TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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@colin cool
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@colin ran out of time today will try to get to this first thing tomorrow could be out a bit late tonight tho playing cards.
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TripleA Move Summary: Italy round 42
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 42 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover AdvancedSubmarines Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianBattleship, 3 italianCruisers, 2 italianDestroyers and 3 italianSubmarines moved from 47 Sea Zone to 43 Sea Zone Italy take 44 Sea Zone from Usa 3 italianCruisers, 2 italianDestroyers and 2 italianSubmarines moved from 46 Sea Zone to 43 Sea Zone Italy take 45 Sea Zone from Usa 3 italianAdvancedNavalFighters moved from Northern Italy to 43 Sea Zone 8 italianAdvancedNavalFighters moved from Rome to 43 Sea Zone 2 italianAdvancedFighters and 1 italianAdvancedTacticalBomber moved from Southern Italy to 43 Sea Zone 1 italianAdvancedTacticalBomber moved from Trans Jordan to 43 Sea Zone 1 italianHeavyStrategicBomber moved from Trans Jordan to 43 Sea Zone 1 italianInfantry moved from Tripolitania to Tunisia Germany take Tunisia from ExiledAllies 5 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 6 italianInfantrys, 1 italianMarine and 1 italianParatrooper moved from Singkiang to Altay 2 italianAirTransports and 4 italianParatroopers moved from Rome to Sardinia 2 italianAirTransports and 4 italianParatroopers moved from Cairo to Malta 2 italianArtillerys and 4 italianInfantrys moved from Southern Italy to 46 Sea Zone 2 italianMech.Infantrys moved from Southern Italy to 46 Sea Zone 2 italianArtillerys, 4 italianInfantrys, 2 italianMech.Infantrys and 3 italianTransports moved from 46 Sea Zone to 47 Sea Zone 4 italianInfantrys moved from Rome to 47 Sea Zone 2 italianArtillerys, 8 italianInfantrys and 2 italianMech.Infantrys moved from 47 Sea Zone to Sardinia
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@colin starting a bit late today but with a bang
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TripleA Turn Summary: Italy round 42
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 42 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 12,10,2,12,7,9,8,1,10,2,10,7,3,5,3,2,10,6,8,3,6,10,8,10 and gets 2 hits Italy removing all Technology Tokens after successful research. Italy discover AdvancedSubmarines Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianBattleship, 3 italianCruisers, 2 italianDestroyers and 3 italianSubmarines moved from 47 Sea Zone to 43 Sea Zone Italy take 44 Sea Zone from Usa 3 italianCruisers, 2 italianDestroyers and 2 italianSubmarines moved from 46 Sea Zone to 43 Sea Zone Italy take 45 Sea Zone from Usa 3 italianAdvancedNavalFighters moved from Northern Italy to 43 Sea Zone 8 italianAdvancedNavalFighters moved from Rome to 43 Sea Zone 2 italianAdvancedFighters and 1 italianAdvancedTacticalBomber moved from Southern Italy to 43 Sea Zone 1 italianAdvancedTacticalBomber moved from Trans Jordan to 43 Sea Zone 1 italianHeavyStrategicBomber moved from Trans Jordan to 43 Sea Zone 1 italianInfantry moved from Tripolitania to Tunisia Germany take Tunisia from ExiledAllies 5 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 6 italianInfantrys, 1 italianMarine and 1 italianParatrooper moved from Singkiang to Altay 2 italianAirTransports and 4 italianParatroopers moved from Rome to Sardinia 2 italianAirTransports and 4 italianParatroopers moved from Cairo to Malta 2 italianArtillerys and 4 italianInfantrys moved from Southern Italy to 46 Sea Zone 2 italianMech.Infantrys moved from Southern Italy to 46 Sea Zone 2 italianArtillerys, 4 italianInfantrys, 2 italianMech.Infantrys and 3 italianTransports moved from 46 Sea Zone to 47 Sea Zone 4 italianInfantrys moved from Rome to 47 Sea Zone 2 italianArtillerys, 8 italianInfantrys and 2 italianMech.Infantrys moved from 47 Sea Zone to Sardinia Combat - Italy Usa scrambles 2 units out of Morrocco to defend against the attack in 43 Sea Zone Usa scrambles 4 units out of Southern Spain to defend against the attack in 43 Sea Zone Battle in 43 Sea Zone Italy attack with 2 italianAdvancedFighters, 11 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianBattleship, 6 italianCruisers, 4 italianDestroyers, 1 italianHeavyStrategicBomber and 5 italianSubmarines Usa defend with 4 americanAdvancedNavalFighters, 2 americanBattleships, 1 americanCarrier, 1 americanCarrier-damaged, 3 americanCruisers, 1 americanDestroyer, 1 americanHeavyDestroyer and 10 americanTransports; Britain defend with 3 britishCruisers, 4 britishDestroyers, 2 britishNavalFighters and 2 britishTransports CruiserAntiAircraftGun fire in 43 Sea Zone : 0/6 hits, 1.00 expected hits Italy roll dice for 5 italianSubmarines in 43 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits Italy roll dice for 2 italianAdvancedFighters, 11 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianBattleship, 6 italianCruisers, 4 italianDestroyers and 1 italianHeavyStrategicBomber in 43 Sea Zone, round 2 : 15/28 hits, 14.17 expected hits Units damaged: 2 americanBattleships owned by the Usa and 1 americanCarrier owned by the Usa Usa roll dice for 4 americanAdvancedNavalFighters, 2 americanBattleships, 1 americanCarrier, 1 americanCarrier-damaged, 3 americanCruisers, 1 americanDestroyer, 1 americanHeavyDestroyer, 10 americanTransports, 3 britishCruisers, 4 britishDestroyers, 2 britishNavalFighters and 2 britishTransports in 43 Sea Zone, round 2 : 11/36 hits, 12.00 expected hits Units damaged: 1 italianBattleship owned by the Italy 4 italianDestroyers owned by the Italy, 5 italianSubmarines owned by the Italy, 10 americanTransports owned by the Usa, 1 italianHeavyStrategicBomber owned by the Italy and 2 britishTransports owned by the Britain lost in 43 Sea Zone 1 italianBattleship owned by the Italy lost in 43 Sea Zone 1 italianBattleship-damaged owned by the Italy added in 43 Sea Zone 2 americanBattleships owned by the Usa and 1 americanCarrier owned by the Usa lost in 43 Sea Zone 2 americanBattleship-damageds owned by the Usa and 1 americanCarrier-damaged owned by the Usa added in 43 Sea Zone CruiserAntiAircraftGun fire in 43 Sea Zone : 1/6 hits, 1.00 expected hits 1 italianAdvancedNavalFighter owned by the Italy lost in 43 Sea Zone Italy roll dice for 2 italianAdvancedFighters, 10 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianBattleship-damaged and 6 italianCruisers in 43 Sea Zone, round 3 : 13/21 hits, 11.75 expected hits Usa roll dice for 4 americanAdvancedNavalFighters, 2 americanBattleship-damageds, 2 americanCarrier-damageds, 3 americanCruisers, 1 americanDestroyer, 1 americanHeavyDestroyer, 3 britishCruisers, 4 britishDestroyers and 2 britishNavalFighters in 43 Sea Zone, round 3 : 12/22 hits, 9.83 expected hits 2 italianAdvancedTacticalBombers owned by the Italy, 1 italianBattleship-damaged owned by the Italy, 1 americanDestroyer owned by the Usa, 2 italianAdvancedFighters owned by the Italy, 2 britishNavalFighters owned