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    TWW 3.0.0.6/8? colin (ax) vs ubernaut (al)

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    • C Offline
      colin
      last edited by

      TripleA Turn Summary: Thailand round 11

      TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

      Game History

      Round: 11
      
          Training Troops - Manchuria
              Manchuria collect 0 PUs; end with 10 PUs
      
          Consolidating - Thailand
              Thailand collect 0 PUs; end with 9 PUs
      
          Research Technology - Japan
              Japan spend 0 on tech rolls
                  Japan roll 11,1,5,4,2,9,9,5,7,3,11,4,4,7,8,2,5,10,8,4,5,7,2,5,5,10,8 and gets 0 hits
      
          Combat Move - Japan
              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to japaneseAirTransport
              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL2: Setting movement to 3 for unitAttachment attached to Truck
              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseL4: Setting movement to 6 for unitAttachment attached to Train
              Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
              Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
              Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
              2 japaneseArtillerys, 2 japaneseMech.Infantrys and 2 japaneseTanks moved from Shantung to Shansi
              1 japaneseTank moved from Chahar to Shansi
      
          Combat - Japan
              Battle in Shansi
                  Japan attack with 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 3 japaneseTanks
                  China defend with 1 Flagpole and 1 chineseInfantry
                      Japan roll dice for 2 japaneseArtillerys, 2 japaneseMech.Infantrys and 3 japaneseTanks in Shansi, round 2 : 3/7 hits, 2.50 expected hits
                      China roll dice for 1 chineseInfantry in Shansi, round 2 : 1/1 hits, 0.25 expected hits
                      1 japaneseArtillery owned by the Japan and 1 chineseInfantry owned by the China lost in Shansi
                  Japan win, taking Shansi from China with 1 japaneseArtillery, 2 japaneseMech.Infantrys and 3 japaneseTanks remaining. Battle score for attacker is -1
                  Casualties for Japan: 1 japaneseArtillery
                  Casualties for China: 1 chineseInfantry
      
          Non Combat Move - Japan
              Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL5: Setting movement to 2 for unitAttachment attached to Truck
              Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
              Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
              Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
              Trigger japaneseL3: Setting movement to 5 for unitAttachment attached to Train
              Trigger japaneseProd: Japan has 1 Material placed in Tokyo
              1 japaneseInfantry and 1 japaneseMech.Infantry moved from Anhwei to French Indochina
              1 japaneseArtillery moved from French Indochina to Burma
              1 Train moved from Burma to Hong Kong
              1 Train and 2 japaneseAlpineInfantrys moved from Hong Kong to Burma
              2 Trucks, 1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Anhwei to Burma
              1 Material, 1 Truck and 2 japaneseInfantrys moved from Thailand to Burma
              1 Truck moved from Burma to Thailand
              1 japaneseFighter moved from Northern Manchuria to Shanghai
              1 japaneseInfantry moved from Khabarovskiy Kray to Northern Manchuria
              1 japaneseCombatEngineer and 2 japaneseInfantrys moved from Far Eastern Republic to Khabarovskiy Kray
              2 japaneseInfantrys moved from Manchuria to Northern Manchuria
              1 japaneseArtillery moved from Manchuria to Northern Manchuria
              1 japaneseArtillery moved from Northern Manchuria to Khabarovskiy Kray
              2 japaneseInfantrys moved from Soviet Far East to 100 Sea Zone
              2 japaneseInfantrys moved from 100 Sea Zone to Khabarovskiy Kray
              1 japaneseBattleship, 3 japaneseCarriers, 2 japaneseCruisers, 2 japaneseDestroyers and 6 japaneseNavalFighters moved from 148 Sea Zone to 129 Sea Zone
              2 japaneseBattleships, 2 japaneseCarriers, 4 japaneseDestroyers and 2 japaneseNavalFighters moved from 127 Sea Zone to 129 Sea Zone
              1 japaneseBattleship, 1 japaneseCruiser and 1 japaneseDestroyer moved from 99 Sea Zone to 127 Sea Zone
              1 japaneseBattleship, 2 japaneseCarriers, 2 japaneseCruisers, 3 japaneseDestroyers and 4 japaneseNavalFighters moved from 121 Sea Zone to 127 Sea Zone
              2 japaneseNavalFighters moved from French Indochina to 129 Sea Zone
              2 japaneseInfantrys moved from Java to 148 Sea Zone
              2 japaneseInfantrys moved from Iwo Jima to 121 Sea Zone
              2 japaneseMarines moved from Kyushu Shikoku to 99 Sea Zone
              2 japaneseMarines and 1 japaneseTransport moved from 99 Sea Zone to 127 Sea Zone
              2 japaneseInfantrys and 1 japaneseTransport moved from 121 Sea Zone to 127 Sea Zone
              2 japaneseInfantrys and 3 japaneseTransports moved from 148 Sea Zone to 129 Sea Zone
              1 japaneseTransport moved from 100 Sea Zone to 96 Sea Zone
              2 japaneseInfantrys moved from Shanghai to 96 Sea Zone
              2 japaneseInfantrys moved from 96 Sea Zone to Luzon
              2 japaneseInfantrys and 2 japaneseMarines moved from 127 Sea Zone to Phillippines
              2 japaneseInfantrys moved from 129 Sea Zone to Phillippines
              1 japaneseCombatEngineer moved from Kwangtung to 95 Sea Zone
              1 japaneseCombatEngineer and 1 japaneseTransport moved from 95 Sea Zone to 128 Sea Zone
              1 japaneseCombatEngineer moved from 128 Sea Zone to Phillippines
              1 Material and 1 japaneseAirTransport moved from Tokyo to Phillippines
              1 japaneseNavalFighter moved from Japan to Phillippines
              1 japaneseInfantry moved from Shanghai to Shantung
              3 japaneseArtillerys moved from Anhwei to Kwangtung
              1 japaneseInfantry moved from Anhwei to Kwangtung
              1 japaneseInfantry moved from Burma to French Indochina
              1 japaneseBattleship, 1 japaneseDestroyer and 3 japaneseTransports moved from 74 Sea Zone to 84 Sea Zone
              1 japaneseInfantry moved from New Guinea to Dutch New Guinea
              1 japaneseTransport moved from 100 Sea Zone to 99 Sea Zone
              1 Truck moved from Manchuria to Eastern Manchuria
              1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Khabarovskiy Kray
              1 Truck moved from Khabarovskiy Kray to Northern Manchuria
              1 Truck moved from Manchuria to Eastern Manchuria
              1 Truck and 1 japaneseAntiAirGun moved from Eastern Manchuria to Northern Manchuria
              1 Truck moved from Northern Manchuria to Manchuria
              1 japaneseTacticalBomber moved from Thailand to Kwangtung
      
