TWW 3.0.0.4 ubernaut (ax) vs colin (al)
-
@colin cool
-
@colin ran out of time today will try to get to this first thing tomorrow could be out a bit late tonight tho playing cards.
-
TripleA Move Summary: Italy round 42
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 42 Research Technology - Italy Italy spend 0 on tech rolls Italy removing all Technology Tokens after successful research. Italy discover AdvancedSubmarines Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry 1 italianBattleship, 3 italianCruisers, 2 italianDestroyers and 3 italianSubmarines moved from 47 Sea Zone to 43 Sea Zone Italy take 44 Sea Zone from Usa 3 italianCruisers, 2 italianDestroyers and 2 italianSubmarines moved from 46 Sea Zone to 43 Sea Zone Italy take 45 Sea Zone from Usa 3 italianAdvancedNavalFighters moved from Northern Italy to 43 Sea Zone 8 italianAdvancedNavalFighters moved from Rome to 43 Sea Zone 2 italianAdvancedFighters and 1 italianAdvancedTacticalBomber moved from Southern Italy to 43 Sea Zone 1 italianAdvancedTacticalBomber moved from Trans Jordan to 43 Sea Zone 1 italianHeavyStrategicBomber moved from Trans Jordan to 43 Sea Zone 1 italianInfantry moved from Tripolitania to Tunisia Germany take Tunisia from ExiledAllies 5 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 6 italianInfantrys, 1 italianMarine and 1 italianParatrooper moved from Singkiang to Altay 2 italianAirTransports and 4 italianParatroopers moved from Rome to Sardinia 2 italianAirTransports and 4 italianParatroopers moved from Cairo to Malta 2 italianArtillerys and 4 italianInfantrys moved from Southern Italy to 46 Sea Zone 2 italianMech.Infantrys moved from Southern Italy to 46 Sea Zone 2 italianArtillerys, 4 italianInfantrys, 2 italianMech.Infantrys and 3 italianTransports moved from 46 Sea Zone to 47 Sea Zone 4 italianInfantrys moved from Rome to 47 Sea Zone 2 italianArtillerys, 8 italianInfantrys and 2 italianMech.Infantrys moved from 47 Sea Zone to Sardinia -
@colin starting a bit late today but with a bang

-
TripleA Turn Summary: Italy round 42
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 42 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 12,10,2,12,7,9,8,1,10,2,10,7,3,5,3,2,10,6,8,3,6,10,8,10 and gets 2 hits Italy removing all Technology Tokens after successful research. Italy discover AdvancedSubmarines Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianBattleship, 3 italianCruisers, 2 italianDestroyers and 3 italianSubmarines moved from 47 Sea Zone to 43 Sea Zone Italy take 44 Sea Zone from Usa 3 italianCruisers, 2 italianDestroyers and 2 italianSubmarines moved from 46 Sea Zone to 43 Sea Zone Italy take 45 Sea Zone from Usa 3 italianAdvancedNavalFighters moved from Northern Italy to 43 Sea Zone 8 italianAdvancedNavalFighters moved from Rome to 43 Sea Zone 2 italianAdvancedFighters and 1 italianAdvancedTacticalBomber moved from Southern Italy to 43 Sea Zone 1 italianAdvancedTacticalBomber moved from Trans Jordan to 43 Sea Zone 1 italianHeavyStrategicBomber moved from Trans Jordan to 43 Sea Zone 1 italianInfantry moved from Tripolitania to Tunisia Germany take Tunisia from ExiledAllies 5 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 6 italianInfantrys, 1 italianMarine and 1 italianParatrooper moved from Singkiang to Altay 2 italianAirTransports and 4 italianParatroopers moved from Rome to Sardinia 2 italianAirTransports and 4 italianParatroopers moved from Cairo to Malta 2 italianArtillerys and 4 italianInfantrys moved from Southern Italy to 46 Sea Zone 2 italianMech.Infantrys moved from Southern Italy to 46 Sea Zone 2 italianArtillerys, 4 italianInfantrys, 2 italianMech.Infantrys and 3 italianTransports moved from 46 Sea Zone to 47 Sea Zone 4 italianInfantrys moved from Rome to 47 Sea Zone 2 italianArtillerys, 8 italianInfantrys and 2 italianMech.Infantrys moved from 47 Sea Zone to Sardinia Combat - Italy Usa scrambles 2 units out of Morrocco to defend against the attack in 43 Sea Zone Usa scrambles 4 units out of Southern Spain to defend against the attack in 43 Sea Zone Battle in 43 Sea Zone Italy attack with 2 italianAdvancedFighters, 11 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianBattleship, 6 italianCruisers, 4 italianDestroyers, 1 italianHeavyStrategicBomber and 5 italianSubmarines Usa defend with 4 americanAdvancedNavalFighters, 2 americanBattleships, 1 americanCarrier, 1 americanCarrier-damaged, 3 americanCruisers, 1 americanDestroyer, 1 americanHeavyDestroyer and 10 americanTransports; Britain defend with 3 britishCruisers, 4 britishDestroyers, 2 britishNavalFighters and 2 britishTransports CruiserAntiAircraftGun fire in 43 Sea Zone : 0/6 hits, 1.00 expected hits Italy roll dice for 5 italianSubmarines in 43 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits Italy roll dice for 2 italianAdvancedFighters, 11 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianBattleship, 6 italianCruisers, 4 italianDestroyers and 1 italianHeavyStrategicBomber in 43 Sea Zone, round 2 : 15/28 hits, 14.17 expected hits Units damaged: 2 americanBattleships owned by the Usa and 1 americanCarrier owned by the Usa Usa roll dice for 4 americanAdvancedNavalFighters, 2 americanBattleships, 1 americanCarrier, 1 americanCarrier-damaged, 3 americanCruisers, 1 americanDestroyer, 1 americanHeavyDestroyer, 10 americanTransports, 3 britishCruisers, 4 britishDestroyers, 2 britishNavalFighters and 2 britishTransports in 43 Sea Zone, round 2 : 11/36 hits, 12.00 expected hits Units damaged: 1 italianBattleship owned by the Italy 4 italianDestroyers owned by the Italy, 5 italianSubmarines owned by the Italy, 10 americanTransports owned by the Usa, 1 italianHeavyStrategicBomber owned by the Italy and 2 britishTransports owned by the Britain lost in 43 Sea Zone 1 italianBattleship owned by the Italy lost in 43 Sea Zone 1 italianBattleship-damaged owned by the Italy added in 43 Sea Zone 2 americanBattleships owned by the Usa and 1 americanCarrier owned by the Usa lost in 43 Sea Zone 2 americanBattleship-damageds owned by the Usa and 1 americanCarrier-damaged owned by the Usa added in 43 Sea Zone CruiserAntiAircraftGun fire in 43 Sea Zone : 1/6 hits, 1.00 expected hits 1 italianAdvancedNavalFighter owned by the Italy lost in 43 Sea Zone Italy roll dice for 2 italianAdvancedFighters, 10 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianBattleship-damaged and 6 italianCruisers in 43 Sea Zone, round 3 : 13/21 hits, 11.75 expected hits Usa roll dice for 4 americanAdvancedNavalFighters, 2 americanBattleship-damageds, 2 americanCarrier-damageds, 3 americanCruisers, 1 americanDestroyer, 1 americanHeavyDestroyer, 3 britishCruisers, 4 britishDestroyers and 2 britishNavalFighters in 43 Sea Zone, round 3 : 12/22 hits, 9.83 expected hits 2 italianAdvancedTacticalBombers owned by the Italy, 1 italianBattleship-damaged owned by the Italy, 1 americanDestroyer owned by the Usa, 2 italianAdvancedFighters owned by the Italy, 2 britishNavalFighters owned by the Britain, 6 italianCruisers owned by the Italy, 1 italianAdvancedNavalFighter owned by the Italy, 1 americanHeavyDestroyer owned by the Usa, 3 americanAdvancedNavalFighters owned by the Usa, 2 americanCarrier-damageds owned by the Usa and 4 britishDestroyers owned by the Britain lost in 43 Sea Zone CruiserAntiAircraftGun fire in 43 Sea Zone : 2/6 hits, 1.00 expected hits 2 italianAdvancedNavalFighters owned by the Italy lost in 43 Sea Zone Italy roll dice for 7 italianAdvancedNavalFighters in 43 Sea Zone, round 4 : 5/7 hits, 4.67 expected hits Usa roll dice for 1 americanAdvancedNavalFighter, 2 americanBattleship-damageds, 3 americanCruisers and 3 britishCruisers in 43 Sea Zone, round 4 : 5/9 hits, 5.08 expected hits 3 britishCruisers owned by the Britain, 5 italianAdvancedNavalFighters owned by the Italy, 1 americanCruiser owned by the Usa and 1 americanAdvancedNavalFighter owned by the Usa lost in 43 Sea Zone retreated to 43 Sea Zone Usa win with 2 americanBattleship-damageds and 2 americanCruisers remaining. Battle score for attacker is -12 Casualties for Italy: 2 italianAdvancedFighters, 9 italianAdvancedNavalFighters, 2 italianAdvancedTacticalBombers, 