TWW 3.0.0.4 ubernaut (ax) vs colin (al)
-
@colin nm it wont let me and it doesn't matter that much anyway ill see ya later

-
TripleA Turn Summary: Australia round 10
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 10 Supporting Britain - Canada Canada collect 0 PUs; end with 23 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 80 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 8 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 17 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 10,8,3,2,2,8 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishStrategicBombers moved from Norway to Lithuania 2 britishArtillerys and 3 britishInfantrys moved from Cairo to Central Egpyt 1 britishInfantry moved from Bengal to Rangoon Britain take Rangoon from Japan 1 britishInfantry moved from Southwestern Australia to 149 Sea Zone 1 britishInfantry and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone 4 britishInfantrys and 1 britishMarine moved from Java to 148 Sea Zone 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone 1 britishInfantry moved from Sumatra to 148 Sea Zone 1 britishInfantry moved from Java to 148 Sea Zone 1 britishBattleship, 3 britishCruisers, 7 britishInfantrys, 1 britishMarine and 4 britishTransports moved from 148 Sea Zone to 92 Sea Zone 2 britishNavalFighters moved from 148 Sea Zone to Malay 7 britishInfantrys and 1 britishMarine moved from 92 Sea Zone to Malay 2 britishBattleship-damageds moved from 27 Sea Zone to 26 Sea Zone Combat - Britain Strategic bombing raid in Lithuania Bombing raid in Lithuania rolls: 5,4 and causes: 6 damage to unit: Rail Bombing raid in Lithuania causes 6 damage total. 1 Rail owned by the Germany lost in Lithuania Battle in Malay Britain attack with 7 britishInfantrys, 1 britishMarine and 2 britishNavalFighters Japan defend with 1 japaneseArtillery and 2 japaneseMarines; Thailand defend with 1 Flagpole Britain roll dice for 1 britishBattleship and 3 britishCruisers in Malay, round 2 : 3/5 hits, 1.58 expected hits Thailand roll dice for 1 japaneseArtillery and 2 japaneseMarines in Malay, round 2 : 2/3 hits, 1.17 expected hits 1 japaneseArtillery owned by the Japan, 2 britishInfantrys owned by the Britain and 2 japaneseMarines owned by the Japan lost in Malay Britain win, taking Malay from Thailand with 5 britishInfantrys, 1 britishMarine and 2 britishNavalFighters remaining. Battle score for attacker is 6 Casualties for Britain: 2 britishInfantrys Casualties for Japan: 1 japaneseArtillery and 2 japaneseMarines Battle in Central Egpyt Britain attack with 2 britishArtillerys and 3 britishInfantrys Italy defend with 1 Flagpole and 2 italianInfantrys Britain roll dice for 2 britishArtillerys and 3 britishInfantrys in Central Egpyt, round 2 : 2/5 hits, 1.17 expected hits Italy roll dice for 2 italianInfantrys in Central Egpyt, round 2 : 1/2 hits, 0.50 expected hits 1 britishInfantry owned by the Britain and 2 italianInfantrys owned by the Italy lost in Central Egpyt Britain win, taking Central Egpyt from Italy with 2 britishArtillerys and 2 britishInfantrys remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Casualties for Italy: 2 italianInfantrys Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran 1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 72 Sea Zone to Cairo 1 britishAirTransport and 1 britishCombatEngineer moved from Central Britain to Morrocco 2 britishStrategicBombers moved from Lithuania to Norway 1 britishCombatEngineer moved from Central Norway to Norway 2 britishInfantrys and 1 britishTank moved from Scotland to 10 Sea Zone 2 britishInfantrys, 1 britishTank and 2 britishTransports moved from 10 Sea Zone to 13 Sea Zone 2 britishInfantrys and 1 britishTank moved from 13 Sea Zone to Northern Norway 1 britishArtillery moved from Norway to Central Norway 2 Trucks moved from Scotland to 10 Sea Zone 2 Trucks and 1 britishTransport moved from 10 Sea Zone to 12 Sea Zone 2 Trucks moved from 12 Sea Zone to Norway 7 britishTransports moved from 13 Sea Zone to 10 Sea Zone 1 Train moved from Scotland to London 1 Train, 1 britishInfantry and 1 britishMarine moved from London to Scotland 1 Train moved from Scotland to London 1 britishBattleship and 1 britishDestroyer moved from 13 Sea Zone to 12 Sea Zone 1 britishNavalFighter moved from Iceland to Norway 1 britishArtillery and 1 britishInfantry moved from Rhodesia to Belgian Congo 1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to Rhodesia 1 britishArtillery and 1 britishInfantry moved from Cape Town to Eastern South Africa 2 britishInfantrys moved from Calcutta to Bengal 1 britishCarrier, 6 britishDestroyers and 1 britishSubmarine moved from 148 Sea Zone to 92 Sea Zone 2 britishNavalFighters moved from Malay to 92 Sea Zone 2 britishDestroyers moved from 149 Sea Zone to 92 Sea Zone 1 britishInfantry moved from Dutch New Guinea to New Guinea 1 Train moved from Saskatchewan to Quebec Purchase Units - Britain Britain buy 2 Materials, 1 britishBattleship, 3 britishInfantrys and 1 britishNavalFighter; Remaining resources: 0 PUs; 6 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in 10 Sea Zone being upgraded or consumed: 1 britishHull 1 britishBattleship placed in 10 Sea Zone 2 Materials and 1 britishNavalFighter placed in Central Britain 2 britishInfantrys placed in Scotland 1 britishInfantry placed in London Turn Complete - Britain Britain collect 37 PUs; end with 37 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 39 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 40 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 41 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 42 PUs Units generate 6 techTokens; Britain end with 12 techTokens Units Change Ownership Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Morrocco change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Northern Norway change ownership: 1 britishCombatEngineer Some Units in Norway change ownership: 4 Materials and 1 britishCombatEngineer Some Units in Quebec change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 1 britishBattleship and 1 britishDestroyer; Remaining resources: 5 PUs; Place Units - Canada Units in 1 Sea Zone being upgraded or consumed: 1 britishHull 1 britishBattleship and 1 britishDestroyer placed in 1 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 20 PUs Units Change Ownership Some Units in 1 Sea Zone change ownership: 1 britishBattleship and 1 britishDestroyer Some Units in Quebec change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 britishArtillerys, 1 britishDocks and 5 britishInfantrys; Remaining resources: 56 PUs; Place Units - ExiledAllies Units in Norway being upgraded or consumed: 2 Materials 2 britishArtillerys and 1 britishDocks placed in Norway 2 britishInfantrys placed in Exiled Allies Units in Morrocco being upgraded or consumed: 2 Materials 1 britishBarracks placed in Morrocco 3 britishInfantrys placed in Java Turn Complete - ExiledAllies ExiledAllies collect 35 PUs; end with 91 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 90 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 89 