TWW 3.0.0.4 ubernaut (ax) vs colin (al)



  • @colin nm it wont let me and it doesn't matter that much anyway ill see ya later 🙂



  • TripleA Turn Summary: Australia round 10

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 10
    
        Supporting Britain - Canada
            Canada collect 0 PUs; end with 23 PUs
    
        Organizing Partisan Operations - ExiledAllies
            ExiledAllies collect 0 PUs; end with 80 PUs
    
        Preparing Defense - Egypt
            Egypt collect 0 PUs; end with 8 PUs
    
        Marching Orders - SouthAfrica
            SouthAfrica collect 0 PUs; end with 7 PUs
    
        Preparing Ambushes - India
            India collect 0 PUs; end with 13 PUs
    
        Preparing Naval Operations - Australia
            Australia collect 0 PUs; end with 17 PUs
    
        Research Technology - Britain
            Britain spend 0 on tech rolls
                Britain roll 10,8,3,2,2,8 and gets 0 hits
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            2 britishStrategicBombers moved from Norway to Lithuania
            2 britishArtillerys and 3 britishInfantrys moved from Cairo to Central Egpyt
            1 britishInfantry moved from Bengal to Rangoon
                  Britain take Rangoon from Japan
            1 britishInfantry moved from Southwestern Australia to 149 Sea Zone
            1 britishInfantry and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
            4 britishInfantrys and 1 britishMarine moved from Java to 148 Sea Zone
            1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
            1 britishInfantry moved from Sumatra to 148 Sea Zone
            1 britishInfantry moved from Java to 148 Sea Zone
            1 britishBattleship, 3 britishCruisers, 7 britishInfantrys, 1 britishMarine and 4 britishTransports moved from 148 Sea Zone to 92 Sea Zone
            2 britishNavalFighters moved from 148 Sea Zone to Malay
            7 britishInfantrys and 1 britishMarine moved from 92 Sea Zone to Malay
            2 britishBattleship-damageds moved from 27 Sea Zone to 26 Sea Zone
    
        Combat - Britain
            Strategic bombing raid in Lithuania
                Bombing raid in Lithuania rolls: 5,4 and causes: 6 damage to unit: Rail
                Bombing raid in Lithuania causes 6 damage total. 
                    1 Rail owned by the Germany lost in Lithuania
            Battle in Malay
                Britain attack with 7 britishInfantrys, 1 britishMarine and 2 britishNavalFighters
                Japan defend with 1 japaneseArtillery and 2 japaneseMarines; Thailand defend with 1 Flagpole
                    Britain roll dice for 1 britishBattleship and 3 britishCruisers in Malay, round 2 : 3/5 hits, 1.58 expected hits
                    Thailand roll dice for 1 japaneseArtillery and 2 japaneseMarines in Malay, round 2 : 2/3 hits, 1.17 expected hits
                    1 japaneseArtillery owned by the Japan, 2 britishInfantrys owned by the Britain and 2 japaneseMarines owned by the Japan lost in Malay
                Britain win, taking Malay from Thailand with 5 britishInfantrys, 1 britishMarine and 2 britishNavalFighters remaining. Battle score for attacker is 6
                Casualties for Britain: 2 britishInfantrys
                Casualties for Japan: 1 japaneseArtillery and 2 japaneseMarines
            Battle in Central Egpyt
                Britain attack with 2 britishArtillerys and 3 britishInfantrys
                Italy defend with 1 Flagpole and 2 italianInfantrys
                    Britain roll dice for 2 britishArtillerys and 3 britishInfantrys in Central Egpyt, round 2 : 2/5 hits, 1.17 expected hits
                    Italy roll dice for 2 italianInfantrys in Central Egpyt, round 2 : 1/2 hits, 0.50 expected hits
                    1 britishInfantry owned by the Britain and 2 italianInfantrys owned by the Italy lost in Central Egpyt
                Britain win, taking Central Egpyt from Italy with 2 britishArtillerys and 2 britishInfantrys remaining. Battle score for attacker is 3
                Casualties for Britain: 1 britishInfantry
                Casualties for Italy: 2 italianInfantrys
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone
            1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
            1 britishArtillery and 1 britishInfantry moved from 72 Sea Zone to Cairo
            1 britishAirTransport and 1 britishCombatEngineer moved from Central Britain to Morrocco
            2 britishStrategicBombers moved from Lithuania to Norway
            1 britishCombatEngineer moved from Central Norway to Norway
            2 britishInfantrys and 1 britishTank moved from Scotland to 10 Sea Zone
            2 britishInfantrys, 1 britishTank and 2 britishTransports moved from 10 Sea Zone to 13 Sea Zone
            2 britishInfantrys and 1 britishTank moved from 13 Sea Zone to Northern Norway
            1 britishArtillery moved from Norway to Central Norway
            2 Trucks moved from Scotland to 10 Sea Zone
            2 Trucks and 1 britishTransport moved from 10 Sea Zone to 12 Sea Zone
            2 Trucks moved from 12 Sea Zone to Norway
            7 britishTransports moved from 13 Sea Zone to 10 Sea Zone
            1 Train moved from Scotland to London
            1 Train, 1 britishInfantry and 1 britishMarine moved from London to Scotland
            1 Train moved from Scotland to London
            1 britishBattleship and 1 britishDestroyer moved from 13 Sea Zone to 12 Sea Zone
            1 britishNavalFighter moved from Iceland to Norway
            1 britishArtillery and 1 britishInfantry moved from Rhodesia to Belgian Congo
            1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to Rhodesia
            1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa
            2 britishInfantrys moved from Calcutta to Bengal
            1 britishCarrier, 6 britishDestroyers and 1 britishSubmarine moved from 148 Sea Zone to 92 Sea Zone
            2 britishNavalFighters moved from Malay to 92 Sea Zone
            2 britishDestroyers moved from 149 Sea Zone to 92 Sea Zone
            1 britishInfantry moved from Dutch New Guinea to New Guinea
            1 Train moved from Saskatchewan to Quebec
    
        Purchase Units - Britain
            Britain buy 2 Materials, 1 britishBattleship, 3 britishInfantrys and 1 britishNavalFighter; Remaining resources: 0 PUs; 6 techTokens; 
            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Britain
            Units in 10 Sea Zone being upgraded or consumed: 1 britishHull
            1 britishBattleship placed in 10 Sea Zone
            2 Materials and 1 britishNavalFighter placed in Central Britain
            2 britishInfantrys placed in Scotland
            1 britishInfantry placed in London
    
        Turn Complete - Britain
            Britain collect 37 PUs; end with 37 PUs
            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 39 PUs
            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 40 PUs
            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 41 PUs
            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 42 PUs
            Units generate 6 techTokens; Britain end with 12 techTokens
            Units Change Ownership
                Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Morrocco change ownership: 2 Materials and 1 britishCombatEngineer
                Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                Some Units in Norway change ownership: 4 Materials and 1 britishCombatEngineer
                Some Units in Quebec change ownership: 1 britishCombatEngineer
                Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
    
        Purchase Units - Canada
            Canada buy 1 britishBattleship and 1 britishDestroyer; Remaining resources: 5 PUs; 
    
        Place Units - Canada
            Units in 1 Sea Zone being upgraded or consumed: 1 britishHull
            1 britishBattleship and 1 britishDestroyer placed in 1 Sea Zone
    
        Turn Complete - Canada
            Canada collect 15 PUs; end with 20 PUs
            Units Change Ownership
                Some Units in 1 Sea Zone change ownership: 1 britishBattleship and 1 britishDestroyer
                Some Units in Quebec change ownership: 1 britishCombatEngineer
            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
    
        Purchase Units - ExiledAllies
            ExiledAllies buy 2 britishArtillerys, 1 britishDocks and 5 britishInfantrys; Remaining resources: 56 PUs; 
    
        Place Units - ExiledAllies
            Units in Norway being upgraded or consumed: 2 Materials
            2 britishArtillerys and 1 britishDocks placed in Norway
            2 britishInfantrys placed in Exiled Allies
            Units in Morrocco being upgraded or consumed: 2 Materials
            1 britishBarracks placed in Morrocco
            3 britishInfantrys placed in Java
    