1 italianBattleship, 1 italianBattleship-damaged, 6 italianCruisers, 4 italianDestroyers, 1 italianHeavyStrategicBomber and 5 italianSubmarines Casualties for Britain: 3 britishCruisers, 4 britishDestroyers, 2 britishNavalFighters and 2 britishTransports Casualties for Usa: 4 americanAdvancedNavalFighters, 2 americanBattleships, 1 americanCarrier, 2 americanCarrier-damageds, 1 americanCruiser, 1 americanDestroyer, 1 americanHeavyDestroyer and 10 americanTransports Battle in Sardinia Italy attack with 2 italianAirTransports, 2 italianArtillerys, 8 italianInfantrys, 2 italianMech.Infantrys and 4 italianParatroopers Britain defend with 1 Flagpole, 2 britishArtillerys and 2 britishInfantrys Italy roll dice for 2 italianAirTransports, 2 italianArtillerys, 8 italianInfantrys, 2 italianMech.Infantrys and 4 italianParatroopers in Sardinia, round 2 : 1/16 hits, 2.17 expected hits Britain roll dice for 2 britishArtillerys and 2 britishInfantrys in Sardinia, round 2 : 2/4 hits, 2.00 expected hits 1 britishInfantry owned by the Britain and 2 italianInfantrys owned by the Italy lost in Sardinia Italy roll dice for 2 italianAirTransports, 2 italianArtillerys, 6 italianInfantrys, 2 italianMech.Infantrys and 4 italianParatroopers in Sardinia, round 3 : 2/14 hits, 2.00 expected hits Britain roll dice for 2 britishArtillerys and 1 britishInfantry in Sardinia, round 3 : 3/3 hits, 1.50 expected hits 1 britishInfantry owned by the Britain, 1 britishArtillery owned by the Britain and 3 italianInfantrys owned by the Italy lost in Sardinia Italy roll dice for 2 italianAirTransports, 2 italianArtillerys, 3 italianInfantrys, 2 italianMech.Infantrys and 4 italianParatroopers in Sardinia, round 4 : 2/11 hits, 1.75 expected hits Britain roll dice for 1 britishArtillery in Sardinia, round 4 : 0/1 hits, 0.50 expected hits 1 britishArtillery owned by the Britain lost in Sardinia Italy win, taking Sardinia from Britain with 2 italianAirTransports, 2 italianArtillerys, 3 italianInfantrys, 2 italianMech.Infantrys and 4 italianParatroopers remaining. Battle score for attacker is -1 Casualties for Italy: 5 italianInfantrys Casualties for Britain: 2 britishArtillerys and 2 britishInfantrys Battle in Altay Italy attack with 5 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 6 italianInfantrys, 1 italianMarine and 1 italianParatrooper China defend with 1 Flagpole, 5 chineseAlpineInfantrys and 3 chineseArtillerys Italy roll dice for 5 italianAlpineInfantrys, 1 italianArtillery, 2 italianCombatEngineers, 6 italianInfantrys, 1 italianMarine and 1 italianParatrooper in Altay, round 2 : 5/16 hits, 3.42 expected hits China roll dice for 5 chineseAlpineInfantrys and 3 chineseArtillerys in Altay, round 2 : 4/8 hits, 3.58 expected hits 2 chineseArtillerys owned by the China, 4 italianInfantrys owned by the Italy and 3 chineseAlpineInfantrys owned by the China lost in Altay 1 italianArtillery owned by the Italy, 2 italianCombatEngineers owned by the Italy, 1 italianMarine owned by the Italy, 5 italianAlpineInfantrys owned by the Italy, 2 italianInfantrys owned by the Italy and 1 italianParatrooper owned by the Italy retreated to Singkiang China win with 2 chineseAlpineInfantrys and 1 chineseArtillery remaining. Battle score for attacker is 8 Casualties for Italy: 4 italianInfantrys Casualties for China: 3 chineseAlpineInfantrys and 2 chineseArtillerys Battle in Malta Italy attack with 2 italianAirTransports and 4 italianParatroopers Britain defend with 1 Flagpole and 2 britishInfantrys Italy roll dice for 2 italianAirTransports and 4 italianParatroopers in Malta, round 2 : 1/4 hits, 0.83 expected hits Britain roll dice for 2 britishInfantrys in Malta, round 2 : 2/2 hits, 0.83 expected hits 1 britishInfantry owned by the Britain and 2 italianParatroopers owned by the Italy lost in Malta Italy roll dice for 2 italianAirTransports and 2 italianParatroopers in Malta, round 3 : 0/2 hits, 0.50 expected hits Britain roll dice for 1 britishInfantry in Malta, round 3 : 1/1 hits, 0.42 expected hits 1 italianParatrooper owned by the Italy lost in Malta Italy roll dice for 2 italianAirTransports and 1 italianParatrooper in Malta, round 4 : 1/1 hits, 0.25 expected hits Britain roll dice for 1 britishInfantry in Malta, round 4 : 1/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain and 1 italianParatrooper owned by the Italy lost in Malta Italy win with 2 italianAirTransports remaining. Battle score for attacker is -10 Casualties for Italy: 4 italianParatroopers Casualties for Britain: 2 britishInfantrys Trigger italianIL2: Setting isAirTransportable to true for unitAttachment attached to italianCombatEngineer Trigger italianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianInfantry Trigger italianAL6: Setting isAirTransportable to true for unitAttachment attached to italianMarine Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianIL3: Setting isAirTransportable to false for unitAttachment attached to italianCombatEngineer Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianInfantry Trigger italianAL7: Setting isAirTransportable to false for unitAttachment attached to italianMarine Trigger italianAP2: Italy has 1 Material placed in Rome Trigger italianProd: Italy has 1 Material placed in Rome 1 italianAirTransport, 1 italianAlpineInfantry and 1 italianParatrooper moved from Eastern Iran to Singkiang 1 italianAirTransport and 1 italianAlpineInfantry moved from Southern Caucasus to Singkiang 1 italianAirTransport moved from Singkiang to Southern Caucasus 1 italianInfantry moved from Iraq to Northern Iran 2 italianAirTransports moved from Malta to Sicily 1 italianAirTransport moved from Sardinia to Southern Italy 1 italianAirTransport moved from Sardinia to Rome 1 italianAirTransport and 2 italianMarines moved from Cairo to Sicily 1 italianAirTransport and 1 italianCombatEngineer moved from Southern Italy to Sicily 1 italianCombatEngineer moved from Rome to 47 Sea Zone 1 italianCombatEngineer and 1 italianTransport moved from 47 Sea Zone to 50 Sea Zone 1 italianCombatEngineer moved from 50 Sea Zone to Sicily 2 Materials and 1 italianAirTransport moved from Rome to Sicily 1 italianAirTransport moved from Sicily to Rome 1 italianAirTransport moved from Sicily to Cairo 1 italianAirTransport moved from Sicily to Cairo 2 italianAdvancedNavalFighters moved from 43 Sea Zone to Rome Purchase Units - Italy Italy buy 2 italianAdvancedNavalFighters, 1 italianEntrenchment, 1 italianFortification, 7 italianInfantrys and 2 italianParatroopers; Remaining resources: 0 PUs; 0 techTokens; Place Units - Italy Units in Sicily being upgraded or consumed: 2 Materials and 1 italianEntrenchment 1 italianEntrenchment and 1 italianFortification placed in Sicily 3 italianInfantrys placed in Singkiang 3 italianInfantrys placed in Southern Caucasus 1 italianInfantry and 2 italianParatroopers placed in Cairo 2 italianAdvancedNavalFighters placed in Northern Italy Activate Technology - Italy Italy activating AdvancedSubmarines Turn Complete - Italy Italy collect 46 PUs; end with 46 PUs Trigger italianAP1: Italy met a national objective for an additional 3 PUs; end with 49 PUs Trigger italianIP: Italy met a national objective for an additional 3 PUs; end with 52 PUs Units generate 12 techTokens; Italy end with 12 techTokensCombat Hit Differential Summary :
CruiserAntiAircraftGun fire in 43 Sea Zone : : 0.00 Usa : 1.08 China : 0.42 Italy : 1.83 Britain : 3.33 -
@colin back to usa
-
TripleA Turn Summary: Usa round 42
