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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernaut
      ubernaut Moderators last edited by

      TripleA Turn Summary: Brazil round 18

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 18
      
          Combat Move - Brazil
      
          Combat - Brazil
      
          Non Combat Move - Brazil
              4 brazilianArtillerys, 1 brazilianInfantry and 3 brazilianTanks moved from Columbia to Northern Brazil
              1 brazilianCombatEngineer moved from Eastern Brazil to Northern Brazil
              2 brazilianInfantrys moved from Eastern Brazil to Northern Brazil
              1 Truck moved from Rio de Janeiro to Eastern Brazil
              1 Material and 1 Truck moved from Eastern Brazil to Northern Brazil
              1 brazilianArtillery and 2 brazilianInfantrys moved from Rio de Janeiro to Eastern Brazil
              1 Train moved from Eastern Brazil to Rio de Janeiro
      
          Purchase Units - Brazil
              Brazil repair damage of 1x Rail; Remaining resources: 11 PUs; 
              Brazil buy 1 Rail and 1 brazilianInfantry; Remaining resources: 2 PUs; 
      
          Place Units - Brazil
              Units in Northern Brazil being upgraded or consumed: 1 Material
              1 Rail placed in Northern Brazil
              1 brazilianInfantry placed in Rio de Janeiro
      
          Turn Complete - Brazil
              Brazil collect 12 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      • ubernaut
        ubernaut Moderators @colin last edited by

        @colin go for japan

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        • C
          colin last edited by

          TripleA Move Summary: Japan round 18

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 18
          
              Research Technology - Japan
                  Trigger japaneseaTAF: Japan gains access to AdvancedFighters
                  Japan spend 0 on tech rolls
          
              Combat Move - Japan
                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                  5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 19 japaneseNavalFighters moved from 127 Sea Zone to 131 Sea Zone
                  2 japaneseNavalFighters moved from Japan to 131 Sea Zone
                  3 japaneseNavalFighters moved from 87 Sea Zone to 131 Sea Zone
                  5 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Calcutta to Eastern Madras
                  3 japaneseMarines moved from Rangoon to 87 Sea Zone
                  7 japaneseAlpineInfantrys moved from Burma to 87 Sea Zone
                  1 japaneseTacticalBomber moved from Burma to Eastern Madras
                  2 japaneseFighters moved from French Indochina to Eastern Madras
                  7 japaneseAlpineInfantrys, 3 japaneseMarines and 5 japaneseTransports moved from 87 Sea Zone to 85 Sea Zone
                  7 japaneseAlpineInfantrys and 3 japaneseMarines moved from 85 Sea Zone to Eastern Madras
                  1 japaneseInfantry moved from Shansi to Suiyuan
                        Japan take Suiyuan from China
                  1 japaneseInfantry moved from Kwangsi to Kweichow
                        Japan take Kweichow from China
                  1 japaneseInfantry moved from Kwangsi to Hunan
                  1 japaneseArtillery moved from Anhwei to Hunan
          

          Savegame

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          • C
            colin last edited by

            @ubernaut got a couple battles

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            • C
              colin last edited by

              @ubernaut I noticed that your british carriers are carrying american fighters and the british ones landed. is that how you wanted it?

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              • C
                colin last edited by

                TripleA Turn Summary: Thailand round 18

                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                Game History

                Round: 18
                
                    Training Troops - Manchuria
                        Manchuria collect 0 PUs; end with 10 PUs
                
                    Consolidating - Thailand
                        Thailand collect 0 PUs; end with 9 PUs
                
                    Research Technology - Japan
                        Trigger japaneseaTAF: Japan gains access to AdvancedFighters
                        Japan spend 0 on tech rolls
                            Japan roll 3,3,2,6,3,11,4,2,10 and gets 0 hits
                
                    Combat Move - Japan
                        Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                        Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                        Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                        Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                        Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                        Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                        5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 19 japaneseNavalFighters moved from 127 Sea Zone to 131 Sea Zone
                        2 japaneseNavalFighters moved from Japan to 131 Sea Zone
                        3 japaneseNavalFighters moved from 87 Sea Zone to 131 Sea Zone
                        5 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Calcutta to Eastern Madras
                        3 japaneseMarines moved from Rangoon to 87 Sea Zone
                        7 japaneseAlpineInfantrys moved from Burma to 87 Sea Zone
                        1 japaneseTacticalBomber moved from Burma to Eastern Madras
                        2 japaneseFighters moved from French Indochina to Eastern Madras
                        7 japaneseAlpineInfantrys, 3 japaneseMarines and 5 japaneseTransports moved from 87 Sea Zone to 85 Sea Zone
                        7 japaneseAlpineInfantrys and 3 japaneseMarines moved from 85 Sea Zone to Eastern Madras
                        1 japaneseInfantry moved from Shansi to Suiyuan
                              Japan take Suiyuan from China
                        1 japaneseInfantry moved from Kwangsi to Kweichow
                              Japan take Kweichow from China
                        1 japaneseInfantry moved from Kwangsi to Hunan
                        1 japaneseArtillery moved from Anhwei to Hunan
                
