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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin we're gonna need a bigger boat. 😛

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Moderators
        last edited by

        TripleA Turn Summary: Thailand round 41

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 41
        
            Training Troops - Manchuria
                Manchuria collect 0 PUs; end with 11 PUs
        
            Research Technology - Japan
                Trigger japaneseaTAT: Japan gains access to AdvancedTanks
                Japan spend 0 on tech rolls
                    Japan roll 2,4,7,11,5,1,6,1,11 and gets 0 hits
        
            Combat Move - Japan
                Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                2 japaneseSubmarines moved from 98 Sea Zone to 127 Sea Zone
                1 japaneseSubmarine moved from 97 Sea Zone to 127 Sea Zone
                4 japaneseAdvancedNavalFighters moved from Shanghai to 127 Sea Zone
                2 japaneseAdvancedNavalFighters moved from Japan to 127 Sea Zone
                1 japaneseAirTransport and 2 japaneseParatroopers moved from Bonin Island to Far Eastern Republic
                1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Yakut to Far Eastern Republic
                1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic
                1 japaneseAlpineInfantry moved from Western Evenki to Eastern Evenki
                      Japan take Eastern Evenki from Russia
                1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Hong Kong
                2 japaneseInfantrys moved from Anhwei to Kwangtung
                1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Anhwei to Fo Kien
                2 japaneseInfantrys moved from Shansi to Shensi
        