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 42 Research Technology - Usa Usa spend 0 on tech rolls Usa roll 12,10,3,1,1,11,11,7,2,1,6,2,9,5,6,12,9,9 and gets 2 hits Usa removing all Technology Tokens after successful research. Usa discover AdvancedAntiTank Combat Move - Usa Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk 2 units repaired. 2 americanBattleship-damageds owned by the Usa removed in 43 Sea Zone 2 americanBattleships owned by the Usa added in 43 Sea Zone Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 3 americanArtillerys, 8 americanInfantrys and 5 americanMarines moved from Southern Spain to Northern Spain 3 americanAirTransports and 6 americanParatroopers moved from Southern Spain to Northern Spain 5 americanArtillerys moved from Madrid to Northern Spain 1 americanAdvancedNavalFighter moved from New York to Northern Spain Combat - Usa Battle in Northern Spain Usa attack with 1 americanAdvancedNavalFighter, 3 americanAirTransports, 8 americanArtillerys, 8 americanInfantrys, 5 americanMarines and 6 americanParatroopers Spain defend with 1 Flagpole, 1 Rail, 1 spanishArtillery, 1 spanishFortification and 2 spanishInfantrys Usa roll dice for 1 americanAdvancedNavalFighter, 3 americanAirTransports, 8 americanArtillerys, 8 americanInfantrys, 5 americanMarines and 6 americanParatroopers in Northern Spain, round 2 : 5/28 hits, 5.08 expected hits Spain roll dice for 1 spanishArtillery, 1 spanishFortification and 2 spanishInfantrys in Northern Spain, round 2 : 2/4 hits, 2.50 expected hits 2 spanishInfantrys owned by the Spain, 1 spanishArtillery owned by the Spain, 2 americanInfantrys owned by the Usa and 1 spanishFortification owned by the Spain lost in Northern Spain Usa win, taking Northern Spain from Spain with 1 americanAdvancedNavalFighter, 3 americanAirTransports, 8 americanArtillerys, 6 americanInfantrys, 5 americanMarines and 6 americanParatroopers remaining. Battle score for attacker is 16 Casualties for Usa: 2 americanInfantrys Casualties for Spain: 1 spanishArtillery, 1 spanishFortification and 2 spanishInfantrys Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanIL2: Setting isAirTransportable to true for unitAttachment attached to americanCombatEngineer Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanInfantry Trigger americanAL6: Setting isAirTransportable to true for unitAttachment attached to americanMarine Trigger americanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger americanIL3: Setting isAirTransportable to false for unitAttachment attached to americanCombatEngineer Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanInfantry Trigger americanAL7: Setting isAirTransportable to false for unitAttachment attached to americanMarine Trigger americanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger americanProd1: Usa has 1 Material placed in Washington Trigger americanAP2: Usa has 1 Material placed in Washington 1 americanAdvancedNavalFighter moved from Northern Spain to Southern Spain 1 americanCombatEngineer moved from Southern Spain to Madrid 6 Materials moved from Morrocco to 61 Sea Zone 1 americanArtillery, 2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from Morrocco to 61 Sea Zone 6 Materials, 1 americanArtillery, 2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines, 1 americanParatrooper and 5 americanTransports moved from 61 Sea Zone to 43 Sea Zone 6 Materials, 1 americanArtillery, 2 americanCombatEngineers, 3 americanInfantrys, 2 americanMarines and 1 americanParatrooper moved from 43 Sea Zone to Southern Spain 1 americanArtillery moved from Gibraltar to Southern Spain 1 americanArtillery, 4 americanInfantrys and 1 americanMarine moved from Azores to 39 Sea Zone 1 americanArtillery, 4 americanInfantrys, 1 americanMarine and 2 americanTransports moved from 39 Sea Zone to 61 Sea Zone 1 americanArtillery, 4 americanInfantrys and 1 americanMarine moved from 61 Sea Zone to Morrocco 1 americanHeavyTank, 1 americanMech.Infantry and 1 americanTank moved from New York to 30 Sea Zone 2 americanArtillerys, 1 americanInfantry and 1 americanMech.Infantry moved from Washington to 30 Sea Zone 1 americanInfantry moved from Southeastern US to 36 Sea Zone 2 americanInfantrys moved from Eastern US to 36 Sea Zone 2 Materials and 1 americanAirTransport moved from Los Angeles to Hawaiian Islands 1 americanBattleship, 1 americanCarrier and 1 americanCruiser moved from 126 Sea Zone to 127 Sea Zone 2 americanNavalFighters moved from Hawaiian Islands to 127 Sea Zone 1 americanBattleship moved from 115 Sea Zone to 126 Sea Zone 3 Materials moved from Washington to 30 Sea Zone 3 Materials, 2 americanArtillerys, 1 americanHeavyTank, 1 americanInfantry, 2 americanMech.Infantrys, 1 americanTank and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone 2 americanArtillerys, 1 americanHeavyTank, 1 americanInfantry, 2 americanMech.Infantrys and 1 americanTank moved from 39 Sea Zone to Azores 1 Train moved from Los Angeles to Western US 1 americanAirTransport and 1 americanParatrooper moved from Phillippines to Luzon 2 americanMech.Infantrys and 6 americanTanks moved from Cape Town to Rhodesia 1 americanMech.Infantry moved from Western South Africa to Rhodesia 3 americanAirTransports moved from Northern Spain to Washington 3 americanInfantrys and 1 americanTransport moved from 36 Sea Zone to 39 Sea Zone 3 americanInfantrys moved from 39 Sea Zone to Azores Purchase Units - Usa Usa buy 2 americanArtillerys, 1 americanBarracks, 2 americanCruisers, 3 americanDestroyers, 1 americanHull, 2 americanInfantrys and 4 americanParatroopers; Remaining resources: 3 PUs; 0 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 1 americanCruiser and 1 americanDestroyer placed in 103 Sea Zone 2 americanDestroyers placed in 127 Sea Zone 2 americanInfantrys placed in Western US 4 americanParatroopers placed in Washington 2 americanArtillerys placed in Phillippines 1 americanCruiser and 1 americanHull placed in 30 Sea Zone Units in Madrid being upgraded or consumed: 3 Materials 1 americanBarracks placed in Madrid Activate Technology - Usa Usa activating AdvancedAntiTank Trigger americanAdvAT: Setting attackAA to 4 for unitAttachment attached to americanAntiTankGun Trigger americanAdvAT: Setting defense to 3 for unitAttachment attached to americanAntiTankGun Trigger americanAdvAT: Setting targetsAA to germanMech.Infantry:germanTank:germanHeavyTank:germanHeavyTank-damaged:italianMech.Infantry:italianTank:italianHeavyTank:italianHeavyTank-damaged:japaneseMech.Infantry:japaneseTank:japaneseHeavyTank:japaneseHeavyTank-damaged:spanishTank:swedishTank:turkishTank:brazilianTank for unitAttachment attached to americanAntiTankGun Turn Complete - Usa Usa collect 90 PUs; end with 93 PUs Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 96 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 99 PUs Units generate 9 techTokens; Usa end with 9 techTokensCombat Hit Differential Summary :
Usa : -0.08 Spain : -0.50 -
@ubernaut back to you
-
TripleA Move Summary: Germany round 43
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 43 Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 3 units repaired. 3 germanHeavyTank-damageds owned by the Germany removed in Leningrad 3 germanHeavyTanks owned by the Germany added in Leningrad 4 germanAdvancedNavalFighters moved from Northern Germany to Northern Spain 1 germanAdvancedNavalFighter moved from Northern Germany to Northern Spain 2 germanParatroopers moved from Northern Kazahk to Sverdlovsk 1 germanArtillery and 2 germanInfantrys moved from Western Kazahk to Sverdlovsk 4 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys and 2 germanMech.Infantrys moved from Stalingrad to Tula 2 germanParatroopers moved from Smolensk to Tula 1 germanMech.Infantry moved from Orel Kursk to Tula 1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Sverdlovsk 1 germanInfantry moved from Pskov to Novgorod 1 germanInfantry moved from Leningrad to Novgorod 1 germanInfantry moved from Leningrad to Eastern Karelia 1 germanInfantry moved from Leningrad to Eastern Finland 1 germanInfantry moved from Archangel to Eastern Karelia 2 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland 1 germanAdvancedNavalFighter moved from Leningrad to Eastern Karelia 1 germanAdvancedNavalFighter moved from Leningrad to Novgorod 1 germanAdvancedNavalFighter moved from Vichy France to 61 Sea Zone 3 germanAdvancedNavalFighters, 9 germanAlpineInfantrys, 2 germanArtillerys, 2 germanCombatEngineers, 16 germanInfantrys and 1 germanMarine moved from Vichy France to Northern Spain -
@colin couple of things here
-
TripleA Turn Summary: Finland round 43
