TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

    Scheduled Pinned Locked Moved Play By Forum
    1.4k Posts 4 Posters 2.5m Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin i always stop when i see an error in a phase and restart it once a game errors, the errors tend to stick around. 😞

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      1 Reply Last reply Reply Quote 0
      • C Offline
        colin
        last edited by

        @ubernaut I'll keep that in mind in the future, maybe it's my fault then

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Moderators
          last edited by

          TripleA Turn Summary: Italy round 44

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

          Game History

          Round: 44
          
              Research Technology - Italy
                  Italy spend 0 on tech rolls
                      Italy roll 12,11,10,3,8,10,4,8,7,4,11,2 and gets 1 hit
                  Italy removing all Technology Tokens after successful research.
                  Italy discover AdvancedMechanization
          
              Combat Move - Italy
                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                  1 italianInfantry moved from Kazahk to Altay
                  1 italianAlpineInfantry moved from Singkiang to Altay
                  1 italianAirTransport and 1 italianParatrooper moved from Rome to Malta
          
              Combat - Italy
                  Italy lands units in Malta
                  Italy creates battle in territory Malta
                  Battle in Altay
                      Italy attack with 1 italianAlpineInfantry and 1 italianInfantry
                      China defend with 1 Flagpole and 1 chineseAlpineInfantry
                          Italy roll dice for 1 italianAlpineInfantry and 1 italianInfantry in Altay, round 2 : 1/2 hits, 0.50 expected hits
                          China roll dice for 1 chineseAlpineInfantry in Altay, round 2 : 0/1 hits, 0.42 expected hits
                          1 chineseAlpineInfantry owned by the China lost in Altay
                      Italy win, taking Malta from Britain, taking Altay from China with 1 italianAlpineInfantry and 1 italianInfantry remaining. Battle score for attacker is 4
                      Casualties for China: 1 chineseAlpineInfantry
          
              Non Combat Move - Italy
                  Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                  Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                  Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                  Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                  Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                  Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                  Trigger italianAP2: Italy has 1 Material placed in Rome
                  Trigger italianProd: Italy has 1 Material placed in Rome
                  1 italianArtillery, 1 italianCombatEngineer and 1 italianMarine moved from Kazahk to Singkiang
                  2 italianAirTransports and 4 italianParatroopers moved from Southern Caucasus to Singkiang
                  1 Material, 1 italianAirTransport and 1 italianCombatEngineer moved from Rome to Southern Caucasus
                  1 italianAirTransport moved from Singkiang to Southern Caucasus
                  1 italianAirTransport moved from Malta to Rome
                  1 italianAirTransport moved from Cairo to Rome
                  4 italianAdvancedNavalFighters moved from Rome to Southern Italy
                  2 italianTransports moved from 44 Sea Zone to 47 Sea Zone
                  2 italianTransports moved from 44 Sea Zone to 46 Sea Zone
          
              Purchase Units - Italy
                  Trigger italianAdvD: buyitalianHeavyDestroyer added to italianProduction
                  Italy buy 1 italianAdvancedNavalFighter, 1 italianAlpineInfantry, 1 italianEntrenchment, 7 italianInfantrys, 1 italianMech.Infantry and 2 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
          
              Place Units - Italy
                  3 italianInfantrys placed in Singkiang
                  Units in Southern Caucasus being upgraded or consumed: 1 Material
                  1 italianAlpineInfantry, 1 italianEntrenchment and 2 italianParatroopers placed in Southern Caucasus
                  2 italianInfantrys and 1 italianMech.Infantry placed in Cairo
                  1 italianAdvancedNavalFighter placed in Northern Italy
                  1 italianInfantry placed in Rome
                  1 italianInfantry placed in Southern Italy
          
              Activate Technology - Italy
                  Italy activating AdvancedMechanization
                  Trigger italianAdvMech: Setting attack to 5 for unitAttachment attached to italianMech.Infantry
                  Trigger italianAdvMech: Setting receivesAbilityWhenWith cleared  for unitAttachment attached to italianMech.Infantry
                  Trigger italianAdvMech: Setting canBlitz to true for unitAttachment attached to italianMech.Infantry
                  Trigger italianAdvMech2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianMobileArtillery} with name:supportAttachmentArtilleryitalianmobadvm
                  Trigger italianAdvMech2: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianMobileArtillery} with name:supportAttachmentArtilleryitalianmobadvt
          
              Turn Complete - Italy
                  Italy collect 47 PUs; end with 47 PUs
                  Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 50 PUs
                  Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 53 PUs
                  Units generate 12 techTokens; Italy end with 12 techTokens
          

          Combat Hit Differential Summary :

          China : -0.42
          Italy : 0.50
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @colin
            last edited by

            @colin no worries who knows 😛 over to the usa

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              TripleA Turn Summary: Usa round 44

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

              Game History

              Round: 44
              
                  Research Technology - Usa
                      Trigger americanaTIR: Usa gains access to ImprovedRockets
                      Usa spend 0 on tech rolls
                          Usa roll 3,2,5,6,7,9,1,5,2 and gets 0 hits
              
                  Combat Move - Usa
                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                      1 americanTank moved from Morrocco to Tunisia
                            ExiledAllies take Tunisia from Germany
                      1 americanHeavyTank moved from Morrocco to Tripolitania
                            Usa take Tripolitania from Italy
              