                    Combat - Japan
                        Battle in Hunan
                            Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
                            China defend with 1 Flagpole and 1 chineseInfantry
                                Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 2 : 0/2 hits, 0.50 expected hits
                                China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 3 : 1/2 hits, 0.50 expected hits
                                China roll dice for 1 chineseInfantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                                1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan
                            Japan win, taking Hunan from China with 1 japaneseArtillery remaining. Battle score for attacker is 0
                            Casualties for Japan: 1 japaneseInfantry
                            Casualties for China: 1 chineseInfantry
                        Battle in Eastern Madras
                            Japan attack with 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank
                            Britain defend with 3 Trucks, 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys; India defend with 1 Flagpole, 1 Rail and 1 britishEntrenchment
                                AntiAircraftGun fire in Eastern Madras : 1/2 hits, 0.33 expected hits
                                AntiTankGun fire in Eastern Madras : 0/1 hits, 0.17 expected hits
                                1 japaneseTacticalBomber owned by the Japan lost in Eastern Madras
                                Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 2 : 8/30 hits, 7.83 expected hits
                            Units damaged: 1 britishEntrenchment owned by the India
                                India roll dice for 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 2 : 9/23 hits, 7.92 expected hits
                                4 britishInfantrys owned by the Britain, 2 britishAntiAirGuns owned by the Britain, 1 britishAntiTankGun owned by the Britain and 9 japaneseInfantrys owned by the Japan lost in Eastern Madras
                                Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseInfantry, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 3 : 8/21 hits, 6.33 expected hits
                                India roll dice for 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 6 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 3 : 5/16 hits, 6.17 expected hits
                                1 japaneseCombatEngineer owned by the Japan, 1 britishMech.Infantry owned by the Britain, 6 britishInfantrys owned by the Britain, 3 japaneseMarines owned by the Japan, 1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Eastern Madras
                                Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 4 : 3/16 hits, 5.25 expected hits
                                India roll dice for 3 britishArtillerys, 1 britishEntrenchment, 2 britishMarines and 2 britishMech.Infantrys in Eastern Madras, round 4 : 2/8 hits, 3.50 expected hits
                            2 britishMech.Infantrys owned by the Britain, 1 japaneseMech.Infantry owned by the Japan, 1 britishArtillery owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                                Japan roll dice for 6 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank in Eastern Madras, round 5 : 6/14 hits, 4.67 expected hits
                                India roll dice for 2 britishArtillerys, 1 britishEntrenchment and 2 britishMarines in Eastern Madras, round 5 : 2/5 hits, 2.42 expected hits
                                1 japaneseArtillery owned by the Japan, 2 britishMarines owned by the Britain, 1 britishEntrenchment owned by the India, 2 britishArtillerys owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                            Japan win, taking Eastern Madras from India with 5 japaneseAlpineInfantrys, 4 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank remaining. Battle score for attacker is 12
                            Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber
                            Casualties for Britain: 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys
                            Casualties for India: 1 britishEntrenchment
                        Battle in 131 Sea Zone
                            Japan attack with 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 24 japaneseNavalFighters
                            Usa defend with 4 americanAdvancedSubmarines, 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 10 americanSubmarines and 6 americanTransports; Britain defend with 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters, 11 britishSubmarines and 3 britishTransports
                                DepthChargeAttack fire in 131 Sea Zone : 7/22 hits, 5.50 expected hits
                                CruiserAntiAircraftGun fire in 131 Sea Zone : 1/5 hits, 0.83 expected hits
                                5 britishSubmarines owned by the Britain, 1 americanSubmarine owned by the Usa, 1 japaneseNavalFighter owned by the Japan and 1 americanAdvancedSubmarine owned by the Usa lost in 131 Sea Zone
                                Usa roll dice for 3 americanAdvancedSubmarines, 9 americanSubmarines and 6 britishSubmarines in 131 Sea Zone, round 2 : 2/18 hits, 3.50 expected hits
                                2 japaneseDestroyers owned by the Japan lost in 131 Sea Zone
                                Japan roll dice for 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 20 japaneseDestroyers and 23 japaneseNavalFighters in 131 Sea Zone, round 2 : 29/65 hits, 27.92 expected hits
                            Units damaged: 2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa
                                Usa roll dice for 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 6 americanTransports, 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishTransports in 131 Sea Zone, round 2 : 20/67 hits, 23.83 expected hits
                            Units damaged: 5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan
                                3 britishSubmarines owned by the Britain, 7 americanSubmarines owned by the Usa, 5 japaneseNavalFighters owned by the Japan, 6 americanTransports owned by the Usa, 8 japaneseDestroyers owned by the Japan and 3 britishTransports owned by the Britain lost in 131 Sea Zone
                                5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan lost in 131 Sea Zone
                            5 japaneseBattleship-damageds owned by the Japan and 2 japaneseCarrier-damageds owned by the Japan added in 131 Sea Zone
                                2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa lost in 131 Sea Zone
                            2 britishBattleship-damageds owned by the Britain, 5 americanBattleship-damageds owned by the Usa and 3 americanCarrier-damageds owned by the Usa added in 131 Sea Zone
                            5 japaneseCruisers owned by the Japan, 5 japaneseBattleship-damageds owned by the Japan, 12 japaneseDestroyers owned by the Japan, 2 japaneseCarrier-damageds owned by the Japan and 5 japaneseCarriers owned by the Japan retreated to 130 Sea Zone
                            Usa win with 3 americanAdvancedSubmarines, 5 americanBattleship-damageds, 3 americanCarrier-damageds, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 2 americanSubmarines, 2 britishBattleship-damageds, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishSubmarines remaining. Battle score for attacker is 102
                            Casualties for Japan: 5 japaneseBattleships, 2 japaneseCarriers, 10 japaneseDestroyers and 6 japaneseNavalFighters
                            Casualties for Britain: 2 britishBattleships, 8 britishSubmarines and 3 britishTransports
                            Casualties for Usa: 1 americanAdvancedSubmarine, 5 americanBattleships, 3 americanCarriers, 8 americanSubmarines and 6 americanTransports
                            4 britishNavalFighters owned by the Britain and 5 americanNavalFighters owned by the Usa forced to land in Caroline Islands
                