            Combat - Japan
                Usa scrambles 1 units out of 126 Sea Zone to defend against the attack in 127 Sea Zone
                Battle in Kwangtung
                    Japan attack with 2 japaneseInfantrys
                    China defend with 1 Flagpole and 1 chineseInfantry
                        Japan roll dice for 2 japaneseInfantrys in Kwangtung, round 2 : 0/2 hits, 0.33 expected hits
                        China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 1/1 hits, 0.25 expected hits
                        1 japaneseInfantry owned by the Japan lost in Kwangtung
                    1 japaneseInfantry owned by the Japan retreated to Anhwei
                    China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                    Casualties for Japan: 1 japaneseInfantry
                Battle in Hong Kong
                    Japan attack with 1 japaneseAirTransport and 2 japaneseParatroopers
                    Britain defend with 1 Flagpole, 1 britishArtillery and 1 britishMarine
                        Japan roll dice for 1 japaneseAirTransport and 2 japaneseParatroopers in Hong Kong, round 2 : 1/3 hits, 0.83 expected hits
                        Britain roll dice for 1 britishArtillery and 1 britishMarine in Hong Kong, round 2 : 1/2 hits, 0.92 expected hits
                        1 britishMarine owned by the Britain and 1 japaneseParatrooper owned by the Japan lost in Hong Kong
                        Japan roll dice for 1 japaneseAirTransport and 1 japaneseParatrooper in Hong Kong, round 3 : 0/2 hits, 0.50 expected hits
                        Britain roll dice for 1 britishArtillery in Hong Kong, round 3 : 0/1 hits, 0.42 expected hits
                        Japan roll dice for 1 japaneseAirTransport and 1 japaneseParatrooper in Hong Kong, round 4 : 1/2 hits, 0.50 expected hits
                        Britain roll dice for 1 britishArtillery in Hong Kong, round 4 : 1/1 hits, 0.42 expected hits
                        1 japaneseParatrooper owned by the Japan and 1 britishArtillery owned by the Britain lost in Hong Kong
                    Japan win with 1 japaneseAirTransport remaining. Battle score for attacker is 0
                    Casualties for Japan: 2 japaneseParatroopers
                    Casualties for Britain: 1 britishArtillery and 1 britishMarine
                Battle in Far Eastern Republic
                    Japan attack with 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 4 japaneseInfantrys and 2 japaneseParatroopers
                    Usa defend with 2 americanInfantrys and 2 americanMarines; Russia defend with 1 Flagpole
                        Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 4 japaneseInfantrys and 2 japaneseParatroopers in Far Eastern Republic, round 2 : 1/8 hits, 1.92 expected hits
                        Russia roll dice for 2 americanInfantrys and 2 americanMarines in Far Eastern Republic, round 2 : 2/4 hits, 1.83 expected hits
                        1 americanInfantry owned by the Usa and 2 japaneseInfantrys owned by the Japan lost in Far Eastern Republic
                        Japan roll dice for 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 2 japaneseInfantrys and 2 japaneseParatroopers in Far Eastern Republic, round 3 : 3/6 hits, 1.58 expected hits
                        Russia roll dice for 1 americanInfantry and 2 americanMarines in Far Eastern Republic, round 3 : 1/3 hits, 1.42 expected hits
                        2 americanMarines owned by the Usa, 1 americanInfantry owned by the Usa and 1 japaneseInfantry owned by the Japan lost in Far Eastern Republic
                    Japan win, taking Far Eastern Republic from Russia with 1 japaneseAirTransport, 2 japaneseAlpineInfantrys, 1 japaneseInfantry and 2 japaneseParatroopers remaining. Battle score for attacker is 5
                    Casualties for Japan: 3 japaneseInfantrys
                    Casualties for Usa: 2 americanInfantrys and 2 americanMarines
                Battle in Fo Kien
                    Japan attack with 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry
                    China defend with 1 Flagpole and 1 chineseInfantry
                        Japan roll dice for 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry in Fo Kien, round 2 : 1/3 hits, 0.75 expected hits
                        China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits
                        1 chineseInfantry owned by the China lost in Fo Kien
                    Japan win, taking Fo Kien from China with 1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseInfantry remaining. Battle score for attacker is 3
                    Casualties for China: 1 chineseInfantry
                Battle in 127 Sea Zone
                    Japan attack with 6 japaneseAdvancedNavalFighters and 3 japaneseSubmarines
                    Usa defend with 4 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser and 2 americanDestroyers
                        CruiserAntiAircraftGun fire in 127 Sea Zone : 0/1 hits, 0.17 expected hits
                        Japan roll dice for 3 japaneseSubmarines in 127 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                    Units damaged: 1 americanCarrier owned by the Usa
                        1 americanDestroyer owned by the Usa lost in 127 Sea Zone
                        Japan roll dice for 6 japaneseAdvancedNavalFighters in 127 Sea Zone, round 2 : 5/6 hits, 4.00 expected hits
                        Usa roll dice for 4 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser and 1 americanDestroyer in 127 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
                        1 japaneseAdvancedNavalFighter owned by the Japan, 1 americanDestroyer owned by the Usa, 1 americanCruiser owned by the Usa, 3 japaneseSubmarines owned by the Japan, 2 americanAdvancedNavalFighters owned by the Usa and 1 americanCarrier owned by the Usa lost in 127 Sea Zone
                        Japan roll dice for 5 japaneseAdvancedNavalFighters in 127 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
                        Usa roll dice for 2 americanAdvancedNavalFighters in 127 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                        2 japaneseAdvancedNavalFighters owned by the Japan and 2 americanAdvancedNavalFighters owned by the Usa lost in 127 Sea Zone
                    Japan win with 3 japaneseAdvancedNavalFighters remaining. Battle score for attacker is 40
                    Casualties for Usa: 4 americanAdvancedNavalFighters, 1 americanCarrier, 1 americanCruiser and 2 americanDestroyers
                    Casualties for Japan: 3 japaneseAdvancedNavalFighters and 3 japaneseSubmarines
                Battle in Shensi
                    Japan attack with 2 japaneseInfantrys
                    China defend with 1 Flagpole, 1 chineseAirfield and 1 chineseInfantry
                        Japan roll dice for 2 japaneseInfantrys in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                        China roll dice for 1 chineseInfantry in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                        Japan roll dice for 2 japaneseInfantrys in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                        China roll dice for 1 chineseInfantry in Shensi, round 3 : 0/1 hits, 0.25 expected hits
                        Japan roll dice for 2 japaneseInfantrys in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                        China roll dice for 1 chineseInfantry in Shensi, round 4 : 1/1 hits, 0.25 expected hits
                        1 japaneseInfantry owned by the Japan lost in Shensi
                    1 japaneseInfantry owned by the Japan retreated to Shansi
                    China win with 1 chineseInfantry remaining. Battle score for attacker is -3
                    Casualties for Japan: 1 japaneseInfantry
                Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                1 japaneseInfantry and 2 japaneseParatroopers moved from Western Evenki to Eastern Evenki
                1 japaneseAirTransport moved from Far Eastern Republic to Northern Manchuria
                1 Train and 1 japaneseArtillery moved from Korea to Peking
                1 Train moved from Peking to Korea
                1 japaneseAirTransport moved from Hong Kong to Kyushu Shikoku
                2 japaneseParatroopers moved from Anhwei to Shanghai
                1 japaneseInfantry moved from Shanghai to Fo Kien
                2 Trucks moved from Shanghai to Shantung
                2 Trucks, 1 japaneseArtillery and 1 japaneseInfantry moved from Shantung to Fo Kien
                1 Truck moved from Anhwei to Shantung
                1 Truck moved from Shanghai to Shantung
                2 Trucks and 2 japaneseInfantrys moved from Shantung to Fo Kien
                2 Materials and 1 japaneseAirTransport moved from Japan to Shanghai
                2 Materials and 2 Trucks moved from Tokyo to Japan
                2 Trucks moved from Japan to Tokyo
                1 japaneseInfantry moved from Tokyo to Japan
                1 japaneseCombatEngineer and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
                2 Trucks moved from Manchuria to Peking
                1 japaneseArtillery and 1 japaneseInfantry moved from Shansi to Peking
                1 japaneseInfantry moved from Shansi to Suiyuan
                2 japaneseAdvancedNavalFighters moved from 127 Sea Zone to Shanghai
                1 japaneseAdvancedNavalFighter moved from 127 Sea Zone to Peking
                2 Trucks moved from Tokyo to Japan
        
            Purchase Units - Japan
                Trigger japaneseMobArt1: buyjapaneseMobileArtillery added to japaneseProduction
                Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport, 1 japaneseArtillery, 1 japaneseEntrenchment and 5 japaneseInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
        
            Place Units - Japan
                Units in Japan being upgraded or consumed: 1 Material
                1 japaneseAdvancedNavalFighter, 1 japaneseAirTransport and 1 japaneseEntrenchment placed in Japan
                3 japaneseInfantrys placed in Shanghai
                2 japaneseInfantrys placed in Peking
                1 japaneseArtillery placed in Korea
        
