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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators
      last edited by

      TripleA Turn Summary: Italy round 39

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

      Game History

      Round: 39
      
          Research Technology - Italy
              Trigger italianaTAT: Italy gains access to AdvancedTanks
              Italy spend 0 on tech rolls
                  Italy roll 1,8,10,9,10,7,5,9,8,5,3,11 and gets 0 hits
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              1 unit repaired.
              Turning on Edit Mode
              EDIT: Removing units owned by Germany from Trans Jordan: 2 Trucks
              EDIT: Adding units owned by Germany to Southern Caucasus: 2 Trucks
              EDIT: Turning off Edit Mode
              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
              1 italianArtillery and 1 italianInfantry moved from Uzbek to Kashi
              1 italianAlpineInfantry moved from Singkiang to Kashi
              1 italianMarine moved from Uzbek to Kazahk
              1 italianInfantry moved from Singkiang to Kazahk
              1 italianHeavyStrategicBomber moved from Singkiang to Kazahk
              1 italianInfantry moved from Singkiang to Altay
              1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Altay
              1 italianAdvancedTacticalBomber moved from Singkiang to Altay
              1 italianAirTransport and 2 italianParatroopers moved from Rome to Cyrenaica
              4 italianAdvancedNavalFighters moved from Cairo to Cyrenaica
              2 italianAdvancedFighters, 1 italianAdvancedNavalFighter and 1 italianAdvancedTacticalBomber moved from Rome to Cyrenaica
              2 italianAirTransports and 4 italianParatroopers moved from Southern Italy to Cyrenaica
      
          Combat - Italy
              Battle in Kashi
                  Italy attack with 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry
                  China defend with 1 Flagpole and 1 chineseAlpineInfantry
                      Italy roll dice for 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry in Kashi, round 2 : 3/3 hits, 0.75 expected hits
                      China roll dice for 1 chineseAlpineInfantry in Kashi, round 2 : 0/1 hits, 0.42 expected hits
                      1 chineseAlpineInfantry owned by the China lost in Kashi
                  Italy win, taking Kashi from China with 1 italianAlpineInfantry, 1 italianArtillery and 1 italianInfantry remaining. Battle score for attacker is 4
                  Casualties for China: 1 chineseAlpineInfantry
              Battle in Altay
                  Italy attack with 1 italianAdvancedTacticalBomber, 1 italianAirTransport, 1 italianInfantry and 2 italianParatroopers
                  China defend with 1 Flagpole and 1 chineseAlpineInfantry
                      Italy roll dice for 1 italianAdvancedTacticalBomber, 1 italianAirTransport, 1 italianInfantry and 2 italianParatroopers in Altay, round 2 : 3/4 hits, 0.92 expected hits
                      China roll dice for 1 chineseAlpineInfantry in Altay, round 2 : 0/1 hits, 0.42 expected hits
                      1 chineseAlpineInfantry owned by the China lost in Altay
                  Italy win, taking Altay from China with 1 italianAdvancedTacticalBomber, 1 italianAirTransport, 1 italianInfantry and 2 italianParatroopers remaining. Battle score for attacker is 4
                  Casualties for China: 1 chineseAlpineInfantry
              Battle in Cyrenaica
                  Italy attack with 2 italianAdvancedFighters, 5 italianAdvancedNavalFighters, 1 italianAdvancedTacticalBomber, 3 italianAirTransports and 6 italianParatroopers
                  Usa defend with 1 Flagpole, 1 Material, 4 americanArtillerys, 3 americanInfantrys and 4 americanMarines
                      Italy roll dice for 2 italianAdvancedFighters, 5 italianAdvancedNavalFighters, 1 italianAdvancedTacticalBomber, 3 italianAirTransports and 6 italianParatroopers in Cyrenaica, round 2 : 5/17 hits, 6.67 expected hits
                      Usa roll dice for 4 americanArtillerys, 3 americanInfantrys and 4 americanMarines in Cyrenaica, round 2 : 2/11 hits, 3.75 expected hits
                      1 americanMarine owned by the Usa, 3 americanInfantrys owned by the Usa, 1 americanArtillery owned by the Usa and 2 italianParatroopers owned by the Italy lost in Cyrenaica
                      Italy roll dice for 2 italianAdvancedFighters, 5 italianAdvancedNavalFighters, 1 italianAdvancedTacticalBomber, 3 italianAirTransports and 4 italianParatroopers in Cyrenaica, round 3 : 7/15 hits, 6.17 expected hits
                      Usa roll dice for 3 americanArtillerys and 3 americanMarines in Cyrenaica, round 3 : 4/6 hits, 2.25 expected hits
                      3 americanMarines owned by the Usa, 3 americanArtillerys owned by the Usa and 4 italianParatroopers owned by the Italy lost in Cyrenaica
                  Italy win with 2 italianAdvancedFighters, 5 italianAdvancedNavalFighters, 1 italianAdvancedTacticalBomber and 3 italianAirTransports remaining. Battle score for attacker is 17
                  Casualties for Italy: 6 italianParatroopers
                  Casualties for Usa: 4 americanArtillerys, 3 americanInfantrys and 4 americanMarines
              Battle in Kazahk
                  Italy attack with 1 italianHeavyStrategicBomber, 1 italianInfantry and 1 italianMarine
                  Russia defend with 1 Flagpole and 1 russianInfantry
                      Italy roll dice for 1 italianHeavyStrategicBomber, 1 italianInfantry and 1 italianMarine in Kazahk, round 2 : 0/3 hits, 0.83 expected hits
                      Russia roll dice for 1 russianInfantry in Kazahk, round 2 : 0/1 hits, 0.25 expected hits
                      Italy roll dice for 1 italianHeavyStrategicBomber, 1 italianInfantry and 1 italianMarine in Kazahk, round 3 : 2/3 hits, 0.83 expected hits
                      Russia roll dice for 1 russianInfantry in Kazahk, round 3 : 0/1 hits, 0.25 expected hits
                      1 russianInfantry owned by the Russia lost in Kazahk
                  Italy win, taking Kazahk from Russia with 1 italianHeavyStrategicBomber, 1 italianInfantry and 1 italianMarine remaining. Battle score for attacker is 3
                  Casualties for Russia: 1 russianInfantry
              Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
              Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
              Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
              Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
              Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
              Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
              Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
              Trigger italianAP2: Italy has 1 Material placed in Rome
              Trigger italianProd: Italy has 1 Material placed in Rome
              1 italianDestroyer moved from 46 Sea Zone to 45 Sea Zone
              1 Material, 2 italianAirTransports, 1 italianCombatEngineer and 2 italianInfantrys moved from Rome to Sicily
              2 italianAirTransports moved from Sicily to Rome
              1 Material and 1 Truck moved from Abyssinia to Cairo
              1 italianAdvancedTacticalBomber moved from Altay to Singkiang
              1 italianAirTransport moved from Altay to Southern Caucasus
              1 italianHeavyStrategicBomber moved from Kazahk to Singkiang
              1 italianAirTransport and 1 italianCombatEngineer moved from Southern Caucasus to Singkiang
              1 Truck moved from Singkiang to Astrakhan
              2 italianTanks moved from Syria to Sinai
              1 italianCombatEngineer moved from Eastern South Africa to Cape Town
              1 italianAdvancedNavalFighter moved from Abyssinia to Cairo
              1 italianParatrooper moved from Syria to Trans Jordan
              2 italianArtillerys moved from Abyssinia to 72 Sea Zone
              1 italianCombatEngineer moved from Abyssinia to 72 Sea Zone
              3 italianInfantrys moved from Anglo Egyptian Sudan to 72 Sea Zone
              2 italianArtillerys, 1 italianBattleship, 1 italianCombatEngineer, 6 italianCruisers, 3 italianDestroyers, 3 italianInfantrys and 7 italianTransports moved from 72 Sea Zone to 53 Sea Zone
              1 italianArtillery moved from 53 Sea Zone to Syria
              1 italianArtillery moved from 53 Sea Zone to Trans Jordan
              1 italianInfantry moved from 53 Sea Zone to Sinai
              1 italianInfantry moved from 53 Sea Zone to Syria
              1 italianCombatEngineer moved from 53 Sea Zone to Cairo
              2 italianAirTransports moved from Cairo to Southern Italy
              2 italianAdvancedFighters and 5 italianAdvancedNavalFighters moved from Cyrenaica to Cairo
              1 italianAdvancedTacticalBomber moved from Cyrenaica to Rome
              1 italianCombatEngineer moved from Southern Italy to Rome
              1 italianAirTransport moved from Cyrenaica to Rome
              1 italianParatrooper moved from Syria to Trans Jordan
              1 Truck moved from Trans Jordan to Cairo
              1 italianInfantry moved from 53 Sea Zone to Trans Jordan
              1 italianAirTransport moved from Cyrenaica to Trans Jordan
              1 italianAirTransport moved from Cyrenaica to Cairo
              4 italianSubmarines moved from 50 Sea Zone to 47 Sea Zone
      