                  Combat - Usa
              
                  Non Combat Move - Usa
                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                      Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                      Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                      Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                      Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                      Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                      Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                      Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                      Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                      Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                      Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                      Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                      Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                      Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                      Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                      Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                      Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                      Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                      Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                      Trigger americanProd1: Usa has 1 Material placed in Washington
                      Trigger americanAP2: Usa has 1 Material placed in Washington
                      1 americanArtillery, 3 americanInfantrys and 4 americanMech.Infantrys moved from Morrocco to Tripolitania
                      3 Materials and 3 Trucks moved from Southern Spain to Madrid
                      3 Trucks moved from Madrid to Southern Spain
                      2 Materials and 2 Trucks moved from Southern Spain to Madrid
                      1 americanNavalFighter moved from Northeastern US to Northern Spain
                      3 Materials moved from Morrocco to 43 Sea Zone
                      1 americanArtillery and 1 americanInfantry moved from Morrocco to 43 Sea Zone
                      3 Materials, 1 americanArtillery and 1 americanInfantry moved from 43 Sea Zone to Southern Spain
                      4 americanParatroopers moved from Madrid to Southern Spain
                      3 americanArtillerys moved from Southern Spain to Northern Spain
                      7 americanInfantrys moved from Madrid to Northern Spain
                      3 americanAirTransports moved from Madrid to Southern Spain
                      1 americanCruiser moved from 39 Sea Zone to 61 Sea Zone
                      5 americanTransports moved from 61 Sea Zone to 39 Sea Zone
                      1 americanMarine moved from Northeastern US to 30 Sea Zone
                      1 americanInfantry moved from New York to 30 Sea Zone
                      2 americanArtillerys, 1 americanInfantry and 1 americanMarine moved from Washington to 30 Sea Zone
                      2 americanArtillerys, 1 americanCarrier, 2 americanInfantrys, 2 americanMarines and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                      2 americanArtillerys, 2 americanInfantrys and 2 americanMarines moved from 39 Sea Zone to Azores
                      4 americanInfantrys moved from Southern Spain to Northern Spain
                      3 americanTanks moved from Southern Anglo Egyptian Sudan to Abyssinia
                      2 americanBattleships, 1 americanCarrier, 1 americanCruiser, 2 americanDestroyers, 2 americanNavalFighters and 2 americanTransports moved from 127 Sea Zone to 128 Sea Zone
                      1 americanNavalFighter moved from Hawaiian Islands to 128 Sea Zone
                      1 americanAirTransport and 2 americanParatroopers moved from Phillippines to Luzon
                      3 americanInfantrys moved from Phillippines to 128 Sea Zone
                      3 americanInfantrys moved from 128 Sea Zone to Phillippines Islands
                      3 americanMarines moved from Phillippines to 128 Sea Zone
                      3 americanMarines moved from 128 Sea Zone to Luzon
                      1 americanCruiser, 2 americanDestroyers and 1 americanTransport moved from 101 Sea Zone to 103 Sea Zone
              
                  Purchase Units - Usa
                      Trigger americanRock1: buyamericanRocket added to americanProduction
                      Usa buy 2 americanAdvancedNavalFighters, 1 americanAirfield, 1 americanCombatEngineer, 1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 2 americanMarines, 2 americanParatroopers and 3 americanTransports; Remaining resources: 6 PUs; 9 techTokens; 
                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
              
                  Place Units - Usa
                      2 americanTransports placed in 128 Sea Zone
                      1 americanCruiser and 1 americanDestroyer placed in 128 Sea Zone
                      1 americanTransport placed in 103 Sea Zone
                      1 americanMarine placed in Alaska
                      1 americanInfantry and 1 americanMarine placed in Western US
                      Units in Madrid being upgraded or consumed: 1 Material
                      1 americanAirfield, 1 americanCombatEngineer and 2 americanParatroopers placed in Madrid
                      1 americanAdvancedNavalFighter placed in New York
                      1 americanAdvancedNavalFighter placed in Los Angeles
              
                  Turn Complete - Usa
                      Usa collect 92 PUs; end with 98 PUs
                      Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 101 PUs
                      Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 104 PUs
                      Units generate 9 techTokens; Usa end with 18 techTokens
              

              Combat Hit Differential Summary :

              Savegame

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                @ubernaut I'm gonna have to be finished for today, I've got another exam tomorrow morning

                ubernautU 4 Replies Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin sounds good see you tomorrow or whenever. 🙂

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • wirkeyW Offline
                    wirkey Moderators
                    last edited by

                    @redrum just out of curiosity, can you check how much space/memory this thread is taking? 🙂

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @colin
                      last edited by

                      @colin sorry didnt quite get to it this afternoon will do germany in the morning.

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: Germany round 45

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 45
                        
                            Combat Move - Germany
                                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                1 germanInfantry moved from Eastern Karelia to Archangel
                                2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Archangel
                                1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Eastern Finland
                                1 germanAirTransport and 1 germanParatrooper moved from Leningrad to Nenetsia
                                4 germanInfantrys moved from Leningrad to Eastern Finland
                                8 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
                                8 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                                4 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                2 germanInfantrys and 1 germanTank moved from Hungary Slovakia to Eastern Poland
                                1 germanMech.Infantry moved from Orel Kursk to Eastern Poland
                                2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank moved from Orel Kursk to Belorussia
                                1 germanInfantry moved from Voronezh to Smolensk
                                2 germanArtillerys, 2 germanHeavyTanks and 2 germanInfantrys moved from Stalingrad to Sverdlovsk
                                2 germanInfantrys moved from Voronezh to Tula
                                1 germanInfantry moved from Orel Kursk to Smolensk
                                1 germanArtillery moved from Stalingrad to Tula
                                1 germanHeavyTank and 1 germanMobileArtillery moved from Stalingrad to Tula
                                1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Eastern Finland
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin battles on deck