                    Non Combat Move - Japan
                        Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Removing units owned by Usa from 131 Sea Zone: 4 americanNavalFighters
                        EDIT: Adding units owned by Britain to 131 Sea Zone: 4 britishNavalFighters
                        EDIT: Removing units owned by Britain from Caroline Islands: 4 britishNavalFighters
                        EDIT: Adding units owned by Usa to Caroline Islands: 4 americanNavalFighters
                        EDIT: Turning off Edit Mode
                        Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                        Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                        Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                        Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                        Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                        Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                        3 japaneseNavalFighters moved from 131 Sea Zone to Palau Island
                        3 japaneseNavalFighters moved from 131 Sea Zone to 93 Sea Zone
                        3 japaneseBattleships, 1 japaneseCarrier, 3 japaneseCruisers and 3 japaneseDestroyers moved from 87 Sea Zone to 93 Sea Zone
                        12 japaneseNavalFighters moved from 131 Sea Zone to 130 Sea Zone
                        1 Truck and 1 japaneseCombatEngineer moved from Burma to Calcutta
                        1 Truck moved from Calcutta to Bengal
                        2 japaneseFighters moved from Eastern Madras to Calcutta
                        3 japaneseInfantrys moved from Thailand to Burma
                        2 Trucks and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                        1 Truck moved from Burma to Hong Kong
                        1 Train and 2 japaneseInfantrys moved from Shanghai to Burma
                        1 Train moved from Burma to Kwangtung
                        1 japaneseAirTransport moved from Soviet Far East to Tokyo
                        1 japaneseAirTransport moved from Phillippines to Tokyo
                        2 japaneseInfantrys and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                        2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 127 Sea Zone to 130 Sea Zone
                        2 japaneseInfantrys and 1 japaneseMarine moved from 130 Sea Zone to Palau Island
                        4 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                        4 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 93 Sea Zone
                        4 japaneseInfantrys moved from 93 Sea Zone to Borneo
                        2 japaneseArtillerys moved from Shansi to Peking
                        1 japaneseTank moved from Chahar to Peking
                        1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking
                        1 japaneseMech.Infantry and 1 japaneseTank moved from Anhwei to Kwangtung
                        1 japaneseInfantry moved from Shanghai to Anhwei
                        1 Train moved from Hong Kong to Manchuria
                        1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                        1 Material moved from Tokyo to 99 Sea Zone
                        1 Material and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                        1 Material moved from 100 Sea Zone to Soviet Far East
                        1 japaneseTransport moved from 127 Sea Zone to 99 Sea Zone
                        1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking
                
                    Purchase Units - Japan
                        Japan repair damage of 1x Rail; Remaining resources: 75 PUs; 9 techTokens; 
                        Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseHull, 7 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 9 techTokens; 
                
                    Place Units - Japan
                        Units in Calcutta being upgraded or consumed: 1 Material
                        1 japaneseAirfield placed in Calcutta
                        2 japaneseDestroyers placed in 99 Sea Zone
                        1 japaneseHull placed in 99 Sea Zone
                        1 japaneseNavalFighter placed in Japan
                        1 japaneseTank placed in Korea
                        3 japaneseInfantrys placed in Shanghai
                        2 japaneseAlpineInfantrys placed in Hong Kong
                        3 japaneseInfantrys placed in Kyushu Shikoku
                        1 japaneseInfantry placed in Tokyo
                
                    Turn Complete - Japan
                        Japan collect 78 PUs; end with 78 PUs
                        Units generate 9 techTokens; Japan end with 18 techTokens
                        Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                
                    Purchase Units - Manchuria
                        Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                
                    Place Units - Manchuria
                        1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                
                    Turn Complete - Manchuria
                        Manchuria collect 10 PUs; end with 10 PUs
                        Units Change Ownership
                            Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                            Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                
                    Purchase Units - Thailand
                        Thailand buy 1 Material and 1 japaneseArtillery; Remaining resources: 0 PUs; 
                
                    Place Units - Thailand
                        1 Material and 1 japaneseArtillery placed in Thailand
                
                    Turn Complete - Thailand
                        Thailand collect 9 PUs; end with 9 PUs
                        Some Units in Thailand change ownership: 1 Material and 1 japaneseArtillery
                

                Combat Hit Differential Summary :

                Usa : -5.33
                AntiTankGun fire in Eastern Madras : : -0.17
                DepthChargeAttack fire in 131 Sea Zone : : 1.50
                Japan : 2.00
                China : 0.33
                AntiAircraftGun fire in Eastern Madras : : 0.67
                India : -2.00
                CruiserAntiAircraftGun fire in 131 Sea Zone : : 0.17
                

                Savegame

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                • C
                  colin last edited by

                  @ubernaut back to you

                  1 Reply Last reply Reply Quote 0
                  • C
                    colin last edited by

                    TripleA Manual Gamesave Post: Thailand round 18

                    TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                    Game History

                    Round: 18
                    
                        Training Troops - Manchuria
                            Manchuria collect 0 PUs; end with 10 PUs
                    
                        Consolidating - Thailand
                            Thailand collect 0 PUs; end with 9 PUs
                    
                        Research Technology - Japan
                            Trigger japaneseaTAF: Japan gains access to AdvancedFighters
                            Japan spend 0 on tech rolls
                                Japan roll 3,3,2,6,3,11,4,2,10 and gets 0 hits
                    
                        Combat Move - Japan
                            Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                            Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                            Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                            Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                            Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                            Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                            5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 19 japaneseNavalFighters moved from 127 Sea Zone to 131 Sea Zone
                            2 japaneseNavalFighters moved from Japan to 131 Sea Zone
                            3 japaneseNavalFighters moved from 87 Sea Zone to 131 Sea Zone
                            5 japaneseArtillerys, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Calcutta to Eastern Madras
                            3 japaneseMarines moved from Rangoon to 87 Sea Zone
                            7 japaneseAlpineInfantrys moved from Burma to 87 Sea Zone
                            1 japaneseTacticalBomber moved from Burma to Eastern Madras
                            2 japaneseFighters moved from French Indochina to Eastern Madras
                            7 japaneseAlpineInfantrys, 3 japaneseMarines and 5 japaneseTransports moved from 87 Sea Zone to 85 Sea Zone
                            7 japaneseAlpineInfantrys and 3 japaneseMarines moved from 85 Sea Zone to Eastern Madras
                            1 japaneseInfantry moved from Shansi to Suiyuan
                                  Japan take Suiyuan from China
                            1 japaneseInfantry moved from Kwangsi to Kweichow
                                  Japan take Kweichow from China
                            1 japaneseInfantry moved from Kwangsi to Hunan
                            1 japaneseArtillery moved from Anhwei to Hunan
                    
