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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin battle on deck for tomorrow 🙂

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin up for battle if you are around. 🙂

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Italy round 39

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 39
          
              Research Technology - Italy
                  Trigger italianaTAT: Italy gains access to AdvancedTanks
                  Italy spend 0 on tech rolls
                      Italy roll 1,8,10,9,10,7,5,9,8,5,3,11 and gets 0 hits
          
              Combat Move - Italy
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  1 unit repaired.
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germany from Trans Jordan: 2 Trucks
                  EDIT: Adding units owned by Germany to Southern Caucasus: 2 Trucks
                  EDIT: Turning off Edit Mode
                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                  1 italianArtillery and 1 italianInfantry moved from Uzbek to Kashi
                  1 italianAlpineInfantry moved from Singkiang to Kashi
                  1 italianMarine moved from Uzbek to Kazahk
                  1 italianInfantry moved from Singkiang to Kazahk
                  1 italianHeavyStrategicBomber moved from Singkiang to Kazahk
                  1 italianInfantry moved from Singkiang to Altay
                  1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Altay
                  1 italianAdvancedTacticalBomber moved from Singkiang to Altay
                  1 italianAirTransport and 2 italianParatroopers moved from Rome to Cyrenaica
                  4 italianAdvancedNavalFighters moved from Cairo to Cyrenaica
                  2 italianAdvancedFighters, 1 italianAdvancedNavalFighter and 1 italianAdvancedTacticalBomber moved from Rome to Cyrenaica
                  2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Cyrenaica
          
              Combat - Italy
                  Battle in Kashi
                      Italy attack with 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry
                      China defend with 1 Flagpole and 1 chineseAlpineInfantry
                          Italy roll dice for 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry in Kashi, round 2 : 3/3 hits, 0.75 expected hits
                          China roll dice for 1 chineseAlpineInfantry in Kashi, round 2 : 0/1 hits, 0.42 expected hits
                          1 chineseAlpineInfantry owned by the China lost in Kashi
                      Italy win, taking Kashi from China with 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry remaining. Battle score for attacker is 4
                      Casualties for China: 1 chineseAlpineInfantry
                  Battle in Altay
                      Italy attack with 1 italianAdvancedTacticalBomber, 1 italianAirTransport, 1 italianInfantry and 2 italianParatroopers
                      China defend with 1 Flagpole and 1 chineseAlpineInfantry
                          Italy roll dice for 1 italianAdvancedTacticalBomber, 1 italianAirTransport, 1 italianInfantry and 2 italianParatroopers in Altay, round 2 : 3/4 hits, 0.92 expected hits
                          China roll dice for 1 chineseAlpineInfantry in Altay, round 2 : 0/1 hits, 0.42 expected hits
                          1 chineseAlpineInfantry owned by the China lost in Altay
                      Italy win, taking Altay from China with 1 italianAdvancedTacticalBomber, 1 italianAirTransport, 1 italianInfantry and 2 italianParatroopers remaining. Battle score for attacker is 4
                      Casualties for China: 1 chineseAlpineInfantry
                  Battle in Cyrenaica
                      Italy attack with 2 italianAdvancedFighters, 5 italianAdvancedNavalFighters, 1 italianAdvancedTacticalBomber, 3 italianAirTransports and 6 italianParatroopers
                      Usa defend with 1 Flagpole, 1 Material, 4 americanArtillerys, 3 americanInfantrys and 4 americanMarines
                          Italy roll dice for 2 italianAdvancedFighters, 5 italianAdvancedNavalFighters, 1 italianAdvancedTacticalBomber, 3 italianAirTransports and 6 italianParatroopers in Cyrenaica, round 2 : 5/17 hits, 6.67 expected hits
                          Usa roll dice for 4 americanArtillerys, 3 americanInfantrys and 4 americanMarines in Cyrenaica, round 2 : 2/11 hits, 3.75 expected hits
                          1 americanMarine owned by the Usa, 3 americanInfantrys owned by the Usa, 1 americanArtillery owned by the Usa and 2 italianParatroopers owned by the Italy lost in Cyrenaica
                          Italy roll dice for 2 italianAdvancedFighters, 5 italianAdvancedNavalFighters, 1 italianAdvancedTacticalBomber, 3 italianAirTransports and 4 italianParatroopers in Cyrenaica, round 3 : 7/15 hits, 6.17 expected hits
                          Usa roll dice for 3 americanArtillerys and 3 americanMarines in Cyrenaica, round 3 : 4/6 hits, 2.25 expected hits
                          3 americanMarines owned by the Usa, 3 americanArtillerys owned by the Usa and 4 italianParatroopers owned by the Italy lost in Cyrenaica
                      Italy win with 2 italianAdvancedFighters, 5 italianAdvancedNavalFighters, 1 italianAdvancedTacticalBomber and 3 italianAirTransports remaining. Battle score for attacker is 17
                      Casualties for Italy: 6 italianParatroopers
                      Casualties for Usa: 4 americanArtillerys, 3 americanInfantrys and 4 americanMarines
                  Battle in Kazahk
                      Italy attack with 1 italianHeavyStrategicBomber, 1 italianInfantry and 1 italianMarine
                      Russia defend with 1 Flagpole and 1 russianInfantry
                          Italy roll dice for 1 italianHeavyStrategicBomber, 1 italianInfantry and 1 italianMarine in Kazahk, round 2 : 0/3 hits, 0.83 expected hits
                          Russia roll dice for 1 russianInfantry in Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                          Italy roll dice for 1 italianHeavyStrategicBomber, 1 italianInfantry and 1 italianMarine in Kazahk, round 3 : 2/3 hits, 0.83 expected hits
                          Russia roll dice for 1 russianInfantry in Kazahk, round 3 : 0/1 hits, 0.25 expected hits
                          1 russianInfantry owned by the Russia lost in Kazahk
                      Italy win, taking Kazahk from Russia with 1 italianHeavyStrategicBomber, 1 italianInfantry and 1 italianMarine remaining. Battle score for attacker is 3
                      Casualties for Russia: 1 russianInfantry
                  Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                  Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                  Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                  Trigger italianAP2: Italy has 1 Material placed in Rome
                  Trigger italianProd: Italy has 1 Material placed in Rome
                  1 italianDestroyer moved from 46 Sea Zone to 45 Sea Zone
                  1 Material, 2 italianAirTransports, 1 italianCombatEngineer and 2 italianInfantrys moved from Rome to Sicily
                  2 italianAirTransports moved from Sicily to Rome
                  1 Material and 1 Truck moved from Abyssinia to Cairo
                  1 italianAdvancedTacticalBomber moved from Altay to Singkiang
                  1 italianAirTransport moved from Altay to Southern Caucasus
                  1 italianHeavyStrategicBomber moved from Kazahk to Singkiang
                  1 italianAirTransport and 1 italianCombatEngineer moved from Southern Caucasus to Singkiang
                  1 Truck moved from Singkiang to Astrakhan
                  2 italianTanks moved from Syria to Sinai
                  1 italianCombatEngineer moved from Eastern South Africa to Cape Town
                  1 italianAdvancedNavalFighter moved from Abyssinia to Cairo
                  1 italianParatrooper moved from Syria to Trans Jordan
                  2 italianArtillerys moved from Abyssinia to 72 Sea Zone
                  1 italianCombatEngineer moved from Abyssinia to 72 Sea Zone
                  3 italianInfantrys moved from Anglo Egyptian Sudan to 72 Sea Zone
                  2 italianArtillerys, 1 italianBattleship, 1 italianCombatEngineer, 6 italianCruisers, 3 italianDestroyers, 3 italianInfantrys and 7 italianTransports moved from 72 Sea Zone to 53 Sea Zone
                  1 italianArtillery moved from 53 Sea Zone to Syria
                  1 italianArtillery moved from 53 Sea Zone to Trans Jordan
                  1 italianInfantry moved from 53 Sea Zone to Sinai
                  1 italianInfantry moved from 53 Sea Zone to Syria
                  1 italianCombatEngineer moved from 53 Sea Zone to Cairo
                  2 italianAirTransports moved from Cairo to Southern Italy
                  2 italianAdvancedFighters and 5 italianAdvancedNavalFighters moved from Cyrenaica to Cairo
                  1 italianAdvancedTacticalBomber moved from Cyrenaica to Rome
                  1 italianCombatEngineer moved from Southern Italy to Rome
                  1 italianAirTransport moved from Cyrenaica to Rome
                  1 italianParatrooper moved from Syria to Trans Jordan
                  1 Truck moved from Trans Jordan to Cairo
                  1 italianInfantry moved from 53 Sea Zone to Trans Jordan
                  1 italianAirTransport moved from Cyrenaica to Trans Jordan
                  1 italianAirTransport moved from Cyrenaica to Cairo
                  4 italianSubmarines moved from 50 Sea Zone to 47 Sea Zone
          
