TWW 3.0.0.4 ubernaut (ax) vs colin (al)



  • TripleA Turn Summary: Russia round 6

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 6
    
        Research Technology - Russia
            Trigger russianaTAA: Russia gains access to AdvancedArtillery
            Russia spend 0 on tech rolls
                Russia roll 3,4,12,10,7,12 and gets 2 hits
            Russia removing all Technology Tokens after successful research.
            Russia discover AdvancedDefensiveStructures
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            5 russianArtillerys and 5 russianInfantrys moved from Novgorod to Leningrad
            1 russianInfantry moved from Eastern Karelia to Leningrad
            1 russianArtillery moved from Smolensk to Orel Kursk
                  Russia take Orel Kursk from Germany
            1 russianInfantry moved from Smolensk to Pskov
                  Russia take Pskov from Germany
            1 russianArtillery moved from Murmansk to Western Karelia
                  Russia take Western Karelia from Finland
            1 russianFighter moved from Urals to Leningrad
    
        Combat - Russia
            Battle in Leningrad
                Russia attack with 5 russianArtillerys, 1 russianFighter and 6 russianInfantrys
                Germany defend with 1 Flagpole, 1 Train, 3 Trucks, 1 germanAntiTankGun, 4 germanArtillerys, 1 germanCombatEngineer, 1 germanInfantry, 2 germanMarines, 1 germanMech.Infantry and 2 germanTanks
                    Russia roll dice for 5 russianArtillerys, 1 russianFighter and 6 russianInfantrys in Leningrad, round 2 : 2/12 hits, 3.83 expected hits
                    Germany roll dice for 1 germanAntiTankGun, 4 germanArtillerys, 1 germanCombatEngineer, 1 germanInfantry, 2 germanMarines, 1 germanMech.Infantry and 2 germanTanks in Leningrad, round 2 : 3/12 hits, 4.42 expected hits
                    3 russianInfantrys owned by the Russia, 1 germanInfantry owned by the Germany and 1 germanAntiTankGun owned by the Germany lost in Leningrad
                3 russianInfantrys owned by the Russia and 5 russianArtillerys owned by the Russia retreated to Eastern Karelia
                Germany win with 4 germanArtillerys, 1 germanCombatEngineer, 2 germanMarines, 1 germanMech.Infantry and 2 germanTanks remaining. Battle score for attacker is -2
                Casualties for Russia: 3 russianInfantrys
                Casualties for Germany: 1 germanAntiTankGun and 1 germanInfantry
    
        Non Combat Move - Russia
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            Trigger russianProd1: Russia has 1 Material placed in Moscow
            3 russianInfantrys moved from Vologda to Novgorod
            3 russianInfantrys moved from Volgarod to Stalingrad
            1 russianCombatEngineer moved from Caucasus to Stalingrad
            1 Train and 2 russianInfantrys moved from Urals to Stalingrad
            1 Train moved from Stalingrad to Moscow
            1 Material, 1 Train and 1 russianInfantry moved from Moscow to Stalingrad
            1 russianInfantry moved from Moscow to Tula
            1 russianInfantry moved from Moscow to Smolensk
            1 russianInfantry moved from Moscow to Novgorod
            1 Truck moved from Stalingrad to Volgarod
            1 Truck and 1 russianAntiAirGun moved from Volgarod to Stalingrad
            2 russianInfantrys moved from Irkutsk to Western Evenki
            1 russianArtillery moved from Novosibirsk to Altay
            1 russianFighter moved from Leningrad to Eastern Karelia
            1 russianTank moved from Murmansk to Eastern Karelia
            2 russianAntiTankGuns and 1 russianArtillery moved from Murmansk to Western Karelia
            1 britishTank, 1 russianDestroyer and 1 russianTransport moved from 10 Sea Zone to 13 Sea Zone
            1 Truck moved from Stalingrad to Caucasus
            1 Truck and 1 russianAntiAirGun moved from Caucasus to Stalingrad
            1 russianInfantry moved from Eastern Ukraine to Caucasus
            2 Trucks moved from Stalingrad to Moscow
    
        Purchase Units - Russia
            Russia buy 5 russianArtillerys, 1 russianFortification and 15 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Russia
            Units in Stalingrad being upgraded or consumed: 1 Material and 1 russianEntrenchment
            1 russianFortification and 3 russianInfantrys placed in Stalingrad
            3 russianInfantrys placed in Volgarod
            4 russianArtillerys placed in Moscow
            2 russianInfantrys placed in Vologda
            3 russianInfantrys placed in Urals
            2 russianInfantrys placed in Omsk
            2 russianInfantrys placed in Irkutsk
            1 russianArtillery placed in Novosibirsk
    
        Activate Technology - Russia
            Russia activating AdvancedDefensiveStructures
            Trigger russianADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to russianFactory
            Trigger russianADS4: Setting maxOperationalDamage to 12 for unitAttachment attached to russianDocks
            Trigger russianADS3: Setting maxDamage to 18 for unitAttachment attached to russianBarracks
            Trigger russianADS3: Setting maxDamage to 18 for unitAttachment attached to russianFactory
            Trigger russianADS3: Setting maxDamage to 18 for unitAttachment attached to russianDocks
            Trigger russianADS3: Setting maxDamage to 18 for unitAttachment attached to russianAircraftPlant
            Trigger russianADS1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianFortification} with name:supportAttachmentFortificationAdvrussian
            Trigger russianADS1: Russia is added to UnitSupportAttachment attached to:UnitType{name=russianEntrenchment} with name:supportAttachmentEntrenchmentAdvrussian
            Trigger russianADS1: Russia is removed from UnitSupportAttachment attached to:UnitType{name=russianFortification} with name:supportAttachmentFortificationrussian
            Trigger russianADS1: Russia is removed from UnitSupportAttachment attached to:UnitType{name=russianEntrenchment} with name:supportAttachmentEntrenchmentrussian
    
        Turn Complete - Russia
            Trigger LLrAA: has removed 1 russianArtillery owned by Russia in Altay
            Trigger LLrAA: China has 1 chineseArtillery placed in Altay
            Russia collect 63 PUs; end with 63 PUs
            Units generate 6 techTokens; Russia end with 6 techTokens
    

    Combat Hit Differential Summary :