                        Combat - Japan
                            Battle in Hunan
                                Japan attack with 1 japaneseArtillery and 1 japaneseInfantry
                                China defend with 1 Flagpole and 1 chineseInfantry
                                    Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 2 : 0/2 hits, 0.50 expected hits
                                    China roll dice for 1 chineseInfantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                    Japan roll dice for 1 japaneseArtillery and 1 japaneseInfantry in Hunan, round 3 : 1/2 hits, 0.50 expected hits
                                    China roll dice for 1 chineseInfantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                                    1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan
                                Japan win, taking Hunan from China with 1 japaneseArtillery remaining. Battle score for attacker is 0
                                Casualties for Japan: 1 japaneseInfantry
                                Casualties for China: 1 chineseInfantry
                            Battle in Eastern Madras
                                Japan attack with 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry, 1 japaneseTacticalBomber and 1 japaneseTank
                                Britain defend with 3 Trucks, 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys; India defend with 1 Flagpole, 1 Rail and 1 britishEntrenchment
                                    AntiAircraftGun fire in Eastern Madras : 1/2 hits, 0.33 expected hits
                                    AntiTankGun fire in Eastern Madras : 0/1 hits, 0.17 expected hits
                                    1 japaneseTacticalBomber owned by the Japan lost in Eastern Madras
                                    Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 2 : 8/30 hits, 7.83 expected hits
                                Units damaged: 1 britishEntrenchment owned by the India
                                    India roll dice for 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 2 : 9/23 hits, 7.92 expected hits
                                    4 britishInfantrys owned by the Britain, 2 britishAntiAirGuns owned by the Britain, 1 britishAntiTankGun owned by the Britain and 9 japaneseInfantrys owned by the Japan lost in Eastern Madras
                                    Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 1 japaneseCombatEngineer, 2 japaneseFighters, 1 japaneseInfantry, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 3 : 8/21 hits, 6.33 expected hits
                                    India roll dice for 3 britishArtillerys, 1 britishCombatEngineer, 1 britishEntrenchment, 6 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys in Eastern Madras, round 3 : 5/16 hits, 6.17 expected hits
                                    1 japaneseCombatEngineer owned by the Japan, 1 britishMech.Infantry owned by the Britain, 6 britishInfantrys owned by the Britain, 3 japaneseMarines owned by the Japan, 1 britishCombatEngineer owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Eastern Madras
                                    Japan roll dice for 7 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters, 1 japaneseMech.Infantry and 1 japaneseTank in Eastern Madras, round 4 : 3/16 hits, 5.25 expected hits
                                    India roll dice for 3 britishArtillerys, 1 britishEntrenchment, 2 britishMarines and 2 britishMech.Infantrys in Eastern Madras, round 4 : 2/8 hits, 3.50 expected hits
                                2 britishMech.Infantrys owned by the Britain, 1 japaneseMech.Infantry owned by the Japan, 1 britishArtillery owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                                    Japan roll dice for 6 japaneseAlpineInfantrys, 5 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank in Eastern Madras, round 5 : 6/14 hits, 4.67 expected hits
                                    India roll dice for 2 britishArtillerys, 1 britishEntrenchment and 2 britishMarines in Eastern Madras, round 5 : 2/5 hits, 2.42 expected hits
                                    1 japaneseArtillery owned by the Japan, 2 britishMarines owned by the Britain, 1 britishEntrenchment owned by the India, 2 britishArtillerys owned by the Britain and 1 japaneseAlpineInfantry owned by the Japan lost in Eastern Madras
                                Japan win, taking Eastern Madras from India with 5 japaneseAlpineInfantrys, 4 japaneseArtillerys, 2 japaneseFighters and 1 japaneseTank remaining. Battle score for attacker is 12
                                Casualties for Japan: 2 japaneseAlpineInfantrys, 1 japaneseArtillery, 1 japaneseCombatEngineer, 10 japaneseInfantrys, 3 japaneseMarines, 1 japaneseMech.Infantry and 1 japaneseTacticalBomber
                                Casualties for Britain: 2 britishAntiAirGuns, 1 britishAntiTankGun, 3 britishArtillerys, 1 britishCombatEngineer, 10 britishInfantrys, 2 britishMarines and 3 britishMech.Infantrys
                                Casualties for India: 1 britishEntrenchment
                            Battle in 131 Sea Zone
                                Japan attack with 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 22 japaneseDestroyers and 24 japaneseNavalFighters
                                Usa defend with 4 americanAdvancedSubmarines, 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 10 americanSubmarines and 6 americanTransports; Britain defend with 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters, 11 britishSubmarines and 3 britishTransports
                                    DepthChargeAttack fire in 131 Sea Zone : 7/22 hits, 5.50 expected hits
                                    CruiserAntiAircraftGun fire in 131 Sea Zone : 1/5 hits, 0.83 expected hits
                                    5 britishSubmarines owned by the Britain, 1 americanSubmarine owned by the Usa, 1 japaneseNavalFighter owned by the Japan and 1 americanAdvancedSubmarine owned by the Usa lost in 131 Sea Zone
                                    Usa roll dice for 3 americanAdvancedSubmarines, 9 americanSubmarines and 6 britishSubmarines in 131 Sea Zone, round 2 : 2/18 hits, 3.50 expected hits
                                    2 japaneseDestroyers owned by the Japan lost in 131 Sea Zone
                                    Japan roll dice for 5 japaneseBattleships, 7 japaneseCarriers, 5 japaneseCruisers, 20 japaneseDestroyers and 23 japaneseNavalFighters in 131 Sea Zone, round 2 : 29/65 hits, 27.92 expected hits
                                Units damaged: 2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa
                                    Usa roll dice for 5 americanBattleships, 3 americanCarriers, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 6 americanTransports, 2 britishBattleships, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishTransports in 131 Sea Zone, round 2 : 20/67 hits, 23.83 expected hits
                                Units damaged: 5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan
                                    3 britishSubmarines owned by the Britain, 7 americanSubmarines owned by the Usa, 5 japaneseNavalFighters owned by the Japan, 6 americanTransports owned by the Usa, 8 japaneseDestroyers owned by the Japan and 3 britishTransports owned by the Britain lost in 131 Sea Zone
                                    5 japaneseBattleships owned by the Japan and 2 japaneseCarriers owned by the Japan lost in 131 Sea Zone
                                5 japaneseBattleship-damageds owned by the Japan and 2 japaneseCarrier-damageds owned by the Japan added in 131 Sea Zone
                                    2 britishBattleships owned by the Britain, 5 americanBattleships owned by the Usa and 3 americanCarriers owned by the Usa lost in 131 Sea Zone
                                2 britishBattleship-damageds owned by the Britain, 5 americanBattleship-damageds owned by the Usa and 3 americanCarrier-damageds owned by the Usa added in 131 Sea Zone
                                5 japaneseCruisers owned by the Japan, 5 japaneseBattleship-damageds owned by the Japan, 12 japaneseDestroyers owned by the Japan, 2 japaneseCarrier-damageds owned by the Japan and 5 japaneseCarriers owned by the Japan retreated to 130 Sea Zone
                                Usa win with 3 americanAdvancedSubmarines, 5 americanBattleship-damageds, 3 americanCarrier-damageds, 5 americanCruisers, 10 americanDestroyers, 9 americanNavalFighters, 2 americanSubmarines, 2 britishBattleship-damageds, 2 britishCarriers, 1 britishCruiser, 10 britishDestroyers, 4 britishNavalFighters and 3 britishSubmarines remaining. Battle score for attacker is 102
                                Casualties for Japan: 5 japaneseBattleships, 2 japaneseCarriers, 10 japaneseDestroyers and 6 japaneseNavalFighters
                                Casualties for Britain: 2 britishBattleships, 8 britishSubmarines and 3 britishTransports
                                Casualties for Usa: 1 americanAdvancedSubmarine, 5 americanBattleships, 3 americanCarriers, 8 americanSubmarines and 6 americanTransports
                                4 britishNavalFighters owned by the Britain and 5 americanNavalFighters owned by the Usa forced to land in Caroline Islands
                    