          Purchase Units - Japan
              Japan buy 1 japaneseAirfield, 2 japaneseAlpineInfantrys, 2 japaneseDestroyers, 1 japaneseHull, 8 japaneseInfantrys, 1 japaneseMarine and 1 japaneseNavalFighter; Remaining resources: 0 PUs; 27 techTokens; 
      
          Place Units - Japan
              2 japaneseAlpineInfantrys placed in Hong Kong
              3 japaneseInfantrys placed in Shanghai
              2 japaneseInfantrys and 1 japaneseMarine placed in Kyushu Shikoku
              3 japaneseInfantrys placed in Tokyo
              1 japaneseNavalFighter placed in Japan
              1 japaneseHull placed in 99 Sea Zone
              2 japaneseDestroyers placed in 127 Sea Zone
              Units in Phillippines being upgraded or consumed: 1 Material
              1 japaneseAirfield placed in Phillippines
      
          Turn Complete - Japan
              Japan collect 69 PUs; end with 69 PUs
              Units generate 9 techTokens; Japan end with 36 techTokens
              Units Change Ownership
                  Some Units in Burma change ownership: 1 Material and 2 japaneseCombatEngineers
                  Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
      
          Purchase Units - Manchuria
              Manchuria buy 1 japaneseArtillery and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
      
          Place Units - Manchuria
              1 japaneseArtillery and 2 japaneseInfantrys placed in Manchuria
      
          Turn Complete - Manchuria
              Manchuria collect 10 PUs; end with 10 PUs
              Units Change Ownership
                  Some Units in Khabarovskiy Kray change ownership: 1 japaneseCombatEngineer
                  Some Units in Manchuria change ownership: 1 japaneseArtillery and 2 japaneseInfantrys
      
          Purchase Units - Thailand
              Thailand buy 1 Material, 1 japaneseFortification and 1 japaneseInfantry; Remaining resources: 0 PUs; 
      
          Place Units - Thailand
              Units in Burma being upgraded or consumed: 1 Material and 1 japaneseEntrenchment
              1 japaneseFortification placed in Burma
              1 Material and 1 japaneseInfantry placed in Thailand
      
          Turn Complete - Thailand
              Thailand collect 9 PUs; end with 9 PUs
              Units Change Ownership
                  Some Units in Burma change ownership: 2 japaneseCombatEngineers
                  Some Units in Thailand change ownership: 1 Material and 1 japaneseInfantry
      

      Combat Hit Differential Summary :

      Japan : 0.50
      China : 0.75
      

      Savegame

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      • C Offline
        colin
        last edited by

        @ubernaut back to you

        ubernautU 3 Replies Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators
          last edited by

          TripleA Move Summary: China round 11

          TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

          Game History

          Round: 11
          
              Research Technology - China
                  China spend 0 on tech rolls
          
              Combat Move - China
                  Trigger chineseL2: Setting movement to 3 for unitAttachment attached to Truck
                  Trigger chineseL4: Setting movement to 6 for unitAttachment attached to Train
                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                  1 chineseInfantry moved from Suiyuan to Shansi
                  1 chineseInfantry moved from Shensi to Shansi
                  2 chineseInfantrys moved from Inner Mongolia to Shansi
                  3 chineseFighters moved from Chungking to Shansi
          

          Savegame

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Lobby Moderators @colin
            last edited by

            @colin just a quickie

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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            • ubernautU Offline
              ubernaut Lobby Moderators
              last edited by

              TripleA Move Summary: Britain round 11

              TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

              Game History

              Round: 11
              
                  Research Technology - Britain
                      Britain spend 0 on tech rolls
                      Britain removing all Technology Tokens after successful research.
                      Britain discover ImprovedSubmarines
              
                  Politics - Britain
                      Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                          Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 15) result: 14 = Failure!
                          Britain fails on action: Political Action AlliesProposeAlliancewithSpain
              
