TWW 3.0.0.4 ubernaut (ax) vs colin (al)
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@colin battle if you are still up
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TripleA Move Summary: Germany round 42
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 42 Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 3 units repaired. 3 germanHeavyTank-damageds owned by the Germany removed in Leningrad 3 germanHeavyTanks owned by the Germany added in Leningrad 1 germanInfantry moved from Eastern Karelia to Archangel 1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Archangel 4 germanInfantrys moved from Leningrad to Eastern Finland 5 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland 2 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland 2 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland 1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Northern Kazahk 1 germanArtillery and 2 germanInfantrys moved from Stalingrad to Western Kazahk 1 germanCombatEngineer moved from Pinsk Marshes to Orel Kursk 1 germanInfantry moved from Leningrad to Eastern Finland 2 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 2 germanMech.Infantrys and 3 germanMobileArtillerys moved from Leningrad to Novgorod 1 germanInfantry moved from Pskov to Novgorod 1 germanInfantry moved from Voronezh to Smolensk 1 germanMech.Infantry moved from Stalingrad to Orel Kursk 1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Smolensk 2 germanInfantrys moved from Stalingrad to Sverdlovsk 2 germanInfantrys moved from Stalingrad to Tula
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@colin sorry forgot two small things i guess we are looking at tomorrow
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@colin up for battle if you are around.
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@ubernaut ready now
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TripleA Turn Summary: Finland round 42
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 42 Reconnaissance Missions - Finland Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 5 PUs Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 3 units repaired. 3 germanHeavyTank-damageds owned by the Germany removed in Leningrad 3 germanHeavyTanks owned by the Germany added in Leningrad Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Eastern Karelia to Archangel 1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Archangel 4 germanInfantrys moved from Leningrad to Eastern Finland 5 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland 2 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland 2 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland 1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Northern Kazahk 1 germanArtillery and 2 germanInfantrys moved from Stalingrad to Western Kazahk 1 germanCombatEngineer moved from Pinsk Marshes to Orel Kursk 1 germanInfantry moved from Leningrad to Eastern Finland 2 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 2 germanMech.Infantrys and 3 germanMobileArtillerys moved from Leningrad to Novgorod 1 germanInfantry moved from Pskov to Novgorod 1 germanInfantry moved from Voronezh to Smolensk 1 germanMech.Infantry moved from Stalingrad to Orel Kursk 1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Smolensk 2 germanInfantrys moved from Stalingrad to Sverdlovsk 2 germanInfantrys moved from Stalingrad to Tula Combat - Germany Germany creates battle in territory 27 Sea Zone Britain scrambles 8 units out of Northern Finland to defend against the attack in Eastern Finland Battle in Novgorod Germany attack with 2 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 1 germanInfantry, 2 germanMech.Infantrys and 3 germanMobileArtillerys Russia defend with 1 Flagpole, 3 russianAntiTankGuns, 2 russianArtillerys and 6 russianInfantrys HvyTankFS fire in Novgorod : 1/3 hits, 0.75 expected hits AntiTankGun fire in Novgorod : 0/3 hits, 1.00 expected hits 1 russianAntiTankGun owned by the Russia lost in Novgorod Germany roll dice for 2 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 1 germanInfantry, 2 germanMech.Infantrys and 3 germanMobileArtillerys in Novgorod, round 2 : 4/12 hits, 4.83 expected hits Russia roll dice for 2 russianAntiTankGuns, 2 russianArtillerys and 6 russianInfantrys in Novgorod, round 2 : 4/10 hits, 3.33 expected hits Units damaged: 3 germanHeavyTanks owned by the Germany 4 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Novgorod 3 germanHeavyTanks owned by the Germany lost in Novgorod 3 germanHeavyTank-damageds owned by the Germany added in Novgorod 1 germanCombatEngineer owned by the Germany, 3 germanHeavyTank-damageds owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 2 germanArtillerys owned by the Germany and 3 germanMobileArtillerys owned by the Germany retreated to Leningrad Russia win with 2 russianAntiTankGuns, 2 russianArtillerys and 2 russianInfantrys remaining. Battle score for attacker is -17 Casualties for Russia: 1 russianAntiTankGun and 4 russianInfantrys Casualties for Germany: 3 germanHeavyTanks and 1 germanInfantry Battle in Tula Germany attack with 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanInfantrys in Tula, round 2 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits Germany roll dice for 2 germanInfantrys in Tula, round 3 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Tula, round 3 : 0/1 hits, 0.25 expected hits Germany roll dice for 2 germanInfantrys in Tula, round 4 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Tula, round 4 : 0/1 hits, 0.25 expected hits Germany roll dice for 2 germanInfantrys in Tula, round 5 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Tula, round 5 : 0/1 hits, 0.25 expected hits Germany roll dice for 2 germanInfantrys in Tula, round 6 : 1/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Tula, round 6 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Tula Germany win, taking Tula from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Sverdlovsk Germany attack with 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanInfantrys in Sverdlovsk, round 2 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Sverdlovsk, round 2 : 0/1 hits, 0.33 expected hits Germany roll dice for 2 germanInfantrys in Sverdlovsk, round 3 : 0/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Sverdlovsk, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 2 germanInfantrys in Sverdlovsk, round 4 : 1/2 hits, 0.33 expected hits Russia roll dice for 1 russianInfantry in Sverdlovsk, round 4 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Sverdlovsk Germany win, taking Sverdlovsk from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Orel Kursk Germany attack with 1 germanCombatEngineer and 1 germanMech.Infantry Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanCombatEngineer and 1 germanMech.Infantry in Orel Kursk, round 2 : 2/2 hits, 0.67 expected hits Russia roll dice for 1 russianInfantry in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Orel Kursk Germany win, taking Orel Kursk from Russia with 1 germanCombatEngineer and 1 germanMech.Infantry remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Northern Kazahk Germany attack with 1 germanAirTransport and 2 germanParatroopers Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAirTransport and 2 germanParatroopers in Northern Kazahk, round 2 : 1/2 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Northern Kazahk, round 2 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Northern Kazahk Germany win, taking Northern Kazahk from Russia with 1 germanAirTransport and 2 germanParatroopers remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Western Kazahk Germany attack with 1 germanArtillery and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Western Kazahk, round 2 : 0/3 hits, 0.67 expected hits Russia roll dice for 1 russianInfantry in Western Kazahk, round 2 : 0/1 hits, 0.25 expected hits Germany roll dice for 1 germanArtillery and 2 germanInfantrys in Western Kazahk, round 3 : 1/3 hits, 0.67 expected hits Russia roll dice for 1 russianInfantry in Western Kazahk, round 3 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Western Kazahk Germany win, taking Western Kazahk from Russia with 1 germanArtillery and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Archangel Germany attack with 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers in Archangel, round 2 : 2/3 hits, 0.75 expected hits Russia roll dice for 1 russianInfantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Archangel Germany win, taking Archangel from Russia with 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Smolensk Germany attack with 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers in Smolensk, round 2 : 2/4 hits, 0.83 expected hits Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Smolensk Germany win, taking Smolensk from Russia with 1 germanAirTransport and 2 germanParatroopers remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Eastern Finland Germany attack with 9 germanAdvancedNavalFighters and 5 germanInfantrys Britain defend with 1 Flagpole, 2 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 3 britishInfantrys and 2 britishNavalFighters Germany roll dice for 9 germanAdvancedNavalFighters and 5 germanInfantrys in Eastern Finland, round 2 : 