 americanArtillerys, 8 americanInfantrys and 5 americanTransports moved from 39 Sea Zone to 61 Sea Zone 3 americanArtillerys and 8 americanInfantrys moved from 61 Sea Zone to Morrocco 2 americanMech.Infantrys and 2 americanTanks moved from Belgian Congo to Kenya Uganda 1 americanInfantry moved from Tanganyika to Kenya Uganda 3 americanAdvancedNavalFighters, 1 americanCarrier and 1 americanCruiser moved from 95 Sea Zone to 127 Sea Zone 1 americanAirTransport moved from Luzon to Hawaiian Islands 1 americanAdvancedNavalFighter and 1 americanCarrier moved from 116 Sea Zone to 126 Sea Zone 2 Materials and 1 Train moved from Washington to Alaska 1 americanBattleship and 1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone 1 Truck moved from San Francisco to Los Angeles 2 Materials and 1 Train moved from Alberta to Alaska 1 Train moved from Alaska to Ontario 1 Material, 1 americanAirTransport and 1 americanParatrooper moved from Los Angeles to Hawaiian Islands 2 americanInfantrys and 1 americanParatrooper moved from Northeastern US to 30 Sea Zone 1 americanAirTransport and 2 americanParatroopers moved from New York to Southern Spain 1 americanAirTransport moved from Los Angeles to Washington 2 americanInfantrys moved from New York to 30 Sea Zone 1 americanArtillery and 2 americanMarines moved from Washington to 30 Sea Zone 1 americanCombatEngineer moved from Washington to 30 Sea Zone 1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines, 1 americanParatrooper and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone 1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from 39 Sea Zone to Azores 1 americanAirTransport moved from Alaska to Washington Purchase Units - Usa Usa buy 1 americanArtillery, 1 americanBattleship, 3 americanDestroyers, 4 americanInfantrys, 1 americanMarine, 4 americanParatroopers and 3 americanTransports; Remaining resources: 3 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in 156 Sea Zone being upgraded or consumed: 1 americanHull 1 americanBattleship placed in 156 Sea Zone 2 americanDestroyers placed in 127 Sea Zone 2 americanTransports placed in 30 Sea Zone 1 americanDestroyer and 1 americanTransport placed in 103 Sea Zone 4 americanParatroopers placed in Washington 3 americanInfantrys placed in Northeastern US 1 americanArtillery and 1 americanInfantry placed in New York 1 americanMarine placed in Eastern US Activate Technology - Usa Usa activating ImprovedAntiTank triggerAttachmenamericanImpAT: Setting defense to 2 for unitAttachment attached to americanAntiTankGun triggerAttachmenamericanImpAT: Setting attackAA to 3 for unitAttachment attached to americanAntiTankGun Turn Complete - Usa Usa collect 89 PUs; end with 92 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 95 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 98 PUs Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Usa : 0.50 Italy : 0.67
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@ubernaut werent any real battles so back to you
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TripleA Move Summary: Germany round 41
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 41 Politics - Germany Giving back territories to original owners Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 unit repaired. 1 germanHeavyTank-damaged owned by the Germany removed in Leningrad 1 germanHeavyTank owned by the Germany added in Leningrad 2 germanAdvancedNavalFighters, 5 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 24 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 1 germanParatrooper moved from Leningrad to Eastern Finland 4 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland 1 germanAirTransport and 1 germanParatrooper moved from Kharkov to Eastern Finland 1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Eastern Finland 1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry moved from Stalingrad to Sverdlovsk 1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry moved from Stalingrad to Tula 1 germanArtillery moved from Stalingrad to Tula 1 germanArtillery moved from Stalingrad to Sverdlovsk 1 germanAdvancedNavalFighter moved from Northern Germany to Eastern Finland
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@colin we got a big one here
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TripleA Turn Summary: Finland round 41