                  Combat Move - Britain
                      Trigger britishIFR9: Setting givesMovement to 3:britishFighter for unitAttachment attached to swedishAirfield
                      Trigger britishIFR9: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to swedishAirfield
                      Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                      Trigger britishIFR10: Setting givesMovement to 3:britishFighter for unitAttachment attached to turkishAirfield
                      Trigger britishIFR10: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to turkishAirfield
                      Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                      Trigger britshL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger britishIFR8: Setting givesMovement to 3:britishFighter for unitAttachment attached to spanishAirfield
                      Trigger britishIFR8: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to spanishAirfield
                      Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                      Trigger britishIFR7: Setting givesMovement to 3:britishFighter for unitAttachment attached to brazilianAirfield
                      Trigger britishIFR7: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to brazilianAirfield
                      Trigger britshL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport
                      Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to britishAirTransport
                      Trigger britishIFR11: Setting givesMovement to 3:britishFighter for unitAttachment attached to chineseAirfield
                      Trigger britishIFR11: Setting givesMovement to 3:britishNavalFighter for unitAttachment attached to chineseAirfield
                      Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                      Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                      Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                      Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                      Trigger LLquLL: Britain has 1 Pg placed in Queensland
                      2 britishNavalFighters moved from Sweden to 27 Sea Zone
                      4 britishNavalFighters moved from Norway to 27 Sea Zone
                      2 britishNavalFighters moved from 25 Sea Zone to 27 Sea Zone
                      7 britishSubmarines moved from 25 Sea Zone to 27 Sea Zone
                      1 britishFighter, 7 britishNavalFighters and 1 britishTacticalBomber moved from Central Britain to 27 Sea Zone
                      2 britishDestroyers moved from 64 Sea Zone to 71 Sea Zone
                      4 britishStrategicBombers moved from Cameroon to 71 Sea Zone
              

              Savegame

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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              • ubernautU Offline
                ubernaut Lobby Moderators @colin
                last edited by

                @colin biggest scramble gamble yet 😛

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                • ubernautU Offline
                  ubernaut Lobby Moderators
                  last edited by

                  TripleA Turn Summary: Sweden round 11

                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                  Game History

                  Round: 11
                  
                      Combat Move - Sweden
                  
                      Combat - Sweden
                  
                      Non Combat Move - Sweden
                          1 swedishInfantry moved from Sweden to Southern Sweden
                  
                      Purchase Units - Sweden
                          Sweden buy 1 swedishArtillery and 1 swedishInfantry; Remaining resources: 0 PUs; 
                  
                      Place Units - Sweden
                          1 swedishArtillery and 1 swedishInfantry placed in Sweden
                  
                      Turn Complete - Sweden
                          Sweden collect 7 PUs; end with 7 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Lobby Moderators @colin
                    last edited by

                    @colin back to italy

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                    • C Offline
                      colin
                      last edited by

                      TripleA Move Summary: Italy round 11

                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                      Game History

                      Round: 11
                      
                          Research Technology - Italy
                              Italy spend 0 on tech rolls
                      
                          Politics - Italy
                              Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                  Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 4 = Failure!
                                  Italy fails on action: Political Action AxisProposeAlliancewithSpain
                      
                          Combat Move - Italy
                              Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                              Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                              Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                              Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                              Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                              Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                              Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                              4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Tula to Volgarod
                              1 italianStrategicBomber moved from Kharkov to Volgarod
                      

                      Savegame

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                      • C Offline
                        colin
                        last edited by

                        @ubernaut I don't think you'd want to scramble but it's pretty important so thought id just see

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                        • C Offline
                          colin
                          last edited by

                          TripleA Turn Summary: Italy round 11

                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                          Game History

                          Round: 11
                          
                              Research Technology - Italy
                                  Italy spend 0 on tech rolls
                                      Italy roll 9,3,1,10,7,7,4,4,5,6,8,1,1,8,10,2,1,1 and gets 0 hits
                          
                              Politics - Italy
                                  Italy spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                      Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 4 = Failure!
                                      Italy fails on action: Political Action AxisProposeAlliancewithSpain
                          
                              Combat Move - Italy
                                  Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                                  Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                                  Trigger italianL2: Setting movement to 3 for unitAttachment attached to Truck
                                  Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to italianAirTransport
                                  Trigger italianL4: Setting movement to 6 for unitAttachment attached to Train
                                  Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                                  Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                                  Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                                  Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                                  4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Tula to Volgarod
                                  1 italianStrategicBomber moved from Kharkov to Volgarod
                          
                              Combat - Italy
                                  Battle in Volgarod
                                      Italy attack with 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank
                                      Russia defend with 1 Flagpole, 2 Rails, 1 russianBarracks and 1 russianInfantry
                                          Italy roll dice for 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank in Volgarod, round 2 : 3/11 hits, 3.00 expected hits
                                          Russia roll dice for 1 russianInfantry in Volgarod, round 2 : 0/1 hits, 0.25 expected hits
                                          1 russianInfantry owned by the Russia lost in Volgarod
                                      Some non-combat units are destroyed: 
                                      Italy win, taking Volgarod from Russia with 4 italianArtillerys, 4 italianInfantrys, 1 italianMech.Infantry, 1 italianStrategicBomber and 1 italianTank remaining. Battle score for attacker is 3
                                      Casualties for Russia: 1 russianInfantry
                          
