TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)
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@colin china battle
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TripleA Move Summary: Britain round 5
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - Britain Britain spend 0 on tech rolls Britain removing all Technology Tokens after successful research. Britain discover Logistics Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 9 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSpain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Some non-combat units are destroyed: 2 britishDestroyers moved from 17 Sea Zone to 2 Sea Zone 1 britishDestroyer moved from 7 Sea Zone to 2 Sea Zone 3 britishStrategicBombers moved from Central Britain to 2 Sea Zone 2 britishNavalFighters moved from 12 Sea Zone to Northern Finland 4 britishAlpineInfantrys and 1 britishMarine moved from Northern Norway to Northern Finland 6 britishInfantrys moved from Central Norway to 13 Sea Zone 6 britishInfantrys moved from 13 Sea Zone to Northern Finland 1 britishCruiser moved from 12 Sea Zone to 13 Sea Zone 1 britishInfantry and 1 britishStrategicBomber moved from Cairo to Central Egpyt 1 britishMech.Infantry moved from Nigeria to French Central Africa Britain take French Central Africa from VichyFrance 1 britishInfantry moved from Nigeria to Gold Coast ExiledAllies take Gold Coast from VichyFrance -
@colin battles!
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TripleA Turn Summary: Australia round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Supporting Britain - Canada Canada collect 0 PUs; end with 15 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 13 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 8 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 7 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 14 PUs Research Technology - Britain Britain spend 0 on tech rolls Britain roll 4,7,10,11,2,11,11,12,1,11,9,8,11,12,5 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover Logistics Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 9 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSpain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 11 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Some non-combat units are destroyed: Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank 2 britishDestroyers moved from 17 Sea Zone to 2 Sea Zone 1 britishDestroyer moved from 7 Sea Zone to 2 Sea Zone 3 britishStrategicBombers moved from Central Britain to 2 Sea Zone 2 britishNavalFighters moved from 12 Sea Zone to Northern Finland 4 britishAlpineInfantrys and 1 britishMarine moved from Northern Norway to Northern Finland 6 britishInfantrys moved from Central Norway to 13 Sea Zone 6 britishInfantrys moved from 13 Sea Zone to Northern Finland 1 britishCruiser moved from 12 Sea Zone to 13 Sea Zone 1 britishInfantry and 1 britishStrategicBomber moved from Cairo to Central Egpyt 1 britishMech.Infantry moved from Nigeria to French Central Africa Britain take French Central Africa from VichyFrance 1 britishInfantry moved from Nigeria to Gold Coast ExiledAllies take Gold Coast from VichyFrance Combat - Britain Battle in Northern Finland Britain attack with 4 britishAlpineInfantrys, 6 britishInfantrys, 1 britishMarine and 2 britishNavalFighters Finland defend with 1 Flagpole, 1 Rail and 3 germanEntrenchments Britain roll dice for 2 britishBattleships and 3 britishCruisers in Northern Finland, round 2 : 4/7 hits, 2.42 expected hits Finland roll dice for 3 germanEntrenchments in Northern Finland, round 2 : 2/3 hits, 1.75 expected hits 2 britishInfantrys owned by the Britain and 3 germanEntrenchments owned by the Finland lost in Northern Finland Britain win, taking Northern Finland from Finland with 4 britishAlpineInfantrys, 4 britishInfantrys, 1 britishMarine and 2 britishNavalFighters remaining. Battle score for attacker is 12 Casualties for Britain: 2 britishInfantrys Casualties for Finland: 3 germanEntrenchments Battle in 2 Sea Zone Usa loiter and taunt; Britain attack with 3 britishDestroyers and 3 britishStrategicBombers Italy defend with 1 italianSubmarine DepthChargeAttack fire in 2 Sea Zone : 1/6 hits, 0.50 expected hits 1 italianSubmarine owned by the Italy lost in 2 Sea Zone Britain win with 3 britishDestroyers and 3 britishStrategicBombers remaining. Battle score for attacker is 7 Casualties for Italy: 1 italianSubmarine Battle in Central Egpyt Britain attack with 1 britishInfantry and 1 britishStrategicBomber Italy defend with 1 Flagpole, 1 Rail and 1 italianInfantry Britain roll dice for 1 britishInfantry and 1 britishStrategicBomber in Central Egpyt, round 2 : 0/2 hits, 0.42 expected hits Italy roll dice for 1 italianInfantry in Central Egpyt, round 2 : 0/1 hits, 0.25 expected hits Britain roll dice for 1 britishInfantry and 1 britishStrategicBomber in Central Egpyt, round 3 : 1/2 hits, 0.42 expected hits Italy roll dice for 1 italianInfantry in Central Egpyt, round 3 : 0/1 hits, 0.25 expected hits 1 italianInfantry owned by the Italy lost in Central Egpyt Britain win, taking Central Egpyt from Italy with 1 britishInfantry and 1 britishStrategicBomber remaining. Battle score for attacker is 3 Casualties for Italy: 1 italianInfantry Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger UnitsEAPoland: ExiledAllies has 1 britishInfantry placed in Gold Coast Trigger britishProd1: Britain has 1 Material placed in London 1 britishAlpineInfantry and 1 britishArtillery moved from Scotland to 7 Sea Zone 3 britishTransports moved from 12 Sea Zone to 24 Sea Zone 3 britishArtillerys, 1 britishCombatEngineer and 2 britishInfantrys moved from Central Britain to 24 Sea Zone 1 britishAlpineInfantry, 1 britishArtillery and 1 britishTransport moved from 7 Sea Zone to 12 Sea Zone 3 britishArtillerys, 1 britishCombatEngineer, 2 britishInfantrys and 3 britishTransports moved from 24 Sea Zone to 12 Sea Zone 1 britishAlpineInfantry, 4 britishArtillerys, 1 britishCombatEngineer and 2 britishInfantrys moved from 12 Sea Zone to Central Norway 2 britishNavalFighters moved from Northern Finland to 12 Sea Zone 2 britishSubmarines moved from 7 Sea Zone to 12 Sea Zone 1 britishDestroyer and 1 britishSubmarine moved from 12 Sea Zone to 13 Sea Zone 2 britishNavalFighters and 1 britishTacticalBomber moved from Gibraltar to Southern Britain 1 