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Turn Summary: Finland round 45

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                            Game History

                            Round: 45
                            
                                Reconnaissance Missions - Finland
                            
                                Reinforcing - DanubeAxis
                                    DanubeAxis collect 0 PUs; end with 12 PUs
                            
                                Counter Intelligence Operations - VichyFrance
                                    VichyFrance collect 0 PUs; end with 7 PUs
                            
                                Combat Move - Germany
                                    Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                    Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                    Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                    Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                    Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                    Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                    Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                    1 germanInfantry moved from Eastern Karelia to Archangel
                                    2 germanAirTransports and 4 germanParatroopers moved from Leningrad to Archangel
                                    1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Eastern Finland
                                    1 germanAirTransport and 1 germanParatrooper moved from Leningrad to Nenetsia
                                    4 germanInfantrys moved from Leningrad to Eastern Finland
                                    8 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland
                                    8 germanAdvancedNavalFighters moved from Northern Germany to Eastern Finland
                                    4 germanAdvancedNavalFighters moved from Eastern Germany to Eastern Finland
                                    2 germanInfantrys and 1 germanTank moved from Hungary Slovakia to Eastern Poland
                                    1 germanMech.Infantry moved from Orel Kursk to Eastern Poland
                                    2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank moved from Orel Kursk to Belorussia
                                    1 germanInfantry moved from Voronezh to Smolensk
                                    2 germanArtillerys, 2 germanHeavyTanks and 2 germanInfantrys moved from Stalingrad to Sverdlovsk
                                    2 germanInfantrys moved from Voronezh to Tula
                                    1 germanInfantry moved from Orel Kursk to Smolensk
                                    1 germanArtillery moved from Stalingrad to Tula
                                    1 germanHeavyTank and 1 germanMobileArtillery moved from Stalingrad to Tula
                                    1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Eastern Finland
                            
