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    TWW 3.0.0.4 ubernaut (ax) vs colin (al)

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    • ubernautU Offline
      ubernaut Moderators @colin
      last edited by

      @colin sorry good to go 🙂

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • C Offline
        colin
        last edited by

        TripleA Turn Summary: Australia round 51

        TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

        Game History

        Round: 51
        
            Supporting Britain - Canada
                Canada collect 0 PUs; end with 24 PUs
        
            Organizing Partisan Operations - ExiledAllies
                ExiledAllies collect 0 PUs; end with 46 PUs
        
            Marching Orders - SouthAfrica
                SouthAfrica collect 0 PUs; end with 8 PUs
        
            Preparing Ambushes - India
                India collect 0 PUs; end with 16 PUs
        
            Preparing Naval Operations - Australia
                Australia collect 0 PUs; end with 18 PUs
        
            Research Technology - Britain
                Britain spend 0 on tech rolls
                    Britain roll 11,1,1,5,12,9,12,10,7,10,11,2,9,7,11,1,8,10 and gets 2 hits
                Britain removing all Technology Tokens after successful research.
                Britain discover AdvancedAntiTank
        
            Combat Move - Britain
                Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
        
            Combat - Britain
        
            Non Combat Move - Britain
                Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                Trigger britishAP2: Britain has 1 Material placed in London
                Trigger britishProd1: Britain has 1 Material placed in London
                1 britishAntiTankGun and 3 britishArtillerys moved from Northern Finland to Eastern Finland
                2 britishAntiTankGuns and 4 britishParatroopers moved from Finland to Eastern Finland
                1 Truck and 1 britishAntiAirGun moved from Northern Finland to Eastern Finland
                1 Truck moved from Northern Norway to Northern Finland
                1 Truck and 1 britishAntiAirGun moved from Northern Finland to Eastern Finland
                1 britishAdvancedNavalFighter and 2 britishNavalFighters moved from Central Britain to Northern Finland
                2 britishInfantrys moved from Northern Norway to Northern Finland
                1 Train and 2 britishArtillerys moved from Norway to Northern Finland
                1 Train moved from Northern Finland to Norway
                1 Truck moved from Eastern Finland to Finland
                1 Truck and 1 britishAntiAirGun moved from Finland to Northern Finland
                1 Truck moved from Eastern Finland to Northern Finland
                2 britishInfantrys moved from Central Norway to Northern Norway
                2 Materials and 1 britishAirTransport moved from London to Eastern Finland
                1 britishAirTransport, 1 britishCombatEngineer and 1 britishParatrooper moved from Scotland to Eastern Finland
                1 britishAirTransport, 1 britishCombatEngineer and 1 britishParatrooper moved from Central Britain to Eastern Finland
                1 britishAirTransport moved from Finland to Scotland
                1 britishAirTransport moved from Finland to Central Britain
                1 britishAirTransport moved from Finland to London
                1 Truck and 1 britishCombatEngineer moved from Gold Coast to Western Sahara
                1 britishInfantry, 1 britishMech.Infantry and 1 britishTank moved from Rhodesia to Southern Anglo Egyptian Sudan
                3 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 6 britishMarines moved from Sinai to 72 Sea Zone
                3 britishArtillerys, 1 britishCombatEngineer, 5 britishInfantrys and 6 britishMarines moved from 72 Sea Zone to Anglo Egyptian Sudan
                1 britishCombatEngineer, 2 britishInfantrys, 2 britishMech.Infantrys and 4 britishTanks moved from Sinai to Trans Jordan
                1 britishArtillery, 1 britishMech.Infantry and 1 britishTank moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
                1 britishArtillery and 1 britishMech.Infantry moved from Cape Town to Rhodesia
                1 Train moved from Bombay to Calcutta
                1 Train and 1 britishArtillery moved from Calcutta to Bombay
                1 britishInfantry moved from Borneo to 93 Sea Zone
                1 britishInfantry and 1 britishTransport moved from 93 Sea Zone to 128 Sea Zone
                1 britishArtillery and 1 britishMarine moved from Brunei to 128 Sea Zone
                1 britishArtillery, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 128 Sea Zone to 96 Sea Zone
                1 britishArtillery, 1 britishInfantry and 1 britishMarine moved from 96 Sea Zone to Hong Kong
                1 britishNavalFighter moved from Luzon to 96 Sea Zone
                1 britishNavalFighter moved from Phillippines to 96 Sea Zone
                2 britishNavalFighters moved from New South Wales to Phillippines
                1 britishDestroyer moved from 93 Sea Zone to 96 Sea Zone
                1 britishTransport moved from 93 Sea Zone to 91 Sea Zone
                1 britishInfantry moved from Borneo to Brunei
                1 britishNavalFighter moved from Ontario to Azores
        
            Purchase Units - Britain
                Britain buy 1 Material, 1 britishAirfield, 2 britishAntiAirGuns, 3 britishAntiTankGuns, 1 britishCombatEngineer, 1 britishEntrenchment, 1 britishFighter, 6 britishInfantrys and 1 britishTransport; Remaining resources: 0 PUs; 0 techTokens; 
                Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
        
            Place Units - Britain
                Units in Eastern Finland being upgraded or consumed: 2 Materials
                1 britishAirfield and 1 britishEntrenchment placed in Eastern Finland
                1 britishAntiAirGun and 1 britishAntiTankGun placed in Northern Finland
                1 britishAntiAirGun and 2 britishAntiTankGuns placed in Finland
                1 britishCombatEngineer and 2 britishInfantrys placed in Scotland
                1 britishFighter and 2 britishInfantrys placed in Central Britain
                2 britishInfantrys placed in London
                1 Material placed in Thailand
        
            Activate Technology - Britain
                Britain activating AdvancedAntiTank
                Trigger britishAdvAT: Setting attackAA to 4 for unitAttachment attached to britishAntiTankGun
                Trigger britishAdvAT: Setting defense to 3 for unitAttachment attached to britishAntiTankGun
                Trigger britishAdvAT: Setting targetsAA to germanMech.Infantry:germanTank:germanHeavyTank:germanHeavyTank-damaged:italianMech.Infantry:italianTank:italianHeavyTank:italianHeavyTank-damaged:japaneseMech.Infantry:japaneseTank:japaneseHeavyTank:japaneseHeavyTank-damaged:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to britishAntiTankGun
        
            Turn Complete - Britain
                Britain collect 57 PUs; end with 57 PUs
                Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 60 PUs
                Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 63 PUs
                Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs
                Units generate 9 techTokens; Britain end with 9 techTokens
                Units Change Ownership
                    Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                    Some Units in Bombay change ownership: 1 Material
                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                    Some Units in Morrocco change ownership: 1 britishCombatEngineer
        
            Purchase Units - Canada
                Canada buy 2 britishFighters; Remaining resources: 2 PUs; 
        
            Place Units - Canada
                2 britishFighters placed in Ontario
        
            Turn Complete - Canada
                Canada collect 15 PUs; end with 17 PUs
                Units Change Ownership
                    Some Units in Ontario change ownership: 2 britishFighters
                    Some Units in British Columbia change ownership: 1 britishCombatEngineer
                Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
        