          Purchase Units - Italy
              Trigger italianMobArt1: buyitalianMobileArtillery added to italianProduction
              Italy buy 1 italianAdvancedNavalFighter, 1 italianAirfield, 1 italianAlpineInfantry, 1 italianDestroyer, 2 italianEntrenchments, 1 italianFortification, 5 italianInfantrys, 4 italianParatroopers and 1 italianSubmarine; Remaining resources: 0 PUs; 12 techTokens; 
      
          Place Units - Italy
              1 italianAlpineInfantry and 2 italianParatroopers placed in Singkiang
              Italy undo move 1.
              1 italianInfantry and 2 italianParatroopers placed in Singkiang
              1 italianAlpineInfantry and 2 italianParatroopers placed in Southern Caucasus
              Units in Cairo being upgraded or consumed: 1 Material
              1 italianAirfield and 3 italianInfantrys placed in Cairo
              1 italianDestroyer placed in 46 Sea Zone
              Units in Rome being upgraded or consumed: 2 Materials and 1 italianEntrenchment
              1 italianEntrenchment, 1 italianFortification and 1 italianInfantry placed in Rome
              1 italianSubmarine placed in 47 Sea Zone
              Units in Sicily being upgraded or consumed: 1 Material
              1 italianEntrenchment placed in Sicily
              1 italianAdvancedNavalFighter placed in Northern Italy
      
          Turn Complete - Italy
              Italy collect 55 PUs; end with 55 PUs
              Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 58 PUs
              Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 61 PUs
              Units generate 12 techTokens; Italy end with 24 techTokens
      

      Combat Hit Differential Summary :

      Usa : 0.00
      China : -0.83
      Italy : 3.83
      Russia : -0.50
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators @colin
        last edited by

        @colin go for usa

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • C Offline
          colin
          last edited by

          TripleA Turn Summary: Usa round 39

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 39
          
              Research Technology - Usa
                  Usa spend 0 on tech rolls
                      Usa roll 8,11,1,1,4,10,9,9,1 and gets 0 hits
          
              Combat Move - Usa
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                  Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                      Some non-combat units are destroyed: 
                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                  1 americanInfantry moved from Belgian Congo to Tanganyika
                        Britain take Tanganyika from Italy
                  5 americanMech.Infantrys and 6 americanTanks moved from Southern Anglo Egyptian Sudan to Rhodesia
                        Britain take Rhodesia from Italy
                  2 americanAdvancedNavalFighters moved from 48 Sea Zone to 45 Sea Zone
                  1 americanAdvancedNavalFighter moved from Southern Spain to 45 Sea Zone
          
              Combat - Usa
                  Battle in 45 Sea Zone
                      Usa attack with 3 americanAdvancedNavalFighters
                      Italy defend with 1 italianDestroyer
                          Usa roll dice for 3 americanAdvancedNavalFighters in 45 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                          Italy roll dice for 1 italianDestroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                          1 italianDestroyer owned by the Italy lost in 45 Sea Zone
                      Usa win with 3 americanAdvancedNavalFighters remaining. Battle score for attacker is 8
                      Casualties for Italy: 1 italianDestroyer
          