by the Britain, 6 italianCruisers owned by the Italy, 1 italianAdvancedNavalFighter owned by the Italy, 1 americanHeavyDestroyer owned by the Usa, 3 americanAdvancedNavalFighters owned by the Usa, 2 americanCarrier-damageds owned by the Usa and 4 britishDestroyers owned by the Britain lost in 43 Sea Zone CruiserAntiAircraftGun fire in 43 Sea Zone : 2/6 hits, 1.00 expected hits 2 italianAdvancedNavalFighters owned by the Italy lost in 43 Sea Zone Italy roll dice for 7 italianAdvancedNavalFighters in 43 Sea Zone, round 4 : 5/7 hits, 4.67 expected hits Usa roll dice for 1 americanAdvancedNavalFighter, 2 americanBattleship-damageds, 3 americanCruisers and 3 britishCruisers in 43 Sea Zone, round 4 : 5/9 hits, 5.08 expected hits 3 britishCruisers owned by the Britain, 5 italianAdvancedNavalFighters owned by the Italy, 1 americanCruiser owned by the Usa and 1 americanAdvancedNavalFighter owned by the Usa lost in 43 Sea Zone retreated to 43 Sea Zone Usa win with 2 americanBattleship-damageds and 2 americanCruisers remaining. Battle score for attacker is -12 Casualties for Italy: 2 italianAdvancedFighters, 9 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianBattleship, 1 italianBattleship-damaged, 6 italianCruisers, 4 italianDestroyers, 1 italianHeavyStrategicBomber and 5 italianSubmarines Casualties for Britain: 3 britishCruisers, 4 britishDestroyers, 2 britishNavalFighters and 2 britishTransports Casualties for Usa: 4 americanAdvancedNavalFighters, 2 americanBattleships, 1 americanCarrier, 2 americanCarrier-damageds, 1 americanCruiser, 1 americanDestroyer, 1 americanHeavyDestroyer and 10 americanTransports Battle in Sardinia Italy attack with 2 italianAirTransports, 2 italianArtillerys, 8 italianInfantrys, 2 italianMech.Infantrys and 4 italianParatroopers Britain defend with 1 Flagpole, 2 britishArtillerys and 2 britishInfantrys Italy roll dice for 2 italianAirTransports, 2 italianArtillerys, 8 italianInfantrys, 2 italianMech.Infantrys and 4 italianParatroopers in Sardinia, round 2 : 1/16 hits, 2.17 expected hits Britain roll dice for 2 britishArtillerys and 2 britishInfantrys in Sardinia, round 2 : 2/4 hits, 2.00 expected hits 1 britishInfantry owned by the Britain and 2 italianInfantrys owned by the Italy lost in Sardinia Italy roll dice for 2 italianAirTransports, 2 italianArtillerys, 6 italianInfantrys, 2 italianMech.Infantrys and 4 italianParatroopers in Sardinia, round 3 : 2/14 hits, 2.00 expected hits Britain roll dice for 2 britishArtillerys and 1 britishInfantry in Sardinia, round 3 : 3/3 hits, 1.50 expected hits 1 britishInfantry owned by the Britain, 1 britishArtillery owned by the Britain and 3 italianInfantrys owned by the Italy lost in Sardinia Italy roll dice for 2 italianAirTransports, 2 italianArtillerys, 3 italianInfantrys, 2 italianMech.Infantrys and 4 italianParatroopers in Sardinia, round 4 : 2/11 hits, 1.75 expected hits Britain roll dice for 1 britishArtillery in Sardinia, round 4 : 0/1 hits, 0.50 expected hits 1 britishArtillery owned by the Britain lost in Sardinia Italy win, taking Sardinia from Britain with 2 italianAirTransports, 2 italianArtillerys, 3 italianInfantrys, 2 italianMech.Infantrys and 4 italianParatroopers remaining. Battle score for attacker is -1 Casualties for Italy: 5 italianInfantrys Casualties for Britain: 2 britishArtillerys and 2 britishInfantrys Battle in Altay Italy attack with 5 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 6 italianInfantrys, 1 italianMarine and 1 italianParatrooper China defend with 1 Flagpole, 5 chineseAlpineInfantrys and 3 chineseArtillerys Italy roll dice for 5 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 6 italianInfantrys, 1 italianMarine and 1 italianParatrooper in Altay, round 2 : 5/16 hits, 3.42 expected hits China roll dice for 5 chineseAlpineInfantrys and 3 chineseArtillerys in Altay, round 2 : 4/8 hits, 3.58 expected hits 2 chineseArtillerys owned by the China, 4 italianInfantrys owned by the Italy and 3 chineseAlpineInfantrys owned by the China lost in Altay 1 italianArtillery owned by the Italy, 2 italianCombatEngineers owned by the Italy, 1 italianMarine owned by the Italy, 5 italianAlpineInfantrys owned by the Italy, 2 italianInfantrys owned by the Italy and 1 italianParatrooper owned by the Italy retreated to Singkiang China win with 2 chineseAlpineInfantrys and 1 chineseArtillery remaining. Battle score for attacker is 8 Casualties for Italy: 4 italianInfantrys Casualties for China: 3 chineseAlpineInfantrys and 2 chineseArtillerys Battle in Malta Italy attack with 2 italianAirTransports and 4 italianParatroopers Britain defend with 1 Flagpole and 2 britishInfantrys Italy roll dice for 2 italianAirTransports and 4 italianParatroopers in Malta, round 2 : 1/4 hits, 0.83 expected hits Britain roll dice for 2 britishInfantrys in Malta, round 2 : 2/2 hits, 0.83 expected hits 1 britishInfantry owned by the Britain and 2 italianParatroopers owned by the Italy lost in Malta Italy roll dice for 2 italianAirTransports and 2 italianParatroopers in Malta, round 3 : 0/2 hits, 0.50 expected hits Britain roll dice for 1 britishInfantry in Malta, round 3 : 1/1 hits, 0.42 expected hits 1 italianParatrooper owned by the Italy lost in Malta Italy roll dice for 2 italianAirTransports and 1 italianParatrooper in Malta, round 4 : 1/1 hits, 0.25 expected hits Britain roll dice for 1 britishInfantry in Malta, round 4 : 1/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain and 1 italianParatrooper owned by the Italy lost in Malta Italy win with 2 italianAirTransports remaining. Battle score for attacker is -10 Casualties for Italy: 4 italianParatroopers Casualties for Britain: 2 britishInfantrys Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianAirTransport, 1 italianAlpineInfantry and 1 italianParatrooper moved from Eastern Iran to Singkiang 1 italianAirTransport and 1 italianAlpineInfantry moved from Southern Caucasus to Singkiang 1 italianAirTransport moved from Singkiang to Southern Caucasus 1 italianInfantry moved from Iraq to Northern Iran 2 italianAirTransports moved from Malta to Sicily 1 italianAirTransport moved from Sardinia to Southern Italy 1 italianAirTransport moved from Sardinia to Rome 1 italianAirTransport and 2 italianMarines moved from Cairo to Sicily 1 italianAirTransport and 1 italianCombatEngineer moved from Southern Italy to Sicily 1 italianCombatEngineer moved from Rome to 47 Sea Zone 1 italianCombatEngineer and 1 italianTransport moved from 47 Sea Zone to 50 Sea Zone 1 italianCombatEngineer moved from 50 Sea Zone to Sicily 2 Materials and 1 italianAirTransport moved from Rome to Sicily 1 italianAirTransport moved from Sicily to Rome 1 italianAirTransport moved from Sicily to Cairo 1 italianAirTransport moved from Sicily to Cairo 2 italianAdvancedNavalFighters moved from 43 Sea Zone to Rome Purchase Units - Italy Italy buy 2 italianAdvancedNavalFighters, 1 italianEntrenchment, 1 italianFortification, 7 italianInfantrys and 2 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy Units in Sicily being upgraded or consumed: 2 Materials and 1 italianEntrenchment 1 italianEntrenchment and 1 italianFortification placed in Sicily 3 italianInfantrys placed in Singkiang 3 italianInfantrys placed in Southern Caucasus 1 italianInfantry and 2 italianParatroopers placed in Cairo 2 italianAdvancedNavalFighters placed in Northern Italy Activate Technology - Italy Italy activating AdvancedSubmarines Turn Complete - Italy Italy collect 46 PUs; end with 46 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 49 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 52 PUs Units generate 12 techTokens; Italy end with 12 techTokens