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 43 Reconnaissance Missions - Finland Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 12 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 6 PUs Combat Move - Germany Trigger germanAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 3 units repaired. 3 germanHeavyTank-damageds owned by the Germany removed in Leningrad 3 germanHeavyTanks owned by the Germany added in Leningrad Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 4 germanAdvancedNavalFighters moved from Northern Germany to Northern Spain 1 germanAdvancedNavalFighter moved from Northern Germany to Northern Spain 2 germanParatroopers moved from Northern Kazahk to Sverdlovsk 1 germanArtillery and 2 germanInfantrys moved from Western Kazahk to Sverdlovsk 4 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys and 2 germanMech.Infantrys moved from Stalingrad to Tula 2 germanParatroopers moved from Smolensk to Tula 1 germanMech.Infantry moved from Orel Kursk to Tula 1 germanAirTransport and 2 germanParatroopers moved from Kharkov to Sverdlovsk 1 germanInfantry moved from Pskov to Novgorod 1 germanInfantry moved from Leningrad to Novgorod 1 germanInfantry moved from Leningrad to Eastern Karelia 1 germanInfantry moved from Leningrad to Eastern Finland 1 germanInfantry moved from Archangel to Eastern Karelia 2 germanAdvancedNavalFighters moved from Leningrad to Eastern Finland 1 germanAdvancedNavalFighter moved from Leningrad to Eastern Karelia 1 germanAdvancedNavalFighter moved from Leningrad to Novgorod 1 germanAdvancedNavalFighter moved from Vichy France to 61 Sea Zone 3 germanAdvancedNavalFighters, 9 germanAlpineInfantrys, 2 germanArtillerys, 2 germanCombatEngineers, 16 germanInfantrys and 1 germanMarine moved from Vichy France to Northern Spain Combat - Germany Germany creates battle in territory 27 Sea Zone Usa scrambles 1 units out of Southern Spain to defend against the attack in Northern Spain Britain scrambles 3 units out of Copenhagen to defend against the attack in 27 Sea Zone Battle in 61 Sea Zone Germany attack with 1 germanAdvancedNavalFighter Usa defend with 2 americanTransports Germany roll dice for 1 germanAdvancedNavalFighter in 61 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Usa roll dice for 2 americanTransports in 61 Sea Zone, round 2 : 0/2 hits, 0.17 expected hits 1 americanTransport owned by the Usa lost in 61 Sea Zone Germany roll dice for 1 germanAdvancedNavalFighter in 61 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Usa roll dice for 1 americanTransport in 61 Sea Zone, round 3 : 0/1 hits, 0.08 expected hits 1 americanTransport owned by the Usa lost in 61 Sea Zone Germany win with 1 germanAdvancedNavalFighter remaining. Battle score for attacker is 14 Casualties for Usa: 2 americanTransports Battle in Novgorod Germany attack with 1 germanAdvancedNavalFighter and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAdvancedNavalFighter and 2 germanInfantrys in Novgorod, round 2 : 0/3 hits, 0.75 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Novgorod Germany roll dice for 1 germanAdvancedNavalFighter and 1 germanInfantry in Novgorod, round 3 : 0/2 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 germanAdvancedNavalFighter and 1 germanInfantry in Novgorod, round 4 : 0/2 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 germanAdvancedNavalFighter and 1 germanInfantry in Novgorod, round 5 : 0/2 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 germanAdvancedNavalFighter and 1 germanInfantry in Novgorod, round 6 : 0/2 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 6 : 0/1 hits, 0.33 expected hits Germany roll dice for 1 germanAdvancedNavalFighter and 1 germanInfantry in Novgorod, round 7 : 0/2 hits, 0.58 expected hits Russia roll dice for 1 russianInfantry in Novgorod, round 7 : 1/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Novgorod retreated to Novgorod Russia win with 1 russianInfantry remaining. Battle score for attacker is -6 Casualties for Germany: 2 germanInfantrys Battle in Tula Germany attack with 4 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys, 3 germanMech.Infantrys and 2 germanParatroopers Russia defend with 1 Flagpole, 1 russianAntiTankGun, 2 russianArtillerys, 6 russianInfantrys and 1 russianTank AntiTankGun fire in Tula : 1/1 hits, 0.33 expected hits 1 germanMech.Infantry owned by the Germany lost in Tula Germany roll dice for 4 germanArtillerys, 1 germanCombatEngineer, 3 germanInfantrys, 2 germanMech.Infantrys and 2 germanParatroopers in Tula, round 2 : 2/12 hits, 3.25 expected hits Russia roll dice for 1 russianAntiTankGun, 2 russianArtillerys, 6 russianInfantrys and 1 russianTank in Tula, round 2 : 1/10 hits, 2.83 expected hits 2 russianInfantrys owned by the Russia and 1 germanInfantry owned by the Germany lost in Tula AntiTankGun fire in Tula : 0/1 hits, 0.33 expected hits Germany roll dice for 4 germanArtillerys, 1 germanCombatEngineer, 2 germanInfantrys, 2 germanMech.Infantrys and 2 germanParatroopers in Tula, round 3 : 3/11 hits, 3.08 expected hits Russia roll dice for 1 russianAntiTankGun, 2 russianArtillerys, 4 russianInfantrys and 1 russianTank in Tula, round 3 : 2/8 hits, 2.33 expected hits 3 russianInfantrys owned by the Russia and 2 germanInfantrys owned by the Germany lost in Tula AntiTankGun fire in Tula : 0/1 hits, 0.33 expected hits Germany roll dice for 4 germanArtillerys, 1 germanCombatEngineer, 2 germanMech.Infantrys and 2 germanParatroopers in Tula, round 4 : 4/9 hits, 2.67 expected hits Russia roll dice for 1 russianAntiTankGun, 2 russianArtillerys, 1 russianInfantry and 1 russianTank in Tula, round 4 : 1/5 hits, 1.50 expected hits 1 russianInfantry owned by the Russia, 2 russianArtillerys owned by the Russia, 1 russianAntiTankGun owned by the Russia and 1 germanArtillery owned by the Germany lost in Tula 1 germanCombatEngineer owned by the Germany, 2 germanMech.Infantrys owned by the Germany, 3 germanArtillerys owned by the Germany and 2 germanParatroopers owned by the Germany retreated to Stalingrad Russia win with 1 russianTank remaining. Battle score for attacker is 12 Casualties for Germany: 1 germanArtillery, 3 germanInfantrys and 1 germanMech.Infantry Casualties for Russia: 1 russianAntiTankGun, 2 russianArtillerys and 6 russianInfantrys Battle in 27 Sea Zone Germany attack with 1 germanAdvancedSubmarine and 1 germanSubmarine Britain defend with 3 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 6 britishDestroyers, 4 britishNavalFighters and 5 britishTransports 1 germanAdvancedSubmarine owned by the Germany and 1 germanSubmarine owned by the Germany Submerged Battle in Sverdlovsk Germany attack with 1 germanAirTransport, 1 germanArtillery, 2 germanInfantrys and 4 germanParatroopers Russia defend with 1 Flagpole, 1 russianArtillery and 3 russianInfantrys Germany roll dice for 1 germanAirTransport, 1 germanArtillery, 2 germanInfantrys and 4 germanParatroopers in Sverdlovsk, round 2 : 3/8 hits, 1.67 expected hits Russia roll dice for 1 russianArtillery and 3 russianInfantrys in Sverdlovsk, round 2 : 3/4 hits, 1.42 expected hits 3 russianInfantrys owned by the Russia, 2 germanInfantrys owned by the Germany and 1 germanParatrooper owned by the Germany lost in Sverdlovsk 1 germanArtillery owned by the Germany and 3 germanParatroopers owned by the Germany retreated to Stalingrad Russia winBritain win with 3 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 6 britishDestroyers, 4 britishNavalFighters and 5 britishTransports remaining with 1 russianArtillery remaining. Battle score for attacker is -1 Casualties for Germany: 2 germanInfantrys and 1 germanParatrooper Casualties for Russia: 3 russianInfantrys Battle in Eastern Karelia Germany attack with 1 germanAdvancedNavalFighter and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanAdvancedNavalFighter and 2 germanInfantrys in Eastern Karelia, round 2 : 1/3 hits, 0.75 expected hits Russia roll dice for 1 russianInfantry in Eastern Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 russianInfantry owned by the Russia lost in Eastern Karelia Germany win, taking Eastern Karelia from Russia with 1 germanAdvancedNavalFighter and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Northern Spain Germany attack with 8 germanAdvancedNavalFighters, 9 germanAlpineInfantrys, 