                              Non Combat Move - Italy
                                  Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                                  Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                                  Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                                  Trigger italianL3: Setting movement to 2 for unitAttachment attached to Truck
                                  Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                                  Trigger italianL5: Setting movement to 5 for unitAttachment attached to Train
                                  Trigger italianProd: Italy has 1 Material placed in Rome
                                  1 italianStrategicBomber moved from Volgarod to Kharkov
                                  1 italianAirTransport moved from Al Kufrah to Rome
                                  2 italianInfantrys moved from Rome to 49 Sea Zone
                                  2 italianInfantrys and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone
                                  2 italianTransports moved from 51 Sea Zone to 50 Sea Zone
                                  1 Material, 2 italianInfantrys and 1 italianMarine moved from Southern Italy to 50 Sea Zone
                                  1 Material, 2 italianInfantrys, 1 italianMarine and 2 italianTransports moved from 50 Sea Zone to 51 Sea Zone
                                  1 italianTransport moved from 51 Sea Zone to 46 Sea Zone
                                  1 Material, 4 italianInfantrys and 1 italianMarine moved from 51 Sea Zone to Western Egypt
                                  1 italianNavalFighter moved from Al Kufrah to Algeria
                                  1 italianDestroyer moved from 48 Sea Zone to 51 Sea Zone
                                  1 Train moved from Northern Yugoslavia to Northern Italy
                                  1 Train and 2 italianArtillerys moved from Northern Italy to Western Ukraine
                                  1 Train moved from Western Ukraine to Northern Yugoslavia
                                  2 Trucks moved from Northern Yugoslavia to Northern Italy
                                  2 Trucks and 2 italianInfantrys moved from Northern Italy to Romania
                                  3 italianInfantrys, 1 italianMech.Infantry and 1 italianTank moved from Abyssinia to Italian Somaliland
                                  1 Material and 1 Truck moved from Rome to Southern Italy
                                  1 Truck moved from Southern Italy to Rome
                                  2 italianInfantrys moved from Rome to Southern Italy
                                  2 italianInfantrys moved from Western Ukraine to Kharkov
                          
                              Purchase Units - Italy
                                  Italy buy 1 italianCruiser, 1 italianEntrenchment and 6 italianInfantrys; Remaining resources: 0 PUs; 18 techTokens; 
                          
                              Place Units - Italy
                                  Units in Western Egypt being upgraded or consumed: 1 Material
                                  1 italianEntrenchment placed in Western Egypt
                                  3 italianInfantrys placed in Southern Italy
                                  3 italianInfantrys placed in Rome
                                  1 italianCruiser placed in 47 Sea Zone
                          
                              Turn Complete - Italy
                                  Italy collect 37 PUs; end with 37 PUs
                                  Units generate 9 techTokens; Italy end with 27 techTokens
                          

                          Combat Hit Differential Summary :

                          Italy : 0.00
                          Russia : -0.25
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • C Offline
                            colin
                            last edited by

                            @ubernaut back to you

                            ubernautU 1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators
                              last edited by

                              TripleA Turn Summary: Usa round 11

                              TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                              Game History

                              Round: 11
                              
                                  Research Technology - Usa
                                      Usa spend 0 on tech rolls
                                          Usa roll 5,4,8,12,4,9,7,3,2,3,12,4,8,1,8,7,10,11 and gets 2 hits
                                      Usa removing all Technology Tokens after successful research.
                                      Usa discover ImprovedCarriers
                              
                                  Politics - Usa
                                      Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                          Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 18 = Failure!
                                          Usa fails on action: Political Action AlliesProposeAlliancewithSpain
                              
                                  Combat Move - Usa
                                      Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                      Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                      Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                      Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                      Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to americanAirTransport
                                      Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                      Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                      Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                      Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
                                      Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                      Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                      Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                              
                                  Non Combat Move - Usa
                                      Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                      Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                      Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                      Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                      Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                      Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                      Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                      Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
                                      Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                      Trigger americanAP2: Usa has 1 Material placed in Washington
                                      Trigger americanProd1: Usa has 1 Material placed in Washington
                                      4 americanInfantrys and 4 americanMarines moved from Caroline Islands to 131 Sea Zone
                                      2 americanNavalFighters moved from 131 Sea Zone to Queensland
                                      3 americanBattleships, 2 americanCarriers, 3 americanCruisers, 7 americanDestroyers, 4 americanInfantrys, 4 americanMarines, 2 americanNavalFighters, 7 americanSubmarines and 4 americanTransports moved from 131 Sea Zone to 132 Sea Zone
                                      4 americanInfantrys and 4 americanMarines moved from 132 Sea Zone to Gilbert Islands
                                      2 americanAdvancedSubmarines moved from 116 Sea Zone to 132 Sea Zone
                                      1 americanNavalFighter moved from Hawaiian Islands to 132 Sea Zone
                                      1 americanNavalFighter moved from Johnston Island to 132 Sea Zone
                                      1 americanNavalFighter moved from Los Angeles to Johnston Island
                                      1 americanNavalFighter moved from Los Angeles to Hawaiian Islands
                                      1 americanAirTransport moved from Hawaiian Islands to Los Angeles
                                      1 Material and 1 americanCombatEngineer moved from Los Angeles to 156 Sea Zone
                                      1 Material, 1 americanCombatEngineer and 1 americanTransport moved from 156 Sea Zone to 115 Sea Zone
                                      1 Material and 1 americanCombatEngineer moved from 115 Sea Zone to Hawaiian Islands
                                      1 americanInfantry moved from Alaska to 104 Sea Zone
                                      1 americanInfantry and 1 americanTransport moved from 104 Sea Zone to 112 Sea Zone
                                      1 americanInfantry moved from 112 Sea Zone to San Francisco
                                      1 americanAntiTankGun moved from Central Norway to 12 Sea Zone
                                      1 americanAntiTankGun and 1 americanTransport moved from 12 Sea Zone to 14 Sea Zone
                                      1 americanAntiTankGun moved from 14 Sea Zone to Archangel
                                      1 americanTank moved from Scotland to 7 Sea Zone
                                      1 americanTank and 1 americanTransport moved from 7 Sea Zone to 12 Sea Zone
                                      1 americanTank moved from 12 Sea Zone to Central Norway
                                      1 americanTank moved from New York to 30 Sea Zone
                                      1 americanTank and 1 americanTransport moved from 30 Sea Zone to 19 Sea Zone
                                      1 americanTank moved from 19 Sea Zone to Newfoundland
                                      1 americanTransport moved from 19 Sea Zone to 30 Sea Zone
                                      2 americanBattleships moved from 30 Sea Zone to 39 Sea Zone
                                      1 Truck, 1 americanAntiAirGun and 1 americanArtillery moved from Newfoundland to 20 Sea Zone
                                      1 Truck, 1 americanAntiAirGun, 1 americanArtillery and 2 americanTransports moved from 20 Sea Zone to 7 Sea Zone
                                      1 Truck, 1 americanAntiAirGun and 1 americanArtillery moved from 7 Sea Zone to Scotland
                                      1 Train moved from Los Angeles to Washington
                                      1 Train moved from Los Angeles to Washington
                              