britishTacticalBomber moved from Southern Britain to Central Britain 1 britishAirTransport and 2 britishParatroopers moved from Exiled Allies to Central Britain 2 britishMarines moved from London to Central Britain 1 Truck moved from Scotland to London 1 Train moved from Scotland to London 1 Material and 1 Train moved from London to Central Britain 3 britishStrategicBombers moved from 2 Sea Zone to Central Britain 1 britishNavalFighter moved from Labrador to Central Britain 1 britishInfantry and 1 britishMech.Infantry moved from Cameroon to Gold Coast 1 britishArtillery moved from Cape Town to Eastern South Africa 1 Truck moved from Eastern South Africa to Cape Town 1 Material and 1 Truck moved from Cape Town to Eastern South Africa 1 Material and 1 Truck moved from Rhodesia to Belgian Congo 1 Truck moved from Belgian Congo to Rhodesia 1 britishArtillery moved from Cameroon to Nigeria 1 britishStrategicBomber moved from Central Egpyt to Cairo 1 Truck moved from Southern Anglo Egyptian Sudan to French Equatorial Africa 1 britishArtillery moved from Anglo Egyptian Sudan to Western Anglo Egyptian Sudan 1 britishInfantry moved from Anglo Egyptian Sudan to Central Egpyt 1 britishInfantry moved from Abyssinia to Anglo Egyptian Sudan 1 britishMech.Infantry moved from Abyssinia to Western Anglo Egyptian Sudan 1 britishTransport moved from 73 Sea Zone to 79 Sea Zone 1 britishArtillery and 1 britishInfantry moved from Bombay to Southern Iran 1 britishInfantry moved from New South Wales to Queensland 1 britishInfantry and 1 britishMarine moved from Southwestern Australia to Northwestern Australia 1 britishMech.Infantry moved from Northwestern Australia to Southwestern Australia 1 britishAntiAirGun, 1 britishMech.Infantry and 1 britishTank moved from Southwestern Australia to Northwestern Australia 1 britishMech.Infantry moved from Queensland to New South Wales 1 britishAntiAirGun and 1 britishMech.Infantry moved from New South Wales to Queensland 1 britishFighter moved from Southwestern Australia to Northwestern Australia 1 britishNavalFighter moved from Queensland to Southwestern Australia 1 britishAlpineInfantry and 1 britishInfantry moved from British Columbia to Alaska 1 Truck and 1 britishArtillery moved from Alberta to Alaska 1 britishNavalFighter moved from Alaska to Midway 1 britishNavalFighter moved from Ontario to Alaska 1 Train moved from British Columbia to Quebec 1 Truck and 1 britishInfantry moved from Quebec to Manitoba 1 Train and 1 britishInfantry moved from Quebec to Ontario 1 britishInfantry moved from Sinai to Cairo 6 britishInfantrys moved from Bengal to Rangoon 2 britishInfantrys moved from Calcutta to Bengal 1 Truck and 1 britishArtillery moved from New Dehli to Calcutta 1 Material, 1 Truck and 1 britishCombatEngineer moved from New South Wales to Queensland 1 britishTank moved from New South Wales to Northwestern Australia 1 britishTank moved from New South Wales to Queensland 1 Material and 1 Train moved from New South Wales to Southwestern Australia 1 Train moved from Southwestern Australia to New South Wales Purchase Units - Britain Britain buy 1 britishAirTransport, 1 britishAlpineInfantry, 1 britishAntiTankGun, 4 britishInfantrys and 1 britishTank; Remaining resources: 0 PUs; 0 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 1 britishAirTransport, 1 britishAntiTankGun and 1 britishTank placed in Central Britain 1 britishAlpineInfantry and 2 britishInfantrys placed in Scotland 2 britishInfantrys placed in London Activate Technology - Britain Britain activating Logistics Trigger britishL1: Setting isAirBase to true for unitAttachment attached to britishCarrier Trigger britishL1: Setting maxScrambleCount to 2 for unitAttachment attached to britishCarrier Britain giving technology to Usa: Logistics Turn Complete - Britain Britain collect 37 PUs; end with 37 PUs Trigger britishIP: Britain met a national objective for an additional 3 PUs; end with 40 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 42 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 43 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 44 PUs Units generate 9 techTokens; Britain end with 9 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 2 Materials and 1 britishCombatEngineer Some Units in Cairo change ownership: 1 Material and 1 britishCombatEngineer Some Units in Central Norway change ownership: 1 britishCombatEngineer Some Units in Eastern South Africa change ownership: 1 Material Some Units in Java change ownership: 1 britishCombatEngineer Some Units in New South Wales change ownership: 1 Material Some Units in Queensland change ownership: 1 Material and 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 Material Purchase Units - Canada Canada buy 1 britishDestroyer and 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - Canada 1 britishDestroyer and 1 britishSubmarine placed in 106 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 15 PUs Some Units in 106 Sea Zone change ownership: 1 britishDestroyer and 1 britishSubmarine Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishCombatEngineer, 1 britishFactory and 1 britishParatrooper; Remaining resources: 4 PUs; Place Units - ExiledAllies Units in Belgian Congo being upgraded or consumed: 2 Materials 1 britishFactory placed in Belgian Congo 1 britishCombatEngineer and 1 britishParatrooper placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 25 PUs; end with 29 PUs Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 27 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 24 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 23 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 22 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 20 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 18 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 britishCombatEngineer Some Units in Central Norway change ownership: 1 britishCombatEngineer Some Units in Exiled Allies change ownership: 1 britishCombatEngineer and 1 britishParatrooper Some Units in Gold Coast change ownership: 1 britishInfantry Some Units in Java change ownership: 1 britishCombatEngineer Purchase Units - Egypt Egypt buy 1 britishArtillery, 1 britishEntrenchment and 1 britishInfantry; Remaining resources: 0 PUs; Place Units - Egypt Units in Cairo being upgraded or consumed: 1 Material 1 britishArtillery, 1 britishEntrenchment