        Turn Complete - ExiledAllies
            ExiledAllies collect 35 PUs; end with 91 PUs
            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 90 PUs
            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 89 PUs
            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 88 PUs
            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 86 PUs
            Units Change Ownership
                Some Units in Exiled Allies change ownership: 2 britishInfantrys
                Some Units in Java change ownership: 3 britishInfantrys
                Some Units in Morrocco change ownership: 1 britishCombatEngineer
                Some Units in Northern Norway change ownership: 1 britishCombatEngineer
                Some Units in Norway change ownership: 2 Materials, 2 britishArtillerys and 1 britishCombatEngineer
    
        Purchase Units - Egypt
            Egypt buy 2 britishInfantrys; Remaining resources: 2 PUs; 
    
        Place Units - Egypt
            2 britishInfantrys placed in Cairo
    
        Turn Complete - Egypt
            Egypt collect 8 PUs; end with 10 PUs
            Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 2 britishInfantrys
    
        Purchase Units - SouthAfrica
            SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; 
    
        Place Units - SouthAfrica
            1 britishArtillery and 1 britishInfantry placed in Cape Town
    
        Turn Complete - SouthAfrica
            SouthAfrica collect 7 PUs; end with 7 PUs
            Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry
    
        Purchase Units - India
            India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - India
            1 britishArtillery and 1 britishInfantry placed in Bombay
            2 britishInfantrys placed in Calcutta
    
        Turn Complete - India
            India collect 13 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry
                Some Units in Calcutta change ownership: 2 britishInfantrys
    
        Purchase Units - Australia
            Australia buy 1 britishHull and 1 britishInfantry; Remaining resources: 2 PUs; 
    
        Place Units - Australia
            1 britishHull placed in 149 Sea Zone
            1 britishInfantry placed in Southwestern Australia
    
        Turn Complete - Australia
            Australia collect 17 PUs; end with 19 PUs
            Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer and 1 britishInfantry
    

    Combat Hit Differential Summary :

    Italy : 0.50
    Britain : 2.25
    Thailand : 0.83
    

    Savegame



  • @ubernaut there wasn't really anything in either to decide so it's on to Italy



  • TripleA Turn Summary: Italy round 10

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 10
    
        Research Technology - Italy
            Trigger italianaTAP: Italy gains access to AdvancedProduction
            Trigger italianaTADS: Italy gains access to AdvancedDefensiveStructures
            Italy spend 0 on tech rolls
                Italy roll 1,7,5,8,7,1,7,6,11 and gets 0 hits
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
            Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
            Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
            2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt
            2 italianInfantrys moved from Western Egypt to Central Egpyt
            1 italianInfantry moved from Rome to 49 Sea Zone
            1 italianInfantry moved from Southern Italy to 49 Sea Zone
            2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 48 Sea Zone
            2 italianInfantrys moved from 48 Sea Zone to Malta
    
        Combat - Italy
            Battle in Malta
                Italy attack with 2 italianInfantrys
                Britain defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification
                    Italy roll dice for 2 italianBattleships in Malta, round 2 : 2/4 hits, 1.67 expected hits
                    Britain roll dice for 1 britishFortification in Malta, round 2 : 1/1 hits, 1.00 expected hits
                    1 britishFortification owned by the Britain and 1 italianInfantry owned by the Italy lost in Malta
                Some non-combat units are destroyed: 
                Italy win, taking Malta from Britain with 1 italianInfantry remaining. Battle score for attacker is 9
                Casualties for Italy: 1 italianInfantry
                Casualties for Britain: 1 britishFortification
            Battle in Central Egpyt
                Italy attack with 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber
                Egypt defend with 1 Flagpole; Britain defend with 2 britishArtillerys and 2 britishInfantrys
                    Italy roll dice for 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 2 : 2/7 hits, 2.33 expected hits
                    Egypt roll dice for 2 britishArtillerys and 2 britishInfantrys in Central Egpyt, round 2 : 0/4 hits, 1.17 expected hits
                    2 britishInfantrys owned by the Britain lost in Central Egpyt
                    Italy roll dice for 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 3 : 2/7 hits, 2.33 expected hits
                    Egypt roll dice for 2 britishArtillerys in Central Egpyt, round 3 : 0/2 hits, 0.67 expected hits
                    2 britishArtillerys owned by the Britain lost in Central Egpyt
                Italy win, taking Central Egpyt from Egypt with 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 14
                Casualties for Britain: 2 britishArtillerys and 2 britishInfantrys
    
        Non Combat Move - Italy
            Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
            Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
            Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
            Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
            Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger italianProd: Italy has 1 Material placed in Rome
            2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Central Egpyt to Al Kufrah
            1 italianTank moved from Cyrenaica to Western Egypt
            1 italianTransport moved from 48 Sea Zone to 50 Sea Zone
            3 italianTransports moved from 51 Sea Zone to 50 Sea Zone
            2 italianArtillerys and 6 italianInfantrys moved from Southern Italy to 50 Sea Zone
            2 italianArtillerys, 6 italianInfantrys and 4 italianTransports moved from 50 Sea Zone to 51 Sea Zone
            2 italianArtillerys and 6 italianInfantrys moved from 51 Sea Zone to Western Egypt
            1 Truck and 1 italianArtillery moved from Northern Italy to Southern Italy
            1 Material and 1 italianAirTransport moved from Rome to Western Egypt
            1 italianAirTransport moved from Western Egypt to Al Kufrah
            1 Material and 1 italianAirTransport moved from Southern Italy to Tripolitania
            1 Truck moved from Southern Italy to Northern Italy
            1 Truck moved from Southern Italy to Rome
            1 italianAirTransport moved from Tripolitania to Al Kufrah
            1 Train moved from Northern Italy to Southern Italy
            1 Train and 2 italianInfantrys moved from Southern Italy to Southern Yugoslavia
            2 Trucks, 1 italianAlpineInfantry and 1 italianMarine moved from Tripolitania to Western Egypt
            1 Truck moved from Western Egypt to Tripolitania
    
        Purchase Units - Italy
            Italy buy 1 italianArtillery and 9 italianInfantrys; Remaining resources: 0 PUs; 9 techTokens; 
    
        Place Units - Italy
            1 italianArtillery placed in Northern Italy
            3 italianInfantrys placed in Southern Italy
            2 italianInfantrys placed in Tripolitania
            4 italianInfantrys placed in Rome
    
        Turn Complete - Italy
            Italy collect 29 PUs; end with 29 PUs
            Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 32 PUs
            Units generate 9 techTokens; Italy end with 18 techTokens
    

    Combat Hit Differential Summary :

    Egypt : -1.83
    Italy : -0.33
    Britain : 0.00
    

    Savegame



  • @colin no real decisions this time go for us



  • TripleA Turn Summary: Usa round 10

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 10
    
        Research Technology - Usa
            Usa spend 0 on tech rolls
                Usa roll 4,10,10,8,12,7,7,3,4,5,8,3,1,3,6,2,7,5 and gets 1 hit
            Usa removing all Technology Tokens after successful research.
            Usa discover ImprovedDefensiveStructures
    
        Combat Move - Usa
            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
    