4/14 hits, 4.58 expected hits Britain roll dice for 2 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 3 britishInfantrys and 2 britishNavalFighters in Eastern Finland, round 2 : 4/11 hits, 4.67 expected hits 3 britishInfantrys owned by the Britain, 4 germanInfantrys owned by the Germany and 1 britishNavalFighter owned by the Britain lost in Eastern Finland 1 germanInfantry owned by the Germany retreated to Leningrad Britain win with 2 britishAdvancedFighters, 4 britishAdvancedNavalFighters and 1 britishNavalFighter remaining. Battle score for attacker is 8 Casualties for Germany: 4 germanInfantrys Casualties for Britain: 3 britishInfantrys and 1 britishNavalFighter Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland Moving scrambled unit from Eastern Finland back to originating territory: Northern Finland Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 1 Truck moved from Eastern Poland to Romania 1 Truck and 1 germanParatrooper moved from Romania to Kharkov 2 Trucks, 1 germanAntiAirGun and 1 germanArtillery moved from Hungary Slovakia to Kharkov 1 germanInfantry moved from Lativa Estonia to Pskov 2 Trucks moved from Kharkov to Romania 3 Trucks moved from Eastern Poland to Poland 3 Trucks and 3 germanInfantrys moved from Poland to Belorussia 2 germanInfantrys moved from Eastern Germany to Poland 4 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad 1 Train, 1 germanHeavyTank and 1 germanInfantry moved from Eastern Germany to Leningrad 1 Train, 1 germanHeavyTank and 1 germanInfantry moved from Eastern Germany to Leningrad 3 germanInfantrys, 3 germanMech.Infantrys and 1 germanTank moved from Vichy France to Northern Yugoslavia 1 germanAirTransport moved from Smolensk to Hungary Slovakia 1 Train moved from Northern Germany to Berlin 2 Materials and 1 Train moved from Berlin to Eastern Germany 1 germanAirTransport moved from Archangel to Leningrad 1 germanAirTransport moved from Leningrad to Northern Germany 1 germanAirTransport moved from Leningrad to Eastern Germany 1 germanAirTransport moved from Northern Kazahk to Kharkov 1 Train moved from Leningrad to Northern Germany 1 Truck moved from Pinsk Marshes to Eastern Germany 1 Train moved from Eastern Germany to Vichy France 2 Trucks moved from Kharkov to Poland 4 germanAdvancedNavalFighters moved from Eastern Finland to Northern Germany 1 germanAdvancedNavalFighter moved from Eastern Finland to Northern Germany Purchase Units - Germany Germany buy 4 germanAdvancedNavalFighters, 1 germanAdvancedSubmarine, 1 germanEntrenchment, 1 germanFortification, 4 germanInfantrys, 1 germanParatrooper and 1 germanSubmarine; Remaining resources: 0 PUs; 96 techTokens; Place Units - Germany Units in Eastern Germany being upgraded or consumed: 2 Materials and 1 germanEntrenchment 4 germanAdvancedNavalFighters, 1 germanEntrenchment and 1 germanFortification placed in Eastern Germany 1 germanAdvancedSubmarine and 1 germanSubmarine placed in 27 Sea Zone 1 germanInfantry and 1 germanParatrooper placed in Kharkov 3 germanInfantrys placed in Stalingrad Turn Complete - Germany Germany collect 83 PUs; end with 83 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 86 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 89 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 92 PUs Units generate 12 techTokens; Germany end with 108 techTokens Some Units in Vichy France change ownership: 2 germanCombatEngineers Purchase Units - VichyFrance VichyFrance buy 1 germanAlpineInfantry; Remaining resources: 1 PUs; Place Units - VichyFrance 1 germanAlpineInfantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 5 PUs; end with 6 PUs Some Units in Vichy France change ownership: 1 germanAlpineInfantry and 2 germanCombatEngineers Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 2 germanInfantrys placed in Hungary Slovakia 2 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 2 germanInfantrys Some Units in Romania change ownership: 2 germanInfantrys Turn Complete - Finland
Combat Hit Differential Summary :
Britain : -0.67 HvyTankFS fire in Novgorod : : 0.25 AntiTankGun fire in Novgorod : : -1.00 Germany : 1.75 Russia : -2.25
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@colin over to russia
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TripleA Turn Summary: Russia round 42