                                Combat - Germany
                                    Germany creates battle in territory 27 Sea Zone
                                    Germany lands units in Nenetsia
                                    Germany creates battle in territory Nenetsia
                                    Britain scrambles 11 units out of Northern Finland to defend against the attack in Eastern Finland
                                    Britain scrambles 3 units out of Finland to defend against the attack in Eastern Finland
                                    Battle in Belorussia
                                        Germany attack with 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank
                                        Britain defend with 2 britishParatroopers; Russia defend with 1 Flagpole and 1 Rail
                                            Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in Belorussia, round 2 : 0/4 hits, 1.33 expected hits
                                            Russia roll dice for 2 britishParatroopers in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
                                            Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in Belorussia, round 3 : 1/4 hits, 1.33 expected hits
                                            Russia roll dice for 2 britishParatroopers in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
                                            1 britishParatrooper owned by the Britain lost in Belorussia
                                            Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in Belorussia, round 4 : 1/4 hits, 1.33 expected hits
                                            Russia roll dice for 1 britishParatrooper in Belorussia, round 4 : 1/1 hits, 0.33 expected hits
                                            1 germanInfantry owned by the Germany and 1 britishParatrooper owned by the Britain lost in Belorussia
                                        Some non-combat units are destroyed: 
                                        Germany win, taking Nenetsia from Russia, taking Belorussia from Russia with 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank remaining. Battle score for attacker is 5
                                        Casualties for Britain: 2 britishParatroopers
                                        Casualties for Germany: 1 germanInfantry
                                    Battle in Tula
                                        Germany attack with 1 germanArtillery, 1 germanHeavyTank, 2 germanInfantrys and 1 germanMobileArtillery
                                        Russia defend with 1 Flagpole, 1 russianArtillery and 3 russianInfantrys
                                            HvyTankFS fire in Tula : 0/1 hits, 0.25 expected hits
                                            Germany roll dice for 1 germanArtillery, 1 germanHeavyTank, 2 germanInfantrys and 1 germanMobileArtillery in Tula, round 2 : 1/5 hits, 1.83 expected hits
                                            Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Tula, round 2 : 0/4 hits, 1.08 expected hits
                                            1 russianInfantry owned by the Russia lost in Tula
                                            HvyTankFS fire in Tula : 0/1 hits, 0.25 expected hits
                                            Germany roll dice for 1 germanArtillery, 1 germanHeavyTank, 2 germanInfantrys and 1 germanMobileArtillery in Tula, round 3 : 2/5 hits, 1.83 expected hits
                                            Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Tula, round 3 : 0/3 hits, 0.83 expected hits
                                            2 russianInfantrys owned by the Russia lost in Tula
                                        2 germanInfantrys owned by the Germany, 1 germanArtillery owned by the Germany, 1 germanHeavyTank owned by the Germany and 1 germanMobileArtillery owned by the Germany retreated to Stalingrad
                                        Russia win with 1 russianArtillery remaining. Battle score for attacker is 9
                                        Casualties for Russia: 3 russianInfantrys
                                    Battle in Sverdlovsk
                                        Germany attack with 2 germanArtillerys, 2 germanHeavyTanks and 2 germanInfantrys
                                        Russia defend with 1 Flagpole, 2 russianArtillerys and 3 russianInfantrys
                                            HvyTankFS fire in Sverdlovsk : 2/2 hits, 0.50 expected hits
                                            2 russianArtillerys owned by the Russia lost in Sverdlovsk
                                            Germany roll dice for 2 germanArtillerys, 2 germanHeavyTanks and 2 germanInfantrys in Sverdlovsk, round 2 : 2/6 hits, 1.83 expected hits
                                            Russia roll dice for 3 russianInfantrys in Sverdlovsk, round 2 : 1/3 hits, 1.00 expected hits
                                        Units damaged: 1 germanHeavyTank owned by the Germany
                                            2 russianInfantrys owned by the Russia lost in Sverdlovsk
                                            1 germanHeavyTank owned by the Germany lost in Sverdlovsk
                                        1 germanHeavyTank-damaged owned by the Germany added in Sverdlovsk
                                        2 germanInfantrys owned by the Germany, 1 germanHeavyTank-damaged owned by the Germany, 2 germanArtillerys owned by the Germany and 1 germanHeavyTank owned by the Germany retreated to Stalingrad
                                        Russia win with 1 russianInfantry remaining. Battle score for attacker is 4
                                        Casualties for Russia: 2 russianArtillerys and 2 russianInfantrys
                                        Casualties for Germany: 1 germanHeavyTank
                                    Battle in Archangel
                                        Germany attack with 2 germanAirTransports, 1 germanInfantry and 4 germanParatroopers
                                        Russia defend with 1 Flagpole, 1 russianArtillery, 1 russianInfantry and 2 russianTanks
                                            Germany roll dice for 2 germanAirTransports, 1 germanInfantry and 4 germanParatroopers in Archangel, round 2 : 1/5 hits, 1.33 expected hits
                                            Russia roll dice for 1 russianArtillery, 1 russianInfantry and 2 russianTanks in Archangel, round 2 : 2/4 hits, 1.42 expected hits
                                            1 germanInfantry owned by the Germany, 1 russianTank owned by the Russia and 1 germanParatrooper owned by the Germany lost in Archangel
                                            Germany roll dice for 2 germanAirTransports and 3 germanParatroopers in Archangel, round 3 : 1/3 hits, 0.92 expected hits
                                            Russia roll dice for 1 russianArtillery, 1 russianInfantry and 1 russianTank in Archangel, round 3 : 1/3 hits, 1.08 expected hits
                                            1 russianTank owned by the Russia and 1 germanParatrooper owned by the Germany lost in Archangel
                                            Germany roll dice for 2 germanAirTransports and 2 germanParatroopers in Archangel, round 4 : 1/2 hits, 0.67 expected hits
                                            Russia roll dice for 1 russianArtillery and 1 russianInfantry in Archangel, round 4 : 1/2 hits, 0.75 expected hits
                                            1 russianInfantry owned by the Russia and 1 germanParatrooper owned by the Germany lost in Archangel
                                            Germany roll dice for 2 germanAirTransports and 1 germanParatrooper in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                                            Russia roll dice for 1 russianArtillery in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                                            Germany roll dice for 2 germanAirTransports and 1 germanParatrooper in Archangel, round 6 : 1/1 hits, 0.33 expected hits
                                            Russia roll dice for 1 russianArtillery in Archangel, round 6 : 0/1 hits, 0.33 expected hits
                                            1 russianArtillery owned by the Russia lost in Archangel
                                        Germany win, taking Archangel from Russia with 2 germanAirTransports and 1 germanParatrooper remaining. Battle score for attacker is 4
                                        Casualties for Germany: 1 germanInfantry and 3 germanParatroopers
                                        Casualties for Russia: 1 russianArtillery, 1 russianInfantry and 2 russianTanks
                                    Battle in Smolensk
                                        Germany attack with 2 germanInfantrys
                                        Russia defend with 1 Flagpole and 1 russianInfantry
                                            Germany roll dice for 2 germanInfantrys in Smolensk, round 2 : 0/2 hits, 0.33 expected hits