2 germanArtillerys, 2 germanCombatEngineers, 16 germanInfantrys and 1 germanMarine Usa defend with 1 Flagpole, 1 Rail, 1 americanAdvancedNavalFighter, 8 americanArtillerys, 6 americanInfantrys, 5 americanMarines and 6 americanParatroopers Germany roll dice for 8 germanAdvancedNavalFighters, 9 germanAlpineInfantrys, 2 germanArtillerys, 2 germanCombatEngineers, 16 germanInfantrys and 1 germanMarine in Northern Spain, round 2 : 9/38 hits, 8.75 expected hits Usa roll dice for 1 americanAdvancedNavalFighter, 8 americanArtillerys, 6 americanInfantrys, 5 americanMarines and 6 americanParatroopers in Northern Spain, round 2 : 11/26 hits, 11.75 expected hits 11 germanInfantrys owned by the Germany, 6 americanInfantrys owned by the Usa and 3 americanParatroopers owned by the Usa lost in Northern Spain 2 germanCombatEngineers owned by the Germany, 5 germanInfantrys owned by the Germany, 2 germanArtillerys owned by the Germany, 1 germanMarine owned by the Germany and 9 germanAlpineInfantrys owned by the Germany retreated to Vichy France Usa win with 1 americanAdvancedNavalFighter, 8 americanArtillerys, 5 americanMarines and 3 americanParatroopers remaining. Battle score for attacker is -3 Casualties for Germany: 11 germanInfantrys Casualties for Usa: 6 americanInfantrys and 3 americanParatroopers Battle in Eastern Finland Germany attack with 2 germanAdvancedNavalFighters and 1 germanInfantry Britain defend with 1 Flagpole and 1 britishInfantry Germany roll dice for 2 germanAdvancedNavalFighters and 1 germanInfantry in Eastern Finland, round 2 : 2/3 hits, 1.00 expected hits Britain roll dice for 1 britishInfantry in Eastern Finland, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Eastern Finland Germany win, taking Eastern Finland from Britain with 2 germanAdvancedNavalFighters and 1 germanInfantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Moving scrambled unit from 27 Sea Zone back to originating territory: Copenhagen Moving scrambled unit from 27 Sea Zone back to originating territory: Copenhagen Moving scrambled unit from 27 Sea Zone back to originating territory: Copenhagen Moving scrambled unit from Northern Spain back to originating territory: Southern Spain Trigger germanImpRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanImpRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanRock2: Setting isAir to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isStrategicBomber to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isSuicide to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isKamikaze to false for unitAttachment attached to germanRocket Trigger germanRock2: Setting isLandTransportable to true for unitAttachment attached to germanRocket Trigger germanAdvRock2: Setting isAir to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isStrategicBomber to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isSuicide to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isKamikaze to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock2: Setting isLandTransportable to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL2: Setting isAirTransportable to true for unitAttachment attached to germanCombatEngineer Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanInfantry Trigger germanAL6: Setting isAirTransportable to true for unitAttachment attached to germanMarine Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanAdvRock3: Setting isLandTransportable to false for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isAir to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isStrategicBomber to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isSuicide to true for unitAttachment attached to germanAdvancedRocket Trigger germanAdvRock3: Setting isKamikaze to true for unitAttachment attached to germanAdvancedRocket Trigger germanIL3: Setting isAirTransportable to false for unitAttachment attached to germanCombatEngineer Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanInfantry Trigger germanAL7: Setting isAirTransportable to false for unitAttachment attached to germanMarine Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train Trigger germanImpRock3: Setting isLandTransportable to false for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isAir to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isStrategicBomber to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isSuicide to true for unitAttachment attached to germanRocket Trigger germanImpRock3: Setting isKamikaze to true for unitAttachment attached to germanRocket Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanAP2: Germany has 1 Material placed in Berlin Trigger germanProd: Germany has 1 Material placed in Berlin 1 germanAdvancedNavalFighter moved from Eastern Karelia to Northern Germany 2 germanAdvancedNavalFighters moved from Eastern Finland to Northern Germany 1 germanAdvancedNavalFighter moved from Novgorod to Northern Germany 1 germanAirTransport moved from Sverdlovsk to Stalingrad 1 germanCombatEngineer moved from Orel Kursk to Smolensk 1 germanInfantry moved from Lativa Estonia to Pskov 1 Truck and 1 germanArtillery moved from Kharkov to Smolensk 1 germanAirTransport and 2 germanInfantrys moved from Eastern Germany to Eastern Karelia 1 germanAirTransport moved from Eastern Karelia to Leningrad 3 germanAdvancedNavalFighters moved from Northern Spain to Northern Germany 1 germanAdvancedNavalFighter moved from Eastern Germany to Northern Germany 1 germanAdvancedNavalFighter moved from Northern Spain to Western France 4 germanAdvancedNavalFighters moved from Northern Spain to Vichy France 1 germanAirTransport and 2 germanInfantrys moved from Hungary Slovakia to Smolensk 1 germanAirTransport moved from Smolensk to Stalingrad 1 germanInfantry moved from Kharkov to Voronezh 2 Trucks and 2 germanInfantrys moved from Poland to Leningrad 1 germanAirTransport moved from Leningrad to Stalingrad 2 germanParatroopers moved from Archangel to Eastern Karelia 2 germanArtillerys, 3 germanHeavyTanks, 2 germanMech.Infantrys and 2 germanMobileArtillerys moved from Leningrad to Smolensk 3 germanAdvancedNavalFighters moved from Eastern Germany to Leningrad 1 Train and 3 germanInfantrys moved from Northern Germany to Leningrad 1 germanAirTransport and 2 germanInfantrys moved from Northern Germany to Kharkov 2 Trucks and 2 germanInfantrys moved from Romania to Kharkov 2 Trucks moved from Kharkov to Romania 3 Trucks and 3 germanInfantrys moved from Belorussia to Stalingrad 1 Truck moved from Smolensk to Voronezh 1 Train moved from Leningrad to Northern Germany 3 germanInfantrys, 3 germanMech.Infantrys and 1 germanTank moved from Northern Yugoslavia to Western Ukraine 2 Materials and 1 germanAirTransport moved from Berlin to Eastern Germany 1 germanAirTransport moved from Eastern Germany to Berlin 1 germanAdvancedNavalFighter moved from 61 Sea Zone to Western France 1 Train moved from Leningrad to Hungary Slovakia 1 Truck and 1 germanInfantry moved from Eastern Germany to Belorussia 1 germanInfantry moved from Northern Germany to Eastern Germany Purchase Units - Germany Germany buy 4 germanAdvancedNavalFighters, 1 germanEntrenchment, 1 germanFortification, 6 germanInfantrys and 5 germanParatroopers; Remaining resources: 0 PUs; 108 techTokens; Place Units - Germany Units in Eastern Germany being upgraded or consumed: 2 Materials and 1 germanEntrenchment 4 germanAdvancedNavalFighters, 1 germanEntrenchment and 1 germanFortification placed in Eastern Germany 2 germanInfantrys and 1 germanParatrooper placed in Stalingrad 2 germanParatroopers placed in Kharkov 2 germanParatroopers placed in Leningrad 4 germanInfantrys placed in Northern Germany Turn Complete - Germany Germany collect 85 PUs; end with 85 PUs Trigger germanAP1: Germany met a national objective for an additional 3 PUs; end with 88 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 91 PUs Objective VichyFrance2: Germany met a national objective for an additional 3 PUs; end with 94 PUs Units generate 12 techTokens; Germany end with 120 techTokens Some Units in Vichy France change ownership: 2 germanCombatEngineers Purchase Units - VichyFrance VichyFrance buy 2 germanInfantrys; Remaining resources: 0 PUs; Place Units - VichyFrance 2 germanInfantrys placed in Vichy France Turn Complete - VichyFrance VichyFrance collect 5 PUs; end with 5 PUs Some Units in Vichy France change ownership: 2 germanCombatEngineers and 2 germanInfantrys Purchase Units - DanubeAxis DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; Place Units - DanubeAxis 2 germanInfantrys placed in Romania 2 germanInfantrys placed in Hungary Slovakia Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 12 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 2 germanInfantrys Some Units in Romania change ownership: 2 germanInfantrys Turn Complete - FinlandCombat Hit Differential Summary :