    Germany : -1.42
    Russia : -1.83
    

    Savegame



  • @ubernaut you're up again



  • TripleA Move Summary: Japan round 6

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 6
    
        Research Technology - Japan
            Trigger japaneseaTIP: Japan gains access to ImprovedProduction
            Japan spend 0 on tech rolls
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Some non-combat units are destroyed: 
            1 japaneseAlpineInfantry moved from Soviet Far East to Kamchatka
                  Japan take Kamchatka from Russia
            3 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine moved from Southern Thailand to Malay
            1 japaneseNavalFighter moved from Thailand to Rangoon
            1 japaneseInfantry moved from Burma to Rangoon
            1 japaneseFighter and 1 japaneseTacticalBomber moved from French Indochina to Rangoon
    

    Savegame



  • @colin battle time



  • @ubernaut sorry was in the middle of something. I'm ready if you still are



  • TripleA Turn Summary: Thailand round 6

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 6
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 10 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 8 PUs
    
        Research Technology - Japan
            Trigger japaneseaTIP: Japan gains access to ImprovedProduction
            Japan spend 0 on tech rolls
                Japan roll 2,10,8,1,9,7,10,4,4 and gets 0 hits
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Some non-combat units are destroyed: 
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            1 japaneseAlpineInfantry moved from Soviet Far East to Kamchatka
                  Japan take Kamchatka from Russia
            3 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine moved from Southern Thailand to Malay
            1 japaneseNavalFighter moved from Thailand to Rangoon
            1 japaneseInfantry moved from Burma to Rangoon
            1 japaneseFighter and 1 japaneseTacticalBomber moved from French Indochina to Rangoon
    
        Combat - Japan
            Battle in Malay
                Japan attack with 3 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine
                Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun and 1 britishEntrenchment
                    Japan roll dice for 3 japaneseArtillerys, 2 japaneseInfantrys and 1 japaneseMarine in Malay, round 2 : 0/6 hits, 1.33 expected hits
                    Britain roll dice for 1 britishAntiAirGun and 1 britishEntrenchment in Malay, round 2 : 2/2 hits, 0.75 expected hits
                    1 japaneseArtillery owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Malay
                    Japan roll dice for 2 japaneseArtillerys, 1 japaneseInfantry and 1 japaneseMarine in Malay, round 3 : 0/4 hits, 0.92 expected hits
                    Britain roll dice for 1 britishAntiAirGun and 1 britishEntrenchment in Malay, round 3 : 1/2 hits, 0.75 expected hits
                    1 japaneseInfantry owned by the Japan lost in Malay
                2 japaneseArtillerys owned by the Japan and 1 japaneseMarine owned by the Japan retreated to Southern Thailand
                Britain win with 1 britishAntiAirGun and 1 britishEntrenchment remaining. Battle score for attacker is -10
                Casualties for Japan: 1 japaneseArtillery and 2 japaneseInfantrys
            Battle in Rangoon
                Japan attack with 1 japaneseFighter, 1 japaneseInfantry, 1 japaneseNavalFighter and 1 japaneseTacticalBomber
                Britain defend with 1 Flagpole, 1 Rail and 1 britishInfantry
                    Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry, 1 japaneseNavalFighter and 1 japaneseTacticalBomber in Rangoon, round 2 : 0/4 hits, 0.92 expected hits
                    Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 0/1 hits, 0.42 expected hits
                    Japan roll dice for 1 japaneseFighter, 1 japaneseInfantry, 1 japaneseNavalFighter and 1 japaneseTacticalBomber in Rangoon, round 3 : 0/4 hits, 0.92 expected hits
                    Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 1/1 hits, 0.42 expected hits
                    1 japaneseInfantry owned by the Japan lost in Rangoon
                 retreated to Rangoon
                Britain win with 1 britishInfantry remaining. Battle score for attacker is -3
                Casualties for Japan: 1 japaneseInfantry
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
            2 japaneseInfantrys moved from Thailand to Southern Thailand
            2 japaneseInfantrys moved from French Indochina to Burma
            1 japaneseInfantry moved from French Indochina to Yunnan
            1 japaneseInfantry moved from French Indochina to Kwangsi
            1 japaneseInfantry moved from Kwangsi to Hunan
            1 japaneseInfantry moved from Shensi to Shansi
            1 japaneseAirTransport moved from Shanghai to Tokyo
            2 japaneseTransports moved from 96 Sea Zone to 98 Sea Zone
            1 japaneseMech.Infantry moved from Shanghai to Shansi
            1 japaneseAlpineInfantry moved from Soviet Far East to Eastern Evenki
            2 japaneseInfantrys moved from Chahar to Shansi
            1 Truck and 1 japaneseAlpineInfantry moved from Manchuria to Shansi
            1 japaneseTank moved from Korea to Peking
            1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
            1 japaneseAlpineInfantry moved from Far Eastern Republic to Khabarovskiy Kray
            2 japaneseInfantrys moved from Manchuria to Northern Manchuria
            1 japaneseMarine moved from Manchuria to Peking
            1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
            1 japaneseInfantry moved from Japan to 98 Sea Zone
            1 japaneseAlpineInfantry, 3 japaneseInfantrys and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
            1 japaneseAlpineInfantry and 3 japaneseInfantrys moved from 96 Sea Zone to Shanghai
            1 Train, 1 japaneseInfantry and 1 japaneseParatrooper moved from Shansi to Burma
            1 Train moved from Thailand to Shanghai
            2 Trucks moved from Shansi to Shanghai
            1 Truck moved from Shansi to Manchuria
            1 japaneseCombatEngineer moved from Anhwei to Shantung
            1 japaneseInfantry moved from Shansi to Shensi
            1 japaneseAirTransport and 1 japaneseAlpineInfantry moved from Shansi to Thailand
            1 japaneseFighter, 1 japaneseNavalFighter and 1 japaneseTacticalBomber moved from Rangoon to Thailand
            1 Truck moved from French Indochina to Fo Kien
            1 japaneseMarine moved from Shanghai to Fo Kien
            2 japaneseTransports moved from 95 Sea Zone to 98 Sea Zone
            3 japaneseInfantrys and 1 japaneseParatrooper moved from Japan to 98 Sea Zone
            3 japaneseInfantrys and 1 japaneseParatrooper moved from 98 Sea Zone to Eastern Manchuria
            4 japaneseNavalFighters moved from 95 Sea Zone to Japan
            2 japaneseCarriers moved from 95 Sea Zone to 98 Sea Zone
            1 japaneseCruiser moved from 98 Sea Zone to 99 Sea Zone
            1 japaneseStrategicBomber moved from Peking to Tokyo
            2 japaneseFighters moved from Shansi to Shanghai
            2 japaneseDestroyers moved from 95 Sea Zone to 96 Sea Zone
            2 japaneseBattleships, 2 japaneseCruisers and 4 japaneseSubmarines moved from 96 Sea Zone to 99 Sea Zone
            2 japaneseDestroyers moved from 96 Sea Zone to 99 Sea Zone
            1 japaneseCarrier and 2 japaneseNavalFighters moved from 96 Sea Zone to 99 Sea Zone
            1 japaneseCombatEngineer and 3 japaneseInfantrys moved from Tokyo to Japan
    