Combat Hit Differential Summary :
CruiserAntiAircraftGun fire in 43 Sea Zone : : 0.00 Usa : 1.08 China : 0.42 Italy : 1.83 Britain : 3.33
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@colin back to usa
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TripleA Turn Summary: Usa round 42
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 42 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 12,10,3,1,1,11,11,7,2,1,6,2,9,5,6,12,9,9 and gets 2 hits Usa removing all Technology Tokens after successful research. Usa discover AdvancedAntiTank Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 2 units repaired. 2 americanBattleship-damageds owned by the Usa removed in 43 Sea Zone 2 americanBattleships owned by the Usa added in 43 Sea Zone Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 3 americanArtillerys, 8 americanInfantrys and 5 americanMarines moved from Southern Spain to Northern Spain 3 americanAirTransports and 6 americanParatroopers moved from Southern Spain to Northern Spain 5 americanArtillerys moved from Madrid to Northern Spain 1 americanAdvancedNavalFighter moved from New York to Northern Spain Combat - Usa Battle in Northern Spain Usa attack with 1 americanAdvancedNavalFighter, 3 americanAirTransports, 8 americanArtillerys, 8 americanInfantrys, 5 americanMarines and 6 americanParatroopers Spain defend with 1 Flagpole, 1 Rail, 1 spanishArtillery, 1 spanishFortification and 2 spanishInfantrys Usa roll dice for 1 americanAdvancedNavalFighter, 3 americanAirTransports, 8 americanArtillerys, 8 americanInfantrys, 5 americanMarines and 6 americanParatroopers in Northern Spain, round 2 : 5/28 hits, 5.08 expected hits Spain roll dice for 1 spanishArtillery, 1 spanishFortification and 2 spanishInfantrys in Northern Spain, round 2 : 2/4 hits, 2.50 expected hits 2 spanishInfantrys owned by the Spain, 1 spanishArtillery owned by the Spain, 2 americanInfantrys owned by the Usa and 1 spanishFortification owned by the Spain lost in Northern Spain Usa win, taking Northern Spain from Spain with 1 americanAdvancedNavalFighter, 3 americanAirTransports, 8 americanArtillerys, 6 americanInfantrys, 5 americanMarines and 6 americanParatroopers remaining. Battle score for attacker is 16 Casualties for Usa: 2 americanInfantrys Casualties for Spain: 1 spanishArtillery, 1 spanishFortification and 2 spanishInfantrys Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 1 americanAdvancedNavalFighter moved from Northern Spain to Southern Spain 1 americanCombatEngineer moved from Southern Spain to Madrid 6 Materials moved from Morrocco to 61 Sea Zone 1 americanArtillery, 2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from Morrocco to 61 Sea Zone 6 Materials, 1 americanArtillery, 2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanParatrooper and 5 americanTransports moved from 61 Sea Zone to 43 Sea Zone 6 Materials, 1 americanArtillery, 2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from 43 Sea Zone to Southern Spain 1 americanArtillery moved from Gibraltar to Southern Spain 1 americanArtillery, 4 americanInfantrys and 1 americanMarine moved from Azores to 39 Sea Zone 1 americanArtillery, 4 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 39 Sea Zone to 61 Sea Zone 1 americanArtillery, 4 americanInfantrys and 1 americanMarine moved from 61 Sea Zone to Morrocco 1 americanHeavyTank, 1 americanMech.Infantry and 1 americanTank moved from New York to 30 Sea Zone 2 americanArtillerys, 1 americanInfantry and 1 americanMech.Infantry moved from Washington to 30 Sea Zone 1 americanInfantry moved from Southeastern US to 36 Sea Zone 2 americanInfantrys moved from Eastern US to 36 Sea Zone 2 Materials and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands 1 americanBattleship, 1 americanCarrier and 1 americanCruiser moved from 126 Sea Zone to 127 Sea Zone 2 americanNavalFighters moved from Hawaiian Islands to 127 Sea Zone 1 americanBattleship moved from 115 Sea Zone to 126 Sea Zone 3 Materials moved from Washington to 30 Sea Zone 3 Materials, 2 americanArtillerys, 1 americanHeavyTank, 1 americanInfantry, 2 americanMech.Infantrys, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone 2 americanArtillerys, 1 americanHeavyTank, 1 americanInfantry, 2 americanMech.Infantrys and 1 americanTank moved from 39 Sea Zone to Azores 1 Train moved from Los Angeles to Western US 1 americanAirTransport and 1 americanParatrooper moved from Phillippines to Luzon 2 americanMech.Infantrys and 6 americanTanks moved from Cape Town to Rhodesia 1 americanMech.Infantry moved from Western South Africa to Rhodesia 3 americanAirTransports moved from Northern Spain to Washington 3 americanInfantrys and 1 americanTransport moved from 36 Sea Zone to 39 Sea Zone 3 americanInfantrys moved from 39 Sea Zone to Azores Purchase Units - Usa Usa buy 2 americanArtillerys, 1 americanBarracks, 2 americanCruisers, 3 americanDestroyers, 1 americanHull, 2 americanInfantrys and 4 americanParatroopers; Remaining resources: 3 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanCruiser and 1 americanDestroyer placed in 103 Sea Zone 2 americanDestroyers placed in 127 Sea Zone 2 americanInfantrys placed in Western US 4 americanParatroopers placed in Washington 2 americanArtillerys placed in Phillippines 1 americanCruiser and 1 americanHull placed in 30 Sea Zone Units in Madrid being upgraded or consumed: 3 Materials 1 americanBarracks placed in Madrid Activate Technology - Usa Usa activating AdvancedAntiTank Trigger americanAdvAT: Setting attackAA to 4 for unitAttachment attached to americanAntiTankGun Trigger americanAdvAT: Setting defense to 3 for unitAttachment attached to americanAntiTankGun Trigger americanAdvAT: Setting targetsAA to germanMech.Infantry:germanTank:germanHeavyTank:germanHeavyTank-damaged:italianMech.Infantry:italianTank:italianHeavyTank:italianHeavyTank-damaged:japaneseMech.Infantry:japaneseTank:japaneseHeavyTank:japaneseHeavyTank-damaged:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to americanAntiTankGun Turn Complete - Usa Usa collect 90 PUs; end with 93 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 96 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 99 PUs Units generate 9 techTokens; Usa end with 9 techTokens
Combat Hit Differential Summary :
Usa : -0.08 Spain : -0.50
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@ubernaut back to you
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TripleA Move Summary: Germany round 43