              Non Combat Move - Usa
                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                  Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                  Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                  Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                  Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                  Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                  Trigger americanProd1: Usa has 1 Material placed in Washington
                  Trigger americanAP2: Usa has 1 Material placed in Washington
                  2 americanBattleships, 2 americanCarriers, 3 americanCruisers, 1 americanDestroyer, 1 americanHeavyDestroyer and 6 americanTransports moved from 48 Sea Zone to 43 Sea Zone
                  3 americanAdvancedNavalFighters moved from 45 Sea Zone to 43 Sea Zone
                  1 Truck moved from Tripolitania to Cyrenaica
                  1 Material and 1 Truck moved from Cyrenaica to Algeria
                  1 Material and 1 americanMech.Infantry moved from Tripolitania to Algeria
                  2 americanMarines moved from Tunisia to Algeria
                  4 americanArtillerys, 1 americanCombatEngineer and 4 americanInfantrys moved from Southern Spain to 43 Sea Zone
                  4 americanArtillerys, 1 americanCombatEngineer and 4 americanInfantrys moved from 43 Sea Zone to Algeria
                  3 americanAdvancedNavalFighters, 1 americanCarrier and 1 americanCruiser moved from 127 Sea Zone to 95 Sea Zone
                  1 Material and 1 americanAirTransport moved from Hawaiian Islands to Luzon
                  1 americanCarrier moved from 156 Sea Zone to 116 Sea Zone
                  1 americanAdvancedNavalFighter moved from Los Angeles to 116 Sea Zone
                  1 Train moved from Central US to Washington
                  2 Materials and 1 Train moved from Washington to Alberta
                  1 Train moved from British Columbia to Washington
                  1 Truck moved from British Columbia to San Francisco
                  1 americanAirTransport moved from British Columbia to Alaska
                  3 americanTransports moved from 41 Sea Zone to 40 Sea Zone
                  3 americanArtillerys, 6 americanInfantrys and 3 americanMarines moved from Azores to 40 Sea Zone
                  3 americanArtillerys, 6 americanInfantrys, 3 americanMarines and 4 americanTransports moved from 40 Sea Zone to 41 Sea Zone
                  3 americanArtillerys, 6 americanInfantrys and 3 americanMarines moved from 41 Sea Zone to Southern Spain
                  2 americanTransports moved from 41 Sea Zone to 43 Sea Zone
                  1 americanTransport moved from 41 Sea Zone to 43 Sea Zone
                  1 americanTransport moved from 41 Sea Zone to 43 Sea Zone
                  1 americanTransport moved from 61 Sea Zone to 39 Sea Zone
                  3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                  3 americanInfantrys moved from New York to 30 Sea Zone
                  3 americanArtillerys moved from Washington to 30 Sea Zone
                  2 americanInfantrys moved from Eastern US to 30 Sea Zone
                  3 americanArtillerys, 8 americanInfantrys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                  4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                  3 americanArtillerys and 8 americanInfantrys moved from 39 Sea Zone to Azores
                  1 americanAdvancedNavalFighter moved from New York to Southern Spain
                  2 Materials, 1 Truck, 1 americanCombatEngineer and 1 americanMech.Infantry moved from Morrocco to Algeria
                  2 americanMech.Infantrys and 2 americanTanks moved from Nigeria to Belgian Congo
          
              Purchase Units - Usa
                  Trigger americanAdvTB: buyamericanAdvancedTacticalBomber added to americanProduction
                  Usa buy 2 americanArtillerys, 1 americanBattleship, 1 americanCombatEngineer, 1 americanCruiser, 1 americanDocks, 1 americanHull, 4 americanInfantrys, 5 americanMarines and 4 americanParatroopers; Remaining resources: 0 PUs; 9 techTokens; 
                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Usa
                  Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                  1 americanBattleship, 1 americanCruiser and 1 americanHull placed in 156 Sea Zone
                  1 americanParatrooper placed in Los Angeles
                  2 americanInfantrys and 2 americanParatroopers placed in New York
                  2 americanInfantrys and 1 americanParatrooper placed in Northeastern US
                  2 americanArtillerys, 1 americanCombatEngineer and 1 americanMarine placed in Washington
                  2 americanMarines placed in Eastern US
                  Usa undo move 6.
                  Usa undo move 5.
                  Units in Luzon being upgraded or consumed: 3 Materials
                  1 americanArtillery, 1 americanDocks and 1 americanMarine placed in Luzon
                  2 americanMarines placed in Phillippines
                  1 americanArtillery, 1 americanCombatEngineer and 2 americanMarines placed in Washington
          
              Turn Complete - Usa
                  Usa collect 88 PUs; end with 88 PUs
                  Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 91 PUs
                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 94 PUs
                  Units generate 9 techTokens; Usa end with 18 techTokens
          

          Combat Hit Differential Summary :

          Usa : 1.00
          Italy : -0.25
          

          Savegame

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            @ubernaut didnt really have any combat so its back to you

            ubernautU 1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin i think i forgot and double built trenches in rome this turn again 😕

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                @ubernaut its fine

                ubernautU 2 Replies Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators
                  last edited by

                  TripleA Move Summary: Germany round 40

                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                  Game History

                  Round: 40
                  
                      Combat Move - Germany
                          Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          1 germanInfantry moved from Eastern Karelia to Archangel
                          2 germanAdvancedNavalFighters moved from Leningrad to Archangel
                          1 germanInfantry moved from Northern Kazahk to Sverdlovsk
                          1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Sverdlovsk
                          4 germanAdvancedNavalFighters moved from Eastern Germany to 41 Sea Zone
                  

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @colin
                    last edited by

                    @colin battle on deck

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Turn Summary: Finland round 40

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                      Game History

                      Round: 40
                      
                          Reconnaissance Missions - Finland
                      
                          Reinforcing - DanubeAxis
                              DanubeAxis collect 0 PUs; end with 12 PUs
                      
                          Counter Intelligence Operations - VichyFrance
                              VichyFrance collect 0 PUs; end with 5 PUs
                      
                          Combat Move - Germany
                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                              Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                              1 germanInfantry moved from Eastern Karelia to Archangel
                              2 germanAdvancedNavalFighters moved from Leningrad to Archangel
                              1 germanInfantry moved from Northern Kazahk to Sverdlovsk
                              1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Sverdlovsk
                              4 germanAdvancedNavalFighters moved from Eastern Germany to 41 Sea Zone
                      