and 1 britishInfantry placed in Cairo Turn Complete - Egypt Egypt collect 8 PUs; end with 8 PUs Some Units in Cairo change ownership: 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry Purchase Units - SouthAfrica SouthAfrica buy 1 britishSubmarine; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishSubmarine placed in 71 Sea Zone Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in 71 Sea Zone change ownership: 1 britishSubmarine Some Units in Eastern South Africa change ownership: 1 Material Purchase Units - India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 1 britishArtillery and 1 britishInfantry placed in Bombay 2 britishInfantrys placed in Calcutta Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 britishArtillery and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia Australia buy 1 britishInfantry and 1 britishNavalFighter; Remaining resources: 0 PUs; Place Units - Australia 1 Material, 1 britishInfantry and 1 britishNavalFighter placed in New South Wales Turn Complete - Australia Australia collect 14 PUs; end with 14 PUs Units Change Ownership Some Units in New South Wales change ownership: 2 Materials, 1 britishInfantry and 1 britishNavalFighter Some Units in Queensland change ownership: 1 Material and 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 MaterialCombat Hit Differential Summary :
DepthChargeAttack fire in 2 Sea Zone : : 0.50 Finland : 0.25 Italy : -0.50 Britain : 1.75 -
@colin over to italy
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TripleA Turn Summary: Italy round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - Italy Italy spend 0 on tech rolls Italy roll 6,1,1,11,6,10,4,3,2,4,5,5,2,6,3 and gets 0 hits Politics - Italy Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 9 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithSpain Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 15 = Failure! Italy fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianMarine moved from Trans Jordan to 53 Sea Zone 1 italianMarine and 1 italianTransport moved from 53 Sea Zone to 54 Sea Zone 1 italianMarine moved from 54 Sea Zone to Cyprus 1 italianStrategicBomber moved from Kharkov to Volgarod 2 italianMarines moved from Trans Jordan to 53 Sea Zone 2 italianMarines and 1 italianTransport moved from 53 Sea Zone to 54 Sea Zone 2 italianMarines moved from 54 Sea Zone to Syria 1 italianBattleship moved from 53 Sea Zone to 54 Sea Zone 1 italianInfantry moved from Trans Jordan to Syria 1 italianTacticalBomber moved from Kharkov to Novgorod Combat - Italy Strategic bombing raid in Novgorod AntiAircraftGun fire in Novgorod : 1/1 hits, 0.08 expected hits 1 italianTacticalBomber killed by AntiAircraftGun Bombing raid in Novgorod causes 0 damage total. Strategic bombing raid in Volgarod AntiAircraftGun fire in Volgarod : 0/1 hits, 0.08 expected hits Bombing raid in Volgarod rolls: 2 and causes: 2 damage to unit: russianAirfield Bombing raid in Volgarod causes 2 damage total. Battle in Cyprus Battle in Syria Italy attack with 1 italianInfantry and 2 italianMarines ExiledAllies defend with 1 Flagpole; Britain defend with 1 britishInfantry Italy roll dice for 1 italianBattleship in Syria, round 2 : 1/2 hits, 0.83 expected hits ExiledAllies roll dice for 1 britishInfantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 britishInfantry owned by the Britain lost in Syria Italy win, taking Cyprus from Britain, taking Syria from ExiledAllies with 1 italianInfantry and 2 italianMarines remaining. Battle score for attacker is 3 Casualties for Britain: 1 britishInfantry Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry Trigger italianProd: Italy has 1 Material placed in Rome 2 italianMarines moved from Trans Jordan to 53 Sea Zone 1 italianBattleship, 1 italianCruiser, 1 italianDestroyer, 2 italianMarines and 1 italianTransport moved from 53 Sea Zone to 51 Sea Zone 2 italianMarines moved from 51 Sea Zone to Western Egypt 1 italianFighter moved from Greece to Belorussia 1 italianFighter moved from Greece to Kharkov 2 italianInfantrys moved from Western Ukraine to Kharkov 1 italianInfantry moved from Romania to Western Ukraine 2 Trucks moved from Kharkov to Romania 2 italianInfantrys moved from Rome to Southern Italy 1 Train moved from Northern Yugoslavia to Northern Italy 1 Train and 2 italianInfantrys moved from Northern Italy to Western Ukraine 1 Train moved from Western Ukraine to Romania 1 italianArtillery, 1 italianMech.Infantry and 1 italianTank moved from Northern Italy to Romania 1 italianAirTransport moved from Southern Italy to Rome 1 Truck moved from Southern Italy to Rome 1 Truck moved from Western Egypt to Al Kufrah 3 italianInfantrys moved from Pskov to Belorussia 1 italianStrategicBomber moved from Volgarod to Kharkov 1 Material and 1 Truck moved from Rome to Southern Italy Purchase Units - Italy Italy buy 1 italianArtillery, 1 italianEntrenchment, 4 italianInfantrys and 1 italianTransport; Remaining resources: 0 PUs; 15 techTokens; Place Units - Italy Units in Western Egypt being upgraded or consumed: 1 Material 1 italianEntrenchment placed in Western Egypt 1 italianArtillery placed in Northern Italy 4 italianInfantrys placed in Rome 1 italianTransport placed in 49 Sea Zone Turn Complete - Italy Italy collect 30 PUs; end with 30 PUs Units generate 9 techTokens; Italy end with 24 techTokensCombat Hit Differential Summary :
ExiledAllies : -0.33 AntiAircraftGun fire in Novgorod : : 0.92 AntiAircraftGun fire in Volgarod : : -0.08 Italy : 0.17 -