            Turn Complete - Japan
                Japan collect 36 PUs; end with 36 PUs
                Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs
                Units generate 9 techTokens; Japan end with 18 techTokens
                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
        
            Purchase Units - Manchuria
                Manchuria buy 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry; Remaining resources: 0 PUs; 
        
            Place Units - Manchuria
                1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry placed in Manchuria
        
            Turn Complete - Manchuria
                Manchuria collect 11 PUs; end with 11 PUs
                Units Change Ownership
                    Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry
                    Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
        
            Turn Complete - Thailand
        

        Combat Hit Differential Summary :

        Usa : 1.33
        Japan : 2.25
        China : 0.75
        Britain : 0.25
        Russia : -0.25
        CruiserAntiAircraftGun fire in 127 Sea Zone : : -0.17
        

        Savegame

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators @colin
          last edited by

          @colin back to china

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • C Offline
            colin
            last edited by

            TripleA Move Summary: Britain round 41

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 41
            
                Research Technology - Britain
                    Britain spend 0 on tech rolls
                    Britain removing all Technology Tokens after successful research.
                    Britain discover AdvancedDefensiveStructures
            
                Combat Move - Britain
                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                    Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                    Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                    Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                    2 britishArtillerys and 2 britishInfantrys moved from Algeria to 43 Sea Zone
                    2 britishArtillerys, 3 britishCruisers, 3 britishDestroyers, 2 britishInfantrys and 2 britishTransports moved from 43 Sea Zone to 44 Sea Zone
                    2 britishArtillerys and 2 britishInfantrys moved from 44 Sea Zone to Sardinia
            
                Combat - Britain
            

            Savegame

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              @ubernaut I'm not sure if the us ships would be in the battle so you may want to scramble if not

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                TripleA Turn Summary: Australia round 41

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 41
                
                    Supporting Britain - Canada
                        Canada collect 0 PUs; end with 17 PUs
                
                    Organizing Partisan Operations - ExiledAllies
                        ExiledAllies collect 0 PUs; end with 45 PUs
                
                    Preparing Ambushes - India
                        India collect 0 PUs; end with 35 PUs
                
                    Preparing Naval Operations - Australia
                        Australia collect 0 PUs; end with 18 PUs
                
                    Research Technology - Britain
                        Britain spend 0 on tech rolls
                            Britain roll 12,2,5,2,6,1,12,6,1,10,3,10,4,2,5,11,11,12 and gets 3 hits
                        Britain removing all Technology Tokens after successful research.
                        Britain discover AdvancedDefensiveStructures
                
                    Combat Move - Britain
                        Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                        Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                        Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                        Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                        Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                        Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                        Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                        Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                        Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                        Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                        Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                        2 britishArtillerys and 2 britishInfantrys moved from Algeria to 43 Sea Zone
                        2 britishArtillerys, 3 britishCruisers, 3 britishDestroyers, 2 britishInfantrys and 2 britishTransports moved from 43 Sea Zone to 44 Sea Zone
                        2 britishArtillerys and 2 britishInfantrys moved from 44 Sea Zone to Sardinia
                
                    Combat - Britain
                        Battle in Sardinia
                            Some non-combat units are destroyed: 
                
                    Non Combat Move - Britain
                        Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                        Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                        Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                        Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                        Turning on Edit Mode
                        EDIT: Removing units owned by Britain from Calcutta: 1 Flagpole
                        EDIT: Adding units owned by India to Calcutta: 1 Flagpole
                        EDIT: Turning off Edit Mode
                        Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                        Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                        Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                        Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                        Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                        Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                        Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                        Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                        Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                        Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                        Trigger britishAP2: Britain has 1 Material placed in London
                        Trigger britishProd1: Britain has 1 Material placed in London
                        3 britishInfantrys moved from Northern Finland to Eastern Finland
                        4 Materials and 2 britishAirTransports moved from Northern Finland to Finland
                        1 britishAdvancedFighter moved from Central Britain to Northern Finland
                        2 britishAirTransports moved from Finland to Norway
                        3 britishAirTransports moved from Northern Finland to Central Britain
                        1 Material and 1 Truck moved from London to Central Britain
                        1 Truck moved from Central Britain to London
                        1 Material and 1 Truck moved from London to Central Britain
                        2 britishParatroopers moved from Northern Finland to Finland
                        1 britishCombatEngineer moved from Northern Finland to Finland
                        2 Trucks and 2 britishInfantrys moved from Central Norway to Northern Finland
                        1 Material and 1 Truck moved from Northern Finland to Finland
                        1 Truck moved from Northern Finland to Northern Norway
                        3 britishNavalFighters moved from Ontario to Central Britain
                        1 britishNavalFighter moved from Ontario to Azores
                        1 britishArtillery and 2 britishInfantrys moved from Southern Iran to Bombay
                        1 Material and 1 Truck moved from Java to 148 Sea Zone
                        1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys moved from Java to 148 Sea Zone
                        1 Material, 1 Truck, 1 britishArtillery, 1 britishCombatEngineer, 2 britishInfantrys and 2 britishTransports moved from 148 Sea Zone to 91 Sea Zone
                        1 Material, 1 britishArtillery, 1 britishCombatEngineer and 2 britishInfantrys moved from 91 Sea Zone to Thailand
                        1 britishInfantry and 3 britishMarines moved from Borneo to 93 Sea Zone
                        1 britishBattleship, 1 britishDestroyer, 1 britishInfantry, 3 britishMarines and 2 britishTransports moved from 93 Sea Zone to 95 Sea Zone
                        1 britishInfantry and 3 britishMarines moved from 95 Sea Zone to Hong Kong
                        1 britishCarrier and 1 britishDestroyer moved from 149 Sea Zone to 93 Sea Zone
                        1 Material and 1 Truck moved from Bombay to Calcutta
                        2 britishTransports moved from 73 Sea Zone to 84 Sea Zone
                        3 britishInfantrys moved from London to Central Britain
                        1 britishInfantry moved from Southern Britain to Central Britain
                        1 Truck moved from Cameroon to Belgian Congo
                        1 Material and 1 Truck moved from Belgian Congo to Eastern South Africa
                        1 britishCombatEngineer moved from Western Bengal to Eastern Madras
                        4 britishAdvancedNavalFighters and 2 britishNavalFighters moved from 28 Sea Zone to Northern Finland
                