        Non Combat Move - Usa
            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
            Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
            Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
            Trigger americanProd1: Usa has 1 Material placed in Washington
            2 americanMarines moved from Marshall Islands to 125 Sea Zone
            1 americanCruiser, 2 americanMarines and 1 americanTransport moved from 125 Sea Zone to 120 Sea Zone
            1 americanTransport moved from 125 Sea Zone to 115 Sea Zone
            4 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
            4 americanInfantrys and 2 americanTransports moved from 115 Sea Zone to 120 Sea Zone
            2 americanTransports moved from 120 Sea Zone to 115 Sea Zone
            1 americanNavalFighter moved from Hawaiian Islands to 120 Sea Zone
            1 americanBattleship and 1 americanCruiser moved from 115 Sea Zone to 120 Sea Zone
            4 americanInfantrys and 2 americanMarines moved from 120 Sea Zone to Wake Island
            1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
            3 americanMarines moved from San Francisco to 156 Sea Zone
            1 americanMarine moved from Los Angeles to 156 Sea Zone
            4 americanMarines and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone
            1 americanBattleship and 1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone
            1 americanInfantry moved from Washington to 30 Sea Zone
            1 americanArtillery and 1 americanTank moved from New York to 30 Sea Zone
            1 americanArtillery, 1 americanInfantry, 1 americanTank and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
            2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
            2 americanTransports moved from 61 Sea Zone to 40 Sea Zone
            1 americanAntiTankGun, 1 americanArtillery and 1 americanInfantry moved from Azores to 40 Sea Zone
            1 Truck moved from Azores to 40 Sea Zone
            1 Truck, 1 americanAntiTankGun, 1 americanArtillery, 1 americanInfantry and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone
            1 Truck, 1 americanAntiTankGun, 1 americanArtillery and 1 americanInfantry moved from 61 Sea Zone to Morrocco
            2 americanTransports moved from 61 Sea Zone to 39 Sea Zone
            1 Material and 1 Train moved from Washington to Western US
            1 Material and 1 Train moved from Southwestern US to Western US
            1 Truck and 1 americanCombatEngineer moved from Los Angeles to Western US
            1 Train moved from Western US to San Francisco
            1 americanAirTransport moved from Azores to Washington
            1 americanArtillery, 1 americanInfantry and 1 americanTank moved from 39 Sea Zone to Azores
            4 americanMarines moved from 115 Sea Zone to Hawaiian Islands
            1 Train moved from Western US to Southwestern US
    
        Purchase Units - Usa
            Usa buy 1 americanArtillery, 1 americanBarracks, 1 americanCruiser, 1 americanDestroyer, 6 americanInfantrys, 1 americanNavalFighter, 1 americanTank and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Usa
            Units in Western US being upgraded or consumed: 2 Materials
            1 americanBarracks placed in Western US
            1 americanCruiser, 1 americanDestroyer and 2 americanTransports placed in 156 Sea Zone
            3 americanInfantrys placed in San Francisco
            1 americanNavalFighter placed in Chicago
            3 americanInfantrys placed in Washington
            1 americanArtillery and 1 americanTank placed in New York
    
        Activate Technology - Usa
            Usa activating ImprovedDefensiveStructures
            Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanBarracks
            Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanFactory
            Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanDocks
            Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanAircraftPlant
            Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanBarracks
            Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanFactory
            Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanDocks
            Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanAircraftPlant
            Trigger americanIDS1: Setting hitPoints to 2 for unitAttachment attached to americanEntrenchment
            Trigger americanIDS2: Setting hitPoints to 2 for unitAttachment attached to americanFortification
    
        Turn Complete - Usa
            Usa collect 72 PUs; end with 72 PUs
            Units generate 9 techTokens; Usa end with 9 techTokens
    

    Combat Hit Differential Summary :

    Savegame



  • @ubernaut no combat so back to you



  • TripleA Move Summary: Germany round 11

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 11
    
        Research Technology - Germany
            Germany spend 0 on tech rolls
            Germany removing all Technology Tokens after successful research.
            Germany discover ImprovedMechanization
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            1 germanInfantry moved from Murmansk to Western Karelia
            1 germanTank moved from Kola Penninsula to Western Karelia
            1 germanInfantry moved from Leningrad to Western Karelia
            2 germanInfantrys moved from Leningrad to Pskov
            2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 13 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks moved from Voronezh to Caucasus
            1 germanInfantry moved from Eastern Ukraine to Caucasus
            1 germanFighter moved from Eastern Poland to Pskov
            1 germanTacticalBomber moved from Eastern Poland to Pskov
            1 germanDestroyer, 1 germanSubmarine and 3 germanTransports moved from 45 Sea Zone to 44 Sea Zone
            3 germanAlpineInfantrys, 1 germanArtillery and 1 germanInfantry moved from Vichy France to 44 Sea Zone
            3 germanAlpineInfantrys, 1 germanArtillery, 1 germanDestroyer, 1 germanInfantry, 1 germanSubmarine and 3 germanTransports moved from 44 Sea Zone to 43 Sea Zone
            3 germanAlpineInfantrys, 1 germanArtillery and 1 germanInfantry moved from 43 Sea Zone to Morrocco
            4 germanAlpineInfantrys, 1 germanAntiTankGun, 1 germanArtillery, 4 germanInfantrys and 1 germanTank moved from Algeria to Morrocco
            2 germanAlpineInfantrys and 2 germanInfantrys moved from Southwestern Algeria to Morrocco
            1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 1 germanInfantry, 2 germanMech.Infantrys and 1 germanTank moved from Nigeria to Gold Coast
            2 germanParatroopers moved from Nigeria to Gold Coast
            1 germanMobileArtillery and 1 germanTank moved from Voronezh to Caucasus
            4 germanSubmarines moved from 27 Sea Zone to 25 Sea Zone
    

    Savegame



  • @colin ready for battle 🙂



  • TripleA Turn Summary: Finland round 11

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 11
    
        Reconnaissance Missions - Finland
            Finland collect 0 PUs; end with 10 PUs
    
        Reinforcing - DanubeAxis
            DanubeAxis collect 0 PUs; end with 12 PUs
    
        Counter Intelligence Operations - VichyFrance
            VichyFrance collect 0 PUs; end with 7 PUs
    
        Research Technology - Germany
            Germany spend 0 on tech rolls
                Germany roll 8,8,12,6,1,9,4,1,3 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover ImprovedMechanization
    
        Combat Move - Germany
            Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
            Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
            Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
            Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
            Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
            Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
            Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
            1 germanInfantry moved from Murmansk to Western Karelia
            1 germanTank moved from Kola Penninsula to Western Karelia
            1 germanInfantry moved from Leningrad to Western Karelia
            2 germanInfantrys moved from Leningrad to Pskov
            2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 13 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks moved from Voronezh to Caucasus
            1 germanInfantry moved from Eastern Ukraine to Caucasus
            1 germanDestroyer, 1 germanSubmarine and 3 germanTransports moved from 45 Sea Zone to 44 Sea Zone
            3 germanAlpineInfantrys, 1 germanArtillery and 1 germanInfantry moved from Vichy France to 44 Sea Zone
            3 germanAlpineInfantrys, 1 germanArtillery, 1 germanDestroyer, 1 germanInfantry, 1 germanSubmarine and 3 germanTransports moved from 44 Sea Zone to 43 Sea Zone
            3 germanAlpineInfantrys, 1 germanArtillery and 1 germanInfantry moved from 43 Sea Zone to Morrocco
            4 germanAlpineInfantrys, 1 germanAntiTankGun, 1 germanArtillery, 4 germanInfantrys and 1 germanTank moved from Algeria to Morrocco
            2 germanAlpineInfantrys and 2 germanInfantrys moved from Southwestern Algeria to Morrocco
            1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 1 germanInfantry, 2 germanMech.Infantrys and 1 germanTank moved from Nigeria to Gold Coast
            2 germanParatroopers moved from Nigeria to Gold Coast
            4 germanSubmarines moved from 27 Sea Zone to 26 Sea Zone
            1 germanFighter and 1 germanTacticalBomber moved from Eastern Poland to 26 Sea Zone
            2 germanNavalFighters moved from Northern Germany to 26 Sea Zone
            4 germanNavalFighters moved from Eastern Germany to 26 Sea Zone
            1 germanNavalFighter moved from Northern France to 26 Sea Zone
            1 germanMobileArtillery and 1 germanTank moved from Voronezh to Pskov
    