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 88 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 86 PUs Units Change Ownership Some Units in Exiled Allies change ownership: 2 britishInfantrys Some Units in Java change ownership: 3 britishInfantrys Some Units in Morrocco change ownership: 1 britishCombatEngineer Some Units in Northern Norway change ownership: 1 britishCombatEngineer Some Units in Norway change ownership: 2 Materials, 2 britishArtillerys and 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 2 britishInfantrys; Remaining resources: 2 PUs; Place Units - Egypt 2 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 10 PUs Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 2 britishInfantrys Purchase Units - SouthAfrica SouthAfrica buy 1 britishArtillery and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishArtillery and 1 britishInfantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishArtillery and 1 britishInfantry Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishArtillery and 1 britishInfantry placed in Bombay 2 britishInfantrys placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Australia buy 1 britishHull and 1 britishInfantry; Remaining resources: 2 PUs; Place Units - Australia 1 britishHull placed in 149 Sea Zone 1 britishInfantry placed in Southwestern Australia Turn Complete - Australia Australia collect 17 PUs; end with 19 PUs Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer and 1 britishInfantryCombat Hit Differential Summary :
Italy : 0.50 Britain : 2.25 Thailand : 0.83 -
@ubernaut there wasn't really anything in either to decide so it's on to Italy
-
TripleA Turn Summary: Italy round 10
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 10 Research Technology - Italy Trigger italianaTAP: Italy gains access to AdvancedProduction Trigger italianaTADS: Italy gains access to AdvancedDefensiveStructures Italy spend 0 on tech rolls Italy roll 1,7,5,8,7,1,7,6,11 and gets 0 hits Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt 2 italianInfantrys moved from Western Egypt to Central Egpyt 1 italianInfantry moved from Rome to 49 Sea Zone 1 italianInfantry moved from Southern Italy to 49 Sea Zone 2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 48 Sea Zone 2 italianInfantrys moved from 48 Sea Zone to Malta Combat - Italy Battle in Malta Italy attack with 2 italianInfantrys Britain defend with 1 Flagpole, 1 britishAirfield and 1 britishFortification Italy roll dice for 2 italianBattleships in Malta, round 2 : 2/4 hits, 1.67 expected hits Britain roll dice for 1 britishFortification in Malta, round 2 : 1/1 hits, 1.00 expected hits 1 britishFortification owned by the Britain and 1 italianInfantry owned by the Italy lost in Malta Some non-combat units are destroyed: Italy win, taking Malta from Britain with 1 italianInfantry remaining. Battle score for attacker is 9 Casualties for Italy: 1 italianInfantry Casualties for Britain: 1 britishFortification Battle in Central Egpyt Italy attack with 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber Egypt defend with 1 Flagpole; Britain defend with 2 britishArtillerys and 2 britishInfantrys Italy roll dice for 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 2 : 2/7 hits, 2.33 expected hits Egypt roll dice for 2 britishArtillerys and 2 britishInfantrys in Central Egpyt, round 2 : 0/4 hits, 1.17 expected hits 2 britishInfantrys owned by the Britain lost in Central Egpyt Italy roll dice for 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber in Central Egpyt, round 3 : 2/7 hits, 2.33 expected hits Egypt roll dice for 2 britishArtillerys in Central Egpyt, round 3 : 0/2 hits, 0.67 expected hits 2 britishArtillerys owned by the Britain lost in Central Egpyt Italy win, taking Central Egpyt from Egypt with 2 italianFighters, 2 italianInfantrys, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber remaining. Battle score for attacker is 14 Casualties for Britain: 2 britishArtillerys and 2 britishInfantrys Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianProd: Italy has 1 Material placed in Rome 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Central Egpyt to Al Kufrah 1 italianTank moved from Cyrenaica to Western Egypt 1 italianTransport moved from 48 Sea Zone to 50 Sea Zone 3 italianTransports moved from 51 Sea Zone to 50 Sea Zone 2 italianArtillerys and 6 italianInfantrys moved from Southern Italy to 50 Sea Zone 2 italianArtillerys, 6 italianInfantrys and 4 italianTransports moved from 50 Sea Zone to 51 Sea Zone 2 italianArtillerys and 6 italianInfantrys moved from 51 Sea Zone to Western Egypt 1 Truck and 1 italianArtillery moved from Northern Italy to Southern Italy 1 Material and 1 italianAirTransport moved from Rome to Western Egypt 1 italianAirTransport moved from Western Egypt to Al Kufrah 1 Material and 1 italianAirTransport moved from Southern Italy to Tripolitania 1 Truck moved from Southern Italy to Northern Italy 1 Truck moved from Southern Italy to Rome 1 italianAirTransport moved from Tripolitania to Al Kufrah 1 Train moved from Northern Italy to Southern Italy 1 Train and 2 italianInfantrys moved from Southern Italy to Southern Yugoslavia 2 Trucks, 1 italianAlpineInfantry and 1 italianMarine moved from Tripolitania to Western Egypt 1 Truck moved from Western Egypt to Tripolitania Purchase Units - Italy Italy buy 1 italianArtillery and 9 italianInfantrys; Remaining resources: 0 PUs; 9 techTokens; Place Units - Italy 1 italianArtillery placed in Northern Italy 3 italianInfantrys placed in Southern Italy 2 italianInfantrys placed in Tripolitania 4 italianInfantrys placed in Rome Turn Complete - Italy Italy collect 29 PUs; end with 29 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 32 PUs Units generate 9 techTokens; Italy end with 18 techTokensCombat Hit Differential Summary :
Egypt : -1.83 Italy : -0.33 Britain : 0.00 -
@colin no real decisions this time go for us
-
TripleA Turn Summary: Usa round 10
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 10 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 4,10,10,8,12,7,7,3,4,5,8,3,1,3,6,2,7,5 and gets 1 hit Usa removing all Technology Tokens after successful research. Usa discover ImprovedDefensiveStructures Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 2 americanMarines moved from Marshall Islands to 125 Sea Zone 1 americanCruiser, 2 americanMarines and 1 americanTransport moved from 125 Sea Zone to 120 Sea Zone 1 americanTransport moved from 125 Sea Zone to 115 Sea Zone 4 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone 4 americanInfantrys and 2 americanTransports moved from 115 Sea Zone to 120 Sea Zone 2 americanTransports moved from 120 Sea Zone to 115 Sea Zone 1 americanNavalFighter moved from Hawaiian Islands to 120 Sea Zone 1 americanBattleship and 1 americanCruiser moved from 115 Sea Zone to 120 Sea Zone 4 americanInfantrys and 2 americanMarines moved from 120 Sea Zone to Wake Island 1 americanNavalFighter moved from Los Angeles to Hawaiian Islands 3 americanMarines moved from San Francisco to 156 Sea Zone 1 americanMarine moved from Los