                          Combat - Germany
                              Germany creates battle in territory 27 Sea Zone
                              Battle in 41 Sea Zone
                                  Germany attack with 4 germanAdvancedNavalFighters
                                  Usa defend with 4 americanTransports
                                      Germany roll dice for 4 germanAdvancedNavalFighters in 41 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                                      Usa roll dice for 4 americanTransports in 41 Sea Zone, round 2 : 0/4 hits, 0.33 expected hits
                                      4 americanTransports owned by the Usa lost in 41 Sea Zone
                                  Germany win with 4 germanAdvancedNavalFighters remaining. Battle score for attacker is 28
                                  Casualties for Usa: 4 americanTransports
                              Battle in Sverdlovsk
                                  Germany attack with 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers
                                  Russia defend with 1 Flagpole and 1 russianInfantry
                                      Germany roll dice for 1 germanAirTransport, 1 germanInfantry and 2 germanParatroopers in Sverdlovsk, round 2 : 1/4 hits, 0.83 expected hits
                                      Russia roll dice for 1 russianInfantry in Sverdlovsk, round 2 : 1/1 hits, 0.33 expected hits
                                      1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Sverdlovsk
                                  Germany win, taking Sverdlovsk from Russia with 1 germanAirTransport and 2 germanParatroopers remaining. Battle score for attacker is 0
                                  Casualties for Germany: 1 germanInfantry
                                  Casualties for Russia: 1 russianInfantry
                              Battle in Archangel
                                  Germany attack with 2 germanAdvancedNavalFighters and 1 germanInfantry
                                  Russia defend with 1 Flagpole and 1 russianInfantry
                                      Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                                      Russia roll dice for 1 russianInfantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                                      1 russianInfantry owned by the Russia lost in Archangel
                                  Germany win, taking Archangel from Russia with 2 germanAdvancedNavalFighters and 1 germanInfantry remaining. Battle score for attacker is 3
                                  Casualties for Russia: 1 russianInfantry
                              Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                              Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                              Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                              Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                              Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                              Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                              Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                              Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                              Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                              Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                              Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                              Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                              Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                              Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                              Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                              Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                              Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                              Trigger germanAP2: Germany has 1 Material placed in Berlin
                              Trigger germanProd: Germany has 1 Material placed in Berlin
                              2 germanInfantrys moved from Western Karelia to Leningrad
                              4 germanInfantrys moved from Lativa Estonia to Leningrad
                              1 germanInfantry moved from Lithuania to Lativa Estonia
                              1 germanInfantry moved from Pskov to Lativa Estonia
                              1 germanInfantry moved from Pskov to Leningrad
                              1 Material, 1 germanInfantry and 2 germanMech.Infantrys moved from Belorussia to Leningrad
                              3 Trucks, 1 germanArtillery and 2 germanInfantrys moved from Eastern Poland to Leningrad
                              1 germanAirTransport moved from Pskov to Eastern Poland
                              4 germanAdvancedNavalFighters moved from 41 Sea Zone to Northern Spain
                              2 germanInfantrys moved from Western France to Northern Spain
                              7 germanAlpineInfantrys moved from Vichy France to Northern Spain
                              2 germanArtillerys, 2 germanInfantrys and 1 germanTank moved from Paris to Vichy France
                              2 Materials and 1 Train moved from Berlin to Vichy France
                              1 Train moved from Vichy France to Berlin
                              3 germanInfantrys moved from Northern Italy to Vichy France
                              1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Vichy France
                              1 Train and 3 germanInfantrys moved from Northern Germany to Vichy France
                              1 Train moved from Vichy France to Northern Germany
                              1 germanAirTransport moved from Sverdlovsk to Stalingrad
                              1 Truck moved from Voronezh to Smolensk
                              1 Truck and 1 germanParatrooper moved from Smolensk to Leningrad
                              1 germanAirTransport and 2 germanInfantrys moved from Kharkov to Leningrad
                              1 germanAirTransport moved from Leningrad to Kharkov
                              1 germanParatrooper moved from Voronezh to Kharkov
                              3 Trucks, 1 germanArtillery and 2 germanInfantrys moved from Kharkov to Leningrad
                              2 Trucks and 2 germanInfantrys moved from Voronezh to Leningrad
                              1 germanCombatEngineer moved from Pskov to Belorussia
                              1 germanInfantry moved from Belorussia to Lativa Estonia
                              1 germanInfantry moved from Tula to Smolensk
                              1 germanHeavyTank, 1 germanHeavyTank-damaged and 2 germanMobileArtillerys moved from Eastern Karelia to Leningrad
                              1 germanHeavyTank and 3 germanInfantrys moved from Novgorod to Leningrad
                              1 germanInfantry moved from Eastern Karelia to Leningrad
                              2 germanInfantrys moved from Eastern Germany to Northern Germany
                              3 germanInfantrys moved from Eastern Poland to Lithuania
                              3 germanInfantrys moved from Eastern Poland to Poland
                              1 germanAirTransport moved from Vichy France to Hungary Slovakia
                              1 germanAirTransport and 1 germanCombatEngineer moved from Northern Germany to Vichy France
                              1 germanAirTransport moved from Vichy France to Berlin
                              3 germanInfantrys moved from Vichy France to Northern Spain
                              1 germanAirTransport and 2 germanInfantrys moved from Romania to Vichy France
                              1 germanAirTransport moved from Vichy France to Romania
                              2 germanInfantrys moved from Vichy France to Northern Spain
                              2 Trucks moved from Southern Caucasus to Kharkov
                              1 Train moved from Kharkov to Austria
                              1 germanCombatEngineer moved from Eastern Germany to Northern Germany
                              1 germanCombatEngineer and 8 germanInfantrys moved from Poland to Eastern Germany
                              2 germanInfantrys moved from Eastern Germany to Northern Germany
                              1 germanAdvancedNavalFighter moved from Poland to Northern Germany
                              2 germanAdvancedNavalFighters moved from Archangel to Leningrad
                              2 Trains moved from Eastern Poland to Eastern Germany
                      
                          Purchase Units - Germany
                              Germany buy 1 Rail, 4 germanAdvancedNavalFighters, 2 germanArtillerys, 1 germanEntrenchment, 6 germanInfantrys and 2 germanParatroopers; Remaining resources: 0 PUs; 72 techTokens; 
                      
                          Place Units - Germany
                              Units in Belorussia being upgraded or consumed: 1 Material
                              1 Rail placed in Belorussia
                              Units in Leningrad being upgraded or consumed: 1 Material
                              1 germanArtillery, 1 germanEntrenchment and 1 germanInfantry placed in Leningrad
                              1 germanArtillery and 2 germanParatroopers placed in Stalingrad
                              4 germanInfantrys placed in Northern Germany
                              4 germanAdvancedNavalFighters placed in Eastern Germany
                              1 germanInfantry placed in Austria
                      
                          Turn Complete - Germany
                              Germany collect 84 PUs; end with 84 PUs
                              Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                              Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                              Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 93 PUs
                              Units generate 12 techTokens; Germany end with 84 techTokens
                              Some Units in Vichy France change ownership: 2 Materials and 2 germanCombatEngineers
                      