        Purchase Units - Japan
            Japan repair damage of 2x Rail; Remaining resources: 68 PUs; 9 techTokens; 
            Japan buy 1 japaneseAirTransport, 3 japaneseAlpineInfantrys, 1 japaneseBattleship, 1 japaneseCombatEngineer, 1 japaneseCruiser, 4 japaneseInfantrys, 1 japaneseParatrooper and 1 japaneseSubmarine; Remaining resources: 0 PUs; 9 techTokens; 
    
        Place Units - Japan
            1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Shanghai
            2 japaneseInfantrys and 1 japaneseParatrooper placed in Tokyo
            3 japaneseAlpineInfantrys placed in Kyushu Shikoku
            1 japaneseCruiser and 1 japaneseSubmarine placed in 99 Sea Zone
            Units in 98 Sea Zone being upgraded or consumed: 1 japaneseHull
            1 japaneseBattleship placed in 98 Sea Zone
            1 japaneseAirTransport placed in Japan
    
        Turn Complete - Japan
            Japan collect 67 PUs; end with 67 PUs
            Units generate 9 techTokens; Japan end with 18 techTokens
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Manchuria
            Manchuria buy 1 japaneseAlpineInfantry and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Manchuria
            1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 10 PUs; end with 10 PUs
            Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry and 2 japaneseInfantrys
    
        Purchase Units - Thailand
            Thailand buy 2 japaneseInfantrys; Remaining resources: 2 PUs; 
    
        Place Units - Thailand
            2 japaneseInfantrys placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 7 PUs; end with 9 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
    

    Combat Hit Differential Summary :

    Japan : -4.08
    Britain : 1.67
    

    Savegame



  • @colin ok off for errands ill ping you when i get back assuming you have a battle or turn waitign for me 🙂



  • TripleA Turn Summary: Australia round 6

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 6
    
        Supporting Britain - Canada
            Canada collect 0 PUs; end with 16 PUs
    
        Organizing Partisan Operations - ExiledAllies
            ExiledAllies collect 0 PUs; end with 26 PUs
    
        Preparing Defense - Egypt
            Egypt collect 0 PUs; end with 10 PUs
    
        Marching Orders - SouthAfrica
            SouthAfrica collect 0 PUs; end with 9 PUs
    
        Preparing Ambushes - India
            India collect 0 PUs; end with 13 PUs
    
        Preparing Naval Operations - Australia
            Australia collect 0 PUs; end with 17 PUs
    
        Research Technology - Britain
            Britain spend 0 on tech rolls
                Britain roll 5,12,3,9,8,4,12,7,10,2,8,7 and gets 2 hits
            Britain removing all Technology Tokens after successful research.
            Britain discover ImprovedSpecialWarfare
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            Trigger LLabLL: Britain has 1 Pg placed in Labrador
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            2 britishTransports moved from 10 Sea Zone to 24 Sea Zone
            1 britishTransport moved from 12 Sea Zone to 24 Sea Zone
            1 britishAlpineInfantry, 1 britishCombatEngineer and 1 britishMarine moved from Scotland to 24 Sea Zone
            2 britishInfantrys and 1 britishMarine moved from Central Britain to 24 Sea Zone
            1 britishAlpineInfantry, 1 britishCombatEngineer, 2 britishInfantrys, 2 britishMarines and 3 britishTransports moved from 24 Sea Zone to 12 Sea Zone
            1 britishAlpineInfantry, 1 britishCombatEngineer, 2 britishInfantrys and 2 britishMarines moved from 12 Sea Zone to Norway
            1 britishInfantry and 1 britishMarine moved from Central Norway to Norway
            2 britishNavalFighters moved from 13 Sea Zone to Norway
            3 britishFighters moved from Southern Britain to Norway
            1 britishStrategicBomber moved from Southern Britain to Denmark
            1 britishMarine moved from Dutch East Indies to 150 Sea Zone
            1 britishMarine and 1 britishTransport moved from 150 Sea Zone to 147 Sea Zone
            1 britishMarine moved from 147 Sea Zone to Celebes
            2 britishMarines moved from Southwestern Australia to 149 Sea Zone
            2 britishMarines and 1 britishTransport moved from 149 Sea Zone to 147 Sea Zone
            2 britishMarines moved from 147 Sea Zone to Celebes
    