            Purchase Units - ExiledAllies
                ExiledAllies buy 2 britishArtillerys, 1 britishBattleship, 1 britishDestroyer, 3 britishInfantrys, 1 britishMarine and 1 britishTransport; Remaining resources: 0 PUs; 
        
            Place Units - ExiledAllies
                Units in 43 Sea Zone being upgraded or consumed: 1 britishHull
                1 britishBattleship and 1 britishDestroyer placed in 43 Sea Zone
                2 britishInfantrys placed in Central Norway
                2 britishArtillerys placed in Norway
                1 britishTransport placed in 93 Sea Zone
                1 britishInfantry and 1 britishMarine placed in Borneo
        
            Turn Complete - ExiledAllies
                ExiledAllies collect 48 PUs; end with 48 PUs
                Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 47 PUs
                Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 46 PUs
                Units Change Ownership
                    Some Units in 43 Sea Zone change ownership: 1 britishBattleship and 1 britishDestroyer
                    Some Units in 93 Sea Zone change ownership: 1 britishTransport
                    Some Units in Borneo change ownership: 1 britishInfantry and 1 britishMarine
                    Some Units in Central Norway change ownership: 2 britishInfantrys
                    Some Units in Morrocco change ownership: 1 britishCombatEngineer
                    Some Units in Norway change ownership: 2 britishArtillerys
        
            Turn Complete - Egypt
                Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
        
            Purchase Units - SouthAfrica
                SouthAfrica buy 1 britishInfantry and 1 britishMech.Infantry; Remaining resources: 0 PUs; 
        
            Place Units - SouthAfrica
                1 britishInfantry and 1 britishMech.Infantry placed in Cape Town
        
            Turn Complete - SouthAfrica
                SouthAfrica collect 7 PUs; end with 7 PUs
                Some Units in Cape Town change ownership: 1 britishInfantry and 1 britishMech.Infantry
        
            Purchase Units - India
                India buy 1 britishArtillery and 3 britishMarines; Remaining resources: 0 PUs; 
        
            Place Units - India
                3 britishMarines placed in Bombay
                1 britishArtillery placed in Calcutta
        
            Turn Complete - India
                India collect 13 PUs; end with 13 PUs
                Units Change Ownership
                    Some Units in Bombay change ownership: 1 Material and 3 britishMarines
                    Some Units in Calcutta change ownership: 1 britishArtillery
        
            Purchase Units - Australia
                Australia buy 1 britishHull; Remaining resources: 6 PUs; 
        
            Place Units - Australia
                1 britishHull placed in 149 Sea Zone
        
            Turn Complete - Australia
                Australia collect 17 PUs; end with 23 PUs
        

        Combat Hit Differential Summary :

        Savegame

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        • C Offline
          colin
          last edited by

          @ubernaut sorry I didn't realize you posted it again, but since I didn't have any combat you should be able to edit it in I think

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators
            last edited by

            TripleA Move Summary: Italy round 51

            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

            Game History

            Round: 51
            
                Research Technology - Italy
                    Trigger italianaTAAT: Italy gains access to AdvancedAntiTank
                    Italy spend 0 on tech rolls
                    Italy removing all Technology Tokens after successful research.
                    Italy discover AdvancedAntiTank
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                    Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                    1 italianInfantry moved from Cairo to Sinai
                          Italy take Sinai from Egypt
                    1 italianInfantry moved from Cairo to Central Egpyt
                          Italy take Central Egpyt from Egypt
                    1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
                    6 italianAdvancedNavalFighters moved from Rome to Tripolitania
            

            Savegame

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Moderators @colin
              last edited by

              @colin a few small ones

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Moderators
                last edited by

                TripleA Turn Summary: Italy round 51

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                Game History

                Round: 51
                
                    Research Technology - Italy
                        Trigger italianaTAAT: Italy gains access to AdvancedAntiTank
                        Italy spend 0 on tech rolls
                            Italy roll 12,6,12,1,5,6,7,10,3 and gets 2 hits
                        Italy removing all Technology Tokens after successful research.
                        Italy discover AdvancedAntiTank
                
                    Combat Move - Italy
                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                        Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                        Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                        Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                        Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                        5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine moved from Southern Caucasus to Northern Iran
                        1 italianInfantry moved from Cairo to Sinai
                              Italy take Sinai from Egypt
                        1 italianInfantry moved from Cairo to Central Egpyt
                              Italy take Central Egpyt from Egypt
                        1 italianAirTransport and 2 italianParatroopers moved from Rome to Tripolitania
                        6 italianAdvancedNavalFighters moved from Rome to Tripolitania
                