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 43 Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 3 units repaired. 3 germanHeavyTank-damageds owned by the Germany removed in Leningrad 3 germanHeavyTanks owned by the Germany added in Leningrad 4 germanAdvancedNavalFighters moved from Northern Germany to Northern Spain 1 germanAdvancedNavalFighter moved from Northern Germany to Northern Spain 2 germanParatroopers moved from Northern Kazahk to Sverdlovsk 1 germanArtillery and 2 germanInfantrys moved from Western Kazahk to Sverdlovsk 4 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys and 2 germanMech.Infantrys moved from Stalingrad to Tula 2 germanParatroopers moved from Smolensk to Tula 1 germanMech.Infantry moved from Orel Kursk to Tula 1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Sverdlovsk 1 germanInfantry moved from Pskov to Novgorod 1 germanInfantry moved from Leningrad to Novgorod 1 germanInfantry moved from Leningrad to Eastern Karelia 1 germanInfantry moved from Leningrad to Eastern Finland 1 germanInfantry moved from Archangel to Eastern Karelia 2 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland 1 germanAdvancedNavalFighter moved from Leningrad to Eastern Karelia 1 germanAdvancedNavalFighter moved from Leningrad to Novgorod 1 germanAdvancedNavalFighter moved from Vichy France to 61 Sea Zone 3 germanAdvancedNavalFighters, 9 germanAlpineInfantrys, 2 germanArtillerys, 2 germanCombatEngineers, 16 germanInfantrys and 1 germanMarine moved from Vichy France to Northern Spain
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@colin couple of things here
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TripleA Turn Summary: Finland round 43
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 43 Reconnaissance Missions - Finland Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 6 PUs Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 3 units repaired. 3 germanHeavyTank-damageds owned by the Germany removed in Leningrad 3 germanHeavyTanks owned by the Germany added in Leningrad Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 4 germanAdvancedNavalFighters moved from Northern Germany to Northern Spain 1 germanAdvancedNavalFighter moved from Northern Germany to Northern Spain 2 germanParatroopers moved from Northern Kazahk to Sverdlovsk 1 germanArtillery and 2 germanInfantrys moved from Western Kazahk to Sverdlovsk 4 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys and 2 germanMech.Infantrys moved from Stalingrad to Tula 2 germanParatroopers moved from Smolensk to Tula 1 germanMech.Infantry moved from Orel Kursk to Tula 1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Sverdlovsk 1 germanInfantry moved from Pskov to Novgorod 1 germanInfantry moved from Leningrad to Novgorod 1 germanInfantry moved from Leningrad to Eastern Karelia 1 germanInfantry moved from Leningrad to Eastern Finland 1 germanInfantry moved from Archangel to Eastern Karelia 2 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland 1 germanAdvancedNavalFighter moved from Leningrad to Eastern Karelia 1 germanAdvancedNavalFighter moved from Leningrad to Novgorod 1 germanAdvancedNavalFighter moved from Vichy France to 61 Sea Zone 3 germanAdvancedNavalFighters, 9 germanAlpineInfantrys, 2 germanArtillerys, 2 germanCombatEngineers, 16 germanInfantrys and 1 germanMarine moved from Vichy France to Northern Spain Combat - Germany Germany creates battle in territory 27 Sea Zone Usa scrambles 1 units out of Southern Spain to defend against the attack in Northern Spain Britain scrambles 3 units out of Copenhagen to defend against the attack in 27 Sea Zone Battle in 61 Sea Zone Germany attack with 1 germanAdvancedNavalFighter Usa defend with 2 americanTransports Germany roll dice for 1 germanAdvancedNavalFighter in 61 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Usa roll dice for 2 americanTransports in 61 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits 1 americanTransport owned by the Usa lost in 61 Sea Zone Germany roll dice for 1 germanAdvancedNavalFighter in 61 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Usa roll dice for 1 americanTransport in 61 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits 1 americanTransport owned by the Usa lost in 61 Sea Zone Germany win with 1 germanAdvancedNavalFighter remaining. Battle score for attacker is 14 Casualties for Usa: 2 americanTransports Battle in Novgorod Germany attack with 1 germanAdvancedNavalFighter and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAdvancedNavalFighter and 2 germanInfantrys in Novgorod, round 2 : 0/3 hits, 0.75 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Novgorod Germany roll dice for 1 germanAdvancedNavalFighter and 1 germanInfantry in Novgorod, round 3 : 0/2 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 germanAdvancedNavalFighter and 1 germanInfantry in Novgorod, round 4 : 0/2 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 germanAdvancedNavalFighter and 1 germanInfantry in Novgorod, round 5 : 0/2 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 germanAdvancedNavalFighter and 1 germanInfantry in Novgorod, round 6 : 0/2 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 6 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 germanAdvancedNavalFighter and 1 germanInfantry in Novgorod, round 7 : 0/2 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 7 : 1/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Novgorod retreated to Novgorod Russia win with 1 russianInfantry remaining. Battle score for attacker is -6 Casualties for Germany: 2 germanInfantrys Battle in Tula Germany attack with 4 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys, 3 germanMech.Infantrys and 2 germanParatroopers Russia defend with 1 Flagpole, 1 russianAntiTankGun, 2 russianArtillerys, 6 russianInfantrys and 1 russianTank AntiTankGun fire in Tula : 1/1 hits, 0.33 expected hits 1 germanMech.Infantry owned by the Germany lost in Tula Germany roll dice for 4 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanParatroopers in Tula, round 2 : 2/12 hits, 3.25 expected hits Russia roll dice for 1 russianAntiTankGun, 2 russianArtillerys, 6 russianInfantrys and 1 russianTank in Tula, round 2 : 1/10 hits, 2.83 expected hits 2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Tula AntiTankGun fire in Tula : 0/1 hits, 0.33 expected hits Germany roll dice for 4 germanArtillerys, 1 germanCombatEngineer, 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanParatroopers in Tula, round 3 : 3/11 hits, 3.08 expected hits Russia roll dice for 1 russianAntiTankGun, 2 russianArtillerys, 4 russianInfantrys and 1 russianTank in Tula, round 3 : 2/8 hits, 2.33 expected hits 3 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Tula AntiTankGun fire in Tula : 0/1 hits, 0.33 expected hits Germany roll dice for 4 germanArtillerys, 1 germanCombatEngineer, 2 germanMech.Infantrys and 2 germanParatroopers in Tula, round 4 : 4/9 hits, 2.67 expected hits Russia roll dice for 1 russianAntiTankGun, 2 russianArtillerys, 1 russianInfantry and 1 russianTank in Tula, round 4 : 1/5 hits, 1.50 expected hits 1 russianInfantry owned by the Russia, 2 russianArtillerys owned by the Russia, 1 russianAntiTankGun owned by the Russia and 1 germanArtillery owned by the Germany lost in Tula 1 