        Combat - Britain
            Strategic bombing raid in Denmark
                Bombing raid in Denmark rolls: 3 and causes: 3 damage to unit: Rail
                Bombing raid in Denmark causes 3 damage total. 
            Battle in Celebes
            Battle in Norway
                Britain attack with 1 britishAlpineInfantry, 1 britishCombatEngineer, 3 britishFighters, 3 britishInfantrys, 3 britishMarines and 2 britishNavalFighters
                Germany defend with 1 Flagpole, 1 Rail, 1 UnitsForExiledAllies, 1 germanAirfield, 2 germanAlpineInfantrys and 1 germanEntrenchment
                    Britain roll dice for 2 britishBattleships and 3 britishCruisers in Norway, round 2 : 3/7 hits, 2.42 expected hits
                    Germany roll dice for 2 germanAlpineInfantrys and 1 germanEntrenchment in Norway, round 2 : 1/3 hits, 1.83 expected hits
                    1 britishInfantry owned by the Britain, 1 germanEntrenchment owned by the Germany and 2 germanAlpineInfantrys owned by the Germany lost in Norway
                Some non-combat units are destroyed: 
                Britain win, taking Celebes from Japan, taking Norway from Germany with 1 britishAlpineInfantry, 1 britishCombatEngineer, 3 britishFighters, 2 britishInfantrys, 3 britishMarines and 2 britishNavalFighters remaining. Battle score for attacker is 11
                Casualties for Britain: 1 britishInfantry
                Casualties for Germany: 2 germanAlpineInfantrys and 1 germanEntrenchment
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
            Trigger UnitsEANorway: ExiledAllies has 1 britishInfantry placed in Norway
            3 britishFighters moved from Norway to Central Norway
            2 britishNavalFighters moved from Norway to 13 Sea Zone
            1 britishTransport moved from 12 Sea Zone to 24 Sea Zone
            1 britishAntiAirGun moved from Central Britain to 24 Sea Zone
            1 britishArtillery moved from Scotland to 24 Sea Zone
            1 britishAntiAirGun, 1 britishArtillery and 1 britishTransport moved from 24 Sea Zone to 12 Sea Zone
            1 britishAntiAirGun and 1 britishArtillery moved from 12 Sea Zone to Central Norway
            1 britishStrategicBomber moved from Denmark to Southern Britain
            1 britishFighter moved from Labrador to Scotland
            1 britishTank moved from 13 Sea Zone to Murmansk
            3 britishTransports moved from 12 Sea Zone to 24 Sea Zone
            1 britishTransport moved from 13 Sea Zone to 24 Sea Zone
            2 britishDestroyers and 1 britishSubmarine moved from 10 Sea Zone to 24 Sea Zone
            1 Train moved from London to Central Britain
            2 Materials and 1 Train moved from Central Britain to Southern Britain
            1 britishCombatEngineer moved from London to Southern Britain
            2 britishInfantrys and 1 britishMarine moved from London to Central Britain
            2 britishCombatEngineers moved from Exiled Allies to Central Britain
            1 Train moved from Southern Britain to London
            1 Train and 1 britishAntiAirGun moved from London to Central Britain
            1 Train moved from Central Britain to London
            2 Trucks moved from Scotland to Central Britain
            1 britishArtillery, 2 britishInfantrys and 1 britishMech.Infantry moved from Nigeria to French Equatorial Africa
            1 britishArtillery and 1 britishMech.Infantry moved from Abyssinia to Western Anglo Egyptian Sudan
            1 Material and 1 Truck moved from Abyssinia to 72 Sea Zone
            1 Material and 1 Truck moved from 72 Sea Zone to Cairo
            1 britishArtillery and 2 britishInfantrys moved from Sinai to Cairo
            1 Train moved from Cairo to Bombay
            1 britishArtillery and 2 britishInfantrys moved from Bombay to 75 Sea Zone
            1 britishArtillery, 2 britishInfantrys and 2 britishTransports moved from 75 Sea Zone to 72 Sea Zone
            1 britishArtillery and 2 britishInfantrys moved from 72 Sea Zone to Cairo
            1 britishTransport moved from 73 Sea Zone to 75 Sea Zone
            1 britishTank moved from Cameroon to French Equatorial Africa
            1 britishTank moved from Rhodesia to Congo
            1 britishTank moved from Cape Town to Rhodesia
            1 britishInfantry moved from Cape Town to Eastern South Africa
            1 britishInfantry moved from Calcutta to Bengal
            1 Material, 1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia
            1 Train moved from Southwestern Australia to New South Wales
            1 Train and 1 britishInfantry moved from New South Wales to Southwestern Australia
            1 britishCombatEngineer moved from Southern Australia to Southwestern Australia
            1 britishTank moved from Northern Territory to Northwestern Australia
            1 britishTransport moved from 150 Sea Zone to 149 Sea Zone
            1 britishBattleship, 1 britishCarrier, 3 britishCruisers, 5 britishDestroyers, 1 britishNavalFighter and 1 britishSubmarine moved from 148 Sea Zone to 147 Sea Zone
            1 britishTransport moved from 148 Sea Zone to 149 Sea Zone
            1 britishDestroyer moved from 149 Sea Zone to 147 Sea Zone
            2 britishNavalFighters moved from Ontario to Iceland
            1 Train moved from British Columbia to Quebec
            1 Train and 1 britishArtillery moved from Quebec to Northern Central US
    
        Purchase Units - Britain
            Britain buy 1 Material, 1 britishArtillery, 1 britishBarracks, 1 britishCarrier, 1 britishCruiser, 3 britishInfantrys and 1 britishTank; Remaining resources: 0 PUs; 0 techTokens; 
            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Britain
            Units in 10 Sea Zone being upgraded or consumed: 1 britishHull
            1 britishCarrier placed in 10 Sea Zone
            1 britishCruiser placed in 24 Sea Zone
            1 Material and 1 britishTank placed in Central Britain
            1 britishArtillery and 1 britishInfantry placed in Scotland
            3 britishInfantrys placed in London
            Units in Southern Britain being upgraded or consumed: 2 Materials
            1 britishBarracks placed in Southern Britain
    
        Activate Technology - Britain
            Britain activating ImprovedSpecialWarfare
            Trigger britishImpSW1: Setting defense to 4 for unitAttachment attached to britishParatrooper
            Trigger britishImpSW9: Setting isAirTransportable to true for unitAttachment attached to britishAlpineInfantry
            Trigger britishImpSW2: Setting attack to 3 for unitAttachment attached to britishAlpineInfantry
            Trigger britishImpSW2: Setting attack to 3 for unitAttachment attached to britishMarine
            Trigger britishImpSW2: Setting attack to 3 for unitAttachment attached to britishCombatEngineer
            Trigger britishImpSW8: Britain is added to UnitSupportAttachment attached to:UnitType{name=britishAirTransport} with name:supportAttachmentAirtranbritish3
            Britain giving technology to Usa: ImprovedSpecialWarfare
    
        Turn Complete - Britain
            Trigger LLbTM: has removed 1 britishTank owned by Britain in Murmansk
            Trigger LLbTM: Russia has 1 russianTank placed in Murmansk
            Britain collect 40 PUs; end with 40 PUs
            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs
            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 43 PUs
            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 44 PUs
            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 45 PUs
            Units generate 6 techTokens; Britain end with 6 techTokens
            Units Change Ownership
                Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Norway change ownership: 1 britishCombatEngineer
                Some Units in Quebec change ownership: 1 britishCombatEngineer
                Some Units in Southwestern Australia change ownership: 2 Materials and 1 britishCombatEngineer
    
        Purchase Units - Canada
            Canada buy 1 britishCruiser; Remaining resources: 4 PUs; 
    
        Place Units - Canada
            1 britishCruiser and 1 britishHull placed in 1 Sea Zone
    
        Turn Complete - Canada
            Canada collect 15 PUs; end with 19 PUs
            Units Change Ownership
                Some Units in 1 Sea Zone change ownership: 1 britishCruiser
                Some Units in Quebec change ownership: 1 britishCombatEngineer
            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
    