                                            Russia roll dice for 1 russianInfantry in Smolensk, round 2 : 1/1 hits, 0.25 expected hits
                                            1 germanInfantry owned by the Germany lost in Smolensk
                                        1 germanInfantry owned by the Germany retreated to Orel Kursk
                                        Russia win with 1 russianInfantry remaining. Battle score for attacker is -3
                                        Casualties for Germany: 1 germanInfantry
                                    Battle in Eastern Poland
                                        Germany attack with 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank
                                        Britain defend with 2 britishParatroopers; Russia defend with 1 Flagpole and 1 Rail
                                            Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits
                                            Russia roll dice for 2 britishParatroopers in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                                            1 britishParatrooper owned by the Britain lost in Eastern Poland
                                            Germany roll dice for 2 germanInfantrys, 1 germanMech.Infantry and 1 germanTank in Eastern Poland, round 3 : 1/4 hits, 1.33 expected hits
                                            Russia roll dice for 1 britishParatrooper in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                                            1 germanInfantry owned by the Germany and 1 britishParatrooper owned by the Britain lost in Eastern Poland
                                        Some non-combat units are destroyed: 
                                        Germany win, taking Eastern Poland from Russia with 1 germanInfantry, 1 germanMech.Infantry and 1 germanTank remaining. Battle score for attacker is 5
                                        Casualties for Britain: 2 britishParatroopers
                                        Casualties for Germany: 1 germanInfantry
                                    Battle in Eastern Finland
                                        Germany attack with 20 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanInfantrys and 4 germanParatroopers
                                        Britain defend with 1 Flagpole, 4 britishAdvancedFighters, 5 britishAdvancedNavalFighters, 4 britishArtillerys, 4 britishInfantrys and 5 britishNavalFighters
                                            Germany roll dice for 20 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanInfantrys and 4 germanParatroopers in Eastern Finland, round 2 : 13/28 hits, 10.17 expected hits
                                            Britain roll dice for 4 britishAdvancedFighters, 5 britishAdvancedNavalFighters, 4 britishArtillerys, 4 britishInfantrys and 5 britishNavalFighters in Eastern Finland, round 2 : 8/22 hits, 9.25 expected hits
                                            4 britishInfantrys owned by the Britain, 4 germanInfantrys owned by the Germany, 5 britishNavalFighters owned by the Britain, 4 britishArtillerys owned by the Britain and 4 germanParatroopers owned by the Germany lost in Eastern Finland
                                            Germany roll dice for 20 germanAdvancedNavalFighters and 2 germanAirTransports in Eastern Finland, round 3 : 8/20 hits, 8.33 expected hits
                                            Britain roll dice for 4 britishAdvancedFighters and 5 britishAdvancedNavalFighters in Eastern Finland, round 3 : 4/9 hits, 4.17 expected hits
                                            4 britishAdvancedNavalFighters owned by the Britain, 4 germanAdvancedNavalFighters owned by the Germany and 4 britishAdvancedFighters owned by the Britain lost in Eastern Finland
                                            Germany roll dice for 16 germanAdvancedNavalFighters and 2 germanAirTransports in Eastern Finland, round 4 : 7/16 hits, 6.67 expected hits
                                            Britain roll dice for 1 britishAdvancedNavalFighter in Eastern Finland, round 4 : 0/1 hits, 0.50 expected hits
                                            1 britishAdvancedNavalFighter owned by the Britain lost in Eastern Finland
                                        Germany win with 16 germanAdvancedNavalFighters and 2 germanAirTransports remaining. Battle score for attacker is 120
                                        Casualties for Germany: 4 germanAdvancedNavalFighters, 4 germanInfantrys and 4 germanParatroopers
                                        Casualties for Britain: 4 britishAdvancedFighters, 5 britishAdvancedNavalFighters, 4 britishArtillerys, 4 britishInfantrys and 5 britishNavalFighters
                                    Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                    Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                    Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                    Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                    Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                    Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                    Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                    Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                    Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                    Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                    Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                    Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                    Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                    Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                    Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                    Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                    Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                    Trigger germanAP2: Germany has 1 Material placed in Berlin
                                    Trigger germanProd: Germany has 1 Material placed in Berlin
                                    4 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
                                    4 germanAdvancedNavalFighters moved from Eastern Finland to Leningrad
                                    8 germanAdvancedNavalFighters moved from Eastern Finland to Northern Germany
                                    1 germanAirTransport moved from Nenetsia to Leningrad
                                    2 germanAirTransports moved from Archangel to Leningrad
                                    2 germanAirTransports moved from Eastern Finland to Leningrad
                                    2 germanMech.Infantrys and 2 germanParatroopers moved from Northern Kazahk to Stalingrad
                                    1 germanInfantry moved from Novgorod to Eastern Karelia
                                    1 Train and 3 germanInfantrys moved from Northern Germany to Vichy France
                                    1 Train and 3 germanInfantrys moved from Eastern Germany to Vichy France
                                    1 germanInfantry moved from Berlin to Eastern Germany
                                    1 Material and 1 Train moved from Berlin to Northern Germany
                                    1 Train moved from Northern Germany to Berlin
                                    1 Material and 1 Train moved from Berlin to Eastern Germany
                                    1 Truck and 1 germanInfantry moved from Eastern Germany to Belorussia
                                    1 Truck and 1 germanInfantry moved from Eastern Germany to Eastern Poland
                                    1 germanInfantry moved from Northern Germany to Eastern Germany
                                    1 Truck and 1 germanInfantry moved from Eastern Germany to Belorussia
                                    1 germanArtillery and 1 germanMech.Infantry moved from Orel Kursk to Stalingrad
                                    1 Truck moved from Voronezh to Romania
                                    1 Truck moved from Voronezh to Romania
                                    1 Truck moved from Voronezh to Romania
                                    1 Truck moved from Orel Kursk to Romania
                                    1 Train moved from Vichy France to Northern Germany
                                    1 Train moved from Hungary Slovakia to Austria
                                    1 Train moved from Vichy France to Eastern Germany
                                    1 Train moved from Eastern Germany to Berlin
                                    1 Train moved from Vichy France to Berlin
                                    1 germanAirTransport and 1 germanInfantry moved from Berlin to Orel Kursk
                                    1 germanAirTransport moved from Orel Kursk to Kharkov
                                    1 Train moved from Austria to Vichy France
                                    1 Train moved from Berlin to Northern Germany
                            