              Purchase Units - Italy
                  Trigger italianMobArt1: buyitalianMobileArtillery added to italianProduction
                  Italy buy 1 italianAdvancedNavalFighter, 1 italianAirfield, 1 italianAlpineInfantry, 1 italianDestroyer, 2 italianEntrenchments, 1 italianFortification, 5 italianInfantrys, 4 italianParatroopers and 1 italianSubmarine; Remaining resources: 0 PUs; 12 techTokens; 
          
              Place Units - Italy
                  1 italianAlpineInfantry and 2 italianParatroopers placed in Singkiang
                  Italy undo move 1.
                  1 italianInfantry and 2 italianParatroopers placed in Singkiang
                  1 italianAlpineInfantry and 2 italianParatroopers placed in Southern Caucasus
                  Units in Cairo being upgraded or consumed: 1 Material
                  1 italianAirfield and 3 italianInfantrys placed in Cairo
                  1 italianDestroyer placed in 46 Sea Zone
                  Units in Rome being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                  1 italianEntrenchment, 1 italianFortification and 1 italianInfantry placed in Rome
                  1 italianSubmarine placed in 47 Sea Zone
                  Units in Sicily being upgraded or consumed: 1 Material
                  1 italianEntrenchment placed in Sicily
                  1 italianAdvancedNavalFighter placed in Northern Italy
          
              Turn Complete - Italy
                  Italy collect 55 PUs; end with 55 PUs
                  Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 58 PUs
                  Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 61 PUs
                  Units generate 12 techTokens; Italy end with 24 techTokens
          

          Combat Hit Differential Summary :

          Usa : 0.00
          China : -0.83
          Italy : 3.83
          Russia : -0.50
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin go for usa

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Usa round 39

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 39
              
                  Research Technology - Usa
                      Usa spend 0 on tech rolls
                          Usa roll 8,11,1,1,4,10,9,9,1 and gets 0 hits
              
                  Combat Move - Usa
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                      Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                          Some non-combat units are destroyed: 
                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                      1 americanInfantry moved from Belgian Congo to Tanganyika
                            Britain take Tanganyika from Italy
                      5 americanMech.Infantrys and 6 americanTanks moved from Southern Anglo Egyptian Sudan to Rhodesia
                            Britain take Rhodesia from Italy
                      2 americanAdvancedNavalFighters moved from 48 Sea Zone to 45 Sea Zone
                      1 americanAdvancedNavalFighter moved from Southern Spain to 45 Sea Zone
              
                  Combat - Usa
                      Battle in 45 Sea Zone
                          Usa attack with 3 americanAdvancedNavalFighters
                          Italy defend with 1 italianDestroyer
                              Usa roll dice for 3 americanAdvancedNavalFighters in 45 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                              Italy roll dice for 1 italianDestroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                              1 italianDestroyer owned by the Italy lost in 45 Sea Zone
                          Usa win with 3 americanAdvancedNavalFighters remaining. Battle score for attacker is 8
                          Casualties for Italy: 1 italianDestroyer
              