germanCombatEngineer owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 3 germanArtillerys owned by the Germany and 2 germanParatroopers owned by the Germany retreated to Stalingrad Russia win with 1 russianTank remaining. Battle score for attacker is 12 Casualties for Germany: 1 germanArtillery, 3 germanInfantrys and 1 germanMech.Infantry Casualties for Russia: 1 russianAntiTankGun, 2 russianArtillerys and 6 russianInfantrys Battle in 27 Sea Zone Germany attack with 1 germanAdvancedSubmarine and 1 germanSubmarine Britain defend with 3 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 6 britishDestroyers, 4 britishNavalFighters and 5 britishTransports 1 germanAdvancedSubmarine owned by the Germany and 1 germanSubmarine owned by the Germany Submerged Battle in Sverdlovsk Germany attack with 1 germanAirTransport, 1 germanArtillery, 2 germanInfantrys and 4 germanParatroopers Russia defend with 1 Flagpole, 1 russianArtillery and 3 russianInfantrys Germany roll dice for 1 germanAirTransport, 1 germanArtillery, 2 germanInfantrys and 4 germanParatroopers in Sverdlovsk, round 2 : 3/8 hits, 1.67 expected hits Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Sverdlovsk, round 2 : 3/4 hits, 1.42 expected hits 3 russianInfantrys owned by the Russia, 2 germanInfantrys owned by the Germany and 1 germanParatrooper owned by the Germany lost in Sverdlovsk 1 germanArtillery owned by the Germany and 3 germanParatroopers owned by the Germany retreated to Stalingrad Russia winBritain win with 3 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 6 britishDestroyers, 4 britishNavalFighters and 5 britishTransports remaining with 1 russianArtillery remaining. Battle score for attacker is -1 Casualties for Germany: 2 germanInfantrys and 1 germanParatrooper Casualties for Russia: 3 russianInfantrys Battle in Eastern Karelia Germany attack with 1 germanAdvancedNavalFighter and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAdvancedNavalFighter and 2 germanInfantrys in Eastern Karelia, round 2 : 1/3 hits, 0.75 expected hits Russia roll dice for 1 russianInfantry in Eastern Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Eastern Karelia Germany win, taking Eastern Karelia from Russia with 1 germanAdvancedNavalFighter and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Northern Spain Germany attack with 8 germanAdvancedNavalFighters, 9 germanAlpineInfantrys, 2 germanArtillerys, 2 germanCombatEngineers, 16 germanInfantrys and 1 germanMarine Usa defend with 1 Flagpole, 1 Rail, 1 americanAdvancedNavalFighter, 8 americanArtillerys, 6 americanInfantrys, 5 americanMarines and 6 americanParatroopers Germany roll dice for 8 germanAdvancedNavalFighters, 9 germanAlpineInfantrys, 2 germanArtillerys, 2 germanCombatEngineers, 16 germanInfantrys and 1 germanMarine in Northern Spain, round 2 : 9/38 hits, 8.75 expected hits Usa roll dice for 1 americanAdvancedNavalFighter, 8 americanArtillerys, 6 americanInfantrys, 5 americanMarines and 6 americanParatroopers in Northern Spain, round 2 : 11/26 hits, 11.75 expected hits 11 germanInfantrys owned by the Germany, 6 americanInfantrys owned by the Usa and 3 americanParatroopers owned by the Usa lost in Northern Spain 2 germanCombatEngineers owned by the Germany, 5 germanInfantrys owned by the Germany, 2 germanArtillerys owned by the Germany, 1 germanMarine owned by the Germany and 9 germanAlpineInfantrys owned by the Germany retreated to Vichy France Usa win with 1 americanAdvancedNavalFighter, 8 americanArtillerys, 5 americanMarines and 3 americanParatroopers remaining. Battle score for attacker is -3 Casualties for Germany: 11 germanInfantrys Casualties for Usa: 6 americanInfantrys and 3 americanParatroopers Battle in Eastern Finland Germany attack with 2 germanAdvancedNavalFighters and 1 germanInfantry Britain defend with 1 Flagpole and 1 britishInfantry Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Eastern Finland, round 2 : 2/3 hits, 1.00 expected hits Britain roll dice for 1 britishInfantry in Eastern Finland, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Eastern Finland Germany win, taking Eastern Finland from Britain with 2 germanAdvancedNavalFighters and 1 germanInfantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Moving scrambled unit from 27 Sea Zone back to originating territory: Copenhagen Moving scrambled unit from 27 Sea Zone back to originating territory: Copenhagen Moving scrambled unit from 27 Sea Zone back to originating territory: Copenhagen Moving scrambled unit from Northern Spain back to originating territory: Southern Spain Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanAdvancedNavalFighter moved from Eastern Karelia to Northern Germany 2 germanAdvancedNavalFighters moved from Eastern Finland to Northern Germany 1 germanAdvancedNavalFighter moved from Novgorod to Northern Germany 1 germanAirTransport moved from Sverdlovsk to Stalingrad 1 germanCombatEngineer moved from Orel Kursk to Smolensk 1 germanInfantry moved from Lativa Estonia to Pskov 1 Truck and 1 germanArtillery moved from Kharkov to Smolensk 1 germanAirTransport and 2 germanInfantrys moved from Eastern Germany to Eastern Karelia 1 germanAirTransport moved from Eastern Karelia to Leningrad 3 germanAdvancedNavalFighters moved from Northern Spain to Northern Germany 1 germanAdvancedNavalFighter moved from Eastern Germany to Northern Germany 1 germanAdvancedNavalFighter moved from Northern Spain to Western France 4 germanAdvancedNavalFighters moved from Northern Spain to Vichy France 1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Smolensk 1 germanAirTransport moved from Smolensk to Stalingrad 1 germanInfantry moved from Kharkov to Voronezh 2 Trucks and 2 germanInfantrys moved from Poland to Leningrad 1 germanAirTransport moved from Leningrad to Stalingrad 2 germanParatroopers moved from Archangel to Eastern Karelia 2 germanArtillerys, 3 germanHeavyTanks, 2 germanMech.Infantrys and 2 germanMobileArtillerys moved from Leningrad to Smolensk 3 germanAdvancedNavalFighters moved from Eastern Germany to Leningrad 1 Train and 3 germanInfantrys moved from Northern Germany to Leningrad 1 germanAirTransport and 2 germanInfantrys moved from Northern Germany to Kharkov 2 Trucks and 2 germanInfantrys moved from Romania to Kharkov 2 Trucks moved from Kharkov to Romania 3 Trucks and 3 germanInfantrys moved from Belorussia to Stalingrad 1 Truck moved from Smolensk to Voronezh 1 Train moved from Leningrad to Northern Germany 3 germanInfantrys, 3 germanMech.Infantrys and 1 germanTank moved from Northern Yugoslavia to Western Ukraine 2 Materials and 1 germanAirTransport moved from Berlin to Eastern Germany 1 germanAirTransport moved from Eastern Germany to Berlin 1 germanAdvancedNavalFighter moved from 61 Sea Zone to Western France 1 Train moved from Leningrad to Hungary Slovakia 1 Truck and 1 germanInfantry moved from Eastern Germany to Belorussia 1 germanInfantry moved from Northern Germany to Eastern Germany Purchase Units - Germany Germany buy 4 germanAdvancedNavalFighters, 1 germanEntrenchment, 1 germanFortification, 6 germanInfantrys and 5 germanParatroopers; Remaining resources: 0 PUs; 108 