                        Non Combat Move - Japan
                            Trigger japaneseIL2: Setting isAirTransportable to true for unitAttachment attached to japaneseCombatEngineer
                            Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Removing units owned by Usa from 131 Sea Zone: 4 americanNavalFighters
                            EDIT: Adding units owned by Britain to 131 Sea Zone: 4 britishNavalFighters
                            EDIT: Removing units owned by Britain from Caroline Islands: 4 britishNavalFighters
                            EDIT: Adding units owned by Usa to Caroline Islands: 4 americanNavalFighters
                            EDIT: Turning off Edit Mode
                            Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                            Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                            Trigger japaneseIL3: Setting isAirTransportable to false for unitAttachment attached to japaneseCombatEngineer
                            Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                            Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                            Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                            3 japaneseNavalFighters moved from 131 Sea Zone to Palau Island
                            3 japaneseNavalFighters moved from 131 Sea Zone to 93 Sea Zone
                            3 japaneseBattleships, 1 japaneseCarrier, 3 japaneseCruisers and 3 japaneseDestroyers moved from 87 Sea Zone to 93 Sea Zone
                            12 japaneseNavalFighters moved from 131 Sea Zone to 130 Sea Zone
                            1 Truck and 1 japaneseCombatEngineer moved from Burma to Calcutta
                            1 Truck moved from Calcutta to Bengal
                            2 japaneseFighters moved from Eastern Madras to Calcutta
                            3 japaneseInfantrys moved from Thailand to Burma
                            2 Trucks and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                            1 Truck moved from Burma to Hong Kong
                            1 Train and 2 japaneseInfantrys moved from Shanghai to Burma
                            1 Train moved from Burma to Kwangtung
                            1 japaneseAirTransport moved from Soviet Far East to Tokyo
                            1 japaneseAirTransport moved from Phillippines to Tokyo
                            2 japaneseInfantrys and 1 japaneseMarine moved from Phillippines to 127 Sea Zone
                            2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports moved from 127 Sea Zone to 130 Sea Zone
                            2 japaneseInfantrys and 1 japaneseMarine moved from 130 Sea Zone to Palau Island
                            4 japaneseInfantrys moved from Phillippines to 127 Sea Zone
                            4 japaneseInfantrys and 2 japaneseTransports moved from 127 Sea Zone to 93 Sea Zone
                            4 japaneseInfantrys moved from 93 Sea Zone to Borneo
                            2 japaneseArtillerys moved from Shansi to Peking
                            1 japaneseTank moved from Chahar to Peking
                            1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking
                            1 japaneseMech.Infantry and 1 japaneseTank moved from Anhwei to Kwangtung
                            1 japaneseInfantry moved from Shanghai to Anhwei
                            1 Train moved from Hong Kong to Manchuria
                            1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                            1 Material moved from Tokyo to 99 Sea Zone
                            1 Material and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                            1 Material moved from 100 Sea Zone to Soviet Far East
                            1 japaneseTransport moved from 127 Sea Zone to 99 Sea Zone
                            1 japaneseArtillery and 2 japaneseInfantrys moved from Manchuria to Peking
                            3 japaneseNavalFighters moved from Palau Island to 130 Sea Zone
                    
                        Purchase Units - Japan
                            Japan repair damage of 1x Rail; Remaining resources: 75 PUs; 9 techTokens; 
                            Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseEntrenchment, 1 japaneseHull, 5 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseNavalFighter and 1 japaneseTank; Remaining resources: 0 PUs; 9 techTokens; 
                    
                        Place Units - Japan
                            2 japaneseDestroyers placed in 99 Sea Zone
                            1 japaneseHull placed in 99 Sea Zone
                            Units in Soviet Far East being upgraded or consumed: 1 Material
                            1 japaneseEntrenchment placed in Soviet Far East
                            Units in Calcutta being upgraded or consumed: 1 Material
                            1 japaneseAirfield placed in Calcutta
                            1 japaneseMech.Infantry and 1 japaneseTank placed in Korea
                            2 japaneseAlpineInfantrys placed in Hong Kong
                            3 japaneseInfantrys placed in Shanghai
                            2 japaneseInfantrys placed in Kyushu Shikoku
                            1 japaneseNavalFighter placed in Japan
                    
                        Turn Complete - Japan
                            Japan collect 78 PUs; end with 78 PUs
                            Units generate 9 techTokens; Japan end with 18 techTokens
                            Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Manchuria
                            Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                    
                        Place Units - Manchuria
                            1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                    
                        Turn Complete - Manchuria
                            Manchuria collect 10 PUs; end with 10 PUs
                            Units Change Ownership
                                Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                                Some Units in Northern Manchuria change ownership: 1 japaneseCombatEngineer
                    
                        Purchase Units - Thailand
                            Thailand buy 1 Material and 1 japaneseArtillery; Remaining resources: 0 PUs; 
                    