                  Non Combat Move - Usa
                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                      Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                      Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                      Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                      Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                      Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                      Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                      Trigger americanProd1: Usa has 1 Material placed in Washington
                      Trigger americanAP2: Usa has 1 Material placed in Washington
                      2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 1 americanDestroyer, 1 americanHeavyDestroyer and 6 americanTransports moved from 48 Sea Zone to 43 Sea Zone
                      3 americanAdvancedNavalFighters moved from 45 Sea Zone to 43 Sea Zone
                      1 Truck moved from Tripolitania to Cyrenaica
                      1 Material and 1 Truck moved from Cyrenaica to Algeria
                      1 Material and 1 americanMech.Infantry moved from Tripolitania to Algeria
                      2 americanMarines moved from Tunisia to Algeria
                      4 americanArtillerys, 1 americanCombatEngineer and 4 americanInfantrys moved from Southern Spain to 43 Sea Zone
                      4 americanArtillerys, 1 americanCombatEngineer and 4 americanInfantrys moved from 43 Sea Zone to Algeria
                      3 americanAdvancedNavalFighters, 1 americanCarrier and 1 americanCruiser moved from 127 Sea Zone to 95 Sea Zone
                      1 Material and 1 americanAirTransport moved from Hawaiian Islands to Luzon
                      1 americanCarrier moved from 156 Sea Zone to 116 Sea Zone
                      1 americanAdvancedNavalFighter moved from Los Angeles to 116 Sea Zone
                      1 Train moved from Central US to Washington
                      2 Materials and 1 Train moved from Washington to Alberta
                      1 Train moved from British Columbia to Washington
                      1 Truck moved from British Columbia to San Francisco
                      1 americanAirTransport moved from British Columbia to Alaska
                      3 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                      3 americanArtillerys, 6 americanInfantrys and 3 americanMarines moved from Azores to 40 Sea Zone
                      3 americanArtillerys, 6 americanInfantrys, 3 americanMarines and 4 americanTransports moved from 40 Sea Zone to 41 Sea Zone
                      3 americanArtillerys, 6 americanInfantrys and 3 americanMarines moved from 41 Sea Zone to Southern Spain
                      2 americanTransports moved from 41 Sea Zone to 43 Sea Zone
                      1 americanTransport moved from 41 Sea Zone to 43 Sea Zone
                      1 americanTransport moved from 41 Sea Zone to 43 Sea Zone
                      1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                      3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                      3 americanInfantrys moved from New York to 30 Sea Zone
                      3 americanArtillerys moved from Washington to 30 Sea Zone
                      2 americanInfantrys moved from Eastern US to 30 Sea Zone
                      3 americanArtillerys, 8 americanInfantrys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                      4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                      3 americanArtillerys and 8 americanInfantrys moved from 39 Sea Zone to Azores
                      1 americanAdvancedNavalFighter moved from New York to Southern Spain
                      2 Materials, 1 Truck, 1 americanCombatEngineer and 1 americanMech.Infantry moved from Morrocco to Algeria
                      2 americanMech.Infantrys and 2 americanTanks moved from Nigeria to Belgian Congo
              
                  Purchase Units - Usa
                      Trigger americanAdvTB: buyamericanAdvancedTacticalBomber added to americanProduction
                      Usa buy 2 americanArtillerys, 1 americanBattleship, 1 americanCombatEngineer, 1 americanCruiser, 1 americanDocks, 1 americanHull, 4 americanInfantrys, 5 americanMarines and 4 americanParatroopers; Remaining resources: 0 PUs; 9 techTokens; 
                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Usa
                      Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                      1 americanBattleship, 1 americanCruiser and 1 americanHull placed in 156 Sea Zone
                      1 americanParatrooper placed in Los Angeles
                      2 americanInfantrys and 2 americanParatroopers placed in New York
                      2 americanInfantrys and 1 americanParatrooper placed in Northeastern US
                      2 americanArtillerys, 1 americanCombatEngineer and 1 americanMarine placed in Washington
                      2 americanMarines placed in Eastern US
                      Usa undo move 6.
                      Usa undo move 5.
                      Units in Luzon being upgraded or consumed: 3 Materials
                      1 americanArtillery, 1 americanDocks and 1 americanMarine placed in Luzon
                      2 americanMarines placed in Phillippines
                      1 americanArtillery, 1 americanCombatEngineer and 2 americanMarines placed in Washington
              
                  Turn Complete - Usa
                      Usa collect 88 PUs; end with 88 PUs
                      Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 91 PUs
                      Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 94 PUs
                      Units generate 9 techTokens; Usa end with 18 techTokens
              

              Combat Hit Differential Summary :

              Usa : 1.00
              Italy : -0.25
              

              Savegame

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              • C Offline
                colin
                last edited by

                @ubernaut didnt really have any combat so its back to you

                ubernautU 1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin i think i forgot and double built trenches in rome this turn again 😕

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut its fine

                    ubernautU 2 Replies Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: Germany round 40

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 40
                      
                          Combat Move - Germany
                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              1 germanInfantry moved from Eastern Karelia to Archangel
                              2 germanAdvancedNavalFighters moved from Leningrad to Archangel
                              1 germanInfantry moved from Northern Kazahk to Sverdlovsk
                              1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Sverdlovsk
                              4 germanAdvancedNavalFighters moved from Eastern Germany to 41 Sea Zone
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin battle on deck

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Finland round 40

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 40
                          
                              Reconnaissance Missions - Finland
                          
                              Reinforcing - DanubeAxis
                                  DanubeAxis collect 0 PUs; end with 12 PUs
                          
                              Counter Intelligence Operations - VichyFrance
                                  VichyFrance collect 0 PUs; end with 5 PUs
                          
                              Combat Move - Germany
                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                  Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                  1 germanInfantry moved from Eastern Karelia to Archangel
                                  2 germanAdvancedNavalFighters moved from Leningrad to Archangel
                                  1 germanInfantry moved from Northern Kazahk to Sverdlovsk
                                  1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Sverdlovsk
                                  4 germanAdvancedNavalFighters moved from Eastern Germany to 41 Sea Zone
                          