                    Combat - Italy
                        Italy creates battle in territory 44 Sea Zone
                        Battle in Tripolitania
                            Italy attack with 6 italianAdvancedNavalFighters, 1 italianAirTransport and 2 italianParatroopers
                            Usa defend with 1 Flagpole and 1 americanParatrooper
                                Italy roll dice for 6 italianAdvancedNavalFighters, 1 italianAirTransport and 2 italianParatroopers in Tripolitania, round 2 : 3/9 hits, 3.17 expected hits
                                Usa roll dice for 1 americanParatrooper in Tripolitania, round 2 : 1/1 hits, 0.42 expected hits
                                1 americanParatrooper owned by the Usa and 1 italianParatrooper owned by the Italy lost in Tripolitania
                            Italy win, taking 44 Sea Zone from Britain, taking Tripolitania from Usa with 6 italianAdvancedNavalFighters, 1 italianAirTransport and 1 italianParatrooper remaining. Battle score for attacker is 0
                            Casualties for Italy: 1 italianParatrooper
                            Casualties for Usa: 1 americanParatrooper
                        Battle in Northern Iran
                            Italy attack with 5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine
                            Britain defend with 3 britishArtillerys and 5 britishInfantrys; Russia defend with 1 Flagpole
                                Italy roll dice for 5 italianAlpineInfantrys, 2 italianCombatEngineers, 4 italianInfantrys and 1 italianMarine in Northern Iran, round 2 : 4/12 hits, 2.92 expected hits
                                Russia roll dice for 3 britishArtillerys and 5 britishInfantrys in Northern Iran, round 2 : 2/8 hits, 3.17 expected hits
                                4 britishInfantrys owned by the Britain and 2 italianInfantrys owned by the Italy lost in Northern Iran
                                Italy roll dice for 5 italianAlpineInfantrys, 2 italianCombatEngineers, 2 italianInfantrys and 1 italianMarine in Northern Iran, round 3 : 5/10 hits, 2.75 expected hits
                                Russia roll dice for 3 britishArtillerys and 1 britishInfantry in Northern Iran, round 3 : 2/4 hits, 1.67 expected hits
                                1 britishInfantry owned by the Britain, 3 britishArtillerys owned by the Britain and 2 italianInfantrys owned by the Italy lost in Northern Iran
                            Italy win, taking Northern Iran from Russia with 5 italianAlpineInfantrys, 2 italianCombatEngineers and 1 italianMarine remaining. Battle score for attacker is 15
                            Casualties for Italy: 4 italianInfantrys
                            Casualties for Britain: 3 britishArtillerys and 5 britishInfantrys
                        Trigger italianAdvRock2: Setting isAir to false for unitAttachment attached to italianAdvancedRocket
                        Trigger italianAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to italianAdvancedRocket
                        Trigger italianAdvRock2: Setting isSuicide to false for unitAttachment attached to italianAdvancedRocket
                        Trigger italianAdvRock2: Setting isKamikaze to false for unitAttachment attached to italianAdvancedRocket
                        Trigger italianAdvRock2: Setting isLandTransportable to true for unitAttachment attached to italianAdvancedRocket
                        Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer
                        Trigger italianImpRock2: Setting isAir to false for unitAttachment attached to italianRocket
                        Trigger italianImpRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                        Trigger italianImpRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                        Trigger italianImpRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                        Trigger italianImpRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                        Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                        Trigger italianRock2: Setting isAir to false for unitAttachment attached to italianRocket
                        Trigger italianRock2: Setting isStrategicBomber to false for unitAttachment attached to italianRocket
                        Trigger italianRock2: Setting isSuicide to false for unitAttachment attached to italianRocket
                        Trigger italianRock2: Setting isKamikaze to false for unitAttachment attached to italianRocket
                        Trigger italianRock2: Setting isLandTransportable to true for unitAttachment attached to italianRocket
                        Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry
                        Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine
                        Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                        Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                        Trigger italianAdvRock3: Setting isLandTransportable to false for unitAttachment attached to italianAdvancedRocket
                        Trigger italianAdvRock3: Setting isAir to true for unitAttachment attached to italianAdvancedRocket
                        Trigger italianAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to italianAdvancedRocket
                        Trigger italianAdvRock3: Setting isSuicide to true for unitAttachment attached to italianAdvancedRocket
                        Trigger italianAdvRock3: Setting isKamikaze to true for unitAttachment attached to italianAdvancedRocket
                        Trigger italianImpRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                        Trigger italianImpRock3: Setting isAir to true for unitAttachment attached to italianRocket
                        Trigger italianImpRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                        Trigger italianImpRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                        Trigger italianImpRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                        Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                        Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                        Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer
                        Trigger italianRock3: Setting isLandTransportable to false for unitAttachment attached to italianRocket
                        Trigger italianRock3: Setting isAir to true for unitAttachment attached to italianRocket
                        Trigger italianRock3: Setting isStrategicBomber to true for unitAttachment attached to italianRocket
                        Trigger italianRock3: Setting isSuicide to true for unitAttachment attached to italianRocket
                        Trigger italianRock3: Setting isKamikaze to true for unitAttachment attached to italianRocket
                        Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                        Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry
                        Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine
                        Trigger italianAP2: Italy has 1 Material placed in Rome
                        Trigger italianProd: Italy has 1 Material placed in Rome
                        1 italianDestroyer moved from 44 Sea Zone to 46 Sea Zone
                        1 italianDestroyer moved from 49 Sea Zone to 46 Sea Zone
                        3 italianTransports moved from 51 Sea Zone to 46 Sea Zone
                        6 italianAdvancedNavalFighters moved from Tripolitania to Rome
                        1 Truck and 1 italianAntiAirGun moved from Southern Caucasus to Northern Iran
                        1 Truck moved from Northern Iran to Southern Caucasus
                        2 italianInfantrys moved from Astrakhan to Southern Caucasus
                        2 italianAirTransports and 2 italianParatroopers moved from Cairo to Rome
                        2 italianAirTransports and 2 italianParatroopers moved from Cairo to Southern Italy
                        2 italianAirTransports moved from Cairo to Southern Caucasus
                        1 Material and 1 Train moved from Rome to Southern Italy
                        1 Train moved from Southern Italy to Rome
                        1 italianAirTransport moved from Tripolitania to Rome
                
                    Purchase Units - Italy
                        Italy buy 1 italianEntrenchment, 10 italianInfantrys and 3 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; 
                
                    Place Units - Italy
                        2 italianInfantrys and 1 italianParatrooper placed in Cairo
                        3 italianInfantrys placed in Southern Caucasus
                        Units in Southern Italy being upgraded or consumed: 1 Material
                        1 italianEntrenchment, 1 italianInfantry and 2 italianParatroopers placed in Southern Italy
                        4 italianInfantrys placed in Rome
                
                    Activate Technology - Italy
                        Italy activating AdvancedAntiTank
                        Trigger italianAdvAT: Setting attackAA to 4 for unitAttachment attached to italianAntiTankGun
                        Trigger italianAdvAT: Setting defense to 3 for unitAttachment attached to italianAntiTankGun
                        Trigger italianAdvAT: Setting targetsAA to russianMech.Infantry:russianTank:russianHeavyTank:russianHeavyTank-damaged:britishMech.Infantry:britishTank:britishHeavyTank:britishHeavyTank-damaged:americanMech.Infantry:americanTank:americanHeavyTank:americanHeavyTank-damaged:chineseMech.Infantry:chineseTank:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to italianAntiTankGun
                
                    Turn Complete - Italy
                        Italy collect 40 PUs; end with 40 PUs
                        Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 43 PUs
                        Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 46 PUs
                        Units generate 9 techTokens; Italy end with 9 techTokens
                

                Combat Hit Differential Summary :

                Usa : 0.58
                Italy : 3.17
                Russia : -0.83
                

                Savegame

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Moderators @colin
                  last edited by

                  @colin back to you

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                  • C Offline
                    colin
                    last edited by

                    TripleA Turn Summary: Usa round 51

                    TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                    Game History

                    Round: 51
                    
                        Combat Move - Usa
                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                            Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                            Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                            6 americanDestroyers moved from 100 Sea Zone to 101 Sea Zone
                            2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanMech.Infantry and 1 americanMobileArtillery moved from Northern Siberia to Siberia
                                  Russia take Siberia from Japan
                            3 americanAirTransports and 5 americanParatroopers moved from Southern Spain to Tripolitania
                            4 americanAdvancedNavalFighters moved from Southern Spain to Tripolitania
                    
                        Combat - Usa
                            Battle in 101 Sea Zone
                                Usa attack with 6 americanDestroyers
                                Japan defend with 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines
                                    DepthChargeAttack fire in 101 Sea Zone : 3/6 hits, 1.50 expected hits
                                    2 japaneseSubmarines owned by the Japan and 1 japaneseAdvancedSubmarine owned by the Japan lost in 101 Sea Zone
                                Usa win, taking 101 Sea Zone from Neutral with 6 americanDestroyers remaining. Battle score for attacker is 23
                                Casualties for Japan: 1 japaneseAdvancedSubmarine and 2 japaneseSubmarines
                            Battle in Tripolitania
                                Usa attack with 4 americanAdvancedNavalFighters, 3 americanAirTransports and 5 americanParatroopers
                                Italy defend with 1 Flagpole and 1 italianParatrooper
                                    Usa roll dice for 4 americanAdvancedNavalFighters, 3 americanAirTransports and 5 americanParatroopers in Tripolitania, round 2 : 1/12 hits, 3.42 expected hits
                                    Italy roll dice for 1 italianParatrooper in Tripolitania, round 2 : 0/1 hits, 0.42 expected hits
                                    1 italianParatrooper owned by the Italy lost in Tripolitania
                                Usa win, taking Tripolitania from Italy with 4 americanAdvancedNavalFighters, 3 americanAirTransports and 5 americanParatroopers remaining. Battle score for attacker is 4
                                Casualties for Italy: 1 italianParatrooper
                    