        Purchase Units - ExiledAllies
            ExiledAllies buy 2 britishInfantrys; Remaining resources: 20 PUs; 
    
        Place Units - ExiledAllies
            2 britishInfantrys placed in Exiled Allies
    
        Turn Complete - ExiledAllies
            ExiledAllies collect 26 PUs; end with 46 PUs
            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 45 PUs
            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 44 PUs
            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 43 PUs
            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 41 PUs
            Units Change Ownership
                Some Units in Exiled Allies change ownership: 2 britishInfantrys
                Some Units in Norway change ownership: 1 britishCombatEngineer and 1 britishInfantry
    
        Purchase Units - Egypt
            Trigger britishImpSW5: Egypt has their production frontier changed to: britishMinorInfProduction
            Egypt buy 3 britishInfantrys; Remaining resources: 1 PUs; 
    
        Place Units - Egypt
            3 britishInfantrys placed in Cairo
    
        Turn Complete - Egypt
            Egypt collect 8 PUs; end with 9 PUs
            Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 3 britishInfantrys
    
        Purchase Units - SouthAfrica
            Trigger britishImpSW6: SouthAfrica has their production frontier changed to: britishMinorInfProduction
            SouthAfrica buy 1 britishArtillery and 1 britishMech.Infantry; Remaining resources: 0 PUs; 
    
        Place Units - SouthAfrica
            1 britishArtillery and 1 britishMech.Infantry placed in Cape Town
    
        Turn Complete - SouthAfrica
            SouthAfrica collect 7 PUs; end with 7 PUs
            Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishMech.Infantry
    
        Purchase Units - India
            Trigger britishImpSW7: India has their production frontier changed to: britishMinorInfProduction
            India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - India
            1 britishArtillery and 2 britishInfantrys placed in Bombay
            1 britishInfantry placed in Calcutta
    
        Turn Complete - India
            India collect 13 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in Bombay change ownership: 1 britishArtillery and 2 britishInfantrys
                Some Units in Calcutta change ownership: 1 britishInfantry
    
        Purchase Units - Australia
            Australia buy 2 Materials, 1 britishBarracks and 1 britishInfantry; Remaining resources: 3 PUs; 
    
        Place Units - Australia
            Units in Southwestern Australia being upgraded or consumed: 2 Materials
            1 britishBarracks placed in Southwestern Australia
            2 Materials and 1 britishInfantry placed in New South Wales
    
        Turn Complete - Australia
            Australia collect 17 PUs; end with 20 PUs
            Units Change Ownership
                Some Units in New South Wales change ownership: 2 Materials and 1 britishInfantry
                Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
    

    Combat Hit Differential Summary :

    Britain : 0.58
    Germany : -0.83
    

    Savegame



  • @ubernaut there weren't any decisions to make so I went ahead and did the battle, hope that's alright. So it's your turn again, I'm probably finished for today though



  • TripleA Turn Summary: Italy round 6

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 6
    
        Research Technology - Italy
            Trigger italianaTIDS: Italy gains access to ImprovedDefensiveStructures
            Trigger italianaTIL: Italy gains access to ImprovedLogistics
            Italy spend 0 on tech rolls
                Italy roll 11,12,5,5,10,3,7,1,8 and gets 1 hit
            Italy removing all Technology Tokens after successful research.
            Italy discover AdvancedSpecialWarfare
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            1 italianInfantry moved from Western Egypt to Central Egpyt
            2 italianFighters moved from Al Kufrah to Central Egpyt
    
        Combat - Italy
            Battle in Central Egpyt
                Italy attack with 2 italianFighters and 1 italianInfantry
                Egypt defend with 1 Flagpole and 1 Rail; Britain defend with 1 britishInfantry
                    Italy roll dice for 2 italianFighters and 1 italianInfantry in Central Egpyt, round 2 : 1/3 hits, 1.00 expected hits
                    Egypt roll dice for 1 britishInfantry in Central Egpyt, round 2 : 0/1 hits, 0.25 expected hits
                    1 britishInfantry owned by the Britain lost in Central Egpyt
                Italy win, taking Central Egpyt from Egypt with 2 italianFighters and 1 italianInfantry remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
    
        Non Combat Move - Italy
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger italianProd: Italy has 1 Material placed in Rome
            2 italianFighters moved from Central Egpyt to Al Kufrah
            1 italianAirTransport moved from Al Kufrah to Rome
            3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
            1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks moved from Southern Italy to 50 Sea Zone
            1 italianAirTransport and 1 italianParatrooper moved from Southern Italy to Western Egypt
            1 italianAirTransport moved from Western Egypt to Al Kufrah
            1 italianArtillery, 1 italianDestroyer, 2 italianInfantrys, 1 italianMech.Infantry, 2 italianTanks and 4 italianTransports moved from 50 Sea Zone to 51 Sea Zone
            1 italianArtillery, 2 italianInfantrys, 1 italianMech.Infantry and 2 italianTanks moved from 51 Sea Zone to Western Egypt
            1 Truck moved from Northern Italy to Southern Italy
            1 Truck moved from Northern Italy to Rome
            1 italianStrategicBomber moved from Northern Italy to Al Kufrah
            1 Train, 1 italianAlpineInfantry and 1 italianInfantry moved from Rome to Greece
            1 Train moved from Greece to Northern Yugoslavia
            1 italianInfantry and 1 italianMarine moved from Rome to Southern Italy
            1 italianSubmarine moved from 34 Sea Zone to 41 Sea Zone
            1 italianSubmarine moved from 61 Sea Zone to 43 Sea Zone
            1 italianSubmarine moved from 62 Sea Zone to 42 Sea Zone
    
        Purchase Units - Italy
            Italy buy 1 italianArtillery, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Italy
            4 italianInfantrys placed in Rome
            1 italianArtillery, 1 italianMech.Infantry and 1 italianTank placed in Northern Italy
    
        Activate Technology - Italy
            Italy activating AdvancedSpecialWarfare
            Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianArtillery
            Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianHeavyArtillery
            Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMech.Infantry
            Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianTank
            Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianMobileArtillery
            Trigger italianASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAntiTankGun
            Trigger italianASW1: Italy is added to UnitSupportAttachment attached to:UnitType{name=italianAirTransport} with name:supportAttachmentAirtranitalian2
            Italy giving technology to Germany: AdvancedSpecialWarfare
    