                              Combat - Germany
                                  Germany creates battle in territory 27 Sea Zone
                                  Battle in 41 Sea Zone
                                      Germany attack with 4 germanAdvancedNavalFighters
                                      Usa defend with 4 americanTransports
                                          Germany roll dice for 4 germanAdvancedNavalFighters in 41 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                                          Usa roll dice for 4 americanTransports in 41 Sea Zone, round 2 : 0/4 hits, 0.33 expected hits
                                          4 americanTransports owned by the Usa lost in 41 Sea Zone
                                      Germany win with 4 germanAdvancedNavalFighters remaining. Battle score for attacker is 28
                                      Casualties for Usa: 4 americanTransports
                                  Battle in Sverdlovsk
                                      Germany attack with 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers
                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                          Germany roll dice for 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers in Sverdlovsk, round 2 : 1/4 hits, 0.83 expected hits
                                          Russia roll dice for 1 russianInfantry in Sverdlovsk, round 2 : 1/1 hits, 0.33 expected hits
                                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Sverdlovsk
                                      Germany win, taking Sverdlovsk from Russia with 1 germanAirTransport and 2 germanParatroopers remaining. Battle score for attacker is 0
                                      Casualties for Germany: 1 germanInfantry
                                      Casualties for Russia: 1 russianInfantry
                                  Battle in Archangel
                                      Germany attack with 2 germanAdvancedNavalFighters and 1 germanInfantry
                                      Russia defend with 1 Flagpole and 1 russianInfantry
                                          Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                                          Russia roll dice for 1 russianInfantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                                          1 russianInfantry owned by the Russia lost in Archangel
                                      Germany win, taking Archangel from Russia with 2 germanAdvancedNavalFighters and 1 germanInfantry remaining. Battle score for attacker is 3
                                      Casualties for Russia: 1 russianInfantry
                                  Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                  Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                  Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                  Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                  Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                  Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                  Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                  Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                  Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                  Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                  Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                  Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                  Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                  Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                  Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                  Trigger germanAP2: Germany has 1 Material placed in Berlin
                                  Trigger germanProd: Germany has 1 Material placed in Berlin
                                  2 germanInfantrys moved from Western Karelia to Leningrad
                                  4 germanInfantrys moved from Lativa Estonia to Leningrad
                                  1 germanInfantry moved from Lithuania to Lativa Estonia
                                  1 germanInfantry moved from Pskov to Lativa Estonia
                                  1 germanInfantry moved from Pskov to Leningrad
                                  1 Material, 1 germanInfantry and 2 germanMech.Infantrys moved from Belorussia to Leningrad
                                  3 Trucks, 1 germanArtillery and 2 germanInfantrys moved from Eastern Poland to Leningrad
                                  1 germanAirTransport moved from Pskov to Eastern Poland
                                  4 germanAdvancedNavalFighters moved from 41 Sea Zone to Northern Spain
                                  2 germanInfantrys moved from Western France to Northern Spain
                                  7 germanAlpineInfantrys moved from Vichy France to Northern Spain
                                  2 germanArtillerys, 2 germanInfantrys and 1 germanTank moved from Paris to Vichy France
                                  2 Materials and 1 Train moved from Berlin to Vichy France
                                  1 Train moved from Vichy France to Berlin
                                  3 germanInfantrys moved from Northern Italy to Vichy France
                                  1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Vichy France
                                  1 Train and 3 germanInfantrys moved from Northern Germany to Vichy France
                                  1 Train moved from Vichy France to Northern Germany
                                  1 germanAirTransport moved from Sverdlovsk to Stalingrad
                                  1 Truck moved from Voronezh to Smolensk
                                  1 Truck and 1 germanParatrooper moved from Smolensk to Leningrad
                                  1 germanAirTransport and 2 germanInfantrys moved from Kharkov to Leningrad
                                  1 germanAirTransport moved from Leningrad to Kharkov
                                  1 germanParatrooper moved from Voronezh to Kharkov
                                  3 Trucks, 1 germanArtillery and 2 germanInfantrys moved from Kharkov to Leningrad
                                  2 Trucks and 2 germanInfantrys moved from Voronezh to Leningrad
                                  1 germanCombatEngineer moved from Pskov to Belorussia
                                  1 germanInfantry moved from Belorussia to Lativa Estonia
                                  1 germanInfantry moved from Tula to Smolensk
                                  1 germanHeavyTank, 1 germanHeavyTank-damaged and 2 germanMobileArtillerys moved from Eastern Karelia to Leningrad
                                  1 germanHeavyTank and 3 germanInfantrys moved from Novgorod to Leningrad
                                  1 germanInfantry moved from Eastern Karelia to Leningrad
                                  2 germanInfantrys moved from Eastern Germany to Northern Germany
                                  3 germanInfantrys moved from Eastern Poland to Lithuania
                                  3 germanInfantrys moved from Eastern Poland to Poland
                                  1 germanAirTransport moved from Vichy France to Hungary Slovakia
                                  1 germanAirTransport and 1 germanCombatEngineer moved from Northern Germany to Vichy France
                                  1 germanAirTransport moved from Vichy France to Berlin
                                  3 germanInfantrys moved from Vichy France to Northern Spain
                                  1 germanAirTransport and 2 germanInfantrys moved from Romania to Vichy France
                                  1 germanAirTransport moved from Vichy France to Romania
                                  2 germanInfantrys moved from Vichy France to Northern Spain
                                  2 Trucks moved from Southern Caucasus to Kharkov
                                  1 Train moved from Kharkov to Austria
                                  1 germanCombatEngineer moved from Eastern Germany to Northern Germany
                                  1 germanCombatEngineer and 8 germanInfantrys moved from Poland to Eastern Germany
                                  2 germanInfantrys moved from Eastern Germany to Northern Germany
                                  1 germanAdvancedNavalFighter moved from Poland to Northern Germany
                                  2 germanAdvancedNavalFighters moved from Archangel to Leningrad
                                  2 Trains moved from Eastern Poland to Eastern Germany
                          