techTokens; Place Units - Germany Units in Eastern Germany being upgraded or consumed: 2 Materials and 1 germanEntrenchment 4 germanAdvancedNavalFighters, 1 germanEntrenchment and 1 germanFortification placed in Eastern Germany 2 germanInfantrys and 1 germanParatrooper placed in Stalingrad 2 germanParatroopers placed in Kharkov 2 germanParatroopers placed in Leningrad 4 germanInfantrys placed in Northern Germany Turn Complete - Germany Germany collect 85 PUs; end with 85 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 88 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 91 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 94 PUs Units generate 12 techTokens; Germany end with 120 techTokens Some Units in Vichy France change ownership: 2 germanCombatEngineers Purchase Units - VichyFrance VichyFrance buy 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 5 PUs; end with 5 PUs Some Units in Vichy France change ownership: 2 germanCombatEngineers and 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 2 germanInfantrys placed in Romania 2 germanInfantrys placed in Hungary Slovakia Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 2 germanInfantrys Some Units in Romania change ownership: 2 germanInfantrys Turn Complete - Finland
Combat Hit Differential Summary :
Usa : -1.00 AntiTankGun fire in Tula : : 0.00 Britain : -0.33 Germany : -0.17 Russia : -1.42
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@colin russia
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TripleA Turn Summary: Russia round 43
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 43 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 8,2,11,12,7,1 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover ImprovedStrategicBombers Politics - Russia Giving back territories to original owners Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Eastern Siberia to Western Evenki Russia take Western Evenki from Japan 1 russianInfantry moved from Omsk to Northern Kazahk Russia take Northern Kazahk from Germany 1 russianInfantry moved from Nenetsia to Archangel Russia take Archangel from Germany Combat - Russia Non Combat Move - Russia Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianArtillery moved from Sverdlovsk to Volgarod 1 russianInfantry moved from Urals to Sverdlovsk 1 russianInfantry moved from Omsk to Novosibirsk 1 russianInfantry moved from Volgarod to Tula 1 russianTank moved from Tula to Volgarod 1 russianAntiTankGun moved from Volgarod to Moscow 1 russianAntiTankGun moved from Volgarod to Moscow 1 Train moved from Urals to Moscow 2 Materials and 1 Train moved from Moscow to Volgarod 1 Train moved from Volgarod to Moscow 2 russianCombatEngineers moved from Urals to Volgarod 2 russianInfantrys moved from Urals to Volgarod 2 russianArtillerys moved from Moscow to Volgarod 4 russianInfantrys moved from Vologda to Moscow 1 russianAntiTankGun moved from Moscow to Volgarod 1 russianInfantry moved from Kansk to Novosibirsk 1 russianInfantry moved from Novosibirsk to Omsk 1 Truck and 1 russianAntiAirGun moved from Urals to Omsk 1 Truck moved from Urals to Volgarod 1 Truck and 1 russianAntiAirGun moved from Volgarod to Omsk 1 Train and 2 russianAntiAirGuns moved from Moscow to Urals 1 Truck moved from Urals to Moscow 1 Truck and 1 russianAntiAirGun moved from Moscow to Vologda Purchase Units - Russia Trigger russianAdvTanks1: buyrussianHeavyTank added to russianProduction Russia buy 3 russianAntiAirGuns, 2 russianEntrenchments, 1 russianFortification and 9 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Volgarod being upgraded or consumed: 2 Materials and 1 russianEntrenchment 1 russianEntrenchment and 1 russianFortification placed in Volgarod Units in Moscow being upgraded or consumed: 1 Material 2 russianAntiAirGuns and 1 russianEntrenchment placed in Moscow 1 russianAntiAirGun placed in Novosibirsk 2 russianInfantrys placed in Omsk 2 russianInfantrys placed in Vologda 2 russianInfantrys placed in Urals 2 russianInfantrys placed in Moscow 1 russianInfantry placed in Volgarod Activate Technology - Russia Russia activating ImprovedStrategicBombers Trigger russianImpSB1: Setting offensiveAttackAA to 3 for unitAttachment attached to russianStrategicBomber Trigger russianImpSB: Setting attack to 4 for unitAttachment attached to russianStrategicBomber Trigger russianImpSB: Setting bombingMaxDieSides to 10 for unitAttachment attached to russianStrategicBomber Turn Complete - Russia Russia collect 39 PUs; end with 39 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 42 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 45 PUs Units generate 6 techTokens; Russia end with 6 techTokens
Combat Hit Differential Summary :
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@ubernaut back to you
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@colin hey thought there would be a battle this time for japan but there were no decisions just wanted to ask if its alright to adjust one of my last german Nc moves for some reason i was blind to the fact i was only staffing northern spain would like to edit those two fighters from western france to northern italy instead
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@ubernaut sure
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TripleA Turn Summary: Thailand round 43
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 43 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 5,3,9,1,8,2,6,4,9,4,7,3,12,10,4,2,2,1,5,10,9,9,1,8,4,1,10 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover AdvancedTanks Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Soviet Far East to Kamchatka Japan take Kamchatka from Russia 1 japaneseAirTransport and 2 japaneseParatroopers moved from Okinawa to Kwangtung 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry moved from Shanghai to Fo Kien 1 japaneseInfantry moved from Shantung to Anhwei 1 japaneseAirTransport and 2 japaneseParatroopers moved from Shanghai to Anhwei 3 japaneseArtillerys, 2 japaneseCombatEngineers and 2 japaneseInfantrys moved from Shanghai to Anhwei 1 japaneseArtillery moved from Shanghai to Anhwei 1 japaneseAdvancedNavalFighter moved from Japan to Fo Kien Combat - Japan Japan creates battle in territory 97 Sea Zone Battle in Kwangtung Japan attack with 1 japaneseAirTransport and 2 japaneseParatroopers China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseAirTransport and 2 japaneseParatroopers in Kwangtung, round 2 : 0/3 hits, 0.67 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseAirTransport and 2 japaneseParatroopers in Kwangtung, round 3 : 0/3 hits, 0.67 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseAirTransport and 2 japaneseParatroopers in Kwangtung, round 4 : 1/3 hits, 0.67 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 4 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Kwangtung Japan win, taking Kwangtung from China with 1 japaneseAirTransport and 2 japaneseParatroopers remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Fo Kien Japan attack with 2 japaneseAdvancedNavalFighters and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseAdvancedNavalFighters and 1 