                    Purchase Units - Britain
                        Britain buy 1 Rail, 1 britishAdvancedFighter, 1 britishAirTransport, 1 britishAirfield, 2 britishArtillerys, 1 britishBarracks, 2 britishDestroyers, 1 britishFactory, 1 britishInfantry and 1 britishTransport; Remaining resources: 2 PUs; 0 techTokens; 
                        Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                
                    Place Units - Britain
                        Units in Thailand being upgraded or consumed: 3 Materials
                        1 britishFactory placed in Thailand
                        Units in Finland being upgraded or consumed: 5 Materials
                        1 Rail, 1 britishAirfield and 1 britishBarracks placed in Finland
                        2 britishArtillerys placed in Northern Finland
                        2 britishDestroyers and 1 britishTransport placed in 28 Sea Zone
                        1 britishAdvancedFighter and 1 britishAirTransport placed in Central Britain
                        1 britishInfantry placed in London
                
                    Activate Technology - Britain
                        Britain activating AdvancedDefensiveStructures
                        Trigger britishADS3: Setting maxOperationalDamage to 12 for unitAttachment attached to britishFactory
                        Trigger britishADS3: Setting maxOperationalDamage to 12 for unitAttachment attached to britishDocks
                        Trigger britishADS1: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationAdvbritish
                        Trigger britishADS1: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentAdvbritish
                        Trigger britishADS1: Britain is removed from UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationbritish
                        Trigger britishADS1: Britain is removed from UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentbritish
                        Trigger britishADS14: India is added to UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationAdvbritish
                        Trigger britishADS14: India is added to UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentAdvbritish
                        Trigger britishADS14: India is removed from UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationbritishi
                        Trigger britishADS14: India is removed from UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentbritishi
                        Trigger britishADS12: Canada is added to UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationAdvbritish
                        Trigger britishADS12: Canada is added to UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentAdvbritish
                        Trigger britishADS12: Canada is removed from UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationbritishc
                        Trigger britishADS12: Canada is removed from UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentbritishc
                        Trigger britishADS11: Australia is added to UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationAdvbritish
                        Trigger britishADS11: Australia is added to UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentAdvbritish
                        Trigger britishADS11: Australia is removed from UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationbritisha
                        Trigger britishADS11: Australia is removed from UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentbritisha
                        Trigger britishADS15: SouthAfrica is added to UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationAdvbritish
                        Trigger britishADS15: SouthAfrica is added to UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentAdvbritish
                        Trigger britishADS15: SouthAfrica is removed from UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationbritishs
                        Trigger britishADS15: SouthAfrica is removed from UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentbritishs
                        Trigger britishADS13: Egypt is added to UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationAdvbritish
                        Trigger britishADS13: Egypt is added to UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentAdvbritish
                        Trigger britishADS13: Egypt is removed from UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationbritishe
                        Trigger britishADS13: Egypt is removed from UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentbritishe
                        Trigger britishADS16: ExiledAllies is added to UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationAdvbritish
                        Trigger britishADS16: ExiledAllies is added to UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentAdvbritish
                        Trigger britishADS16: ExiledAllies is removed from UnitSupportAttachment attached to:UnitType{name=britishFortification} with name:supportAttachmentFortificationbritishex
                        Trigger britishADS16: ExiledAllies is removed from UnitSupportAttachment attached to:UnitType{name=britishEntrenchment} with name:supportAttachmentEntrenchmentbritishex
                
                    Turn Complete - Britain
                        Britain collect 58 PUs; end with 60 PUs
                        Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 63 PUs
                        Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 66 PUs
                        Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 67 PUs
                        Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 68 PUs
                        Units generate 9 techTokens; Britain end with 9 techTokens
                        Units Change Ownership
                            Some Units in British Columbia change ownership: 1 britishCombatEngineer
                            Some Units in Calcutta change ownership: 1 Material and 1 britishCombatEngineer
                            Some Units in Eastern Madras change ownership: 1 britishCombatEngineer
                            Some Units in Eastern South Africa change ownership: 1 Material
                            Some Units in Java change ownership: 2 Materials
                            Some Units in Morrocco change ownership: 1 britishCombatEngineer
                
                    Purchase Units - Canada
                        Canada buy 1 britishNavalFighter; Remaining resources: 6 PUs; 
                
                    Place Units - Canada
                        1 britishNavalFighter placed in Ontario
                