                        Non Combat Move - Usa
                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                            Trigger americanImpRock2: Setting isAir to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                            Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer
                            Trigger americanAdvRock2: Setting isAir to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock2: Setting isSuicide to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock2: Setting isKamikaze to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry
                            Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine
                            Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                            Trigger americanRock2: Setting isAir to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isStrategicBomber to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isSuicide to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isKamikaze to false for unitAttachment attached to americanRocket
                            Trigger americanRock2: Setting isLandTransportable to true for unitAttachment attached to americanRocket
                            Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer
                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                            Trigger americanImpRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isAir to true for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                            Trigger americanImpRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                            Trigger americanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock3: Setting isAir to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock3: Setting isSuicide to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanAdvRock3: Setting isKamikaze to true for unitAttachment attached to americanAdvancedRocket
                            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry
                            Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine
                            Trigger americanRock3: Setting isLandTransportable to false for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isAir to true for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isStrategicBomber to true for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isSuicide to true for unitAttachment attached to americanRocket
                            Trigger americanRock3: Setting isKamikaze to true for unitAttachment attached to americanRocket
                            Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                            Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                            Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
                            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                            Trigger americanProd1: Usa has 1 Material placed in Washington
                            Trigger americanAP2: Usa has 1 Material placed in Washington
                            4 americanAdvancedNavalFighters and 3 americanAirTransports moved from Tripolitania to Southern Spain
                            1 americanParatrooper moved from Madrid to Southern Spain
                            2 americanAlpineInfantrys moved from Madrid to Northern Spain
                            5 americanInfantrys moved from Northern Spain to Southern Spain
                            1 americanCarrier, 3 americanCruisers and 1 americanNavalFighter moved from 100 Sea Zone to 96 Sea Zone
                            2 americanNavalFighters moved from 100 Sea Zone to 96 Sea Zone
                            1 americanTank moved from Alaska to 104 Sea Zone
                            1 americanTank and 1 americanTransport moved from 104 Sea Zone to 101 Sea Zone
                            1 americanTank moved from 101 Sea Zone to Soviet Far East
                            1 americanArtillery moved from Kamchatka to Soviet Far East
                            1 americanMobileArtillery moved from Kamchatka to Soviet Far East
                            1 americanAirTransport and 2 americanInfantrys moved from Northeastern US to Southern Spain
                            2 americanMech.Infantrys and 2 americanTanks moved from Washington to 30 Sea Zone
                            2 americanMech.Infantrys, 2 americanTanks and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                            4 americanInfantrys moved from Azores to 39 Sea Zone
                            4 americanInfantrys and 2 americanTransports moved from 39 Sea Zone to 41 Sea Zone
                            4 americanInfantrys moved from 41 Sea Zone to Northern Spain
                            1 americanAirTransport and 2 americanInfantrys moved from New York to Southern Spain
                            1 americanAdvancedNavalFighter moved from New York to Northern Spain
                            2 americanMech.Infantrys and 2 americanTanks moved from 39 Sea Zone to Azores
                            2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                            1 americanInfantry moved from Western Egypt to Al Kufrah
                            1 americanTransport moved from 96 Sea Zone to 128 Sea Zone
                            1 americanCombatEngineer and 2 americanInfantrys moved from Phillippines to 128 Sea Zone
                            1 americanCombatEngineer, 2 americanInfantrys and 1 americanTransport moved from 128 Sea Zone to 96 Sea Zone
                            1 americanCombatEngineer and 2 americanInfantrys moved from 96 Sea Zone to Luzon
                    
                        Purchase Units - Usa
                            Usa buy 1 americanAdvancedNavalFighter, 3 americanArtillerys, 6 americanHeavyArtillerys, 2 americanInfantrys, 3 americanParatroopers and 3 americanTransports; Remaining resources: 0 PUs; 45 techTokens; 
                            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                    
                        Place Units - Usa
                            1 americanAdvancedNavalFighter and 3 americanHeavyArtillerys placed in New York
                            3 americanParatroopers placed in Madrid
                            2 americanArtillerys placed in Northern Spain
                            1 americanTransport placed in 103 Sea Zone
                            1 americanArtillery placed in Alaska
                            1 americanTransport placed in 128 Sea Zone
                            1 americanTransport placed in 96 Sea Zone
                            2 americanInfantrys placed in Phillippines
                    
                        Turn Complete - Usa
                            Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
                            Trigger LLaTS: has removed 1 americanTank owned by Usa in Soviet Far East
                            Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
                            Trigger LLaTS: Russia has 1 russianTank placed in Soviet Far East
                            Usa collect 94 PUs; end with 94 PUs
                            Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 97 PUs
                            Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 100 PUs
                            Units generate 9 techTokens; Usa end with 54 techTokens
                    

                    Combat Hit Differential Summary :

                    Usa : -2.42
                    DepthChargeAttack fire in 101 Sea Zone : : 1.50
                    Italy : -0.42
                    

                    Savegame

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                    • C Offline
                      colin
                      last edited by

                      @ubernaut back to you

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                      • ubernautU Offline
                        ubernaut Moderators
                        last edited by

                        TripleA Move Summary: Germany round 52

                        TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                        Game History

                        Round: 52
                        
                            Combat Move - Germany
                                Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                7 units repaired.
                                    3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                    3 germanHeavyTanks owned by the Germany added in Leningrad
                                    4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                    4 germanHeavyTanks owned by the Germany added in Stalingrad
                                1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Smolensk
                                1 germanInfantry moved from Orel Kursk to Smolensk
                                4 germanArtillerys, 9 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Voronezh to Smolensk
                                1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Smolensk
                                4 germanHeavyTanks moved from Stalingrad to Smolensk
                                9 germanAdvancedNavalFighters moved from Leningrad to Smolensk
                                1 germanInfantry moved from Leningrad to Novgorod
                                1 germanInfantry moved from Leningrad to Pskov
                                2 germanAdvancedNavalFighters moved from Eastern Germany to Novgorod
                                1 germanAdvancedNavalFighter moved from Eastern Germany to Pskov
                                1 germanAdvancedNavalFighter moved from Northern Germany to Pskov
                                2 germanInfantrys moved from Stalingrad to Tula
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • ubernautU Offline
                          ubernaut Moderators @colin
                          last edited by

                          @colin battles!