                          Purchase Units - VichyFrance
                              VichyFrance buy 1 germanAntiAirGun and 1 germanEntrenchment; Remaining resources: 0 PUs; 
                      
                          Place Units - VichyFrance
                              Units in Vichy France being upgraded or consumed: 1 Material
                              1 germanAntiAirGun and 1 germanEntrenchment placed in Vichy France
                      
                          Turn Complete - VichyFrance
                              VichyFrance collect 5 PUs; end with 5 PUs
                              Some Units in Vichy France change ownership: 1 Material, 1 germanAntiAirGun and 2 germanCombatEngineers
                      
                          Purchase Units - DanubeAxis
                              DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                      
                          Place Units - DanubeAxis
                              2 germanInfantrys placed in Hungary Slovakia
                              2 germanInfantrys placed in Romania
                      
                          Turn Complete - DanubeAxis
                              DanubeAxis collect 12 PUs; end with 12 PUs
                              Units Change Ownership
                                  Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                  Some Units in Romania change ownership: 2 germanInfantrys
                      
                          Turn Complete - Finland
                      

                      Combat Hit Differential Summary :

                      Usa : -0.33
                      Germany : 2.50
                      Russia : 0.33
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Moderators @colin
                        last edited by

                        @colin over to russia

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Russia round 40

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 40
                          
                              Research Technology - Russia
                                  Russia spend 0 on tech rolls
                                      Russia roll 5,2,12,6,8,1,2,8,9,1,5,4 and gets 1 hit
                                  Russia removing all Technology Tokens after successful research.
                                  Russia discover SelfPropelledArtillery
                          
                              Combat Move - Russia
                                  Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                  Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                  Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                  Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                  Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                  1 russianInfantry moved from Norilsk to Northern Siberia
                                        Russia take Northern Siberia from Japan
                                  1 russianInfantry moved from Siberia to Kansk
                                        Russia take Kansk from Japan
                                  1 russianInfantry moved from Nenetsia to Archangel
                                  2 russianInfantrys moved from Urals to Archangel
                                  1 russianInfantry moved from Omsk to Northern Kazahk
                                        Russia take Northern Kazahk from Germany
                                  2 russianInfantrys moved from Volgarod to Sverdlovsk
                                  1 russianArtillery moved from Vologda to Archangel
                                  1 russianArtillery and 3 russianInfantrys moved from Moscow to Smolensk
                                  1 russianArtillery and 3 russianInfantrys moved from Volgarod to Tula
                                  1 russianArtillery moved from Omsk to Sverdlovsk
                                  1 russianInfantry moved from Volgarod to Sverdlovsk
                          
                              Combat - Russia
                                  Battle in Tula
                                      Russia attack with 1 russianArtillery and 3 russianInfantrys
                                      Germany defend with 1 Flagpole and 1 germanInfantry
                                          Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Tula, round 2 : 0/4 hits, 0.83 expected hits
                                          Germany roll dice for 1 germanInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                          Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Tula, round 3 : 1/4 hits, 0.83 expected hits
                                          Germany roll dice for 1 germanInfantry in Tula, round 3 : 1/1 hits, 0.25 expected hits
                                          1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Tula
                                      Russia win, taking Tula from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0
                                      Casualties for Russia: 1 russianInfantry
                                      Casualties for Germany: 1 germanInfantry
                                  Battle in Sverdlovsk
                                      Russia attack with 1 russianArtillery and 3 russianInfantrys
                                      Germany defend with 1 Flagpole and 2 germanParatroopers
                                          Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Sverdlovsk, round 2 : 0/4 hits, 0.83 expected hits
                                          Germany roll dice for 2 germanParatroopers in Sverdlovsk, round 2 : 1/2 hits, 0.83 expected hits
                                          1 russianInfantry owned by the Russia lost in Sverdlovsk
                                          Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Sverdlovsk, round 3 : 2/3 hits, 0.67 expected hits
                                          Germany roll dice for 2 germanParatroopers in Sverdlovsk, round 3 : 0/2 hits, 0.83 expected hits
                                          2 germanParatroopers owned by the Germany lost in Sverdlovsk
                                      Russia win, taking Sverdlovsk from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 5
                                      Casualties for Russia: 1 russianInfantry
                                      Casualties for Germany: 2 germanParatroopers
                                  Battle in Archangel
                                      Russia attack with 1 russianArtillery and 3 russianInfantrys
                                      Germany defend with 1 Flagpole and 1 germanInfantry
                                          Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.75 expected hits
                                          Germany roll dice for 1 germanInfantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                                          1 russianInfantry owned by the Russia lost in Archangel
                                          Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Archangel, round 3 : 2/3 hits, 0.58 expected hits
                                          Germany roll dice for 1 germanInfantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                                          1 germanInfantry owned by the Germany lost in Archangel
                                      Russia win, taking Archangel from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0
                                      Casualties for Russia: 1 russianInfantry
                                      Casualties for Germany: 1 germanInfantry
                                  Battle in Smolensk
                                      Russia attack with 1 russianArtillery and 3 russianInfantrys
                                      Germany defend with 1 Flagpole and 1 germanInfantry
                                          Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Smolensk, round 2 : 0/4 hits, 0.83 expected hits
                                          Germany roll dice for 1 germanInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                                          1 russianInfantry owned by the Russia lost in Smolensk
                                          Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Smolensk, round 3 : 1/3 hits, 0.67 expected hits
                                          Germany roll dice for 1 germanInfantry in Smolensk, round 3 : 0/1 hits, 0.25 expected hits
                                          1 germanInfantry owned by the Germany lost in Smolensk
                                      Russia win, taking Smolensk from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 0
                                      Casualties for Russia: 1 russianInfantry
                                      Casualties for Germany: 1 germanInfantry
                          
                              Non Combat Move - Russia
                                  Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                  Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                  Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                  Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                  Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                  Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                  Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                  Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                  Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                  Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                  Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                  Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger russianAP2: Russia has 1 Material placed in Moscow
                                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                                  1 russianInfantry moved from Omsk to Novosibirsk
                                  1 russianArtillery and 2 russianInfantrys moved from Siberia to Novosibirsk
                                  1 russianAntiTankGun moved from Moscow to Smolensk
                                  1 russianAntiTankGun moved from Volgarod to Tula
                                  1 russianAntiTankGun moved from Vologda to Archangel
                                  2 russianInfantrys moved from Vologda to Volgarod
                                  1 Train moved from Urals to Moscow
                                  1 Material and 1 Train moved from Moscow to Volgarod
                                  1 Train moved from Volgarod to Urals
                                  1 russianCombatEngineer moved from Vologda to Moscow
                                  1 russianCombatEngineer moved from Vologda to Volgarod
                          