        Combat - Germany
            Britain scrambles 3 units out of Norway to defend against the attack in 26 Sea Zone
            Battle in Gold Coast
                Germany attack with 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 1 germanInfantry, 2 germanMech.Infantrys, 2 germanParatroopers and 1 germanTank
                ExiledAllies defend with 1 Flagpole; Usa defend with 2 americanMarines
                    Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 1 germanInfantry, 2 germanMech.Infantrys, 2 germanParatroopers and 1 germanTank in Gold Coast, round 2 : 0/10 hits, 2.33 expected hits
                    ExiledAllies roll dice for 2 americanMarines in Gold Coast, round 2 : 1/2 hits, 0.67 expected hits
                    1 germanInfantry owned by the Germany lost in Gold Coast
                    Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanMech.Infantrys, 2 germanParatroopers and 1 germanTank in Gold Coast, round 3 : 0/9 hits, 2.17 expected hits
                    ExiledAllies roll dice for 2 americanMarines in Gold Coast, round 3 : 1/2 hits, 0.67 expected hits
                    1 germanParatrooper owned by the Germany lost in Gold Coast
                    Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanMech.Infantrys, 1 germanParatrooper and 1 germanTank in Gold Coast, round 4 : 1/8 hits, 2.00 expected hits
                    ExiledAllies roll dice for 2 americanMarines in Gold Coast, round 4 : 1/2 hits, 0.67 expected hits
                    1 americanMarine owned by the Usa and 1 germanMech.Infantry owned by the Germany lost in Gold Coast
                1 germanCombatEngineer owned by the Germany, 1 germanMech.Infantry owned by the Germany, 1 germanArtillery owned by the Germany, 1 germanTank owned by the Germany, 1 germanParatrooper owned by the Germany and 1 germanAlpineInfantry owned by the Germany retreated to Nigeria
                ExiledAllies win with 1 americanMarine remaining. Battle score for attacker is -8
                Casualties for Germany: 1 germanInfantry, 1 germanMech.Infantry and 1 germanParatrooper
                Casualties for Usa: 1 americanMarine
            Battle in Pskov
                Germany attack with 2 germanInfantrys, 1 germanMobileArtillery and 1 germanTank
                Russia defend with 1 Flagpole and 1 russianInfantry
                    Germany roll dice for 2 germanInfantrys, 1 germanMobileArtillery and 1 germanTank in Pskov, round 2 : 0/4 hits, 1.08 expected hits
                    Russia roll dice for 1 russianInfantry in Pskov, round 2 : 1/1 hits, 0.33 expected hits
                    1 germanInfantry owned by the Germany lost in Pskov
                    Germany roll dice for 1 germanInfantry, 1 germanMobileArtillery and 1 germanTank in Pskov, round 3 : 0/3 hits, 0.92 expected hits
                    Russia roll dice for 1 russianInfantry in Pskov, round 3 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 germanInfantry, 1 germanMobileArtillery and 1 germanTank in Pskov, round 4 : 1/3 hits, 0.92 expected hits
                    Russia roll dice for 1 russianInfantry in Pskov, round 4 : 0/1 hits, 0.33 expected hits
                    1 russianInfantry owned by the Russia lost in Pskov
                Germany win, taking Pskov from Russia with 1 germanInfantry, 1 germanMobileArtillery and 1 germanTank remaining. Battle score for attacker is 0
                Casualties for Germany: 1 germanInfantry
                Casualties for Russia: 1 russianInfantry
            Battle in Morrocco
                Germany attack with 9 germanAlpineInfantrys, 1 germanAntiTankGun, 2 germanArtillerys, 7 germanInfantrys and 1 germanTank
                ExiledAllies defend with 1 Flagpole, 1 Rail and 1 britishBarracks; Usa defend with 1 Truck, 1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer, 6 americanInfantrys, 3 americanMarines, 1 americanMech.Infantry, 1 americanParatrooper and 1 americanTank; Britain defend with 1 Train, 1 britishAirTransport, 1 britishCombatEngineer and 1 britishInfantry
                    AntiTankGun fire in Morrocco : 1/1 hits, 0.17 expected hits
                    1 germanTank owned by the Germany lost in Morrocco
                    Germany roll dice for 9 germanAlpineInfantrys, 1 germanAntiTankGun, 2 germanArtillerys and 7 germanInfantrys in Morrocco, round 2 : 0/19 hits, 4.17 expected hits
                    ExiledAllies roll dice for 1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer, 6 americanInfantrys, 3 americanMarines, 1 americanMech.Infantry, 1 americanParatrooper, 1 americanTank, 1 britishAirTransport, 1 britishCombatEngineer and 1 britishInfantry in Morrocco, round 2 : 3/19 hits, 5.17 expected hits
                    3 germanInfantrys owned by the Germany lost in Morrocco
                6 germanAlpineInfantrys, 1 germanAntiTankGun, 1 germanArtillery and 4 germanInfantrys retreated to Algeria
                    Germany roll dice for 3 germanAlpineInfantrys and 1 germanArtillery in Morrocco, round 3 : 0/4 hits, 1.08 expected hits
                    ExiledAllies roll dice for 1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer, 6 americanInfantrys, 3 americanMarines, 1 americanMech.Infantry, 1 americanParatrooper, 1 americanTank, 1 britishAirTransport, 1 britishCombatEngineer and 1 britishInfantry in Morrocco, round 3 : 5/19 hits, 5.17 expected hits
                    1 germanArtillery owned by the Germany and 3 germanAlpineInfantrys owned by the Germany lost in Morrocco
                ExiledAllies win with 1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer, 6 americanInfantrys, 3 americanMarines, 1 americanMech.Infantry, 1 americanParatrooper, 1 americanTank, 1 britishAirTransport, 1 britishCombatEngineer and 1 britishInfantry remaining. Battle score for attacker is -31
                Casualties for Germany: 3 germanAlpineInfantrys, 1 germanArtillery, 3 germanInfantrys and 1 germanTank
            Battle in Western Karelia
                Germany attack with 2 germanInfantrys and 1 germanTank
                Russia defend with 1 Flagpole and 1 russianInfantry
                    Germany roll dice for 2 germanInfantrys and 1 germanTank in Western Karelia, round 2 : 1/3 hits, 0.75 expected hits
                    Russia roll dice for 1 russianInfantry in Western Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Karelia
                Germany win, taking Western Karelia from Russia with 1 germanInfantry and 1 germanTank remaining. Battle score for attacker is 0
                Casualties for Germany: 1 germanInfantry
                Casualties for Russia: 1 russianInfantry
            Battle in Caucasus
                Germany attack with 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 14 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks
                Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianDocks and 1 russianInfantry
                    Germany roll dice for 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 14 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks in Caucasus, round 2 : 10/37 hits, 10.50 expected hits
                    Russia roll dice for 1 russianInfantry in Caucasus, round 2 : 1/1 hits, 0.25 expected hits
                    1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Caucasus
                Some non-combat units are destroyed: 
                Germany win, taking Caucasus from Russia with 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 13 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks remaining. Battle score for attacker is 0
                Casualties for Germany: 1 germanInfantry
                Casualties for Russia: 1 russianInfantry
            Battle in 26 Sea Zone
                Germany attack with 1 germanFighter, 7 germanNavalFighters, 4 germanSubmarines and 1 germanTacticalBomber
                Britain defend with 2 britishBattleship-damageds, 2 britishCarriers, 5 britishCruisers, 1 britishDestroyer, 2 britishFighters and 3 britishNavalFighters; Russia defend with 1 russianTransport
                    Germany roll dice for 4 germanSubmarines in 26 Sea Zone, round 2 : 0/4 hits, 1.00 expected hits
                    Germany roll dice for 1 germanFighter, 7 germanNavalFighters and 1 germanTacticalBomber in 26 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits
                    Britain roll dice for 2 britishBattleship-damageds, 2 britishCarriers, 5 britishCruisers, 1 britishDestroyer, 2 britishFighters, 3 britishNavalFighters and 1 russianTransport in 26 Sea Zone, round 2 : 6/16 hits, 6.08 expected hits
                    1 russianTransport owned by the Russia, 2 britishCarriers owned by the Britain, 4 germanSubmarines owned by the Germany, 1 germanFighter owned by the Germany, 1 germanTacticalBomber owned by the Germany and 1 britishDestroyer owned by the Britain lost in 26 Sea Zone
                    Germany roll dice for 7 germanNavalFighters in 26 Sea Zone, round 3 : 5/7 hits, 4.08 expected hits
                    Britain roll dice for 2 britishBattleship-damageds, 5 britishCruisers, 2 britishFighters and 3 britishNavalFighters in 26 Sea Zone, round 3 : 3/12 hits, 5.25 expected hits
                    3 britishNavalFighters owned by the Britain, 3 germanNavalFighters owned by the Germany and 2 britishFighters owned by the Britain lost in 26 Sea Zone
                    Germany roll dice for 4 germanNavalFighters in 26 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits
                    Britain roll dice for 2 britishBattleship-damageds and 5 britishCruisers in 26 Sea Zone, round 4 : 3/7 hits, 3.33 expected hits
                    2 britishCruisers owned by the Britain and 3 germanNavalFighters owned by the Germany lost in 26 Sea Zone
                 retreated to 26 Sea Zone
                Britain win with 2 britishBattleship-damageds and 3 britishCruisers remaining. Battle score for attacker is 17
                Casualties for Germany: 1 germanFighter, 6 germanNavalFighters, 4 germanSubmarines and 1 germanTacticalBomber
                Casualties for Britain: 2 britishCarriers, 2 britishCruisers, 1 britishDestroyer, 2 britishFighters and 3 britishNavalFighters
                Casualties for Russia: 1 russianTransport
            Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
            Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
            Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
            Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
            Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
            Trigger germanProd: Germany has 1 Material placed in Berlin
            1 Truck and 1 germanAlpineInfantry moved from Lativa Estonia to Northern Finland
            1 Truck and 1 germanCombatEngineer moved from Kola Penninsula to Northern Finland
            1 germanInfantry moved from Kola Penninsula to Murmansk
            1 germanInfantry moved from Murmansk to Western Karelia
            1 germanInfantry moved from Murmansk to Northern Finland
            1 germanAlpineInfantry moved from Lativa Estonia to Leningrad
            1 germanInfantry moved from Leningrad to Pskov
            1 germanMobileArtillery moved from Leningrad to Eastern Finland
            1 Truck moved from Leningrad to Lativa Estonia
            1 germanMarine moved from Lithuania to Lativa Estonia
            1 Material and 1 Truck moved from Lativa Estonia to Lithuania
            1 Truck moved from Lithuania to Poland
            1 Truck and 1 germanCombatEngineer moved from Kharkov to Lithuania
            1 germanNavalFighter moved from 26 Sea Zone to Northern Germany
            1 germanAntiAirGun and 1 germanMech.Infantry moved from Eastern Germany to Lithuania
            1 germanInfantry moved from Kharkov to Orel Kursk
            1 germanInfantry moved from Kharkov to Voronezh
            1 germanHeavyArtillery and 2 germanInfantrys moved from Kharkov to Southern Ukraine
            1 Train and 2 germanInfantrys moved from Romania to Kharkov
            1 Train moved from Kharkov to Romania
            1 Train and 2 germanInfantrys moved from Romania to Kharkov
            2 germanInfantrys moved from Eastern Germany to Northern Germany
            1 germanAirTransport moved from Finland to Berlin
            1 Train moved from Poland to Northern Germany
            1 Train and 1 germanAntiAirGun moved from Northern Germany to Eastern Germany
            1 Train moved from Eastern Germany to Berlin
            1 Material and 1 Train moved from Berlin to Poland
            3 Trucks moved from Northern Finland to Lativa Estonia
            1 Truck moved from Northern Finland to Finland
            1 Truck moved from Finland to Lativa Estonia
            1 germanFighter moved from Gold Coast to Nigeria
            1 germanInfantry moved from Northern France to Western France
            1 germanInfantry moved from Low Countries to Northern France
            2 germanInfantrys moved from Low Countries to Northern France
            1 germanCombatEngineer moved from Northern France to Low Countries
            3 germanInfantrys moved from Northern Germany to Low Countries
            3 germanInfantrys moved from Finland to Northern Finland
            1 germanMobileArtillery moved from Eastern Finland to Leningrad
            1 germanAirTransport moved from Leningrad to Poland
    