Usa : -1.00 AntiTankGun fire in Tula : : 0.00 Britain : -0.33 Germany : -0.17 Russia : -1.42 -
@colin russia
-
TripleA Turn Summary: Russia round 43
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 43 Research Technology - Russia Russia spend 0 on tech rolls Russia roll 8,2,11,12,7,1 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover ImprovedStrategicBombers Politics - Russia Giving back territories to original owners Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger AltayLLRussia1: Russia takes ownership of territory Altay Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry 1 russianInfantry moved from Eastern Siberia to Western Evenki Russia take Western Evenki from Japan 1 russianInfantry moved from Omsk to Northern Kazahk Russia take Northern Kazahk from Germany 1 russianInfantry moved from Nenetsia to Archangel Russia take Archangel from Germany Combat - Russia Non Combat Move - Russia Trigger russianAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianInfantry Trigger russianAL6: Setting isAirTransportable to true for unitAttachment attached to russianMarine Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry Trigger russianIL2: Setting isAirTransportable to true for unitAttachment attached to russianCombatEngineer Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianInfantry Trigger russianAL7: Setting isAirTransportable to false for unitAttachment attached to russianMarine Trigger russianAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger russianIL3: Setting isAirTransportable to false for unitAttachment attached to russianCombatEngineer Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck Trigger AltayLLRussia2: China takes ownership of territory Altay Trigger russianAP2: Russia has 1 Material placed in Moscow Trigger russianProd1: Russia has 1 Material placed in Moscow 1 russianArtillery moved from Sverdlovsk to Volgarod 1 russianInfantry moved from Urals to Sverdlovsk 1 russianInfantry moved from Omsk to Novosibirsk 1 russianInfantry moved from Volgarod to Tula 1 russianTank moved from Tula to Volgarod 1 russianAntiTankGun moved from Volgarod to Moscow 1 russianAntiTankGun moved from Volgarod to Moscow 1 Train moved from Urals to Moscow 2 Materials and 1 Train moved from Moscow to Volgarod 1 Train moved from Volgarod to Moscow 2 russianCombatEngineers moved from Urals to Volgarod 2 russianInfantrys moved from Urals to Volgarod 2 russianArtillerys moved from Moscow to Volgarod 4 russianInfantrys moved from Vologda to Moscow 1 russianAntiTankGun moved from Moscow to Volgarod 1 russianInfantry moved from Kansk to Novosibirsk 1 russianInfantry moved from Novosibirsk to Omsk 1 Truck and 1 russianAntiAirGun moved from Urals to Omsk 1 Truck moved from Urals to Volgarod 1 Truck and 1 russianAntiAirGun moved from Volgarod to Omsk 1 Train and 2 russianAntiAirGuns moved from Moscow to Urals 1 Truck moved from Urals to Moscow 1 Truck and 1 russianAntiAirGun moved from Moscow to Vologda Purchase Units - Russia Trigger russianAdvTanks1: buyrussianHeavyTank added to russianProduction Russia buy 3 russianAntiAirGuns, 2 russianEntrenchments, 1 russianFortification and 9 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens; Place Units - Russia Units in Volgarod being upgraded or consumed: 2 Materials and 1 russianEntrenchment 1 russianEntrenchment and 1 russianFortification placed in Volgarod Units in Moscow being upgraded or consumed: 1 Material 2 russianAntiAirGuns and 1 russianEntrenchment placed in Moscow 1 russianAntiAirGun placed in Novosibirsk 2 russianInfantrys placed in Omsk 2 russianInfantrys placed in Vologda 2 russianInfantrys placed in Urals 2 russianInfantrys placed in Moscow 1 russianInfantry placed in Volgarod Activate Technology - Russia Russia activating ImprovedStrategicBombers Trigger russianImpSB1: Setting offensiveAttackAA to 3 for unitAttachment attached to russianStrategicBomber Trigger russianImpSB: Setting attack to 4 for unitAttachment attached to russianStrategicBomber Trigger russianImpSB: Setting bombingMaxDieSides to 10 for unitAttachment attached to russianStrategicBomber Turn Complete - Russia Russia collect 39 PUs; end with 39 PUs Trigger russianAP1: Russia met a national objective for an additional 3 PUs; end with 42 PUs Trigger russianIP: Russia met a national objective for an additional 3 PUs; end with 45 PUs Units generate 6 techTokens; Russia end with 6 techTokensCombat Hit Differential Summary :
-
@ubernaut back to you
-
@colin hey thought there would be a battle this time for japan but there were no decisions just wanted to ask if its alright to adjust one of my last german Nc moves for some reason i was blind to the fact i was only staffing northern spain would like to edit those two fighters from western france to northern italy instead
-
@ubernaut sure
-
TripleA Turn Summary: Thailand round 43
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 43 Training Troops - Manchuria Manchuria collect 0 PUs; end with 11 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 5,3,9,1,8,2,6,4,9,4,7,3,12,10,4,2,2,1,5,10,9,9,1,8,4,1,10 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover AdvancedTanks Combat Move - Japan Trigger japaneseAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseInfantry moved from Soviet Far East to Kamchatka Japan take Kamchatka from Russia 1 japaneseAirTransport and 2 japaneseParatroopers moved from Okinawa to Kwangtung 1 japaneseAdvancedNavalFighter and 1 japaneseInfantry moved from Shanghai to Fo Kien 1 japaneseInfantry moved from Shantung to Anhwei 1 japaneseAirTransport and 2 japaneseParatroopers moved from Shanghai to Anhwei 3 japaneseArtillerys, 2 japaneseCombatEngineers and 2 japaneseInfantrys moved from Shanghai to Anhwei 1 japaneseArtillery moved from Shanghai to Anhwei 1 japaneseAdvancedNavalFighter moved from Japan to Fo Kien Combat - Japan Japan creates battle in territory 97 Sea Zone Battle in Kwangtung Japan attack with 1 japaneseAirTransport and 2 japaneseParatroopers China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseAirTransport and 2 japaneseParatroopers in Kwangtung, round 2 : 0/3 hits, 0.67 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 2 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseAirTransport and 2 japaneseParatroopers in Kwangtung, round 3 : 0/3 hits, 0.67 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 3 : 0/1 hits, 0.25 expected hits Japan roll dice for 1 japaneseAirTransport and 2 japaneseParatroopers in Kwangtung, round 4 : 1/3 hits, 0.67 expected hits China roll dice for 1 chineseInfantry in Kwangtung, round 4 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Kwangtung Japan win, taking Kwangtung from China with 1 japaneseAirTransport and 2 japaneseParatroopers remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Fo Kien Japan attack with 2 japaneseAdvancedNavalFighters and 1 japaneseInfantry China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 2 japaneseAdvancedNavalFighters and 1 japaneseInfantry in Fo Kien, round 2 : 2/3 hits, 1.33 expected hits China roll dice for 1 chineseInfantry in Fo Kien, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Fo Kien Japan win, taking Fo Kien from China with 2 japaneseAdvancedNavalFighters and 1 japaneseInfantry remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in Anhwei Japan attack with 1 japaneseAirTransport, 4 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 