        Turn Complete - Italy
            Italy collect 28 PUs; end with 28 PUs
            Units generate 9 techTokens; Italy end with 9 techTokens
    

    Combat Hit Differential Summary :

    Egypt : -0.25
    Italy : 0.00
    

    Savegame



  • @colin ok np i had one of those too this time 😉 any way usa's turn cya whenever. 🙂



  • TripleA Turn Summary: Usa round 6

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 6
    
        Research Technology - Usa
            Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare
            Usa spend 0 on tech rolls
                Usa roll 9,9,7,5,3,10,11,12,12,10,2,10,3,12,1,4,12,3 and gets 4 hits
            Usa removing all Technology Tokens after successful research.
            Usa discover ImprovedLogistics
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
            2 americanMarines moved from Hawaiian Islands to 115 Sea Zone
            2 americanMarines and 1 americanTransport moved from 115 Sea Zone to 125 Sea Zone
            3 americanInfantrys and 1 americanMarine moved from Wake Island to 120 Sea Zone
            3 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 120 Sea Zone to 125 Sea Zone
            3 americanInfantrys and 3 americanMarines moved from 125 Sea Zone to Marshall Islands
            1 americanCruiser moved from 120 Sea Zone to 125 Sea Zone
            4 americanNavalFighters moved from 120 Sea Zone to Marshall Islands
    
        Combat - Usa
            Battle in Marshall Islands
                Usa attack with 3 americanInfantrys, 3 americanMarines and 4 americanNavalFighters
                Japan defend with 1 Flagpole, 1 japaneseAirfield, 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
                    AntiAircraftGun fire in Marshall Islands : 0/1 hits, 0.08 expected hits
                    Usa roll dice for 1 americanCruiser in Marshall Islands, round 2 : 0/1 hits, 0.25 expected hits
                    Usa roll dice for 3 americanInfantrys, 3 americanMarines and 4 americanNavalFighters in Marshall Islands, round 2 : 3/10 hits, 3.25 expected hits
                    Japan roll dice for 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment in Marshall Islands, round 2 : 1/3 hits, 1.17 expected hits
                    1 japaneseCombatEngineer owned by the Japan, 1 japaneseEntrenchment owned by the Japan, 1 japaneseAntiAirGun owned by the Japan and 1 americanInfantry owned by the Usa lost in Marshall Islands
                Some non-combat units are destroyed: 
                Usa win, taking Marshall Islands from Japan with 2 americanInfantrys, 3 americanMarines and 4 americanNavalFighters remaining. Battle score for attacker is 11
                Casualties for Usa: 1 americanInfantry
                Casualties for Japan: 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 1 japaneseEntrenchment
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger LLabFL2: has removed 1 americanFighter owned by Usa in Labrador
            Trigger LLabFL1: has removed 1 Pg owned by Britain in Labrador
            Trigger americanProd1: Usa has 1 Material placed in Washington
            Trigger LLabFL1: Britain has 1 britishFighter placed in Labrador
            2 americanCarriers, 5 americanDestroyers and 1 americanSubmarine moved from 120 Sea Zone to 125 Sea Zone
            3 americanTransports moved from 120 Sea Zone to 115 Sea Zone
            4 americanNavalFighters moved from Marshall Islands to 125 Sea Zone
            1 americanTransport moved from 115 Sea Zone to 156 Sea Zone
            1 Material, 1 Truck, 1 americanInfantry and 3 americanMarines moved from Washington to 30 Sea Zone
            1 Material, 1 Truck, 1 americanBattleship, 1 americanCruiser, 1 americanDestroyer, 1 americanInfantry, 3 americanMarines and 3 americanTransports moved from 30 Sea Zone to 39 Sea Zone
            1 Material, 1 Truck, 1 americanInfantry and 3 americanMarines moved from 39 Sea Zone to Azores
            1 americanCombatEngineer moved from Northeastern US to New York
    
        Purchase Units - Usa
            Usa buy 1 americanCarrier, 1 americanDestroyer, 1 americanHull, 3 americanInfantrys, 1 americanMarine, 2 americanNavalFighters and 1 americanTransport; Remaining resources: 0 PUs; 0 techTokens; 
            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Usa
            1 americanDestroyer and 1 americanTransport placed in 30 Sea Zone
            2 americanInfantrys placed in Washington
            Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
            1 americanCarrier and 1 americanHull placed in 156 Sea Zone
            1 americanInfantry and 1 americanMarine placed in San Francisco
            2 americanNavalFighters placed in Chicago
    
        Activate Technology - Usa
            Usa activating ImprovedLogistics
            Trigger americanImpSW9: Setting isAirTransportable to true for unitAttachment attached to americanAlpineInfantry
            Trigger americanIL1: Setting maxScrambleCount to 3 for unitAttachment attached to americanAirfield
            Trigger americanImpSW1: Setting defense to 4 for unitAttachment attached to americanParatrooper
            Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanAlpineInfantry
            Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanMarine
            Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanCombatEngineer
            Trigger americanImpSW8: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican3
    
        Turn Complete - Usa
            Usa collect 71 PUs; end with 71 PUs
            Units generate 9 techTokens; Usa end with 9 techTokens
    

    Combat Hit Differential Summary :

    Usa : -0.50
    Japan : -0.17
    AntiAircraftGun fire in Marshall Islands : : -0.08
    

    Savegame



  • @ubernaut same thing again, so germany's turn



  • @colin hey there let me know if you are around. 🙂



  • @colin sorry nm i just realized it was my turn i guess it's still a bit early for me. 😛



  • TripleA Move Summary: Germany round 7

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 7
    
        Research Technology - Germany
            Germany spend 0 on tech rolls
            Germany removing all Technology Tokens after successful research.
            Germany discover AdvancedArtillery
    
        Combat Move - Germany
            Trigger germanASW2: Setting combatDefenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
            Trigger germanASW3: Setting combatDefenseEffect to 3:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
            Trigger germanASW4: Setting combatDefenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
            Trigger germanASW5: Setting combatDefenseEffect to 1:germanMarine for territoryEffectAttachment attached to Coast
            Trigger germanASW6: Setting combatDefenseEffect to 3:germanMarine for territoryEffectAttachment attached to Island
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                  Germany take Eastern Ukraine from Russia
            1 germanStrategicBomber moved from Kharkov to Moscow
            1 germanStrategicBomber moved from Belorussia to Moscow
            1 germanTacticalBomber moved from Kharkov to Moscow
            1 germanFighter and 2 germanInfantrys moved from Kharkov to Orel Kursk
            1 germanFighter and 2 germanInfantrys moved from Belorussia to Pskov
            1 germanTacticalBomber moved from Finland to Pskov
            1 germanInfantry moved from Gold Coast to French Central Africa
                  VichyFrance take French Central Africa from Britain
            1 germanInfantry moved from Gold Coast to Nigeria
                  Germany take Nigeria from Britain
    