                        Place Units - Thailand
                            1 Material and 1 japaneseArtillery placed in Thailand
                    
                        Turn Complete - Thailand
                            Thailand collect 9 PUs; end with 9 PUs
                            Some Units in Thailand change ownership: 1 Material and 1 japaneseArtillery
                    

                    Combat Hit Differential Summary :

                    Usa : -5.33
                    AntiTankGun fire in Eastern Madras : : -0.17
                    DepthChargeAttack fire in 131 Sea Zone : : 1.50
                    Japan : 2.00
                    China : 0.33
                    AntiAircraftGun fire in Eastern Madras : : 0.67
                    India : -2.00
                    CruiserAntiAircraftGun fire in 131 Sea Zone : : 0.17
                    

                    Savegame

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                    • C
                      colin last edited by

                      @ubernaut I realized I forgot something but if you've already started you can ignore this, I've been doing it way too much lately

                      ubernaut 1 Reply Last reply Reply Quote 0
                      • ubernaut
                        ubernaut Moderators @colin last edited by

                        @colin nah its fine not sure if i can even get to china before my chore run

                        1 Reply Last reply Reply Quote 0
                        • C
                          colin last edited by

                          @ubernaut appreciate it

                          ubernaut 3 Replies Last reply Reply Quote 0
                          • ubernaut
                            ubernaut Moderators last edited by

                            TripleA Turn Summary: China round 18

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 18
                            
                                Combat Move - China
                                    Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                    2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                    2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                                    2 chineseInfantrys moved from Hupeh to Hunan
                                    2 chineseFighters moved from Chungking to Hunan
                                    2 chineseInfantrys moved from Hupeh to Shensi
                                    1 chineseFighter moved from Chungking to Shensi
                                    1 chineseFighter moved from Chungking to Shansi
                                    2 chineseInfantrys moved from Inner Mongolia to Shansi
                            
                                Combat - China
                                    Battle in Kweichow
                                        China attack with 2 chineseFighters and 2 chineseInfantrys
                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                                            Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                            1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                                        China win, taking Kweichow from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                                        Casualties for China: 1 chineseInfantry
                                        Casualties for Japan: 1 japaneseInfantry
                                    Battle in Shansi
                                        China attack with 1 chineseFighter and 2 chineseInfantrys
                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                            China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shansi, round 2 : 1/3 hits, 0.75 expected hits
                                            Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                            1 japaneseInfantry owned by the Japan lost in Shansi
                                        China win, taking Shansi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                        Casualties for Japan: 1 japaneseInfantry
                                    Battle in Hunan
                                        China attack with 2 chineseFighters and 2 chineseInfantrys
                                        Japan defend with 1 Flagpole and 1 japaneseArtillery
                                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                                            Japan roll dice for 1 japaneseArtillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                            1 japaneseArtillery owned by the Japan lost in Hunan
                                        China win, taking Hunan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                        Casualties for Japan: 1 japaneseArtillery
                                    Battle in Yunnan
                                        China attack with 2 chineseFighters and 2 chineseInfantrys
                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                                            Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                            1 japaneseInfantry owned by the Japan lost in Yunnan
                                        China win, taking Yunnan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                        Casualties for Japan: 1 japaneseInfantry
                                    Battle in Shensi
                                        China attack with 1 chineseFighter and 2 chineseInfantrys
                                        Japan defend with 1 Flagpole and 1 japaneseArtillery
                                            China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                                            Japan roll dice for 1 japaneseArtillery in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                            1 japaneseArtillery owned by the Japan lost in Shensi
                                        China win, taking Shensi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                        Casualties for Japan: 1 japaneseArtillery
                            
                                Non Combat Move - China
                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                    Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseProd1: China has 1 Material placed in Chungking
                                    1 chineseFighter moved from Shansi to Inner Mongolia
                                    1 chineseFighter moved from Shensi to Inner Mongolia
                                    1 Material and 1 Truck moved from Hupeh to Inner Mongolia
                                    1 chineseCombatEngineer moved from Hupeh to Inner Mongolia
                                    2 chineseInfantrys moved from Northern China to Inner Mongolia
                                    3 chineseInfantrys moved from Kansu to Inner Mongolia
                                    3 chineseInfantrys moved from Tsinghai to Kansu
                                    1 Truck and 1 chineseInfantry moved from Singkiang to Inner Mongolia
                                    2 chineseFighters moved from Yunnan to Eastern Szechwan
                                    2 chineseFighters moved from Hunan to Chungking
                                    1 chineseFighter moved from Kweichow to Eastern Szechwan
                                    1 chineseFighter moved from Kweichow to Chungking
                                    1 Truck moved from Hupeh to Chungking
                                    1 Truck and 1 chineseArtillery moved from Chungking to Inner Mongolia
                                    1 Truck moved from Eastern Szechwan to Northern China
                                    1 chineseAntiTankGun moved from Hupeh to Inner Mongolia
                                    1 Truck moved from Inner Mongolia to Chungking
                                    1 chineseArtillery moved from Chungking to Hupeh
                            
                                Purchase Units - China
                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                    China buy 1 chineseAirfield, 1 chineseEntrenchment, 5 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 12 techTokens; 
                            
                                Place Units - China
                                    Units in Chungking being upgraded or consumed: 1 Material
                                    1 chineseEntrenchment, 1 chineseInfantry, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                    Units in Inner Mongolia being upgraded or consumed: 1 Material
                                    1 chineseAirfield placed in Inner Mongolia
                                    2 chineseInfantrys placed in Hupeh
                                    2 chineseInfantrys placed in Northern China
                            
                                Turn Complete - China
                                    China collect 29 PUs; end with 29 PUs
                                    Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                                    Units generate 3 techTokens; China end with 15 techTokens
                            

                            Combat Hit Differential Summary :

                            China : 0.50
                            Japan : -0.50
                            

                            Savegame

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                            • ubernaut
                              ubernaut Moderators @colin last edited by

                              @colin got through china but ill have to do uk later just thought id post it so you could see what happened just now 🙂

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                              • ubernaut
                                ubernaut Moderators last edited by

                                TripleA Turn Summary: China round 18

                                TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                Game History