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 42 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 7,8,2,10,12,8,7,6,9,1,10,11 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover AdvancedTanks Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 3 russianArtillerys and 4 russianInfantrys moved from Kansk to Irkutsk Russia take Irkutsk from Japan 1 russianInfantry moved from Northern Siberia to Eastern Siberia Russia take Eastern Siberia from Japan 1 russianArtillery and 1 russianInfantry moved from Volgarod to Sverdlovsk 1 russianInfantry moved from Volgarod to Sverdlovsk 1 russianInfantry moved from Novgorod to Eastern Karelia Russia take Eastern Karelia from Germany 1 russianInfantry moved from Nenetsia to Archangel 1 russianArtillery and 2 russianInfantrys moved from Vologda to Archangel 2 russianInfantrys moved from Urals to Archangel 2 russianInfantrys moved from Volgarod to Sverdlovsk 5 russianInfantrys moved from Volgarod to Tula 1 russianAntiTankGun, 2 russianArtillerys and 1 russianInfantry moved from Moscow to Tula 1 russianTank moved from Moscow to Tula Combat - Russia Battle in Tula Russia attack with 1 russianAntiTankGun, 2 russianArtillerys, 6 russianInfantrys and 1 russianTank Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 1 russianAntiTankGun, 2 russianArtillerys, 6 russianInfantrys and 1 russianTank in Tula, round 2 : 3/10 hits, 2.25 expected hits Germany roll dice for 2 germanInfantrys in Tula, round 2 : 0/2 hits, 0.50 expected hits 2 germanInfantrys owned by the Germany lost in Tula Russia win, taking Tula from Germany with 1 russianAntiTankGun, 2 russianArtillerys, 6 russianInfantrys and 1 russianTank remaining. Battle score for attacker is 6 Casualties for Germany: 2 germanInfantrys Battle in Sverdlovsk Russia attack with 1 russianArtillery and 4 russianInfantrys Germany defend with 1 Flagpole and 2 germanInfantrys Russia roll dice for 1 russianArtillery and 4 russianInfantrys in Sverdlovsk, round 2 : 1/5 hits, 1.00 expected hits Germany roll dice for 2 germanInfantrys in Sverdlovsk, round 2 : 0/2 hits, 0.67 expected hits 1 germanInfantry owned by the Germany lost in Sverdlovsk Russia roll dice for 1 russianArtillery and 4 russianInfantrys in Sverdlovsk, round 3 : 3/5 hits, 1.00 expected hits Germany roll dice for 1 germanInfantry in Sverdlovsk, round 3 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Sverdlovsk Russia win, taking Sverdlovsk from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 2 germanInfantrys Casualties for Russia: 1 russianInfantry Battle in Archangel Russia attack with 1 russianArtillery and 5 russianInfantrys Germany defend with 1 Flagpole, 1 germanInfantry and 2 germanParatroopers Russia roll dice for 1 russianArtillery and 5 russianInfantrys in Archangel, round 2 : 0/6 hits, 1.08 expected hits Germany roll dice for 1 germanInfantry and 2 germanParatroopers in Archangel, round 2 : 3/3 hits, 1.17 expected hits 3 russianInfantrys owned by the Russia lost in Archangel 2 russianInfantrys owned by the Russia and 1 russianArtillery owned by the Russia retreated to Vologda Germany win with 1 germanInfantry and 2 germanParatroopers remaining. Battle score for attacker is -9 Casualties for Russia: 3 russianInfantrys Non Combat Move - Russia Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 2 russianAntiTankGuns and 2 russianArtillerys moved from Novgorod to Moscow 1 Train moved from Urals to Vologda 1 Train and 2 russianAntiAirGuns moved from Vologda to Moscow 1 russianInfantry moved from Norilsk to Nenetsia 1 russianInfantry moved from Omsk to Novosibirsk 2 Materials and 1 Train moved from Moscow to Urals 1 russianCombatEngineer moved from Volgarod to Urals 1 russianCombatEngineer moved from Vologda to Urals 1 russianAntiTankGun moved from Vologda to Volgarod 1 russianInfantry moved from Siberia to Kansk Purchase Units - Russia Russia buy 3 russianArtillerys, 1 russianEntrenchment, 1 russianFortification, 10 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia 3 russianArtillerys and 1 russianTank placed in Moscow 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Vologda Units in Urals being upgraded or consumed: 2 Materials and 1 russianEntrenchment 1 russianEntrenchment, 1 russianFortification and 3 russianInfantrys placed in Urals 2 russianInfantrys placed in Omsk Activate Technology - Russia Russia activating AdvancedTanks Trigger russianAdvTanks2: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianTank} with name:supportAttachmentTankAdvrussian Turn Complete - Russia Russia collect 36 PUs; end with 36 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 39 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 42 PUs Units generate 6 techTokens; Russia end with 6 techTokens
Combat Hit Differential Summary :
Germany : 1.33 Russia : 1.67
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@ubernaut back to you
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@colin gotta take my car in right now will do my turn when i get back maybe in an hour or so.