                    Turn Complete - Canada
                        Canada collect 15 PUs; end with 21 PUs
                        Units Change Ownership
                            Some Units in Ontario change ownership: 1 britishNavalFighter
                            Some Units in British Columbia change ownership: 1 britishCombatEngineer
                        Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                        Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                        Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                
                    Purchase Units - ExiledAllies
                        ExiledAllies buy 3 Materials, 2 britishArtillerys, 2 britishInfantrys and 4 britishMarines; Remaining resources: 0 PUs; 
                
                    Place Units - ExiledAllies
                        2 britishMarines placed in Central Norway
                        2 britishArtillerys placed in Norway
                        2 britishInfantrys placed in Morrocco
                        3 Materials placed in Borneo
                        2 britishMarines placed in Java
                
                    Turn Complete - ExiledAllies
                        ExiledAllies collect 47 PUs; end with 47 PUs
                        Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                        Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
                        Units Change Ownership
                            Some Units in Borneo change ownership: 3 Materials
                            Some Units in Central Norway change ownership: 2 britishMarines
                            Some Units in Java change ownership: 2 Materials and 2 britishMarines
                            Some Units in Morrocco change ownership: 1 britishCombatEngineer and 2 britishInfantrys
                            Some Units in Norway change ownership: 2 britishArtillerys
                
                    Turn Complete - SouthAfrica
                        Some Units in Eastern South Africa change ownership: 1 Material
                
                    Purchase Units - India
                        India buy 2 Materials and 1 Rail; Remaining resources: 19 PUs; 
                
                    Place Units - India
                        Units in Calcutta being upgraded or consumed: 1 Material
                        2 Materials and 1 Rail placed in Calcutta
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                
                    Turn Complete - India
                        India collect 13 PUs; end with 32 PUs
                        Units Change Ownership
                            Some Units in Calcutta change ownership: 2 Materials and 1 britishCombatEngineer
                            Some Units in Eastern Madras change ownership: 1 britishCombatEngineer
                
                    Purchase Units - Australia
                        Australia buy 1 britishNavalFighter; Remaining resources: 7 PUs; 
                
                    Place Units - Australia
                        1 britishNavalFighter placed in New South Wales
                
                    Turn Complete - Australia
                        Australia collect 17 PUs; end with 24 PUs
                        Some Units in New South Wales change ownership: 1 britishNavalFighter
                

                Combat Hit Differential Summary :

                Savegame

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  @ubernaut I changed the flag in Calcutta to india so I think that was the problem, so now back to you

                  ubernautU 1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators
                    last edited by

                    TripleA Move Summary: Italy round 41

                    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 41
                    
                        Research Technology - Italy
                            Turning on Edit Mode
                            EDIT: Removing units owned by Britain from New Dehli: 1 Flagpole
                            EDIT: Removing units owned by Britain from Eastern Madras: 1 Flagpole
                            EDIT: Removing units owned by Britain from Western Madras: 1 Flagpole
                            EDIT: Removing units owned by Britain from Western Bengal: 1 Flagpole
                            EDIT: Adding units owned by India to Western Bengal: 1 Flagpole
                            EDIT: Adding units owned by India to New Dehli: 1 Flagpole
                            EDIT: Adding units owned by India to Western Madras: 1 Flagpole
                            EDIT: Adding units owned by India to Eastern Madras: 1 Flagpole
                            EDIT: Turning off Edit Mode
                            Italy spend 0 on tech rolls
                    
                        Combat Move - Italy
                            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                            1 italianInfantry moved from Iraq to Southern Iran
                                  Italy take Southern Iran from Britain
                            1 italianAdvancedTacticalBomber, 2 italianAlpineInfantrys, 1 italianArtillery, 1 italianHeavyStrategicBomber and 2 italianInfantrys moved from Singkiang to Altay
                            2 italianAlpineInfantrys, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine moved from Singkiang to Altay
                            1 italianInfantry moved from Cyrenaica to Tripolitania
                                  Italy take Tripolitania from Usa
                    

                    Savegame

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin funky mountain battle

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        colin
                        last edited by

                        @ubernaut sorry didn't see the email but I'm ready now

                        ubernautU 1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: Italy round 41

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                          Game History

                          Round: 41
                          
                              Research Technology - Italy
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Britain from New Dehli: 1 Flagpole
                                  EDIT: Removing units owned by Britain from Eastern Madras: 1 Flagpole
                                  EDIT: Removing units owned by Britain from Western Madras: 1 Flagpole
                                  EDIT: Removing units owned by Britain from Western Bengal: 1 Flagpole
                                  EDIT: Adding units owned by India to Western Bengal: 1 Flagpole
                                  EDIT: Adding units owned by India to New Dehli: 1 Flagpole
                                  EDIT: Adding units owned by India to Western Madras: 1 Flagpole
                                  EDIT: Adding units owned by India to Eastern Madras: 1 Flagpole
                                  EDIT: Turning off Edit Mode
                                  Italy spend 0 on tech rolls
                                      Italy roll 8,3,4,4,6,2,10,5,7,1,3,7 and gets 0 hits
                          