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 41 Reconnaissance Missions - Finland Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 5 PUs Politics - Germany Giving back territories to original owners Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 unit repaired. 1 germanHeavyTank-damaged owned by the Germany removed in Leningrad 1 germanHeavyTank owned by the Germany added in Leningrad Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanAdvancedNavalFighters, 5 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 24 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 1 germanParatrooper moved from Leningrad to Eastern Finland 4 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland 1 germanAirTransport and 1 germanParatrooper moved from Kharkov to Eastern Finland 1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Eastern Finland 1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry moved from Stalingrad to Sverdlovsk 1 germanArtillery, 2 germanInfantrys and 1 germanMech.Infantry moved from Stalingrad to Tula 1 germanArtillery moved from Stalingrad to Tula 1 germanArtillery moved from Stalingrad to Sverdlovsk 1 germanAdvancedNavalFighter moved from Northern Germany to Eastern Finland Combat - Germany Germany creates battle in territory 27 Sea Zone Britain scrambles 11 units out of Northern Finland to defend against the attack in Eastern Finland Battle in Tula Germany attack with 2 germanArtillerys, 2 germanInfantrys and 1 germanMech.Infantry Russia defend with 1 Flagpole, 1 russianAntiTankGun, 1 russianArtillery and 2 russianInfantrys AntiTankGun fire in Tula : 0/1 hits, 0.33 expected hits Germany roll dice for 2 germanArtillerys, 2 germanInfantrys and 1 germanMech.Infantry in Tula, round 2 : 3/5 hits, 1.42 expected hits Russia roll dice for 1 russianAntiTankGun, 1 russianArtillery and 2 russianInfantrys in Tula, round 2 : 1/4 hits, 1.08 expected hits 2 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 1 russianAntiTankGun owned by the Russia lost in Tula 1 germanInfantry owned by the Germany, 1 germanMech.Infantry owned by the Germany and 2 germanArtillerys owned by the Germany retreated to Stalingrad Russia win with 1 russianArtillery remaining. Battle score for attacker is 7 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianAntiTankGun and 2 russianInfantrys Battle in Sverdlovsk Germany attack with 2 germanArtillerys, 2 germanInfantrys and 1 germanMech.Infantry Russia defend with 1 Flagpole, 1 russianArtillery and 2 russianInfantrys Germany roll dice for 2 germanArtillerys, 2 germanInfantrys and 1 germanMech.Infantry in Sverdlovsk, round 2 : 1/5 hits, 1.42 expected hits Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Sverdlovsk, round 2 : 0/3 hits, 1.08 expected hits 1 russianInfantry owned by the Russia lost in Sverdlovsk 2 germanInfantrys owned by the Germany, 1 germanMech.Infantry owned by the Germany and 2 germanArtillerys owned by the Germany retreated to Stalingrad Russia win with 1 russianArtillery and 1 russianInfantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Eastern Finland Germany attack with 7 germanAdvancedNavalFighters, 2 germanAirTransports, 5 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 24 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 4 germanParatroopers Britain defend with 1 Flagpole, 5 britishAdvancedFighters, 1 britishAntiAirGun, 12 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys, 11 britishMarines and 6 britishNavalFighters HvyTankFS fire in Eastern Finland : 0/3 hits, 0.75 expected hits AntiAircraftGun fire in Eastern Finland : 0/1 hits, 0.25 expected hits Germany roll dice for 7 germanAdvancedNavalFighters, 2 germanAirTransports, 5 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 24 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 4 germanParatroopers in Eastern Finland, round 2 : 12/49 hits, 13.50 expected hits Britain roll dice for 5 britishAdvancedFighters, 1 britishAntiAirGun, 12 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys, 11 britishMarines and 6 britishNavalFighters in Eastern Finland, round 2 : 14/39 hits, 15.75 expected hits Units damaged: 3 germanHeavyTanks owned by the Germany 3 britishInfantrys owned by the Britain, 11 germanInfantrys owned by the Germany, 3 britishMarines owned by the Britain, 5 britishArtillerys owned by the Britain and 1 britishCombatEngineer owned by the Britain lost in Eastern Finland 3 germanHeavyTanks owned by the Germany lost in Eastern Finland 3 germanHeavyTank-damageds owned by the Germany added in Eastern Finland HvyTankFS fire in Eastern Finland : 0/3 hits, 0.25 expected hits AntiAircraftGun fire in Eastern Finland : 0/1 hits, 0.25 expected hits Germany roll dice for 7 germanAdvancedNavalFighters, 2 germanAirTransports, 5 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 13 germanInfantrys, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 4 germanParatroopers in Eastern Finland, round 3 : 13/38 hits, 11.17 expected hits Britain roll dice for 5 britishAdvancedFighters, 1 britishAntiAirGun, 7 britishArtillerys, 8 britishMarines and 6 britishNavalFighters in Eastern Finland, round 3 : 14/27 hits, 11.08 expected hits 13 germanInfantrys owned by the Germany, 7 britishMarines owned by the Britain, 1 germanArtillery owned by the Germany and 6 britishArtillerys owned by the Britain lost in Eastern Finland HvyTankFS fire in Eastern Finland : 1/3 hits, 0.25 expected hits AntiAircraftGun fire in Eastern Finland : 0/1 hits, 0.25 expected hits 1 britishAntiAirGun owned by the Britain lost in Eastern Finland Germany roll dice for 7 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTank-damageds, 2 germanMech.Infantrys, 3 germanMobileArtillerys