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TripleA Move Summary: Japan round 42
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 42 Research Technology - Japan Japan spend 0 on tech rolls Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train 2 japaneseAdvancedNavalFighters moved from Shanghai to 95 Sea Zone 1 japaneseAdvancedNavalFighter moved from Peking to 95 Sea Zone 1 japaneseAdvancedNavalFighter moved from Japan to 95 Sea Zone 1 japaneseInfantry moved from Shansi to Shensi 2 japaneseArtillerys, 1 japaneseCombatEngineer and 5 japaneseInfantrys moved from Fo Kien to Anhwei 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Shanghai to Anhwei 1 japaneseAirTransport and 1 japaneseParatrooper moved from Kyushu Shikoku to Anhwei 1 japaneseInfantry moved from Shantung to Shensi 1 japaneseAirTransport and 2 japaneseParatroopers moved from Shanghai to Anhwei 1 japaneseInfantry moved from Far Eastern Republic to Soviet Far East Japan take Soviet Far East from Russia
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@colin couple of battles on deck
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TripleA Turn Summary: Thailand round 42
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 42 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 9,6,7,8,8,5,6,2,3,9,10,10,6,6,4,11,8,3 and gets 0 hits Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseAdvancedNavalFighters moved from Shanghai to 95 Sea Zone 1 japaneseAdvancedNavalFighter moved from Peking to 95 Sea Zone 1 japaneseAdvancedNavalFighter moved from Japan to 95 Sea Zone 1 japaneseInfantry moved from Shansi to Shensi 2 japaneseArtillerys, 1 japaneseCombatEngineer and 5 japaneseInfantrys moved from Fo Kien to Anhwei 1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Shanghai to Anhwei 1 japaneseAirTransport and 1 japaneseParatrooper moved from Kyushu Shikoku to Anhwei 1 japaneseInfantry moved from Shantung to Shensi 1 japaneseAirTransport and 2 japaneseParatroopers moved from Shanghai to Anhwei 1 japaneseInfantry moved from Far Eastern Republic to Soviet Far East Japan take Soviet Far East from Russia Combat - Japan Battle in 95 Sea Zone Japan attack with 4 japaneseAdvancedNavalFighters Britain defend with 1 britishBattleship, 1 britishDestroyer and 2 britishTransports Japan roll dice for 4 japaneseAdvancedNavalFighters in 95 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits Britain roll dice for 1 britishBattleship, 1 britishDestroyer and 2 britishTransports in 95 Sea Zone, round 2 : 2/5 hits, 1.42 expected hits 2 japaneseAdvancedNavalFighters owned by the Japan and 2 britishTransports owned by the Britain lost in 95 Sea Zone Japan roll dice for 2 japaneseAdvancedNavalFighters in 95 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits Britain roll dice for 1 britishBattleship and 1 britishDestroyer in 95 Sea Zone, round 3 : 1/3 hits, 1.25 expected hits 1 japaneseAdvancedNavalFighter owned by the Japan lost in 95 Sea Zone retreated to 95 Sea Zone Britain win with 1 britishBattleship and 1 britishDestroyer remaining. Battle score for attacker is -25 Casualties for Japan: 3 japaneseAdvancedNavalFighters Casualties for Britain: 2 britishTransports Battle in Anhwei Japan attack with 2 japaneseAirTransports, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 8 japaneseInfantrys and 3 japaneseParatroopers China defend with 1 Flagpole, 6 chineseArtillerys, 6 chineseInfantrys and 2 chineseTanks Japan roll dice for 2 japaneseAirTransports, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 8 japaneseInfantrys and 3 japaneseParatroopers in Anhwei, round 2 : 5/17 hits, 3.58 expected hits China roll dice for 6 chineseArtillerys, 6 chineseInfantrys and 2 chineseTanks in Anhwei, round 2 : 5/14 hits, 4.17 expected hits 2 chineseArtillerys owned by the China, 3 chineseInfantrys owned by the China and 5 japaneseInfantrys owned by the Japan lost in Anhwei Japan roll dice for 2 japaneseAirTransports, 2 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 3 japaneseParatroopers in Anhwei, round 3 : 3/12 hits, 2.75 expected hits China roll dice for 4 chineseArtillerys, 3 chineseInfantrys and 2 chineseTanks in Anhwei, round 3 : 4/9 hits, 2.67 expected hits 1 japaneseParatrooper owned by the Japan, 2 chineseArtillerys owned by the China, 1 chineseInfantry owned by the China and 3 japaneseInfantrys owned by the Japan lost in Anhwei 2 japaneseCombatEngineers owned by the Japan, 2 japaneseArtillerys owned by the Japan and 2 japaneseParatroopers owned by the Japan retreated to Shanghai China win with 2 chineseArtillerys, 2 chineseInfantrys and 2 chineseTanks