                                  Purchase Units - Usa
                                      Usa buy 2 americanAdvancedSubmarines, 1 americanAntiTankGun, 1 americanArtillery, 1 americanCarrier, 2 americanMarines, 1 americanNavalFighter, 1 americanTank and 2 americanTransports; Remaining resources: 0 PUs; 0 techTokens; 
                                      Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                              
                                  Place Units - Usa
                                      Units in 156 Sea Zone being upgraded or consumed: 1 americanHull
                                      2 americanAdvancedSubmarines and 1 americanCarrier placed in 156 Sea Zone
                                      1 americanNavalFighter placed in Los Angeles
                                      1 americanMarine placed in San Francisco
                                      2 americanTransports placed in 30 Sea Zone
                                      Usa undo move 4.
                                      1 americanTransport placed in 36 Sea Zone
                                      1 americanTransport placed in 30 Sea Zone
                                      1 americanAntiTankGun, 1 americanArtillery and 1 americanTank placed in New York
                                      1 americanMarine placed in Washington
                              
                                  Activate Technology - Usa
                                      Usa activating ImprovedCarriers
                                      Trigger americanAC: Setting hitPoints to 2 for unitAttachment attached to americanCarrier
                              
                                  Turn Complete - Usa
                                      Trigger LLaGA: has removed 1 americanAntiTankGun owned by Usa in Archangel
                                      Trigger LLquNFL2: has removed 1 americanNavalFighter owned by Usa in Queensland
                                      Trigger LLquNFL1: has removed 1 Pg owned by Britain in Queensland
                                      Trigger LLaGA: Russia has 1 russianAntiTankGun placed in Archangel
                                      Trigger LLquNFL1: Britain has 1 britishNavalFighter placed in Queensland
                                      Usa collect 72 PUs; end with 72 PUs
                                      Trigger americanAP1: Usa met a national objective for an additional 3 PUs; end with 75 PUs
                                      Trigger americanIP: Usa met a national objective for an additional 3 PUs; end with 78 PUs
                                      Units generate 9 techTokens; Usa end with 9 techTokens
                              

                              Combat Hit Differential Summary :

                              Savegame

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

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                              • ubernautU Offline
                                ubernaut Lobby Moderators @colin
                                last edited by

                                @colin over to turkey

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • C Offline
                                  colin
                                  last edited by

                                  TripleA Turn Summary: Finland round 12

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                  Game History

                                  Round: 12
                                  
                                      Reconnaissance Missions - Finland
                                          Finland collect 0 PUs; end with 7 PUs
                                  
                                      Reinforcing - DanubeAxis
                                          DanubeAxis collect 0 PUs; end with 12 PUs
                                  
                                      Counter Intelligence Operations - VichyFrance
                                          VichyFrance collect 0 PUs; end with 10 PUs
                                  
                                      Research Technology - Germany
                                          Trigger germanaTADS: Germany gains access to AdvancedDefensiveStructures
                                          Trigger germanaTAP: Germany gains access to AdvancedProduction
                                          Germany spend 0 on tech rolls
                                              Germany roll 2,10,9,2,4,4,1,9,11 and gets 0 hits
                                  
                                      Politics - Germany
                                          Germany spend 5 PUs on Political Action: Political Action AxisProposeAlliancewithSpain
                                              Political Action AxisProposeAlliancewithSpain : rolling (1 out of 10) result: 6 = Failure!
                                              Germany fails on action: Political Action AxisProposeAlliancewithSpain
                                  