TripleA Turn Summary: Usa round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 5 Research Technology - Usa Trigger americanaTIL: Usa gains access to ImprovedLogistics Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures Usa spend 0 on tech rolls Usa roll 1,1,2,9,1,5,2,11,8,6,2,8,3,6,9,9,6,4 and gets 0 hits Politics - Usa Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 3 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSpain Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 20) result: 3 = Failure! Usa fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Usa Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank 1 americanDestroyer moved from 2 Sea Zone to 3 Sea Zone Combat - Usa Battle in 3 Sea Zone Usa attack with 1 americanDestroyer Germany defend with 1 germanSubmarine DepthChargeAttack fire in 3 Sea Zone : 0/1 hits, 0.25 expected hits 1 germanSubmarine owned by the Germany Submerged Non Combat Move - Usa Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel Trigger americanProd1: Usa has 1 Material placed in Washington 2 americanDestroyers moved from 32 Sea Zone to 5 Sea Zone 1 americanBattleship, 1 americanCruiser and 3 americanTransports moved from 39 Sea Zone to 30 Sea Zone 2 americanCarriers, 1 americanCruiser, 4 americanDestroyers, 4 americanNavalFighters and 3 americanSubmarines moved from 132 Sea Zone to 115 Sea Zone 1 americanSubmarine moved from 116 Sea Zone to 115 Sea Zone 1 americanTransport moved from 116 Sea Zone to 156 Sea Zone 2 americanFighters moved from Johnston Island to Hawaiian Islands 1 americanCruiser moved from 156 Sea Zone to 115 Sea Zone 1 americanAlpineInfantry, 1 americanInfantry and 1 americanMarine moved from San Francisco to Los Angeles 1 americanNavalFighter moved from Chicago to Los Angeles 1 americanInfantry moved from British Columbia to Alaska 1 Train moved from Los Angeles to Washington 1 Material and 1 Train moved from Washington to Central US 1 Truck moved from Los Angeles to Central US 1 americanAirTransport moved from Johnston Island to San Francisco 1 americanTransport moved from 12 Sea Zone to 3 Sea Zone 1 americanTransport moved from 12 Sea Zone to 10 Sea Zone 1 americanTank moved from Scotland to 10 Sea Zone 1 americanTank and 1 americanTransport moved from 10 Sea Zone to 12 Sea Zone 1 americanTank moved from 12 Sea Zone to Central Norway 1 Material, 2 Trucks and 1 americanAntiAirGun moved from Central Norway to Murmansk 1 Train moved from Los Angeles to Washington 1 americanInfantry moved from Eastern US to Washington 1 americanCombatEngineer and 3 americanInfantrys moved from New York to Washington Purchase Units - Usa Usa buy 1 americanAirTransport, 2 americanBattleships, 1 americanDestroyer, 1 americanSubmarine and 3 americanTransports; Remaining resources: 0 PUs; 18 techTokens; Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan Place Units - Usa 3 americanTransports placed in 30 Sea Zone 1 americanAirTransport placed in Chicago Units in 156 Sea Zone being upgraded or consumed: 2 americanHulls 2 americanBattleships, 1 americanDestroyer and 1 americanSubmarine placed in 156 Sea Zone Activate Technology - Usa Trigger americanL1: Setting isAirBase to true for unitAttachment attached to americanCarrier Trigger americanL1: Setting maxScrambleCount to 2 for unitAttachment attached to americanCarrier Turn Complete - Usa Trigger LLaTRM: has removed 1 Truck owned by Usa in Murmansk Trigger LLaFM: has removed 1 americanAntiAirGun owned by Usa in Murmansk Trigger LLaMM: has removed 1 Material owned by Usa in Murmansk Trigger LLaTRM: Russia has 1 Truck placed in Murmansk Trigger LLaFM: Russia has 1 russianAntiAirGun placed in Murmansk Trigger LLaMM: Russia has 1 Material placed in Murmansk Usa collect 70 PUs; end with 70 PUs Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 73 PUs Units generate 9 techTokens; Usa end with 27 techTokensCombat Hit Differential Summary :
DepthChargeAttack fire in 3 Sea Zone : : -0.25 -
@colin back to turkey
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TripleA Move Summary: Germany round 6
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Research Technology - Germany Trigger germanaTAAA: Germany gains access to AdvancedAntiAircraft Germany spend 0 on tech rolls Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 2 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSpain Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 6 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry 2 germanFighters and 2 germanInfantrys moved from Finland to Northern Finland 4 germanInfantrys moved from Southern Ukraine to Eastern Ukraine 1 germanArtillery and 3 germanInfantrys moved from Kharkov to Orel Kursk 2 germanStrategicBombers moved from Belorussia to Vologda 1 germanNavalFighter moved from Finland to Northern Finland 1 germanInfantry and 1 germanMarine moved from Northern Germany to 27 Sea Zone 4 germanArtillerys, 11 germanInfantrys and 2 germanParatroopers moved from Eastern Finland to Northern Finland 2 germanAntiTankGuns moved from Eastern Finland to Northern Finland 2 germanAlpineInfantrys moved from Eastern Finland to Northern Finland 2 germanBattleships, 1 germanInfantry, 1 germanMarine and 1 germanTransport moved from 27 Sea Zone to 28 Sea Zone 1 germanInfantry and 1 germanMarine moved from 28 Sea Zone to Northern Finland 2 germanInfantrys moved from Kharkov to Voronezh 1 germanFighter moved from Belorussia to Orel Kursk 1 germanFighter moved from Belorussia to Voronezh 1 germanFighter moved from Bessarabia to Eastern Ukraine 1 germanFighter moved from Bessarabia to Voronezh 3 germanFighters moved from Kharkov to Voronezh 2 germanInfantrys moved from Kharkov to Orel Kursk 1 germanArtillery moved from Kharkov to Eastern Ukraine 1 germanSubmarine moved from 3 Sea Zone to 1 Sea Zone 1 germanSubmarine moved from 11 Sea Zone to 64 Sea Zone -
@ubernaut got a couple battles when you're up
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TripleA Turn Summary: Finland round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Reconnaissance Missions - Finland Finland collect 0 PUs; end with 10 PUs Reinforcing - DanubeAxis DanubeAxis collect 0 PUs; end with 14 PUs Counter Intelligence Operations - VichyFrance VichyFrance collect 0 PUs; end with 16 PUs Research Technology - Germany Trigger germanaTAAA: Germany gains access to AdvancedAntiAircraft Germany spend 0 on tech rolls Germany roll 4,11,10,8,2,7,9,10,9 and gets 0 hits Politics - Germany Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 2 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSpain Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSweden Political Action AxisProposeAlliancewithSweden : rolling (1 out of 15) result: 6 = Failure! Germany fails on action: Political Action AxisProposeAlliancewithSweden Combat Move - Germany Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry AntiAircraftGun fire in Novgorod : 0/1 hits, 0.08 expected hits Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank 2 germanFighters and 2 germanInfantrys moved from Finland to Northern Finland 4 germanInfantrys moved from Southern Ukraine to Eastern Ukraine 1 germanArtillery and 3 germanInfantrys moved from Kharkov to Orel Kursk 2 germanStrategicBombers