Angeles to 156 Sea Zone 4 americanMarines and 2 americanTransports moved from 156 Sea Zone to 115 Sea Zone 1 americanBattleship and 1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone 1 americanInfantry moved from Washington to 30 Sea Zone 1 americanArtillery and 1 americanTank moved from New York to 30 Sea Zone 1 americanArtillery, 1 americanInfantry, 1 americanTank and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone 2 americanTransports moved from 39 Sea Zone to 30 Sea Zone 2 americanTransports moved from 61 Sea Zone to 40 Sea Zone 1 americanAntiTankGun, 1 americanArtillery and 1 americanInfantry moved from Azores to 40 Sea Zone 1 Truck moved from Azores to 40 Sea Zone 1 Truck, 1 americanAntiTankGun, 1 americanArtillery, 1 americanInfantry and 2 americanTransports moved from 40 Sea Zone to 61 Sea Zone 1 Truck, 1 americanAntiTankGun, 1 americanArtillery and 1 americanInfantry moved from 61 Sea Zone to Morrocco 2 americanTransports moved from 61 Sea Zone to 39 Sea Zone 1 Material and 1 Train moved from Washington to Western US 1 Material and 1 Train moved from Southwestern US to Western US 1 Truck and 1 americanCombatEngineer moved from Los Angeles to Western US 1 Train moved from Western US to San Francisco 1 americanAirTransport moved from Azores to Washington 1 americanArtillery, 1 americanInfantry and 1 americanTank moved from 39 Sea Zone to Azores 4 americanMarines moved from 115 Sea Zone to Hawaiian Islands 1 Train moved from Western US to Southwestern US Purchase Units - Usa Usa buy 1 americanArtillery, 1 americanBarracks, 1 americanCruiser, 1 americanDestroyer, 6 americanInfantrys, 1 americanNavalFighter, 1 americanTank and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa Units in Western US being upgraded or consumed: 2 Materials 1 americanBarracks placed in Western US 1 americanCruiser, 1 americanDestroyer and 2 americanTransports placed in 156 Sea Zone 3 americanInfantrys placed in San Francisco 1 americanNavalFighter placed in Chicago 3 americanInfantrys placed in Washington 1 americanArtillery and 1 americanTank placed in New York Activate Technology - Usa Usa activating ImprovedDefensiveStructures Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanBarracks Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanFactory Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanDocks Trigger americanIDS3: Setting maxDamage to 15 for unitAttachment attached to americanAircraftPlant Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanBarracks Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanFactory Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanDocks Trigger americanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to americanAircraftPlant Trigger americanIDS1: Setting hitPoints to 2 for unitAttachment attached to americanEntrenchment Trigger americanIDS2: Setting hitPoints to 2 for unitAttachment attached to americanFortification Turn Complete - Usa Usa collect 72 PUs; end with 72 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
-
@ubernaut no combat so back to you
-
TripleA Move Summary: Germany round 11
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 11 Research Technology - Germany Germany spend 0 on tech rolls Germany removing all Technology Tokens after successful research. Germany discover ImprovedMechanization Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 1 germanInfantry moved from Murmansk to Western Karelia 1 germanTank moved from Kola Penninsula to Western Karelia 1 germanInfantry moved from Leningrad to Western Karelia 2 germanInfantrys moved from Leningrad to Pskov 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 13 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks moved from Voronezh to Caucasus 1 germanInfantry moved from Eastern Ukraine to Caucasus 1 germanFighter moved from Eastern Poland to Pskov 1 germanTacticalBomber moved from Eastern Poland to Pskov 1 germanDestroyer, 1 germanSubmarine and 3 germanTransports moved from 45 Sea Zone to 44 Sea Zone 3 germanAlpineInfantrys, 1 germanArtillery and 1 germanInfantry moved from Vichy France to 44 Sea Zone 3 germanAlpineInfantrys, 1 germanArtillery, 1 germanDestroyer, 1 germanInfantry, 1 germanSubmarine and 3 germanTransports moved from 44 Sea Zone to 43 Sea Zone 3 germanAlpineInfantrys, 1 germanArtillery and 1 germanInfantry moved from 43 Sea Zone to Morrocco 4 germanAlpineInfantrys, 1 germanAntiTankGun, 1 germanArtillery, 4 germanInfantrys and 1 germanTank moved from Algeria to Morrocco 2 germanAlpineInfantrys and 2 germanInfantrys moved from Southwestern Algeria to Morrocco 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 1 germanInfantry, 2 germanMech.Infantrys and 1 germanTank moved from Nigeria to Gold Coast 2 germanParatroopers moved from Nigeria to Gold Coast 1 germanMobileArtillery and 1 germanTank moved from Voronezh to Caucasus 4 germanSubmarines moved from 27 Sea Zone to 25 Sea Zone -
@colin ready for battle

-
TripleA Turn Summary: Finland round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 11 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 7 PUs Research Technology - Germany Germany spend 0 on tech rolls Germany roll 8,8,12,6,1,9,4,1,3 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover ImprovedMechanization Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 1 germanInfantry moved from Murmansk to Western Karelia 1 germanTank moved from Kola Penninsula to Western Karelia 1 germanInfantry moved from Leningrad to Western Karelia 2 germanInfantrys moved from Leningrad to Pskov 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 13 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks moved from Voronezh to Caucasus 1 germanInfantry moved from Eastern Ukraine to Caucasus 1 germanDestroyer, 1 germanSubmarine and 3 germanTransports moved from 45 Sea Zone to 44 Sea Zone 3 germanAlpineInfantrys, 1 germanArtillery and 1 germanInfantry moved from Vichy France to 44 Sea Zone 3 germanAlpineInfantrys, 1 germanArtillery, 1 germanDestroyer, 1 germanInfantry, 1 germanSubmarine and 3 germanTransports moved from 44 Sea Zone to 43 Sea Zone 3 germanAlpineInfantrys, 1 germanArtillery and 1 germanInfantry moved from 43 Sea Zone to Morrocco 4 germanAlpineInfantrys, 1 germanAntiTankGun, 1 germanArtillery, 4 germanInfantrys and 1 germanTank moved from Algeria to Morrocco 2 germanAlpineInfantrys and 2 germanInfantrys moved from Southwestern Algeria to Morrocco 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 1 germanInfantry, 2 germanMech.Infantrys and 1 germanTank moved from Nigeria to Gold Coast 2 germanParatroopers moved from Nigeria to Gold Coast 4 germanSubmarines moved from 27 Sea Zone to 26 Sea Zone 1 germanFighter and 1 germanTacticalBomber moved from Eastern Poland to 26 Sea Zone 2 germanNavalFighters moved from Northern Germany to 26 Sea Zone 4 germanNavalFighters moved from Eastern Germany to 26 Sea Zone 1 germanNavalFighter moved from Northern France to 26 Sea Zone 1 germanMobileArtillery and 1 germanTank moved from Voronezh to Pskov Combat - Germany Britain scrambles 3 units out of Norway to defend