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                          • C Offline
                            colin
                            last edited by

                            @ubernaut sorry didnt see the email, but I'm ready if you still are

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators
                              last edited by

                              TripleA Turn Summary: Finland round 52

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                              Game History

                              Round: 52
                              
                                  Reconnaissance Missions - Finland
                              
                                  Reinforcing - DanubeAxis
                                      DanubeAxis collect 0 PUs; end with 12 PUs
                              
                                  Counter Intelligence Operations - VichyFrance
                                      VichyFrance collect 0 PUs; end with 4 PUs
                              
                                  Combat Move - Germany
                                      Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                      7 units repaired.
                                          3 germanHeavyTank-damageds owned by the Germany removed in Leningrad
                                          3 germanHeavyTanks owned by the Germany added in Leningrad
                                          4 germanHeavyTank-damageds owned by the Germany removed in Stalingrad
                                          4 germanHeavyTanks owned by the Germany added in Stalingrad
                                      Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                      Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                      1 germanAirTransport and 2 germanParatroopers moved from Leningrad to Smolensk
                                      1 germanInfantry moved from Orel Kursk to Smolensk
                                      4 germanArtillerys, 9 germanInfantrys, 1 germanMech.Infantry and 1 germanMobileArtillery moved from Voronezh to Smolensk
                                      1 germanAirTransport and 2 germanParatroopers moved from Stalingrad to Smolensk
                                      4 germanHeavyTanks moved from Stalingrad to Smolensk
                                      9 germanAdvancedNavalFighters moved from Leningrad to Smolensk
                                      1 germanInfantry moved from Leningrad to Novgorod
                                      1 germanInfantry moved from Leningrad to Pskov
                                      2 germanAdvancedNavalFighters moved from Eastern Germany to Novgorod
                                      1 germanAdvancedNavalFighter moved from Eastern Germany to Pskov
                                      1 germanAdvancedNavalFighter moved from Northern Germany to Pskov
                                      2 germanInfantrys moved from Stalingrad to Tula
                              
                                  Combat - Germany
                                      Battle in Novgorod
                                          Germany attack with 2 germanAdvancedNavalFighters and 1 germanInfantry
                                          Russia defend with 1 Flagpole and 1 russianInfantry
                                              Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                                              Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                                              Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Novgorod, round 3 : 2/3 hits, 1.00 expected hits
                                              Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                                              1 russianInfantry owned by the Russia lost in Novgorod
                                          Germany win, taking Novgorod from Russia with 2 germanAdvancedNavalFighters and 1 germanInfantry remaining. Battle score for attacker is 3
                                          Casualties for Russia: 1 russianInfantry
                                      Battle in Tula
                                          Germany attack with 2 germanInfantrys
                                          Russia defend with 1 Flagpole and 1 russianInfantry
                                              Germany roll dice for 2 germanInfantrys in Tula, round 2 : 2/2 hits, 0.33 expected hits
                                              Russia roll dice for 1 russianInfantry in Tula, round 2 : 0/1 hits, 0.25 expected hits
                                              1 russianInfantry owned by the Russia lost in Tula
                                          Germany win, taking Tula from Russia with 2 germanInfantrys remaining. Battle score for attacker is 3
                                          Casualties for Russia: 1 russianInfantry
                                      Battle in Pskov
                                          Germany attack with 2 germanAdvancedNavalFighters and 1 germanInfantry
                                          Russia defend with 1 Flagpole and 1 russianInfantry
                                              Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Pskov, round 2 : 1/3 hits, 1.00 expected hits
                                              Russia roll dice for 1 russianInfantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                                              1 russianInfantry owned by the Russia lost in Pskov
                                          Germany win, taking Pskov from Russia with 2 germanAdvancedNavalFighters and 1 germanInfantry remaining. Battle score for attacker is 3
                                          Casualties for Russia: 1 russianInfantry
                                      Battle in Smolensk
                                          Germany attack with 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 4 germanHeavyTanks, 10 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers
                                          Russia defend with 1 Flagpole, 3 russianAntiAirGuns, 5 russianAntiTankGuns, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 9 russianInfantrys
                                              HvyTankFS fire in Smolensk : 1/4 hits, 1.00 expected hits
                                              AntiAircraftGun fire in Smolensk : 0/3 hits, 0.75 expected hits
                                              AntiTankGun fire in Smolensk : 1/5 hits, 1.67 expected hits
                                          Units damaged: 1 germanHeavyTank owned by the Germany
                                              1 russianArtillery owned by the Russia lost in Smolensk
                                              1 germanHeavyTank owned by the Germany lost in Smolensk
                                          1 germanHeavyTank-damaged owned by the Germany added in Smolensk
                                              Germany roll dice for 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 3 germanHeavyTanks, 1 germanHeavyTank-damaged, 10 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers in Smolensk, round 2 : 12/35 hits, 13.17 expected hits
                                          Units damaged: 1 russianEntrenchment owned by the Russia
                                              Russia roll dice for 3 russianAntiAirGuns, 5 russianAntiTankGuns, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment and 9 russianInfantrys in Smolensk, round 2 : 6/20 hits, 5.58 expected hits
                                          Units damaged: 3 germanHeavyTanks owned by the Germany
                                              8 russianInfantrys owned by the Russia, 3 germanInfantrys owned by the Germany, 1 russianArtillery owned by the Russia, 1 russianAntiTankGun owned by the Russia and 1 russianAntiAirGun owned by the Russia lost in Smolensk
                                              3 germanHeavyTanks owned by the Germany lost in Smolensk
                                          3 germanHeavyTank-damageds owned by the Germany added in Smolensk
                                              HvyTankFS fire in Smolensk : 0/4 hits, 0.33 expected hits
                                              AntiAircraftGun fire in Smolensk : 0/2 hits, 0.50 expected hits
                                              AntiTankGun fire in Smolensk : 0/4 hits, 1.33 expected hits
                                              Germany roll dice for 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 4 germanHeavyTank-damageds, 7 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers in Smolensk, round 3 : 15/32 hits, 12.17 expected hits
                                              Russia roll dice for 2 russianAntiAirGuns, 4 russianAntiTankGuns, 1 russianCombatEngineer, 1 russianEntrenchment and 1 russianInfantry in Smolensk, round 3 : 2/9 hits, 2.75 expected hits
                                              1 russianInfantry owned by the Russia, 1 russianCombatEngineer owned by the Russia, 2 germanInfantrys owned by the Germany, 4 russianAntiTankGuns owned by the Russia, 1 russianEntrenchment owned by the Russia and 2 russianAntiAirGuns owned by the Russia lost in Smolensk
                                          Germany win, taking Smolensk from Russia with 9 germanAdvancedNavalFighters, 2 germanAirTransports, 4 germanArtillerys, 4 germanHeavyTank-damageds, 5 germanInfantrys, 1 germanMech.Infantry, 1 germanMobileArtillery and 4 germanParatroopers remaining. Battle score for attacker is 22
                                          Casualties for Russia: 3 russianAntiAirGuns, 5 russianAntiTankGuns, 2 russianArtillerys, 1 russianCombatEngineer, 1 russianEntrenchment and 9 russianInfantrys
                                          Casualties for Germany: 4 germanHeavyTanks and 5 germanInfantrys
                                      Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket
                                      Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket
                                      Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer
                                      Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry
                                      Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine
                                      Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                      Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                      Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                      Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                      Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket
                                      Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer
                                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry
                                      Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine
                                      Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket
                                      Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket
                                      Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                      Trigger germanAP2: Germany has 1 Material placed in Berlin
                                      Trigger germanProd: Germany has 1 Material placed in Berlin
                                      2 germanAdvancedNavalFighters moved from Novgorod to Leningrad
                                      2 germanAdvancedNavalFighters moved from Pskov to Leningrad
                                      9 germanAdvancedNavalFighters moved from Smolensk to Leningrad
                                      1 germanParatrooper moved from Eastern Karelia to Leningrad
                                      2 Trucks and 2 germanInfantrys moved from Kharkov to Leningrad
                                      1 germanAirTransport and 2 germanInfantrys moved from Romania to Leningrad
                                      2 Materials and 1 germanAirTransport moved from Kharkov to Stalingrad
                                      2 Trucks, 1 germanArtillery and 1 germanInfantry moved from Stalingrad to Smolensk
                                      2 Trucks and 2 germanInfantrys moved from Hungary Slovakia to Pskov
                                      1 germanAirTransport moved from Stalingrad to Romania
                                      1 germanAirTransport moved from Smolensk to Hungary Slovakia
                                      2 germanInfantrys moved from Northern Germany to Eastern Germany
                                      1 Truck and 1 germanAntiAirGun moved from Northern Germany to Eastern Germany
                                      1 Truck moved from Eastern Germany to Northern Germany
                                      1 Train and 3 germanArtillerys moved from Western Germany to Vichy France
                                      1 germanAirTransport moved from Smolensk to Kharkov
                                      2 Materials and 1 germanAirTransport moved from Berlin to Kharkov
                                      1 Train moved from Vichy France to Austria
                                      1 Train moved from Vichy France to Western Germany
                                      1 germanAirTransport moved from Leningrad to Stalingrad
                                      1 germanInfantry moved from Northern Germany to Eastern Germany
                              