                                      Combat Move - Germany
                                          Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to germanAirTransport
                                          Trigger germanL4: Setting movement to 6 for unitAttachment attached to Train
                                          Trigger germanL2: Setting movement to 3 for unitAttachment attached to Truck
                                          Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                          Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                          2 units repaired.
                                              2 germanBattleship-damageds owned by the Germany removed in 27 Sea Zone
                                              2 germanBattleships owned by the Germany added in 27 Sea Zone
                                          Trigger germanMecht4: Setting isLandTransportable to true for unitAttachment attached to germanMech.Infantry
                                          Trigger germanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to germanHeavyTank
                                          Trigger germanTank2: Setting isLandTransportable to true for unitAttachment attached to germanTank
                                          3 germanMech.Infantrys and 4 germanTanks moved from Tula to Urals
                                          1 germanInfantry moved from Pskov to Smolensk
                                                Germany take Smolensk from Russia
                                          1 germanInfantry moved from Pskov to Orel Kursk
                                          3 germanInfantrys moved from Belorussia to Orel Kursk
                                          1 germanArtillery moved from Belorussia to Orel Kursk
                                          2 germanInfantrys, 2 germanMech.Infantrys and 2 germanTanks moved from Abyssinia to Italian Somaliland
                                          2 germanInfantrys moved from Belorussia to Orel Kursk
                                          7 germanFighters, 2 germanStrategicBombers and 2 germanTacticalBombers moved from Tula to Voronezh
                                          6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer and 7 germanInfantrys moved from Tula to Voronezh
                                  
                                      Combat - Germany
                                          Battle in Orel Kursk
                                              Germany attack with 1 germanArtillery and 6 germanInfantrys
                                              Russia defend with 1 Flagpole, 1 russianInfantry and 1 russianParatrooper
                                                  Germany roll dice for 1 germanArtillery and 6 germanInfantrys in Orel Kursk, round 2 : 1/7 hits, 1.33 expected hits
                                                  Russia roll dice for 1 russianInfantry and 1 russianParatrooper in Orel Kursk, round 2 : 0/2 hits, 0.50 expected hits
                                                  1 russianInfantry owned by the Russia lost in Orel Kursk
                                                  Germany roll dice for 1 germanArtillery and 6 germanInfantrys in Orel Kursk, round 3 : 2/7 hits, 1.33 expected hits
                                                  Russia roll dice for 1 russianParatrooper in Orel Kursk, round 3 : 0/1 hits, 0.25 expected hits
                                                  1 russianParatrooper owned by the Russia lost in Orel Kursk
                                              Germany win, taking Orel Kursk from Russia with 1 germanArtillery and 6 germanInfantrys remaining. Battle score for attacker is 7
                                              Casualties for Russia: 1 russianInfantry and 1 russianParatrooper
                                          Battle in Urals
                                              Germany attack with 3 germanMech.Infantrys and 4 germanTanks
                                              Russia defend with 1 Flagpole, 1 Rail, 1 ResearchCenter, 1 russianAircraftPlant, 1 russianAirfield, 1 russianBarracks and 3 russianInfantrys
                                                  Germany roll dice for 3 germanMech.Infantrys and 4 germanTanks in Urals, round 2 : 2/7 hits, 1.75 expected hits
                                                  Russia roll dice for 3 russianInfantrys in Urals, round 2 : 1/3 hits, 1.25 expected hits
                                                  2 russianInfantrys owned by the Russia and 1 germanMech.Infantry owned by the Germany lost in Urals
                                                  Germany roll dice for 2 germanMech.Infantrys and 4 germanTanks in Urals, round 3 : 5/6 hits, 1.50 expected hits
                                                  Russia roll dice for 1 russianInfantry in Urals, round 3 : 0/1 hits, 0.42 expected hits
                                                  1 russianInfantry owned by the Russia lost in Urals
                                              Germany captures one of Russia capitals
                                              Some non-combat units are destroyed: 
                                              Germany win, taking Urals from Russia with 2 germanMech.Infantrys and 4 germanTanks remaining. Battle score for attacker is 4
                                              Casualties for Germany: 1 germanMech.Infantry
                                              Casualties for Russia: 3 russianInfantrys
                                          Battle in Voronezh
                                              Germany attack with 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers
                                              Russia defend with 1 Flagpole and 2 russianInfantrys
                                                  Germany roll dice for 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers in Voronezh, round 2 : 9/34 hits, 9.75 expected hits
                                                  Russia roll dice for 2 russianInfantrys in Voronezh, round 2 : 0/2 hits, 0.50 expected hits
                                                  2 russianInfantrys owned by the Russia lost in Voronezh
                                              Germany win, taking Voronezh from Russia with 6 germanAntiTankGuns, 9 germanArtillerys, 1 germanCombatEngineer, 7 germanFighters, 7 germanInfantrys, 2 germanStrategicBombers and 2 germanTacticalBombers remaining. Battle score for attacker is 6
                                              Casualties for Russia: 2 russianInfantrys
                                  