                              Purchase Units - Russia
                                  Russia buy 2 russianAntiAirGuns, 1 russianAntiTankGun, 1 russianArtillery, 2 russianEntrenchments, 1 russianFortification and 6 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                          
                              Place Units - Russia
                                  1 russianAntiAirGun placed in Novosibirsk
                                  Units in Moscow being upgraded or consumed: 2 Materials and 1 russianEntrenchment
                                  1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianEntrenchment, 1 russianFortification and 1 russianInfantry placed in Moscow
                                  Units in Volgarod being upgraded or consumed: 1 Material
                                  1 russianEntrenchment and 3 russianInfantrys placed in Volgarod
                                  1 russianInfantry placed in Omsk
                                  1 russianInfantry placed in Vologda
                          
                              Activate Technology - Russia
                                  Russia activating SelfPropelledArtillery
                          
                              Turn Complete - Russia
                                  Russia collect 39 PUs; end with 39 PUs
                                  Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 42 PUs
                                  Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 45 PUs
                                  Units generate 6 techTokens; Russia end with 6 techTokens
                          

                          Combat Hit Differential Summary :

                          Germany : 0.67
                          Russia : 0.00
                          

                          Savegame

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you

                            ubernautU 2 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Move Summary: Japan round 40

                              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 40
                              
                                  Research Technology - Japan
                                      Japan spend 0 on tech rolls
                                      Japan removing all Technology Tokens after successful research.
                                      Japan discover SelfPropelledArtillery
                              
                                  Combat Move - Japan
                                      Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      1 japaneseInfantry moved from Fo Kien to Anhwei
                                      1 japaneseInfantry moved from Shantung to Anhwei
                                      2 japaneseAdvancedNavalFighters moved from Japan to Anhwei
                                      1 japaneseInfantry moved from Shanghai to Anhwei
                                      2 japaneseAdvancedNavalFighters and 1 japaneseCombatEngineer moved from Shanghai to Anhwei
                                      1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Anhwei
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin not sure if this one matters or not but just to be safe

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Thailand round 40

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 40
                                  
                                      Training Troops - Manchuria
                                          Manchuria collect 0 PUs; end with 11 PUs
                                  
                                      Research Technology - Japan
                                          Japan spend 0 on tech rolls
                                              Japan roll 1,7,2,10,9,12,3,1,12 and gets 2 hits
                                          Japan removing all Technology Tokens after successful research.
                                          Japan discover SelfPropelledArtillery
                                  
                                      Combat Move - Japan
                                          Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          1 japaneseInfantry moved from Fo Kien to Anhwei
                                          1 japaneseInfantry moved from Shantung to Anhwei
                                          2 japaneseAdvancedNavalFighters moved from Japan to Anhwei
                                          1 japaneseInfantry moved from Shanghai to Anhwei
                                          2 japaneseAdvancedNavalFighters and 1 japaneseCombatEngineer moved from Shanghai to Anhwei
                                          1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Anhwei
                                  
                                      Combat - Japan
                                          Japan creates battle in territory 98 Sea Zone
                                          Battle in Anhwei
                                              Japan attack with 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseParatroopers
                                              China defend with 1 Flagpole, 4 chineseInfantrys and 3 chineseTanks
                                                  Japan roll dice for 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 3 japaneseInfantrys and 2 japaneseParatroopers in Anhwei, round 2 : 5/11 hits, 3.75 expected hits
                                                  China roll dice for 4 chineseInfantrys and 3 chineseTanks in Anhwei, round 2 : 1/7 hits, 2.00 expected hits
                                                  4 chineseInfantrys owned by the China, 1 chineseTank owned by the China and 1 japaneseInfantry owned by the Japan lost in Anhwei
                                                  Japan roll dice for 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 2 japaneseParatroopers in Anhwei, round 3 : 4/10 hits, 3.58 expected hits
                                                  China roll dice for 2 chineseTanks in Anhwei, round 3 : 2/2 hits, 0.67 expected hits
                                                  2 chineseTanks owned by the China and 2 japaneseInfantrys owned by the Japan lost in Anhwei
                                              Japan win, taking Anhwei from China with 4 japaneseAdvancedNavalFighters, 1 japaneseAirTransport, 1 japaneseCombatEngineer and 2 japaneseParatroopers remaining. Battle score for attacker is 21
                                              Casualties for Japan: 3 japaneseInfantrys
                                              Casualties for China: 4 chineseInfantrys and 3 chineseTanks
                                          Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                          Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                          Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                          Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                          Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                          Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                          3 Trucks, 1 japaneseArtillery and 2 japaneseInfantrys moved from Peking to Anhwei
                                          3 Trucks moved from Anhwei to Shanghai
                                          1 japaneseArtillery and 4 japaneseInfantrys moved from Peking to Shantung
                                          1 japaneseArtillery and 3 japaneseInfantrys moved from Peking to Shansi
                                          2 japaneseAdvancedNavalFighters moved from Anhwei to Shanghai
                                          1 japaneseAlpineInfantry, 1 japaneseInfantry and 2 japaneseParatroopers moved from Irkutsk to Western Evenki
                                          1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Yakut
                                          1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Northern Manchuria to Khabarovskiy Kray
                                          1 Material, 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Japan to Bonin Island
                                          2 japaneseAdvancedNavalFighters moved from Anhwei to Shanghai
                                          1 japaneseAirTransport moved from Anhwei to Manchuria
                                          1 Truck and 1 japaneseInfantry moved from Manchuria to Anhwei
                                          1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Shanghai to Japan
                                          2 Materials and 2 Trucks moved from Tokyo to Japan
                                          2 Trucks moved from Japan to Tokyo
                                  
                                      Purchase Units - Japan
                                          Trigger japaneseAdvD: buyjapaneseHeavyDestroyer added to japaneseProduction
                                          Japan buy 2 japaneseAdvancedNavalFighters, 1 japaneseAirfield, 1 japaneseArtillery, 1 japaneseCombatEngineer, 1 japaneseEntrenchment, 1 japaneseInfantry and 1 japaneseSubmarine; Remaining resources: 0 PUs; 0 techTokens; 
                                  