against the attack in 26 Sea Zone Battle in Gold Coast Germany attack with 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 1 germanInfantry, 2 germanMech.Infantrys, 2 germanParatroopers and 1 germanTank ExiledAllies defend with 1 Flagpole; Usa defend with 2 americanMarines Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 1 germanInfantry, 2 germanMech.Infantrys, 2 germanParatroopers and 1 germanTank in Gold Coast, round 2 : 0/10 hits, 2.33 expected hits ExiledAllies roll dice for 2 americanMarines in Gold Coast, round 2 : 1/2 hits, 0.67 expected hits 1 germanInfantry owned by the Germany lost in Gold Coast Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanMech.Infantrys, 2 germanParatroopers and 1 germanTank in Gold Coast, round 3 : 0/9 hits, 2.17 expected hits ExiledAllies roll dice for 2 americanMarines in Gold Coast, round 3 : 1/2 hits, 0.67 expected hits 1 germanParatrooper owned by the Germany lost in Gold Coast Germany roll dice for 1 germanAlpineInfantry, 1 germanArtillery, 1 germanCombatEngineer, 1 germanFighter, 2 germanMech.Infantrys, 1 germanParatrooper and 1 germanTank in Gold Coast, round 4 : 1/8 hits, 2.00 expected hits ExiledAllies roll dice for 2 americanMarines in Gold Coast, round 4 : 1/2 hits, 0.67 expected hits 1 americanMarine owned by the Usa and 1 germanMech.Infantry owned by the Germany lost in Gold Coast 1 germanCombatEngineer owned by the Germany, 1 germanMech.Infantry owned by the Germany, 1 germanArtillery owned by the Germany, 1 germanTank owned by the Germany, 1 germanParatrooper owned by the Germany and 1 germanAlpineInfantry owned by the Germany retreated to Nigeria ExiledAllies win with 1 americanMarine remaining. Battle score for attacker is -8 Casualties for Germany: 1 germanInfantry, 1 germanMech.Infantry and 1 germanParatrooper Casualties for Usa: 1 americanMarine Battle in Pskov Germany attack with 2 germanInfantrys, 1 germanMobileArtillery and 1 germanTank Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanInfantrys, 1 germanMobileArtillery and 1 germanTank in Pskov, round 2 : 0/4 hits, 1.08 expected hits Russia roll dice for 1 russianInfantry in Pskov, round 2 : 1/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Pskov Germany roll dice for 1 germanInfantry, 1 germanMobileArtillery and 1 germanTank in Pskov, round 3 : 0/3 hits, 0.92 expected hits Russia roll dice for 1 russianInfantry in Pskov, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 germanInfantry, 1 germanMobileArtillery and 1 germanTank in Pskov, round 4 : 1/3 hits, 0.92 expected hits Russia roll dice for 1 russianInfantry in Pskov, round 4 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Pskov Germany win, taking Pskov from Russia with 1 germanInfantry, 1 germanMobileArtillery and 1 germanTank remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Morrocco Germany attack with 9 germanAlpineInfantrys, 1 germanAntiTankGun, 2 germanArtillerys, 7 germanInfantrys and 1 germanTank ExiledAllies defend with 1 Flagpole, 1 Rail and 1 britishBarracks; Usa defend with 1 Truck, 1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer, 6 americanInfantrys, 3 americanMarines, 1 americanMech.Infantry, 1 americanParatrooper and 1 americanTank; Britain defend with 1 Train, 1 britishAirTransport, 1 britishCombatEngineer and 1 britishInfantry AntiTankGun fire in Morrocco : 1/1 hits, 0.17 expected hits 1 germanTank owned by the Germany lost in Morrocco Germany roll dice for 9 germanAlpineInfantrys, 1 germanAntiTankGun, 2 germanArtillerys and 7 germanInfantrys in Morrocco, round 2 : 0/19 hits, 4.17 expected hits ExiledAllies roll dice for 1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer, 6 americanInfantrys, 3 americanMarines, 1 americanMech.Infantry, 1 americanParatrooper, 1 americanTank, 1 britishAirTransport, 1 britishCombatEngineer and 1 britishInfantry in Morrocco, round 2 : 3/19 hits, 5.17 expected hits 3 germanInfantrys owned by the Germany lost in Morrocco 6 germanAlpineInfantrys, 1 germanAntiTankGun, 1 germanArtillery and 4 germanInfantrys retreated to Algeria Germany roll dice for 3 germanAlpineInfantrys and 1 germanArtillery in Morrocco, round 3 : 0/4 hits, 1.08 expected hits ExiledAllies roll dice for 1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer, 6 americanInfantrys, 3 americanMarines, 1 americanMech.Infantry, 1 americanParatrooper, 1 americanTank, 1 britishAirTransport, 1 britishCombatEngineer and 1 britishInfantry in Morrocco, round 3 : 5/19 hits, 5.17 expected hits 1 germanArtillery owned by the Germany and 3 germanAlpineInfantrys owned by the Germany lost in Morrocco ExiledAllies win with 1 americanAntiTankGun, 3 americanArtillerys, 1 americanCombatEngineer, 6 americanInfantrys, 3 americanMarines, 1 americanMech.Infantry, 1 americanParatrooper, 1 americanTank, 1 britishAirTransport, 1 britishCombatEngineer and 1 britishInfantry remaining. Battle score for attacker is -31 Casualties for Germany: 3 germanAlpineInfantrys, 1 germanArtillery, 3 germanInfantrys and 1 germanTank Battle in Western Karelia Germany attack with 2 germanInfantrys and 1 germanTank Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 2 germanInfantrys and 1 germanTank in Western Karelia, round 2 : 1/3 hits, 0.75 expected hits Russia roll dice for 1 russianInfantry in Western Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Western Karelia Germany win, taking Western Karelia from Russia with 1 germanInfantry and 1 germanTank remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in Caucasus Germany attack with 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 14 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks Russia defend with 1 Flagpole, 2 Rails, 1 russianAirfield, 1 russianDocks and 1 russianInfantry Germany roll dice for 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 14 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks in Caucasus, round 2 : 10/37 hits, 10.50 expected hits Russia roll dice for 1 russianInfantry in Caucasus, round 2 : 1/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia and 1 germanInfantry owned by the Germany lost in Caucasus Some non-combat units are destroyed: Germany win, taking Caucasus from Russia with 2 germanAntiTankGuns, 6 germanArtillerys, 1 germanCombatEngineer, 13 germanInfantrys, 1 germanMarine, 6 germanMech.Infantrys, 1 germanMobileArtillery and 6 germanTanks remaining. Battle score for attacker is 0 Casualties for Germany: 1 germanInfantry Casualties for Russia: 1 russianInfantry Battle in 26 Sea Zone Germany attack with 1 germanFighter, 7 germanNavalFighters, 4 germanSubmarines and 1 germanTacticalBomber Britain defend with 2 britishBattleship-damageds, 2 britishCarriers, 5 britishCruisers, 1 britishDestroyer, 2 britishFighters and 3 britishNavalFighters; Russia defend with 1 russianTransport Germany roll dice for 4 germanSubmarines in 26 Sea Zone, round 2 : 0/4 hits, 1.00 expected hits Germany roll dice for 1 germanFighter, 7 germanNavalFighters and 1 germanTacticalBomber in 26 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits Britain roll dice for 2 britishBattleship-damageds, 