                                Round: 18
                                
                                    Combat Move - China
                                        Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                        Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                        Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                        Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                        2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                        2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                                        2 chineseInfantrys moved from Hupeh to Hunan
                                        2 chineseFighters moved from Chungking to Hunan
                                        2 chineseInfantrys moved from Hupeh to Shensi
                                        1 chineseFighter moved from Chungking to Shensi
                                        1 chineseFighter moved from Chungking to Shansi
                                        2 chineseInfantrys moved from Inner Mongolia to Shansi
                                
                                    Combat - China
                                        Battle in Kweichow
                                            China attack with 2 chineseFighters and 2 chineseInfantrys
                                            Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                                                Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                                1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                                            China win, taking Kweichow from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                                            Casualties for China: 1 chineseInfantry
                                            Casualties for Japan: 1 japaneseInfantry
                                        Battle in Shansi
                                            China attack with 1 chineseFighter and 2 chineseInfantrys
                                            Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shansi, round 2 : 1/3 hits, 0.75 expected hits
                                                Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                1 japaneseInfantry owned by the Japan lost in Shansi
                                            China win, taking Shansi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                            Casualties for Japan: 1 japaneseInfantry
                                        Battle in Hunan
                                            China attack with 2 chineseFighters and 2 chineseInfantrys
                                            Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                                                Japan roll dice for 1 japaneseArtillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                1 japaneseArtillery owned by the Japan lost in Hunan
                                            China win, taking Hunan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                            Casualties for Japan: 1 japaneseArtillery
                                        Battle in Yunnan
                                            China attack with 2 chineseFighters and 2 chineseInfantrys
                                            Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                China roll dice for 2 chineseFighters and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                                                Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                1 japaneseInfantry owned by the Japan lost in Yunnan
                                            China win, taking Yunnan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                            Casualties for Japan: 1 japaneseInfantry
                                        Battle in Shensi
                                            China attack with 1 chineseFighter and 2 chineseInfantrys
                                            Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                                                Japan roll dice for 1 japaneseArtillery in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                1 japaneseArtillery owned by the Japan lost in Shensi
                                            China win, taking Shensi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                            Casualties for Japan: 1 japaneseArtillery
                                
                                    Non Combat Move - China
                                        Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                        Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                        Trigger chineseProd1: China has 1 Material placed in Chungking
                                        1 chineseFighter moved from Shansi to Inner Mongolia
                                        1 chineseFighter moved from Shensi to Inner Mongolia
                                        1 Material and 1 Truck moved from Hupeh to Inner Mongolia
                                        1 chineseCombatEngineer moved from Hupeh to Inner Mongolia
                                        2 chineseInfantrys moved from Northern China to Inner Mongolia
                                        3 chineseInfantrys moved from Kansu to Inner Mongolia
                                        3 chineseInfantrys moved from Tsinghai to Kansu
                                        1 Truck and 1 chineseInfantry moved from Singkiang to Inner Mongolia
                                        2 chineseFighters moved from Yunnan to Eastern Szechwan
                                        2 chineseFighters moved from Hunan to Chungking
                                        1 chineseFighter moved from Kweichow to Eastern Szechwan
                                        1 chineseFighter moved from Kweichow to Chungking
                                        1 Truck moved from Hupeh to Chungking
                                        1 Truck and 1 chineseArtillery moved from Chungking to Inner Mongolia
                                        1 Truck moved from Eastern Szechwan to Northern China
                                        1 chineseAntiTankGun moved from Hupeh to Inner Mongolia
                                        1 Truck moved from Inner Mongolia to Chungking
                                        1 chineseArtillery moved from Chungking to Hupeh
                                        2 chineseAlpineInfantrys moved from Inner Mongolia to Hupeh
                                
                                    Purchase Units - China
                                        Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                        China buy 1 chineseAirfield, 1 chineseArtillery, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 12 techTokens; 
                                
                                    Place Units - China
                                        Units in Inner Mongolia being upgraded or consumed: 1 Material
                                        1 chineseAirfield placed in Inner Mongolia
                                        2 chineseInfantrys placed in Northern China
                                        2 chineseInfantrys placed in Hupeh
                                        1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                
                                    Turn Complete - China
                                        China collect 29 PUs; end with 29 PUs
                                        Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                                        Units generate 3 techTokens; China end with 15 techTokens
                                

                                Combat Hit Differential Summary :

                                China : 0.50
                                Japan : -0.50
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • ubernaut
                                  ubernaut Moderators @colin last edited by

                                  @colin sorry forgot 1 of my nc moves cause i was rushing to get a battle if we needed to do it before i left anyway i also adjusted my purchase slightly see you tomorrow! 🙂

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                                  • ubernaut
                                    ubernaut Moderators @colin last edited by

                                    @colin didn't really have enough time to figure out my turn today will have to check it out some more in the morning.

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                                    • C
                                      colin last edited by

                                      TripleA Manual Gamesave Post: China round 18

                                      TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 18
                                      
                                          Combat Move - China
                                              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                              Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                              Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                              2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Yunnan
                                              2 chineseFighters and 2 chineseInfantrys moved from Eastern Szechwan to Kweichow
                                              2 chineseInfantrys moved from Hupeh to Hunan
                                              2 chineseFighters moved from Chungking to Hunan
                                              2 chineseInfantrys moved from Hupeh to Shensi
                                              1 chineseFighter moved from Chungking to Shensi
                                              1 chineseFighter moved from Chungking to Shansi
                                              2 chineseInfantrys moved from Inner Mongolia to Shansi
                                      
