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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Italy round 10

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 10
      
          Research Technology - Italy
              Trigger italianaTITB: Italy gains access to ImprovedTacticalBombers
              Trigger italianaTIFR: Italy gains access to IncreasedFighterRange
              Italy spend 0 on tech rolls
                  Italy roll 10,6,1,2,1,7,11,8,1 and gets 0 hits
      
          Politics - Italy
              Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 10 = Failure!
                  Italy fails on action: Political Action AxisProposeAlliancewithSpain
      
          Combat Move - Italy
              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
              Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
              Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
              Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
              4 italianArtillerys, 6 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Voronezh to Tula
              2 italianFighters and 1 italianStrategicBomber moved from Kharkov to Tula
      
          Combat - Italy
              Battle in Tula
                  Italy attack with 4 italianArtillerys, 2 italianFighters, 6 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank
                  Russia defend with 1 Flagpole, 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys
                      AntiAircraftGun fire in Tula : 0/1 hits, 0.17 expected hits
                      Italy roll dice for 4 italianArtillerys, 2 italianFighters, 6 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Tula, round 2 : 4/15 hits, 4.33 expected hits
                  Units damaged: 1 russianEntrenchment owned by the Russia
                      Russia roll dice for 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys in Tula, round 2 : 2/4 hits, 1.25 expected hits
                      2 russianInfantrys owned by the Russia, 1 russianAntiAirGun owned by the Russia and 2 italianInfantrys owned by the Italy lost in Tula
                      Italy roll dice for 4 italianArtillerys, 2 italianFighters, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Tula, round 3 : 5/13 hits, 4.00 expected hits
                      Russia roll dice for 1 russianEntrenchment in Tula, round 3 : 0/1 hits, 0.42 expected hits
                      1 russianEntrenchment owned by the Russia lost in Tula
                  Italy win, taking Tula from Russia with 4 italianArtillerys, 2 italianFighters, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 10
                  Casualties for Italy: 2 italianInfantrys
                  Casualties for Russia: 1 russianAntiAirGun, 1 russianEntrenchment and 2 russianInfantrys
      
          Non Combat Move - Italy
              Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
              Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
              Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
              Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
              Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
              Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
              Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
              Trigger italianProd: Italy has 1 Material placed in Rome
              2 italianFighters and 1 italianStrategicBomber moved from Tula to Kharkov
              1 italianNavalFighter moved from Algeria to Al Kufrah
              2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
              3 italianInfantrys moved from Southern Italy to 50 Sea Zone
              3 italianInfantrys and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
              2 italianInfantrys moved from Rome to 46 Sea Zone
              2 italianInfantrys and 1 italianTransport moved from 46 Sea Zone to 51 Sea Zone
              5 italianInfantrys moved from 51 Sea Zone to Western Egypt
              1 Material and 1 Truck moved from Rome to Southern Italy
              1 Truck moved from Southern Italy to Rome
              1 Train and 2 italianInfantrys moved from Rome to Western Ukraine
              1 Train moved from Western Ukraine to Northern Yugoslavia
              2 Trucks moved from Kharkov to Northern Yugoslavia
              2 italianInfantrys moved from Vichy France to Northern Italy
              1 italianDestroyer moved from 48 Sea Zone to 51 Sea Zone
              1 italianCruiser moved from 51 Sea Zone to 48 Sea Zone
              1 italianTransport moved from 48 Sea Zone to 49 Sea Zone
              1 italianTank moved from British Somaliland to Abyssinia
              3 italianDestroyers moved from 47 Sea Zone to 48 Sea Zone
              1 italianBattleship moved from 46 Sea Zone to 48 Sea Zone
      
          Purchase Units - Italy
              Italy buy 2 italianArtillerys, 6 italianInfantrys and 1 italianMarine; Remaining resources: 0 PUs; 9 techTokens; 
      
          Place Units - Italy
              2 italianArtillerys placed in Northern Italy
              4 italianInfantrys placed in Rome
              2 italianInfantrys and 1 italianMarine placed in Southern Italy
      
          Turn Complete - Italy
              Italy collect 36 PUs; end with 36 PUs
              Units generate 9 techTokens; Italy end with 18 techTokens
      

      Combat Hit Differential Summary :

      AntiAircraftGun fire in Tula : : -0.17
      Italy : 0.67
      Russia : 0.33
      

      Savegame

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      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators
          last edited by

          TripleA Turn Summary: Usa round 10

          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 10
          
              Research Technology - Usa
                  Usa spend 0 on tech rolls
                      Usa roll 11,3,5,10,9,9,6,7,10 and gets 0 hits
          