                                  Purchase Units - Germany
                                      Germany buy 4 germanAdvancedNavalFighters, 1 germanAntiAirGun, 1 germanEntrenchment, 6 germanInfantrys and 3 germanParatroopers; Remaining resources: 0 PUs; 216 techTokens; 
                              
                                  Place Units - Germany
                                      Units in Stalingrad being upgraded or consumed: 1 Material
                                      1 germanEntrenchment and 3 germanInfantrys placed in Stalingrad
                                      2 germanParatroopers placed in Kharkov
                                      1 germanAntiAirGun and 1 germanParatrooper placed in Leningrad
                                      4 germanAdvancedNavalFighters placed in Eastern Germany
                                      3 germanInfantrys placed in Northern Germany
                              
                                  Turn Complete - Germany
                                      Germany collect 77 PUs; end with 77 PUs
                                      Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 80 PUs
                                      Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 83 PUs
                                      Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 86 PUs
                                      Units generate 12 techTokens; Germany end with 228 techTokens
                                      Some Units in Vichy France change ownership: 2 germanCombatEngineers
                              
                                  Purchase Units - VichyFrance
                                      VichyFrance buy 1 germanArtillery; Remaining resources: 0 PUs; 
                              
                                  Place Units - VichyFrance
                                      1 germanArtillery placed in Vichy France
                              
                                  Turn Complete - VichyFrance
                                      VichyFrance collect 4 PUs; end with 4 PUs
                                      Some Units in Vichy France change ownership: 1 germanArtillery and 2 germanCombatEngineers
                              
                                  Purchase Units - DanubeAxis
                                      DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - DanubeAxis
                                      2 germanInfantrys placed in Hungary Slovakia
                                      2 germanInfantrys placed in Romania
                              
                                  Turn Complete - DanubeAxis
                                      DanubeAxis collect 12 PUs; end with 12 PUs
                                      Units Change Ownership
                                          Some Units in Hungary Slovakia change ownership: 2 germanInfantrys
                                          Some Units in Romania change ownership: 2 germanInfantrys
                              
                                  Turn Complete - Finland
                              

                              Combat Hit Differential Summary :

                              HvyTankFS fire in Smolensk : : -0.33
                              AntiAircraftGun fire in Smolensk : : -1.25
                              AntiTankGun fire in Smolensk : : -2.00
                              Germany : 3.33
                              Russia : -1.58
                              

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Moderators @colin
                                last edited by

                                @colin back to you

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Russia round 52

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                  Game History

                                  Round: 52
                                  
                                      Research Technology - Russia
                                          Trigger russianaTIR: Russia gains access to ImprovedRockets
                                          Russia spend 0 on tech rolls
                                              Russia roll 4,5,4,9,11,1 and gets 0 hits
                                  
                                      Combat Move - Russia
                                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                          Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                                          Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                                          1 russianInfantry moved from Archangel to Eastern Karelia
                                                Russia take Eastern Karelia from Germany
                                  
                                      Combat - Russia
                                  
                                      Non Combat Move - Russia
                                          Trigger russianRock2: Setting isAir to false for unitAttachment attached to russianRocket
                                          Trigger russianRock2: Setting isStrategicBomber to false for unitAttachment attached to russianRocket
                                          Trigger russianRock2: Setting isSuicide to false for unitAttachment attached to russianRocket
                                          Trigger russianRock2: Setting isKamikaze to false for unitAttachment attached to russianRocket
                                          Trigger russianRock2: Setting isLandTransportable to true for unitAttachment attached to russianRocket
                                          Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                          Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry
                                          Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine
                                          Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                                          Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer
                                          Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                                          Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                                          Trigger russianRock3: Setting isLandTransportable to false for unitAttachment attached to russianRocket
                                          Trigger russianRock3: Setting isAir to true for unitAttachment attached to russianRocket
                                          Trigger russianRock3: Setting isStrategicBomber to true for unitAttachment attached to russianRocket
                                          Trigger russianRock3: Setting isSuicide to true for unitAttachment attached to russianRocket
                                          Trigger russianRock3: Setting isKamikaze to true for unitAttachment attached to russianRocket
                                          Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry
                                          Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine
                                          Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                          Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer
                                          Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                                          Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger AltayLLRussia2: China takes ownership of territory Altay
                                          Trigger russianAP2: Russia has 1 Material placed in Moscow
                                          Trigger russianProd1: Russia has 1 Material placed in Moscow
                                          3 russianAntiTankGuns and 8 russianInfantrys moved from Volgarod to Moscow
                                          3 russianAntiTankGuns moved from Urals to Volgarod
                                          1 Train moved from Urals to Moscow
                                          2 Materials and 1 Train moved from Moscow to Urals
                                          1 russianCombatEngineer moved from Vologda to Urals
                                          1 russianArtillery and 3 russianInfantrys moved from Archangel to Vologda
                                          2 russianInfantrys moved from Vologda to Moscow
                                          1 russianArtillery moved from Moscow to Volgarod
                                          2 russianInfantrys moved from Urals to Volgarod
                                          2 russianArtillerys and 2 russianTanks moved from Soviet Far East to Far Eastern Republic
                                  
                                      Purchase Units - Russia
                                          Trigger russianRock1: buyrussianRocket added to russianProduction
                                          Russia buy 1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery, 1 russianCombatEngineer, 1 russianEntrenchment, 1 russianFactory, 8 russianInfantrys and 1 russianTank; Remaining resources: 0 PUs; 6 techTokens; 
                                  
                                      Place Units - Russia
                                          1 russianAntiAirGun, 1 russianAntiTankGun, 1 russianArtillery and 1 russianTank placed in Moscow
                                          1 russianCombatEngineer and 1 russianInfantry placed in Vologda
                                          3 russianInfantrys placed in Volgarod
                                          Units in Urals being upgraded or consumed: 4 Materials
                                          1 russianEntrenchment, 1 russianFactory and 3 russianInfantrys placed in Urals
                                  
                                      Turn Complete - Russia
                                          Russia collect 36 PUs; end with 36 PUs
                                          Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 39 PUs
                                          Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 42 PUs
                                          Units generate 6 techTokens; Russia end with 12 techTokens
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

                                  ubernautU 2 Replies Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @colin
                                    last edited by

                                    @colin gonna look at this tomorrow, fyi

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Moderators
                                      last edited by

                                      TripleA Turn Summary: Thailand round 52

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                      Game History