                                Purchase Units - Germany
                                    Germany buy 4 germanAdvancedSubmarines, 2 germanEntrenchments, 1 germanHeavyTank, 4 germanInfantrys, 2 germanParatroopers and 4 germanSubmarines; Remaining resources: 0 PUs; 132 techTokens; 
                            
                                Place Units - Germany
                                    Units in Northern Germany being upgraded or consumed: 1 Material
                                    1 germanEntrenchment placed in Northern Germany
                                    Units in Eastern Germany being upgraded or consumed: 1 Material
                                    1 germanEntrenchment placed in Eastern Germany
                                    4 germanSubmarines placed in 27 Sea Zone
                                    4 germanAdvancedSubmarines placed in 27 Sea Zone
                                    1 germanHeavyTank and 2 germanInfantrys placed in Stalingrad
                                    2 germanParatroopers placed in Kharkov
                                    2 germanInfantrys placed in Leningrad
                            
                                Turn Complete - Germany
                                    Germany collect 81 PUs; end with 81 PUs
                                    Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 84 PUs
                                    Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 87 PUs
                                    Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 90 PUs
                                    Units generate 12 techTokens; Germany end with 144 techTokens
                                    Some Units in Vichy France change ownership: 1 germanCombatEngineer
                            
                                Purchase Units - VichyFrance
                                    VichyFrance buy 2 germanInfantrys; Remaining resources: 1 PUs; 
                            
                                Place Units - VichyFrance
                                    2 germanInfantrys placed in Vichy France
                            
                                Turn Complete - VichyFrance
                                    VichyFrance collect 5 PUs; end with 6 PUs
                                    Some Units in Vichy France change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                            
                                Purchase Units - DanubeAxis
                                    DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                            
                                Place Units - DanubeAxis
                                    4 germanInfantrys placed in Romania
                            
                                Turn Complete - DanubeAxis
                                    DanubeAxis collect 12 PUs; end with 12 PUs
                                    Some Units in Romania change ownership: 4 germanInfantrys
                            
                                Turn Complete - Finland
                            

                            Combat Hit Differential Summary :

                            Britain : -1.92
                            HvyTankFS fire in Tula : : -0.50
                            Germany : -0.25
                            Russia : -1.75
                            HvyTankFS fire in Sverdlovsk : : 1.50
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @colin
                              last edited by

                              @colin over to russia

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                TripleA Turn Summary: Russia round 45

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                Game History

                                Round: 45
                                
                                    Research Technology - Russia
                                        Russia spend 0 on tech rolls
                                            Russia roll 7,9,10,1,12,1,2,10,2,12,9,7 and gets 2 hits
                                        Russia removing all Technology Tokens after successful research.
                                        Russia discover IncreasedStrategicBomberRange
                                
                                    Combat Move - Russia
                                        Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                        Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                        Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                        Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                        Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                        Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                        1 russianInfantry moved from Smolensk to Voronezh
                                              Russia take Voronezh from Germany
                                        1 russianInfantry moved from Omsk to Northern Kazahk
                                              Russia take Northern Kazahk from Germany
                                        1 russianInfantry moved from Novosibirsk to Kazahk
                                              Russia take Kazahk from Italy
                                        1 russianInfantry moved from Sverdlovsk to Western Kazahk
                                              Russia take Western Kazahk from Germany
                                        1 russianArtillery and 2 russianInfantrys moved from Vologda to Archangel
                                        1 russianInfantry moved from Urals to Archangel
                                
                                    Combat - Russia
                                        Battle in Archangel
                                            Russia attack with 1 russianArtillery and 3 russianInfantrys
                                            Germany defend with 1 Flagpole and 1 germanParatrooper
                                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 2 : 0/4 hits, 0.75 expected hits
                                                Germany roll dice for 1 germanParatrooper in Archangel, round 2 : 0/1 hits, 0.42 expected hits
                                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 3 : 0/4 hits, 0.75 expected hits
                                                Germany roll dice for 1 germanParatrooper in Archangel, round 3 : 0/1 hits, 0.42 expected hits
                                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 4 : 0/4 hits, 0.75 expected hits
                                                Germany roll dice for 1 germanParatrooper in Archangel, round 4 : 0/1 hits, 0.42 expected hits
                                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 5 : 0/4 hits, 0.75 expected hits
                                                Germany roll dice for 1 germanParatrooper in Archangel, round 5 : 0/1 hits, 0.42 expected hits
                                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 6 : 0/4 hits, 0.75 expected hits
                                                Germany roll dice for 1 germanParatrooper in Archangel, round 6 : 0/1 hits, 0.42 expected hits
                                                Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Archangel, round 7 : 2/4 hits, 0.75 expected hits
                                                Germany roll dice for 1 germanParatrooper in Archangel, round 7 : 0/1 hits, 0.42 expected hits
                                                1 germanParatrooper owned by the Germany lost in Archangel
                                            Russia win, taking Archangel from Germany with 1 russianArtillery and 3 russianInfantrys remaining. Battle score for attacker is 4
                                            Casualties for Germany: 1 germanParatrooper
                                
                                    Non Combat Move - Russia
                                        Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                        Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                        Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                        Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                        Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                        Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                        Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                        Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                        Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                        Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                        Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                        Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                        Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                        Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger russianAP2: Russia has 1 Material placed in Moscow
                                        Trigger russianProd1: Russia has 1 Material placed in Moscow
                                        1 russianInfantry moved from Omsk to Sverdlovsk
                                        1 Material and 1 Truck moved from Moscow to Omsk
                                        1 Material and 1 Truck moved from Moscow to Vologda
                                        1 russianArtillery moved from Tula to Smolensk
                                        1 russianInfantry moved from Volgarod to Tula
                                        4 russianAntiTankGuns moved from Moscow to Volgarod
                                        1 russianArtillery moved from Moscow to Vologda
                                        1 russianCombatEngineer moved from Moscow to Vologda
                                        1 Truck moved from Omsk to Urals
                                        1 russianInfantry moved from Western Evenki to Irkutsk
                                