2 japaneseParatroopers China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseAirTransport, 4 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 2 japaneseParatroopers in Anhwei, round 2 : 2/12 hits, 3.00 expected hits China roll dice for 1 chineseInfantry in Anhwei, round 2 : 0/1 hits, 0.25 expected hits 1 chineseInfantry owned by the China lost in Anhwei Japan win, taking Anhwei from China with 1 japaneseAirTransport, 4 japaneseArtillerys, 2 japaneseCombatEngineers, 3 japaneseInfantrys and 2 japaneseParatroopers remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Non Combat Move - Japan Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseInfantry Trigger japaneseAL6: Setting isAirTransportable to true for unitAttachment attached to japaneseMarine Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck Trigger japaneseAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseInfantry Trigger japaneseAL7: Setting isAirTransportable to false for unitAttachment attached to japaneseMarine Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train Trigger japaneseProd: Japan has 1 Material placed in Tokyo Trigger japaneseAP2: Japan has 1 Material placed in Tokyo 1 japaneseAirTransport and 1 japaneseCombatEngineer moved from Okinawa to Tokyo 1 japaneseAirTransport moved from Tokyo to Bonin Island 1 Truck and 1 japaneseAntiAirGun moved from Shanghai to Anhwei 4 Trucks, 1 japaneseArtillery and 3 japaneseInfantrys moved from Peking to Anhwei 2 japaneseAdvancedNavalFighters moved from Fo Kien to Shanghai 1 japaneseInfantry moved from Peking to Shantung 3 japaneseAlpineInfantrys moved from Soviet Far East to Far Eastern Republic 1 japaneseAlpineInfantry, 1 japaneseArtillery and 1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray 2 japaneseParatroopers moved from Khabarovskiy Kray to Northern Manchuria 2 japaneseParatroopers moved from Far Eastern Republic to Khabarovskiy Kray 1 japaneseAlpineInfantry moved from Manchuria to Northern Manchuria 1 Train moved from Manchuria to Korea 1 Train and 2 japaneseArtillerys moved from Korea to Peking 1 Train moved from Peking to Manchuria 2 Trucks moved from Japan to Tokyo 2 Materials and 2 Trucks moved from Tokyo to Japan 1 Truck moved from Anhwei to Peking 4 Trucks moved from Anhwei to Shanghai 1 Truck moved from Shanghai to Manchuria 1 japaneseSubmarine moved from 97 Sea Zone to 98 Sea Zone 1 japaneseAirTransport and 2 japaneseInfantrys moved from Japan to Shanghai 1 japaneseAirTransport moved from Shanghai to Kyushu Shikoku 1 japaneseAirTransport moved from Kwangtung to Shanghai 1 japaneseAirTransport moved from Anhwei to Northern Manchuria Purchase Units - Japan Japan buy 1 japaneseAdvancedNavalFighter, 1 japaneseAdvancedSubmarine, 3 japaneseInfantrys and 2 japaneseParatroopers; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 1 japaneseInfantry and 2 japaneseParatroopers placed in Shanghai 2 japaneseInfantrys placed in Peking 1 japaneseAdvancedNavalFighter placed in Japan Japan undo move 1. 1 japaneseAdvancedSubmarine placed in 97 Sea Zone Japan undo move 3. 1 japaneseInfantry and 2 japaneseParatroopers placed in Shanghai 1 japaneseAdvancedSubmarine placed in 99 Sea Zone Activate Technology - Japan Japan activating AdvancedTanks Trigger japaneseAdvTanks2: Japan is added to UnitSupportAttachment attached to:UnitType{name=japaneseTank} with name:supportAttachmentTankAdvjapanese Turn Complete - Japan Japan collect 36 PUs; end with 36 PUs Trigger japaneseAP1: Japan met a national objective for an additional 3 PUs; end with 39 PUs Trigger japaneseIP: Japan met a national objective for an additional 3 PUs; end with 42 PUs Units generate 9 techTokens; Japan end with 9 techTokens Purchase Units - Manchuria Manchuria buy 1 japaneseAlpineInfantry and 1 japaneseSubmarine; Remaining resources: 0 PUs; Place Units - Manchuria 1 japaneseSubmarine placed in 97 Sea Zone 1 japaneseAlpineInfantry placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Germany from Western France: 2 germanAdvancedNavalFighters EDIT: Adding units owned by Germany to Northern Italy: 2 germanAdvancedNavalFighters EDIT: Turning off Edit Mode Turn Complete - Manchuria Manchuria collect 11 PUs; end with 11 PUs Units Change Ownership Some Units in 97 Sea Zone change ownership: 1 japaneseSubmarine Some Units in Manchuria change ownership: 1 japaneseAlpineInfantry Turn Complete - ThailandCombat Hit Differential Summary :
Japan : -1.33 China : -1.25 -
@colin thanks
over to china/uk -
TripleA Turn Summary: Australia round 43
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.4
Game History
Round: 43 Supporting Britain - Canada Canada collect 0 PUs; end with 25 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 45 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 39 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 19 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 6,8,11,4,12,12,7,9,3 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover AdvancedDestroyers Combat Move - Britain Trigger britishISBR5: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to spanishAirfield Trigger britishISBR5: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to spanishAirfield Trigger britishISBR4: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to brazilianAirfield Trigger britishISBR4: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to brazilianAirfield Trigger britishISBR2: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to russianAirfield Trigger britishISBR2: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to russianAirfield Trigger britishISBR6: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to swedishAirfield Trigger britishISBR6: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to swedishAirfield Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishISBR8: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to chineseAirfield Trigger britishISBR8: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to chineseAirfield Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishISBR7: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to turkishAirfield Trigger britishISBR7: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to turkishAirfield Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishISBR3: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to americanAirfield Trigger britishISBR3: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to americanAirfield Trigger britishISBR1: Setting givesMovement to 5:britishStrategicBomber for unitAttachment attached to britishAirfield Trigger britishISBR1: Setting givesMovement to 4:britishAirTransport for unitAttachment attached to britishAirfield Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 4 britishAdvancedNavalFighters, 4 britishBattleships, 3 britishCarriers, 2 britishCruisers, 6 britishDestroyers, 4 britishNavalFighters and 5 britishTransports moved from 27 Sea Zone to 28 Sea Zone 4 britishAdvancedNavalFighters and 4 britishNavalFighters moved from 28 Sea Zone to Eastern Finland 3 britishAdvancedFighters moved from Copenhagen to Eastern Finland 1 britishArtillery and 5 britishInfantrys moved from Finland to Eastern Finland 4 britishArtillerys and 1 britishInfantry moved from Northern Finland to Eastern Finland 1 britishArtillery and 5 britishInfantrys moved from Southern Iran to Northern Iran 9 britishNavalFighters moved from 74 Sea Zone to Northern Iran Combat - Britain Battle in Northern Iran Britain attack with 1 britishArtillery, 5 britishInfantrys and 9 britishNavalFighters Italy defend with 1 Flagpole and 1 italianInfantry Britain roll dice for 1 britishArtillery, 5 britishInfantrys and 9 britishNavalFighters in Northern Iran, round 2 : 2/15 hits, 2.92 expected hits Italy roll dice for 1 italianInfantry in Northern Iran, round 2 : 0/1 hits, 0.33 expected hits 1 italianInfantry owned by the Italy lost in Northern Iran Britain win, taking Northern Iran from Italy with 1 britishArtillery, 5 britishInfantrys and 9 britishNavalFighters remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Battle in Eastern Finland Britain attack with 3 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 