              Politics - Usa
                  Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                      Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 17 = Failure!
                      Usa fails on action: Political Action AlliesProposeAlliancewithSpain
          
              Combat Move - Usa
                  Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                  Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger americanIFR8: Setting givesMovement to 3:americanFighter for unitAttachment attached to spanishAirfield
                  Trigger americanIFR8: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to spanishAirfield
                  Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                  Trigger americanIFR7: Setting givesMovement to 3:americanFighter for unitAttachment attached to brazilianAirfield
                  Trigger americanIFR7: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to brazilianAirfield
                  Trigger americanIFR9: Setting givesMovement to 3:americanFighter for unitAttachment attached to swedishAirfield
                  Trigger americanIFR9: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to swedishAirfield
                  Trigger americanIFR10: Setting givesMovement to 3:americanFighter for unitAttachment attached to turkishAirfield
                  Trigger americanIFR10: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to turkishAirfield
                  Trigger americanIFR11: Setting givesMovement to 3:americanFighter for unitAttachment attached to chineseAirfield
                  Trigger americanIFR11: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to chineseAirfield
                  Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                  Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                  Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                  Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                  Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                  Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                  Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                  2 americanInfantrys and 2 americanMarines moved from Johnston Island to 116 Sea Zone
                  3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 2 americanInfantrys, 2 americanMarines, 4 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 116 Sea Zone to 132 Sea Zone
                  1 americanInfantry and 1 americanMarine moved from Gilbert Islands to 132 Sea Zone
                  1 americanInfantry and 1 americanMarine moved from Marshall Islands to 132 Sea Zone
                  3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 4 americanInfantrys, 4 americanMarines, 4 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 132 Sea Zone to 131 Sea Zone
                  4 americanInfantrys and 4 americanMarines moved from 131 Sea Zone to Caroline Islands
          
              Combat - Usa
                  Battle in Caroline Islands
                      Usa attack with 4 americanInfantrys and 4 americanMarines
                      Japan defend with 1 Flagpole, 1 japaneseAirfield and 1 japaneseAntiAirGun
                          Usa roll dice for 3 americanBattleships and 3 americanCruisers in Caroline Islands, round 2 : 4/9 hits, 4.00 expected hits
                          Japan roll dice for 1 japaneseAntiAirGun in Caroline Islands, round 2 : 0/1 hits, 0.17 expected hits
                          1 japaneseAntiAirGun owned by the Japan lost in Caroline Islands
                      Some non-combat units are destroyed: 
                      Usa win, taking Caroline Islands from Japan with 4 americanInfantrys and 4 americanMarines remaining. Battle score for attacker is 4
                      Casualties for Japan: 1 japaneseAntiAirGun
          
              Non Combat Move - Usa
                  Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                  Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                  Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                  Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                  Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                  Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                  Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                  Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                  Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                  Trigger americanAP2: Usa has 1 Material placed in Washington
                  Trigger americanProd1: Usa has 1 Material placed in Washington
                  2 americanNavalFighters moved from Johnston Island to Gilbert Islands
                  2 americanAdvancedSubmarines moved from 156 Sea Zone to 116 Sea Zone
                  2 americanNavalFighters moved from Los Angeles to Johnston Island
                  1 americanAirTransport and 1 americanParatrooper moved from Los Angeles to Hawaiian Islands
                  1 americanTransport moved from 25 Sea Zone to 12 Sea Zone
                  1 americanAntiTankGun moved from Norway to Central Norway
                  1 americanTank moved from Newfoundland to 20 Sea Zone
                  1 Truck and 1 americanAntiAirGun moved from New Brunswick to 19 Sea Zone
                  1 americanTank and 1 americanTransport moved from 20 Sea Zone to 7 Sea Zone
                  1 americanTank moved from 7 Sea Zone to Scotland
                  1 Truck and 1 americanAntiAirGun moved from 19 Sea Zone to Newfoundland
                  4 americanInfantrys moved from Washington to 30 Sea Zone
                  4 americanInfantrys and 2 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                  2 americanInfantrys moved from 39 Sea Zone to Azores
                  2 americanInfantrys moved from 39 Sea Zone to Azores
                  1 americanTransport moved from 39 Sea Zone to 30 Sea Zone
                  1 americanArtillery moved from New York to 30 Sea Zone
                  1 americanArtillery and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                  1 americanArtillery moved from 20 Sea Zone to Newfoundland
                  1 Truck and 1 americanAntiAirGun moved from New York to 30 Sea Zone
                  1 Truck, 1 americanAntiAirGun and 1 americanTransport moved from 30 Sea Zone to 20 Sea Zone
                  1 Truck and 1 americanAntiAirGun moved from 20 Sea Zone to Newfoundland
                  1 americanCombatEngineer moved from New York to Washington
                  1 americanMech.Infantry moved from New York to Washington
                  2 Materials and 1 Train moved from Washington to Los Angeles
          
              Purchase Units - Usa
                  Usa buy 2 americanBattleships, 1 americanHull, 1 americanMarine, 2 americanNavalFighters, 1 americanTank and 1 americanTransport; Remaining resources: 0 PUs; 9 techTokens; 
                  Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
          
              Place Units - Usa
                  1 americanTank placed in New York
                  1 americanMarine placed in Washington
                  1 americanHull and 1 americanTransport placed in 156 Sea Zone
                  Units in 30 Sea Zone being upgraded or consumed: 2 americanHulls
                  2 americanBattleships placed in 30 Sea Zone
                  2 americanNavalFighters placed in Los Angeles
          
              Activate Technology - Usa
                  Trigger americanIFR2: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanCarrier
                  Trigger britishIFR5: Setting givesMovement to 3:britishFighter for unitAttachment attached to americanAirfield
                  Trigger britishIFR5: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanAirfield
                  Trigger britishIFR6: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to americanCarrier
                  Trigger americanIFR1: Setting givesMovement to 3:americanFighter for unitAttachment attached to americanAirfield
                  Trigger americanIFR1: Setting givesMovement to 3:americanNavalFighter for unitAttachment attached to americanAirfield
          
              Turn Complete - Usa
                  Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                  Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                  Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                  Usa collect 72 PUs; end with 72 PUs
                  Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                  Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 78 PUs
                  Units generate 9 techTokens; Usa end with 18 techTokens
          

          Combat Hit Differential Summary :

          Usa : 0.00
          Japan : -0.17
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators @colin
            last edited by

            @colin turkey time again!

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • C Offline
              colin
              last edited by

              TripleA Move Summary: Turkey round 10

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 10
              
                  Combat Move - Turkey
                      3 turkishArtillerys and 6 turkishInfantrys moved from Eastern Turkey to Iraq
              

              Savegame

              1 Reply Last reply Reply Quote 0
              • C Offline
                colin
                last edited by

                @ubernaut real quick one

                1 Reply Last reply Reply Quote 0
                • C Offline
                  colin
                  last edited by

                  TripleA Turn Summary: Finland round 11

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 11
                  
                      Reconnaissance Missions - Finland
                          Finland collect 0 PUs; end with 5 PUs
                  
                      Reinforcing - DanubeAxis
                          DanubeAxis collect 0 PUs; end with 12 PUs
                  
                      Counter Intelligence Operations - VichyFrance
                          VichyFrance collect 0 PUs; end with 10 PUs
                  
                      Research Technology - Germany
                          Germany spend 0 on tech rolls
                              Germany roll 9,5,12,8,7,2,7,2,7,5,8,11,6,1,5,9,7,11,8,8,8,7,7,11,4,10,10,4,8,10,6,8,6,8,11,2 and gets 1 hit
                          Germany removing all Technology Tokens after successful research.
                          Germany discover ImprovedDefensiveStructures
                  
                      Politics - Germany
                          Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                              Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 5 = Failure!
                              Germany fails on action: Political Action AxisProposeAlliancewithSpain
                  
                      Combat Move - Germany
                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                          2 germanStrategicBombers moved from Kharkov to Vologda
                          2 germanTacticalBombers moved from Kharkov to Volgarod
                          1 germanSubmarine moved from 64 Sea Zone to 71 Sea Zone
                          4 germanInfantrys moved from Belorussia to Pskov
                          4 germanFighters moved from Belorussia to Pskov
                          3 germanFighters moved from Kharkov to Pskov
                  
                      Combat - Germany
                          Strategic bombing raid in Volgarod
                              Bombing raid in Volgarod rolls: 2,1 and causes: 1 damage to unit: Truck
                              Bombing raid in Volgarod causes 1 damage total. 
                                  1 Truck owned by the Russia lost in Volgarod
                          Strategic bombing raid in Vologda
                              Bombing raid in Vologda rolls: 6,0 and causes: 5 damage to unit: Rail
                              Bombing raid in Vologda causes 5 damage total. 
                                  1 Rail owned by the Russia lost in Vologda
                          Battle in Pskov
                              Germany attack with 7 germanFighters and 4 germanInfantrys
                              Russia defend with 1 Flagpole, 2 russianInfantrys and 1 russianParatrooper
                                  Germany roll dice for 7 germanFighters and 4 germanInfantrys in Pskov, round 2 : 6/11 hits, 3.58 expected hits
                                  Russia roll dice for 2 russianInfantrys and 1 russianParatrooper in Pskov, round 2 : 1/3 hits, 1.00 expected hits
                                  2 russianInfantrys owned by the Russia, 1 russianParatrooper owned by the Russia and 1 germanInfantry owned by the Germany lost in Pskov
                              Germany win, taking Pskov from Russia with 7 germanFighters and 3 germanInfantrys remaining. Battle score for attacker is 7
                              Casualties for Germany: 1 germanInfantry
                              Casualties for Russia: 2 russianInfantrys and 1 russianParatrooper
                  
                      Non Combat Move - Germany
                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                          Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                          Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                          Trigger germanProd: Germany has 1 Material placed in Berlin
                          2 germanStrategicBombers moved from Vologda to Tula
                          2 germanTacticalBombers moved from Volgarod to Tula
                          1 Truck and 1 germanAntiTankGun moved from Belorussia to Tula
                          5 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 8 germanInfantrys, 3 germanMech.Infantrys and 4 germanTanks moved from Voronezh to Tula
                          7 germanFighters moved from Pskov to Tula
                          1 germanInfantry moved from Kharkov to Voronezh
                          4 germanInfantrys moved from Romania to Western Ukraine
                          2 germanInfantrys moved from Finland to Eastern Finland
                          1 Material and 1 germanAirTransport moved from Berlin to Copenhagen
                          1 germanAirTransport moved from Copenhagen to Northern Germany
                          1 Material and 1 Truck moved from Western Germany to Low Countries
                          1 Truck moved from Low Countries to Western Germany
                          3 germanInfantrys moved from Western France to Northern France
                          1 germanInfantry moved from Paris to Northern France
                          1 germanInfantry moved from Eastern France to Low Countries
                          1 germanAirTransport and 1 germanParatrooper moved from Austria to Northern Germany
                          2 germanInfantrys moved from Northern France to Low Countries
                          2 germanInfantrys moved from Low Countries to Northern Germany
                          1 germanInfantry moved from Northern France to Low Countries
                          1 germanInfantry moved from Low Countries to Northern Germany
                          1 germanInfantry moved from Northern Germany to Denmark
                          1 germanNavalFighter moved from Northern France to Copenhagen
                          1 germanNavalFighter moved from Eastern Germany to Copenhagen
                          1 germanNavalFighter moved from Algeria to Western France
                          1 germanNavalFighter moved from Morrocco to Algeria
                          1 Truck moved from Northern Germany to Western Germany
                          1 Truck and 1 germanAntiAirGun moved from Western Germany to Northern France
                          1 Truck and 1 germanAntiAirGun moved from Western Germany to Low Countries
                          1 Train moved from Belorussia to Western Germany
                          1 Train moved from Eastern Poland to Romania
                          1 Material and 1 Truck moved from Algeria to Morrocco
                          1 Truck moved from Morrocco to Tripolitania
                          1 germanArtillery and 1 germanInfantry moved from Western Egypt to Al Kufrah
                          3 germanAlpineInfantrys moved from Vichy France to Western France
                          1 germanAlpineInfantry moved from Vichy France to Western France
                          1 Truck moved from Western France to Western Germany
                  
                      Purchase Units - Germany
                          Germany buy 2 germanCruisers, 3 germanDestroyers, 2 germanEntrenchments, 1 germanFortification and 1 germanNavalFighter; Remaining resources: 0 PUs; 0 techTokens; 
                  
                      Place Units - Germany
                          1 germanNavalFighter placed in Eastern Germany
                          3 germanDestroyers placed in 27 Sea Zone
                          2 germanCruisers placed in 27 Sea Zone
                          Units in Low Countries being upgraded or consumed: 1 Material
                          1 germanEntrenchment placed in Low Countries
                          Units in Copenhagen being upgraded or consumed: 1 Material and 1 germanEntrenchment
                          1 germanFortification placed in Copenhagen
                          Germany undo move 5.
                          Units in Copenhagen being upgraded or consumed: 1 Material and 1 germanEntrenchment
                          1 germanFortification placed in Copenhagen
                          Units in Belorussia being upgraded or consumed: 1 Material
                          1 germanEntrenchment placed in Belorussia
                  
                      Activate Technology - Germany
                          Germany activating ImprovedDefensiveStructures
                          Trigger germanIDS1: Setting hitPoints to 2 for unitAttachment attached to germanEntrenchment
                          Trigger germanIDS2: Setting hitPoints to 2 for unitAttachment attached to germanFortification
                          Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanBarracks
                          Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanFactory
                          Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanDocks
                          Trigger germanIDS3: Setting maxDamage to 15 for unitAttachment attached to germanAircraftPlant
                          Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanBarracks
                          Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanFactory
                          Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanDocks
                          Trigger germanIDS4: Setting consumesUnits to 3:Material for unitAttachment attached to germanAircraftPlant
                  
                      Turn Complete - Germany
                          Germany collect 64 PUs; end with 64 PUs
                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 67 PUs
                          Units generate 9 techTokens; Germany end with 9 techTokens
                          Units Change Ownership
                              Some Units in Algeria change ownership: 1 germanCombatEngineer
                              Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                              Some Units in Morrocco change ownership: 1 Material and 1 germanCombatEngineer
                  
                      Purchase Units - VichyFrance
                          Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                          VichyFrance buy 1 germanEntrenchment and 3 germanInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - VichyFrance
                          Units in Morrocco being upgraded or consumed: 1 Material
                          1 germanEntrenchment placed in Morrocco
                          2 germanInfantrys placed in Algeria
                          1 Material and 1 germanInfantry placed in Vichy France
                  
                      Turn Complete - VichyFrance
                          VichyFrance collect 14 PUs; end with 14 PUs
                          Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                          Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                          Units Change Ownership
                              Some Units in Algeria change ownership: 1 germanCombatEngineer and 2 germanInfantrys
                              Some Units in Morrocco change ownership: 1 germanCombatEngineer
                              Some Units in Vichy France change ownership: 1 Material and 1 germanInfantry
                  
                      Purchase Units - DanubeAxis
                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - DanubeAxis
                          4 germanInfantrys placed in Romania
                  
                      Turn Complete - DanubeAxis
                          DanubeAxis collect 12 PUs; end with 12 PUs
                          Some Units in Romania change ownership: 4 germanInfantrys
                  
                      Purchase Units - Finland
                          Finland buy 1 germanInfantry; Remaining resources: 2 PUs; 
                  
                      Place Units - Finland
                          1 germanInfantry placed in Finland
                  
                      Turn Complete - Finland
                          Finland collect 5 PUs; end with 7 PUs
                          Units Change Ownership
                              Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                              Some Units in Finland change ownership: 1 germanInfantry
                  

                  Combat Hit Differential Summary :

                  Germany : 2.42
                  Russia : 0.00
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    colin
                    last edited by

                    @ubernaut there wasn't really any combat so its back to you when youre back

                    ubernautU 1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Lobby Moderators
                      last edited by

                      TripleA Move Summary: Russia round 11

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 11
                      
                          Research Technology - Russia
                              Russia spend 0 on tech rolls
                              Russia removing all Technology Tokens after successful research.
                              Russia discover ImprovedArtillery
                      
                          Politics - Russia
                              Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                  Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 14 = Failure!
                                  Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                      
                          Combat Move - Russia
                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                              1 russianInfantry moved from Smolensk to Orel Kursk
                              2 russianInfantrys moved from Stalingrad to Voronezh
                              1 russianAirTransport and 1 russianParatrooper moved from Moscow to Orel Kursk
                              1 russianFighter moved from Leningrad to Voronezh
                              1 russianFighter and 1 russianTacticalBomber moved from Moscow to Orel Kursk
                              1 russianFighter and 1 russianTacticalBomber moved from Moscow to Voronezh
                              2 russianAlpineInfantrys, 1 russianArtillery and 2 russianInfantrys moved from Eastern Evenki to Far Eastern Republic
                              3 russianAlpineInfantrys, 1 russianCombatEngineer, 1 russianFighter and 3 russianInfantrys moved from Yakut to Far Eastern Republic
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Lobby Moderators @colin
                        last edited by ubernaut

                        @colin couple of small things if you are still up

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                        • C Offline
                          colin
                          last edited by

                          @ubernaut yep can do this last one

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Lobby Moderators
                            last edited by

                            TripleA Turn Summary: Brazil round 11

                            TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                            Game History

                            Round: 11
                            
                                Combat Move - Brazil
                                    1 brazilianDestroyer moved from 64 Sea Zone to 71 Sea Zone
                                    1 brazilianArtillery, 2 brazilianInfantrys and 2 brazilianTanks moved from Southern Brazil to Argentina
                                    1 brazilianFighter moved from Rio de Janeiro to Argentina
                            
                                Combat - Brazil
                                    Battle in Argentina
                                        Brazil attack with 1 brazilianArtillery, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks
                                        Neutral defend with 1 Artillery, 1 Fighter, 1 Flagpole, 2 Infantrys, 1 Rail and 2 Tanks
                                            Brazil roll dice for 1 brazilianArtillery, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina, round 2 : 3/6 hits, 2.00 expected hits
                                            Neutral roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in Argentina, round 2 : 2/6 hits, 1.83 expected hits
                                            2 brazilianInfantrys owned by the Brazil, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Argentina
                                        2 brazilianTanks owned by the Brazil and 1 brazilianArtillery owned by the Brazil retreated to Southern Brazil
                                        Neutral win with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 4
                                        Casualties for Brazil: 2 brazilianInfantrys
                                        Casualties for Neutral: 1 Artillery and 2 Infantrys
                                    Battle in 71 Sea Zone
                                        Brazil attack with 1 brazilianDestroyer
                                        Germany defend with 1 germanSubmarine
                                            DepthChargeAttack fire in 71 Sea Zone : 0/1 hits, 0.08 expected hits
                                        1 germanSubmarine owned by the Germany Submerged
                            
                                Non Combat Move - Brazil
                                    1 brazilianSubmarine moved from 64 Sea Zone to 71 Sea Zone
                                    1 brazilianArtillery and 2 brazilianInfantrys moved from Rio de Janeiro to Southern Brazil
                                    1 brazilianFighter moved from Argentina to Rio de Janeiro
                            
                                Purchase Units - Brazil
                                    Brazil buy 2 brazilianInfantrys; Remaining resources: 2 PUs; 
                            
                                Place Units - Brazil
                                    2 brazilianInfantrys placed in Rio de Janeiro
                            
                                Turn Complete - Brazil
                                    Brazil collect 8 PUs; end with 10 PUs
                            

                            Combat Hit Differential Summary :

                            Neutral : 0.17
                            DepthChargeAttack fire in 71 Sea Zone : : -0.08
                            Brazil : 1.00
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              colin
                              last edited by

                              TripleA Turn Summary: Thailand round 11

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 11
                              
                                  Training Troops - Manchuria
                                      Manchuria collect 0 PUs; end with 10 PUs
                              
                                  Consolidating - Thailand
                                      Thailand collect 0 PUs; end with 9 PUs
                              
                                  Research Technology - Japan
                                      Japan spend 0 on tech rolls
                                          Japan roll 11,1,5,4,2,9,9,5,7,3,11,4,4,7,8,2,5,10,8,4,5,7,2,5,5,10,8 and gets 0 hits
                              
                                  Combat Move - Japan
                                      Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                      Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                      Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                      Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                      2 japaneseArtillerys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Shantung to Shansi
                                      1 japaneseTank moved from Chahar to Shansi
                              
                                  Combat - Japan
                                      Battle in Shansi
                                          Japan attack with 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 3 japaneseTanks
                                          China defend with 1 Flagpole and 1 chineseInfantry
                                              Japan roll dice for 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 3 japaneseTanks in Shansi, round 2 : 3/7 hits, 2.50 expected hits
                                              China roll dice for 1 chineseInfantry in Shansi, round 2 : 1/1 hits, 0.25 expected hits
                                              1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Shansi
                                          Japan win, taking Shansi from China with 1 japaneseArtillery, 2 japaneseMech.Infantrys and 3 japaneseTanks remaining. Battle score for attacker is -1
                                          Casualties for Japan: 1 japaneseArtillery
                                          Casualties for China: 1 chineseInfantry
                              
                                  Non Combat Move - Japan
                                      Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                      Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                      Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger japaneseProd: Japan has 1 Material placed in Tokyo
                                      1 japaneseInfantry and 1 japaneseMech.Infantry moved from Anhwei to French Indochina
                                      1 japaneseArtillery moved from French Indochina to Burma
                                      1 Train moved from Burma to Hong Kong
                                      1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
                                      2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Anhwei to Burma
                                      1 Material, 1 Truck and 2 japaneseInfantrys moved from Thailand to Burma
                                      1 Truck moved from Burma to Thailand
                                      1 japaneseFighter moved from Northern Manchuria to Shanghai
                                      1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
                                      1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Far Eastern Republic to Khabarovskiy Kray
                                      2 japaneseInfantrys moved from Manchuria to Northern Manchuria
                                      1 japaneseArtillery moved from Manchuria to Northern Manchuria
                                      1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray
                                      2 japaneseInfantrys moved from Soviet Far East to 100 Sea Zone
                                      2 japaneseInfantrys moved from 100 Sea Zone to Khabarovskiy Kray
                                      1 japaneseBattleship, 3 japaneseCarriers, 2 japaneseCruisers, 2 japaneseDestroyers and 6 japaneseNavalFighters moved from 148 Sea Zone to 129 Sea Zone
                                      2 japaneseBattleships, 2 japaneseCarriers, 4 japaneseDestroyers and 2 japaneseNavalFighters moved from 127 Sea Zone to 129 Sea Zone
                                      1 japaneseBattleship, 1 japaneseCruiser and 1 japaneseDestroyer moved from 99 Sea Zone to 127 Sea Zone
                                      1 japaneseBattleship, 2 japaneseCarriers, 2 japaneseCruisers, 3 japaneseDestroyers and 4 japaneseNavalFighters moved from 121 Sea Zone to 127 Sea Zone
                                      2 japaneseNavalFighters moved from French Indochina to 129 Sea Zone
                                      2 japaneseInfantrys moved from Java to 148 Sea Zone
                                      2 japaneseInfantrys moved from Iwo Jima to 121 Sea Zone
                                      2 japaneseMarines moved from Kyushu Shikoku to 99 Sea Zone
                                      2 japaneseMarines and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone
                                      2 japaneseInfantrys and 1 japaneseTransport moved from 121 Sea Zone to 127 Sea Zone
                                      2 japaneseInfantrys and 3 japaneseTransports moved from 148 Sea Zone to 129 Sea Zone
                                      1 japaneseTransport moved from 100 Sea Zone to 96 Sea Zone
                                      2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
                                      2 japaneseInfantrys moved from 96 Sea Zone to Luzon
                                      2 japaneseInfantrys and 2 japaneseMarines moved from 127 Sea Zone to Phillippines
                                      2 japaneseInfantrys moved from 129 Sea Zone to Phillippines
                                      1 japaneseCombatEngineer moved from Kwangtung to 95 Sea Zone
                                      1 japaneseCombatEngineer and 1 japaneseTransport moved from 95 Sea Zone to 128 Sea Zone
                                      1 japaneseCombatEngineer moved from 128 Sea Zone to Phillippines
                                      1 Material and 1 japaneseAirTransport moved from Tokyo to Phillippines
                                      1 japaneseNavalFighter moved from Japan to Phillippines
                                      1 japaneseInfantry moved from Shanghai to Shantung
                                      3 japaneseArtillerys moved from Anhwei to Kwangtung
                                      1 japaneseInfantry moved from Anhwei to Kwangtung
                                      1 japaneseInfantry moved from Burma to French Indochina
                                      1 japaneseBattleship, 1 japaneseDestroyer and 3 japaneseTransports moved from 74 Sea Zone to 84 Sea Zone
                                      1 japaneseInfantry moved from New Guinea to Dutch New Guinea
                                      1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
                                      1 Truck moved from Manchuria to Eastern Manchuria
                                      1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Khabarovskiy Kray
                                      1 Truck moved from Khabarovskiy Kray to Northern Manchuria
                                      1 Truck moved from Manchuria to Eastern Manchuria
                                      1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Northern Manchuria
                                      1 Truck moved from Northern Manchuria to Manchuria
                                      1 japaneseTacticalBomber moved from Thailand to Kwangtung
                              
                                  Purchase Units - Japan
                                      Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseHull, 8 japaneseInfantrys, 1 japaneseMarine and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 27 techTokens; 
                              
                                  Place Units - Japan
                                      2 japaneseAlpineInfantrys placed in Hong Kong
                                      3 japaneseInfantrys placed in Shanghai
                                      2 japaneseInfantrys and 1 japaneseMarine placed in Kyushu Shikoku
                                      3 japaneseInfantrys placed in Tokyo
                                      1 japaneseNavalFighter placed in Japan
                                      1 japaneseHull placed in 99 Sea Zone
                                      2 japaneseDestroyers placed in 127 Sea Zone
                                      Units in Phillippines being upgraded or consumed: 1 Material
                                      1 japaneseAirfield placed in Phillippines
                              