                              Combat Move - Italy
                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                  1 italianInfantry moved from Iraq to Southern Iran
                                        Italy take Southern Iran from Britain
                                  1 italianAdvancedTacticalBomber, 2 italianAlpineInfantrys, 1 italianArtillery, 1 italianHeavyStrategicBomber and 2 italianInfantrys moved from Singkiang to Altay
                                  2 italianAlpineInfantrys, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine moved from Singkiang to Altay
                                  1 italianInfantry moved from Cyrenaica to Tripolitania
                                        Italy take Tripolitania from Usa
                          
                              Combat - Italy
                                  Battle in Altay
                                      Italy attack with 1 italianAdvancedTacticalBomber, 4 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 4 italianInfantrys and 1 italianMarine
                                      China defend with 1 Flagpole, 4 chineseAlpineInfantrys and 3 chineseArtillerys
                                          Italy roll dice for 1 italianAdvancedTacticalBomber, 4 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 1 italianHeavyStrategicBomber, 4 italianInfantrys and 1 italianMarine in Altay, round 2 : 2/14 hits, 3.33 expected hits
                                          China roll dice for 4 chineseAlpineInfantrys and 3 chineseArtillerys in Altay, round 2 : 3/7 hits, 3.17 expected hits
                                          1 chineseArtillery owned by the China, 3 italianInfantrys owned by the Italy and 1 chineseAlpineInfantry owned by the China lost in Altay
                                      1 italianArtillery owned by the Italy, 2 italianCombatEngineers owned by the Italy, 1 italianMarine owned by the Italy, 4 italianAlpineInfantrys owned by the Italy and 1 italianInfantry owned by the Italy retreated to Singkiang
                                      China win with 3 chineseAlpineInfantrys and 2 chineseArtillerys remaining. Battle score for attacker is -1
                                      Casualties for Italy: 3 italianInfantrys
                                      Casualties for China: 1 chineseAlpineInfantry and 1 chineseArtillery
                                  Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                                  Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                  Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                                  Trigger italianAP2: Italy has 1 Material placed in Rome
                                  Trigger italianProd: Italy has 1 Material placed in Rome
                                  1 italianBattleship, 3 italianCruisers, 2 italianDestroyers, 3 italianSubmarines and 3 italianTransports moved from 50 Sea Zone to 47 Sea Zone
                                  3 italianCruisers, 1 italianDestroyer, 2 italianSubmarines and 3 italianTransports moved from 50 Sea Zone to 46 Sea Zone
                                  2 italianAdvancedNavalFighters moved from Northern Italy to Rome
                                  2 italianAdvancedNavalFighters moved from Cairo to Rome
                                  1 Train moved from Rome to Northern Spain
                                  1 italianAirTransport moved from Singkiang to Eastern Iran
                                  1 italianAlpineInfantry moved from Northern Iran to Eastern Iran
                                  1 Truck and 1 italianParatrooper moved from Eastern Iran to Singkiang
                                  1 italianAirTransport moved from Singkiang to Southern Caucasus
                                  2 italianAdvancedFighters moved from Cairo to Southern Italy
                                  1 italianAdvancedTacticalBomber moved from Northern Italy to Southern Italy
                                  1 italianAdvancedTacticalBomber and 1 italianHeavyStrategicBomber moved from Altay to Singkiang
                                  3 italianInfantrys moved from Kashi to Singkiang
                                  1 italianAdvancedTacticalBomber and 1 italianHeavyStrategicBomber moved from Singkiang to Trans Jordan
                                  2 italianAirTransports, 1 italianCombatEngineer, 1 italianMarine and 2 italianParatroopers moved from Rome to Cairo
                                  1 italianAirTransport moved from Cairo to Rome
                                  1 italianAirTransport moved from Cairo to Rome
                                  1 italianAirTransport moved from Cairo to Southern Italy
                                  1 italianAirTransport moved from Northern Italy to Cairo
                                  1 Train and 2 italianInfantrys moved from Northern Spain to Rome
                                  2 italianInfantrys moved from Rome to Southern Italy
                          
                              Purchase Units - Italy
                                  Trigger italianAdvTanks1: buyitalianHeavyTank added to italianProduction
                                  Italy buy 3 italianAdvancedNavalFighters, 1 italianAirfield, 2 italianAlpineInfantrys, 2 italianInfantrys and 2 italianParatroopers; Remaining resources: 0 PUs; 12 techTokens; 
                          
                              Place Units - Italy
                                  Units in Rome being upgraded or consumed: 1 Material
                                  1 italianAirfield and 2 italianParatroopers placed in Rome
                                  3 italianAdvancedNavalFighters placed in Northern Italy
                                  1 italianAlpineInfantry and 2 italianInfantrys placed in Singkiang
                                  1 italianAlpineInfantry placed in Southern Caucasus
                          
                              Turn Complete - Italy
                                  Italy collect 51 PUs; end with 51 PUs
                                  Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 54 PUs
                                  Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 57 PUs
                                  Units generate 12 techTokens; Italy end with 24 techTokens
                          

                          Combat Hit Differential Summary :

                          China : -0.17
                          Italy : -1.33
                          

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators @colin
                            last edited by

                            @colin back to usa

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Usa round 41

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 41
                              
                                  Research Technology - Usa
                                      Trigger americanaTAAT: Usa gains access to AdvancedAntiTank
                                      Usa spend 0 on tech rolls
                                          Usa roll 10,8,7,5,3,3,1,9,6 and gets 0 hits
                              