japaneseInfantry in Fo Kien, round 2 : 2/3 hits, 1.33 expected hits China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Fo Kien Japan win, taking Fo Kien from China with 2 japaneseAdvancedNavalFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Anhwei Japan attack with 1 japaneseAirTransport, 4 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 2 japaneseParatroopers China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseAirTransport, 4 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 2 japaneseParatroopers in Anhwei, round 2 : 2/12 hits, 3.00 expected hits China roll dice for 1 chineseInfantry in Anhwei, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Anhwei Japan win, taking Anhwei from China with 1 japaneseAirTransport, 4 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 2 japaneseParatroopers remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Non Combat Move - Japan Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Okinawa to Tokyo 1 japaneseAirTransport moved from Tokyo to Bonin Island 1 Truck and 1 japaneseAntiAirGun moved from Shanghai to Anhwei 4 Trucks, 1 japaneseArtillery and 3 japaneseInfantrys moved from Peking to Anhwei 2 japaneseAdvancedNavalFighters moved from Fo Kien to Shanghai 1 japaneseInfantry moved from Peking to Shantung 3 japaneseAlpineInfantrys moved from Soviet Far East to Far Eastern Republic 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray 2 japaneseParatroopers moved from Khabarovskiy Kray to Northern Manchuria 2 japaneseParatroopers moved from Far Eastern Republic to Khabarovskiy Kray 1 japaneseAlpineInfantry moved from Manchuria to Northern Manchuria 1 Train moved from Manchuria to Korea 1 Train and 2 japaneseArtillerys moved from Korea to Peking 1 Train moved from Peking to Manchuria 2 Trucks moved from Japan to Tokyo 2 Materials and 2 Trucks moved from Tokyo to Japan 1 Truck moved from Anhwei to Peking 4 Trucks moved from Anhwei to Shanghai 1 Truck moved from Shanghai to Manchuria 1 japaneseSubmarine moved from 97 Sea Zone to 98 Sea Zone 1 japaneseAirTransport and 2 japaneseInfantrys moved from Japan to Shanghai 1 japaneseAirTransport moved from Shanghai to Kyushu Shikoku 1 japaneseAirTransport moved from Kwangtung to Shanghai 1 japaneseAirTransport moved from Anhwei to Northern Manchuria Purchase Units - Japan Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAdvancedSubmarine, 3 japaneseInfantrys and 2 japaneseParatroopers; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseInfantry and 2 japaneseParatroopers placed in Shanghai 2 japaneseInfantrys placed in Peking 1 japaneseAdvancedNavalFighter placed in Japan Japan undo move 1. 1 japaneseAdvancedSubmarine placed in 97 Sea Zone Japan undo move 3. 1 japaneseInfantry and 2 japaneseParatroopers placed in Shanghai 1 japaneseAdvancedSubmarine placed in 99 Sea Zone Activate Technology - Japan Japan activating AdvancedTanks Trigger japaneseAdvTanks2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseTank} with name:supportAttachmentTankAdvjapanese Turn Complete - Japan Japan collect 36 PUs; end with 36 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs Units generate 9 techTokens; Japan end with 9 techTokens Purchase Units - Manchuria Manchuria buy 1 japaneseAlpineInfantry and 1 japaneseSubmarine; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseSubmarine placed in 97 Sea Zone 1 japaneseAlpineInfantry placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Germany from Western France: 2 germanAdvancedNavalFighters EDIT: Adding units owned by Germany to Northern Italy: 2 germanAdvancedNavalFighters EDIT: Turning off Edit Mode Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Units Change Ownership Some Units in 97 Sea Zone change ownership: 1 japaneseSubmarine Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry Turn Complete - Thailand
Combat Hit Differential Summary :
Japan : -1.33 China : -1.25
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@colin thanks over to china/uk
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TripleA Turn Summary: Australia round 43
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 43 Supporting Britain - Canada Canada collect 0 PUs; end with 25 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 45 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 39 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 19 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 6,8,11,4,12,12,7,9,3 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover AdvancedDestroyers Combat Move - Britain Trigger britishISBR5: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to spanishAirfield Trigger britishISBR5: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to spanishAirfield Trigger britishISBR4: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to brazilianAirfield Trigger britishISBR4: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to brazilianAirfield Trigger britishISBR2: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to russianAirfield Trigger britishISBR2: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to russianAirfield Trigger britishISBR6: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to swedishAirfield Trigger britishISBR6: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to swedishAirfield Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishISBR8: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to chineseAirfield Trigger britishISBR8: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to chineseAirfield Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishISBR7: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to turkishAirfield Trigger britishISBR7: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to turkishAirfield Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishISBR3: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to americanAirfield Trigger britishISBR3: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to americanAirfield Trigger britishISBR1: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to britishAirfield Trigger britishISBR1: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to britishAirfield Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 4 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 6 britishDestroyers, 4 britishNavalFighters and 5 britishTransports moved from 27 Sea Zone to 28 Sea Zone 4 britishAdvancedNavalFighters and 4 britishNavalFighters moved from 28 Sea Zone to Eastern Finland 3 britishAdvancedFighters moved from Copenhagen to Eastern Finland 1 britishArtillery and 5 britishInfantrys moved from Finland to Eastern Finland 4 britishArtillerys and 1 britishInfantry moved from Northern Finland to Eastern Finland 1 britishArtillery and 5 britishInfantrys moved from Southern Iran to Northern Iran 9 britishNavalFighters moved from 74 Sea Zone to Northern Iran Combat - Britain Battle in Northern Iran Britain attack with 1 britishArtillery, 5 britishInfantrys and 9 britishNavalFighters Italy defend with 1 Flagpole and 1 italianInfantry Britain roll dice for 1 britishArtillery, 5 britishInfantrys and 9 britishNavalFighters in Northern Iran, round 