                                      Non Combat Move - Germany
                                          Trigger germanMecht1: Setting isLandTransport to true for unitAttachment attached to germanMech.Infantry
                                          Trigger IncomeRegulationVichy1: Setting switch to true for conditionAttachmentYesVichy attached to VichyFrance
                                          Trigger germanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra2: Setting attack to 0 for unitAttachment attached to germanAirTransport
                                          Trigger germanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Germany for unitAttachment attached to germanAirTransport
                                          Trigger germanL5: Setting movement to 5 for unitAttachment attached to Train
                                          Trigger germanL3: Setting movement to 2 for unitAttachment attached to Truck
                                          Trigger germanMecht2: Setting isLandTransport to false for unitAttachment attached to germanMech.Infantry
                                          Trigger germanProd: Germany has 1 Material placed in Berlin
                                          7 germanFighters, 2 germanStrategicBombers and 2 germanTacticalBombers moved from Voronezh to Kharkov
                                          1 Truck moved from Tula to Belorussia
                                          1 germanInfantry moved from Finland to Eastern Finland
                                          1 Truck moved from Tripolitania to Western Egypt
                                          1 germanArtillery and 1 germanInfantry moved from Al Kufrah to Cyrenaica
                                          1 germanNavalFighter moved from Algeria to Western France
                                          2 germanNavalFighters moved from Eastern Germany to Poland
                                          1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                          1 Train moved from Belorussia to Romania
                                          1 Train and 2 germanInfantrys moved from Romania to Belorussia
                                          4 germanInfantrys moved from Western Ukraine to Kharkov
                                          1 germanAlpineInfantry moved from Northern Italy to Vichy France
                                          3 germanInfantrys moved from Algeria to Morrocco
                                          1 germanNavalFighter moved from Western France to Northern France
                                          1 Train moved from Western Germany to Berlin
                                          1 Material and 1 Train moved from Berlin to Denmark
                                          1 Train moved from Denmark to Western Germany
                                          1 Truck moved from Western Germany to Berlin
                                          1 germanAirTransport and 1 germanParatrooper moved from Northern Germany to Eastern Finland
                                          1 germanAirTransport moved from Eastern Finland to Finland
                                          1 Material and 1 Train moved from Vichy France to Northern France
                                          1 Train moved from Northern France to Western France
                                          1 Train and 1 germanAntiAirGun moved from Western France to Paris
                                          1 Train moved from Paris to Vichy France
                                          1 germanArtillery moved from Vichy France to Western France
                                          1 germanInfantry moved from Vichy France to Paris
                                          1 Truck moved from Northern France to Western Germany
                                          1 germanAirTransport moved from Northern Germany to Berlin
                                  
                                      Purchase Units - Germany
                                          Germany buy 3 germanDestroyers, 2 germanEntrenchments, 1 germanNavalFighter, 3 germanTanks and 1 germanTransport; Remaining resources: 0 PUs; 9 techTokens; 
                                  
                                      Place Units - Germany
                                          Units in Denmark being upgraded or consumed: 1 Material
                                          1 germanEntrenchment placed in Denmark
                                          Units in Northern France being upgraded or consumed: 1 Material
                                          1 germanEntrenchment placed in Northern France
                                          3 germanDestroyers and 1 germanTransport placed in 27 Sea Zone
                                          1 germanNavalFighter and 3 germanTanks placed in Eastern Germany
                                  
                                      Turn Complete - Germany
                                          Germany collect 71 PUs; end with 71 PUs
                                          Trigger germanIP: Germany met a national objective for an additional 3 PUs; end with 74 PUs
                                          Units generate 12 techTokens; Germany end with 21 techTokens
                                          Units Change Ownership
                                              Some Units in Algeria change ownership: 1 germanCombatEngineer
                                              Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                              Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                  
                                      Purchase Units - VichyFrance
                                          Trigger VichyMaterial: 1 Material gained by PlayerID named:VichyFrance
                                          VichyFrance buy 1 germanAirTransport and 1 germanInfantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - VichyFrance
                                          1 Material and 1 germanInfantry placed in Algeria
                                          1 germanAirTransport placed in Vichy France
                                  
                                      Turn Complete - VichyFrance
                                          VichyFrance collect 14 PUs; end with 14 PUs
                                          Objective Algeria: VichyFrance met a national objective for an additional -2 PUs; end with 12 PUs
                                          Objective Morrocco: VichyFrance met a national objective for an additional -2 PUs; end with 10 PUs
                                          Units Change Ownership
                                              Some Units in Algeria change ownership: 1 Material, 1 germanCombatEngineer and 1 germanInfantry
                                              Some Units in Morrocco change ownership: 1 germanCombatEngineer
                                              Some Units in Vichy France change ownership: 1 germanAirTransport
                                  
                                      Purchase Units - DanubeAxis
                                          DanubeAxis buy 4 germanInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - DanubeAxis
                                          4 germanInfantrys placed in Romania
                                  
                                      Turn Complete - DanubeAxis
                                          DanubeAxis collect 12 PUs; end with 12 PUs
                                          Some Units in Romania change ownership: 4 germanInfantrys
                                  
                                      Purchase Units - Finland
                                          Finland buy 1 germanArtillery and 1 germanInfantry; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Finland
                                          1 germanArtillery and 1 germanInfantry placed in Finland
                                  
                                      Turn Complete - Finland
                                          Finland collect 5 PUs; end with 5 PUs
                                          Units Change Ownership
                                              Some Units in Eastern Finland change ownership: 1 germanCombatEngineer
                                              Some Units in Finland change ownership: 1 germanArtillery and 1 germanInfantry
                                  

                                  Combat Hit Differential Summary :

                                  Germany : 3.33
                                  Russia : -1.92
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    colin
                                    last edited by

                                    @ubernaut back to you

                                    ubernautU 2 Replies Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Lobby Moderators
                                      last edited by

                                      TripleA Move Summary: Russia round 12

                                      TripleA Move Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                      Game History

                                      Round: 12
                                      
                                          Research Technology - Russia
                                              Trigger russianaTAA: Russia gains access to AdvancedArtillery
                                              Russia spend 0 on tech rolls
                                              Russia removing all Technology Tokens after successful research.
                                              Russia discover AdvancedDefensiveStructures
                                      