2 britishCarriers, 5 britishCruisers, 1 britishDestroyer, 2 britishFighters, 3 britishNavalFighters and 1 russianTransport in 26 Sea Zone, round 2 : 6/16 hits, 6.08 expected hits 1 russianTransport owned by the Russia, 2 britishCarriers owned by the Britain, 4 germanSubmarines owned by the Germany, 1 germanFighter owned by the Germany, 1 germanTacticalBomber owned by the Germany and 1 britishDestroyer owned by the Britain lost in 26 Sea Zone Germany roll dice for 7 germanNavalFighters in 26 Sea Zone, round 3 : 5/7 hits, 4.08 expected hits Britain roll dice for 2 britishBattleship-damageds, 5 britishCruisers, 2 britishFighters and 3 britishNavalFighters in 26 Sea Zone, round 3 : 3/12 hits, 5.25 expected hits 3 britishNavalFighters owned by the Britain, 3 germanNavalFighters owned by the Germany and 2 britishFighters owned by the Britain lost in 26 Sea Zone Germany roll dice for 4 germanNavalFighters in 26 Sea Zone, round 4 : 2/4 hits, 2.33 expected hits Britain roll dice for 2 britishBattleship-damageds and 5 britishCruisers in 26 Sea Zone, round 4 : 3/7 hits, 3.33 expected hits 2 britishCruisers owned by the Britain and 3 germanNavalFighters owned by the Germany lost in 26 Sea Zone retreated to 26 Sea Zone Britain win with 2 britishBattleship-damageds and 3 britishCruisers remaining. Battle score for attacker is 17 Casualties for Germany: 1 germanFighter, 6 germanNavalFighters, 4 germanSubmarines and 1 germanTacticalBomber Casualties for Britain: 2 britishCarriers, 2 britishCruisers, 1 britishDestroyer, 2 britishFighters and 3 britishNavalFighters Casualties for Russia: 1 russianTransport Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 1 Truck and 1 germanAlpineInfantry moved from Lativa Estonia to Northern Finland 1 Truck and 1 germanCombatEngineer moved from Kola Penninsula to Northern Finland 1 germanInfantry moved from Kola Penninsula to Murmansk 1 germanInfantry moved from Murmansk to Western Karelia 1 germanInfantry moved from Murmansk to Northern Finland 1 germanAlpineInfantry moved from Lativa Estonia to Leningrad 1 germanInfantry moved from Leningrad to Pskov 1 germanMobileArtillery moved from Leningrad to Eastern Finland 1 Truck moved from Leningrad to Lativa Estonia 1 germanMarine moved from Lithuania to Lativa Estonia 1 Material and 1 Truck moved from Lativa Estonia to Lithuania 1 Truck moved from Lithuania to Poland 1 Truck and 1 germanCombatEngineer moved from Kharkov to Lithuania 1 germanNavalFighter moved from 26 Sea Zone to Northern Germany 1 germanAntiAirGun and 1 germanMech.Infantry moved from Eastern Germany to Lithuania 1 germanInfantry moved from Kharkov to Orel Kursk 1 germanInfantry moved from Kharkov to Voronezh 1 germanHeavyArtillery and 2 germanInfantrys moved from Kharkov to Southern Ukraine 1 Train and 2 germanInfantrys moved from Romania to Kharkov 1 Train moved from Kharkov to Romania 1 Train and 2 germanInfantrys moved from Romania to Kharkov 2 germanInfantrys moved from Eastern Germany to Northern Germany 1 germanAirTransport moved from Finland to Berlin 1 Train moved from Poland to Northern Germany 1 Train and 1 germanAntiAirGun moved from Northern Germany to Eastern Germany 1 Train moved from Eastern Germany to Berlin 1 Material and 1 Train moved from Berlin to Poland 3 Trucks moved from Northern Finland to Lativa Estonia 1 Truck moved from Northern Finland to Finland 1 Truck moved from Finland to Lativa Estonia 1 germanFighter moved from Gold Coast to Nigeria 1 germanInfantry moved from Northern France to Western France 1 germanInfantry moved from Low Countries to Northern France 2 germanInfantrys moved from Low Countries to Northern France 1 germanCombatEngineer moved from Northern France to Low Countries 3 germanInfantrys moved from Northern Germany to Low Countries 3 germanInfantrys moved from Finland to Northern Finland 1 germanMobileArtillery moved from Eastern Finland to Leningrad 1 germanAirTransport moved from Leningrad to Poland Purchase Units - Germany Trigger germanAdvTanks1: buygermanHeavyTank added to germanProduction Germany buy 1 germanFighter, 4 germanHeavyTanks, 9 germanInfantrys and 1 germanParatrooper; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 4 germanHeavyTanks placed in Eastern Germany 2 germanInfantrys placed in Leningrad 2 germanInfantrys placed in Kharkov 2 germanInfantrys placed in Algeria 2 germanInfantrys placed in Nigeria 1 germanInfantry and 1 germanParatrooper placed in Northern Germany 1 germanFighter placed in Southern Germany Activate Technology - Germany Germany activating ImprovedMechanization Trigger germanImpMech: Setting defense to 4 for unitAttachment attached to germanMech.Infantry Trigger germanImpMech: Setting receivesAbilityWhenWith to canBlitz:germanTank for unitAttachment attached to germanMech.Infantry Turn Complete - Germany Germany collect 75 PUs; end with 75 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 78 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 81 PUs Units generate 9 techTokens; Germany end with 9 techTokens Some Units in Northern Finland change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance VichyFrance buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; Place Units - VichyFrance 1 germanArtillery and 1 germanInfantry placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 7 PUs; end with 7 PUs Some Units in Vichy France change ownership: 1 germanArtillery and 1 germanInfantry Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 4 germanInfantrys placed in Romania Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Some Units in Romania change ownership: 4 germanInfantrys Purchase Units - Finland Finland buy 1 germanArtillery and 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - Finland 1 germanArtillery and 2 germanInfantrys placed in Finland Turn Complete - Finland Finland collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Finland change ownership: 1 germanArtillery and 2 germanInfantrys Some Units in Northern Finland change ownership: 1 germanCombatEngineerCombat Hit Differential Summary :
ExiledAllies : -1.33 AntiTankGun fire in Morrocco : : 0.83 Britain : -2.67 Germany : -14.00 Russia : 1.42 -
@colin ok ready for russia
-