        Purchase Units - Germany
            Trigger germanAdvTanks1: buygermanHeavyTank added to germanProduction
            Germany buy 1 germanFighter, 4 germanHeavyTanks, 9 germanInfantrys and 1 germanParatrooper; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Germany
            4 germanHeavyTanks placed in Eastern Germany
            2 germanInfantrys placed in Leningrad
            2 germanInfantrys placed in Kharkov
            2 germanInfantrys placed in Algeria
            2 germanInfantrys placed in Nigeria
            1 germanInfantry and 1 germanParatrooper placed in Northern Germany
            1 germanFighter placed in Southern Germany
    
        Activate Technology - Germany
            Germany activating ImprovedMechanization
            Trigger germanImpMech: Setting defense to 4 for unitAttachment attached to germanMech.Infantry
            Trigger germanImpMech: Setting receivesAbilityWhenWith to canBlitz:germanTank for unitAttachment attached to germanMech.Infantry
    
        Turn Complete - Germany
            Germany collect 75 PUs; end with 75 PUs
            Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 78 PUs
            Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 81 PUs
            Units generate 9 techTokens; Germany end with 9 techTokens
            Some Units in Northern Finland change ownership: 1 germanCombatEngineer
    
        Purchase Units - VichyFrance
            VichyFrance buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
    
        Place Units - VichyFrance
            1 germanArtillery and 1 germanInfantry placed in Vichy France
    
        Turn Complete - VichyFrance
            VichyFrance collect 7 PUs; end with 7 PUs
            Some Units in Vichy France change ownership: 1 germanArtillery and 1 germanInfantry
    
        Purchase Units - DanubeAxis
            DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - DanubeAxis
            4 germanInfantrys placed in Romania
    
        Turn Complete - DanubeAxis
            DanubeAxis collect 12 PUs; end with 12 PUs
            Some Units in Romania change ownership: 4 germanInfantrys
    
        Purchase Units - Finland
            Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Finland
            1 germanArtillery and 2 germanInfantrys placed in Finland
    
        Turn Complete - Finland
            Finland collect 10 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys
                Some Units in Northern Finland change ownership: 1 germanCombatEngineer
    

    Combat Hit Differential Summary :

    ExiledAllies : -1.33
    AntiTankGun fire in Morrocco : : 0.83
    Britain : -2.67
    Germany : -14.00
    Russia : 1.42
    

    Savegame



  • @colin ok ready for russia



  • TripleA Turn Summary: Russia round 11

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 11
    
        Research Technology - Russia
            Russia spend 0 on tech rolls
                Russia roll 5,4,11,5,1,8,10,6,8,10,11,5 and gets 0 hits
    
        Combat Move - Russia
            Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
            Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
            Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
            Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
            Trigger AltayLLRussia1: Russia takes ownership of territory Altay
            Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
            Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
            Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
            1 russianArtillery and 2 russianInfantrys moved from Smolensk to Orel Kursk
            1 russianInfantry moved from Tula to Voronezh
            2 russianInfantrys moved from Stalingrad to Voronezh
            1 russianFighter moved from Volgarod to Voronezh
    
        Combat - Russia
            Battle in Orel Kursk
                Russia attack with 1 russianArtillery and 2 russianInfantrys
                Germany defend with 1 Flagpole and 1 germanInfantry
                    Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Orel Kursk, round 2 : 1/3 hits, 0.67 expected hits
                    Germany roll dice for 1 germanInfantry in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits
                    1 germanInfantry owned by the Germany lost in Orel Kursk
                Russia win, taking Orel Kursk from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
            Battle in Voronezh
                Russia attack with 1 russianFighter and 3 russianInfantrys
                Germany defend with 1 Flagpole and 1 germanInfantry
                    Russia roll dice for 1 russianFighter and 3 russianInfantrys in Voronezh, round 2 : 1/4 hits, 0.92 expected hits
                    Germany roll dice for 1 germanInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits
                    1 germanInfantry owned by the Germany lost in Voronezh
                Russia win, taking Voronezh from Germany with 1 russianFighter and 3 russianInfantrys remaining. Battle score for attacker is 3
                Casualties for Germany: 1 germanInfantry
    