                                  Combat Move - Usa
                                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                      Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                      1 americanMech.Infantry moved from Eastern South Africa to Western South Africa
                                            Usa take Western South Africa from Italy
                                      4 americanMech.Infantrys and 6 americanTanks moved from Eastern South Africa to Cape Town
                                      7 americanInfantrys moved from Southern Spain to Madrid
                                      5 americanArtillerys moved from Southern Spain to Madrid
                                      3 americanAdvancedNavalFighters moved from 44 Sea Zone to Madrid
                                      1 americanAdvancedNavalFighter moved from Southern Spain to Madrid
                              
                                  Combat - Usa
                                      Battle in Cape Town
                                          Usa attack with 4 americanMech.Infantrys and 6 americanTanks
                                          Italy defend with 1 Flagpole, 1 Rail, 1 italianBarracks, 1 italianCombatEngineer, 1 italianEntrenchment and 1 italianFactory
                                              Usa roll dice for 4 americanMech.Infantrys and 6 americanTanks in Cape Town, round 2 : 7/10 hits, 4.00 expected hits
                                              Italy roll dice for 1 italianCombatEngineer and 1 italianEntrenchment in Cape Town, round 2 : 2/2 hits, 1.17 expected hits
                                              1 italianEntrenchment owned by the Italy, 1 italianCombatEngineer owned by the Italy and 2 americanMech.Infantrys owned by the Usa lost in Cape Town
                                          Usa converts italianFactory into different units
                                          Usa converts italianBarracks into different units
                                          Usa win, taking Cape Town from Italy, taking Western South Africa from Usa with 2 americanMech.Infantrys and 6 americanTanks remaining. Battle score for attacker is 0
                                          Casualties for Usa: 2 americanMech.Infantrys
                                          Casualties for Italy: 1 italianCombatEngineer and 1 italianEntrenchment
                                      Battle in Madrid
                                          Usa attack with 4 americanAdvancedNavalFighters, 5 americanArtillerys and 7 americanInfantrys
                                          Spain defend with 1 Flagpole, 1 Material, 1 Rail, 1 Truck, 1 spanishAirfield, 3 spanishAntiAirGuns, 1 spanishBarracks, 1 spanishCombatEngineer, 1 spanishEntrenchment and 1 spanishFactory
                                              AntiAircraftGun fire in Madrid : 0/3 hits, 0.25 expected hits
                                              Usa roll dice for 4 americanAdvancedNavalFighters, 5 americanArtillerys and 7 americanInfantrys in Madrid, round 2 : 6/16 hits, 4.83 expected hits
                                              Spain roll dice for 3 spanishAntiAirGuns, 1 spanishCombatEngineer and 1 spanishEntrenchment in Madrid, round 2 : 1/5 hits, 1.58 expected hits
                                              1 spanishEntrenchment owned by the Spain, 1 spanishCombatEngineer owned by the Spain, 1 americanInfantry owned by the Usa and 3 spanishAntiAirGuns owned by the Spain lost in Madrid
                                          Usa captures 1PU while taking Spain capital
                                          Some non-combat units are destroyed: 
                                          Usa converts spanishFactory into different units
                                          Usa converts spanishBarracks into different units
                                          Usa win, taking Madrid from Spain with 4 americanAdvancedNavalFighters, 5 americanArtillerys and 6 americanInfantrys remaining. Battle score for attacker is 19
                                          Casualties for Usa: 1 americanInfantry
                                          Casualties for Spain: 3 spanishAntiAirGuns, 1 spanishCombatEngineer and 1 spanishEntrenchment
                                      Trigger LiberationSpain4: Setting switch to true for conditionAttachmentLiberationSpain attached to Spain
                              
                                  Non Combat Move - Usa
                                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                      Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                                      Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                                      Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                                      Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                                      Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                                      Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                      Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                      Trigger americanProd1: Usa has 1 Material placed in Washington
                                      Trigger americanAP2: Usa has 1 Material placed in Washington
                                      2 americanBattleships, 1 americanCarrier, 1 americanCarrier-damaged, 3 americanCruisers, 1 americanDestroyer, 1 americanHeavyDestroyer and 10 americanTransports moved from 44 Sea Zone to 43 Sea Zone
                                      4 americanAdvancedNavalFighters moved from Madrid to Southern Spain
                                      3 americanArtillerys and 8 americanInfantrys moved from Morrocco to 43 Sea Zone
                                      3 americanArtillerys and 8 americanInfantrys moved from 43 Sea Zone to Southern Spain
                                      5 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                      1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from Azores to 40 Sea Zone
                                      1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines, 1 americanParatrooper and 5 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                      1 americanArtillery, 1 americanCombatEngineer, 4 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from 61 Sea Zone to Morrocco
                                      2 americanAirTransports and 4 americanParatroopers moved from Washington to Southern Spain
                                      3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                                      1 americanArtillery and 1 americanInfantry moved from New York to 30 Sea Zone
                                      1 americanMarine moved from Eastern US to 30 Sea Zone
                                      1 americanArtillery, 4 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                      1 americanArtillery, 4 americanInfantrys and 1 americanMarine moved from 39 Sea Zone to Azores
                                      2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                      1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                                      1 americanBattleship and 1 americanCruiser moved from 115 Sea Zone to 126 Sea Zone
                                      1 americanInfantry, 2 americanMech.Infantrys and 2 americanTanks moved from Kenya Uganda to Abyssinia
                                      1 Train moved from Alaska to Washington
                                      1 Train moved from Ontario to Washington
                                      1 americanBattleship moved from 156 Sea Zone to 115 Sea Zone
                                      1 Material, 1 americanAirTransport and 1 americanParatrooper moved from Hawaiian Islands to Phillippines
                                      1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                                      1 Material and 1 Train moved from Washington to Los Angeles
                              