moved from Belorussia to Vologda 1 germanNavalFighter moved from Finland to Northern Finland 1 germanInfantry and 1 germanMarine moved from Northern Germany to 27 Sea Zone 4 germanArtillerys, 11 germanInfantrys and 2 germanParatroopers moved from Eastern Finland to Northern Finland 2 germanAntiTankGuns moved from Eastern Finland to Northern Finland 2 germanAlpineInfantrys moved from Eastern Finland to Northern Finland 2 germanBattleships, 1 germanInfantry, 1 germanMarine and 1 germanTransport moved from 27 Sea Zone to 28 Sea Zone 1 germanInfantry and 1 germanMarine moved from 28 Sea Zone to Northern Finland 2 germanInfantrys moved from Kharkov to Voronezh 1 germanFighter moved from Bessarabia to Eastern Ukraine 1 germanFighter moved from Bessarabia to Voronezh 2 germanInfantrys moved from Kharkov to Orel Kursk 1 germanArtillery moved from Kharkov to Eastern Ukraine 1 germanSubmarine moved from 3 Sea Zone to 1 Sea Zone 1 germanSubmarine moved from 11 Sea Zone to 64 Sea Zone 2 germanTacticalBombers moved from Belorussia to Northern Finland 1 germanNavalFighter moved from Denmark to Northern Finland 1 germanNavalFighter moved from Northern Germany to Northern Finland 2 germanFighters moved from Belorussia to Northern Finland 2 germanFighters moved from Kharkov to Voronezh 1 germanFighter moved from Kharkov to Orel Kursk Combat - Germany Strategic bombing raid in Vologda Bombing raid in Vologda rolls: 6,0 and causes: 6 damage to unit: russianAirfield Bombing raid in Vologda causes 6 damage total. Battle in Northern Finland Germany attack with 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 4 germanArtillerys, 4 germanFighters, 14 germanInfantrys, 1 germanMarine, 3 germanNavalFighters, 2 germanParatroopers and 2 germanTacticalBombers Britain defend with 1 Flagpole, 1 Rail, 4 britishAlpineInfantrys, 4 britishInfantrys and 1 britishMarine Germany roll dice for 2 germanBattleships in Northern Finland, round 2 : 1/4 hits, 1.67 expected hits Germany roll dice for 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 4 germanArtillerys, 4 germanFighters, 14 germanInfantrys, 1 germanMarine, 3 germanNavalFighters, 2 germanParatroopers and 2 germanTacticalBombers in Northern Finland, round 2 : 11/32 hits, 6.25 expected hits Britain roll dice for 4 britishAlpineInfantrys, 4 britishInfantrys and 1 britishMarine in Northern Finland, round 2 : 4/9 hits, 3.75 expected hits 4 britishInfantrys owned by the Britain, 4 germanInfantrys owned by the Germany, 1 britishMarine owned by the Britain and 4 britishAlpineInfantrys owned by the Britain lost in Northern Finland Germany win, taking Northern Finland from Britain with 2 germanAlpineInfantrys, 2 germanAntiTankGuns, 4 germanArtillerys, 4 germanFighters, 10 germanInfantrys, 1 germanMarine, 3 germanNavalFighters, 2 germanParatroopers and 2 germanTacticalBombers remaining. Battle score for attacker is 20 Casualties for Germany: 4 germanInfantrys Casualties for Britain: 4 britishAlpineInfantrys, 4 britishInfantrys and 1 britishMarine Battle in Orel Kursk Germany attack with 1 germanArtillery, 1 germanFighter and 5 germanInfantrys Russia defend with 1 Flagpole and 2 russianInfantrys Germany roll dice for 1 germanArtillery, 1 germanFighter and 5 germanInfantrys in Orel Kursk, round 2 : 2/7 hits, 1.58 expected hits Russia roll dice for 2 russianInfantrys in Orel Kursk, round 2 : 0/2 hits, 0.50 expected hits 2 russianInfantrys owned by the Russia lost in Orel Kursk Germany win, taking Orel Kursk from Russia with 1 germanArtillery, 1 germanFighter and 5 germanInfantrys remaining. Battle score for attacker is 6 Casualties for Russia: 2 russianInfantrys Battle in Voronezh Germany attack with 3 germanFighters and 2 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 3 germanFighters and 2 germanInfantrys in Voronezh, round 2 : 2/5 hits, 1.58 expected hits Russia roll dice for 1 russianInfantry in Voronezh, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Voronezh Germany win, taking Voronezh from Russia with 3 germanFighters and 2 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Battle in Eastern Ukraine Germany attack with 1 germanArtillery, 1 germanFighter and 4 germanInfantrys Russia defend with 1 Flagpole and 1 russianInfantry Germany roll dice for 1 germanArtillery, 1 germanFighter and 4 germanInfantrys in Eastern Ukraine, round 2 : 1/6 hits, 1.33 expected hits Russia roll dice for 1 russianInfantry in Eastern Ukraine, round 2 : 0/1 hits, 0.25 expected hits 1 russianInfantry owned by the Russia lost in Eastern Ukraine Germany win, taking Eastern Ukraine from Russia with 1 germanArtillery, 1 germanFighter and 4 germanInfantrys remaining. Battle score for attacker is 3 Casualties for Russia: 1 russianInfantry Non Combat Move - Germany Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry AntiAircraftGun fire in Novgorod : 0/1 hits, 0.08 expected hits Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry Trigger germanProd: Germany has 1 Material placed in Berlin 2 germanFighters moved from Northern Finland to Belorussia 2 germanTacticalBombers moved from Northern Finland to Finland 1 germanNavalFighter moved from Northern Finland to Denmark 2 germanNavalFighters moved from Northern Finland to Finland 2 germanFighters moved from Northern Finland to Finland 1 Truck, 1 germanAntiAirGun and 1 germanCombatEngineer moved from Eastern Finland to Finland 1 germanArtillery moved from Lativa Estonia to Belorussia 1 germanInfantry moved from Lithuania to Lativa Estonia 1 germanAntiTankGun and 1 germanCombatEngineer moved from Pskov to Belorussia 1 germanFighter moved from Orel Kursk to Belorussia 1 germanFighter moved from Eastern Ukraine to Kharkov 1 germanFighter moved from Voronezh to Belorussia 2 germanFighters moved from Voronezh to Kharkov 1 Truck moved from Kharkov to Western Ukraine 1 Material and 1 Truck moved from Western Ukraine to Kharkov 1 germanAntiTankGun and 1 germanMech.Infantry moved from Eastern Poland to Belorussia 1 germanTransport moved from 50 Sea Zone to 51 Sea Zone 1 germanArtillery and 1 germanInfantry moved from Crete to 51 Sea Zone 1 germanArtillery, 1 germanInfantry and 1 germanTransport moved from 51 Sea Zone to 48 Sea Zone 1 germanArtillery and 1 germanInfantry moved from 48 Sea Zone to Tunisia 1 germanDestroyer moved from 50 Sea Zone to 45 Sea Zone 1 Material and 1 germanInfantry moved from Vichy