                                      Place Units - Japan
                                          Units in Japan being upgraded or consumed: 1 Material
                                          2 japaneseAdvancedNavalFighters and 1 japaneseEntrenchment placed in Japan
                                          Units in Bonin Island being upgraded or consumed: 1 Material
                                          1 japaneseAirfield placed in Bonin Island
                                          1 japaneseCombatEngineer and 1 japaneseInfantry placed in Shanghai
                                          1 japaneseSubmarine placed in 97 Sea Zone
                                          1 japaneseArtillery placed in Korea
                                  
                                      Activate Technology - Japan
                                          Japan activating SelfPropelledArtillery
                                  
                                      Turn Complete - Japan
                                          Japan collect 34 PUs; end with 34 PUs
                                          Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 37 PUs
                                          Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 40 PUs
                                          Units generate 9 techTokens; Japan end with 9 techTokens
                                          Some Units in Manchuria change ownership: 1 japaneseCombatEngineer
                                  
                                      Purchase Units - Manchuria
                                          Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Manchuria
                                          1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                                  
                                      Turn Complete - Manchuria
                                          Manchuria collect 11 PUs; end with 11 PUs
                                          Some Units in Manchuria change ownership: 1 japaneseCombatEngineer, 1 japaneseInfantry and 2 japaneseParatroopers
                                  
                                      Turn Complete - Thailand
                                  

                                  Combat Hit Differential Summary :

                                  Japan : 1.67
                                  China : 0.33
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin over to china

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      colin
                                      last edited by

                                      TripleA Turn Summary: Australia round 40

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 40
                                      
                                          Supporting Britain - Canada
                                              Canada collect 0 PUs; end with 24 PUs
                                      
                                          Organizing Partisan Operations - ExiledAllies
                                              ExiledAllies collect 0 PUs; end with 45 PUs
                                      
                                          Preparing Ambushes - India
                                              India collect 0 PUs; end with 32 PUs
                                      
                                          Preparing Naval Operations - Australia
                                              Australia collect 0 PUs; end with 17 PUs
                                      
                                          Research Technology - Britain
                                              Trigger britishaTITBR: Britain gains access to IncreasedTacticalBomberRange
                                              Trigger britishaTISBR: Britain gains access to IncreasedStrategicBomberRange
                                              Britain spend 0 on tech rolls
                                                  Britain roll 8,9,8,3,3,6,7,3,2 and gets 0 hits
                                      
                                          Combat Move - Britain
                                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                              Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                              Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                              Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                              Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                              1 britishInfantry moved from Italian Somaliland to Abyssinia
                                              1 britishInfantry moved from British Somaliland to Abyssinia
                                              1 britishTransport moved from 73 Sea Zone to 75 Sea Zone
                                              2 britishInfantrys moved from Bombay to 75 Sea Zone
                                              1 britishTransport moved from 73 Sea Zone to 75 Sea Zone
                                              2 britishInfantrys moved from Western Madras to 75 Sea Zone
                                              4 britishInfantrys and 2 britishTransports moved from 75 Sea Zone to 73 Sea Zone
                                              4 britishInfantrys and 9 britishNavalFighters moved from 73 Sea Zone to Abyssinia
                                      
                                          Combat - Britain
                                              Battle in Abyssinia
                                                  Britain attack with 6 britishInfantrys and 9 britishNavalFighters
                                                  Italy defend with 1 Flagpole, 1 italianAirfield and 1 italianFortification
                                                      Britain roll dice for 2 britishBattleships and 2 britishCruisers in Abyssinia, round 2 : 5/6 hits, 3.17 expected hits
                                                      Italy roll dice for 1 italianFortification in Abyssinia, round 2 : 1/1 hits, 1.00 expected hits
                                                      1 italianFortification owned by the Italy and 1 britishInfantry owned by the Britain lost in Abyssinia
                                                  Some non-combat units are destroyed: 
                                                  Britain win, taking Abyssinia from Italy with 5 britishInfantrys and 9 britishNavalFighters remaining. Battle score for attacker is 9
                                                  Casualties for Britain: 1 britishInfantry
                                                  Casualties for Italy: 1 italianFortification
                                      
                                          Non Combat Move - Britain
                                              Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                              Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                              Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                              Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                              Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                              Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                              Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                              Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                              Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                              Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                              Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                              Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                              Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                              Trigger britishAP2: Britain has 1 Material placed in London
                                              Trigger britishProd1: Britain has 1 Material placed in London
                                              9 britishNavalFighters moved from Abyssinia to 73 Sea Zone
                                              1 Truck moved from Southwestern Australia to 149 Sea Zone
                                              1 Truck and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
                                              1 Truck moved from 148 Sea Zone to Java
                                              1 britishTransport moved from 148 Sea Zone to 93 Sea Zone
                                              2 Materials moved from Borneo to 93 Sea Zone
                                              2 Materials and 1 britishTransport moved from 93 Sea Zone to 91 Sea Zone
                                              2 Materials moved from 91 Sea Zone to Thailand
                                              1 Truck moved from Western Bengal to Bombay
                                              1 britishArtillery and 1 britishInfantry moved from Baluchistan to Kashmir
                                              1 britishInfantry moved from Baluchistan to Bombay
                                              1 britishInfantry moved from Southern Iran to Bombay
                                              1 britishTransport moved from 84 Sea Zone to 148 Sea Zone
                                              1 Truck moved from French West Africa to Cameroon
                                              3 britishCruisers, 3 britishDestroyers and 1 britishTransport moved from 48 Sea Zone to 43 Sea Zone
                                              1 britishArtillery and 1 britishInfantry moved from Morrocco to Algeria
                                              4 Materials and 2 britishAirTransports moved from London to Northern Finland
                                              5 britishParatroopers moved from Finland to Northern Finland
                                              1 Material, 2 britishAirTransports, 1 britishCombatEngineer, 1 britishInfantry and 1 britishParatrooper moved from Central Britain to Northern Finland
                                              1 britishAirTransport moved from Finland to Northern Finland
                                              1 Train and 1 britishAntiAirGun moved from Norway to Central Norway
                                              1 Train and 2 britishInfantrys moved from Central Norway to Northern Finland
                                              1 Train and 2 britishAlpineInfantrys moved from Northern Finland to Central Norway
                                              1 Train moved from Central Norway to Norway
                                              2 Trucks moved from Northern Finland to Central Norway
                                              2 britishAdvancedFighters moved from Central Britain to Northern Finland
                                              3 britishAdvancedNavalFighters moved from Northern Finland to 28 Sea Zone
                                              1 britishCombatEngineer moved from Northern Finland to Eastern Finland
                                              1 britishArtillery moved from London to Southern Britain
                                              1 britishDestroyer and 2 britishTransports moved from 95 Sea Zone to 93 Sea Zone
                                              1 britishBattleship moved from 149 Sea Zone to 93 Sea Zone
                                      