5 britishArtillerys, 6 britishInfantrys and 4 britishNavalFighters Germany defend with 1 Flagpole and 1 germanInfantry Britain roll dice for 3 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 5 britishArtillerys, 6 britishInfantrys and 4 britishNavalFighters in Eastern Finland, round 2 : 4/22 hits, 6.25 expected hits Finland roll dice for 1 germanInfantry in Eastern Finland, round 2 : 0/1 hits, 0.33 expected hits 1 germanInfantry owned by the Germany lost in Eastern Finland Britain win, taking Eastern Finland from Finland with 3 britishAdvancedFighters, 4 britishAdvancedNavalFighters, 5 britishArtillerys, 6 britishInfantrys and 4 britishNavalFighters remaining. Battle score for attacker is 3 Casualties for Germany: 1 germanInfantry Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger britishAL4: Setting transportCapacity to 7 for unitAttachment attached to Train Trigger britishIL2: Setting isAirTransportable to true for unitAttachment attached to britishCombatEngineer Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishInfantry Trigger britishAL6: Setting isAirTransportable to true for unitAttachment attached to britishMarine Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishL5: Setting movement to 5 for unitAttachment attached to Train Trigger britishIL3: Setting isAirTransportable to false for unitAttachment attached to britishCombatEngineer Trigger britishL3: Setting movement to 2 for unitAttachment attached to Truck Trigger britishAL5: Setting transportCapacity to 5 for unitAttachment attached to Train Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishInfantry Trigger britishAL7: Setting isAirTransportable to false for unitAttachment attached to britishMarine Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger britishAP2: Britain has 1 Material placed in London Trigger britishProd1: Britain has 1 Material placed in London 3 britishAdvancedFighters, 4 britishAdvancedNavalFighters and 4 britishNavalFighters moved from Eastern Finland to Northern Finland 1 britishAdvancedFighter moved from Central Britain to Northern Finland 4 britishParatroopers moved from Northern Finland to Finland 2 Materials, 2 britishAirTransports and 2 britishMarines moved from London to Finland 1 britishMarine moved from Northern Finland to Finland 1 britishMarine moved from Northern Norway to Northern Finland 1 Train and 2 britishArtillerys moved from Norway to Northern Finland 1 Train moved from Northern Finland to Norway 3 britishArtillerys moved from Norway to Central Norway 1 Truck and 1 britishInfantry moved from Central Norway to Northern Finland 1 Truck moved from Northern Finland to Northern Norway 1 Truck moved from Northern Finland to Central Norway 1 britishInfantry moved from Central Norway to Northern Norway 1 britishNavalFighter moved from Central Britain to Finland 3 britishAirTransports moved from Finland to London 1 britishNavalFighter moved from Ontario to Azores 1 britishTransport moved from 84 Sea Zone to 85 Sea Zone 1 britishCombatEngineer moved from Calcutta to 85 Sea Zone 1 britishCombatEngineer and 1 britishTransport moved from 85 Sea Zone to 84 Sea Zone 1 Train moved from Bengal to Calcutta 2 Materials and 1 Train moved from Calcutta to New Dehli 1 Truck moved from Western Bengal to Calcutta 1 Material and 1 Truck moved from Calcutta to New Dehli 9 britishNavalFighters moved from Northern Iran to 74 Sea Zone 3 britishInfantrys moved from Bombay to Southern Iran 2 britishInfantrys moved from New Dehli to Bombay 1 britishArtillery and 1 britishInfantry moved from Western Bengal to New Dehli 2 britishTanks moved from Thailand to Bengal 1 Train moved from New Dehli to Western Bengal 1 Train and 2 britishAntiAirGuns moved from Western Bengal to New Dehli 1 Material and 1 Truck moved from Java to 148 Sea Zone 1 Material, 1 Truck and 1 britishTransport moved from 148 Sea Zone to 91 Sea Zone 1 Material moved from 91 Sea Zone to Thailand 5 britishInfantrys and 3 britishMarines moved from Java to 148 Sea Zone 5 britishInfantrys, 3 britishMarines and 3 britishTransports moved from 148 Sea Zone to 93 Sea Zone 1 britishBattleship, 2 britishDestroyers, 5 britishInfantrys, 3 britishMarines and 3 britishTransports moved from 93 Sea Zone to 94 Sea Zone 5 britishInfantrys and 3 britishMarines moved from 94 Sea Zone to Brunei 1 britishInfantry moved from Borneo to Brunei 2 britishInfantrys moved from Borneo to Brunei 2 britishNavalFighters moved from New South Wales to 93 Sea Zone 1 britishTransport moved from 91 Sea Zone to 93 Sea Zone 3 britishTransports moved from 84 Sea Zone to 148 Sea Zone Purchase Units - Britain Britain buy 1 britishAdvancedNavalFighter, 1 britishArtillery, 1 britishFactory, 6 britishMarines, 1 britishMech.Infantry, 1 britishTank and 2 britishTransports; Remaining resources: 1 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain Units in Finland being upgraded or consumed: 3 Materials 1 britishFactory and 3 britishMarines placed in Finland 2 britishTransports placed in 28 Sea Zone 1 britishArtillery, 1 britishMech.Infantry and 1 britishTank placed in Thailand 3 britishMarines placed in London 1 britishAdvancedNavalFighter placed in Central Britain Activate Technology - Britain Britain activating AdvancedDestroyers Turn Complete - Britain Britain collect 56 PUs; end with 57 PUs Trigger britishAP1: Britain met a national objective for an additional 3 PUs; end with 60 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 63 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 64 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 65 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in British Columbia change ownership: 1 britishCombatEngineer Some Units in Cape Town change ownership: 3 Materials Some Units in Java change ownership: 1 Material Some Units in Morrocco change ownership: 1 britishCombatEngineer Some Units in New Dehli change ownership: 3 Materials and 1 britishCombatEngineer Purchase Units - Canada Canada buy 2 britishFighters; Remaining resources: 3 PUs; Place Units - Canada 2 britishFighters placed in Ontario Turn Complete - Canada Canada collect 15 PUs; end with 18 PUs Units Change Ownership Some Units in Ontario change ownership: 2 britishFighters Some Units in British Columbia change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 3 britishArtillerys, 2 britishCruisers and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - ExiledAllies 2 britishCruisers placed in 43 Sea Zone 2 britishInfantrys placed in Central Norway 1 britishArtillery placed in Borneo 2 britishArtillerys and 1 britishInfantry placed in Java Turn Complete - ExiledAllies ExiledAllies collect 45 PUs; end with 45 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 44 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 43 PUs Units Change Ownership Some Units in 43 Sea Zone change ownership: 2 britishCruisers Some Units in Borneo change ownership: 1 britishArtillery Some Units in Central Norway change ownership: 2 britishInfantrys Some Units in Java change ownership: 1 Material, 2 britishArtillerys and 1 britishInfantry Some Units in Morrocco change ownership: 1 britishCombatEngineer Purchase Units - SouthAfrica SouthAfrica buy nothing; Remaining resources: 7 PUs; Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 14 PUs Some Units in Cape Town change ownership: 3 Materials Purchase Units - India India buy 2 Materials; Remaining resources: 29 PUs; Place Units - India 2 Materials placed in Calcutta Turn Complete - India India collect 13 PUs; end with 42 PUs Units Change Ownership Some Units in Calcutta change ownership: 2 Materials Some Units in New Dehli change ownership: 3 Materials and 1 britishCombatEngineer Purchase Units - Australia Australia buy 2 britishDestroyers; Remaining resources: 3 PUs; Place Units - Australia 2 britishDestroyers placed in 149 Sea Zone Turn Complete - Australia Australia collect 17 PUs; end with 20 PUs Some Units in 149 Sea Zone change ownership: 2 britishDestroyersCombat Hit Differential Summary :
Finland : -0.33 Italy : -0.33 Britain : -3.17 -
@ubernaut back to you
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login