remaining. Battle score for attacker is 0 Casualties for Japan: 8 japaneseInfantrys and 1 japaneseParatrooper Casualties for China: 4 chineseArtillerys and 4 chineseInfantrys Battle in Shensi Japan attack with 2 japaneseInfantrys China defend with 1 Flagpole, 1 chineseAirfield and 1 chineseInfantry Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.33 expected hits China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseInfantrys in Shensi, round 3 : 0/2 hits, 0.33 expected hits China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseInfantrys in Shensi, round 4 : 0/2 hits, 0.33 expected hits China roll dice for 1 chineseInfantry in Shensi, round 4 : 1/1 hits, 0.25 expected hits 1 japaneseInfantry owned by the Japan lost in Shensi 1 japaneseInfantry owned by the Japan retreated to Shantung China win with 1 chineseInfantry remaining. Battle score for attacker is -3 Casualties for Japan: 1 japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 japaneseAdvancedNavalFighter moved from 95 Sea Zone to 96 Sea Zone 1 japaneseAdvancedNavalFighter moved from 96 Sea Zone to Shanghai 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Eastern Evenki to Soviet Far East 2 japaneseAlpineInfantrys moved from Far Eastern Republic to Soviet Far East 2 japaneseParatroopers moved from Eastern Evenki to Far Eastern Republic 2 japaneseParatroopers moved from Far Eastern Republic to Khabarovskiy Kray 2 Trucks moved from Fo Kien to Shanghai 2 Materials and 2 Trucks moved from Shanghai to Peking 2 Trucks and 2 japaneseArtillerys moved from Peking to Shanghai 1 japaneseInfantry moved from Peking to Shansi 2 Trucks moved from Fo Kien to Peking 1 Train and 1 japaneseArtillery moved from Korea to Peking 1 Train moved from Peking to Manchuria 1 japaneseAirTransport, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Northern Manchuria to Peking 1 japaneseAirTransport moved from Peking to Okinawa 1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Japan to Okinawa 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Northern Manchuria 2 Trucks moved from Japan to Tokyo 2 Materials and 2 Trucks moved from Tokyo to Japan 1 japaneseAirTransport moved from Anhwei to Japan 1 japaneseAirTransport moved from Anhwei to Shanghai Purchase Units - Japan Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAirfield, 2 japaneseArtillerys, 1 japaneseEntrenchment, 1 japaneseFortification and 6 japaneseInfantrys; Remaining resources: 0 PUs; 18 techTokens; Place Units - Japan Units in Peking being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment 1 japaneseEntrenchment, 1 japaneseFortification and 2 japaneseInfantrys placed in Peking Units in Okinawa being upgraded or consumed: 1 Material 1 japaneseAirfield placed in Okinawa 2 japaneseArtillerys placed in Korea 3 japaneseInfantrys placed in Shanghai 1 japaneseInfantry placed in Tokyo 1 japaneseAdvancedNavalFighter placed in Japan Turn Complete - Japan Japan collect 33 PUs; end with 33 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 36 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 39 PUs Units generate 9 techTokens; Japan end with 27 techTokens Purchase Units - Manchuria Manchuria buy 1 japaneseAlpineInfantry and 1 japaneseSubmarine; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseAlpineInfantry placed in Manchuria 1 japaneseSubmarine placed in 97 Sea Zone Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Units Change Ownership Some Units in 97 Sea Zone change ownership: 1 japaneseSubmarine Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry Turn Complete - Thailand
Combat Hit Differential Summary :
Japan : -1.33 China : 2.42 Britain : 0.33
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@colin over to china
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TripleA Move Summary: Britain round 42
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 42 Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover IncreasedStrategicBomberRange Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 4 britishBattleships, 3 britishCarriers, 2 britishCruisers and 6 britishDestroyers moved from 28 Sea Zone to 27 Sea Zone 2 britishAdvancedFighters, 4 britishAdvancedNavalFighters and 1 britishNavalFighter moved from Northern Finland to 27 Sea Zone 1 britishAdvancedFighter and 3 britishNavalFighters moved from Central Britain to 27 Sea Zone 5 britishInfantrys moved from Abyssinia to 73 Sea Zone 2 britishBattleships, 9 britishCruisers, 5 britishInfantrys and 2 britishTransports moved from 73 Sea Zone to 74 Sea Zone 5 britishInfantrys moved from 74 Sea Zone to Southern Iran 1 britishArtillery moved from Bombay to Southern Iran