    Savegame



  • @colin sorry for th e false alarm ready to go whenever you are 🙂



  • @ubernaut I have a bit of time now



  • TripleA Turn Summary: Finland round 7

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 7
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 8 PUs
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 12 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 15 PUs
    
        Research Technology - Germany
            Germany spend 0 on tech rolls
                Germany roll 6,8,12,11,12,1,5,10,6,5,4,11,3,10,12,2,3,7 and gets 3 hits
            Germany removing all Technology Tokens after successful research.
            Germany discover AdvancedArtillery
    
        Combat Move - Germany
            Trigger germanASW2: Setting combatDefenseEffect to 2:germanAlpineInfantry for territoryEffectAttachment attached to Hills
            Trigger germanASW3: Setting combatDefenseEffect to 3:germanAlpineInfantry for territoryEffectAttachment attached to Mountain
            Trigger germanASW4: Setting combatDefenseEffect to 2:germanCombatEngineer for territoryEffectAttachment attached to Urban
            Trigger germanASW5: Setting combatDefenseEffect to 1:germanMarine for territoryEffectAttachment attached to Coast
            Trigger germanASW6: Setting combatDefenseEffect to 3:germanMarine for territoryEffectAttachment attached to Island
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                  Germany take Eastern Ukraine from Russia
            1 germanStrategicBomber moved from Kharkov to Moscow
            1 germanStrategicBomber moved from Belorussia to Moscow
            1 germanTacticalBomber moved from Kharkov to Moscow
            1 germanFighter and 2 germanInfantrys moved from Kharkov to Orel Kursk
            1 germanFighter and 2 germanInfantrys moved from Belorussia to Pskov
            1 germanTacticalBomber moved from Finland to Pskov
            1 germanInfantry moved from Gold Coast to French Central Africa
                  VichyFrance take French Central Africa from Britain
            1 germanInfantry moved from Gold Coast to Nigeria
                  Germany take Nigeria from Britain
    
        Combat - Germany
            Strategic bombing raid in Moscow
                    AntiAircraftGun fire in Moscow : 1/1 hits, 0.08 expected hits
                1 germanStrategicBomber killed by AntiAircraftGun
                Bombing raid in Moscow rolls: 4 and causes: 4 damage to unit: russianBarracks
                Bombing raid in Moscow rolls: 0 and causes: 0 damage to unit: Truck
                Bombing raid in Moscow causes 4 damage total.  Damaged units is as follows: russianBarracks = 4, Truck = 0
            Battle in Pskov
                Germany attack with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber
                Russia defend with 1 Flagpole and 1 russianInfantry
                    Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Pskov, round 2 : 0/4 hits, 1.08 expected hits
                    Russia roll dice for 1 russianInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber in Pskov, round 3 : 1/4 hits, 1.08 expected hits
                    Russia roll dice for 1 russianInfantry in Pskov, round 3 : 0/1 hits, 0.33 expected hits
                    1 russianInfantry owned by the Russia lost in Pskov
                Germany win, taking Pskov from Russia with 1 germanFighter, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 3
                Casualties for Russia: 1 russianInfantry
            Battle in Orel Kursk
                Germany attack with 1 germanFighter and 2 germanInfantrys
                Russia defend with 1 Flagpole and 1 russianArtillery
                    Germany roll dice for 1 germanFighter and 2 germanInfantrys in Orel Kursk, round 2 : 1/3 hits, 0.83 expected hits
                    Russia roll dice for 1 russianArtillery in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits
                    1 russianArtillery owned by the Russia lost in Orel Kursk
                Germany win, taking Orel Kursk from Russia with 1 germanFighter and 2 germanInfantrys remaining. Battle score for attacker is 4
                Casualties for Russia: 1 russianArtillery
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            Trigger germanProd: Germany has 1 Material placed in Berlin
            1 germanArtillery, 3 germanInfantrys, 2 germanMech.Infantrys and 1 germanParatrooper moved from Gold Coast to Nigeria
            1 germanCombatEngineer and 1 germanParatrooper moved from French West Africa to Gold Coast
            1 germanTank moved from Western Sahara to French West Africa
            2 germanInfantrys moved from Western Sahara to West Africa
            1 Train and 2 germanInfantrys moved from Morrocco to French West Africa
            1 Train moved from French West Africa to Morrocco
            1 Material and 1 Truck moved from Morrocco to French West Africa
            1 Material and 1 germanAirTransport moved from Vichy France to West Africa
            1 germanTank moved from Morrocco to West Africa
            1 germanAlpineInfantry and 2 germanInfantrys moved from Algeria to Morrocco
            1 germanAntiTankGun and 1 germanInfantry moved from Tripolitania to Algeria
            1 germanAlpineInfantry moved from Lithuania to 27 Sea Zone
            3 germanInfantrys moved from Northern Germany to 27 Sea Zone
            1 germanArtillery and 1 germanInfantry moved from Morrocco to 42 Sea Zone
            1 germanArtillery, 1 germanInfantry and 1 germanTransport moved from 42 Sea Zone to 62 Sea Zone
            1 germanArtillery and 1 germanInfantry moved from 62 Sea Zone to West Africa
            4 germanSubmarines moved from 42 Sea Zone to 62 Sea Zone
            1 germanFighter moved from Morrocco to West Africa
            1 Train moved from Kharkov to Romania
            1 Train and 2 germanInfantrys moved from Romania to Kharkov
            1 Train moved from Kharkov to Eastern Poland
            4 germanInfantrys moved from Romania to Western Ukraine
            1 germanFighter moved from Orel Kursk to Kharkov
            1 Truck and 1 germanAlpineInfantry moved from Lativa Estonia to Northern Finland
            1 germanAlpineInfantry moved from Northern Finland to Northern Norway
            1 germanInfantry moved from Northern Finland to Northern Norway
            1 germanInfantry moved from Eastern Finland to Leningrad
            1 germanCombatEngineer and 1 germanInfantry moved from Finland to Northern Finland
            1 germanInfantry moved from Finland to Eastern Finland
            2 germanInfantrys and 1 germanTransport moved from 27 Sea Zone to 29 Sea Zone
            1 germanAlpineInfantry, 1 germanInfantry and 1 germanTransport moved from 27 Sea Zone to 28 Sea Zone
            2 germanInfantrys moved from 29 Sea Zone to Leningrad
            1 germanAlpineInfantry and 1 germanInfantry moved from 28 Sea Zone to Northern Finland
            1 germanBattleship, 1 germanCruiser and 1 germanDestroyer moved from 27 Sea Zone to 29 Sea Zone
            1 germanBattleship, 1 germanCarrier, 1 germanCruiser, 1 germanDestroyer and 4 germanSubmarines moved from 27 Sea Zone to 28 Sea Zone
            1 germanNavalFighter moved from Finland to 28 Sea Zone
            1 germanNavalFighter moved from Northern Germany to 28 Sea Zone
            1 germanCarrier and 2 germanNavalFighters moved from 28 Sea Zone to 29 Sea Zone
            1 germanNavalFighter moved from Western France to Northern Germany
            1 Material and 1 Truck moved from Voronezh to Lativa Estonia
            1 germanArtillery and 1 germanMech.Infantry moved from Lativa Estonia to Eastern Finland
            1 germanCombatEngineer moved from Leningrad to Lativa Estonia
            1 germanMech.Infantry moved from Lativa Estonia to Eastern Finland
            3 germanInfantrys moved from Lithuania to Lativa Estonia
            1 germanAirTransport moved from Finland to Belorussia
            1 germanInfantry moved from Belorussia to Pskov
            2 germanAlpineInfantrys moved from Belorussia to Pskov
            1 germanFighter and 1 germanTacticalBomber moved from Pskov to Belorussia
            1 Truck moved from Leningrad to Belorussia
            1 Material and 1 Truck moved from Belorussia to Lativa Estonia
            1 Truck and 1 germanAntiAirGun moved from Poland to Leningrad
            1 germanMarine, 1 germanMech.Infantry and 1 germanTank moved from Eastern Germany to Lithuania
            1 Train moved from Eastern Poland to Berlin
            1 Material and 1 Train moved from Berlin to Eastern Poland
            1 Train moved from Eastern Poland to Austria
            1 Train and 2 germanAlpineInfantrys moved from Austria to Lithuania
            1 Train moved from Lithuania to Poland
            1 germanArtillery moved from Western Germany to Northern Germany
            1 germanTransport moved from 43 Sea Zone to 48 Sea Zone
            1 germanInfantry moved from Bohemia Moravia to Poland
            1 germanAlpineInfantry moved from Austria to Bohemia Moravia
            1 Train moved from Belorussia to Berlin
            1 germanAirTransport moved from Belorussia to Eastern Poland
            1 germanAirTransport moved from Kharkov to Berlin
            2 Trucks moved from Kharkov to Lithuania
            1 Truck moved from Voronezh to Eastern Poland
            1 germanTacticalBomber moved from Moscow to Voronezh
            1 germanStrategicBomber moved from Moscow to Kharkov
    