France to 44 Sea Zone 1 Material, 1 germanInfantry and 1 germanTransport moved from 44 Sea Zone to 45 Sea Zone 1 Material and 1 germanInfantry moved from 45 Sea Zone to Algeria 1 germanNavalFighter moved from Morrocco to Algeria 1 germanInfantry moved from Algeria to Morrocco 2 germanArtillerys moved from Algeria to Morrocco 1 germanCombatEngineer and 2 germanInfantrys moved from French West Africa to West Africa 1 germanNavalFighter moved from Southern Germany to Northern Germany 1 Material and 1 germanAirTransport moved from Berlin to Copenhagen 1 germanAirTransport moved from Copenhagen to Eastern Germany 1 Material moved from Eastern Germany to 27 Sea Zone 1 germanInfantry moved from Northern Germany to 27 Sea Zone 1 Material, 1 germanCruiser, 1 germanDestroyer, 1 germanInfantry and 1 germanTransport moved from 27 Sea Zone to 28 Sea Zone 1 Material and 1 germanInfantry moved from 28 Sea Zone to Finland 1 germanInfantry and 1 germanMarine moved from Western France to Northern France 2 germanInfantrys moved from Iraq to Eastern Turkey 5 germanInfantrys moved from Bessarabia to Southern Ukraine 2 germanInfantrys moved from Romania to Bessarabia 1 germanAntiTankGun moved from Lithuania to Belorussia 1 germanArtillery moved from Poland to Lithuania 1 germanArtillery moved from Poland to Lithuania 1 germanAntiTankGun, 1 germanMech.Infantry and 2 germanTanks moved from Eastern Germany to Lithuania 1 Truck moved from Denmark to Berlin 1 germanInfantry moved from Berlin to Northern Germany 1 Train, 1 germanAntiAirGun and 1 germanArtillery moved from Western Germany to Belorussia 1 Train moved from Eastern Poland to Austria 1 Train moved from Belorussia to Western Germany 1 Material and 1 Truck moved from Berlin to Denmark 1 germanMarine moved from Northern France to Low Countries 1 germanInfantry moved from Northern France to Low Countries 1 Truck moved from Northern Germany to Western Germany 1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern Germany 1 germanArtillery moved from Hungary Slovakia to Romania 2 germanStrategicBombers moved from Vologda to Belorussia 1 germanAirTransport and 1 germanParatrooper moved from Austria to Eastern Germany 1 germanMarine moved from Low Countries to Northern Germany Purchase Units - Germany Germany buy 2 Materials, 3 germanAlpineInfantrys, 1 germanAntiAirGun, 2 germanEntrenchments, 1 germanFortification, 4 germanInfantrys, 1 germanNavalFighter and 1 germanParatrooper; Remaining resources: 0 PUs; 9 techTokens; Place Units - Germany Units in Copenhagen being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Copenhagen Units in Denmark being upgraded or consumed: 1 Material and 1 germanEntrenchment 1 germanFortification placed in Denmark Units in Kharkov being upgraded or consumed: 1 Material 1 germanEntrenchment placed in Kharkov 4 germanInfantrys placed in Northern Germany 1 germanParatrooper placed in Eastern Germany 2 Materials placed in Western Germany 1 germanAntiAirGun and 1 germanNavalFighter placed in Eastern Germany 3 germanAlpineInfantrys placed in Austria Turn Complete - Germany Germany collect 66 PUs; end with 66 PUs Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 69 PUs Units generate 9 techTokens; Germany end with 18 techTokens Units Change Ownership Some Units in Algeria change ownership: 1 Material and 1 germanCombatEngineer Some Units in Finland change ownership: 1 Material and 1 germanCombatEngineer Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - VichyFrance Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance VichyFrance buy 4 germanArtillerys; Remaining resources: 0 PUs; Place Units - VichyFrance 3 germanArtillerys placed in Vichy France 1 Material and 1 germanArtillery placed in Algeria Turn Complete - VichyFrance VichyFrance collect 18 PUs; end with 18 PUs Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 16 PUs Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 14 PUs Units Change Ownership Some Units in Algeria change ownership: 2 Materials, 1 germanArtillery and 1 germanCombatEngineer Some Units in Vichy France change ownership: 3 germanArtillerys Some Units in West Africa change ownership: 1 germanCombatEngineer Purchase Units - DanubeAxis DanubeAxis buy 1 germanArtillery and 3 germanInfantrys; Remaining resources: 1 PUs; Place Units - DanubeAxis 3 germanInfantrys placed in Romania 1 germanArtillery placed in Hungary Slovakia Turn Complete - DanubeAxis DanubeAxis collect 12 PUs; end with 13 PUs Units Change Ownership Some Units in Hungary Slovakia change ownership: 1 germanArtillery Some Units in Romania change ownership: 3 germanInfantrys Purchase Units - Finland Finland buy 1 Material, 1 germanAntiAirGun and 1 germanEntrenchment; Remaining resources: 0 PUs; Place Units - Finland Units in Finland being upgraded or consumed: 1 Material 1 Material, 1 germanAntiAirGun and 1 germanEntrenchment placed in Finland Turn Complete - Finland Finland collect 7 PUs; end with 7 PUs Some Units in Finland change ownership: 1 Material, 1 germanAntiAirGun and 1 germanCombatEngineerCombat Hit Differential Summary :
AntiAircraftGun fire in Novgorod : : -0.17 Britain : 0.25 Germany : 4.58 Russia : -1.00 -
@ubernaut actually I ended up moving more planes so the battle only lasted one round
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TripleA Move Summary: Russia round 6
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Research Technology - Russia Russia spend 0 on tech rolls Politics - Russia Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 13 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSpain Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 9 = Failure! Russia fails on action: Political Action AlliesProposeAlliancewithSweden Combat Move - Russia Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck Trigger AltayLLRussia1: Russia takes ownership of territory Altay 2 russianInfantrys moved from Murmansk to Eastern Finland 1 russianInfantry moved from Western Karelia to Eastern Finland 2 russianAlpineInfantrys, 8 russianArtillerys, 2 russianCombatEngineers, 5 russianInfantrys, 2 russianMarines, 1 russianMech.Infantry, 3 russianParatroopers and 4 russianTanks moved from Leningrad to Eastern Finland 1 russianFighter moved from Leningrad to Pskov 1 russianFighter and 2 russianInfantrys moved from Stalingrad to Voronezh 1 russianFighter and 1 russianStrategicBomber moved from Moscow to Voronezh 1 russianTacticalBomber moved from Moscow to Pskov 1 russianInfantry moved from Smolensk to Pskov 1 russianInfantry moved from Novgorod to Pskov 1 russianFighter moved from Vladivostok to Soviet Far East 2 russianInfantrys moved from Eastern Evenki to Soviet Far East 1 russianAlpineInfantry, 1 russianArtillery and 1 russianInfantry moved from Vladivostok to Khabarovskiy Kray 2 russianAlpineInfantrys, 1 russianCombatEngineer and 4 russianInfantrys moved from Yakut to Far Eastern Republic -