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@ubernaut not sure about the scramble
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TripleA Turn Summary: Australia round 42
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 42 Supporting Britain - Canada Canada collect 0 PUs; end with 21 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 45 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 0 PUs Some Units in Cape Town change ownership: 2 Materials Preparing Ambushes - India India collect 0 PUs; end with 32 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 24 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 1,7,2,3,2,11,5,12,3 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover IncreasedStrategicBomberRange Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 4 britishBattleships, 3 britishCarriers, 2 britishCruisers and 6 britishDestroyers moved from 28 Sea Zone to 27 Sea Zone 2 britishAdvancedFighters, 4 britishAdvancedNavalFighters and 1 britishNavalFighter moved from Northern Finland to 27 Sea Zone 1 britishAdvancedFighter and 3 britishNavalFighters moved from Central Britain to 27 Sea Zone 5 britishInfantrys moved from Abyssinia to 73 Sea Zone 2 britishBattleships, 9 britishCruisers, 5 britishInfantrys and 2 britishTransports moved from 73 Sea Zone to 74 Sea Zone 5 britishInfantrys moved from 74 Sea Zone to Southern Iran 1 britishArtillery moved from Bombay to Southern Iran Combat - Britain Battle in Southern Iran Britain attack with 1 britishArtillery and 5 britishInfantrys Italy defend with 1 Flagpole and 1 italianInfantry Britain roll dice for 2 britishBattleships and 3 britishCruisers in Southern Iran, round 2 : 7/7 hits, 3.58 expected hits Italy roll dice for 1 italianInfantry in Southern Iran, round 2 : 0/1 hits, 0.33 expected hits 1 italianInfantry owned by the Italy lost in Southern Iran Britain win, taking Southern Iran from Italy with 1 britishArtillery and 5 britishInfantrys remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Battle in 27 Sea Zone Britain attack with 3 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 6 britishDestroyers and 4 britishNavalFighters Germany defend with 3 germanAdvancedSubmarines and 3 germanSubmarines DepthChargeAttack fire in 27 Sea Zone : 4/6 hits, 1.50 expected hits 2 germanAdvancedSubmarines owned by the Germany and 2 germanSubmarines owned by the Germany lost in 27 Sea Zone 1 germanAdvancedSubmarine owned by the Germany and 1 germanSubmarine owned by the Germany Submerged Britain win with 3 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 6 britishDestroyers and 4 britishNavalFighters remaining. Battle score for attacker is 32 Casualties for Germany: 2 germanAdvancedSubmarines and 2 germanSubmarines Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 3 britishAdvancedFighters moved from 27 Sea Zone to Copenhagen 5 britishTransports moved from 28 Sea Zone to 27 Sea Zone 1 britishInfantry moved from Northern Finland to Eastern Finland 2 Materials, 4 britishAirTransports and 5 britishInfantrys moved from Central Britain to Finland 2 britishAirTransports moved from Norway to London 1 Train, 1 britishAntiAirGun and 1 britishArtillery moved from Norway to Northern Finland 1 Train moved from Northern Finland to Norway 1 Truck moved from Northern Norway to Central Norway 1 Truck and 1 britishMarine moved from Central Norway to Northern Finland 1 Truck moved from Finland to Central Norway 1 britishMarine moved from Central Norway to Northern Norway 1 britishArtillery moved from Northern Finland to Finland 1 britishNavalFighter moved from Ontario to Central Britain 1 britishNavalFighter moved from Azores to Morrocco 3 britishCruisers, 3 britishDestroyers and 2 britishTransports moved from 44 Sea Zone to 43 Sea Zone 1 britishInfantry moved from London to Central Britain 3 britishCarriers, 4 britishDestroyers and 9 britishNavalFighters moved from 73 Sea Zone to 74 Sea Zone 1 Material and 1 Truck moved from Calcutta to New Dehli 1 britishCombatEngineer moved from Eastern Madras to New Dehli 1 britishInfantry moved from Bombay to New Dehli 1 britishInfantry moved from Kashmir to New Dehli 1 Truck moved from New Dehli to Western Bengal 1 Train moved from Bengal to Thailand 1 Train, 1 britishArtillery and 1 britishInfantry moved from Thailand to Western Bengal 1 Train moved from Western Bengal to Bengal 1 Train moved from Bengal to Thailand 1 Truck and 1 britishTransport moved from 91 Sea Zone to 148 Sea Zone 1 Truck moved from 148 Sea Zone to Java 1 britishTransport moved from 91 Sea Zone to 93 Sea Zone 3 Materials moved