                              Purchase Units - Germany
                                  Germany buy 1 Rail, 4 germanAdvancedNavalFighters, 2 germanArtillerys, 1 germanEntrenchment, 6 germanInfantrys and 2 germanParatroopers; Remaining resources: 0 PUs; 72 techTokens; 
                          
                              Place Units - Germany
                                  Units in Belorussia being upgraded or consumed: 1 Material
                                  1 Rail placed in Belorussia
                                  Units in Leningrad being upgraded or consumed: 1 Material
                                  1 germanArtillery, 1 germanEntrenchment and 1 germanInfantry placed in Leningrad
                                  1 germanArtillery and 2 germanParatroopers placed in Stalingrad
                                  4 germanInfantrys placed in Northern Germany
                                  4 germanAdvancedNavalFighters placed in Eastern Germany
                                  1 germanInfantry placed in Austria
                          
                              Turn Complete - Germany
                                  Germany collect 84 PUs; end with 84 PUs
                                  Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                                  Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                                  Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 93 PUs
                                  Units generate 12 techTokens; Germany end with 84 techTokens
                                  Some Units in Vichy France change ownership: 2 Materials and 2 germanCombatEngineers
                          
                              Purchase Units - VichyFrance
                                  VichyFrance buy 1 germanAntiAirGun and 1 germanEntrenchment; Remaining resources: 0 PUs; 
                          
                              Place Units - VichyFrance
                                  Units in Vichy France being upgraded or consumed: 1 Material
                                  1 germanAntiAirGun and 1 germanEntrenchment placed in Vichy France
                          
                              Turn Complete - VichyFrance
                                  VichyFrance collect 5 PUs; end with 5 PUs
                                  Some Units in Vichy France change ownership: 1 Material, 1 germanAntiAirGun and 2 germanCombatEngineers
                          
                              Purchase Units - DanubeAxis
                                  DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - DanubeAxis
                                  2 germanInfantrys placed in Hungary Slovakia
                                  2 germanInfantrys placed in Romania
                          
                              Turn Complete - DanubeAxis
                                  DanubeAxis collect 12 PUs; end with 12 PUs
                                  Units Change Ownership
                                      Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                      Some Units in Romania change ownership: 2 germanInfantrys
                          
                              Turn Complete - Finland
                          

                          Combat Hit Differential Summary :

                          Usa : -0.33
                          Germany : 2.50
                          Russia : 0.33
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin over to russia

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Russia round 40

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 40
                              
                                  Research Technology - Russia
                                      Russia spend 0 on tech rolls
                                          Russia roll 5,2,12,6,8,1,2,8,9,1,5,4 and gets 1 hit
                                      Russia removing all Technology Tokens after successful research.
                                      Russia discover SelfPropelledArtillery
                              
                                  Combat Move - Russia
                                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                      1 russianInfantry moved from Norilsk to Northern Siberia
                                            Russia take Northern Siberia from Japan
                                      1 russianInfantry moved from Siberia to Kansk
                                            Russia take Kansk from Japan
                                      1 russianInfantry moved from Nenetsia to Archangel
                                      2 russianInfantrys moved from Urals to Archangel
                                      1 russianInfantry moved from Omsk to Northern Kazahk
                                            Russia take Northern Kazahk from Germany
                                      2 russianInfantrys moved from Volgarod to Sverdlovsk
                                      1 russianArtillery moved from Vologda to Archangel
                                      1 russianArtillery and 3 russianInfantrys moved from Moscow to Smolensk
                                      1 russianArtillery and 3 russianInfantrys moved from Volgarod to Tula
                                      1 russianArtillery moved from Omsk to Sverdlovsk
                                      1 russianInfantry moved from Volgarod to Sverdlovsk
                              
                                  Combat - Russia
                                      Battle in Tula
                                          Russia attack with 1 russianArtillery and 3 russianInfantrys
                                          Germany defend with 1 Flagpole and 1 germanInfantry
                                              Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Tula, round 2 : 0/4 hits, 0.83 expected hits
                                              Germany roll dice for 1 germanInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                              Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Tula, round 3 : 1/4 hits, 0.83 expected hits
                                              Germany roll dice for 1 germanInfantry in Tula, round 3 : 1/1 hits, 0.25 expected hits
                                              1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Tula
                                          Russia win, taking Tula from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0
                                          Casualties for Russia: 1 russianInfantry
                                          Casualties for Germany: 1 germanInfantry
                                      Battle in Sverdlovsk
                                          Russia attack with 1 russianArtillery and 3 russianInfantrys
                                          Germany defend with 1 Flagpole and 2 germanParatroopers
                                              Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Sverdlovsk, round 2 : 0/4 hits, 0.83 expected hits
                                              Germany roll dice for 2 germanParatroopers in Sverdlovsk, round 2 : 1/2 hits, 0.83 expected hits
                                              1 russianInfantry owned by the Russia lost in Sverdlovsk
                                              Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Sverdlovsk, round 3 : 2/3 hits, 0.67 expected hits
                                              Germany roll dice for 2 germanParatroopers in Sverdlovsk, round 3 : 0/2 hits, 0.83 expected hits
                                              2 germanParatroopers owned by the Germany lost in Sverdlovsk
                                          Russia win, taking Sverdlovsk from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 5
                                          Casualties for Russia: 1 russianInfantry
                                          Casualties for Germany: 2 germanParatroopers
                                      Battle in Archangel
                                          Russia attack with 1 russianArtillery and 3 russianInfantrys
                                          Germany defend with 1 Flagpole and 1 germanInfantry
                                              Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.75 expected hits
                                              Germany roll dice for 1 germanInfantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                                              1 russianInfantry owned by the Russia lost in Archangel
                                              Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Archangel, round 3 : 2/3 hits, 0.58 expected hits
                                              Germany roll dice for 1 germanInfantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                                              1 germanInfantry owned by the Germany lost in Archangel
                                          Russia win, taking Archangel from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0
                                          Casualties for Russia: 1 russianInfantry
                                          Casualties for Germany: 1 germanInfantry
                                      Battle in Smolensk
                                          Russia attack with 1 russianArtillery and 3 russianInfantrys
                                          Germany defend with 1 Flagpole and 1 germanInfantry
                                              Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Smolensk, round 2 : 0/4 hits, 0.83 expected hits
                                              Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                                              1 russianInfantry owned by the Russia lost in Smolensk
                                              Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Smolensk, round 3 : 1/3 hits, 0.67 expected hits
                                              Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                                              1 germanInfantry owned by the Germany lost in Smolensk
                                          Russia win, taking Smolensk from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0
                                          Casualties for Russia: 1 russianInfantry
                                          Casualties for Germany: 1 germanInfantry
                              