                                    Purchase Units - Russia
                                        Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 2 russianEntrenchments and 11 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                
                                    Place Units - Russia
                                        Units in Omsk being upgraded or consumed: 1 Material
                                        1 russianEntrenchment and 2 russianInfantrys placed in Omsk
                                        Units in Vologda being upgraded or consumed: 1 Material
                                        1 russianEntrenchment and 2 russianInfantrys placed in Vologda
                                        1 russianAntiAirGun, 1 russianAntiTankGun and 1 russianInfantry placed in Moscow
                                        1 russianInfantry placed in Moscow
                                        3 russianInfantrys placed in Volgarod
                                        2 russianInfantrys placed in Urals
                                
                                    Activate Technology - Russia
                                        Russia activating IncreasedStrategicBomberRange
                                
                                    Turn Complete - Russia
                                        Russia collect 45 PUs; end with 45 PUs
                                        Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 48 PUs
                                        Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 51 PUs
                                        Units generate 6 techTokens; Russia end with 6 techTokens
                                

                                Combat Hit Differential Summary :

                                Germany : -2.50
                                Russia : -2.50
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  @ubernaut back to you

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut also I'll be away for about an hour or so

                                    ubernautU 1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Move Summary: Japan round 45

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 45
                                      
                                          Research Technology - Japan
                                              Japan spend 0 on tech rolls
                                              Japan removing all Technology Tokens after successful research.
                                              Japan discover ImprovedMechanization
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              1 japaneseAirTransport and 1 japaneseAlpineInfantry moved from Manchuria to Hong Kong
                                              1 japaneseAdvancedNavalFighter moved from Manchuria to Irkutsk
                                              1 japaneseAirTransport and 2 japaneseParatroopers moved from Northern Manchuria to Irkutsk
                                              4 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry moved from Yakut to Irkutsk
                                              1 japaneseAlpineInfantry moved from Eastern Evenki to Western Evenki
                                                    Japan take Western Evenki from Russia
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin battle for when you get back

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          @ubernaut ready now sorry it was longer than I thought

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Moderators
                                            last edited by

                                            TripleA Turn Summary: Thailand round 45

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                            Game History

                                            Round: 45
                                            
                                                Training Troops - Manchuria
                                                    Manchuria collect 0 PUs; end with 11 PUs
                                            
                                                Research Technology - Japan
                                                    Japan spend 0 on tech rolls
                                                        Japan roll 10,7,11,9,10,11,5,3,12,9,2,2,3,6,4,10,2,1 and gets 1 hit
                                                    Japan removing all Technology Tokens after successful research.
                                                    Japan discover ImprovedMechanization
                                            
                                                Combat Move - Japan
                                                    Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                    Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                    Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                                    Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                                    Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                                    1 japaneseAdvancedNavalFighter moved from Manchuria to Irkutsk
                                                    1 japaneseAirTransport and 2 japaneseParatroopers moved from Northern Manchuria to Irkutsk
                                                    4 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseInfantry moved from Yakut to Irkutsk
                                                    1 japaneseAlpineInfantry moved from Eastern Evenki to Western Evenki
                                                          Japan take Western Evenki from Russia
                                                    1 japaneseAirTransport and 2 japaneseParatroopers moved from Manchuria to Irkutsk
                                            