@colin got some battles
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TripleA Turn Summary: Brazil round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Combat Move - Brazil Non Combat Move - Brazil 1 brazilianDestroyer moved from 5 Sea Zone to 63 Sea Zone 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil 1 brazilianSubmarine moved from 65 Sea Zone to 63 Sea Zone 1 brazilianFighter moved from Rio de Janeiro to Eastern Brazil 2 brazilianTanks moved from Southern Brazil to Eastern Brazil Purchase Units - Brazil Brazil buy 3 brazilianInfantrys; Remaining resources: 0 PUs; Place Units - Brazil 3 brazilianInfantrys placed in Rio de Janeiro Turn Complete - Brazil Brazil collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
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@colin over to japan
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TripleA Move Summary: Japan round 6
TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Research Technology - Japan Japan spend 0 on tech rolls Japan removing all Technology Tokens after successful research. Japan discover Logistics Politics - Japan Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 5 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSpain Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank 2 japaneseInfantrys and 4 japaneseMarines moved from Caroline Islands to 131 Sea Zone 1 japaneseBattleship, 2 japaneseInfantrys, 4 japaneseMarines and 3 japaneseTransports moved from 131 Sea Zone to 150 Sea Zone 2 japaneseInfantrys and 4 japaneseMarines moved from 150 Sea Zone to Dutch East Indies 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from Eastern Manchuria to 98 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Khabarovskiy Kray 2 japaneseFighters moved from Manchuria to Khabarovskiy Kray 1 japaneseArtillery moved from Eastern Manchuria to Khabarovskiy Kray 1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Peking to Shansi 3 japaneseInfantrys moved from Shantung to Shansi 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Kwangsi to Hunan 1 japaneseStrategicBomber moved from Peking to Vladivostok 1 japaneseFighter moved from Peking to Vladivostok 1 japaneseTacticalBomber moved from Shanghai to Hupeh 1 japaneseArtillery moved from Eastern Manchuria to Khabarovskiy Kray 1 japaneseAlpineInfantry moved from Chahar to Shansi -
@ubernaut couple small things again
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TripleA Turn Summary: Thailand round 6
TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6
Game History
Round: 6 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Japan spend 0 on tech rolls Japan roll 1,4,1,6,8,10,6,8,5,10,5,10,10,6,12,7,3,1 and gets 1 hit Japan removing all Technology Tokens after successful research. Japan discover Logistics Politics - Japan Japan spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain Political Action AxisProposeAlliancewithSpain : rolling (1 out of 15) result: 5 = Failure! Japan fails on action: Political Action AxisProposeAlliancewithSpain Combat Move - Japan Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 2 japaneseInfantrys and 4 japaneseMarines moved from Caroline Islands to 131 Sea Zone 1 japaneseBattleship, 2 japaneseInfantrys, 4 japaneseMarines and 3 japaneseTransports moved from 131 Sea Zone to 150 Sea Zone 2 japaneseInfantrys and 4 japaneseMarines moved from 150 Sea Zone to Dutch East Indies 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 2 japaneseInfantrys moved from Eastern Manchuria to 98 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Khabarovskiy Kray 2 japaneseFighters moved from Manchuria to Khabarovskiy Kray 1 japaneseArtillery moved from Eastern Manchuria to Khabarovskiy Kray 1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Peking to Shansi 3 japaneseInfantrys moved from Shantung to Shansi 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 2 japaneseTanks moved from Kwangsi to Hunan 1 japaneseStrategicBomber moved from Peking to Vladivostok 1 japaneseFighter moved from Peking to Vladivostok 1 japaneseTacticalBomber moved from Shanghai to Hupeh 1 japaneseArtillery moved from Eastern Manchuria to Khabarovskiy Kray 1 japaneseAlpineInfantry moved from Chahar to Shansi Combat - Japan Air Battle in Vladivostok Japan attacks with 2 units heading to Vladivostok Russia launches 1 interceptors out of Vladivostok Attackers Fire, : 0/2 hits, 0.58 expected hits Defenders Fire, : 1/1 hits, 0.50 expected hits 1 japaneseStrategicBomber owned by the Japan lost in Vladivostok Air Battle is over, the bombers have all died Strategic bombing raid in Hupeh Bombing raid in Hupeh rolls: 1 and causes: 1 damage to unit: Material Bombing raid in Hupeh causes 1 damage total. 1 Material owned by the China lost in Hupeh Battle in Khabarovskiy Kray Japan attack with 2 japaneseArtillerys, 2 japaneseFighters and 3 japaneseInfantrys Russia defend with 1 Flagpole, 1 Truck, 1 russianAlpineInfantry, 1 russianArtillery and 1 russianInfantry Japan roll dice for 1 japaneseBattleship in Khabarovskiy Kray, round 2 : 2/2 hits, 0.83 expected hits Japan roll dice for 2 japaneseArtillerys, 2 japaneseFighters and 3 japaneseInfantrys in Khabarovskiy Kray, round 2 : 2/7 hits, 1.50 expected hits Russia roll dice for 1 russianAlpineInfantry, 1 russianArtillery and 1 russianInfantry in Khabarovskiy Kray, round 2 : 0/3 hits, 1.25 expected hits 1 russianInfantry owned by the Russia, 1 russianArtillery owned by the Russia and 1 russianAlpineInfantry owned by the Russia lost in Khabarovskiy Kray Japan win, taking Khabarovskiy Kray from Russia with 2 japaneseArtillerys, 2 japaneseFighters and 3 japaneseInfantrys remaining. Battle score for attacker is 11 Casualties for Russia: 1 russianAlpineInfantry, 1 russianArtillery and 1 russianInfantry Battle in Shansi Japan attack with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank China defend with 1 Flagpole and 2 chineseInfantrys Japan roll dice for 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank in Shansi, round 2 : 2/7 hits, 1.75 expected hits China roll dice for 2 chineseInfantrys in Shansi, round 2 : 0/2 hits, 0.50 expected hits 2 chineseInfantrys owned by the China lost in Shansi Japan win, taking Shansi from China with 1 japaneseAlpineInfantry, 1 japaneseArtillery, 3 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank remaining. Battle score for attacker is 6 Casualties for China: 2 chineseInfantrys Battle in Dutch East Indies Japan attack with 2 japaneseInfantrys and 4 japaneseMarines ExiledAllies defend with 1 Flagpole and 1 Protectorate; Britain defend with 1 britishInfantry Japan roll dice for 1 japaneseBattleship in Dutch East Indies, round 2 : 1/2 hits, 0.83 expected hits ExiledAllies roll dice for 1 britishInfantry in Dutch East Indies, round 2 : 1/1 hits, 0.42 expected hits 1 britishInfantry owned by the Britain and 1 japaneseInfantry owned by the Japan lost in Dutch East Indies Some non-combat units are destroyed: Japan win, taking Dutch East Indies from ExiledAllies with 1 japaneseInfantry and 4 japaneseMarines remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishInfantry Battle in Hunan Japan attack with 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 2 japaneseTanks China defend with 1 Flagpole and 1 chineseInfantry Japan roll dice for 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 2 japaneseTanks in Hunan, round 2 : 2/6 hits, 1.58 expected hits China roll dice for 1 chineseInfantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China and 1 japaneseInfantry owned by the Japan lost in Hunan Japan win, taking Hunan from China with 1 japaneseArtillery, 1 japaneseInfantry, 1 japaneseMech.Infantry and 2 japaneseTanks remaining. Battle score for attacker is 0 Casualties for Japan: 1 japaneseInfantry Casualties for China: 1 chineseInfantry Cleaning up after air battles Non Combat Move - Japan Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseProd: Japan has 1 Material placed in Tokyo 1 japaneseFighter moved from Vladivostok to Eastern Manchuria 2 japaneseFighters moved from Khabarovskiy Kray to Manchuria 1 japaneseInfantry moved from Northern Manchuria to Chahar 1 japaneseTransport moved from 100 Sea Zone to 98 Sea Zone 1 japaneseInfantry moved from Eastern Manchuria to 98 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 1 japaneseInfantry moved from Sakhalin to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East 1 japaneseDestroyer moved from 131 Sea Zone to 150 Sea Zone 2 japaneseCarriers moved from 131 Sea Zone to 146 Sea Zone 4 japaneseNavalFighters moved from 131 Sea Zone to 146 Sea Zone 2 japaneseBattleship-damageds moved from 131 Sea Zone to 130 Sea Zone 2 japaneseInfantrys moved from Okinawa to 122 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 122 Sea Zone to 123 Sea Zone 2 japaneseInfantrys moved from 123 Sea Zone to Marianas Island 2 japaneseInfantrys moved from Manchuria to Eastern Manchuria 1 japaneseArtillery, 1 japaneseMech.Infantry and 1 japaneseTank moved from Korea to Peking 1 japaneseNavalFighter moved from Japan to 123 Sea Zone 1 japaneseNavalFighter moved from Marianas Island to 123 Sea Zone 1 Material and 1 japaneseAirTransport moved from Tokyo to Luzon 1 japaneseCombatEngineer moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseCombatEngineer and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone 1 japaneseCombatEngineer moved from 96 Sea Zone to Luzon 1 japaneseTacticalBomber moved from Hupeh to Kwangtung 1 japaneseInfantry moved from Thailand to French Indochina 1 japaneseInfantry moved from Burma to French Indochina 1 Material and 1 Truck moved from Thailand to Burma 1 Truck moved from Burma to Thailand 2 japaneseCarriers, 2 japaneseCruisers, 1 japaneseDestroyer and 4 japaneseNavalFighters moved from 131 Sea Zone to 123 Sea Zone 1 Train moved from Korea to Manchuria 3 Trucks moved from Shantung to Manchuria 1 japaneseDestroyer moved from 131 Sea Zone to 130 Sea Zone 1 japaneseDestroyer moved from 131 Sea Zone to 146 Sea Zone 1 japaneseDestroyer moved from 99 Sea Zone to 123 Sea Zone 1 japaneseCarrier moved from 99 Sea Zone to 127 Sea Zone 2 japaneseNavalFighters moved from 123 Sea Zone to 127 Sea Zone Purchase Units - Japan Japan buy 2 Materials, 1 japaneseCarrier, 2 japaneseDestroyers, 1 japaneseDocks, 4 japaneseInfantrys, 1 japaneseNavalFighter and 1 japaneseTransport; Remaining resources: 0 PUs; 0 techTokens; Place Units - Japan 2 japaneseDestroyers and 1 japaneseTransport placed in 99 Sea Zone Units in 99 Sea Zone being upgraded or consumed: 1 japaneseHull 1 japaneseCarrier placed in 99 Sea Zone 1 japaneseNavalFighter placed in Japan 3 japaneseInfantrys placed in Kyushu Shikoku 1 japaneseInfantry placed in Tokyo Units in Luzon being upgraded or consumed: 2 Materials 1 japaneseDocks placed in Luzon 2 Materials placed in Hong Kong Activate Technology - Japan Japan activating Logistics Trigger japaneseL1: Setting isAirBase to true for unitAttachment attached to japaneseCarrier Trigger japaneseL1: Setting maxScrambleCount to 2 for unitAttachment attached to japaneseCarrier Turn Complete - Japan Japan collect 68 PUs; end with 68 PUs Units generate 9 techTokens; Japan end with 9 techTokens Units Change Ownership Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 8 PUs; end with 8 PUs Units Change Ownership Some Units in Eastern Manchuria change ownership: 2 japaneseCombatEngineers Some Units in Khabarovskiy Kray change ownership: 1 Truck Some Units in Manchuria change ownership: 3 japaneseInfantrys Purchase Units - Thailand Thailand buy 1 Material, 1 japaneseEntrenchment and 1 japaneseInfantry; Remaining resources: 0 PUs; Place Units - Thailand Units in Burma being upgraded or consumed: 1 Material 1 japaneseEntrenchment placed in Burma 1 Material and 1 japaneseInfantry placed in Thailand Turn Complete - Thailand Thailand collect 9 PUs; end with 9 PUs Units Change Ownership Some Units in Burma change ownership: 2 japaneseCombatEngineers Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantryCombat Hit Differential Summary :
Defenders Fire, : : 0.50 ExiledAllies : 0.58 Japan : 2.50 China : 0.17 Attackers Fire, : : -0.58 Russia : -1.25 -
@ubernaut back to you
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