                                  Purchase Units - Usa
                                      Usa buy 1 americanAdvancedNavalFighter, 3 americanArtillerys, 1 americanBarracks, 1 americanCombatEngineer, 1 americanHeavyTank, 7 americanInfantrys, 2 americanMech.Infantrys, 2 americanNavalFighters and 1 americanTank; Remaining resources: 0 PUs; 9 techTokens; 
                                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                              
                                  Place Units - Usa
                                      Units in Alaska being upgraded or consumed: 3 Materials
                                      1 americanArtillery and 1 americanBarracks placed in Alaska
                                      2 americanInfantrys placed in Luzon
                                      1 americanCombatEngineer and 1 americanInfantry placed in Phillippines
                                      1 americanAdvancedNavalFighter, 1 americanHeavyTank, 1 americanMech.Infantry and 1 americanTank placed in New York
                                      2 americanNavalFighters placed in Hawaiian Islands
                                      3 americanInfantrys placed in Northeastern US
                                      2 americanArtillerys, 1 americanInfantry and 1 americanMech.Infantry placed in Washington
                                      Usa undo move 7.
                                      Usa undo move 6.
                                      2 americanInfantrys placed in Eastern US
                                      1 americanInfantry placed in Southeastern US
                                      2 americanArtillerys, 1 americanInfantry and 1 americanMech.Infantry placed in Washington
                              
                                  Turn Complete - Usa
                                      Usa collect 88 PUs; end with 88 PUs
                                      Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 91 PUs
                                      Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 94 PUs
                                      Units generate 9 techTokens; Usa end with 18 techTokens
                              

                              Combat Hit Differential Summary :

                              Usa : 4.17
                              AntiAircraftGun fire in Madrid : : -0.25
                              Italy : 0.83
                              Spain : -0.58
                              

                              Savegame

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                              • C Offline
                                colin
                                last edited by

                                @ubernaut both battles were only one round

                                ubernautU 5 Replies Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @colin
                                  last edited by

                                  @colin gotcha will do my chore run and do germany when i get back if you are still up maybe we can squeeze another battle or two in 🙂

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin oh btw i edited the rest of your indian flags during my italian turn in case you wanted to build anything else out there 🙂

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Germany round 42

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 42
                                      
                                          Combat Move - Germany
                                              Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                              Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                              Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                              Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                              Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                              3 units repaired.
                                                  3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                                  3 germanHeavyTanks owned by the Germany added in Leningrad
                                              1 germanInfantry moved from Eastern Karelia to Archangel
                                              1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Archangel
                                              4 germanInfantrys moved from Leningrad to Eastern Finland
                                              5 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
                                              2 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                              2 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                                              1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Northern Kazahk
                                              1 germanArtillery and 2 germanInfantrys moved from Stalingrad to Western Kazahk
                                              1 germanCombatEngineer moved from Pinsk Marshes to Orel Kursk
                                              1 germanInfantry moved from Leningrad to Eastern Finland
                                              2 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 2 germanMech.Infantrys and 3 germanMobileArtillerys moved from Leningrad to Novgorod
                                              1 germanInfantry moved from Pskov to Novgorod
                                              1 germanInfantry moved from Voronezh to Smolensk
                                              1 germanMech.Infantry moved from Stalingrad to Orel Kursk
                                              1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Smolensk
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin battle if you are still up

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Moderators
                                          last edited by

                                          TripleA Move Summary: Germany round 42

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 42
                                          
                                              Combat Move - Germany
                                                  Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                                  Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                                  Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                                  Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                                  Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                                  3 units repaired.
                                                      3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                                      3 germanHeavyTanks owned by the Germany added in Leningrad
                                                  1 germanInfantry moved from Eastern Karelia to Archangel
                                                  1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Archangel
                                                  4 germanInfantrys moved from Leningrad to Eastern Finland
                                                  5 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
                                                  2 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                                  2 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                                                  1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Northern Kazahk
                                                  1 germanArtillery and 2 germanInfantrys moved from Stalingrad to Western Kazahk
                                                  1 germanCombatEngineer moved from Pinsk Marshes to Orel Kursk
                                                  1 germanInfantry moved from Leningrad to Eastern Finland
                                                  2 germanArtillerys, 1 germanCombatEngineer, 3 germanHeavyTanks, 2 germanMech.Infantrys and 3 germanMobileArtillerys moved from Leningrad to Novgorod
                                                  1 germanInfantry moved from Pskov to Novgorod
                                                  1 germanInfantry moved from Voronezh to Smolensk
                                                  1 germanMech.Infantry moved from Stalingrad to Orel Kursk
                                                  1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Smolensk
                                                  2 germanInfantrys moved from Stalingrad to Sverdlovsk
                                                  2 germanInfantrys moved from Stalingrad to Tula
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators @colin
                                            last edited by

                                            @colin sorry forgot two small things i guess we are looking at tomorrow 🙂

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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