                                          Politics - Russia
                                              Russia spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithSpain
                                                  Political Action AlliesProposeAlliancewithSpain : rolling (1 out of 20) result: 13 = Failure!
                                                  Russia fails on action: Political Action AlliesProposeAlliancewithSpain
                                      
                                          Combat Move - Russia
                                              Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                                              Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared  for unitAttachment attached to russianAirTransport
                                              Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                                              Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                                              Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                                              Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                                              Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                                              Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                                              2 russianAlpineInfantrys moved from Sverdlovsk to Urals
                                              1 russianArtillery and 1 russianTank moved from Archangel to Urals
                                              2 russianInfantrys moved from Vologda to Urals
                                              1 russianMech.Infantry and 4 russianTanks moved from Moscow to Urals
                                              5 russianArtillerys and 11 russianInfantrys moved from Moscow to Volgarod
                                              1 russianAirTransport and 1 russianParatrooper moved from Moscow to Voronezh
                                              2 russianFighters and 2 russianTacticalBombers moved from Moscow to Voronezh
                                              1 russianInfantry moved from Caucasus to Voronezh
                                              3 russianInfantrys moved from Moscow to Tula
                                              1 russianInfantry moved from Moscow to Smolensk
                                              2 russianInfantrys moved from Novgorod to Smolensk
                                              3 russianInfantrys moved from Leningrad to Pskov
                                              3 russianInfantrys moved from Leningrad to Lativa Estonia
                                              1 russianInfantry moved from Yakut to Far Eastern Republic
                                                    Russia take Far Eastern Republic from Japan
                                              6 russianArtillerys, 1 russianCombatEngineer, 11 russianInfantrys, 1 russianMarine and 1 russianParatrooper moved from Stalingrad to Voronezh
                                              1 russianFighter moved from Stalingrad to Voronezh
                                              4 russianAntiTankGuns moved from Stalingrad to Voronezh
                                      

                                      Savegame

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      1 Reply Last reply Reply Quote 0
                                      • ubernautU Offline
                                        ubernaut Lobby Moderators @colin
                                        last edited by

                                        @colin gotta couple big ones here

                                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                        1 Reply Last reply Reply Quote 0
                                        • ubernautU Offline
                                          ubernaut Lobby Moderators
                                          last edited by

                                          TripleA Turn Summary: Brazil round 12

                                          TripleA Turn Summary for game: Total World War: December 1941 3.0, version: 3.0.0.6

                                          Game History

                                          Round: 12
                                          
                                              Combat Move - Brazil
                                                  2 brazilianArtillerys, 2 brazilianInfantrys and 2 brazilianTanks moved from Southern Brazil to Argentina
                                                  1 brazilianFighter moved from Rio de Janeiro to Argentina
                                          
                                              Combat - Brazil
                                                  Battle in Argentina
                                                      Brazil attack with 2 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks
                                                      Neutral defend with 1 Fighter, 1 Flagpole, 1 Rail and 2 Tanks
                                                          Brazil roll dice for 2 brazilianArtillerys, 1 brazilianFighter, 2 brazilianInfantrys and 2 brazilianTanks in Argentina, round 2 : 2/7 hits, 2.33 expected hits
                                                          Neutral roll dice for 1 Fighter and 2 Tanks in Argentina, round 2 : 1/3 hits, 1.00 expected hits
                                                          1 brazilianInfantry owned by the Brazil and 2 Tanks owned by the Neutral lost in Argentina
                                                          Brazil roll dice for 2 brazilianArtillerys, 1 brazilianFighter, 1 brazilianInfantry and 2 brazilianTanks in Argentina, round 3 : 2/6 hits, 2.08 expected hits
                                                          Neutral roll dice for 1 Fighter in Argentina, round 3 : 0/1 hits, 0.33 expected hits
                                                          1 Fighter owned by the Neutral lost in Argentina
                                                      Brazil loses 0 PUs for violating Argentinas neutrality.
                                                      Brazil win, taking Argentina from Neutral with 2 brazilianArtillerys, 1 brazilianFighter, 1 brazilianInfantry and 2 brazilianTanks remaining. Battle score for attacker is 20
                                                      Casualties for Brazil: 1 brazilianInfantry
                                                      Casualties for Neutral: 1 Fighter and 2 Tanks
                                          
                                              Non Combat Move - Brazil
                                                  1 brazilianFighter moved from Argentina to Rio de Janeiro
                                                  1 brazilianDestroyer and 1 brazilianSubmarine moved from 71 Sea Zone to 64 Sea Zone
                                                  2 brazilianInfantrys moved from Rio de Janeiro to Central Brazil
                                                  1 Train moved from Rio de Janeiro to Southern Brazil
                                                  1 Truck moved from Rio de Janeiro to Argentina
                                          
                                              Purchase Units - Brazil
                                                  Brazil buy 1 brazilianArtillery and 2 brazilianInfantrys; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Brazil
                                                  1 brazilianArtillery and 2 brazilianInfantrys placed in Rio de Janeiro
                                          
                                              Turn Complete - Brazil
                                                  Brazil collect 10 PUs; end with 10 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Neutral : -0.33
                                          Brazil : -0.42
                                          

                                          Savegame

                                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                          1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @colin
                                            last edited by

                                            @colin over to japan

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            1 Reply Last reply Reply Quote 0

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