        Purchase Units - Germany
            Germany buy 3 germanAlpineInfantrys, 5 germanInfantrys, 1 germanMarine, 4 germanMobileArtillerys and 1 germanStrategicBomber; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Germany
            4 germanMobileArtillerys placed in Eastern Germany
            2 germanInfantrys placed in Kharkov
            3 germanInfantrys and 1 germanMarine placed in Northern Germany
            3 germanAlpineInfantrys placed in Austria
            1 germanStrategicBomber placed in Southern Germany
    
        Activate Technology - Germany
            Germany activating AdvancedArtillery
            Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanArtillery
            Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMech.Infantry
            Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanTank
            Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanHeavyArtillery
            Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanMobileArtillery
            Trigger germanASW7: Setting canInvadeOnlyFrom to all for unitAttachment attached to germanAntiTankGun
            Trigger germanAdvArt2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanHeavyArtillery} with name:supportAttachmentArtilleryAdvgerman2
            Trigger germanAdvArt2: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanHeavyArtillery} with name:supportAttachmentArtilleryAdvgerman3
            Trigger germanASW1: Germany is added to UnitSupportAttachment attached to:UnitType{name=germanAirTransport} with name:supportAttachmentAirtrangerman2
    
        Turn Complete - Germany
            Germany collect 70 PUs; end with 70 PUs
            Units generate 9 techTokens; Germany end with 9 techTokens
            Units Change Ownership
                Some Units in Finland change ownership: 1 germanCombatEngineer
                Some Units in French West Africa change ownership: 1 Material
                Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                Some Units in Northern Finland change ownership: 1 germanCombatEngineer
                Some Units in West Africa change ownership: 1 Material
    
        Purchase Units - VichyFrance
            Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
            VichyFrance buy 1 germanAlpineInfantry, 2 germanInfantrys and 1 germanMech.Infantry; Remaining resources: 0 PUs; 
    
        Place Units - VichyFrance
            1 germanAlpineInfantry and 1 germanInfantry placed in Algeria
            1 Material and 1 germanMech.Infantry placed in Morrocco
            1 germanInfantry placed in Vichy France
    
        Turn Complete - VichyFrance
            VichyFrance collect 20 PUs; end with 20 PUs
            Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 18 PUs
            Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs
            Units Change Ownership
                Some Units in Algeria change ownership: 1 germanAlpineInfantry and 1 germanInfantry
                Some Units in French West Africa change ownership: 1 Material
                Some Units in Gold Coast change ownership: 1 germanCombatEngineer
                Some Units in Morrocco change ownership: 1 Material and 1 germanMech.Infantry
                Some Units in Vichy France change ownership: 1 germanInfantry
                Some Units in West Africa change ownership: 1 Material
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - DanubeAxis
            4 germanInfantrys placed in Romania
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 12 PUs
            Some Units in Romania change ownership: 4 germanInfantrys
    
        Purchase Units - Finland
            Finland buy 2 germanInfantrys; Remaining resources: 2 PUs; 
    
        Place Units - Finland
            2 germanInfantrys placed in Finland
    
        Turn Complete - Finland
            Finland collect 7 PUs; end with 9 PUs
            Units Change Ownership
                Some Units in Finland change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                Some Units in Northern Finland change ownership: 1 germanCombatEngineer
    

    Combat Hit Differential Summary :

    AntiAircraftGun fire in Moscow : : 0.92
    Germany : -1.00
    Russia : -0.92
    

    Savegame



  • @colin sorry for the delay alot to think abt this time 😛


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