                                                Combat - Japan
                                                    Japan creates battle in territory 97 Sea Zone
                                                    Japan creates battle in territory 98 Sea Zone
                                                    Japan creates battle in territory 99 Sea Zone
                                                    Battle in Irkutsk
                                                        Japan attack with 1 japaneseAdvancedNavalFighter, 2 japaneseAirTransports, 4 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseInfantry and 4 japaneseParatroopers
                                                        Russia defend with 1 Flagpole, 3 russianArtillerys and 5 russianInfantrys
                                                            Japan roll dice for 1 japaneseAdvancedNavalFighter, 2 japaneseAirTransports, 4 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseInfantry and 4 japaneseParatroopers in Irkutsk, round 2 : 3/11 hits, 2.67 expected hits
                                                            Russia roll dice for 3 russianArtillerys and 5 russianInfantrys in Irkutsk, round 2 : 3/8 hits, 2.67 expected hits
                                                            2 russianInfantrys owned by the Russia, 1 russianArtillery owned by the Russia, 2 japaneseAlpineInfantrys owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Irkutsk
                                                            Japan roll dice for 1 japaneseAdvancedNavalFighter, 2 japaneseAirTransports, 2 japaneseAlpineInfantrys, 1 japaneseArtillery and 4 japaneseParatroopers in Irkutsk, round 3 : 1/8 hits, 2.00 expected hits
                                                            Russia roll dice for 2 russianArtillerys and 3 russianInfantrys in Irkutsk, round 3 : 2/5 hits, 1.67 expected hits
                                                            1 russianInfantry owned by the Russia and 2 japaneseAlpineInfantrys owned by the Japan lost in Irkutsk
                                                            Japan roll dice for 1 japaneseAdvancedNavalFighter, 2 japaneseAirTransports, 1 japaneseArtillery and 4 japaneseParatroopers in Irkutsk, round 4 : 2/6 hits, 1.83 expected hits
                                                            Russia roll dice for 2 russianArtillerys and 2 russianInfantrys in Irkutsk, round 4 : 1/4 hits, 1.33 expected hits
                                                            1 russianInfantry owned by the Russia, 1 russianArtillery owned by the Russia and 1 japaneseParatrooper owned by the Japan lost in Irkutsk
                                                            Japan roll dice for 1 japaneseAdvancedNavalFighter, 2 japaneseAirTransports, 1 japaneseArtillery and 3 japaneseParatroopers in Irkutsk, round 5 : 1/5 hits, 1.58 expected hits
                                                            Russia roll dice for 1 russianArtillery and 1 russianInfantry in Irkutsk, round 5 : 0/2 hits, 0.67 expected hits
                                                            1 russianArtillery owned by the Russia lost in Irkutsk
                                                            Japan roll dice for 1 japaneseAdvancedNavalFighter, 2 japaneseAirTransports, 1 japaneseArtillery and 3 japaneseParatroopers in Irkutsk, round 6 : 2/5 hits, 1.58 expected hits
                                                            Russia roll dice for 1 russianInfantry in Irkutsk, round 6 : 0/1 hits, 0.33 expected hits
                                                            1 russianInfantry owned by the Russia lost in Irkutsk
                                                        Japan win, taking Irkutsk from Russia with 1 japaneseAdvancedNavalFighter, 2 japaneseAirTransports, 1 japaneseArtillery and 3 japaneseParatroopers remaining. Battle score for attacker is 4
                                                        Casualties for Japan: 4 japaneseAlpineInfantrys, 1 japaneseInfantry and 1 japaneseParatrooper
                                                        Casualties for Russia: 3 russianArtillerys and 5 russianInfantrys
                                                    Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                                    Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                                    Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                                    Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                                    Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                    Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                                    Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                                    Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                                    Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                                    Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                                    Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                                    Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                                    1 japaneseAdvancedNavalFighter moved from Japan to Shanghai
                                                    1 japaneseAdvancedNavalFighter moved from Korea to Manchuria
                                                    1 japaneseAdvancedNavalFighter moved from Irkutsk to Manchuria
                                                    1 japaneseHeavyTank moved from Korea to Peking
                                                    1 japaneseCombatEngineer moved from Korea to Manchuria
                                                    2 japaneseInfantrys moved from Manchuria to Korea
                                                    1 japaneseInfantry moved from Peking to Manchuria
                                                    1 Train moved from Korea to Peking
                                                    1 Train and 1 japaneseInfantry moved from Peking to Korea
                                                    1 Train moved from Korea to Manchuria
                                                    1 japaneseArtillery moved from Peking to Manchuria
                                                    2 Materials and 1 japaneseAirTransport moved from Japan to Peking
                                                    1 japaneseAirTransport moved from Peking to Japan
                                                    2 Materials and 1 japaneseAirTransport moved from Japan to Manchuria
                                                    1 japaneseAirTransport moved from Manchuria to Japan
                                                    2 Trucks moved from Japan to Tokyo
                                                    2 Materials and 2 Trucks moved from Tokyo to Japan
                                                    1 Truck moved from Shanghai to Manchuria
                                                    2 japaneseAirTransports moved from Irkutsk to Manchuria
                                                    1 japaneseInfantry moved from Tokyo to Japan
                                                    1 japaneseCombatEngineer moved from Tokyo to Japan
                                                    1 japaneseInfantry moved from Shansi to Peking
                                            
                                                Purchase Units - Japan
                                                    Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseEntrenchment, 1 japaneseFortification, 1 japaneseHeavyTank and 6 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                            
                                                Place Units - Japan
                                                    1 japaneseHeavyTank placed in Korea
                                                    1 japaneseAdvancedNavalFighter placed in Japan
                                                    Units in Peking being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment
                                                    1 japaneseEntrenchment, 1 japaneseFortification and 2 japaneseInfantrys placed in Peking
                                                    3 japaneseInfantrys placed in Shanghai
                                                    1 japaneseInfantry placed in Tokyo
                                            
                                                Activate Technology - Japan
                                                    Japan activating ImprovedMechanization
                                                    Trigger japaneseImpMech: Setting defense to 4 for unitAttachment attached to japaneseMech.Infantry
                                                    Trigger japaneseImpMech: Setting receivesAbilityWhenWith to canBlitz:japaneseTank for unitAttachment attached to japaneseMech.Infantry
                                            
                                                Turn Complete - Japan
                                                    Japan collect 36 PUs; end with 36 PUs
                                                    Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs
                                                    Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs
                                                    Units generate 9 techTokens; Japan end with 9 techTokens
                                                    Some Units in Manchuria change ownership: 2 Materials and 2 japaneseCombatEngineers
                                            
                                                Purchase Units - Manchuria
                                                    Manchuria buy 1 japaneseEntrenchment, 1 japaneseFortification and 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Manchuria
                                                    Units in Manchuria being upgraded or consumed: 2 Materials and 1 japaneseEntrenchment
                                                    1 japaneseEntrenchment, 1 japaneseFortification and 3 japaneseInfantrys placed in Manchuria
                                            
                                                Turn Complete - Manchuria
                                                    Manchuria collect 11 PUs; end with 11 PUs
                                                    Some Units in Manchuria change ownership: 2 japaneseCombatEngineers and 3 japaneseInfantrys
                                            
                                                Turn Complete - Thailand
                                            

                                            Combat Hit Differential Summary :

                                            Japan : -0.67
                                            Russia : -0.67
                                            

                                            Savegame

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 62
                                            • 63
                                            • 64
                                            • 65
                                            • 66
                                            • 67
                                            • 68
                                            • 64 / 68
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums