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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • ubernautU Offline
      ubernaut Lobby Moderators
      last edited by

      TripleA Move Summary: China round 9

      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 9
      
          Research Technology - China
              Trigger chineseaTIDS: China gains access to ImprovedDefensiveStructures
              China spend 0 on tech rolls
      
          Combat Move - China
              Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
              Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
              1 chineseInfantry moved from Shansi to Shensi
              1 chineseInfantry moved from Inner Mongolia to Shensi
              1 chineseInfantry moved from Hupeh to Hunan
              2 chineseFighters moved from Chungking to Hunan
              1 chineseFighter moved from Chungking to Shensi
      

      Savegame

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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      • ubernautU Offline
        ubernaut Lobby Moderators @colin
        last edited by

        @colin potential scramble

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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        • ubernautU Offline
          ubernaut Lobby Moderators
          last edited by

          TripleA Move Summary: Britain round 9

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 9
          
              Research Technology - Britain
                  Trigger britishaTITB: Britain gains access to ImprovedTacticalBombers
                  Trigger britishaTIFR: Britain gains access to IncreasedFighterRange
                  Britain spend 0 on tech rolls
                  Britain removing all Technology Tokens after successful research.
                  Britain discover ImprovedSpecialWarfare
          
              Politics - Britain
                  Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                      Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 13 = Failure!
                      Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                  Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSweden
                      Political Action AlliesProposeAlliancewithSweden : rolling (1 out of 15) result: 1 = Success!
                      Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Germany and Sweden from Neutral to War
                      Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Italy and Sweden from Neutral to War
                      Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Japan and Sweden from Neutral to War
                      Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Russia and Sweden from Neutral to Allied
                      Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Britain and Sweden from Neutral to Allied
                      Britain succeeds on action: Political Action AlliesProposeAlliancewithSweden: Changing Relationship for Usa and Sweden from Neutral to Allied
          
              Combat Move - Britain
                  Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                  Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                  Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                  Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                  Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                  Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                  Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                  Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                  Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                  Trigger LLquLL: Britain has 1 Pg placed in Queensland
                  1 britishBattleship and 1 britishDestroyer moved from 64 Sea Zone to 71 Sea Zone
                  1 britishDestroyer moved from 76 Sea Zone to 71 Sea Zone
                  1 britishStrategicBomber moved from Cairo to 71 Sea Zone
                  1 britishInfantry moved from Central Egpyt to Anglo Egyptian Sudan
                        Egypt take Anglo Egyptian Sudan from Italy
                  1 britishFighter and 1 britishNavalFighter moved from Gibraltar to 45 Sea Zone
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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          • ubernautU Offline
            ubernaut Lobby Moderators @colin
            last edited by

            @colin another scramble gamble to cap things off 😛

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Turn Summary: Sweden round 9

              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 9
              
                  Combat Move - Sweden
                      Trigger SwedenAllied10: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Sweden
                      Trigger SwedenAxisWar2: Changing Relationship for Sweden and Canada from Neutral to Allied
                      Trigger SwedenAxisWar2: Changing Relationship for Sweden and Australia from Neutral to Allied
                      Trigger SwedenAxisWar2: Changing Relationship for Sweden and India from Neutral to Allied
                      Trigger SwedenAxisWar2: Changing Relationship for Sweden and Egypt from Neutral to Allied
                      Trigger SwedenAxisWar2: Changing Relationship for Sweden and ExiledAllies from Neutral to Allied
                      Trigger SwedenAxisWar2: Changing Relationship for Sweden and SouthAfrica from Neutral to Allied
                      Trigger SwedenAxisWar2: Changing Relationship for Sweden and China from Neutral to Allied
                      Trigger SwedenAxisWar: Changing Relationship for Sweden and Finland from Neutral to War
                      Trigger SwedenAxisWar: Changing Relationship for Sweden and DanubeAxis from Neutral to War
                      Trigger SwedenAxisWar: Changing Relationship for Sweden and VichyFrance from Neutral to War
                      Trigger SwedenAxisWar: Changing Relationship for Sweden and Manchuria from Neutral to War
                      Trigger SwedenAxisWar: Changing Relationship for Sweden and Thailand from Neutral to War
                      Trigger SwedenTurkeyWar: Changing Relationship for Sweden and Turkey from Neutral to War
                      Trigger SwedenBrazilAllied2: Changing Relationship for Sweden and Brazil from Neutral to Allied
              
                  Combat - Sweden
                      Sweden creates battle in territory 28 Sea Zone
              
                  Non Combat Move - Sweden
                      1 swedishDestroyer and 1 swedishSubmarine moved from 28 Sea Zone to 27 Sea Zone
                      1 swedishSubmarine moved from 27 Sea Zone to 26 Sea Zone
                      1 swedishArtillery and 1 swedishCombatEngineer moved from Southern Sweden to Sweden
                      1 swedishArtillery moved from Northern Sweden to Sweden
                      1 swedishInfantry moved from Sweden to Southern Sweden
              
                  Purchase Units - Sweden
                      Trigger SwedenAllied7: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishDestroyer
                      Trigger SwedenAllied8: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishAntiAirGun
                      Trigger SwedenAllied5: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishTransport
                      Trigger SwedenAllied6: Setting requiresUnits to swedishDocks for unitAttachment attached to swedishSubmarine
                      Trigger SwedenAllied3: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishTank
                      Trigger SwedenAllied4: Setting requiresUnits to swedishFactory for unitAttachment attached to swedishArtillery
                      Trigger SwedenAllied1: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishInfantry
                      Trigger SwedenAllied2: Setting requiresUnits to swedishBarracks for unitAttachment attached to swedishCombatEngineer
                      Trigger SwedenAllied9: Setting requiresUnits to swedishAircraftPlant for unitAttachment attached to swedishFighter
              
                  Turn Complete - Sweden
                      Sweden collect 7 PUs; end with 7 PUs
              

              Combat Hit Differential Summary :

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin over to italy

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Italy round 9

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 9
                  
                      Research Technology - Italy
                          Italy spend 0 on tech rolls
                              Italy roll 9,4,12,1,11,11,9,10,8,12,9,2,6,6,8,11,9,1 and gets 2 hits
                          Italy removing all Technology Tokens after successful research.
                          Italy discover ImprovedFighters
                  
                      Politics - Italy
                          Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                              Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                              Italy fails on action: Political Action AxisProposeAlliancewithSpain
                  
                      Combat Move - Italy
                          Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                          Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                          Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                          Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                          Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                          Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                          1 italianTank moved from Abyssinia to British Somaliland
                                Italy take British Somaliland from Britain
                          2 italianArtillerys and 6 italianInfantrys moved from Orel Kursk to Voronezh
                          2 italianFighters moved from Kharkov to Voronezh
                          1 italianStrategicBomber moved from Kharkov to Astrakhan
                  
                      Combat - Italy
                          Strategic bombing raid in Astrakhan
                              Bombing raid in Astrakhan rolls: 0 and causes: 0 damage to unit: russianAirfield
                              Bombing raid in Astrakhan causes 0 damage total. 
                          Battle in Voronezh
                              Italy attack with 2 italianArtillerys, 2 italianFighters and 6 italianInfantrys
                              Russia defend with 1 Flagpole and 5 russianInfantrys
                                  Italy roll dice for 2 italianArtillerys, 2 italianFighters and 6 italianInfantrys in Voronezh, round 2 : 5/10 hits, 2.50 expected hits
                                  Russia roll dice for 5 russianInfantrys in Voronezh, round 2 : 2/5 hits, 1.25 expected hits
                                  5 russianInfantrys owned by the Russia and 2 italianInfantrys owned by the Italy lost in Voronezh
                              Italy win, taking Voronezh from Russia with 2 italianArtillerys, 2 italianFighters and 4 italianInfantrys remaining. Battle score for attacker is 9
                              Casualties for Italy: 2 italianInfantrys
                              Casualties for Russia: 5 russianInfantrys
                  
                      Non Combat Move - Italy
                          Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                          Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                          Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                          Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                          Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                          Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger italianProd: Italy has 1 Material placed in Rome
                          2 italianFighters moved from Voronezh to Kharkov
                          1 italianStrategicBomber moved from Astrakhan to Kharkov
                          1 italianMech.Infantry and 1 italianTank moved from Orel Kursk to Voronezh
                          2 italianArtillerys moved from Kharkov to Voronezh
                          2 Trucks and 2 italianInfantrys moved from Western Ukraine to Voronezh
                          2 Trucks moved from Voronezh to Kharkov
                          2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                          1 Material and 3 italianInfantrys moved from Southern Italy to 50 Sea Zone
                          1 Material, 3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                          1 Material and 3 italianInfantrys moved from 51 Sea Zone to Western Egypt
                          1 Material and 1 italianAirTransport moved from Rome to Western Egypt
                          1 italianAirTransport moved from Western Egypt to Al Kufrah
                          1 italianBattleship moved from 53 Sea Zone to 48 Sea Zone
                          1 italianTransport moved from 53 Sea Zone to 48 Sea Zone
                          1 Train moved from Northern Yugoslavia to Rome
                          1 Train and 2 italianInfantrys moved from Rome to Vichy France
                          1 Train moved from Vichy France to Rome
                          1 italianInfantry moved from Italian Somaliland to Abyssinia
                          1 italianDestroyer moved from 46 Sea Zone to 48 Sea Zone
                          1 italianDestroyer moved from 46 Sea Zone to 47 Sea Zone
                          1 italianDestroyer moved from 46 Sea Zone to 47 Sea Zone
                  
                      Purchase Units - Italy
                          Italy buy 1 italianDestroyer, 1 italianEntrenchment, 1 italianFortification and 7 italianInfantrys; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Italy
                          4 italianInfantrys placed in Rome
                          3 italianInfantrys placed in Southern Italy
                          1 italianDestroyer placed in 47 Sea Zone
                          Units in Western Egypt being upgraded or consumed: 2 Materials and 1 italianEntrenchment
                          1 italianEntrenchment and 1 italianFortification placed in Western Egypt
                  
                      Activate Technology - Italy
                          Italy activating ImprovedFighters
                          Trigger italianImpFig1: Setting attack to 6 for unitAttachment attached to italianFighter
                          Trigger italianImpFig1: Setting airAttack to 6 for unitAttachment attached to italianFighter
                          Trigger italianImpFig1: Setting defense to 7 for unitAttachment attached to italianFighter
                          Trigger italianImpFig1: Setting airDefense to 7 for unitAttachment attached to italianFighter
                          Trigger italianImpFig2: Setting attack to 5 for unitAttachment attached to italianNavalFighter
                          Trigger italianImpFig2: Setting airAttack to 5 for unitAttachment attached to italianNavalFighter
                          Trigger italianImpFig2: Setting defense to 6 for unitAttachment attached to italianNavalFighter
                          Trigger italianImpFig2: Setting airDefense to 6 for unitAttachment attached to italianNavalFighter
                          Italy giving technology to Germany: ImprovedFighters
                  
                      Turn Complete - Italy
                          Italy collect 35 PUs; end with 35 PUs
                          Units generate 9 techTokens; Italy end with 9 techTokens
                  

                  Combat Hit Differential Summary :

                  Italy : 2.50
                  Russia : 0.75
                  

                  Savegame

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                  • C Offline
                    colin
                    last edited by

                    @ubernaut back to you

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Lobby Moderators
                      last edited by

                      TripleA Turn Summary: Usa round 9

                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 9
                      
                          Research Technology - Usa
                              Trigger americanaTASW: Usa gains access to AdvancedSpecialWarfare
                              Usa spend 0 on tech rolls
                                  Usa roll 7,12,9,2,12,2,3,9,11 and gets 2 hits
                              Usa removing all Technology Tokens after successful research.
                              Usa discover AdvancedHulls
                      
                          Politics - Usa
                              Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                  Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 8 = Failure!
                                  Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                      
                          Combat Move - Usa
                              Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                              Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                              Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                              Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                              Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                              Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                              Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                              Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                              Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                      
                          Non Combat Move - Usa
                              Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                              Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                              Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                              Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                              Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                              Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                              Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                              Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                              Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                              Trigger LLquFL2: has removed 1 americanFighter owned by Usa in Queensland
                              Trigger LLquFL1: has removed 1 Pg owned by Britain in Queensland
                              Trigger americanProd1: Usa has 1 Material placed in Washington
                              Trigger americanAP2: Usa has 1 Material placed in Washington
                              Trigger LLquFL1: Britain has 1 britishFighter placed in Queensland
                              1 americanFighter and 1 americanNavalFighter moved from Gilbert Islands to Queensland
                              2 americanBattleships, 2 americanCarriers, 2 americanCruisers, 6 americanDestroyers, 4 americanNavalFighters, 6 americanSubmarines and 3 americanTransports moved from 132 Sea Zone to 116 Sea Zone
                              2 americanInfantrys moved from Hawaiian Islands to 115 Sea Zone
                              2 americanInfantrys and 1 americanTransport moved from 115 Sea Zone to 116 Sea Zone
                              2 americanInfantrys moved from 116 Sea Zone to Johnston Island
                              1 americanBattleship, 1 americanCruiser, 1 americanDestroyer and 1 americanSubmarine moved from 156 Sea Zone to 116 Sea Zone
                              2 americanNavalFighters moved from Hawaiian Islands to Johnston Island
                              1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                              1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                              1 americanParatrooper moved from San Francisco to Los Angeles
                              2 americanInfantrys moved from San Francisco to Los Angeles
                              1 americanTank moved from New York to 30 Sea Zone
                              1 americanTank and 1 americanTransport moved from 30 Sea Zone to 19 Sea Zone
                              1 americanTank moved from 19 Sea Zone to Newfoundland
                              1 americanTransport moved from 7 Sea Zone to 20 Sea Zone
                              1 americanAntiTankGun moved from Scotland to 10 Sea Zone
                              1 americanAntiTankGun and 1 americanTransport moved from 10 Sea Zone to 25 Sea Zone
                              1 americanAntiTankGun moved from 25 Sea Zone to Norway
                              2 americanMarines moved from Washington to 30 Sea Zone
                              1 americanAntiAirGun and 1 americanMech.Infantry moved from Azores to 39 Sea Zone
                              2 americanMarines and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
                              1 americanArtillery moved from Azores to 39 Sea Zone
                              1 americanAntiAirGun, 1 americanArtillery, 1 americanMech.Infantry and 2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                              1 americanAntiAirGun, 1 americanArtillery and 1 americanMech.Infantry moved from 30 Sea Zone to New York
                              2 americanMarines moved from 39 Sea Zone to Azores
                              1 Truck and 1 americanAntiAirGun moved from New York to New Brunswick
                              2 Materials and 1 Train moved from Los Angeles to New York
                              1 Material and 1 Truck moved from Washington to New York
                              1 Material and 1 Train moved from Washington to Los Angeles
                              1 Train moved from New York to Washington
                              1 americanCombatEngineer moved from Washington to New York
                              2 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                      
                          Purchase Units - Usa
                              Trigger americanAdvS: buyamericanAdvancedSubmarine added to americanProduction
                              Usa buy 2 americanAdvancedSubmarines, 1 americanAircraftPlant, 2 americanHulls, 2 americanInfantrys and 2 americanNavalFighters; Remaining resources: 0 PUs; 0 techTokens; 
                              Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                      
                          Place Units - Usa
                              2 americanHulls placed in 30 Sea Zone
                              2 americanInfantrys placed in Washington
                              Units in New York being upgraded or consumed: 3 Materials
                              1 americanAircraftPlant placed in New York
                              2 americanAdvancedSubmarines placed in 156 Sea Zone
                              2 americanNavalFighters placed in Los Angeles
                      
                          Activate Technology - Usa
                              Usa activating AdvancedHulls
                              Trigger americanImpSW9: Setting isAirTransportable to true for unitAttachment attached to americanAlpineInfantry
                              Trigger americanAH2: Setting defense to 6 for unitAttachment attached to americanBattleship
                              Trigger americanAH3: Setting defense to 6 for unitAttachment attached to americanBattleship-damaged
                              Trigger americanAH1: Setting defense to 7 for unitAttachment attached to americanCruiser
                              Trigger americanAH1: Setting attackAA to 2 for unitAttachment attached to americanCruiser
                              Trigger americanImpSW1: Setting defense to 4 for unitAttachment attached to americanParatrooper
                              Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanAlpineInfantry
                              Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanMarine
                              Trigger americanImpSW2: Setting attack to 3 for unitAttachment attached to americanCombatEngineer
                              Trigger americanImpSW8: Usa is added to UnitSupportAttachment attached to:UnitType{name=americanAirTransport} with name:supportAttachmentAirtranamerican3
                      
                          Turn Complete - Usa
                              Usa collect 70 PUs; end with 70 PUs
                              Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 73 PUs
                              Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 76 PUs
                              Units generate 9 techTokens; Usa end with 9 techTokens
                      

                      Combat Hit Differential Summary :

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                      • ubernautU Offline
                        ubernaut Lobby Moderators @colin
                        last edited by

                        @colin looked around hard for some battle but couldn't find any 😛 over to turkey

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut I left my japanese fleet for you to attack, maybe next time

                          ubernautU 1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators @colin
                            last edited by

                            @colin yeah that didn't look like a good move 😉

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Finland round 10

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 10
                              
                                  Reconnaissance Missions - Finland
                                      Finland collect 0 PUs; end with 6 PUs
                              
                                  Reinforcing - DanubeAxis
                                      DanubeAxis collect 0 PUs; end with 12 PUs
                              
                                  Counter Intelligence Operations - VichyFrance
                                      VichyFrance collect 0 PUs; end with 10 PUs
                              
                                  Research Technology - Germany
                                      Trigger germanaTIFR: Germany gains access to IncreasedFighterRange
                                      Trigger germanaTITB: Germany gains access to ImprovedTacticalBombers
                                      Germany spend 0 on tech rolls
                                          Germany roll 4,5,2,11,4,9,8,3,9,5,6,8,1,10,6,9,6,11,8,9,2,1,6,7,7,6,7 and gets 0 hits
                              
                                  Politics - Germany
                                      Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                          Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 6 = Failure!
                                          Germany fails on action: Political Action AxisProposeAlliancewithSpain
                              
                                  Combat Move - Germany
                                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                      Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                      Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                      Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                      2 germanBattleships, 1 germanCruiser and 2 germanDestroyers moved from 29 Sea Zone to 27 Sea Zone
                                            Germany take 28 Sea Zone from Sweden
                                      1 germanSubmarine moved from 71 Sea Zone to 64 Sea Zone
                                      1 germanNavalFighter moved from Eastern Germany to 27 Sea Zone
                                      1 germanNavalFighter moved from Denmark to 27 Sea Zone
                                      2 germanNavalFighters moved from Northern Germany to 27 Sea Zone
                              
                                  Combat - Germany
                                      Battle in 27 Sea Zone
                                          Germany attack with 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 4 germanNavalFighters
                                          Sweden defend with 1 swedishDestroyer
                                              Germany roll dice for 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 4 germanNavalFighters in 27 Sea Zone, round 2 : 6/11 hits, 5.33 expected hits
                                              Sweden roll dice for 1 swedishDestroyer in 27 Sea Zone, round 2 : 0/1 hits, 0.25 expected hits
                                              1 swedishDestroyer owned by the Sweden lost in 27 Sea Zone
                                          Germany win with 2 germanBattleships, 1 germanCruiser, 2 germanDestroyers and 4 germanNavalFighters remaining. Battle score for attacker is 8
                                          Casualties for Sweden: 1 swedishDestroyer
                              
                                  Non Combat Move - Germany
                                      Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                      Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                      Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                      Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                      Trigger germanProd: Germany has 1 Material placed in Berlin
                                      2 germanStrategicBombers and 2 germanTacticalBombers moved from Finland to Kharkov
                                      1 germanAntiTankGun, 2 germanArtillerys and 3 germanInfantrys moved from Eastern Ukraine to Voronezh
                                      4 germanAntiTankGuns, 7 germanArtillerys, 1 germanCombatEngineer, 5 germanInfantrys, 3 germanMech.Infantrys and 4 germanTanks moved from Orel Kursk to Voronezh
                                      1 germanInfantry moved from Belorussia to Orel Kursk
                                      1 germanArtillery and 4 germanInfantrys moved from Eastern Poland to Belorussia
                                      1 germanInfantry moved from Western Ukraine to Kharkov
                                      1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                      1 Train moved from Belorussia to Romania
                                      1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                      2 germanTransports moved from 29 Sea Zone to 27 Sea Zone
                                      1 germanAntiAirGun and 1 germanInfantry moved from Northern Germany to 27 Sea Zone
                                      2 germanInfantrys moved from Eastern Germany to 27 Sea Zone
                                      1 germanAntiAirGun and 3 germanInfantrys moved from 27 Sea Zone to Copenhagen
                                      1 germanCombatEngineer and 1 germanInfantry moved from Finland to Eastern Finland
                                      2 Trucks and 2 germanAntiAirGuns moved from Finland to Eastern Finland
                                      2 Trucks moved from Eastern Finland to Finland
                                      1 Truck and 1 germanAntiAirGun moved from Finland to Eastern Finland
                                      2 germanFighters moved from Belorussia to Finland
                                      1 germanNavalFighter moved from Vichy France to Morrocco
                                      1 germanNavalFighter moved from Western France to Algeria
                                      1 Train moved from Vichy France to Austria
                                      1 Train and 2 germanAlpineInfantrys moved from Austria to Vichy France
                                      1 germanAlpineInfantry moved from Austria to Northern Italy
                                      2 germanNavalFighters moved from 27 Sea Zone to Denmark
                                      1 germanNavalFighter moved from 27 Sea Zone to Northern Germany
                                      2 germanNavalFighters moved from Low Countries to Northern Germany
                                      1 germanNavalFighter moved from 27 Sea Zone to Northern Germany
                                      2 Materials and 1 Train moved from Western Germany to Belorussia
                                      1 Train moved from Belorussia to Eastern Poland
                                      1 Truck moved from Low Countries to Vichy France
                                      1 Material and 1 Truck moved from Vichy France to Western France
                                      2 germanMech.Infantrys and 2 germanTanks moved from Italian Somaliland to Abyssinia
                                      2 germanArtillerys and 2 germanInfantrys moved from Algeria to Morrocco
                                      1 Material and 1 Truck moved from Berlin to Denmark
                                      1 Truck moved from Denmark to Northern Germany
                                      1 Truck moved from Berlin to Western Germany
                                      1 Truck and 1 germanAntiAirGun moved from Western Germany to Eastern France
                                      1 Truck moved from Eastern France to Western Germany
                                      2 germanInfantrys moved from Vichy France to Western France
                                      1 germanInfantry moved from Northern Germany to Denmark
                                      1 germanInfantry moved from Northern Germany to Low Countries
                                      1 germanInfantry moved from Low Countries to Northern France
                                      1 germanInfantry moved from Northern Germany to Low Countries
                                      1 germanAirTransport moved from Eastern Germany to Berlin
                                      1 germanAirTransport moved from Finland to Austria
                              
                                  Purchase Units - Germany
                                      Trigger LiberationRussia44: Germany has 1 Haunebu placed in Berlin
                                      Germany buy 1 Material, 1 germanAntiAirGun, 1 germanCombatEngineer, 2 germanDestroyers, 3 germanEntrenchments, 2 germanInfantrys, 2 germanNavalFighters and 1 germanParatrooper; Remaining resources: 0 PUs; 27 techTokens; 
                                      Trigger LiberationRussia47: has removed 1 Haunebu owned by Germany in Berlin
                              
                                  Place Units - Germany
                                      Units in Denmark being upgraded or consumed: 1 Material
                                      1 germanEntrenchment placed in Denmark
                                      Units in Western France being upgraded or consumed: 1 Material
                                      1 germanEntrenchment placed in Western France
                                      Units in Belorussia being upgraded or consumed: 1 Material
                                      1 germanEntrenchment placed in Belorussia
                                      1 germanCombatEngineer and 2 germanInfantrys placed in Northern Germany
                                      1 germanParatrooper placed in Austria
                                      2 germanDestroyers placed in 27 Sea Zone
                                      2 germanNavalFighters placed in Eastern Germany
                                      1 Material and 1 germanAntiAirGun placed in Western Germany
                              
                                  Activate Technology - Germany
                                      Trigger germanImpFig1: Setting attack to 6 for unitAttachment attached to germanFighter
                                      Trigger germanImpFig1: Setting airAttack to 6 for unitAttachment attached to germanFighter
                                      Trigger germanImpFig1: Setting defense to 7 for unitAttachment attached to germanFighter
                                      Trigger germanImpFig1: Setting airDefense to 7 for unitAttachment attached to germanFighter
                                      Trigger germanImpFig2: Setting attack to 5 for unitAttachment attached to germanNavalFighter
                                      Trigger germanImpFig2: Setting airAttack to 5 for unitAttachment attached to germanNavalFighter
                                      Trigger germanImpFig2: Setting defense to 6 for unitAttachment attached to germanNavalFighter
                                      Trigger germanImpFig2: Setting airDefense to 6 for unitAttachment attached to germanNavalFighter
                              
                                  Turn Complete - Germany
                                      Germany collect 64 PUs; end with 64 PUs
                                      Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 67 PUs
                                      Units generate 9 techTokens; Germany end with 36 techTokens
                                      Units Change Ownership
                                          Some Units in Algeria change ownership: 1 germanCombatEngineer
                                          Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                          Some Units in Morrocco change ownership: 1 germanCombatEngineer
                              
                                  Purchase Units - VichyFrance
                                      Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                      VichyFrance buy 1 germanInfantry and 1 germanTransport; Remaining resources: 0 PUs; 
                              
                                  Place Units - VichyFrance
                                      1 Material and 1 germanInfantry placed in Algeria
                                      1 germanTransport placed in 44 Sea Zone
                              
                                  Turn Complete - VichyFrance
                                      VichyFrance collect 14 PUs; end with 14 PUs
                                      Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                                      Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                                      Units Change Ownership
                                          Some Units in 44 Sea Zone change ownership: 1 germanTransport
                                          Some Units in Algeria change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                                          Some Units in Morrocco change ownership: 1 germanCombatEngineer
                              
                                  Purchase Units - DanubeAxis
                                      DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - DanubeAxis
                                      4 germanInfantrys placed in Romania
                              
                                  Turn Complete - DanubeAxis
                                      DanubeAxis collect 12 PUs; end with 12 PUs
                                      Some Units in Romania change ownership: 4 germanInfantrys
                              
                                  Purchase Units - Finland
                                      Finland buy 2 germanInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Finland
                                      2 germanInfantrys placed in Finland
                              
                                  Turn Complete - Finland
                                      Finland collect 5 PUs; end with 5 PUs
                                      Units Change Ownership
                                          Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                          Some Units in Finland change ownership: 2 germanInfantrys
                              

                              Combat Hit Differential Summary :

                              Sweden : -0.25
                              Germany : 0.67
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

                                ubernautU 2 Replies Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Move Summary: Russia round 10

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 10
                                  
                                      Research Technology - Russia
                                          Russia spend 0 on tech rolls
                                  
                                      Politics - Russia
                                          Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                              Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 5 = Failure!
                                              Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                                  
                                      Combat Move - Russia
                                          Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                          Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                          Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                          Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                          Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                          Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                          2 russianInfantrys moved from Novgorod to Pskov
                                          1 russianAirTransport and 1 russianParatrooper moved from Moscow to Pskov
                                          2 russianFighters and 2 russianTacticalBombers moved from Moscow to Pskov
                                          1 russianFighter moved from Urals to Pskov
                                          1 russianAlpineInfantry, 2 russianArtillerys and 2 russianInfantrys moved from Southern Iran to Bombay
                                          1 russianAlpineInfantry, 1 russianArtillery and 2 russianInfantrys moved from Northern Iran to Iraq
                                          1 russianAlpineInfantry and 1 russianArtillery moved from Eastern Evenki to Far Eastern Republic
                                          2 russianInfantrys moved from Yakut to Far Eastern Republic
                                          1 russianFighter moved from Yakut to Far Eastern Republic
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin couple of stuff

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Turn Summary: Brazil round 10

                                      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 10
                                      
                                          Combat Move - Brazil
                                              1 brazilianDestroyer moved from 65 Sea Zone to 64 Sea Zone
                                              1 brazilianFighter moved from Rio de Janeiro to Argentina
                                              2 brazilianArtillerys, 3 brazilianInfantrys and 2 brazilianTanks moved from Southern Brazil to Argentina
                                      
                                          Combat - Brazil
                                              Battle in 64 Sea Zone
                                                  Brazil attack with 1 brazilianDestroyer
                                                  Germany defend with 1 germanSubmarine
                                                      DepthChargeAttack fire in 64 Sea Zone : 0/1 hits, 0.08 expected hits
                                                  1 germanSubmarine owned by the Germany Submerged
                                              Battle in Argentina
                                                  Brazil attack with 2 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks
                                                  Neutral defend with 1 Artillery, 1 Fighter, 1 Flagpole, 4 Infantrys, 1 Rail and 2 Tanks
                                                      Brazil roll dice for 2 brazilianArtillerys, 1 brazilianFighter, 3 brazilianInfantrys and 2 brazilianTanks in Argentina, round 2 : 2/8 hits, 2.50 expected hits
                                                      Neutral roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 2 Tanks in Argentina, round 2 : 4/8 hits, 2.33 expected hits
                                                      3 brazilianInfantrys owned by the Brazil, 1 brazilianArtillery owned by the Brazil and 2 Infantrys owned by the Neutral lost in Argentina
                                                  2 brazilianTanks owned by the Brazil and 1 brazilianArtillery owned by the Brazil retreated to Southern Brazil
                                                  Neutral winBrazil win, taking 64 Sea Zone from Neutral with 1 brazilianDestroyer remaining with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is -7
                                                  Casualties for Brazil: 1 brazilianArtillery and 3 brazilianInfantrys
                                                  Casualties for Neutral: 2 Infantrys
                                      
                                          Non Combat Move - Brazil
                                              1 brazilianFighter moved from Argentina to Rio de Janeiro
                                              2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                                              1 brazilianSubmarine moved from 65 Sea Zone to 64 Sea Zone
                                      
                                          Purchase Units - Brazil
                                              Brazil buy 1 brazilianArtillery and 2 brazilianInfantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Brazil
                                              1 brazilianArtillery and 2 brazilianInfantrys placed in Rio de Janeiro
                                      
                                          Turn Complete - Brazil
                                              Brazil collect 8 PUs; end with 8 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Neutral : 1.67
                                      Brazil : -0.50
                                      DepthChargeAttack fire in 64 Sea Zone : : -0.08
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin over to japan

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • C Offline
                                          colin
                                          last edited by

                                          TripleA Move Summary: Japan round 10

                                          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 10
                                          
                                              Research Technology - Japan
                                                  Japan spend 0 on tech rolls
                                          
                                              Combat Move - Japan
                                                  Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                                  Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                                  Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                                  Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                                  Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                                  Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                                  4 japaneseInfantrys moved from Thailand to 91 Sea Zone
                                                  4 japaneseInfantrys and 2 japaneseTransports moved from 91 Sea Zone to 148 Sea Zone
                                                  2 japaneseInfantrys moved from Phillippines to 128 Sea Zone
                                                  2 japaneseInfantrys and 1 japaneseTransport moved from 128 Sea Zone to 148 Sea Zone
                                                  6 japaneseInfantrys moved from 148 Sea Zone to Java
                                                  1 japaneseBattleship and 2 japaneseCruisers moved from 146 Sea Zone to 148 Sea Zone
                                                  6 japaneseNavalFighters moved from 146 Sea Zone to Java
                                                  2 japaneseInfantrys moved from Khabarovskiy Kray to Far Eastern Republic
                                                  2 japaneseInfantrys moved from Tokyo to 99 Sea Zone
                                                  2 japaneseInfantrys and 1 japaneseTransport moved from 99 Sea Zone to 100 Sea Zone
                                                  1 japaneseFighter moved from Eastern Manchuria to Far Eastern Republic
                                                  2 japaneseFighters moved from Northern Manchuria to Far Eastern Republic
                                                  2 japaneseInfantrys moved from Soviet Far East to Far Eastern Republic
                                                  1 japaneseCombatEngineer moved from Hong Kong to 96 Sea Zone
                                                  1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                                  1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                                                  1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                                                  1 japaneseCombatEngineer and 3 japaneseInfantrys moved from 100 Sea Zone to Far Eastern Republic
                                                  1 japaneseTank moved from Chahar to Suiyuan
                                                        Japan take Suiyuan from China
                                                  1 japaneseTank moved from Suiyuan to Chahar
                                                  1 japaneseTank moved from Peking to Shansi
                                                        Japan take Shansi from China
                                                  1 japaneseTank moved from Shansi to Shantung
                                          

                                          Savegame

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                                          • C Offline
                                            colin
                                            last edited by

                                            @ubernaut got a couple battles

                                            1 Reply Last reply Reply Quote 0

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