        Non Combat Move - Russia
            Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
            Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
            Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
            Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
            Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
            Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger AltayLLRussia2: China takes ownership of territory Altay
            Trigger russianProd1: Russia has 1 Material placed in Moscow
            1 russianFighter moved from Voronezh to Volgarod
            1 russianInfantry moved from Moscow to Smolensk
            1 russianInfantry moved from Crimea to 56 Sea Zone
            1 russianInfantry moved from 56 Sea Zone to Southern Caucasus
            1 russianInfantry moved from Stalingrad to Astrakhan
            1 russianInfantry moved from Sverdlovsk to Stalingrad
            5 russianInfantrys moved from Volgarod to Stalingrad
            1 Truck and 1 russianArtillery moved from Moscow to Stalingrad
            1 Truck moved from Stalingrad to Volgarod
            1 Truck moved from Volgarod to Moscow
            1 Train moved from Sverdlovsk to Omsk
            2 Materials and 1 Train moved from Omsk to Stalingrad
            1 Train moved from Stalingrad to Novosibirsk
            1 Truck and 1 russianCombatEngineer moved from Omsk to Stalingrad
            1 Truck moved from Stalingrad to Volgarod
            1 Material and 1 Truck moved from Moscow to Stalingrad
            3 russianInfantrys moved from Urals to Vologda
            3 russianArtillerys moved from Moscow to Vologda
            1 russianTank moved from Kansk to Northern Kazahk
            2 russianInfantrys moved from Irkutsk to Yakut
            2 russianInfantrys moved from Moscow to Smolensk
            2 russianInfantrys moved from Moscow to Novgorod
            2 russianInfantrys moved from Vologda to Eastern Karelia
            2 russianInfantrys moved from Stalingrad to Astrakhan
    
        Purchase Units - Russia
            Russia buy 3 russianArtillerys and 15 russianInfantrys; Remaining resources: 0 PUs; 12 techTokens; 
    
        Place Units - Russia
            Units in Stalingrad being upgraded or consumed: 2 Materials
            1 ResearchCenter and 3 russianArtillerys placed in Stalingrad
            4 russianInfantrys placed in Moscow
            3 russianInfantrys placed in Volgarod
            2 russianInfantrys placed in Vologda
            3 russianInfantrys placed in Urals
            2 russianInfantrys placed in Irkutsk
            1 russianInfantry placed in Omsk
    
        Turn Complete - Russia
            Russia collect 57 PUs; end with 57 PUs
            Units generate 9 techTokens; Russia end with 21 techTokens
    

    Combat Hit Differential Summary :

    Germany : -0.50
    Russia : 0.42
    

    Savegame



  • @ubernaut ready for Japan



  • TripleA Turn Summary: Thailand round 11

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 11
    
        Training Troops - Manchuria
            Manchuria collect 0 PUs; end with 10 PUs
    
        Consolidating - Thailand
            Thailand collect 0 PUs; end with 9 PUs
    
        Research Technology - Japan
            Japan spend 0 on tech rolls
                Japan roll 10,6,12,5,6,3,8,12,10 and gets 2 hits
            Japan removing all Technology Tokens after successful research.
            Japan discover ImprovedSubmarines
    
        Combat Move - Japan
            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
            1 japaneseInfantry moved from Anhwei to Hunan
            1 japaneseInfantry moved from Anhwei to Shensi
            1 japaneseInfantry moved from Shantung to Shensi
            2 japaneseFighters moved from Shansi to Shensi
            1 japaneseInfantry moved from French Indochina to Kwangsi
            1 japaneseInfantry moved from French Indochina to Yunnan
            1 japaneseFighter moved from Thailand to Yunnan
            1 japaneseFighter moved from French Indochina to Kwangsi
            1 japaneseTacticalBomber moved from French Indochina to Hunan
            1 japaneseNavalFighter moved from Thailand to Rangoon
            2 japaneseInfantrys moved from Burma to Rangoon
    
        Combat - Japan
            Battle in Hunan
                Japan attack with 1 japaneseInfantry and 1 japaneseTacticalBomber
                China defend with 1 Flagpole and 1 chineseArtillery
                    Japan roll dice for 1 japaneseInfantry and 1 japaneseTacticalBomber in Hunan, round 2 : 2/2 hits, 0.58 expected hits
                    China roll dice for 1 chineseArtillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 chineseArtillery owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan
                Japan win with 1 japaneseTacticalBomber remaining. Battle score for attacker is 1
                Casualties for Japan: 1 japaneseInfantry
                Casualties for China: 1 chineseArtillery
            Battle in Rangoon
                Japan attack with 2 japaneseInfantrys and 1 japaneseNavalFighter
                Britain defend with 1 Flagpole and 1 britishInfantry
                    Japan roll dice for 2 japaneseInfantrys and 1 japaneseNavalFighter in Rangoon, round 2 : 0/3 hits, 0.75 expected hits
                    Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 1/1 hits, 0.42 expected hits
                    1 japaneseInfantry owned by the Japan lost in Rangoon
                    Japan roll dice for 1 japaneseInfantry and 1 japaneseNavalFighter in Rangoon, round 3 : 0/2 hits, 0.50 expected hits
                    Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 0/1 hits, 0.42 expected hits
                    Japan roll dice for 1 japaneseInfantry and 1 japaneseNavalFighter in Rangoon, round 4 : 0/2 hits, 0.50 expected hits
                    Britain roll dice for 1 britishInfantry in Rangoon, round 4 : 1/1 hits, 0.42 expected hits
                    1 japaneseInfantry owned by the Japan lost in Rangoon
                 retreated to Rangoon
                Britain win with 1 britishInfantry remaining. Battle score for attacker is -6
                Casualties for Japan: 2 japaneseInfantrys
            Battle in Kwangsi
                Japan attack with 1 japaneseFighter and 1 japaneseInfantry
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                    China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits
                    1 chineseInfantry owned by the China lost in Kwangsi
                Japan win, taking Kwangsi from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
            Battle in Yunnan
                Japan attack with 1 japaneseFighter and 1 japaneseInfantry
                China defend with 1 Flagpole and 1 chineseInfantry
                    Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Yunnan, round 2 : 2/2 hits, 0.58 expected hits
                    China roll dice for 1 chineseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 chineseInfantry owned by the China lost in Yunnan
                Japan win, taking Yunnan from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3
                Casualties for China: 1 chineseInfantry
            Battle in Shensi
                Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                China defend with 1 Flagpole and 3 chineseInfantrys
                    Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Shensi, round 2 : 1/4 hits, 1.33 expected hits
                    China roll dice for 3 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi
                    Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Shensi, round 3 : 1/3 hits, 1.17 expected hits
                    China roll dice for 2 chineseInfantrys in Shensi, round 3 : 0/2 hits, 0.50 expected hits
                    1 chineseInfantry owned by the China lost in Shensi
                    Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Shensi, round 4 : 0/3 hits, 1.17 expected hits
                    China roll dice for 1 chineseInfantry in Shensi, round 4 : 0/1 hits, 0.25 expected hits
                    Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Shensi, round 5 : 2/3 hits, 1.17 expected hits
                    China roll dice for 1 chineseInfantry in Shensi, round 5 : 0/1 hits, 0.25 expected hits
                    1 chineseInfantry owned by the China lost in Shensi
                Japan win, taking Shensi from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 6
                Casualties for Japan: 1 japaneseInfantry
                Casualties for China: 3 chineseInfantrys
    