                                      Round: 52
                                      
                                          Training Troops - Manchuria
                                              Manchuria collect 0 PUs; end with 11 PUs
                                      
                                          Research Technology - Japan
                                              Japan spend 0 on tech rolls
                                                  Japan roll 4,5,9,3,7,4,4,12,4,3,6,4 and gets 1 hit
                                              Japan removing all Technology Tokens after successful research.
                                              Japan discover ImprovedAntiTank
                                      
                                          Combat Move - Japan
                                              Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                              1 japaneseInfantry moved from Peking to Shantung
                                                    Japan take Shantung from China
                                              1 japaneseInfantry moved from Peking to Shansi
                                                    Japan take Shansi from China
                                              4 japaneseAdvancedNavalFighters moved from Manchuria to Lake Baikal
                                      
                                          Combat - Japan
                                              Battle in Lake Baikal
                                                  Japan attack with 4 japaneseAdvancedNavalFighters
                                                  Russia defend with 1 russianDestroyer and 1 russianTransport
                                                      Japan roll dice for 4 japaneseAdvancedNavalFighters in Lake Baikal, round 2 : 3/4 hits, 2.67 expected hits
                                                      Russia roll dice for 1 russianDestroyer and 1 russianTransport in Lake Baikal, round 2 : 0/2 hits, 0.33 expected hits
                                                      1 russianTransport owned by the Russia and 1 russianDestroyer owned by the Russia lost in Lake Baikal
                                                  Japan win with 4 japaneseAdvancedNavalFighters remaining. Battle score for attacker is 15
                                                  Casualties for Russia: 1 russianDestroyer and 1 russianTransport
                                      
                                          Non Combat Move - Japan
                                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry
                                              Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine
                                              Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry
                                              Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine
                                              Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                                              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                              Trigger japaneseAP2: Japan has 1 Material placed in Tokyo
                                              4 japaneseAdvancedNavalFighters moved from Lake Baikal to Manchuria
                                              3 japaneseHeavyTank-damageds moved from Peking to Manchuria
                                              2 japaneseParatroopers moved from Manchuria to Korea
                                              1 japaneseTank moved from Korea to Peking
                                              1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Peking
                                              1 japaneseInfantry moved from Korea to Manchuria
                                              1 japaneseInfantry moved from Manchuria to Korea
                                              1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Japan to Peking
                                              1 japaneseAirTransport moved from Peking to Japan
                                              1 Material, 1 japaneseAirTransport and 1 japaneseInfantry moved from Japan to Korea
                                              1 japaneseAirTransport moved from Korea to Japan
                                              1 japaneseInfantry moved from Tokyo to Japan
                                              2 Trucks moved from Japan to Tokyo
                                              2 Materials and 2 Trucks moved from Tokyo to Japan
                                              1 Material and 1 japaneseAirTransport moved from Japan to Manchuria
                                              1 japaneseAirTransport moved from Manchuria to Japan
                                      
                                          Purchase Units - Japan
                                              Japan buy 10 japaneseInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                                      
                                          Place Units - Japan
                                              2 japaneseInfantrys placed in Peking
                                              4 japaneseInfantrys placed in Japan
                                              4 japaneseInfantrys placed in Tokyo
                                      
                                          Activate Technology - Japan
                                              Japan activating ImprovedAntiTank
                                              triggerAttachmenjapaneseImpAT: Setting defense to 2 for unitAttachment attached to japaneseAntiTankGun
                                              triggerAttachmenjapaneseImpAT: Setting attackAA to 3 for unitAttachment attached to japaneseAntiTankGun
                                      
                                          Turn Complete - Japan
                                              Japan collect 27 PUs; end with 27 PUs
                                              Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 30 PUs
                                              Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 33 PUs
                                              Units generate 6 techTokens; Japan end with 6 techTokens
                                              Some Units in Manchuria change ownership: 1 Material and 2 japaneseCombatEngineers
                                      
                                          Purchase Units - Manchuria
                                              Manchuria buy 1 japaneseInfantry and 2 japaneseParatroopers; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Manchuria
                                              1 japaneseInfantry and 2 japaneseParatroopers placed in Manchuria
                                      
                                          Turn Complete - Manchuria
                                              Manchuria collect 11 PUs; end with 11 PUs
                                              Some Units in Manchuria change ownership: 1 Material, 2 japaneseCombatEngineers, 1 japaneseInfantry and 2 japaneseParatroopers
                                      
                                          Turn Complete - Thailand
                                      

                                      Combat Hit Differential Summary :

                                      Japan : 0.33
                                      Russia : -0.33
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Moderators @colin
                                        last edited by

                                        @colin back to you

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Turn Summary: Australia round 52

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4

                                          Game History

                                          Round: 52
                                          
                                              Supporting Britain - Canada
                                                  Canada collect 0 PUs; end with 17 PUs
                                          
                                              Organizing Partisan Operations - ExiledAllies
                                                  ExiledAllies collect 0 PUs; end with 46 PUs
                                          
                                              Marching Orders - SouthAfrica
                                                  SouthAfrica collect 0 PUs; end with 7 PUs
                                          
                                              Preparing Ambushes - India
                                                  India collect 0 PUs; end with 13 PUs
                                          
                                              Preparing Naval Operations - Australia
                                                  Australia collect 0 PUs; end with 23 PUs
                                          
                                              Research Technology - Britain
                                                  Britain spend 0 on tech rolls
                                                      Britain roll 7,2,5,11,8,4,3,11,4 and gets 0 hits
                                          
                                              Combat Move - Britain
                                                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                  Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                  Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank
                                                  Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank
                                          