and 4 germanParatroopers in Eastern Finland, round 4 : 12/24 hits, 8.75 expected hits Britain roll dice for 5 britishAdvancedFighters, 1 britishArtillery, 1 britishMarine and 6 britishNavalFighters in Eastern Finland, round 4 : 5/13 hits, 5.42 expected hits 1 britishMarine owned by the Britain, 6 britishNavalFighters owned by the Britain, 2 germanArtillerys owned by the Germany, 1 britishArtillery owned by the Britain, 3 germanParatroopers owned by the Germany and 4 britishAdvancedFighters owned by the Britain lost in Eastern Finland 1 germanCombatEngineer owned by the Germany, 3 germanHeavyTank-damageds owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 2 germanArtillerys owned by the Germany, 1 germanParatrooper owned by the Germany and 3 germanMobileArtillerys owned by the Germany retreated to Leningrad Britain win with 1 britishAdvancedFighter remaining. Battle score for attacker is 101 Casualties for Germany: 3 germanArtillerys, 3 germanHeavyTanks, 24 germanInfantrys and 3 germanParatroopers Casualties for Britain: 4 britishAdvancedFighters, 1 britishAntiAirGun, 12 britishArtillerys, 1 britishCombatEngineer, 3 britishInfantrys, 11 britishMarines and 6 britishNavalFighters Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 4 germanAdvancedNavalFighters, 7 germanAlpineInfantrys and 7 germanInfantrys moved from Northern Spain to Vichy France 1 germanInfantry moved from Kharkov to Voronezh 1 germanInfantry moved from Lativa Estonia to Pskov 2 germanInfantrys moved from Lativa Estonia to Leningrad 2 germanInfantrys moved from Lithuania to Lativa Estonia 1 germanInfantry moved from Lithuania to Lativa Estonia 2 Materials and 1 Train moved from Berlin to Eastern Germany 1 germanCombatEngineer moved from Northern Germany to Eastern Germany 1 germanInfantry moved from Low Countries to Northern Germany 2 germanAdvancedNavalFighters moved from Eastern Finland to Northern Germany 5 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad 1 Train and 1 germanInfantry moved from Austria to Eastern Germany 1 Train moved from Eastern Germany to Leningrad 1 germanCombatEngineer moved from Belorussia to Pinsk Marshes 1 germanAirTransport and 2 germanInfantrys moved from Romania to Stalingrad 1 germanAirTransport moved from Stalingrad to Kharkov 1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Leningrad 2 germanAirTransports moved from Eastern Finland to Leningrad 1 germanAirTransport moved from Eastern Poland to Stalingrad 1 Truck moved from Leningrad to Pinsk Marshes 2 Trucks moved from Kharkov to Hungary Slovakia 2 Trucks moved from Leningrad to Kharkov 2 Trucks moved from Leningrad to Kharkov 4 Trucks moved from Leningrad to Eastern Poland Purchase Units - Germany Germany buy 2 germanAdvancedNavalFighters, 1 germanAdvancedSubmarine, 1 germanEntrenchment, 1 germanFortification, 2 germanHeavyTanks, 3 germanInfantrys, 5 germanParatroopers and 1 germanSubmarine; Remaining resources: 0 PUs; 84 techTokens; Place Units - Germany Units in Eastern Germany being upgraded or consumed: 2 Materials and 1 germanEntrenchment 2 germanAdvancedNavalFighters, 1 germanEntrenchment, 1 germanFortification and 2 germanHeavyTanks placed in Eastern Germany 1 germanAdvancedSubmarine and 1 germanSubmarine placed in 27 Sea Zone 1 germanInfantry and 1 germanParatrooper placed in Leningrad 1 germanInfantry and 2 germanParatroopers placed in Stalingrad 2 germanParatroopers placed in Kharkov 1 germanInfantry placed in Northern Germany Turn Complete - Germany Germany collect 77 PUs; end with 77 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 86 PUs Units generate 12 techTokens; Germany end with 96 techTokens Some Units in Vichy France change ownership: 1 Material and 2 germanCombatEngineers Purchase Units - VichyFrance VichyFrance buy 1 germanAlpineInfantry and 1 germanFortification; Remaining resources: 0 PUs; Place Units - VichyFrance Units in Vichy France being upgraded or consumed: 1 Material and 1 germanEntrenchment 1 germanAlpineInfantry and 1 germanFortification placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 5 PUs; end with 5 PUs Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 2 germanCombatEngineers Purchase Units - DanubeAxis DanubeAxis buy 1 germanAntiAirGun, 1 germanArtillery and 1 germanParatrooper; Remaining resources: 0 PUs; Place Units - DanubeAxis 1 germanAntiAirGun and 1 germanArtillery placed in Hungary Slovakia 1 germanParatrooper placed in Hungary Slovakia DanubeAxis undo move 2. 1 germanParatrooper placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 germanAntiAirGun and 1 germanArtillery Some Units in Romania change ownership: 1 germanParatrooper Turn Complete - Finland
Combat Hit Differential Summary :
AntiAircraftGun fire in Eastern Finland : : -0.75 AntiTankGun fire in Tula : : -0.33 HvyTankFS fire in Eastern Finland : : -0.25 Britain : 0.75 Germany : 4.75 Russia : -1.17
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@colin back to you i think my car thing is a bust so i should be around normally today