                                          Combat - China
                                              Battle in Kweichow
                                                  China attack with 2 chineseFighters and 2 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                      China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Kweichow
                                                  China win, taking Kweichow from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                                                  Casualties for China: 1 chineseInfantry
                                                  Casualties for Japan: 1 japaneseInfantry
                                              Battle in Shansi
                                                  China attack with 1 chineseFighter and 2 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                      China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shansi, round 2 : 1/3 hits, 0.75 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Shansi, round 2 : 0/1 hits, 0.25 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Shansi
                                                  China win, taking Shansi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                  Casualties for Japan: 1 japaneseInfantry
                                              Battle in Hunan
                                                  China attack with 2 chineseFighters and 2 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                      China roll dice for 2 chineseFighters and 2 chineseInfantrys in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                                                      Japan roll dice for 1 japaneseArtillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 japaneseArtillery owned by the Japan lost in Hunan
                                                  China win, taking Hunan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                                  Casualties for Japan: 1 japaneseArtillery
                                              Battle in Yunnan
                                                  China attack with 2 chineseFighters and 2 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                      China roll dice for 2 chineseFighters and 2 chineseInfantrys in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                                                      Japan roll dice for 1 japaneseInfantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 japaneseInfantry owned by the Japan lost in Yunnan
                                                  China win, taking Yunnan from Japan with 2 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 3
                                                  Casualties for Japan: 1 japaneseInfantry
                                              Battle in Shensi
                                                  China attack with 1 chineseFighter and 2 chineseInfantrys
                                                  Japan defend with 1 Flagpole and 1 japaneseArtillery
                                                      China roll dice for 1 chineseFighter and 2 chineseInfantrys in Shensi, round 2 : 1/3 hits, 0.75 expected hits
                                                      Japan roll dice for 1 japaneseArtillery in Shensi, round 2 : 0/1 hits, 0.25 expected hits
                                                      1 japaneseArtillery owned by the Japan lost in Shensi
                                                  China win, taking Shensi from Japan with 1 chineseFighter and 2 chineseInfantrys remaining. Battle score for attacker is 4
                                                  Casualties for Japan: 1 japaneseArtillery
                                      
                                          Non Combat Move - China
                                              Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseL3: Setting movement to 2 for unitAttachment attached to Truck
                                              Trigger chineseL5: Setting movement to 5 for unitAttachment attached to Train
                                              Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                              Trigger chineseProd1: China has 1 Material placed in Chungking
                                              1 chineseFighter moved from Shansi to Inner Mongolia
                                              1 chineseFighter moved from Shensi to Inner Mongolia
                                              1 Material and 1 Truck moved from Hupeh to Inner Mongolia
                                              1 chineseCombatEngineer moved from Hupeh to Inner Mongolia
                                              2 chineseInfantrys moved from Northern China to Inner Mongolia
                                              3 chineseInfantrys moved from Kansu to Inner Mongolia
                                              3 chineseInfantrys moved from Tsinghai to Kansu
                                              1 Truck and 1 chineseInfantry moved from Singkiang to Inner Mongolia
                                              2 chineseFighters moved from Yunnan to Eastern Szechwan
                                              2 chineseFighters moved from Hunan to Chungking
                                              1 chineseFighter moved from Kweichow to Eastern Szechwan
                                              1 chineseFighter moved from Kweichow to Chungking
                                              1 Truck moved from Hupeh to Chungking
                                              1 Truck and 1 chineseArtillery moved from Chungking to Inner Mongolia
                                              1 Truck moved from Eastern Szechwan to Northern China
                                              1 chineseAntiTankGun moved from Hupeh to Inner Mongolia
                                              1 Truck moved from Inner Mongolia to Chungking
                                              1 chineseArtillery moved from Chungking to Hupeh
                                              2 chineseAlpineInfantrys moved from Inner Mongolia to Hupeh
                                      
                                          Purchase Units - China
                                              Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                              China buy 1 chineseAirfield, 1 chineseArtillery, 4 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank; Remaining resources: 0 PUs; 12 techTokens; 
                                      
                                          Place Units - China
                                              Units in Inner Mongolia being upgraded or consumed: 1 Material
                                              1 chineseAirfield placed in Inner Mongolia
                                              2 chineseInfantrys placed in Northern China
                                              2 chineseInfantrys placed in Hupeh
                                              1 chineseArtillery, 1 chineseMech.Infantry and 1 chineseTank placed in Chungking
                                      
                                          Turn Complete - China
                                              China collect 29 PUs; end with 29 PUs
                                              Trigger chineseIP: China met a national objective for an additional 3 PUs; end with 32 PUs
                                              Units generate 3 techTokens; China end with 15 techTokens
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Japan from Soviet Far East: 1 Material
                                              EDIT: Adding units owned by Japan to Soviet Far East: 1 japaneseEntrenchment
                                              EDIT: Removing units owned by Japan from Tokyo: 1 japaneseInfantry
                                              EDIT: Removing units owned by Japan from Kyushu Shikoku: 1 japaneseInfantry
                                              EDIT: Adding units owned by Japan to Korea: 1 japaneseMech.Infantry
                                              EDIT: Removing units owned by Japan from Palau Island: 3 japaneseNavalFighters
                                              EDIT: Adding units owned by Japan to 130 Sea Zone: 3 japaneseNavalFighters
                                              EDIT: Turning off Edit Mode
                                      

                                      Combat Hit Differential Summary :

                                      China : 0.50
                                      Japan : -0.50
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 0
                                      • C
                                        colin last edited by

                                        @ubernaut I think you accidentally used the first one I posted so I edited the changes. You can make sure it checks out

                                        ubernaut 3 Replies Last reply Reply Quote 0
                                        • ubernaut
                                          ubernaut Moderators @colin last edited by

                                          @colin np sorry bout that should be able to look at my uk turn soon 🙂

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                                          • ubernaut
                                            ubernaut Moderators last edited by

                                            TripleA Move Summary: Britain round 18

                                            TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                            Game History

                                            Round: 18
                                            
                                                Research Technology - Britain
                                                    Britain spend 0 on tech rolls
                                                    Britain removing all Technology Tokens after successful research.
                                                    Britain discover AdvancedDefensiveStructures
                                            
                                                Combat Move - Britain
                                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                                    Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                                    Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                                    Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                                    Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                                    4 britishArtillerys, 4 britishInfantrys and 1 britishMech.Infantry moved from West Africa to Western Sahara
                                                          Britain take Western Sahara from Germany
                                                    4 britishStrategicBombers moved from Cairo to Trans Jordan
                                                    1 britishAirTransport and 1 britishParatrooper moved from Cairo to Trans Jordan
                                                    1 britishAirTransport and 2 britishParatroopers moved from Gibraltar to Tangier
                                                    2 britishNavalFighters moved from Gibraltar to Tangier
                                            

                                            Savegame

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