                                              Combat - Britain
                                          
                                              Non Combat Move - Britain
                                                  Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train
                                                  Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer
                                                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry
                                                  Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine
                                                  Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies
                                                  Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train
                                                  Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer
                                                  Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck
                                                  Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train
                                                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry
                                                  Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine
                                                  Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry
                                                  Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport
                                                  Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport
                                                  Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
                                                  Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran
                                                  Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
                                                  Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
                                                  Trigger britishAP2: Britain has 1 Material placed in London
                                                  Trigger britishProd1: Britain has 1 Material placed in London
                                                  1 britishAntiTankGun, 2 britishArtillerys and 2 britishInfantrys moved from Northern Finland to Eastern Finland
                                                  2 britishAntiTankGuns moved from Finland to Eastern Finland
                                                  1 Truck and 1 britishAntiAirGun moved from Northern Finland to Eastern Finland
                                                  1 Truck moved from Eastern Finland to Northern Finland
                                                  1 Truck moved from Northern Finland to Finland
                                                  1 Truck and 1 britishAntiAirGun moved from Finland to Eastern Finland
                                                  1 Truck moved from Eastern Finland to Finland
                                                  2 britishInfantrys moved from Northern Norway to Northern Finland
                                                  2 britishInfantrys moved from Central Norway to Northern Norway
                                                  1 Train, 1 britishAntiAirGun and 2 britishArtillerys moved from Norway to Northern Finland
                                                  1 Train moved from Northern Finland to Norway
                                                  1 Material, 1 britishAirTransport and 1 britishInfantry moved from Scotland to Eastern Finland
                                                  1 britishFighter moved from Central Britain to Northern Finland
                                                  1 Material, 1 britishAirTransport and 1 britishInfantry moved from Central Britain to Eastern Finland
                                                  1 Material, 1 britishAirTransport and 1 britishInfantry moved from London to Eastern Finland
                                                  1 britishAirTransport moved from Eastern Finland to Scotland
                                                  1 britishAirTransport moved from Eastern Finland to Central Britain
                                                  1 britishAirTransport moved from Eastern Finland to London
                                                  1 britishInfantry, 1 britishMech.Infantry and 1 britishTank moved from Southern Anglo Egyptian Sudan to Anglo Egyptian Sudan
                                                  1 britishInfantry moved from Trans Jordan to Syria
                                                  1 britishCombatEngineer, 1 britishInfantry, 2 britishMech.Infantrys and 4 britishTanks moved from Trans Jordan to Southern Iran
                                                  9 britishNavalFighters moved from 72 Sea Zone to Southern Iran
                                                  2 britishBattleships, 3 britishCarriers, 9 britishCruisers, 4 britishDestroyers and 5 britishTransports moved from 72 Sea Zone to 75 Sea Zone
                                                  1 Train moved from Bombay to Calcutta
                                                  1 Train and 1 britishArtillery moved from Calcutta to Bombay
                                                  2 britishBattleships, 2 britishCarriers, 6 britishNavalFighters and 7 britishTransports moved from 96 Sea Zone to 97 Sea Zone
                                                  3 britishDestroyers moved from 96 Sea Zone to 128 Sea Zone
                                                  4 britishDestroyers moved from 96 Sea Zone to 97 Sea Zone
                                                  1 britishInfantry and 1 britishMarine moved from Borneo to 93 Sea Zone
                                                  1 britishInfantry moved from Brunei to 93 Sea Zone
                                                  2 britishInfantrys, 1 britishMarine and 1 britishTransport moved from 93 Sea Zone to 128 Sea Zone
                                                  2 britishInfantrys and 1 britishMarine moved from 128 Sea Zone to Luzon
                                                  2 britishNavalFighters moved from Phillippines to Luzon
                                                  1 britishArtillery and 3 britishInfantrys moved from Bombay to Southern Iran
                                                  1 britishArtillery and 1 britishMech.Infantry moved from Rhodesia to Southern Anglo Egyptian Sudan
                                                  1 britishInfantry and 1 britishMech.Infantry moved from Cape Town to Rhodesia
                                          
                                              Purchase Units - Britain
                                                  Britain buy 1 britishAdvancedFighter, 1 britishArtillery, 1 britishBarracks, 1 britishDocks, 1 britishFighter, 5 britishInfantrys and 5 britishMarines; Remaining resources: 0 PUs; 9 techTokens; 
                                                  Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan
                                          
                                              Place Units - Britain
                                                  3 britishMarines placed in Finland
                                                  2 britishMarines placed in Northern Finland
                                                  Units in Eastern Finland being upgraded or consumed: 3 Materials
                                                  1 britishBarracks placed in Eastern Finland
                                                  1 britishInfantry placed in Scotland
                                                  1 britishInfantry placed in Central Britain
                                                  1 britishInfantry placed in London
                                                  Units in Thailand being upgraded or consumed: 3 Materials
                                                  1 britishArtillery, 1 britishDocks and 2 britishInfantrys placed in Thailand
                                                  1 britishAdvancedFighter and 1 britishFighter placed in Central Britain
                                          
                                              Turn Complete - Britain
                                                  Britain collect 57 PUs; end with 57 PUs
                                                  Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 60 PUs
                                                  Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 63 PUs
                                                  Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs
                                                  Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs
                                                  Units generate 9 techTokens; Britain end with 18 techTokens
                                                  Units Change Ownership
                                                      Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                                                      Some Units in Bombay change ownership: 1 Material
                                                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                      Some Units in Morrocco change ownership: 1 britishCombatEngineer
                                          
                                              Purchase Units - Canada
                                                  Canada buy 1 britishNavalFighter; Remaining resources: 6 PUs; 
                                          
                                              Place Units - Canada
                                                  1 britishNavalFighter placed in Ontario
                                          
                                              Turn Complete - Canada
                                                  Canada collect 15 PUs; end with 21 PUs
                                                  Units Change Ownership
                                                      Some Units in Ontario change ownership: 1 britishNavalFighter
                                                      Some Units in British Columbia change ownership: 1 britishCombatEngineer
                                                  Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter
                                                  Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber
                                                  Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber
                                          
                                              Purchase Units - ExiledAllies
                                                  ExiledAllies buy 3 britishArtillerys, 1 britishCruiser and 5 britishInfantrys; Remaining resources: 7 PUs; 
                                          
                                              Place Units - ExiledAllies
                                                  2 britishArtillerys placed in Norway
                                                  2 britishInfantrys placed in Central Norway
                                                  1 britishCruiser placed in 43 Sea Zone
                                                  1 britishInfantry placed in Morrocco
                                                  1 britishArtillery and 2 britishInfantrys placed in Borneo
                                          
                                              Turn Complete - ExiledAllies
                                                  ExiledAllies collect 48 PUs; end with 55 PUs
                                                  Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 54 PUs
                                                  Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 53 PUs
                                                  Units Change Ownership
                                                      Some Units in 43 Sea Zone change ownership: 1 britishCruiser
                                                      Some Units in Borneo change ownership: 1 britishArtillery and 2 britishInfantrys
                                                      Some Units in Central Norway change ownership: 2 britishInfantrys
                                                      Some Units in Morrocco change ownership: 1 britishCombatEngineer and 1 britishInfantry
                                                      Some Units in Norway change ownership: 2 britishArtillerys
                                          
                                              Turn Complete - Egypt
                                                  Some Units in Anglo Egyptian Sudan change ownership: 1 britishCombatEngineer
                                          
                                              Purchase Units - SouthAfrica
                                                  SouthAfrica buy 1 britishTank; Remaining resources: 1 PUs; 
                                          
                                              Place Units - SouthAfrica
                                                  1 britishTank placed in Cape Town
                                          
                                              Turn Complete - SouthAfrica
                                                  SouthAfrica collect 7 PUs; end with 8 PUs
                                                  Some Units in Cape Town change ownership: 1 britishTank
                                          
                                              Purchase Units - India
                                                  India buy 3 britishMarines; Remaining resources: 1 PUs; 
                                          
                                              Place Units - India
                                                  3 britishMarines placed in Bombay
                                          
                                              Turn Complete - India
                                                  India collect 13 PUs; end with 14 PUs
                                                  Some Units in Bombay change ownership: 1 Material and 3 britishMarines
                                          
                                              Purchase Units - Australia
                                                  Australia buy 1 britishCarrier and 1 britishCruiser; Remaining resources: 3 PUs; 
                                          
                                              Place Units - Australia
                                                  Units in 149 Sea Zone being upgraded or consumed: 1 britishHull
                                                  1 britishCarrier and 1 britishCruiser placed in 149 Sea Zone
                                          
                                              Turn Complete - Australia
                                                  Australia collect 17 PUs; end with 20 PUs
                                                  Some Units in 149 Sea Zone change ownership: 1 britishCarrier and 1 britishCruiser
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          1 Reply Last reply Reply Quote 0
                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut back to you

                                            ubernautU 1 Reply Last reply Reply Quote 0

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