2 : 2/15 hits, 2.92 expected hits Italy roll dice for 1 italianInfantry in Northern Iran, round 2 : 0/1 hits, 0.33 expected hits 1 italianInfantry owned by the Italy lost in Northern Iran Britain win, taking Northern Iran from Italy with 1 britishArtillery, 5 britishInfantrys and 9 britishNavalFighters remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Battle in Eastern Finland Britain attack with 3 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 5 britishArtillerys, 6 britishInfantrys and 4 britishNavalFighters Germany defend with 1 Flagpole and 1 germanInfantry Britain roll dice for 3 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 5 britishArtillerys, 6 britishInfantrys and 4 britishNavalFighters in Eastern Finland, round 2 : 4/22 hits, 6.25 expected hits Finland roll dice for 1 germanInfantry in Eastern Finland, round 2 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Eastern Finland Britain win, taking Eastern Finland from Finland with 3 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 5 britishArtillerys, 6 britishInfantrys and 4 britishNavalFighters remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 3 britishAdvancedFighters, 4 britishAdvancedNavalFighters and 4 britishNavalFighters moved from Eastern Finland to Northern Finland 1 britishAdvancedFighter moved from Central Britain to Northern Finland 4 britishParatroopers moved from Northern Finland to Finland 2 Materials, 2 britishAirTransports and 2 britishMarines moved from London to Finland 1 britishMarine moved from Northern Finland to Finland 1 britishMarine moved from Northern Norway to Northern Finland 1 Train and 2 britishArtillerys moved from Norway to Northern Finland 1 Train moved from Northern Finland to Norway 3 britishArtillerys moved from Norway to Central Norway 1 Truck and 1 britishInfantry moved from Central Norway to Northern Finland 1 Truck moved from Northern Finland to Northern Norway 1 Truck moved from Northern Finland to Central Norway 1 britishInfantry moved from Central Norway to Northern Norway 1 britishNavalFighter moved from Central Britain to Finland 3 britishAirTransports moved from Finland to London 1 britishNavalFighter moved from Ontario to Azores 1 britishTransport moved from 84 Sea Zone to 85 Sea Zone 1 britishCombatEngineer moved from Calcutta to 85 Sea Zone 1 britishCombatEngineer and 1 britishTransport moved from 85 Sea Zone to 84 Sea Zone 1 Train moved from Bengal to Calcutta 2 Materials and 1 Train moved from Calcutta to New Dehli 1 Truck moved from Western Bengal to Calcutta 1 Material and 1 Truck moved from Calcutta to New Dehli 9 britishNavalFighters moved from Northern Iran to 74 Sea Zone 3 britishInfantrys moved from Bombay to Southern Iran 2 britishInfantrys moved from New Dehli to Bombay 1 britishArtillery and 1 britishInfantry moved from Western Bengal to New Dehli 2 britishTanks moved from Thailand to Bengal 1 Train moved from New Dehli to Western Bengal 1 Train and 2 britishAntiAirGuns moved from Western Bengal to New Dehli 1 Material and 1 Truck moved from Java to 148 Sea Zone 1 Material, 1 Truck and 1 britishTransport moved from 148 Sea Zone to 91 Sea Zone 1 Material moved from 91 Sea Zone to Thailand 5 britishInfantrys and 3 britishMarines moved from Java to 148 Sea Zone 5 britishInfantrys, 3 britishMarines and 3 britishTransports moved from 148 Sea Zone to 93 Sea Zone 1 britishBattleship, 2 britishDestroyers, 5 britishInfantrys, 3 britishMarines and 3 britishTransports moved from 93 Sea Zone to 94 Sea Zone 5 britishInfantrys and 3 britishMarines moved from 94 Sea Zone to Brunei 1 britishInfantry moved from Borneo to Brunei 2 britishInfantrys moved from Borneo to Brunei 2 britishNavalFighters moved from New South Wales to 93 Sea Zone 1 britishTransport moved from 91 Sea Zone to 93 Sea Zone 3 britishTransports moved from 84 Sea Zone to 148 Sea Zone Purchase Units - Britain Britain buy 1 britishAdvancedNavalFighter, 1 britishArtillery, 1 britishFactory, 6 britishMarines, 1 britishMech.Infantry, 1 britishTank and 2 britishTransports; Remaining resources: 1 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Finland being upgraded or consumed: 3 Materials 1 britishFactory and 3 britishMarines placed in Finland 2 britishTransports placed in 28 Sea Zone 1 britishArtillery, 1 britishMech.Infantry and 1 britishTank placed in Thailand 3 britishMarines placed in London 1 britishAdvancedNavalFighter placed in Central Britain Activate Technology - Britain Britain activating AdvancedDestroyers Turn Complete - Britain Britain collect 56 PUs; end with 57 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 60 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 63 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Cape Town change ownership: 3 Materials Some Units in Java change ownership: 1 Material Some Units in Morrocco change ownership: 1 britishCombatEngineer Some Units in New Dehli change ownership: 3 Materials and 1 britishCombatEngineer Purchase Units - Canada Canada buy 2 britishFighters; Remaining resources: 3 PUs; Place Units - Canada 2 britishFighters placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 18 PUs Units Change Ownership Some Units in Ontario change ownership: 2 britishFighters Some Units in British Columbia change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 3 britishArtillerys, 2 britishCruisers and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - ExiledAllies 2 britishCruisers placed in 43 Sea Zone 2 britishInfantrys placed in Central Norway 1 britishArtillery placed in Borneo 2 britishArtillerys and 1 britishInfantry placed in Java Turn Complete - ExiledAllies ExiledAllies collect 45 PUs; end with 45 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 44 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 43 PUs Units Change Ownership Some Units in 43 Sea Zone change ownership: 2 britishCruisers Some Units in Borneo change ownership: 1 britishArtillery Some Units in Central Norway change ownership: 2 britishInfantrys Some Units in Java change ownership: 1 Material, 2 britishArtillerys and 1 britishInfantry Some Units in Morrocco change ownership: 1 britishCombatEngineer Purchase Units - SouthAfrica SouthAfrica buy nothing; Remaining resources: 7 PUs; Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 14 PUs Some Units in Cape Town change ownership: 3 Materials Purchase Units - India India buy 2 Materials; Remaining resources: 29 PUs; Place Units - India 2 Materials placed in Calcutta Turn Complete - India India collect 13 PUs; end with 42 PUs Units Change Ownership Some Units in Calcutta change ownership: 2 Materials Some Units in New Dehli change ownership: 3 Materials and 1 britishCombatEngineer Purchase Units - Australia Australia buy 2 britishDestroyers; Remaining resources: 3 PUs; Place Units - Australia 2 britishDestroyers placed in 149 Sea Zone Turn Complete - Australia Australia collect 17 PUs; end with 20 PUs Some Units in 149 Sea Zone change ownership: 2 britishDestroyers
Combat Hit Differential Summary :
Finland : -0.33 Italy : -0.33 Britain : -3.17
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@ubernaut back to you