TripleA Turn Summary: Russia round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 11 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 5,4,11,5,1,8,10,6,8,10,11,5 and gets 0 hits Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianArtillery and 2 russianInfantrys moved from Smolensk to Orel Kursk 1 russianInfantry moved from Tula to Voronezh 2 russianInfantrys moved from Stalingrad to Voronezh 1 russianFighter moved from Volgarod to Voronezh Combat - Russia Battle in Orel Kursk Russia attack with 1 russianArtillery and 2 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianArtillery and 2 russianInfantrys in Orel Kursk, round 2 : 1/3 hits, 0.67 expected hits Germany roll dice for 1 germanInfantry in Orel Kursk, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Orel Kursk Russia win, taking Orel Kursk from Germany with 1 russianArtillery and 2 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Battle in Voronezh Russia attack with 1 russianFighter and 3 russianInfantrys Germany defend with 1 Flagpole and 1 germanInfantry Russia roll dice for 1 russianFighter and 3 russianInfantrys in Voronezh, round 2 : 1/4 hits, 0.92 expected hits Germany roll dice for 1 germanInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits 1 germanInfantry owned by the Germany lost in Voronezh Russia win, taking Voronezh from Germany with 1 russianFighter and 3 russianInfantrys remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Non Combat Move - Russia Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianFighter moved from Voronezh to Volgarod 1 russianInfantry moved from Moscow to Smolensk 1 russianInfantry moved from Crimea to 56 Sea Zone 1 russianInfantry moved from 56 Sea Zone to Southern Caucasus 1 russianInfantry moved from Stalingrad to Astrakhan 1 russianInfantry moved from Sverdlovsk to Stalingrad 5 russianInfantrys moved from Volgarod to Stalingrad 1 Truck and 1 russianArtillery moved from Moscow to Stalingrad 1 Truck moved from Stalingrad to Volgarod 1 Truck moved from Volgarod to Moscow 1 Train moved from Sverdlovsk to Omsk 2 Materials and 1 Train moved from Omsk to Stalingrad 1 Train moved from Stalingrad to Novosibirsk 1 Truck and 1 russianCombatEngineer moved from Omsk to Stalingrad 1 Truck moved from Stalingrad to Volgarod 1 Material and 1 Truck moved from Moscow to Stalingrad 3 russianInfantrys moved from Urals to Vologda 3 russianArtillerys moved from Moscow to Vologda 1 russianTank moved from Kansk to Northern Kazahk 2 russianInfantrys moved from Irkutsk to Yakut 2 russianInfantrys moved from Moscow to Smolensk 2 russianInfantrys moved from Moscow to Novgorod 2 russianInfantrys moved from Vologda to Eastern Karelia 2 russianInfantrys moved from Stalingrad to Astrakhan Purchase Units - Russia Russia buy 3 russianArtillerys and 15 russianInfantrys; Remaining resources: 0 PUs; 12 techTokens; Place Units - Russia Units in Stalingrad being upgraded or consumed: 2 Materials 1 ResearchCenter and 3 russianArtillerys placed in Stalingrad 4 russianInfantrys placed in Moscow 3 russianInfantrys placed in Volgarod 2 russianInfantrys placed in Vologda 3 russianInfantrys placed in Urals 2 russianInfantrys placed in Irkutsk 1 russianInfantry placed in Omsk Turn Complete - Russia Russia collect 57 PUs; end with 57 PUs Units generate 9 techTokens; Russia end with 21 techTokensCombat Hit Differential Summary :
Germany : -0.50 Russia : 0.42 -
@ubernaut ready for Japan
-
TripleA Turn Summary: Thailand round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 11 Training Troops - Manchuria Manchuria collect 0 PUs; end with 10 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 10,6,12,5,6,3,8,12,10 and gets 2 hits Japan removing all Technology Tokens after successful research. Japan discover ImprovedSubmarines Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Anhwei to Hunan 1 japaneseInfantry moved from Anhwei to Shensi 1 japaneseInfantry moved from Shantung to Shensi 2 japaneseFighters moved from Shansi to Shensi 1 japaneseInfantry moved from French Indochina to Kwangsi 1 japaneseInfantry moved from French Indochina to Yunnan 1 japaneseFighter moved from Thailand to Yunnan 1 japaneseFighter moved from French Indochina to Kwangsi 1 japaneseTacticalBomber moved from French Indochina to Hunan 1 japaneseNavalFighter moved from Thailand to Rangoon 2 japaneseInfantrys moved from Burma to Rangoon Combat - Japan Battle in Hunan Japan attack with 1 japaneseInfantry and 1 japaneseTacticalBomber China defend with 1 Flagpole and 1 chineseArtillery Japan roll dice for 1 japaneseInfantry and 1 japaneseTacticalBomber in Hunan, round 2 : 2/2 hits, 0.58 expected hits China roll dice for 1 chineseArtillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 chineseArtillery owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan Japan win with 1 japaneseTacticalBomber remaining. Battle score for attacker is 1 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseArtillery Battle in Rangoon Japan attack with 2 japaneseInfantrys and 1 japaneseNavalFighter Britain defend with 1 Flagpole and 1 britishInfantry Japan roll dice for 2 japaneseInfantrys and 1 japaneseNavalFighter in Rangoon, round 2 : 0/3 hits, 0.75 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 2 : 1/1 hits, 0.42 expected hits 1 japaneseInfantry owned by the Japan lost in Rangoon Japan roll dice for 1 japaneseInfantry and 1 japaneseNavalFighter in Rangoon, round 3 : 0/2 hits, 0.50 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 3 : 0/1 hits, 0.42 expected hits Japan roll dice for 1 japaneseInfantry and 1 japaneseNavalFighter in Rangoon, round 4 : 0/2 hits, 0.50 expected hits Britain roll dice for 1 britishInfantry in Rangoon, round 4 : 1/1 hits, 0.42 expected hits 1 japaneseInfantry owned by the Japan lost in Rangoon retreated to Rangoon Britain win with 1 britishInfantry remaining. Battle score for attacker is -6 Casualties for Japan: 2 japaneseInfantrys Battle in Kwangsi Japan attack with 1 japaneseFighter and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits China roll dice for 1 chineseInfantry in Kwangsi, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Kwangsi Japan win, taking Kwangsi from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Yunnan Japan attack with 1 japaneseFighter and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseFighter and 1 japaneseInfantry in Yunnan, round 2 : 2/2 hits, 0.58 expected hits China roll dice for 1 chineseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Yunnan Japan win, taking Yunnan from China with 1 japaneseFighter and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Shensi Japan attack with 2 japaneseFighters and 2 japaneseInfantrys China defend with 1 Flagpole and 3 chineseInfantrys Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Shensi, round 2 : 1/4 hits, 1.33 expected hits China roll dice for 3 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Shensi Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Shensi, round 3 : 1/3 hits, 1.17 expected hits China roll dice for 2 chineseInfantrys in Shensi, round 3 : 0/2 hits, 0.50 expected hits 1 chineseInfantry owned by the China lost in Shensi Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Shensi, round 4 : 0/3 hits, 1.17 expected hits China roll dice for 1 chineseInfantry in Shensi, round 4 : 0/1 hits, 0.25 expected hits Japan roll dice for 2 japaneseFighters and 1 japaneseInfantry in Shensi, round 5 : 2/3 hits, 1.17 expected hits China roll dice for 1 chineseInfantry in Shensi, round 5 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Shensi Japan win, taking Shensi from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 6 Casualties for Japan: 1 japaneseInfantry Casualties for China: 3 chineseInfantrys Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseAlpineInfantry moved from Far Eastern Republic to Eastern Evenki 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Khabarovskiy Kray to Far Eastern Republic 1 japaneseInfantry moved from Peking to Shansi 