                                  Turn Complete - Japan
                                      Japan collect 69 PUs; end with 69 PUs
                                      Units generate 9 techTokens; Japan end with 36 techTokens
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                                          Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                              
                                  Purchase Units - Manchuria
                                      Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Manchuria
                                      1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
                              
                                  Turn Complete - Manchuria
                                      Manchuria collect 10 PUs; end with 10 PUs
                                      Units Change Ownership
                                          Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                                          Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
                              
                                  Purchase Units - Thailand
                                      Thailand buy 1 Material, 1 japaneseFortification and 1 japaneseInfantry; Remaining resources: 0 PUs; 
                              
                                  Place Units - Thailand
                                      Units in Burma being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
                                      1 japaneseFortification placed in Burma
                                      1 Material and 1 japaneseInfantry placed in Thailand
                              
                                  Turn Complete - Thailand
                                      Thailand collect 9 PUs; end with 9 PUs
                                      Units Change Ownership
                                          Some Units in Burma change ownership: 2 japaneseCombatEngineers
                                          Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantry
                              

                              Combat Hit Differential Summary :

                              Japan : 0.50
                              China : 0.75
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                colin
                                last edited by

                                @ubernaut back to you

                                ubernautU 3 Replies Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators
                                  last edited by

                                  TripleA Move Summary: China round 11

                                  TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 11
                                  
                                      Research Technology - China
                                          China spend 0 on tech rolls
                                  
                                      Combat Move - China
                                          Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                          Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                          1 chineseInfantry moved from Suiyuan to Shansi
                                          1 chineseInfantry moved from Shensi to Shansi
                                          2 chineseInfantrys moved from Inner Mongolia to Shansi
                                          3 chineseFighters moved from Chungking to Shansi
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Lobby Moderators @colin
                                    last edited by

                                    @colin just a quickie

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Move Summary: Britain round 11

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 11
                                      
                                          Research Technology - Britain
                                              Britain spend 0 on tech rolls
                                              Britain removing all Technology Tokens after successful research.
                                              Britain discover ImprovedSubmarines
                                      
                                          Politics - Britain
                                              Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                  Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure!
                                                  Britain fails on action: Political Action AlliesProposeAlliancewithSpain
                                      
                                          Combat Move - Britain
                                              Trigger britishIFR9: Setting givesMovement to 3:britishFighter for unitAttachment attached to swedishAirfield
                                              Trigger britishIFR9: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to swedishAirfield
                                              Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                              Trigger britishIFR10: Setting givesMovement to 3:britishFighter for unitAttachment attached to turkishAirfield
                                              Trigger britishIFR10: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to turkishAirfield
                                              Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                              Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger britishIFR8: Setting givesMovement to 3:britishFighter for unitAttachment attached to spanishAirfield
                                              Trigger britishIFR8: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to spanishAirfield
                                              Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                              Trigger britishIFR7: Setting givesMovement to 3:britishFighter for unitAttachment attached to brazilianAirfield
                                              Trigger britishIFR7: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to brazilianAirfield
                                              Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                                              Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                                              Trigger britishIFR11: Setting givesMovement to 3:britishFighter for unitAttachment attached to chineseAirfield
                                              Trigger britishIFR11: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to chineseAirfield
                                              Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                              Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                              Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                              Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                              Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                              2 britishNavalFighters moved from Sweden to 27 Sea Zone
                                              4 britishNavalFighters moved from Norway to 27 Sea Zone
                                              2 britishNavalFighters moved from 25 Sea Zone to 27 Sea Zone
                                              7 britishSubmarines moved from 25 Sea Zone to 27 Sea Zone
                                              1 britishFighter, 7 britishNavalFighters and 1 britishTacticalBomber moved from Central Britain to 27 Sea Zone
                                              2 britishDestroyers moved from 64 Sea Zone to 71 Sea Zone
                                              4 britishStrategicBombers moved from Cameroon to 71 Sea Zone
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin biggest scramble gamble yet 😛

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Turn Summary: Sweden round 11

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 11
                                          
                                              Combat Move - Sweden
                                          
                                              Combat - Sweden
                                          
                                              Non Combat Move - Sweden
                                                  1 swedishInfantry moved from Sweden to Southern Sweden
                                          
                                              Purchase Units - Sweden
                                                  Sweden buy 1 swedishArtillery and 1 swedishInfantry; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Sweden
                                                  1 swedishArtillery and 1 swedishInfantry placed in Sweden
                                          
                                              Turn Complete - Sweden
                                                  Sweden collect 7 PUs; end with 7 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin back to italy

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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