        Non Combat Move - Japan
            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
            1 japaneseAlpineInfantry moved from Far Eastern Republic to Eastern Evenki
            1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic
            1 japaneseInfantry moved from Peking to Shansi
            1 japaneseInfantry moved from Suiyuan to Shansi
            2 japaneseFighters moved from Shensi to Shansi
            1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
            1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
            1 Truck and 1 japaneseInfantry moved from Manchuria to Shansi
            4 japaneseNavalFighters moved from Burma to 95 Sea Zone
            1 japaneseNavalFighter moved from Rangoon to Thailand
            1 japaneseFighter moved from Yunnan to Thailand
            1 japaneseInfantry moved from Southern Thailand to Thailand
            1 japaneseArtillery and 2 japaneseInfantrys moved from French Indochina to Burma
            1 japaneseInfantry moved from Brunei to Borneo
            1 japaneseAirTransport and 1 japaneseParatrooper moved from French Indochina to Brunei
            1 japaneseAirTransport moved from Brunei to Shanghai
            2 Trucks moved from Kwangtung to Shanghai
            1 Truck moved from Shanghai to Shansi
            1 Truck moved from Thailand to French Indochina
            1 Material and 1 Truck moved from French Indochina to Thailand
            1 japaneseFighter moved from Kwangsi to French Indochina
            1 japaneseAirTransport moved from French Indochina to Tokyo
            1 Material and 1 japaneseAirTransport moved from Tokyo to Shansi
            4 japaneseInfantrys moved from Japan to 98 Sea Zone
            1 japaneseInfantry and 1 japaneseMarine moved from Kyushu Shikoku to 98 Sea Zone
            5 japaneseInfantrys, 1 japaneseMarine and 3 japaneseTransports moved from 98 Sea Zone to 95 Sea Zone
            5 japaneseInfantrys and 1 japaneseMarine moved from 95 Sea Zone to French Indochina
            1 Train and 2 japaneseInfantrys moved from Shanghai to Burma
            1 Material, 1 Train, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Burma to Thailand
            1 japaneseTacticalBomber moved from Hunan to Thailand
            3 japaneseTransports moved from 95 Sea Zone to 98 Sea Zone
            1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
            1 japaneseInfantry moved from 98 Sea Zone to Eastern Manchuria
            1 Train moved from Manchuria to Shanghai
            1 japaneseInfantry moved from Shanghai to Anhwei
            4 japaneseInfantrys moved from Tokyo to Japan
            2 japaneseNavalFighters moved from Kyushu Shikoku to Japan
    
        Purchase Units - Japan
            Japan buy 2 japaneseDestroyers, 6 japaneseInfantrys and 3 japaneseNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Japan
            2 japaneseDestroyers placed in 99 Sea Zone
            3 japaneseNavalFighters placed in Japan
            3 japaneseInfantrys placed in Shanghai
            2 japaneseInfantrys placed in Tokyo
            1 japaneseInfantry placed in Kyushu Shikoku
    
        Activate Technology - Japan
            Japan activating ImprovedSubmarines
            Trigger japaneseImpS: Setting attack to 4 for unitAttachment attached to japaneseSubmarine
            Trigger japaneseImpS: Setting defense to 2 for unitAttachment attached to japaneseSubmarine
    
        Turn Complete - Japan
            Japan collect 62 PUs; end with 62 PUs
            Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 65 PUs
            Units generate 9 techTokens; Japan end with 9 techTokens
            Units Change Ownership
                Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer
                Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 2 Materials and 2 japaneseCombatEngineers
    
        Purchase Units - Manchuria
            Manchuria buy 1 japaneseAlpineInfantry and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - Manchuria
            1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Manchuria
    
        Turn Complete - Manchuria
            Manchuria collect 10 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry and 2 japaneseInfantrys
                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
    
        Purchase Units - Thailand
            Thailand buy 2 japaneseEntrenchments and 2 japaneseInfantrys; Remaining resources: 1 PUs; 
    
        Place Units - Thailand
            Units in Burma being upgraded or consumed: 1 Material
            1 japaneseEntrenchment placed in Burma
            Units in Thailand being upgraded or consumed: 1 Material
            1 japaneseEntrenchment and 2 japaneseInfantrys placed in Thailand
    
        Turn Complete - Thailand
            Thailand collect 7 PUs; end with 8 PUs
            Units Change Ownership
                Some Units in Burma change ownership: 1 japaneseCombatEngineer
                Some Units in Thailand change ownership: 1 Material, 2 japaneseCombatEngineers and 2 japaneseInfantrys
    

    Combat Hit Differential Summary :

    Japan : 0.58
    China : -0.67
    Britain : 0.75
    

    Savegame



  • @colin despite all the rolls there weren't any decisions again so i went for it china time 🙂



  • TripleA Move Summary: China round 11

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 11
    
        Research Technology - China
            China spend 0 on tech rolls
            China removing all Technology Tokens after successful research.
            China discover ImprovedAntiTank
    
        Combat Move - China
            Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
            Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
            1 chineseFighter moved from Northern China to Shensi
            2 chineseInfantrys moved from Kweichow to Kwangsi
            1 chineseFighter moved from Chungking to Kwangsi
            2 chineseArtillerys and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan
            1 chineseInfantry moved from Inner Mongolia to Suiyuan
                  China take Suiyuan from Japan
            4 chineseInfantrys moved from Inner Mongolia to Shensi
    

    Savegame



  • @ubernaut a couple scramble decisions so probably best to do it live



  • TripleA Turn Summary: Australia round 11

    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 11
    
        Supporting Britain - Canada
            Canada collect 0 PUs; end with 20 PUs
    
        Organizing Partisan Operations - ExiledAllies
            ExiledAllies collect 0 PUs; end with 86 PUs
    
        Preparing Defense - Egypt
            Egypt collect 0 PUs; end with 10 PUs
    
        Marching Orders - SouthAfrica
            SouthAfrica collect 0 PUs; end with 7 PUs
    
        Preparing Ambushes - India
            India collect 0 PUs; end with 13 PUs
    
        Preparing Naval Operations - Australia
            Australia collect 0 PUs; end with 19 PUs
    
        Research Technology - Britain
            Britain spend 0 on tech rolls
                Britain roll 5,11,10,3,7,3,7,2,6,1,2,8 and gets 0 hits
    
        Combat Move - Britain
            Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
            Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
            Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
            Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
            Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
            Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
            2 units repaired.
                2 britishBattleship-damageds owned by the Britain removed in 26 Sea Zone
                2 britishBattleships owned by the Britain added in 26 Sea Zone
            Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
            Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
            Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
            2 britishStrategicBombers moved from Norway to Poland
            1 britishInfantry moved from Morrocco to Southwestern Algeria
                  ExiledAllies take Southwestern Algeria from Germany
            1 britishArtillery and 3 britishInfantrys moved from Cairo to Central Egpyt
            1 britishInfantry moved from Cairo to Central Egpyt
            5 britishInfantrys and 1 britishMarine moved from Malay to Southern Thailand
                  Britain take Southern Thailand from Thailand
    
        Combat - Britain
            Strategic bombing raid in Poland
                Bombing raid in Poland rolls: 1,4 and causes: 5 damage to unit: Rail
                Bombing raid in Poland causes 5 damage total. 
            Battle in Central Egpyt
                Britain attack with 1 britishArtillery and 4 britishInfantrys
                Italy defend with 1 Flagpole and 2 italianInfantrys
                    Britain roll dice for 1 britishArtillery and 4 britishInfantrys in Central Egpyt, round 2 : 1/5 hits, 1.00 expected hits
                    Italy roll dice for 2 italianInfantrys in Central Egpyt, round 2 : 0/2 hits, 0.50 expected hits
                    1 italianInfantry owned by the Italy lost in Central Egpyt
                    Britain roll dice for 1 britishArtillery and 4 britishInfantrys in Central Egpyt, round 3 : 3/5 hits, 1.00 expected hits
                    Italy roll dice for 1 italianInfantry in Central Egpyt, round 3 : 0/1 hits, 0.25 expected hits
                    1 italianInfantry owned by the Italy lost in Central Egpyt
                Britain win, taking Central Egpyt from Italy with 1 britishArtillery and 4 britishInfantrys remaining. Battle score for attacker is 6
                Casualties for Italy: 2 italianInfantrys
    