1 japaneseInfantry moved from Suiyuan to Shansi 2 japaneseFighters moved from Shensi to Shansi 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray 1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Manchuria to Northern Manchuria 1 Truck and 1 japaneseInfantry moved from Manchuria to Shansi 4 japaneseNavalFighters moved from Burma to 95 Sea Zone 1 japaneseNavalFighter moved from Rangoon to Thailand 1 japaneseFighter moved from Yunnan to Thailand 1 japaneseInfantry moved from Southern Thailand to Thailand 1 japaneseArtillery and 2 japaneseInfantrys moved from French Indochina to Burma 1 japaneseInfantry moved from Brunei to Borneo 1 japaneseAirTransport and 1 japaneseParatrooper moved from French Indochina to Brunei 1 japaneseAirTransport moved from Brunei to Shanghai 2 Trucks moved from Kwangtung to Shanghai 1 Truck moved from Shanghai to Shansi 1 Truck moved from Thailand to French Indochina 1 Material and 1 Truck moved from French Indochina to Thailand 1 japaneseFighter moved from Kwangsi to French Indochina 1 japaneseAirTransport moved from French Indochina to Tokyo 1 Material and 1 japaneseAirTransport moved from Tokyo to Shansi 4 japaneseInfantrys moved from Japan to 98 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from Kyushu Shikoku to 98 Sea Zone 5 japaneseInfantrys, 1 japaneseMarine and 3 japaneseTransports moved from 98 Sea Zone to 95 Sea Zone 5 japaneseInfantrys and 1 japaneseMarine moved from 95 Sea Zone to French Indochina 1 Train and 2 japaneseInfantrys moved from Shanghai to Burma 1 Material, 1 Train, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Burma to Thailand 1 japaneseTacticalBomber moved from Hunan to Thailand 3 japaneseTransports moved from 95 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseInfantry moved from 98 Sea Zone to Eastern Manchuria 1 Train moved from Manchuria to Shanghai 1 japaneseInfantry moved from Shanghai to Anhwei 4 japaneseInfantrys moved from Tokyo to Japan 2 japaneseNavalFighters moved from Kyushu Shikoku to Japan Purchase Units - Japan Japan buy 2 japaneseDestroyers, 6 japaneseInfantrys and 3 japaneseNavalFighters; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 2 japaneseDestroyers placed in 99 Sea Zone 3 japaneseNavalFighters placed in Japan 3 japaneseInfantrys placed in Shanghai 2 japaneseInfantrys placed in Tokyo 1 japaneseInfantry placed in Kyushu Shikoku Activate Technology - Japan Japan activating ImprovedSubmarines Trigger japaneseImpS: Setting attack to 4 for unitAttachment attached to japaneseSubmarine Trigger japaneseImpS: Setting defense to 2 for unitAttachment attached to japaneseSubmarine Turn Complete - Japan Japan collect 62 PUs; end with 62 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 65 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 1 Material and 1 japaneseCombatEngineer Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 2 Materials and 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 1 japaneseAlpineInfantry and 2 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseAlpineInfantry and 2 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry and 2 japaneseInfantrys Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer Purchase Units - Thailand Thailand buy 2 japaneseEntrenchments and 2 japaneseInfantrys; Remaining resources: 1 PUs; Place Units - Thailand Units in Burma being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Burma Units in Thailand being upgraded or consumed: 1 Material 1 japaneseEntrenchment and 2 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 8 PUs Units Change Ownership Some Units in Burma change ownership: 1 japaneseCombatEngineer Some Units in Thailand change ownership: 1 Material, 2 japaneseCombatEngineers and 2 japaneseInfantrysCombat Hit Differential Summary :
Japan : 0.58 China : -0.67 Britain : 0.75 -
@colin despite all the rolls there weren't any decisions again so i went for it china time

-
TripleA Move Summary: China round 11
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 11 Research Technology - China China spend 0 on tech rolls China removing all Technology Tokens after successful research. China discover ImprovedAntiTank Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 1 chineseFighter moved from Northern China to Shensi 2 chineseInfantrys moved from Kweichow to Kwangsi 1 chineseFighter moved from Chungking to Kwangsi 2 chineseArtillerys and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan 1 chineseInfantry moved from Inner Mongolia to Suiyuan China take Suiyuan from Japan 4 chineseInfantrys moved from Inner Mongolia to Shensi -
@ubernaut a couple scramble decisions so probably best to do it live
-
TripleA Turn Summary: Australia round 11
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 11 Supporting Britain - Canada Canada collect 0 PUs; end with 20 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 86 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 10 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 19 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 5,11,10,3,7,3,7,2,6,1,2,8 and gets 0 hits Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 2 units repaired. 2 britishBattleship-damageds owned by the Britain removed in 26 Sea Zone 2 britishBattleships owned by the Britain added in 26 Sea Zone Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishStrategicBombers moved from Norway to Poland 1 britishInfantry moved from Morrocco to Southwestern Algeria ExiledAllies take Southwestern Algeria from Germany 1 britishArtillery and 3 britishInfantrys moved from Cairo to Central Egpyt 1 britishInfantry moved from Cairo to Central Egpyt 5 britishInfantrys and 1 britishMarine moved from Malay to Southern Thailand Britain take Southern Thailand from Thailand Combat - Britain Strategic bombing raid in Poland Bombing raid in Poland rolls: 1,4 and causes: 5 damage to unit: Rail Bombing raid in Poland causes 5 damage total. Battle in Central Egpyt Britain attack with 1 britishArtillery and 4 britishInfantrys Italy defend with 1 Flagpole and 2 italianInfantrys Britain roll dice for 1 britishArtillery and 4 britishInfantrys in Central Egpyt, round 2 : 1/5 hits, 1.00 expected hits Italy roll dice for 2 italianInfantrys in Central Egpyt, round 2 : 0/2 hits, 0.50 expected hits 1 italianInfantry owned by the Italy lost in Central Egpyt Britain roll dice for 1 britishArtillery and 4 britishInfantrys in Central Egpyt, round 3 : 3/5 hits, 1.00 expected hits Italy roll dice for 1 italianInfantry in Central Egpyt, round 3 : 0/1 hits, 0.25 expected hits 1 italianInfantry owned by the Italy lost in Central Egpyt Britain win, taking Central Egpyt from Italy with 1 britishArtillery and 4 britishInfantrys remaining. Battle score for attacker is 6 Casualties for Italy: 2 italianInfantrys Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran 1 britishArtillery and 1 britishInfantry moved from Bombay to 75 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 72 Sea Zone to Cairo 1 britishMech.Infantry and 1 britishTank moved from Western Anglo Egyptian Sudan to Cameroon 1 britishArtillery and 