                                  Non Combat Move - Russia
                                      Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                      Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                      Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                      Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                      Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                      Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger russianAP2: Russia has 1 Material placed in Moscow
                                      Trigger russianProd1: Russia has 1 Material placed in Moscow
                                      1 russianInfantry moved from Omsk to Novosibirsk
                                      1 russianArtillery and 2 russianInfantrys moved from Siberia to Novosibirsk
                                      1 russianAntiTankGun moved from Moscow to Smolensk
                                      1 russianAntiTankGun moved from Volgarod to Tula
                                      1 russianAntiTankGun moved from Vologda to Archangel
                                      2 russianInfantrys moved from Vologda to Volgarod
                                      1 Train moved from Urals to Moscow
                                      1 Material and 1 Train moved from Moscow to Volgarod
                                      1 Train moved from Volgarod to Urals
                                      1 russianCombatEngineer moved from Vologda to Moscow
                                      1 russianCombatEngineer moved from Vologda to Volgarod
                              
                                  Purchase Units - Russia
                                      Russia buy 2 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 2 russianEntrenchments, 1 russianFortification and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                              
                                  Place Units - Russia
                                      1 russianAntiAirGun placed in Novosibirsk
                                      Units in Moscow being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                                      1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianEntrenchment, 1 russianFortification and 1 russianInfantry placed in Moscow
                                      Units in Volgarod being upgraded or consumed: 1 Material
                                      1 russianEntrenchment and 3 russianInfantrys placed in Volgarod
                                      1 russianInfantry placed in Omsk
                                      1 russianInfantry placed in Vologda
                              
                                  Activate Technology - Russia
                                      Russia activating SelfPropelledArtillery
                              
                                  Turn Complete - Russia
                                      Russia collect 39 PUs; end with 39 PUs
                                      Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 42 PUs
                                      Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 45 PUs
                                      Units generate 6 techTokens; Russia end with 6 techTokens
                              

                              Combat Hit Differential Summary :

                              Germany : 0.67
                              Russia : 0.00
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Move Summary: Japan round 40

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 40
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                          Japan removing all Technology Tokens after successful research.
                                          Japan discover SelfPropelledArtillery
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          1 japaneseInfantry moved from Fo Kien to Anhwei
                                          1 japaneseInfantry moved from Shantung to Anhwei
                                          2 japaneseAdvancedNavalFighters moved from Japan to Anhwei
                                          1 japaneseInfantry moved from Shanghai to Anhwei
                                          2 japaneseAdvancedNavalFighters and 1 japaneseCombatEngineer moved from Shanghai to Anhwei
                                          1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Anhwei
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin not sure if this one matters or not but just to be safe

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: Thailand round 40

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 40
                                      
                                          Training Troops - Manchuria
                                              Manchuria collect 0 PUs; end with 11 PUs
                                      
                                          Research Technology - Japan
                                              Japan spend 0 on tech rolls
                                                  Japan roll 1,7,2,10,9,12,3,1,12 and gets 2 hits
                                              Japan removing all Technology Tokens after successful research.
                                              Japan discover SelfPropelledArtillery
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                              1 japaneseInfantry moved from Fo Kien to Anhwei
                                              1 japaneseInfantry moved from Shantung to Anhwei
                                              2 japaneseAdvancedNavalFighters moved from Japan to Anhwei
                                              1 japaneseInfantry moved from Shanghai to Anhwei
                                              2 japaneseAdvancedNavalFighters and 1 japaneseCombatEngineer moved from Shanghai to Anhwei
                                              1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Anhwei
                                      
                                          Combat - Japan
                                              Japan creates battle in territory 98 Sea Zone
                                              Battle in Anhwei
                                                  Japan attack with 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseParatroopers
                                                  China defend with 1 Flagpole, 4 chineseInfantrys and 3 chineseTanks
                                                      Japan roll dice for 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseParatroopers in Anhwei, round 2 : 5/11 hits, 3.75 expected hits
                                                      China roll dice for 4 chineseInfantrys and 3 chineseTanks in Anhwei, round 2 : 1/7 hits, 2.00 expected hits
                                                      4 chineseInfantrys owned by the China, 1 chineseTank owned by the China and 1 japaneseInfantry owned by the Japan lost in Anhwei
                                                      Japan roll dice for 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseParatroopers in Anhwei, round 3 : 4/10 hits, 3.58 expected hits
                                                      China roll dice for 2 chineseTanks in Anhwei, round 3 : 2/2 hits, 0.67 expected hits
                                                      2 chineseTanks owned by the China and 2 japaneseInfantrys owned by the Japan lost in Anhwei
                                                  Japan win, taking Anhwei from China with 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer and 2 japaneseParatroopers remaining. Battle score for attacker is 21
                                                  Casualties for Japan: 3 japaneseInfantrys
                                                  Casualties for China: 4 chineseInfantrys and 3 chineseTanks
                                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                              Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                              3 Trucks, 1 japaneseArtillery and 2 japaneseInfantrys moved from Peking to Anhwei
                                              3 Trucks moved from Anhwei to Shanghai
                                              1 japaneseArtillery and 4 japaneseInfantrys moved from Peking to Shantung
                                              1 japaneseArtillery and 3 japaneseInfantrys moved from Peking to Shansi
                                              2 japaneseAdvancedNavalFighters moved from Anhwei to Shanghai
                                              1 japaneseAlpineInfantry, 1 japaneseInfantry and 2 japaneseParatroopers moved from Irkutsk to Western Evenki
                                              1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Yakut
                                              1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
                                              1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Japan to Bonin Island
                                              2 japaneseAdvancedNavalFighters moved from Anhwei to Shanghai
                                              1 japaneseAirTransport moved from Anhwei to Manchuria
                                              1 Truck and 1 japaneseInfantry moved from Manchuria to Anhwei
                                              1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Shanghai to Japan
                                              2 Materials and 2 Trucks moved from Tokyo to Japan
                                              2 Trucks moved from Japan to Tokyo
                                      