        Non Combat Move - Britain
            Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
            Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
            Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
            Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
            Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
            Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
            Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
            Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
            Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
            Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
            Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
            1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone
            1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone
            1 britishArtillery and 1 britishInfantry moved from 72 Sea Zone to Cairo
            1 britishMech.Infantry and 1 britishTank moved from Western Anglo Egyptian Sudan to Cameroon
            1 britishArtillery and 1 britishInfantry moved from Congo to Cameroon
            1 britishArtillery and 1 britishInfantry moved from Belgian Congo to Cameroon
            1 britishArtillery and 1 britishInfantry moved from Rhodesia to Belgian Congo
            1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to Western South Africa
            1 britishAirTransport moved from Morrocco to Gibraltar
            2 britishStrategicBombers moved from Poland to Norway
            1 britishCombatEngineer, 3 britishInfantrys and 1 britishMarine moved from Scotland to 10 Sea Zone
            1 britishCombatEngineer, 3 britishInfantrys, 1 britishMarine and 3 britishTransports moved from 10 Sea Zone to 13 Sea Zone
            1 britishCombatEngineer, 3 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway
            1 britishArtillery moved from Central Norway to Northern Norway
            2 britishArtillerys moved from Norway to 12 Sea Zone
            2 britishArtillerys and 1 britishTransport moved from 12 Sea Zone to 13 Sea Zone
            2 britishArtillerys moved from 13 Sea Zone to Northern Norway
            2 Materials and 2 Trucks moved from Norway to Central Norway
            1 britishCombatEngineer moved from Norway to Central Norway
            1 britishInfantry moved from London to Central Britain
            2 britishInfantrys moved from Exiled Allies to Central Britain
            1 Train moved from London to Central Britain
            2 Materials and 1 Train moved from Central Britain to London
            1 Train moved from London to Scotland
            1 Train and 1 britishCombatEngineer moved from Scotland to London
            1 britishBattleship and 1 britishDestroyer moved from 1 Sea Zone to 3 Sea Zone
            1 britishInfantry moved from Southwestern Australia to 149 Sea Zone
            1 britishInfantry and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone
            1 britishInfantry moved from Java to 148 Sea Zone
            2 britishInfantrys and 1 britishTransport moved from 148 Sea Zone to 92 Sea Zone
            2 britishInfantrys moved from 92 Sea Zone to Malay
            1 britishTransport moved from 92 Sea Zone to 148 Sea Zone
            2 britishInfantrys moved from Java to 148 Sea Zone
            2 britishInfantrys and 1 britishTransport moved from 148 Sea Zone to 92 Sea Zone
            2 britishInfantrys moved from 92 Sea Zone to Malay
            3 britishTransports moved from 92 Sea Zone to 149 Sea Zone
            2 britishTransports moved from 13 Sea Zone to 24 Sea Zone
            4 britishTransports moved from 10 Sea Zone to 24 Sea Zone
            1 britishBattleship moved from 10 Sea Zone to 24 Sea Zone
            1 britishBattleship and 1 britishDestroyer moved from 12 Sea Zone to 24 Sea Zone
            2 britishBattleships and 3 britishCruisers moved from 26 Sea Zone to 24 Sea Zone
            1 britishNavalFighter moved from Central Britain to Norway
            1 britishTransport moved from 72 Sea Zone to 75 Sea Zone
    
        Purchase Units - Britain
            Britain buy 2 Materials, 1 ResearchCenter, 1 britishArtillery, 1 britishHull, 1 britishInfantry and 3 britishMarines; Remaining resources: 0 PUs; 12 techTokens; 
            Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
    
        Place Units - Britain
            3 britishMarines placed in Scotland
            2 Materials and 1 britishArtillery placed in Central Britain
            Units in London being upgraded or consumed: 2 Materials
            1 ResearchCenter and 1 britishInfantry placed in London
            Britain undo move 2.
            1 britishHull placed in 7 Sea Zone
            1 Material and 1 britishArtillery placed in Central Britain
            1 Material placed in London
    
        Turn Complete - Britain
            Britain collect 38 PUs; end with 38 PUs
            Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 40 PUs
            Objective Syria2: Britain met a national objective for an additional 1 PU; end with 41 PUs
            Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 42 PUs
            Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 43 PUs
            Units generate 9 techTokens; Britain end with 21 techTokens
            Units Change Ownership
                Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer
                Some Units in Central Norway change ownership: 2 Materials and 1 britishCombatEngineer
                Some Units in Morrocco change ownership: 1 britishCombatEngineer
                Some Units in Northern Norway change ownership: 2 britishCombatEngineers
                Some Units in Quebec change ownership: 1 britishCombatEngineer
                Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
    
        Purchase Units - Canada
            Canada buy 2 britishDestroyers; Remaining resources: 4 PUs; 
    
        Place Units - Canada
            2 britishDestroyers placed in 1 Sea Zone
    
        Turn Complete - Canada
            Canada collect 15 PUs; end with 19 PUs
            Units Change Ownership
                Some Units in 1 Sea Zone change ownership: 2 britishDestroyers
                Some Units in Quebec change ownership: 1 britishCombatEngineer
            Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
            Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
            Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
    
        Purchase Units - ExiledAllies
            ExiledAllies buy 2 Materials, 1 britishBarracks, 2 britishInfantrys and 3 britishMarines; Remaining resources: 57 PUs; 
    
        Place Units - ExiledAllies
            2 Materials placed in Norway
            Units in Central Norway being upgraded or consumed: 2 Materials
            1 britishBarracks placed in Central Norway
            2 britishInfantrys placed in Morrocco
            3 britishMarines placed in Java
    
        Turn Complete - ExiledAllies
            ExiledAllies collect 36 PUs; end with 93 PUs
            Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 92 PUs
            Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 91 PUs
            Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 90 PUs
            Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 88 PUs
            Units Change Ownership
                Some Units in Central Norway change ownership: 1 britishCombatEngineer
                Some Units in Java change ownership: 3 britishMarines
                Some Units in Morrocco change ownership: 1 britishCombatEngineer and 2 britishInfantrys
                Some Units in Northern Norway change ownership: 2 britishCombatEngineers
                Some Units in Norway change ownership: 2 Materials
    
        Purchase Units - Egypt
            Egypt buy 3 britishInfantrys; Remaining resources: 1 PUs; 
    
        Place Units - Egypt
            3 britishInfantrys placed in Cairo
    
        Turn Complete - Egypt
            Egypt collect 8 PUs; end with 9 PUs
            Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 3 britishInfantrys
    
        Purchase Units - SouthAfrica
            SouthAfrica buy 1 britishTransport; Remaining resources: 0 PUs; 
    
        Place Units - SouthAfrica
            1 britishTransport placed in 71 Sea Zone
    
        Turn Complete - SouthAfrica
            SouthAfrica collect 7 PUs; end with 7 PUs
            Some Units in 71 Sea Zone change ownership: 1 britishTransport
    
        Purchase Units - India
            India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; 
    
        Place Units - India
            1 britishArtillery and 2 britishInfantrys placed in Bombay
            1 britishInfantry placed in Calcutta
    
        Turn Complete - India
            India collect 13 PUs; end with 13 PUs
            Units Change Ownership
                Some Units in Bombay change ownership: 1 britishArtillery and 2 britishInfantrys
                Some Units in Calcutta change ownership: 1 britishInfantry
    
        Purchase Units - Australia
            Australia buy 1 britishCarrier and 1 britishNavalFighter; Remaining resources: 0 PUs; 
    
        Place Units - Australia
            Units in 149 Sea Zone being upgraded or consumed: 1 britishHull
            1 britishCarrier placed in 149 Sea Zone
            1 britishNavalFighter placed in New South Wales
    
        Turn Complete - Australia
            Australia collect 17 PUs; end with 17 PUs
            Units Change Ownership
                Some Units in 149 Sea Zone change ownership: 1 britishCarrier
                Some Units in New South Wales change ownership: 1 britishNavalFighter
                Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
    

    Combat Hit Differential Summary :

    Italy : -0.75
    Britain : 2.00
    

    Savegame



  • @ubernaut you're up



  • TripleA Move Summary: Italy round 11

    TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

    Game History

    Round: 11
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
            Italy removing all Technology Tokens after successful research.
            Italy discover ImprovedTacticalBombers
    
        Combat Move - Italy
            Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
            Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
            Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
            Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
            Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
            Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
            Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
            4 italianInfantrys moved from Western Egypt to Central Egpyt
            2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt
    

    Savegame


Log in to reply