1 britishInfantry moved from Congo to Cameroon 1 britishArtillery and 1 britishInfantry moved from Belgian Congo to Cameroon 1 britishArtillery and 1 britishInfantry moved from Rhodesia to Belgian Congo 1 britishArtillery and 1 britishInfantry moved from Eastern South Africa to Western South Africa 1 britishAirTransport moved from Morrocco to Gibraltar 2 britishStrategicBombers moved from Poland to Norway 1 britishCombatEngineer, 3 britishInfantrys and 1 britishMarine moved from Scotland to 10 Sea Zone 1 britishCombatEngineer, 3 britishInfantrys, 1 britishMarine and 3 britishTransports moved from 10 Sea Zone to 13 Sea Zone 1 britishCombatEngineer, 3 britishInfantrys and 1 britishMarine moved from 13 Sea Zone to Northern Norway 1 britishArtillery moved from Central Norway to Northern Norway 2 britishArtillerys moved from Norway to 12 Sea Zone 2 britishArtillerys and 1 britishTransport moved from 12 Sea Zone to 13 Sea Zone 2 britishArtillerys moved from 13 Sea Zone to Northern Norway 2 Materials and 2 Trucks moved from Norway to Central Norway 1 britishCombatEngineer moved from Norway to Central Norway 1 britishInfantry moved from London to Central Britain 2 britishInfantrys moved from Exiled Allies to Central Britain 1 Train moved from London to Central Britain 2 Materials and 1 Train moved from Central Britain to London 1 Train moved from London to Scotland 1 Train and 1 britishCombatEngineer moved from Scotland to London 1 britishBattleship and 1 britishDestroyer moved from 1 Sea Zone to 3 Sea Zone 1 britishInfantry moved from Southwestern Australia to 149 Sea Zone 1 britishInfantry and 1 britishTransport moved from 149 Sea Zone to 148 Sea Zone 1 britishInfantry moved from Java to 148 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 148 Sea Zone to 92 Sea Zone 2 britishInfantrys moved from 92 Sea Zone to Malay 1 britishTransport moved from 92 Sea Zone to 148 Sea Zone 2 britishInfantrys moved from Java to 148 Sea Zone 2 britishInfantrys and 1 britishTransport moved from 148 Sea Zone to 92 Sea Zone 2 britishInfantrys moved from 92 Sea Zone to Malay 3 britishTransports moved from 92 Sea Zone to 149 Sea Zone 2 britishTransports moved from 13 Sea Zone to 24 Sea Zone 4 britishTransports moved from 10 Sea Zone to 24 Sea Zone 1 britishBattleship moved from 10 Sea Zone to 24 Sea Zone 1 britishBattleship and 1 britishDestroyer moved from 12 Sea Zone to 24 Sea Zone 2 britishBattleships and 3 britishCruisers moved from 26 Sea Zone to 24 Sea Zone 1 britishNavalFighter moved from Central Britain to Norway 1 britishTransport moved from 72 Sea Zone to 75 Sea Zone Purchase Units - Britain Britain buy 2 Materials, 1 ResearchCenter, 1 britishArtillery, 1 britishHull, 1 britishInfantry and 3 britishMarines; Remaining resources: 0 PUs; 12 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 3 britishMarines placed in Scotland 2 Materials and 1 britishArtillery placed in Central Britain Units in London being upgraded or consumed: 2 Materials 1 ResearchCenter and 1 britishInfantry placed in London Britain undo move 2. 1 britishHull placed in 7 Sea Zone 1 Material and 1 britishArtillery placed in Central Britain 1 Material placed in London Turn Complete - Britain Britain collect 38 PUs; end with 38 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 40 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 41 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 42 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 43 PUs Units generate 9 techTokens; Britain end with 21 techTokens Units Change Ownership Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Central Norway change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Morrocco change ownership: 1 britishCombatEngineer Some Units in Northern Norway change ownership: 2 britishCombatEngineers Some Units in Quebec change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer Purchase Units - Canada Canada buy 2 britishDestroyers; Remaining resources: 4 PUs; Place Units - Canada 2 britishDestroyers placed in 1 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 19 PUs Units Change Ownership Some Units in 1 Sea Zone change ownership: 2 britishDestroyers Some Units in Quebec change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 2 Materials, 1 britishBarracks, 2 britishInfantrys and 3 britishMarines; Remaining resources: 57 PUs; Place Units - ExiledAllies 2 Materials placed in Norway Units in Central Norway being upgraded or consumed: 2 Materials 1 britishBarracks placed in Central Norway 2 britishInfantrys placed in Morrocco 3 britishMarines placed in Java Turn Complete - ExiledAllies ExiledAllies collect 36 PUs; end with 93 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 92 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 91 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 90 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 88 PUs Units Change Ownership Some Units in Central Norway change ownership: 1 britishCombatEngineer Some Units in Java change ownership: 3 britishMarines Some Units in Morrocco change ownership: 1 britishCombatEngineer and 2 britishInfantrys Some Units in Northern Norway change ownership: 2 britishCombatEngineers Some Units in Norway change ownership: 2 Materials Purchase Units - Egypt Egypt buy 3 britishInfantrys; Remaining resources: 1 PUs; Place Units - Egypt 3 britishInfantrys placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 9 PUs Some Units in Cairo change ownership: 1 Material, 1 britishCombatEngineer and 3 britishInfantrys Purchase Units - SouthAfrica SouthAfrica buy 1 britishTransport; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishTransport placed in 71 Sea Zone Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in 71 Sea Zone change ownership: 1 britishTransport Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishArtillery and 2 britishInfantrys placed in Bombay 1 britishInfantry placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 2 britishInfantrys Some Units in Calcutta change ownership: 1 britishInfantry Purchase Units - Australia Australia buy 1 britishCarrier and 1 britishNavalFighter; Remaining resources: 0 PUs; Place Units - Australia Units in 149 Sea Zone being upgraded or consumed: 1 britishHull 1 britishCarrier placed in 149 Sea Zone 1 britishNavalFighter placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 1 britishCarrier Some Units in New South Wales change ownership: 1 britishNavalFighter Some Units in Southwestern Australia change ownership: 1 britishCombatEngineerCombat Hit Differential Summary :
Italy : -0.75 Britain : 2.00 -
@ubernaut you're up
-
TripleA Move Summary: Italy round 11
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 11 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover ImprovedTacticalBombers Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 4 italianInfantrys moved from Western Egypt to Central Egpyt 2 italianFighters, 1 italianNavalFighter, 1 italianStrategicBomber and 1 italianTacticalBomber moved from Al Kufrah to Central Egpyt
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login