                                          Purchase Units - Japan
                                              Trigger japaneseAdvD: buyjapaneseHeavyDestroyer added to japaneseProduction
                                              Japan buy 2 japaneseAdvancedNavalFighters, 1 japaneseAirfield, 1 japaneseArtillery, 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Japan
                                              Units in Japan being upgraded or consumed: 1 Material
                                              2 japaneseAdvancedNavalFighters and 1 japaneseEntrenchment placed in Japan
                                              Units in Bonin Island being upgraded or consumed: 1 Material
                                              1 japaneseAirfield placed in Bonin Island
                                              1 japaneseCombatEngineer and 1 japaneseInfantry placed in Shanghai
                                              1 japaneseSubmarine placed in 97 Sea Zone
                                              1 japaneseArtillery placed in Korea
                                      
                                          Activate Technology - Japan
                                              Japan activating SelfPropelledArtillery
                                      
                                          Turn Complete - Japan
                                              Japan collect 34 PUs; end with 34 PUs
                                              Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 37 PUs
                                              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 40 PUs
                                              Units generate 9 techTokens; Japan end with 9 techTokens
                                              Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                      
                                          Purchase Units - Manchuria
                                              Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Manchuria
                                              1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                                      
                                          Turn Complete - Manchuria
                                              Manchuria collect 11 PUs; end with 11 PUs
                                              Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers
                                      
                                          Turn Complete - Thailand
                                      

                                      Combat Hit Differential Summary :

                                      Japan : 1.67
                                      China : 0.33
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin over to china

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Australia round 40

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 40
                                          
                                              Supporting Britain - Canada
                                                  Canada collect 0 PUs; end with 24 PUs
                                          
                                              Organizing Partisan Operations - ExiledAllies
                                                  ExiledAllies collect 0 PUs; end with 45 PUs
                                          
                                              Preparing Ambushes - India
                                                  India collect 0 PUs; end with 32 PUs
                                          
                                              Preparing Naval Operations - Australia
                                                  Australia collect 0 PUs; end with 17 PUs
                                          
                                              Research Technology - Britain
                                                  Trigger britishaTITBR: Britain gains access to IncreasedTacticalBomberRange
                                                  Trigger britishaTISBR: Britain gains access to IncreasedStrategicBomberRange
                                                  Britain spend 0 on tech rolls
                                                      Britain roll 8,9,8,3,3,6,7,3,2 and gets 0 hits
                                          
                                              Combat Move - Britain
                                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                                  1 britishInfantry moved from Italian Somaliland to Abyssinia
                                                  1 britishInfantry moved from British Somaliland to Abyssinia
                                                  1 britishTransport moved from 73 Sea Zone to 75 Sea Zone
                                                  2 britishInfantrys moved from Bombay to 75 Sea Zone
                                                  1 britishTransport moved from 73 Sea Zone to 75 Sea Zone
                                                  2 britishInfantrys moved from Western Madras to 75 Sea Zone
                                                  4 britishInfantrys and 2 britishTransports moved from 75 Sea Zone to 73 Sea Zone
                                                  4 britishInfantrys and 9 britishNavalFighters moved from 73 Sea Zone to Abyssinia
                                          
                                              Combat - Britain
                                                  Battle in Abyssinia
                                                      Britain attack with 6 britishInfantrys and 9 britishNavalFighters
                                                      Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianFortification
                                                          Britain roll dice for 2 britishBattleships and 2 britishCruisers in Abyssinia, round 2 : 5/6 hits, 3.17 expected hits
                                                          Italy roll dice for 1 italianFortification in Abyssinia, round 2 : 1/1 hits, 1.00 expected hits
                                                          1 italianFortification owned by the Italy and 1 britishInfantry owned by the Britain lost in Abyssinia
                                                      Some non-combat units are destroyed: 
                                                      Britain win, taking Abyssinia from Italy with 5 britishInfantrys and 9 britishNavalFighters remaining. Battle score for attacker is 9
                                                      Casualties for Britain: 1 britishInfantry
                                                      Casualties for Italy: 1 italianFortification
                                          