                                          Purchase Units - Britain
                                              Britain buy 1 britishAdvancedFighter, 1 britishArtillery, 4 britishDestroyers, 2 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 9 techTokens; 
                                              Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                      
                                          Place Units - Britain
                                              2 britishDestroyers and 1 britishTransport placed in 28 Sea Zone
                                              2 britishDestroyers placed in 28 Sea Zone
                                              1 britishAdvancedFighter and 1 britishArtillery placed in Central Britain
                                              2 britishInfantrys placed in London
                                      
                                          Turn Complete - Britain
                                              Britain collect 57 PUs; end with 57 PUs
                                              Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 60 PUs
                                              Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 63 PUs
                                              Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                                              Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs
                                              Units generate 9 techTokens; Britain end with 18 techTokens
                                              Units Change Ownership
                                                  Some Units in Belgian Congo change ownership: 1 Material
                                                  Some Units in Bombay change ownership: 1 Material
                                                  Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                  Some Units in Calcutta change ownership: 1 britishCombatEngineer
                                                  Some Units in Java change ownership: 3 Materials and 1 britishCombatEngineer
                                                  Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                                  Some Units in Western Bengal change ownership: 1 britishCombatEngineer
                                      
                                          Purchase Units - Canada
                                              Canada buy 2 britishNavalFighters; Remaining resources: 2 PUs; 
                                      
                                          Place Units - Canada
                                              2 britishNavalFighters placed in Ontario
                                      
                                          Turn Complete - Canada
                                              Canada collect 15 PUs; end with 17 PUs
                                              Units Change Ownership
                                                  Some Units in Ontario change ownership: 2 britishNavalFighters
                                                  Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                              Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                              Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                              Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                      
                                          Purchase Units - ExiledAllies
                                              ExiledAllies buy 2 britishArtillerys, 6 britishInfantrys, 3 britishMarines and 1 britishTransport; Remaining resources: 0 PUs; 
                                      
                                          Place Units - ExiledAllies
                                              2 britishInfantrys placed in Central Norway
                                              2 britishArtillerys placed in Norway
                                              1 britishTransport placed in 43 Sea Zone
                                              1 britishInfantry placed in Morrocco
                                              3 britishMarines placed in Borneo
                                              3 britishInfantrys placed in Java
                                      
                                          Turn Complete - ExiledAllies
                                              ExiledAllies collect 47 PUs; end with 47 PUs
                                              Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                                              Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                                              Units Change Ownership
                                                  Some Units in 43 Sea Zone change ownership: 1 britishTransport
                                                  Some Units in Belgian Congo change ownership: 1 Material
                                                  Some Units in Borneo change ownership: 3 britishMarines
                                                  Some Units in Central Norway change ownership: 2 britishInfantrys
                                                  Some Units in Java change ownership: 3 Materials, 1 britishCombatEngineer and 3 britishInfantrys
                                                  Some Units in Morrocco change ownership: 1 britishCombatEngineer and 1 britishInfantry
                                                  Some Units in Norway change ownership: 2 britishArtillerys
                                      
                                          Purchase Units - India
                                              India buy 2 Materials; Remaining resources: 22 PUs; 
                                      
                                          Turn Complete - India
                                              India collect 13 PUs; end with 35 PUs
                                              Units Change Ownership
                                                  Some Units in Bombay change ownership: 1 Material
                                                  Some Units in Calcutta change ownership: 1 britishCombatEngineer
                                                  Some Units in Western Bengal change ownership: 1 britishCombatEngineer
                                      
                                          Purchase Units - Australia
                                              Australia buy 1 britishCarrier and 1 britishDestroyer; Remaining resources: 1 PUs; 
                                      
                                          Place Units - Australia
                                              Units in 149 Sea Zone being upgraded or consumed: 1 britishHull
                                              1 britishCarrier and 1 britishDestroyer placed in 149 Sea Zone
                                      
                                          Turn Complete - Australia
                                              Australia collect 17 PUs; end with 18 PUs
                                              Some Units in 149 Sea Zone change ownership: 1 britishCarrier and 1 britishDestroyer
                                      

                                      Combat Hit Differential Summary :

                                      Italy : 0.00
                                      Britain : 1.83
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        colin
                                        last edited by

                                        @ubernaut back to you and I'm finished for today. I had an issue where it didn't recognize my factory in Calcutta so I couldn't place my materials but I don't have time to figure it out

                                        ubernautU 4 Replies Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators @colin
                                          last edited by

                                          @colin gotcha if it makes you feel any better i kinda screwed up some of my german infantry last round meant to leave them with the air transport 😛

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Move Summary: Italy round 40

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 40
                                            
                                                Research Technology - Italy
                                                    Italy spend 0 on tech rolls
                                                    Italy removing all Technology Tokens after successful research.
                                                    Italy discover AdvancedTanks
                                            
                                                Combat Move - Italy
                                                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                                    1 italianAlpineInfantry moved from Southern Caucasus to Northern Iran
                                                    1 italianAirTransport and 2 italianParatroopers moved from Singkiang to Western Szechwan
                                                    1 italianHeavyStrategicBomber moved from Singkiang to Western Szechwan
                                                    1 italianAdvancedTacticalBomber and 2 italianInfantrys moved from Singkiang to Tsinghai
                                                    1 italianAirTransport and 2 italianParatroopers moved from Trans Jordan to Eastern Iran
                                                    1 italianInfantry moved from Trans Jordan to Iraq
                                                    1 italianInfantry moved from Syria to Iraq
                                                    2 italianAdvancedFighters moved from Cairo to Iraq
                                                    1 italianInfantry moved from Cairo to 53 Sea Zone
                                                    1 italianInfantry and 1 italianTransport moved from 53 Sea Zone to 51 Sea Zone
                                                    1 italianInfantry moved from 51 Sea Zone to Cyrenaica
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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