from Borneo to 93 Sea Zone 3 Materials and 1 britishTransport moved from 93 Sea Zone to 91 Sea Zone 3 Materials moved from 91 Sea Zone to Thailand 1 britishBattleship and 1 britishDestroyer moved from 95 Sea Zone to 93 Sea Zone 1 britishTransport moved from 91 Sea Zone to 148 Sea Zone 2 britishTransports moved from 84 Sea Zone to 148 Sea Zone 1 britishNavalFighter moved from New South Wales to 93 Sea Zone 4 britishTransports moved from 73 Sea Zone to 84 Sea Zone 1 Material and 1 Truck moved from Eastern South Africa to Cape Town 1 britishInfantry moved from Thailand to Burma Purchase Units - Britain Britain buy 1 britishAdvancedFighter, 2 britishArtillerys, 1 britishBarracks, 1 britishEntrenchment, 1 britishInfantry, 5 britishMarines, 2 britishParatroopers and 2 britishTanks; Remaining resources: 2 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Finland being upgraded or consumed: 1 Material 1 britishEntrenchment and 3 britishMarines placed in Finland 2 britishArtillerys placed in Northern Finland 1 britishAdvancedFighter placed in Central Britain 2 britishMarines and 2 britishParatroopers placed in London 1 britishInfantry placed in Scotland Units in Thailand being upgraded or consumed: 3 Materials 1 britishBarracks and 2 britishTanks placed in Thailand Activate Technology - Britain Britain activating IncreasedStrategicBomberRange Turn Complete - Britain Britain collect 58 PUs; end with 60 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 63 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 66 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 67 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 68 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Calcutta change ownership: 1 Material and 1 britishCombatEngineer Some Units in Cape Town change ownership: 3 Materials Some Units in Java change ownership: 2 Materials Some Units in Morrocco change ownership: 1 britishCombatEngineer Some Units in New Dehli change ownership: 1 Material and 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishNavalFighter; Remaining resources: 10 PUs; Place Units - Canada 1 britishNavalFighter placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 25 PUs Units Change Ownership Some Units in Ontario change ownership: 1 britishNavalFighter Some Units in British Columbia change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 3 britishArtillerys, 1 britishDestroyer, 7 britishInfantrys and 1 britishMarine; Remaining resources: 0 PUs; Place Units - ExiledAllies 1 britishDestroyer placed in 43 Sea Zone 1 britishArtillery placed in Morrocco 2 britishInfantrys placed in Central Norway 2 britishArtillerys placed in Norway 3 britishInfantrys placed in Borneo 2 britishInfantrys and 1 britishMarine placed in Java Turn Complete - ExiledAllies ExiledAllies collect 47 PUs; end with 47 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs Units Change Ownership Some Units in 43 Sea Zone change ownership: 1 britishDestroyer Some Units in Borneo change ownership: 3 britishInfantrys Some Units in Central Norway change ownership: 2 britishInfantrys Some Units in Java change ownership: 2 Materials, 2 britishInfantrys and 1 britishMarine Some Units in Morrocco change ownership: 1 britishArtillery and 1 britishCombatEngineer Some Units in Norway change ownership: 2 britishArtillerys Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 3 Materials Purchase Units - India India buy 1 Rail; Remaining resources: 26 PUs; Place Units - India Units in New Dehli being upgraded or consumed: 1 Material 1 Rail placed in New Dehli 2 Materials placed in Calcutta Turn Complete - India India collect 13 PUs; end with 39 PUs Units Change Ownership Some Units in Calcutta change ownership: 3 Materials and 1 britishCombatEngineer Some Units in New Dehli change ownership: 1 britishCombatEngineer Purchase Units - Australia Australia buy 2 britishNavalFighters; Remaining resources: 2 PUs; Place Units - Australia 2 britishNavalFighters placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 19 PUs Some Units in New South Wales change ownership: 2 britishNavalFighters
Combat Hit Differential Summary :
DepthChargeAttack fire in 27 Sea Zone : : 2.50 Italy : -0.33 Britain : 3.42
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@ubernaut back to you
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@colin gotta pick up my car soon so ill probably do my chore run at the same time so maybe later today or tomorrow if not
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@ubernaut I'll probably go to bed a bit early so you can take your time and we can get to it tomorrow