                                              Non Combat Move - Britain
                                                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                                  Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                                  Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                                  Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                                  Trigger britishAP2: Britain has 1 Material placed in London
                                                  Trigger britishProd1: Britain has 1 Material placed in London
                                                  9 britishNavalFighters moved from Abyssinia to 73 Sea Zone
                                                  1 Truck moved from Southwestern Australia to 149 Sea Zone
                                                  1 Truck and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                                                  1 Truck moved from 148 Sea Zone to Java
                                                  1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                                                  2 Materials moved from Borneo to 93 Sea Zone
                                                  2 Materials and 1 britishTransport moved from 93 Sea Zone to 91 Sea Zone
                                                  2 Materials moved from 91 Sea Zone to Thailand
                                                  1 Truck moved from Western Bengal to Bombay
                                                  1 britishArtillery and 1 britishInfantry moved from Baluchistan to Kashmir
                                                  1 britishInfantry moved from Baluchistan to Bombay
                                                  1 britishInfantry moved from Southern Iran to Bombay
                                                  1 britishTransport moved from 84 Sea Zone to 148 Sea Zone
                                                  1 Truck moved from French West Africa to Cameroon
                                                  3 britishCruisers, 3 britishDestroyers and 1 britishTransport moved from 48 Sea Zone to 43 Sea Zone
                                                  1 britishArtillery and 1 britishInfantry moved from Morrocco to Algeria
                                                  4 Materials and 2 britishAirTransports moved from London to Northern Finland
                                                  5 britishParatroopers moved from Finland to Northern Finland
                                                  1 Material, 2 britishAirTransports, 1 britishCombatEngineer, 1 britishInfantry and 1 britishParatrooper moved from Central Britain to Northern Finland
                                                  1 britishAirTransport moved from Finland to Northern Finland
                                                  1 Train and 1 britishAntiAirGun moved from Norway to Central Norway
                                                  1 Train and 2 britishInfantrys moved from Central Norway to Northern Finland
                                                  1 Train and 2 britishAlpineInfantrys moved from Northern Finland to Central Norway
                                                  1 Train moved from Central Norway to Norway
                                                  2 Trucks moved from Northern Finland to Central Norway
                                                  2 britishAdvancedFighters moved from Central Britain to Northern Finland
                                                  3 britishAdvancedNavalFighters moved from Northern Finland to 28 Sea Zone
                                                  1 britishCombatEngineer moved from Northern Finland to Eastern Finland
                                                  1 britishArtillery moved from London to Southern Britain
                                                  1 britishDestroyer and 2 britishTransports moved from 95 Sea Zone to 93 Sea Zone
                                                  1 britishBattleship moved from 149 Sea Zone to 93 Sea Zone
                                          
                                              Purchase Units - Britain
                                                  Britain buy 1 britishAdvancedFighter, 1 britishArtillery, 4 britishDestroyers, 2 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 9 techTokens; 
                                                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                          
                                              Place Units - Britain
                                                  2 britishDestroyers and 1 britishTransport placed in 28 Sea Zone
                                                  2 britishDestroyers placed in 28 Sea Zone
                                                  1 britishAdvancedFighter and 1 britishArtillery placed in Central Britain
                                                  2 britishInfantrys placed in London
                                          
                                              Turn Complete - Britain
                                                  Britain collect 57 PUs; end with 57 PUs
                                                  Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 60 PUs
                                                  Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 63 PUs
                                                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                                                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs
                                                  Units generate 9 techTokens; Britain end with 18 techTokens
                                                  Units Change Ownership
                                                      Some Units in Belgian Congo change ownership: 1 Material
                                                      Some Units in Bombay change ownership: 1 Material
                                                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                      Some Units in Calcutta change ownership: 1 britishCombatEngineer
                                                      Some Units in Java change ownership: 3 Materials and 1 britishCombatEngineer
                                                      Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                                      Some Units in Western Bengal change ownership: 1 britishCombatEngineer
                                          
                                              Purchase Units - Canada
                                                  Canada buy 2 britishNavalFighters; Remaining resources: 2 PUs; 
                                          
                                              Place Units - Canada
                                                  2 britishNavalFighters placed in Ontario
                                          
                                              Turn Complete - Canada
                                                  Canada collect 15 PUs; end with 17 PUs
                                                  Units Change Ownership
                                                      Some Units in Ontario change ownership: 2 britishNavalFighters
                                                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                          
                                              Purchase Units - ExiledAllies
                                                  ExiledAllies buy 2 britishArtillerys, 6 britishInfantrys, 3 britishMarines and 1 britishTransport; Remaining resources: 0 PUs; 
                                          
                                              Place Units - ExiledAllies
                                                  2 britishInfantrys placed in Central Norway
                                                  2 britishArtillerys placed in Norway
                                                  1 britishTransport placed in 43 Sea Zone
                                                  1 britishInfantry placed in Morrocco
                                                  3 britishMarines placed in Borneo
                                                  3 britishInfantrys placed in Java
                                          
                                              Turn Complete - ExiledAllies
                                                  ExiledAllies collect 47 PUs; end with 47 PUs
                                                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                                                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                                                  Units Change Ownership
                                                      Some Units in 43 Sea Zone change ownership: 1 britishTransport
                                                      Some Units in Belgian Congo change ownership: 1 Material
                                                      Some Units in Borneo change ownership: 3 britishMarines
                                                      Some Units in Central Norway change ownership: 2 britishInfantrys
                                                      Some Units in Java change ownership: 3 Materials, 1 britishCombatEngineer and 3 britishInfantrys
                                                      Some Units in Morrocco change ownership: 1 britishCombatEngineer and 1 britishInfantry
                                                      Some Units in Norway change ownership: 2 britishArtillerys
                                          
                                              Purchase Units - India
                                                  India buy 2 Materials; Remaining resources: 22 PUs; 
                                          
                                              Turn Complete - India
                                                  India collect 13 PUs; end with 35 PUs
                                                  Units Change Ownership
                                                      Some Units in Bombay change ownership: 1 Material
                                                      Some Units in Calcutta change ownership: 1 britishCombatEngineer
                                                      Some Units in Western Bengal change ownership: 1 britishCombatEngineer
                                          
                                              Purchase Units - Australia
                                                  Australia buy 1 britishCarrier and 1 britishDestroyer; Remaining resources: 1 PUs; 
                                          
                                              Place Units - Australia
                                                  Units in 149 Sea Zone being upgraded or consumed: 1 britishHull
                                                  1 britishCarrier and 1 britishDestroyer placed in 149 Sea Zone
                                          
                                              Turn Complete - Australia
                                                  Australia collect 17 PUs; end with 18 PUs
                                                  Some Units in 149 Sea Zone change ownership: 1 britishCarrier and 1 britishDestroyer
                                          

                                          Combat Hit Differential Summary :

                                          Italy : 0.00
                                          Britain : 1.83
                                          

                                          Savegame

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut back to you and I'm finished for today. I had an issue where it didn't recognize my factory in Calcutta so I couldn't place my materials but I don't have time to figure it out

                                            ubernautU 4 Replies Last reply Reply Quote 0

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